> If you have the inspector open and you have LFOs driving the patch you have > selected, the UI redraw will cause slow downs, because QC shares drawing in > the main thread, afaik.
Correct, they render on the same thread. A variation of this is enabling debugging mode, where patches inside iterators will flash [Iteration] times, which is much slower than flashing just once. That said, I couldn't reproduce the behavior noted here, so perhaps there's a step or two missing? (It's not clear what the scope of "examining the patches inside of the iterator" is). If you've got an inspector open, it'll draw the widgets each time a value changes, which might be the cause? If so, please let us know :) -- Christopher Wright [email protected] _______________________________________________ Do not post admin requests to the list. They will be ignored. Quartzcomposer-dev mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com This email sent to [email protected]

