To REALbasic User Network subscribers,

From: Sam Rowlands,

If I am not happy as a customer of REAL to hear that I will have to wait 4-8 months before I can run RB natively on a new Mac (which means its going to run slower on a new computer than my two year computer) I don't know how I can tell my customers that they have a possible 4-8 month wait.

I have to provide my customers with what they want, otherwise they are no longer my customers and I go out of business. I have been talking to Basasoft who make CodeLine because they offer UB ability already, they say they will be offering tools to import RB projects into CodeLine.

In the absence of an announcement by Basasoft, and given the large differences between CL and RB in some areas, it could easily take 4 - 8 months to write an importing tool that does a seamless code transition and generates equivalent Nibs. Doing it as a raw import into CL would be faster and more straightforward, but at that point you're (a) effectively porting the application by hand, (b) investing a lot of time to get the application back to the same state it was already in, and (c) sacrificing cross-platform capability.

Unless Basasoft have given you information to suggest that the capability to do this will be available fairly soon, I don't really see how it improves your situation. I'm also not happy about the delay (and whose fault it is is pretty much irrelevant), but after sitting down and looking at the realities of moving to another DE, I couldn't see that the delay in getting to UB was worth the move.

But that's me; you might have a very different assessment, given we're in different markets.

Cheers, Nathan.

(P.S. I just tried Archery 3D - it's kinda addictive ;-)
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