Hi,
Other pyglet programs run fine if they do not use a config.

I do not think it is the graphics card because I am running Windows OS in
the same computer and the code runs fine there.

You can see the code in this github repository
https://github.com/thisisjl/NuEyePlaid

Thank you, I really appreciate your time!
jl


On 9 July 2014 23:00, Adam Bark <[email protected]> wrote:

>  On 09/07/14 15:05, Da, Jose Luis wrote:
>
> Hi Adam, thanks for your answer.
>
>  I have added this bit of code to see if the config is supported
>
>  allowstencil = pyglet.gl.Config(stencil_size=8)
>> if not allowstencil:
>>     print "no allowstencil"
>>     myWindow = pyglet.window.Window(fullscreen=False,screen=screens[0],
>> visible = 0)
>> else:
>>     print "YES allowstencil"
>>     # Create window (not visible at start)
>>     myWindow =
>> pyglet.window.Window(config=allowstencil,fullscreen=False,screen=screens[0],
>> visible = 0)
>
>
>  And it is indeed supported. But the window is still blank.
>
>  Do you have any other idea why this may happen?
>
>
>  On 9 July 2014 00:34, Adam Bark <[email protected]> wrote:
>
>>  On 08/07/14 14:40, Da, Jose Luis wrote:
>>
>> Sorry to bother you again. Did I explain myself well? Just a reply, even
>> if it was "I have no idea" would be fantastic!
>>
>>
>> On 27 June 2014 09:45, Da, Jose Luis <[email protected]> wrote:
>>
>>> Juan: I do not think that the shadow window is the problem I have and I
>>> load all my resources after I initialize the context. Anyway, thank you for
>>> your response.
>>>
>>>  Adam:
>>>  *So it isn't specifically the stencil buffer that is broken? Do you
>>> have the latest driver for your GPU? Do the pyglet examples display
>>> correctly?*
>>>  I do not think that the stencil buffer is broken. I think it is the
>>> openGL Config (pyglet.gl.Config) what does not work. I have tried other
>>> examples and old codes that work correctly when the openGL Config is not
>>> enabled. However, when I initialize the window in the following way, the
>>> pyglet window is completely blank:
>>>
>>>  allowstencil = pyglet.gl.Config()
>>>> window = pyglet.window.Window(config = allowstencil)
>>>
>>>
>>>  Note that the pyglet.gl.Config() call is empty, but if I add the
>>> stencil option (below), the pyglet window is still blank.
>>>
>>>> allowstencil = pyglet.gl.Config(stencil_size=8)
>>>> window = pyglet.window.Window(config = allowstencil)
>>>
>>>
>>>
>>>  And yes, I have the latest driver for my GPU.
>>>
>>>
>>>  Thank you for your answers!
>>>  jl
>>>
>>>      Can you check this bit of the docs
>> http://pyglet.org/doc-current/api/pyglet/pyglet.window.html#specifying-the-opengl-context-properties
>> and see if the configuration is supported.
>>   --
>>
>   Not really, sorry. Do other pyglet programs work fine? Have you run
> through the test suite? Can you test any other graphics cards so we can
> eliminate the graphics driver as the problem? Would you mind sharing the
> code or, better still, a minimal example of the problem in the hope that
> someone else running OSX will test it? Maybe open an issue on googlecode,
> post the code there and email a link.
>
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