I tried my first stab at rendering a simple composition with QCRenderer:

        NSOpenGLContext* glCTX = self.outputFrameView.openGLContext;
        if (mQCRenderer == nil)
        {
                NSOpenGLPixelFormat* pixelFormat = 
self.outputFrameView.pixelFormat;
                mQCRenderer = [[QCRenderer alloc] initWithOpenGLContext: glCTX
                                                pixelFormat: pixelFormat
                                                file: mCompositionPath];
        }
        
        bool success = [mQCRenderer renderAtTime: 0.0 arguments: nil];
        [glCTX flushBuffer];

But nothing appeared in my GL view. success was true.

Any suggestions? Thanks!

-- 
Rick

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