At 08:59 �� 18/2/2002 +0100, you wrote:

>Phoebus R. Dokos makes some magical things to make me read
>} Well I don't think memory is of any concern for people with hi-colour mode
>} capabilities...
>} I don't think there are users of QPC2 and Qx0  without at least 16 Megs of
>} RAM...
>
>Well, just think of QXL user ! at most 8 Megs.

You are right of course. In any case hidden refresh a-la PEX/PICE would 
solve most problems (at least for the thing I wanna do... -sprites-)
The memory there wouldn't matter since you would be only moving a small 
part of the screen back and forth.
Especially in a game-type situation, where movement of sprites can for the 
most part be anticipated, two or three movements ahead could be 
precalculated (Most "bad guys" in games move in predetermined positions). A 
caching of sorts....

Phoebus

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