On Tue, Apr 11, 2017 at 6:52 PM, Ilia Mirkin <[email protected]> wrote: > On Tue, Apr 11, 2017 at 12:17 PM, Marek Olšák <[email protected]> wrote: >> On Mon, Apr 10, 2017 at 11:12 PM, Ilia Mirkin <[email protected]> wrote: >>> This appears to be nop.shader_test almost verbatim... >> >> But the difference is clear: nop.shader_test ends up using a constant >> buffer for vertex data, while this tests uses a vertex buffer. > > Ah OK. Well, I don't care that much about the naming, but it just > seems sad to end up with a bunch of nop/nop2/nop75/etc shaders which > are all the same but subtly different. I'd recommend trying for a more > descriptive name. Either way, this seems like a legal test, so > > Reviewed-by: Ilia Mirkin <[email protected]>
I can rename all the tests to *trivial-*, but I wouldn't bother sending it to this list. Marek _______________________________________________ Piglit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/piglit
