Thanks for the alley-oop, George! Pippa, for your reference, you can get the example compositions by browsing the SVN on Sourceforge at:
http://openemu.svn.sourceforge.net/viewvc/openemu/trunk/OpenEmu/Example%20Compositions/ Since this is a 3rd party plugin, if you have any more issues with or questions about Open Emu, let's keep it off the QC-dev list -- please let us know through our bug reporter at http://sourceforge.net/projects/openemu/support. thanks, dan (one of the Open Emu developers) On Jul 6, 2010, at 7:43 AM, Pippa Tshabalala wrote: > I never managed to find the sample compositions, but I will indeed check > again :) Thank you again, it's much appreciated. > > > On Tue, Jul 6, 2010 at 1:34 PM, George Toledo <gtole...@gmail.com> wrote: > When I got the Open Emu project for QC there were some sample compositions. > You may want to look in your download again, and see if they are there, they > are definitely worth looking at if you wish to use this plugin. > > -George Toledo > > > On Tue, Jul 6, 2010 at 7:20 AM, Pippa Tshabalala <stalk...@gmail.com> wrote: > Thank you!!! I've spent the morning working through javascript tutorials in > an attempt to teach myself this... ;) It is so much appreciated! > > Pippa > > > > On Tue, Jul 6, 2010 at 1:18 PM, George Toledo <gtole...@gmail.com> wrote: > Here you go. Connect this to the controller data input port. > > -George Toledo > > On Tue, Jul 6, 2010 at 4:51 AM, Pippa Tshabalala <stalk...@gmail.com> wrote: > Thanks Achim, I think that might be the best option - I can't seem to get the > freeboard plugin to recognise either. > > Best > Pippa > > > > On Tue, Jul 6, 2010 at 10:31 AM, Achim Breidenbach <ac...@boinx.com> wrote: > Hello Pippa, > > the problem I see, not to create a structure from your keyboard patch within > the java script. The bigger problem is that you have to know how the > structure has to look like that goes into the Open Emu patch. The Open Emu > patch has certain demands on that structure for sure. If you don't match > them, Open Emu can't use your data. > > I think the best way would be to ask the guy how made the videos to provide > you with a sample composition. Then you are able to see how the structure is > build up in that java script. > > best, > > Achim Breidenbach > Boinx Software > > > On 06.07.2010, at 10:19, Pippa Tshabalala wrote: > >> Sorry, my mistake in explaining. They use the keyboard input patch and route >> that through a javascript patch in order to output it to a controller data >> input within the open emu patch. i dont think ive explained that any better, >> but basically: >> >> keyboard > javascript > open emu patch >> >> I will definitely check out the freeboard plugin though! I dont need full >> keyboard input, its basically to be able to play an emulator game in live >> performance, so it needs up, down, left, right, esc, enter and two inputs >> for jump and fire. >> >> >> >> >> On Tue, Jul 6, 2010 at 10:14 AM, Chris Wood <pson...@gmail.com> wrote: >> I don't think you can get keyboard input from inside a javascript patch - >> you'd need to use the keyboard input patch, and wire up each key you'll use >> to an input on your javascript. That's OK if you just need a few keys, but >> if you need full keyboard support it's painful. >> >> Another option is the kineme freeboard plugin - no idea if this suits your >> needs or not as I've not used it but it's a replacement keyboard patch so >> it's got to be worth a look: http://kineme.net/release/FreeboardPatch/0.1 >> >> CHris >> >> >> On 6 July 2010 08:42, Pippa Tshabalala <stalk...@gmail.com> wrote: >> Hi All >> >> I'm rather new to quartz composer and I don't have a lot of experience >> in Javascript. I'm using the Open Emu emulator to display game feed >> through QC, and I'm battling to use the Javascript patch to link >> control of the keyboard to the emulator. I know its because of my >> unfamiliarity with the language, but I was hoping someone could help >> me out in terms of the script I should be using? >> >> The demo can be found here http://vimeo.com/2843530 >> >> Thanks >> Pippa >> _______________________________________________ >> Do not post admin requests to the list. They will be ignored. >> Quartzcomposer-dev mailing list (Quartzcomposer-dev@lists.apple.com) >> Help/Unsubscribe/Update your Subscription: >> http://lists.apple.com/mailman/options/quartzcomposer-dev/psonice%40gmail.com >> >> This email sent to pson...@gmail.com >> >> >> _______________________________________________ >> Do not post admin requests to the list. 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