On Tue, Mar 10, 2009 at 4:57 AM, Alex Holkner <[email protected]>wrote:

>

OpenGL doesn't support texture repeat with non-power-of-two textures,
> so make sure you call resource.texture() for any image you intend to
> do this with.


>
When can we expect support for the ARB_texture_non_power_of_two extension,
in addition to rectangular textures?

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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