On Sat, Jan 24, 2009 at 6:06 PM, Paul Fishwick <[email protected]> wrote: > > It turns out that I had a copy of MS SQL 2005 stored on my home computer, > so used that. I created a mssql database called "opensim", and after > starting everything > (avatar storage, authentication, and opensim) I see that the following > tables were added: > > migrations > RexMaterialsDictionaryItems > RexObjectProperties > > Hmm.. seems good - one of the 3 modrex modules have created the table > structures in the > mssql database via the connection string. Note: for Opensim, Sqlite is > used because there > is no mssql string option in opensim.ini.example (which is what most > folks seem to > use for opensim.ini). So, when opensim is running, it is using the > default Sqlite and Mssql > (for modrex) simultaneously. Is this an issue? > > However, when I create even a simple object (a cube) in-world, exit the rex > viewer, and then re-launch the viewer, the objects are not there. In > some cases, it seems > that the physical extent of prims are there since my avatar collides > with them, but they are invisible. Is > there an equivalent in the rexviewer to "view all transparent objects" ? > It looks > commented out in the View menu. > > Another bug with regard to material properties.... Let's say that I want > to create a mesh based on a previously uploaded 3D model. I create a > primitive > (a cube), then I go to the Rex tab, and under "Mesh Name", nothing is > listed. > Then, I go into inventory and click on "3D models" so that the meshes > previously > uploaded are listed and showing in inventory. There are 2 of them there. > Now, I go back to the rex tab and > under "Mesh Name", now the meshes are listed. I needed to manually open the > inventory 3d model area in order to see mesh names listed under the > rex->Mesh Name > menu. > > I'll go ahead and put these as bug reports in the modrex area if that is > better? Let > me know. > > -p
Yes, please do submit a bug if you haven't yet done so. Cheers, > > Mikko Pallari wrote: >> Hi, >> >> The branch is now merged back to trunk. ModRex is now separated in to three >> modules: ModularRex.dll, ModularRex.RexFramework.dll and >> ModularRex.NHibernate.dll. >> >> The NHibernate module handles the saving of all Rex specific data of the >> objects, which mesh is in use, materials etc. The NHibernate module >> currently supports only MsSql for saving to database. Unfortunately we have >> our hand full of work, so it is not our top priority yet to support other >> databases. >> >> But to support MySQL or SQLite is quite simple, just make migration file for >> that database and place that under NHibernate/Resources/SQLiteDialect or >> NHibernate/Resources/MySQLDialect depending for which database the file is. >> We would greatly appreciate if anyone was volunteering to write those >> migration files. >> >> To configure ModRex to use MsSql put the following two lines to OpenSim.ini: >> [realXtend] >> db_connectionstring = >> "MsSql2005Dialect;SqlClientDriver;Server=YOURSERVER\SQLEXPRESS;Initial >> Catalog=yourdatabasename;Persist Security Info=True;User >> Id=username;Password=password" >> >> ______________________________ >> Mikko Pallari >> >> ADMINO technologies >> www.adminotech.com >> www.realxtend.org >> >> >> -----Original Message----- >> From: [email protected] [mailto:[email protected]] On >> Behalf Of Gustavo Alberto Navarro Bilbao >> Sent: 22. tammikuuta 2009 20:22 >> To: [email protected] >> Subject: [REX] Re: state of modrex >> >> >> ja,ja. SVN detected than my language was spanish and automatic >> translated the mesage to:"Acceso Anónimo a Subversion (SVN) >> >> Este proyecto permite realizar checkouts anónimos de su código fuente. >> Use el comando que aparece debajo e ingrese 'anónimo' como nombre de >> usuario y deje la contraseña en blanco para realizar el checkout del >> código. >> >> svn checkout http://forge.opensimulator.org/svn/modrex" >> >> and, of course "anonimo" wasn't recognized like login ;-D >> Thks, starting to test. >> ======================================================== >> >> 2009/1/22 Mikko Pallari <[email protected]>: >> >>> Access information for svn is on this page: >>> http://forge.opensimulator.org/gf/project/modrex/scmsvn/?action=AccessInfo >>> >>> And there it states: "This project allows anonymous checkouts of its source >>> code. Use the command below and use 'anonymous' as the username and a blank >>> password to checkout the code." >>> >>> ______________________________ >>> Mikko Pallari >>> Server Technical Lead in RealXtend >>> >>> ADMINO technologies >>> www.adminotech.com >>> www.realxtend.org >>> >>> >>> -----Original Message----- >>> From: [email protected] [mailto:[email protected]] On >>> Behalf Of Gustavo Alberto Navarro Bilbao >>> Sent: 22. tammikuuta 2009 15:52 >>> To: [email protected] >>> Subject: [REX] Re: state of modrex >>> >>> >>> A question, because I don't know what I am doing badly. When I tried >>> to download the sources from SVN , and ask me fot login and password, >>> it do not recognize "anonimo" like user and the blank password. >>> >>> 2009/1/22 Ryan McDougall <[email protected]>: >>> >>>> There is also this page: >>>> http://rexdeveloper.org/wiki/index.php?title=Features_supported_currently >>>> >>>> Which we will keep updated. >>>> >>>> Cheers, >>>> >>>> On Thu, Jan 22, 2009 at 3:24 PM, Mikko Pallari >>>> <[email protected]> wrote: >>>> >>>>> Hi Paul, >>>>> >>>>> The UDP listener problem is now fixed in branch '0.2-alpha' at ModRex. >>>>> Let me know if you have any more problems. I haven't yet tried to solve >>>>> that other bug you reported. Compiling ModRex is now a bit more >>>>> complicated than before, but there is more information about that in >>>>> readme-file. Also the prebuild.xml doesn't exist in the branch. >>>>> >>>>> ______________________________ >>>>> Mikko Pallari >>>>> Server Technical Lead in RealXtend >>>>> >>>>> ADMINO technologies >>>>> www.adminotech.com >>>>> www.realxtend.org >>>>> >>>>> >>>>> -----Original Message----- >>>>> From: [email protected] [mailto:[email protected]] On >>>>> Behalf Of metaphorz >>>>> Sent: 15. joulukuuta 2008 22:05 >>>>> To: realXtend >>>>> Subject: [REX] Re: state of modrex >>>>> >>>>> >>>>> Thanks - I plan on creating a tutorial >>>>> page on the opensim wiki on "how to", but the realx team >>>>> may be working out some kinks with modrex right based on >>>>> bug reports...something is not quite going right in the networking... >>>>> When this is done, and I can verify inside-of-the-router >>>>> and outside-of-the-router logins to multiple >>>>> regions, I'll do the wiki. >>>>> >>>>> Compiling the code is not bad -- just check it out using SVN >>>>> (I use TortoiseSVN on Windows XP), fix the references and >>>>> then build. >>>>> >>>>> -p >>>>> >>>>> On Dec 15, 2:45 pm, MasterJ <[email protected]> wrote: >>>>> >>>>>> I personally follow all steps you done i'm interessing too to compile >>>>>> and test modrex so if you write a tons of message that's for me >>>>>> excellent reference ;). >>>>>> Actually i'm lost on compilation but i do some mistake so ... herm >>>>>> it's my fault ^^ >>>>>> >>>>>> >>>>>> >>>>>> metaphorz wrote: >>>>>> >>>>>>> Sorry for the slew of messages: I just wanted to let the modrex team >>>>>>> know the current testing state before I sign off. For reference, I >>>>>>> will refer to >>>>>>> my internal-IP as 192.168.1.100 (router-assigned IP) and the >>>>>>> external-IP as the IP I get when I go to a "what is my ip?" service. >>>>>>> >>>>>>> (1) If *all* Http settings (xml files) are set consistently to >>>>>>> external-IP, where >>>>>>> the URI is needed, opensim.exe crashes at about the point just after >>>>>>> the point where port 7000 (UDP) is being opened. >>>>>>> >>>>>>> (2) If the only change to (1) is setting "external_host_name" to >>>>>>> my internal-IP in the default.xml file in regions\, then >>>>>>> opensim.exe >>>>>>> finishes successfully, and I can log into my single region; >>>>>>> however, >>>>>>> I am unable to log into this region from another computer (ie.. >>>>>>> from >>>>>>> 192.168.1.102 for example). >>>>>>> >>>>>>> For comparison, when I perform (1) in opensim (without >>>>>>> rexmodular.dll), >>>>>>> opensim.exe does not crash and works fine from behind the router or >>>>>>> outside of it. There appears to be some sort of networking bug, but >>>>>>> alas, >>>>>>> I am not sure what it is. I'll try the next incarnation of rexmodular >>>>>>> when >>>>>>> developed. The "more than one" region problem that I identified >>>>>>> earlier >>>>>>> may well be related to this one. >>>>>>> >>>>>>> -p- Hide quoted text - >>>>>>> >>>>>> - Show quoted text - >>>>>> >>>>> >>> >>> >> >> >> >> > >> > > > -- > Paul Fishwick, PhD > Professor and Director, Digital Arts and Sciences Programs > University of Florida > Computer & Information Science and Eng. Dept. > Bldg. CSE, Room 301 > P.O. Box 116120 > Gainesville, FL 32611 > Email: [email protected] > Phone: (352) 392-1414 > Fax: (352) 392-1220 > Web: http://www.cise.ufl.edu/~fishwick > > > > > --~--~---------~--~----~------------~-------~--~----~ this list: http://groups.google.com/group/realxtend realXtend home page: http://www.realxtend.org/ -~----------~----~----~----~------~----~------~--~---
