I'm developing a new plugin for gimp that works in the 2.2 series, but not in
2.3.10. It shows the menu entry in gray, but there aren't any messages in
the console about.
In the other hand, i have other plugin that works fine. In this case, is a
load image plugin, but shows in console:
"GIMP: sav
>You would have to show us the code of your plug-in if you want us to
>help you.
>
>Sven
Ok.
http://www.nabble.com/file/7507/gimp_gdal_plugin.c gimp_gdal_plugin.c
This is a plugin to load image files from the gdal library (Geospatial Data
Abstraction Library). As this library loads some of co
Ok, all works now!.
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Is possible to control when put a new plug-in menu entry in a menu?? Is
posible to add separators in the menu??
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I use in a gimp dialog a progress bar. The problem is that when the progress
bar reaches 100%, don't disapear (only when the dialog closes). ¿There are
some way to do this before the end of the plugin?
I use gimp_progress_init() and gimp_progress_update(), so i don't have any
progress callback to
Is possible to "activate" the maximize icon in a dialog or is mandatory to
use a window??
How i can to make work the X button to close the dialog?
Maybe silly questions, but...
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When i open an image of my format, I create an multiple-layer image. With
this image, i work normally. If i open other image of this format, i can
work normally with both images.
The problem is that when i open the first image, then close it and then i
open the second, gimp_drawable_get_image ret
>gtk_widget_hide() doesn't do the trick?
Oh! i didn't think on it...
>Anyway, it's not considered good style to hide and show widgets. Perhaps
>you could explain us what exactly you want to achieve?
>
>
>Sven
Yes; sorry by my bad english: when a progress bar is associated with a
plugin, it don'
>
Alexandre Prokoudine wrote:
>
>>On 4/12/07, coolhand wrote:
>>
>>> Is possible to "activate" the maximize icon in a dialog or is mandatory
>>> to
>>> use a window??
>>
>>What for?
>
> The windows have three buttons
Hi,
On Thu, 2007-04-12 at 04:34 -0700, coolhand wrote:
> When i open an image of my format, I create an multiple-layer image. With
> this image, i work normally. If i open other image of this format, i can
> work normally with both images.
>
> The problem is that when i open
>My question was, _why_ you want min/maximize buttons in dialogs :)
Are util in some cases (if you want to show a little graph window and don't
need to create a complex interface on a window). All i want is a graph and a
close button, and it's easier to make with a dialog.
> >>> How i can to ma
>Why do you expect the dialogue to disappear on its own just because you
>set it's position to 100% ? This may be what is required in a general
>context and it would be wrong for it to disappear automatically.
Is there are in gimp two functions to get a progress bar working
from/associate to
>Just create this before you do any gimp_progress calls and place it at
>the bottom of the first dialog.
>
>
>Sven
If it redirects all calls to a progress bar created by me, it "kills" my
problem, so thanks!!.
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>I may be misunderstanding you but it sounds as though you are trying
>take a layer from one image and add it to another image directly.
Oh, no!. There are different layers created for different images. The
problem comes when i close the first image, and open a new image; then i
create this ne
>
>I don't understand your call to gimp_layer_new. Its arguments should be:
>
>gimp_layer_new (GimpImage*image,
> gint width,
> gint height,
> GimpImageType type,
> const gchar
You cou use the selection tool and get the selection or use the path tool's
initial point, or create a preview window, where you can get events more
directly. Other way is to associate a key binding at your plugin that
catches the position of your mouse in that moment and then get the pixel
value.
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