trying to run it on Linux:

i had to reachive it ...  when i directly downloaded to linux the
files did include the path in their name and the folder where
empty ??  never seen that.  did download to windows , unzip , rezip
(standard zip on vista), upload to linux - all fine.


the i did unzip on linux and configure the store, auth and opensim for
my setting.
store and auth are cummin up well.

opensim dies with:

22:35:56 - [PHYSICS]: creating meshing engine ZeroMesher
22:35:56 - [PHYSICS]: couldn't find physicsEngine:
RexOpenDynamicsEngine
OpenSim threw an exception:
System.ArgumentException: couldn't find physicsEngine:
RexOpenDynamicsEngine
  at
OpenSim.Region.Physics.Manager.PhysicsPluginManager.GetPhysicsScene
(System.String physEngineName, System.String meshEngineName,
IConfigSource config, System.String regionName) [0x00000]
  at OpenSim.Region.ClientStack.RegionApplicationBase.GetPhysicsScene
(System.String engine, System.String meshEngine, IConfigSource config,
System.String osSceneIdentifier) [0x00000]
  at OpenSim.OpenSimBase.GetPhysicsScene (System.String
osSceneIdentifier) [0x00000]
  at OpenSim.OpenSimBase.SetupScene (OpenSim.Framework.RegionInfo
regionInfo, Int32 proxyOffset, IConfigSource configSource,
IClientNetworkServer& clientServer) [0x00000]
  at OpenSim.OpenSimBase.CreateRegion (OpenSim.Framework.RegionInfo
regionInfo, Boolean portadd_flag, Boolean do_post_init, IScene&
mscene) [0x00000]
  at OpenSim.OpenSimBase.CreateRegion (OpenSim.Framework.RegionInfo
regionInfo, Boolean portadd_flag, IScene& scene) [0x00000]
  at
OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin.PostInitialise
() [0x00000]
  at OpenSim.OpenSimBase.StartupSpecific () [0x00000]
  at OpenSim.OpenSim.StartupSpecific () [0x00000]
  at OpenSim.Framework.Servers.BaseOpenSimServer.Startup () [0x00000]
  at OpenSim.Application.Main (System.String[] args) [0x00000]
  at OpenSim._32BitLaunch.Program.Main (System.String[] args)
[0x00000]

Application will now terminate!


so - that is the same error i get on my own compilation.


where should i find "RexOpenDynamicsEngine"  ?

in the directory cotaining the opensim executables and config, the
only Rex* is  "RexObjects.db".


next thing it thougth was, that i did miss something or something was
missing at the compile incrutions on opensimulator.org

i did unzip to a fresh directory and run the OpenSimulator.32Launch.

it dies with the error:

22:48:30 - [VOICECHAT]: Connection handler started...
22:48:30 - [NHIBERNATE]: Initializing NHibernateRexObjectData
OpenSim threw an exception:
System.DllNotFoundException: System.Data.SQLite.DLL
  at (wrapper managed-to-native)
System.Data.SQLite.UnsafeNativeMethods:sqlite3_open_interop (byte
[],intptr&)
  at System.Data.SQLite.SQLite3.Open (System.String strFilename)
[0x00000]
  at System.Data.SQLite.SQLiteConnection.Open () [0x00000]
  at NHibernate.Connection.DriverConnectionProvider.GetConnection ()
[0x00000]
  at OpenSim.Data.NHibernate.NHibernateManager.RunMigration
(System.String dialect, System.Reflection.Assembly assembly,
System.String store) [0x00000]
  at OpenSim.Data.NHibernate.NHibernateManager..ctor (System.String
connect, System.String store, System.Reflection.Assembly assembly)
[0x00000]
  at ModularRex.NHibernate.NHibernateRexAssetData.Initialise
(System.String connect) [0x00000]
  at ModularRex.RexParts.ModRexMediaURL.PostInitialise () [0x00000]
  at OpenSim.Region.Framework.ModuleLoader.PostInitialise ()
[0x00000]
  at
OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin.PostInitialise
() [0x00000]
  at OpenSim.OpenSimBase.StartupSpecific () [0x00000]
  at OpenSim.OpenSim.StartupSpecific () [0x00000]
  at OpenSim.Framework.Servers.BaseOpenSimServer.Startup () [0x00000]
  at OpenSim.Application.Main (System.String[] args) [0x00000]
  at OpenSim._32BitLaunch.Program.Main (System.String[] args)
[0x00000]

Application will now terminate!



i look into the OpnSim.ini , and the only "rex" found in the file is:

db_connectionstring = "SQLiteDialect;SQLite20Driver;Data
Source=RexObjects.db;Version=3"

i would expect more "rex" lines according to 
http://opensimulator.org/wiki/ModRex,
but have no clue what the "SQLiteDialect"  does mean ?!?


running:

Mono JIT compiler version 2.0.1 (tarball)
Copyright (C) 2002-2008 Novell, Inc and Contributors. www.mono-project.com
        TLS:           __thread
        GC:            Included Boehm (with typed GC)
        SIGSEGV:       altstack
        Notifications: epoll
        Architecture:  amd64
        Disabled:      none


is this incompatible ?

any idea where to dig ?

did anyone run this on linux ?

linux amd64 ?

linux amd64 mono 2.x ?



cheers,
Ralf





On 22 Mrz., 11:33, Jani Pirkola <[email protected]> wrote:
> Hi,
>
> Albert from Hispagrid uploaded modrex binary with all the necessary servers
> (opensim + realXtend authentication+avatar storage) and instructions to CTN
> web site. Grab your copy here (tested in Windows):
> realXtend Modrex status update <http://www.cybertechnews.org/?p=1290>Note
> that modrex is still pre-alpha and may not work as expected.
>
> Modrex is a DLL that provides the realxtend enhancements to an Opensim
> server; voice, free-form avatar, 3D meshes, shadows, OGRE3D rendering, skype
> calls, and more. (realXtend viewer is needed too!)
>
> Best regards,
> Jani
>
> PS: check also tutorials how to do things in 
> realXtend:http://wiki.realxtend.org
> and 
> this:http://wiki.realxtend.org/index.php/Content_Community_Contributed_Tut...
--~--~---------~--~----~------------~-------~--~----~
http://groups.google.com/group/realxtend
http://www.realxtend.org
-~----------~----~----~----~------~----~------~--~---

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