I tried my first stab at rendering a simple composition with QCRenderer:
NSOpenGLContext* glCTX = self.outputFrameView.openGLContext;
if (mQCRenderer == nil)
{
NSOpenGLPixelFormat* pixelFormat =
self.outputFrameView.pixelFormat;
mQCRenderer = [[QCRenderer alloc] initWithOpenGLContext: glCTX
pixelFormat: pixelFormat
file: mCompositionPath];
}
bool success = [mQCRenderer renderAtTime: 0.0 arguments: nil];
[glCTX flushBuffer];
But nothing appeared in my GL view. success was true.
Any suggestions? Thanks!
--
Rick
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