ModRex is still far from ready, as its still missing some core features. We 
surely inform this mailing list, when we are ready for wider testing.

______________________________
Mikko Pallari
Server Technical Lead in RealXtend

ADMINO technologies
www.adminotech.com<http://www.adminotech.com/>
www.realxtend.org<http://www.realxtend.org/>

From: [email protected] [mailto:[email protected]] On Behalf 
Of Mark Malewski
Sent: 13. helmikuuta 2009 6:52
To: [email protected]
Subject: RealXtend Server 0.62 - Was: Re: [REX] Re: What is the status of 
ModRex?

Also, would it be possible to begin using RealXtend server release numbers, 
that are in-line with the current OpenSim release numbers?  For example create 
a RealXtend Server 0.62, that is using the current/latest OpenSim 0.62 Server 
build, and using the latest ModRex build, and also please include the database 
from the RealXtend 0.4 Beneath the Sea database build?  This way the realXtend 
Server release numbers are in-line with the OpenSim Server release numbers?

This way users could just download one single server file from the RealXtend 
website, install it and be running the latest OpenSim 0.62 release with the 
latest ModRex, and have the "Beneath the Sea" database already up and running?
As bugs are fixed, we could always have different build numbers for example 
RealXtend 0.62 - Build ####, as necessary, this way as bugs are fixed we could 
post updated build numbers to the realXtend site.

This way we could keep the realXtend 0.62 Server "all in one" download setup a 
very simple and easy to use setup that will get the latest OpenSim 0.62 release 
installed with the latest ModRex, and the "Under the Sea" database all running 
without users having to do their own binary compiles or builds?

                  Mark


On Thu, Feb 12, 2009 at 9:51 PM, Mark Malewski 
<[email protected]<mailto:[email protected]>> wrote:
Could someone post a compiled binary of the latest Modrex to the realXtend 
website for Windows?

Like just compile the current ModRex binary, and call it "ModRex 0.62 - Build 
####" (in relation to the current OpenSimulator 0.62 current release).

This way people could just download the latest ModRex download/zip/binary and 
get up and running fairly quickly?

               Thanks,

                 Mark
On Thu, Feb 12, 2009 at 2:16 PM, Gustavo Alberto Navarro Bilbao 
<[email protected]<mailto:[email protected]>> 
wrote:

Hello Mark:

You can find a guide to compile Modrex here:
http://opensimulator.org/wiki/ModRex

I'm tryng to make a test this

Good Luck/Suerte ;-)

========================================================

2009/2/12 Mark Malewski 
<[email protected]<mailto:[email protected]>>:
> What is the Status of ModRex, and also how do I run ModRex?
>
> I was previously using RealXtend Server 0.4, but I've downloaded the latest
> OpenSim 6.2 build and I'm just trying to figure out what the difference
> between OpenSim 6.2 is, and how do I get OpenSim 6.2 working with RealXtend?
>
> What exactly is ModRex?  Is that a module, and if so where can I download
> it, and how do I install it in OpenSim 6.2?
>
> Are there any tutorials on how to use ModRex with OpenSim 6.2?  Also, will
> ModRex give me the ability to use the current RealXtend standalone Avatar
> Storage, and the standalone Authentication Server?
>
>                 Thank-you,
>
>                     Mark
> >
>



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