It's either a sanctioned way to draw, or it's not. The fact that they even draw 
in a loop is more telling, because you can't do that in drawRect, either.

I'm processing videos by passing a single frame "through" a composition, then 
taking that result and writing it to a new QTMovie. The view is just to give 
some feedback to the user while this is going on.

(It's terribly slow, getting a single frame out of the input movie at a time, 
but I've gotten no response on the QT list as to why.)

-- 
Rick

On May 29, 2010, at 23:56:21, vade wrote:

> Thats note is really more, bare bones, get something on the screen. Most dev 
> examples either subclass drawRect, or use a timer/CVdisplay link to draw 
> multiple frames at a video like framerate. If you only need to draw one 
> frame, that method could work, but re-sizing your view you require a redraw, 
> etc. What is your goal with this app?
> 
> On May 30, 2010, at 2:53 AM, Rick Mann wrote:
> 
>> Yet the docs clearly show the QCRenderer being initialized and then 
>> immediately drawing to the view, which you wouldn't do in a drawRect method, 
>> so what gives?
>> 
>> On May 29, 2010, at 23:52:50, vade wrote:
>> 
>>> "As with other views, you use your OpenGL view’s drawRect: method to draw 
>>> the content of your view. When your drawRect: method is invoked, the 
>>> environment is automatically configured for drawing using the OpenGL 
>>> graphics context associated with your view."
>>> 
>>> "To use an OpenGL view in your program, you create a subclass of 
>>> NSOpenGLView and add that view to your window, either programmatically or 
>>> using Interface Builder."
>>> 
>>> file:///Developer/Documentation/DocSets/com.apple.adc.documentation.AppleSnowLeopard.CoreReference.docset/Contents/Resources/Documents/documentation/Cocoa/Conceptual/CocoaDrawingGuide/QuartzOpenGL/QuartzOpenGL.html#//apple_ref/doc/uid/TP40003290-CH211-BAAECJDJ
>>> 
>>> On May 30, 2010, at 1:46 AM, Rick Mann wrote:
>>> 
>>>> 
>>>> On May 29, 2010, at 17:17:26, vade wrote:
>>>> 
>>>>> Is that code in your NSopenGLView, and are you rendering in drawRect? 
>>>>> when is that actually happening? In init? In awake from nib? You probably 
>>>>> want to move the rendering to drawRect in your NSOpenGLView, but without 
>>>>> more details its hard to know.
>>>> 
>>>> No, I do this call once, when I create the renderer (which is after the 
>>>> user chooses a couple of files for processing).
>>>> 
>>>> This is straight from the QCRenderer reference doc overview. Nothing tells 
>>>> me I have to subclass the view and do this in the drawRect method, and I 
>>>> don't think that is necessarily the right way to do this (is it?).
>>>> 
>>>>> 
>>>>> On May 29, 2010, at 8:07 PM, Rick Mann wrote:
>>>>> 
>>>>>> I tried my first stab at rendering a simple composition with QCRenderer:
>>>>>> 
>>>>>>  NSOpenGLContext* glCTX = self.outputFrameView.openGLContext;
>>>>>>  if (mQCRenderer == nil)
>>>>>>  {
>>>>>>          NSOpenGLPixelFormat* pixelFormat = 
>>>>>> self.outputFrameView.pixelFormat;
>>>>>>          mQCRenderer = [[QCRenderer alloc] initWithOpenGLContext: glCTX
>>>>>>                                          pixelFormat: pixelFormat
>>>>>>                                          file: mCompositionPath];
>>>>>>  }
>>>>>>  
>>>>>>  bool success = [mQCRenderer renderAtTime: 0.0 arguments: nil];
>>>>>>  [glCTX flushBuffer];
>>>>>> 
>>>>>> But nothing appeared in my GL view. success was true.
>>>>>> 
>>>>>> Any suggestions? Thanks!
>>>>>> 
>>>>>> -- 
>>>>>> Rick
>>>>>> 
>>>>>> _______________________________________________
>>>>>> Do not post admin requests to the list. They will be ignored.
>>>>>> Quartzcomposer-dev mailing list      ([email protected])
>>>>>> Help/Unsubscribe/Update your Subscription:
>>>>>> http://lists.apple.com/mailman/options/quartzcomposer-dev/doktorp%40mac.com
>>>>>> 
>>>>>> This email sent to [email protected]
>>>>> 
>>>> 
>>> 
>> 
> 

 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to