Heikki Törmälä wrote: >> Another bug with regard to material properties.... Let's say that I want >> to create a mesh based on a previously uploaded 3D model. I create a >> primitive >> (a cube), then I go to the Rex tab, and under "Mesh Name", nothing is >> listed. >> Then, I go into inventory and click on "3D models" so that the meshes >> previously >> uploaded are listed and showing in inventory. There are 2 of them there. >> Now, I go back to the rex tab and >> under "Mesh Name", now the meshes are listed. I needed to manually open >> the >> inventory 3d model area in order to see mesh names listed under the >> rex->Mesh Name >> menu. >> > > This is a feature of the viewer. Inventory items are only loaded from > server after the inventory category is opened, therefore the viewer > doesn't know what meshes are available until you open the "3D models" > inventory. > This seems to be an odd feature since if the user wishes to choose a mesh, the choosing of this mesh is independent of whether the user chooses to view meshes in inventory. Is there a reason for making the user jump through this hoop?
-p > > - Heikki > > > > > -- Paul Fishwick, PhD Professor and Director, Digital Arts and Sciences Programs University of Florida Computer & Information Science and Eng. Dept. Bldg. CSE, Room 301 P.O. Box 116120 Gainesville, FL 32611 Email: [email protected] Phone: (352) 392-1414 Fax: (352) 392-1220 Web: http://www.cise.ufl.edu/~fishwick --~--~---------~--~----~------------~-------~--~----~ this list: http://groups.google.com/group/realxtend realXtend home page: http://www.realxtend.org/ -~----------~----~----~----~------~----~------~--~---
