On Thu, 2011-06-23 at 11:25 -0700, Mike Orr wrote: > On Thu, Jun 23, 2011 at 7:16 AM, Joe Dallago <[email protected]> wrote: > > I would like to help with this, if you guys start a project. I would > > say the best way to do it would be to alter deform to accept multiple > > template rendering engines stored within deform itself.
It already does: http://docs.pylonsproject.org/projects/deform/dev/templates.html#creating-a-renderer-using-an-alternative-templating-system - C -- You received this message because you are subscribed to the Google Groups "pylons-discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pylons-discuss?hl=en.
