Hello everyone, I am trying to do something that seems a little uncommon. I wish to have a moveable camera. So instead of rotating/translating the protein/molecule/DNA I move the camera point/location and the vector that the camera points in. I wish to be able to move into the molecule and view binding pockets from the perspective of the molecule. I have tried a few web searches on this and thought I would ask everyone here if they have heard of something similar?
I am currently trying to find some 3d modelling software that will load a .PDB file so that I can export it to a game engine (Unreal development kit) as a back up method if all else fails. Thanks for your time, Tom ------------------------------------------------------------------------------ _______________________________________________ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net