trying to run it on Linux: i had to reachive it ... when i directly downloaded to linux the files did include the path in their name and the folder where empty ?? never seen that. did download to windows , unzip , rezip (standard zip on vista), upload to linux - all fine.
the i did unzip on linux and configure the store, auth and opensim for my setting. store and auth are cummin up well. opensim dies with: 22:35:56 - [PHYSICS]: creating meshing engine ZeroMesher 22:35:56 - [PHYSICS]: couldn't find physicsEngine: RexOpenDynamicsEngine OpenSim threw an exception: System.ArgumentException: couldn't find physicsEngine: RexOpenDynamicsEngine at OpenSim.Region.Physics.Manager.PhysicsPluginManager.GetPhysicsScene (System.String physEngineName, System.String meshEngineName, IConfigSource config, System.String regionName) [0x00000] at OpenSim.Region.ClientStack.RegionApplicationBase.GetPhysicsScene (System.String engine, System.String meshEngine, IConfigSource config, System.String osSceneIdentifier) [0x00000] at OpenSim.OpenSimBase.GetPhysicsScene (System.String osSceneIdentifier) [0x00000] at OpenSim.OpenSimBase.SetupScene (OpenSim.Framework.RegionInfo regionInfo, Int32 proxyOffset, IConfigSource configSource, IClientNetworkServer& clientServer) [0x00000] at OpenSim.OpenSimBase.CreateRegion (OpenSim.Framework.RegionInfo regionInfo, Boolean portadd_flag, Boolean do_post_init, IScene& mscene) [0x00000] at OpenSim.OpenSimBase.CreateRegion (OpenSim.Framework.RegionInfo regionInfo, Boolean portadd_flag, IScene& scene) [0x00000] at OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin.PostInitialise () [0x00000] at OpenSim.OpenSimBase.StartupSpecific () [0x00000] at OpenSim.OpenSim.StartupSpecific () [0x00000] at OpenSim.Framework.Servers.BaseOpenSimServer.Startup () [0x00000] at OpenSim.Application.Main (System.String[] args) [0x00000] at OpenSim._32BitLaunch.Program.Main (System.String[] args) [0x00000] Application will now terminate! so - that is the same error i get on my own compilation. where should i find "RexOpenDynamicsEngine" ? in the directory cotaining the opensim executables and config, the only Rex* is "RexObjects.db". next thing it thougth was, that i did miss something or something was missing at the compile incrutions on opensimulator.org i did unzip to a fresh directory and run the OpenSimulator.32Launch. it dies with the error: 22:48:30 - [VOICECHAT]: Connection handler started... 22:48:30 - [NHIBERNATE]: Initializing NHibernateRexObjectData OpenSim threw an exception: System.DllNotFoundException: System.Data.SQLite.DLL at (wrapper managed-to-native) System.Data.SQLite.UnsafeNativeMethods:sqlite3_open_interop (byte [],intptr&) at System.Data.SQLite.SQLite3.Open (System.String strFilename) [0x00000] at System.Data.SQLite.SQLiteConnection.Open () [0x00000] at NHibernate.Connection.DriverConnectionProvider.GetConnection () [0x00000] at OpenSim.Data.NHibernate.NHibernateManager.RunMigration (System.String dialect, System.Reflection.Assembly assembly, System.String store) [0x00000] at OpenSim.Data.NHibernate.NHibernateManager..ctor (System.String connect, System.String store, System.Reflection.Assembly assembly) [0x00000] at ModularRex.NHibernate.NHibernateRexAssetData.Initialise (System.String connect) [0x00000] at ModularRex.RexParts.ModRexMediaURL.PostInitialise () [0x00000] at OpenSim.Region.Framework.ModuleLoader.PostInitialise () [0x00000] at OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin.PostInitialise () [0x00000] at OpenSim.OpenSimBase.StartupSpecific () [0x00000] at OpenSim.OpenSim.StartupSpecific () [0x00000] at OpenSim.Framework.Servers.BaseOpenSimServer.Startup () [0x00000] at OpenSim.Application.Main (System.String[] args) [0x00000] at OpenSim._32BitLaunch.Program.Main (System.String[] args) [0x00000] Application will now terminate! i look into the OpnSim.ini , and the only "rex" found in the file is: db_connectionstring = "SQLiteDialect;SQLite20Driver;Data Source=RexObjects.db;Version=3" i would expect more "rex" lines according to http://opensimulator.org/wiki/ModRex, but have no clue what the "SQLiteDialect" does mean ?!? running: Mono JIT compiler version 2.0.1 (tarball) Copyright (C) 2002-2008 Novell, Inc and Contributors. www.mono-project.com TLS: __thread GC: Included Boehm (with typed GC) SIGSEGV: altstack Notifications: epoll Architecture: amd64 Disabled: none is this incompatible ? any idea where to dig ? did anyone run this on linux ? linux amd64 ? linux amd64 mono 2.x ? cheers, Ralf On 22 Mrz., 11:33, Jani Pirkola <[email protected]> wrote: > Hi, > > Albert from Hispagrid uploaded modrex binary with all the necessary servers > (opensim + realXtend authentication+avatar storage) and instructions to CTN > web site. Grab your copy here (tested in Windows): > realXtend Modrex status update <http://www.cybertechnews.org/?p=1290>Note > that modrex is still pre-alpha and may not work as expected. > > Modrex is a DLL that provides the realxtend enhancements to an Opensim > server; voice, free-form avatar, 3D meshes, shadows, OGRE3D rendering, skype > calls, and more. (realXtend viewer is needed too!) > > Best regards, > Jani > > PS: check also tutorials how to do things in > realXtend:http://wiki.realxtend.org > and > this:http://wiki.realxtend.org/index.php/Content_Community_Contributed_Tut... --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
