so please send the svn trunk path , so we can test it On Sat, Oct 10, 2009 at 11:10 AM, Hradec <[email protected]> wrote:
> for now, you need to use svn to download it... theres no package released > yet... > > > 2009/10/10 kurian os ™ ®കോപ്പിയടിച്ചാല്©ഗോതമ്പുണ്ട! <[email protected]> > >> but where i can download ??? :) >> >> On Sat, Oct 10, 2009 at 10:59 AM, Hradec <[email protected]> wrote: >> >>> np! :) >>> >>> >>> On Fri, Oct 9, 2009 at 10:51 PM, haseeb ahmed <[email protected]>wrote: >>> >>>> just wanna say "hi," and specially thanks ;) >>>> >>>> >>>> On Sat, Oct 10, 2009 at 10:40 AM, Hradec <[email protected]> wrote: >>>> >>>>> >>>>> Yep... everything you can do in the script editor window, you can do in >>>>> the pyshell window!!! >>>>> >>>>> for example, if you create a variable in the script editor, that >>>>> variable will be available in the pyshell window. >>>>> >>>>> the same for a module... if you import a module in the script editor, >>>>> the modulo is there in the pyshell window. >>>>> >>>>> and vice-versa, off course... >>>>> >>>>> the pyshell window is just a separated UI for the same python backend! >>>>> :) >>>>> >>>>> -H >>>>> >>>>> >>>>> On Fri, Oct 9, 2009 at 5:04 PM, chadrik <[email protected]> wrote: >>>>> >>>>>> >>>>>> does the pyshell actually interact with the running maya? >>>>>> >>>>>> i.e. does: >>>>>> >>>>>> >>> cmds.sphere() >>>>>> >>>>>> actually make a sphere in the viewport? >>>>>> >>>>>> >>>>>> On Oct 9, 2009, at 4:19 PM, Hradec wrote: >>>>>> >>>>>> > >>>>>> > Hi there... >>>>>> > >>>>>> > Last weekend I open sourced a python module that I have being >>>>>> > working on for quite some time called wxmaya! >>>>>> > >>>>>> > The idea is integrate wxPython into maya in a simple and standard >>>>>> > way, leaving wxmaya to take care of all the thread management >>>>>> hassle. >>>>>> > >>>>>> > I'm starting open sourcing the base wxmaya.app class, which allows >>>>>> > you to open an wxApp from within maya. >>>>>> > >>>>>> > As an example, it comes with wxmaya.pyshell, which is a class that >>>>>> > open pyshell in maya. For those who don't know about it, pyshell is >>>>>> > a python shell that comes with wxwidgets, that has syntax-coloring >>>>>> > and code-completion!! YES... code completion DOES work with maya >>>>>> > modules, like maya.cmds and maya.OpenMaya >>>>>> > >>>>>> > Please have a look at it, download, play, enjoy, have fun! And if >>>>>> > possible, please report any issues or requests... or just drop a >>>>>> > line to say hello! =) >>>>>> > >>>>>> > And if someone really enjoy the idea and wants to help, drop me a >>>>>> > line! =) >>>>>> > >>>>>> > -- >>>>>> > Hradec >>>>>> > >>>>>> > > >>>>>> >>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> Hradec >>>>> >>>>> >>>>> >>>>> -- >>>>> Hradec >>>>> >>>>> >>>>> >>>> >>>> >>>> -- >>>> regards, >>>> lala >>>> >>>> >>>> >>>> >>> >>> >>> -- >>> Hradec >>> >>> >>> >>> >> >> >> -- >> സ്നേഹിക്കയില്ല ഞാന് >> നോവുമാത്മാവിനെ സ്നേഹിച്ചിടാത്തൊരു >> തത്വശാസ്ത്രത്തെയും -- വയലാര് >> >> "തെറ്റു ചെയ്യുന്നവന് മനുഷ്യനാണു്; അതിനെക്കുറിച്ചോര്ത്തു >> ദു:ഖിക്കുന്നവന് മഹര്ഷിയാണു്; എന്നാല് അതില് അഭിമാനം കൊള്ളുന്നവന് >> പിശാചാണു്." - തോമസ് മുള്ളര് >> >> >> >> > > > -- > Hradec > > > > -- സ്നേഹിക്കയില്ല ഞാന് നോവുമാത്മാവിനെ സ്നേഹിച്ചിടാത്തൊരു തത്വശാസ്ത്രത്തെയും -- വയലാര് "തെറ്റു ചെയ്യുന്നവന് മനുഷ്യനാണു്; അതിനെക്കുറിച്ചോര്ത്തു ദു:ഖിക്കുന്നവന് മഹര്ഷിയാണു്; എന്നാല് അതില് അഭിമാനം കൊള്ളുന്നവന് പിശാചാണു്." - തോമസ് മുള്ളര് --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
