Hi Juan, thank you for your response.

The attached code from the thread you linked give me the same output
('OpenGL version:', '2.1 NVIDIA-1.6.24')
('OpenGL 3.2 support:', False)

However, I do not have a lot of experience in pyglet, thus I do not know 
how to use the patch to solve this problem.

If I include the line *pyglet.options['shadow_window'] == False* I still 
get a blank screen.

I am using OSX 10.6, but I need the code to run on the recent OSX platforms 
too.


El dijous 26 de juny de 2014 16:17:33 UTC+2, Juan J. Martínez va escriure:
>
> On 26/06/14 15:15, Jose Luis Da wrote: 
> > Hi all, 
> > 
> > I am having problems with a pyglet script which works as expected in 
> > Windows, but it only displays a blank image in OSX. I have found that 
> > the reason of this blank screen is the config context option, which I 
> > use to activate the stencil as: 
> > 
>
> This rings a bell, could be this issue? 
>
> https://code.google.com/p/pyglet/issues/detail?id=532 
>
> Regards, 
>
> Juan 
>
>

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at http://groups.google.com/group/pyglet-users.
For more options, visit https://groups.google.com/d/optout.

Reply via email to