And knowing is half the battle...GI Joe!

On Wed, Jan 21, 2009 at 8:22 AM, Ofer Koren <kor...@gmail.com> wrote:

>
> Another approach is to think of a tool/script/plugin you want to write
> and then force through and write it. Along they way you're bound to
> learn lots of stuff. Tutorials are nice, but they don't teach you how
> to do what YOU want to do...
>
> On Wed, Jan 21, 2009 at 2:06 AM, Sebastian Thiel
> <byron...@googlemail.com> wrote:
> >
> > The true power of Python though is not imho to wrap MEL, but to wrap the
> > API and thus making it available without the need to compile c++ code.
> >
> > So if you want to dive in ( the rough way ), also have a look at the
> > Maya API and how to use it from within python.
> >
> > Might be overkill, but in FX it will prove the be useful.
> >
> > >
> >
>
>
>
> --
>
>
> - Ofer
> www.mrbroken.com
>
> >
>


-- 
www.chadvernon.com

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Yours,
Maya-Python Club Team.
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