Re: [Sursound] 3D Array

2012-09-28 Thread Martin Leese
Sampo Syreeni wrote: ... > So, does > everybody work together for the common goal, here? :) Ha, ha, good joke. -- Martin J Leese E-mail: martin.leese stanfordalumni.org Web: http://members.tripod.com/martin_leese/ ___ Sursound mailing list Sursound@mu

Re: [Sursound] 3D Array

2012-09-28 Thread Joseph Anderson
Hello Sampo, On 28 Sep 2012, at 4:01 am, Sampo Syreeni wrote: > On 2012-09-27, Joseph Anderson wrote: > >> Our goal is to have a complete system conveniently encompassing the tasks of >> encoding, processing, and finally decoding for artists and composers >> interested in working with Ambison

Re: [Sursound] 3D Array

2012-09-28 Thread Giso Grimm
On 09/28/12 09:22, Sampo Syreeni wrote: > On 2012-09-28, Jörn Nettingsmeier wrote: > >> off the top of my hat, there is a toolkit available from t-labs at tu >> berlin, and iem graz has higher-order code for pd. > > A comprehensive, GPL'd ANSI C compatible codebase for arbitrary order? > Give m

Re: [Sursound] 3D Array

2012-09-28 Thread Sampo Syreeni
On 2012-09-28, Jörn Nettingsmeier wrote: off the top of my hat, there is a toolkit available from t-labs at tu berlin, and iem graz has higher-order code for pd. A comprehensive, GPL'd ANSI C compatible codebase for arbitrary order? Give me the link right now, I want it. I *crave* for it. --

Re: [Sursound] 3D Array

2012-09-27 Thread Jörn Nettingsmeier
On 09/28/2012 05:01 AM, Sampo Syreeni wrote: This sort of a thing makes it easy for the composer, which is just wicked cool. That makes people provide more content. But at the same time, it doesn't help the developer who wants to incorporate ambisonic into hir software. There, I'm pretty sure wh

Re: [Sursound] 3D Array

2012-09-27 Thread Sampo Syreeni
On 2012-09-27, Joseph Anderson wrote: Our goal is to have a complete system conveniently encompassing the tasks of encoding, processing, and finally decoding for artists and composers interested in working with Ambisonics. [...] I see that you're working with Max/MSP at the moment. Our curren

Re: [Sursound] 3D Array

2012-09-27 Thread Steven J. Dale
Wow, thanks for the great info all... will review all of these and post back soon... ┈┈ Steven J. Dale : projects @lifeinchords sounds Sound A

Re: [Sursound] 3D Array

2012-09-27 Thread Augustine Leudar
oohh - another thing I forgot to mention - Jack audio server is brilliant for routing different things into different things - so if you did want to use logic you could and just output channels via Jack into Max . It also works on Linux, OSX or windows - I would also highly recommend reaper though

Re: [Sursound] 3D Array

2012-09-27 Thread Joseph Anderson
Hello Steven, I'm going to throw in a quick plug for the Ambisonic Toolkit (ATK): http://ambisonictoolkit.net/ Our goal is to have a complete system conveniently encompassing the tasks of encoding, processing, and finally decoding for artists and composers interested in working with Ambisonics

Re: [Sursound] 3D Array

2012-09-27 Thread Charlie Richmond
SoundMan-Server is also a good platform for many channel audio (currently supporting up to 999): http://www.richmondsounddesign.com/virtual-sound-system.html Please contact me directly if you would like to get a development licence, gratis. Sincerely, Charlie * Charlie Richmond - Richmond Sound

Re: [Sursound] 3D Array

2012-09-27 Thread Jörn Nettingsmeier
On 09/27/2012 01:45 AM, Steven J. Dale wrote: - What are ways of writing original music for this format? I use Logic and Max... does this format need specific compatible syths/instrument with multiple out, or is the source irrelevant and it's all in the host routing? if you're on mac os x or l

Re: [Sursound] 3D Array

2012-09-27 Thread Dave Malham
Hi On 27 September 2012 01:53, Michael Chapman wrote: > >> >> - Are identical speakers needed for each speaker of the array, or can I >> DIY >> it buy mixing and matching speakers from old hi/fi and found systems? > > Don't think anyone would recommend it ... but one has to be > realistic. Defin

Re: [Sursound] 3D Array

2012-09-26 Thread Michael Chapman
> > - Are identical speakers needed for each speaker of the array, or can I > DIY > it buy mixing and matching speakers from old hi/fi and found systems? Don't think anyone would recommend it ... but one has to be realistic. There are some good classical recordings on ambisonia.com A few of those

Re: [Sursound] 3D Array

2012-09-26 Thread Augustine Leudar
Hi Steven, 1. Identical speaker will be preferable - but, and I know some will disagree, not essential. 2.The speaker layout - if you use max tryout ICSTs plugin which let you specify the speaker layout and are reasonably flexible. 3.Things can translate well from small setups to big ones - I have