On 12/13/12 1:58 AM, Igor Stasenko wrote:
On 13 December 2012 09:54, dimitris chloupis <[email protected]> wrote:
I was ready to disagree , but you do make a valid point.
Also going down the pharo route you dont offer games only a better language
but also a development enviroment and that is a double win. I am suprised
that pharo is not used heavily for games.
And no I dont believe sandbox is the reason. Afterall python is very popular
with games too and has no sandbox.
indeed, its all about marketing and having 'killer app', and then you
wont notice how eagerly new
people will jump into bandwagon.
until certain issues with garbage collection are fixed, there will be no
playable realtime games on any of the OSS Smalltalks.
L
--
Squeak from the very start (introduction to Squeak and Pharo Smalltalk for the
(almost) complete and compleate beginner).
https://www.youtube.com/playlist?list=PL6601A198DF14788D&feature=view_all
"Debugging is twice as hard as writing the code in the first place. Therefore, if
you write the code as cleverly as possible, you are, by definition, not smart enough to
debug it." - Brian Kernighan