Marcel Kilgus makes some magical things to make me read
} 
} What? That 32bit per pixel is far too memory consuming for a windowing
} system that does the saving of backgrounds itself? Nothing proprietary
} in this knowledge ;-)
} 
} The PE was designed for 2 bit per pixel with a small resolution and
} the concept was good for that purpose. It's however a very bad design
} if you have more bits per pixel (one single(!) 800x600 window almost
} needs 2MB in 32 bit mode!).

It would be better if PE was able to compress the saved area on the fly,
or even better, perform no saving and require a (re-)drawing routine 
from each application. But then this would be trading memory for CPU
and more problems for the applications.

Reply via email to