Hello,

I think you might need to call Configure on the laser proxy:

laserProxy->Configure(minAngle,
maxAngle,scanResolution,rangeResolution, intensityOn, scanningFreq)
or
laserProxy->Configure(-pi/2, pi/2, 50, 1, true, 0);

-nate

On Nov 29, 2007 3:22 AM, Stéphane LAFORET <[EMAIL PROTECTED]> wrote:
> Hi, thanks for your help Nate!
> Indeed, intensity vary between 0 or 1 in accordance
> with a Simple solid in the ray of the sick. In the
> other hand, Yes, I do a read because I read correctly
> the range and fiducial of my sick. The problem is only
> about the intensity. I think the problem is in Player
> but I don't know where?
>
> Kind regards
> Stephane
>
> --- Nate Koenig <[EMAIL PROTECTED]> a écrit :
>
>
> > So when you read the intensity value from the player
> > LaserProxy, there
> > is no ray that has a value of 1? And you are sure
> > that the laser
> > scanner is hitting the simple solid, and your are
> > calling Read on the
> > player server.
> >
> > As a simple test, you can add a print statement into
> > the
> > SickLMS200.cc::PutLaserData function. Toward the end
> > of this function
> > is the place where the intensity value is set. Try
> > printing out this
> > value, and check for a value of 1.
> >
> > -nate
> >
> > On Nov 27, 2007 8:07 AM, Stéphane LAFORET
> > <[EMAIL PROTECTED]> wrote:
> > > Hi, I'm not succed to use the intensity of the
> > laser.
> > > In my .world, I use:
> > >
> > > <model:SimpleSolid>
> > >  <xyz>5 3 0.2</xyz>
> > >  <size>0.50 2 1.20</size>
> > >  <shape>box</shape>
> > >  <color>1 1 1</color>
> > >  <retro>1</retro>
> > > </model:SimpleSolid>
> > >
> > > (...)
> > >             <model:SickLMS200>
> > >               <id>laser1</id>
> > >               <rayCount>181</rayCount>
> > >               <xyz>1.0 0.0 0.3</xyz>
> > >             </model:SickLMS200>
> > > (...)
> > >
> > > The values of intensity are between 179 and 228
> > but
> > > not in relation of the simplesolid. I tried the
> > > Configure() method but nothing change if I put
> > true or
> > > false in the aIntensity field. I checked my
> > LaserProxy
> > > with the IntensityOn() method... but the result is
> > the
> > > same when it return 0 or 1. Have someone ever use
> > > intensity?
> > >
> > > Gazebo 0.7.0 and Player 2.0.4
> > > Bye
> > >
> > >
> > >
> >
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