Nathan,
I can appreciate what you said, and yes its very true about the time
frame in being able to port my RB projects to CodeLine. I am looking
for a solution to a problem, and I needed to assess the probability
of being able to provide my customers with what they want.
p.s. I am pleased to hear that you like Archery 3D :-)
Tony,
As a small shareware company I have lots of competition. Using RB has
given my competition the edge, they have 4-8 months of time where
their product is going to be twice the speed of mine on Apple
computers. Hopefully the extensive feature set will be enough to
persuade existing customers to stay and new customers that my
products are still competitive.
It is impossible to compare my business with the likes of Adobe and
Microsoft. Not only are we in different leagues, Adobe and MS don't
have to worry, they own their respective markets. I don't own mine.
On Mar 4, 2006, at 5:51 AM, realbasic-nug-
[EMAIL PROTECTED] wrote:
Subject: Re: say it isn't true
From: Nathan Kelley <[EMAIL PROTECTED]>
Date: Sat, 4 Mar 2006 14:05:58 +1100
To REALbasic User Network subscribers,
From: Sam Rowlands,
If I am not happy as a customer of REAL to hear that I will have to
wait 4-8 months before I can run RB natively on a new Mac (which
means its going to run slower on a new computer than my two year
computer) I don't know how I can tell my customers that they have a
possible 4-8 month wait.
I have to provide my customers with what they want, otherwise they
are no longer my customers and I go out of business. I have been
talking to Basasoft who make CodeLine because they offer UB ability
already, they say they will be offering tools to import RB projects
into CodeLine.
In the absence of an announcement by Basasoft, and given the large
differences between CL and RB in some areas, it could easily take 4 -
8 months to write an importing tool that does a seamless code
transition and generates equivalent Nibs. Doing it as a raw import
into CL would be faster and more straightforward, but at that point
you're (a) effectively porting the application by hand, (b) investing
a lot of time to get the application back to the same state it was
already in, and (c) sacrificing cross-platform capability.
Unless Basasoft have given you information to suggest that the
capability to do this will be available fairly soon, I don't really
see how it improves your situation. I'm also not happy about the
delay (and whose fault it is is pretty much irrelevant), but after
sitting down and looking at the realities of moving to another DE, I
couldn't see that the delay in getting to UB was worth the move.
But that's me; you might have a very different assessment, given
we're in different markets.
Mahalo & Aloha,
Sam Rowlands
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