Heikki Törmälä wrote:
>> Another bug with regard to material properties....  Let's say that I want
>> to create a mesh based on a previously uploaded 3D model. I create a
>> primitive
>> (a cube), then I go to the Rex tab, and under "Mesh Name", nothing is
>> listed.
>> Then, I go into inventory and click on "3D models" so that the meshes
>> previously
>> uploaded are listed and showing in inventory. There are 2 of them there.
>> Now, I go back to the rex tab and
>> under "Mesh Name", now the meshes are listed. I needed to manually open
>> the
>> inventory 3d model area in order to see mesh names listed under the
>> rex->Mesh Name
>> menu.
>>     
>
> This is a feature of the viewer. Inventory items are only loaded from
> server after the inventory category is opened, therefore the viewer
> doesn't know what meshes are available until you open the "3D models"
> inventory.
>   
This seems to be an odd feature since if the user wishes to choose a 
mesh, the
choosing of this mesh is independent of whether the user chooses to view 
meshes
in inventory. Is there a reason for making the user jump through this hoop?

-p

>
> - Heikki
>
>
> >
>   


-- 
Paul Fishwick, PhD
Professor and Director, Digital Arts and Sciences Programs
University of Florida
Computer & Information Science and Eng. Dept.
Bldg. CSE, Room 301
P.O. Box 116120
Gainesville, FL 32611
Email: [email protected]
Phone: (352) 392-1414
Fax: (352) 392-1220
Web: http://www.cise.ufl.edu/~fishwick


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