Hi Juan, thank you for your response.
The attached code from the thread you linked give me the same output
('OpenGL version:', '2.1 NVIDIA-1.6.24')
('OpenGL 3.2 support:', False)
However, I do not have a lot of experience in pyglet, thus I do not know
how to use the patch to solve this problem.
If I include the line *pyglet.options['shadow_window'] == False* I still
get a blank screen.
I am using OSX 10.6, but I need the code to run on the recent OSX platforms
too.
El dijous 26 de juny de 2014 16:17:33 UTC+2, Juan J. Martínez va escriure:
>
> On 26/06/14 15:15, Jose Luis Da wrote:
> > Hi all,
> >
> > I am having problems with a pyglet script which works as expected in
> > Windows, but it only displays a blank image in OSX. I have found that
> > the reason of this blank screen is the config context option, which I
> > use to activate the stencil as:
> >
>
> This rings a bell, could be this issue?
>
> https://code.google.com/p/pyglet/issues/detail?id=532
>
> Regards,
>
> Juan
>
>
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