At 08:59 �� 18/2/2002 +0100, you wrote: >Phoebus R. Dokos makes some magical things to make me read >} Well I don't think memory is of any concern for people with hi-colour mode >} capabilities... >} I don't think there are users of QPC2 and Qx0 without at least 16 Megs of >} RAM... > >Well, just think of QXL user ! at most 8 Megs.
You are right of course. In any case hidden refresh a-la PEX/PICE would solve most problems (at least for the thing I wanna do... -sprites-) The memory there wouldn't matter since you would be only moving a small part of the screen back and forth. Especially in a game-type situation, where movement of sprites can for the most part be anticipated, two or three movements ahead could be precalculated (Most "bad guys" in games move in predetermined positions). A caching of sorts.... Phoebus
