On Tue, Mar 10, 2009 at 4:57 AM, Alex Holkner <[email protected]>wrote:
> OpenGL doesn't support texture repeat with non-power-of-two textures, > so make sure you call resource.texture() for any image you intend to > do this with. > When can we expect support for the ARB_texture_non_power_of_two extension, in addition to rectangular textures? -- Tristam MacDonald http://swiftcoder.wordpress.com/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
