Another approach is to think of a tool/script/plugin you want to write
and then force through and write it. Along they way you're bound to
learn lots of stuff. Tutorials are nice, but they don't teach you how
to do what YOU want to do...

On Wed, Jan 21, 2009 at 2:06 AM, Sebastian Thiel
<byron...@googlemail.com> wrote:
>
> The true power of Python though is not imho to wrap MEL, but to wrap the
> API and thus making it available without the need to compile c++ code.
>
> So if you want to dive in ( the rough way ), also have a look at the
> Maya API and how to use it from within python.
>
> Might be overkill, but in FX it will prove the be useful.
>
> >
>



-- 


- Ofer
www.mrbroken.com

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Maya-Python Club Team.
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