Hi,

Unfortunately I didn't completly understood what you said, but yes, you should 
add that line to OpenSim.ini.

The configuration section in OpenSim.ini should look something like:
[realXtend]
enabled = true
db_connectionstring = "SQLiteDialect; SQLite20Driver; Data 
Source=RexObjects.db, Version = 3"
RexEventQueue = True

But the problem in hand seems to be something else. Error message you sent 
indicates that the OpenSim couldn't load the ModularRex.dll and threw a 
ReflectionTypeLoadException. Unfortunately the detailed description of the 
exception is in Spanish and I can't understand that.

After a quick search I found that ReflectionTypeLoadException is thrown if any 
of the classes in module cannot be loaded [1]. Which revision of the OpenSim 
are you running? ModreX requires to use revision 8814 or later?


[1]: 
http://msdn.microsoft.com/en-us/library/system.reflection.reflectiontypeloadexception.aspx

______________________________
Mikko Pallari
Server Technical Lead in RealXtend

ADMINO technologies
www.adminotech.com
www.realxtend.org


-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf 
Of Gustavo Alberto Navarro Bilbao
Sent: 24. maaliskuuta 2009 11:01
To: [email protected]
Subject: [realXtend] Re: Grab your modrex binaries here

Hi again

The problems I found are:

After compiling a new opensim, compobar start and I can enter the region, 
proceed to add the line:
[realXtend]
db_connectionstring = "SQLiteDialect; SQLite20Driver; Data Source = 
RexObjects.db, Version = 3"

Binaries included in the bin folder, prompted replacement files, boot as usual  
autenficathion /storage/ opensim and then gives the error that attached to the 
post.

* If I replace the files in a newly downloaded version of opensim, before 
compiling and then compiling it also gives error.

Moreover, in a opensim.ini mode modrex, just as we realXtend section:
[realXtend]
db_connectionstring = "SQLiteDialect; SQLite20Driver; Data Source = 
RexObjects.db, Version = 3"

Because that, to do your recommendation of:

" 2) "enabled = true" line exist under [realXtend] section in OpenSim.ini."

Should we add the corresponding lines in a opensim.ino of realXtend?

2009/3/24 Mikko Pallari <[email protected]>:
>
> Hi,
>
> This and other pre-alpha releases are not intended for end users, but only 
> for really advanced users who want to experiment before the official version. 
> This was discussed previously in another thread [1].
>
> To use binaries in release, first build OpenSim. After building OpenSim the 
> binaries in the packet must to be placed in bin directory of OpenSim.
>
> To build ModreX from the source is a different question. There are at least 
> two different paths to build ModreX.
>
> 1) Run the prebuild under OpenSim, run the prebuild under ModularRex, open up 
> the OpenSim solution, add the five (previously 3) projects to solution.
>
> 2) Run the prebuild under OpenSim, run nant, run the prebuild under
> ModularRex, run nant
>
> And to answer to your last question, it seems that the login_to_simulator 
> XMLRPC method is not overloaded properly. To ensure that it will be 
> overloaded 1) check that ModularRex.dll exists in your OpenSim's bin 
> directory and that 2) "enabled = true" line exist under [realXtend] section 
> in OpenSim.ini.
>
>
> [1]:
> http://groups.google.com/group/realxtend/browse_thread/thread/7cd38488
> d8bdee0c
>
> ______________________________
> Mikko Pallari
> Server Technical Lead in RealXtend
>
> ADMINO technologies
> www.adminotech.com
> www.realxtend.org
>
>
> -----Original Message-----
> From: [email protected] [mailto:[email protected]]
> On Behalf Of Gustavo Alberto Navarro Bilbao
> Sent: 23. maaliskuuta 2009 21:41
> To: [email protected]
> Subject: [realXtend] Re: Grab your modrex binaries here
>
>
> Mikko, I'm quite confused about how to use the binary you uploaded,
> and I suppose some users too.
> Where do you get? Replace the contents of the trunk? That means that
> when creating the solution are no longer needed enter 3 projects to
> the existing OpenSim solution to rebuild it?
>
> I've done it, and recompiled without errors but I can't get
> credentials from login XML.
>
> The authentication server show "CLIENT LOGGIN IN TO SIM:
> testu...@http://127.0.0.1:9000
>
> and the opensim show: [LOGIN END]: XMLRPC login_to_simulator login
> mesage did not contain all the required data.
>
> Sure than I made some, or a lot, of wrong process.
>
> Thks
>
> //////////////////////////////////////////////////////////////////////
> //////////////////
>
> 2009/3/23 Mikko Pallari <[email protected]>:
>>
>> Ok, I have now uploaded the binaries of revision 99 to
>> http://forge.opensimulator.org/gf/project/modrex/frs/
>>
>> This release works with OpenSim revisions 8814 or greater.
>>
>> And although we have made progress from last month, it still has many known 
>> and unknown bugs.
>>
>> ______________________________
>> Mikko Pallari
>> Server Technical Lead in RealXtend
>>
>> ADMINO technologies
>> www.adminotech.com
>> www.realxtend.org
>>
>>
>> -----Original Message-----
>> From: [email protected] [mailto:[email protected]]
>> On Behalf Of Gustavo Alberto Navarro Bilbao
>> Sent: 23. maaliskuuta 2009 13:41
>> To: [email protected]
>> Subject: [realXtend] Re: Grab your modrex binaries here
>>
>> I've just download the bianries, here, in another machine at my job's place, 
>> and, just you can see in the capture attached to this post, all the 
>> services, Authentication, storage and OpenSim, works without errors.
>>
>>
>> I can start and test the viewer, with the 127.0.0.1 ip, but not with the 
>> external ip, because the security's configuration of the proxy here, but the 
>> conexion with the modrex works well.
>>
>> *********************************************************************
>> ***
>> 2009/3/23 Gustavo Alberto Navarro Bilbao <[email protected]>:
>>> Yes, I did, and in mine tests, in my local machine, works perfectly,
>>> without errors, compiled with the last opensim sources, the v 8822
>>> for opensim and v. 99 for modrex like Paul says me, and with that
>>> the compilation with Visual 2008n was finished withoy errors.
>>> As I know, some testers had used this bianries without problems.
>>>
>>> ¿Somebody more tested it in XP?
>>>
>>> ********************************************************************
>>> **
>>> ********
>>>
>>> 2009/3/23 Mikko Pallari <[email protected]>:
>>>>
>>>> The file is called: ModularRex.RexOdePlugin.dll
>>>>
>>>> ______________________________
>>>> Mikko Pallari
>>>> Server Technical Lead in RealXtend
>>>>
>>>> ADMINO technologies
>>>> www.adminotech.com
>>>> www.realxtend.org
>>>>
>>>>
>>>> -----Original Message-----
>>>> From: [email protected]
>>>> [mailto:[email protected]]
>>>> On Behalf Of Ralf Haifisch
>>>> Sent: 23. maaliskuuta 2009 11:38
>>>> To: realXtend
>>>> Subject: [realXtend] Re: Grab your modrex binaries here
>>>>
>>>>
>>>> oops...
>>>>
>>>> Alberto, you did build on Windows - according to
>>>> http://opensimulator.org/wiki/ModRex
>>>> ??
>>>>
>>>> Mikko, how should the file be called ?  maybe its just missplaced
>>>> somehow ?
>>>> Is it RexOpenDynamicsEngine.exe or .dll ??
>>>>
>>>>
>>>> cheers,
>>>> Ralf
>>>>
>>>> On 23 Mrz., 08:27, Mikko Pallari <[email protected]> wrote:
>>>>> Hi,
>>>>>
>>>>> It seems that the zip file is missing the physics engine. It should be 
>>>>> located in bin/Physics.
>>>>>
>>>>> ______________________________
>>>>> Mikko Pallari
>>>>> Server Technical Lead in RealXtend
>>>>>
>>>>> ADMINO technologieswww.adminotech.comwww.realxtend.org
>>>>>
>>>>>
>>>>>
>>>>> -----Original Message-----
>>>>> From: [email protected]
>>>>> [mailto:[email protected]]
>>>>> On Behalf Of Ralf Haifisch
>>>>> Sent: 23. maaliskuuta 2009 0:53
>>>>> To: realXtend
>>>>> Subject: [realXtend] Re: Grab your modrex binaries here
>>>>>
>>>>> trying to run it on Linux:
>>>>>
>>>>> i had to reachive it ...  when i directly downloaded to linux the
>>>>> files did include the path in their name and the folder where
>>>>> empty ??  never seen that.  did download to windows , unzip ,
>>>>> rezip (standard zip on vista), upload to linux - all fine.
>>>>>
>>>>> the i did unzip on linux and configure the store, auth and opensim
>>>>> for my setting.
>>>>> store and auth are cummin up well.
>>>>>
>>>>> opensim dies with:
>>>>>
>>>>> 22:35:56 - [PHYSICS]: creating meshing engine ZeroMesher
>>>>> 22:35:56 - [PHYSICS]: couldn't find physicsEngine:
>>>>> RexOpenDynamicsEngine
>>>>> OpenSim threw an exception:
>>>>> System.ArgumentException: couldn't find physicsEngine:
>>>>> RexOpenDynamicsEngine
>>>>>   at
>>>>> OpenSim.Region.Physics.Manager.PhysicsPluginManager.GetPhysicsScen
>>>>> e (System.String physEngineName, System.String meshEngineName,
>>>>> IConfigSource config, System.String regionName) [0x00000]
>>>>>   at
>>>>> OpenSim.Region.ClientStack.RegionApplicationBase.GetPhysicsScene
>>>>> (System.String engine, System.String meshEngine, IConfigSource
>>>>> config, System.String osSceneIdentifier) [0x00000]
>>>>>   at OpenSim.OpenSimBase.GetPhysicsScene (System.String
>>>>> osSceneIdentifier) [0x00000]
>>>>>   at OpenSim.OpenSimBase.SetupScene (OpenSim.Framework.RegionInfo
>>>>> regionInfo, Int32 proxyOffset, IConfigSource configSource,
>>>>> IClientNetworkServer& clientServer) [0x00000]
>>>>>   at OpenSim.OpenSimBase.CreateRegion
>>>>> (OpenSim.Framework.RegionInfo regionInfo, Boolean portadd_flag,
>>>>> Boolean do_post_init, IScene&
>>>>> mscene) [0x00000]
>>>>>   at OpenSim.OpenSimBase.CreateRegion
>>>>> (OpenSim.Framework.RegionInfo regionInfo, Boolean portadd_flag, IScene& 
>>>>> scene) [0x00000]
>>>>>   at
>>>>> OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin.PostIniti
>>>>> al
>>>>> ise
>>>>> () [0x00000]
>>>>>   at OpenSim.OpenSimBase.StartupSpecific () [0x00000]
>>>>>   at OpenSim.OpenSim.StartupSpecific () [0x00000]
>>>>>   at OpenSim.Framework.Servers.BaseOpenSimServer.Startup () [0x00000]
>>>>>   at OpenSim.Application.Main (System.String[] args) [0x00000]
>>>>>   at OpenSim._32BitLaunch.Program.Main (System.String[] args)
>>>>> [0x00000]
>>>>>
>>>>> Application will now terminate!
>>>>>
>>>>> so - that is the same error i get on my own compilation.
>>>>>
>>>>> where should i find "RexOpenDynamicsEngine"  ?
>>>>>
>>>>> in the directory cotaining the opensim executables and config, the
>>>>> only Rex* is  "RexObjects.db".
>>>>>
>>>>> next thing it thougth was, that i did miss something or something
>>>>> was missing at the compile incrutions on opensimulator.org
>>>>>
>>>>> i did unzip to a fresh directory and run the OpenSimulator.32Launch.
>>>>>
>>>>> it dies with the error:
>>>>>
>>>>> 22:48:30 - [VOICECHAT]: Connection handler started...
>>>>> 22:48:30 - [NHIBERNATE]: Initializing NHibernateRexObjectData
>>>>> OpenSim threw an exception:
>>>>> System.DllNotFoundException: System.Data.SQLite.DLL
>>>>>   at (wrapper managed-to-native)
>>>>> System.Data.SQLite.UnsafeNativeMethods:sqlite3_open_interop (byte
>>>>> [],intptr&)
>>>>>   at System.Data.SQLite.SQLite3.Open (System.String strFilename)
>>>>> [0x00000]
>>>>>   at System.Data.SQLite.SQLiteConnection.Open () [0x00000]
>>>>>   at NHibernate.Connection.DriverConnectionProvider.GetConnection
>>>>> () [0x00000]
>>>>>   at OpenSim.Data.NHibernate.NHibernateManager.RunMigration
>>>>> (System.String dialect, System.Reflection.Assembly assembly,
>>>>> System.String store) [0x00000]
>>>>>   at OpenSim.Data.NHibernate.NHibernateManager..ctor
>>>>> (System.String connect, System.String store,
>>>>> System.Reflection.Assembly assembly) [0x00000]
>>>>>   at ModularRex.NHibernate.NHibernateRexAssetData.Initialise
>>>>> (System.String connect) [0x00000]
>>>>>   at ModularRex.RexParts.ModRexMediaURL.PostInitialise () [0x00000]
>>>>>   at OpenSim.Region.Framework.ModuleLoader.PostInitialise ()
>>>>> [0x00000]
>>>>>   at
>>>>> OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin.PostIniti
>>>>> al
>>>>> ise
>>>>> () [0x00000]
>>>>>   at OpenSim.OpenSimBase.StartupSpecific () [0x00000]
>>>>>   at OpenSim.OpenSim.StartupSpecific () [0x00000]
>>>>>   at OpenSim.Framework.Servers.BaseOpenSimServer.Startup () [0x00000]
>>>>>   at OpenSim.Application.Main (System.String[] args) [0x00000]
>>>>>   at OpenSim._32BitLaunch.Program.Main (System.String[] args)
>>>>> [0x00000]
>>>>>
>>>>> Application will now terminate!
>>>>>
>>>>> i look into the OpnSim.ini , and the only "rex" found in the file is:
>>>>>
>>>>> db_connectionstring = "SQLiteDialect;SQLite20Driver;Data
>>>>> Source=RexObjects.db;Version=3"
>>>>>
>>>>> i would expect more "rex" lines according
>>>>> tohttp://opensimulator.org/wiki/ModRex,
>>>>> but have no clue what the "SQLiteDialect"  does mean ?!?
>>>>>
>>>>> running:
>>>>>
>>>>> Mono JIT compiler version 2.0.1 (tarball) Copyright (C) 2002-2008
>>>>> Novell, Inc and Contributors.www.mono-project.com
>>>>>         TLS:           __thread
>>>>>         GC:            Included Boehm (with typed GC)
>>>>>         SIGSEGV:       altstack
>>>>>         Notifications: epoll
>>>>>         Architecture:  amd64
>>>>>         Disabled:      none
>>>>>
>>>>> is this incompatible ?
>>>>>
>>>>> any idea where to dig ?
>>>>>
>>>>> did anyone run this on linux ?
>>>>>
>>>>> linux amd64 ?
>>>>>
>>>>> linux amd64 mono 2.x ?
>>>>>
>>>>> cheers,
>>>>> Ralf
>>>>>
>>>>> On 22 Mrz., 11:33, Jani Pirkola <[email protected]> wrote:
>>>>> > Hi,
>>>>>
>>>>> > Albert from Hispagrid uploaded modrex binary with all the
>>>>> > necessary servers (opensim + realXtend authentication+avatar
>>>>> > storage) and instructions to CTN web site. Grab your copy here (tested 
>>>>> > in Windows):
>>>>> > realXtend Modrex status update
>>>>> > <http://www.cybertechnews.org/?p=1290>Note
>>>>> > that modrex is still pre-alpha and may not work as expected.
>>>>>
>>>>> > Modrex is a DLL that provides the realxtend enhancements to an
>>>>> > Opensim server; voice, free-form avatar, 3D meshes, shadows,
>>>>> > OGRE3D rendering, skype calls, and more. (realXtend viewer is
>>>>> > needed too!)
>>>>>
>>>>> > Best regards,
>>>>> > Jani
>>>>>
>>>>> > PS: check also tutorials how to do things in
>>>>> > realXtend:http://wiki.realxtend.org
>>>>> > and
>>>>> > this:http://wiki.realxtend.org/index.php/Content_Community_Contr
>>>>> > ib
>>>>> > uted_Tut...- Zitierten Text ausblenden -
>>>>>
>>>>> - Zitierten Text anzeigen -
>>>>
>>>>
>>>> >>
>>>>
>>>
>>
>>
>>
>> >
>>
>
>
>
> >
>



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http://www.realxtend.org
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