On 14 December 2012 20:26, Lawson English <[email protected]> wrote: > On 12/13/12 1:58 AM, Igor Stasenko wrote: >> >> On 13 December 2012 09:54, dimitris chloupis <[email protected]> wrote: >>> >>> I was ready to disagree , but you do make a valid point. >>> >>> Also going down the pharo route you dont offer games only a better >>> language >>> but also a development enviroment and that is a double win. I am suprised >>> that pharo is not used heavily for games. >>> >>> And no I dont believe sandbox is the reason. Afterall python is very >>> popular >>> with games too and has no sandbox. >> >> indeed, its all about marketing and having 'killer app', and then you >> wont notice how eagerly new >> people will jump into bandwagon. >> >> > > until certain issues with garbage collection are fixed, there will be no > playable realtime games on any of the OSS Smalltalks.
Details please! Does the time taken to GC vary too wildly, for example? frank > L > > -- > Squeak from the very start (introduction to Squeak and Pharo Smalltalk for > the (almost) complete and compleate beginner). > https://www.youtube.com/playlist?list=PL6601A198DF14788D&feature=view_all > > "Debugging is twice as hard as writing the code in the first place. > Therefore, if you write the code as cleverly as possible, you are, by > definition, not smart enough to debug it." - Brian Kernighan > >
