[android-developers] android ksoap2 Caused by: java.lang.RuntimeException: Cannot seralize (double data type)
Hi In my project i am using ksoap2-android-assembly-2.4-jar-with- dependencies.jar for web service purpose. I got able to access the service and passing simple parameters and get the objects and iterate it. But the problem is i cant able to send the complex object. Can anybody know how to pass the complex object with date and double values. Employee object have string name, int number, double salary and Date dateOfBirth. And the employee object implements KvmSerializable name=Mike number=2; salary=2 dateOfBirth = new Date(); and the code is SOAP_ACTION = http://xysed/GetHRA;; METHOD_NAME = GetHRA; TextView authenticate = new TextView(this); SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); PropertyInfo pi = new PropertyInfo(); pi.setName(employee); Employee e = new Employee(); e.setNumber(4); e.setName(Ananth); e.setSalary(2); e.setDob(new Date()); pi.setValue(e); pi.setType(Employee.EMPLOYEE_CLASS); request.addProperty(pi); request.addProperty(employee, e); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet = true; envelope.setOutputSoapObject(request); Marshal dateMarshal = new MarshalDate(); dateMarshal.register(envelope); //envelope.addMapping(Employee.NAMESPACE, Employee, new Employee().getClass()); try { AndroidHttpTransport androidHttpTransport = new AndroidHttpTransport(URL); androidHttpTransport.call(SOAP_ACTION, envelope); //String fullName = (String)envelope.getResponse(); Log.v(Full String :, envelope.getResponse().toString()); Log.v(body in :, envelope.bodyIn.toString()); Log.v(body out :, envelope.bodyOut.toString()); authenticate.setText(envelope.getResponse().toStri ng()); this.setContentView(authenticate); } catch (IOException ioe) { ioe.printStackTrace(); } catch (XmlPullParserException xpe) { xpe.printStackTrace(); } I pass this employee object as a request i got an error like java.lang.RuntimeException: Unable to start activity ComponentInfo{com.oak.soap.test/com.oak.soap.test.WebserviceDisplay}: java.lang.RuntimeException: Cannot serialize: 2.0 here 2.0 is a salary ( double value) ERROR/AndroidRuntime(287): Caused by: java.lang.RuntimeException: Cannot serialize: 2.0 Can anybody provide samples for how to pass complex object as request to web service Thanks mindus -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Cannot install apk of huge size
Hi everyone I have an issue with installing an apk of size 72 MB onto devices like Samsung Galaxy i7500 and Nexus One .The entire size of the application is 256 MB.The devices have enough memory say 600MB on samsung galaxy.But still it does not install saying there is insufficient storage. Do the apk file gets uncompressed to the size of application after installing.I mean if i am installing this 72 MB apk does it take 256 MB space of apllication.Does it work somewhat like a .zip file? Please give me a solution as to why even after having enough memory i cant install the apk? Thanks Neil -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to store app data to gmail account? Is it possible?
It might be better to store the data on your own servers, and use OAuth so that the user signs in with their gmail account. You could make it feel the same, but you have control of the data, and you aren't at the mercy of Google's APIs. On Sep 29, 2:32 pm, Moto medicalsou...@gmail.com wrote: As you can tell I'm new to this area... I guess the main idea is to sync my applications database to the cloud, and I would like to use the users gmail account to store it. On Sep 29, 5:25 pm, Moto medicalsou...@gmail.com wrote: Well hopefully some people in this forum can help :) I found something that could potentially work BUT... You can't update data, you must first delete than upload again, and that can be tricky... http://code.google.com/apis/storage/docs/overview.html On Sep 29, 5:13 pm, Moto medicalsou...@gmail.com wrote: I'm looking for the best way to allow users to sync their data to their gmail account. The idea is to be able to access the same data via my other applications for computers, phones, etc... I need it to be a free service... The data is a list of items that contains a title tied to a playlist. Anyone know of a particular Google lab allowing such data? Or other cloud services? Thanks! -Moto -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Settings.Secure.ANDROID_ID not unique on DROID2?
Wow this is really annoying. I hope it geta fixed soon, altough ill probably have rewritten my app long before then Thanks motorolla On Sep 13, 2:48 pm, suzanne.alexandra suzanne.alexan...@motorola.com wrote: Motorola is working on a fix for the ANDROID_ID issue on DROID 2. Any fix that becomes available will be upgraded to devices over the air. I don't have a timeline though. - Suzanne On Sep 8, 9:03 pm, gcstang gcst...@gmail.com wrote: Permission isn't as big an issue but the non phone part is definitely a concern. Thank you for you answers On Sep 8, 10:56 pm, William Ferguson william.ferguson...@gmail.com wrote: It also assumes the device is a phone. It may be a wifi only tablet, or whatever. On Sep 9, 2:09 am, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: Using IMEI requires an additional permission. Using ANDROID_ID doesn't. -John Coryat -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Settings.Secure.ANDROID_ID not unique on DROID2?
On Sep 13, 3:42 pm, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: Suzanne, Thanks for keeping us in the loop. -John Coryat On Sep 13, 1:48 pm, suzanne.alexandra suzanne.alexan...@motorola.com wrote: Motorola is working on a fix for the ANDROID_ID issue on DROID 2. Any fix that becomes available will be upgraded to devices over the air. I don't have a timeline though. - Suzanne On Sep 8, 9:03 pm, gcstang gcst...@gmail.com wrote: Permission isn't as big an issue but the non phone part is definitely a concern. Thank you for you answers On Sep 8, 10:56 pm, William Ferguson william.ferguson...@gmail.com wrote: It also assumes the device is a phone. It may be a wifi only tablet, or whatever. On Sep 9, 2:09 am, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: Using IMEI requires an additional permission. Using ANDROID_ID doesn't. -John Coryat -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] DTMF on ongoing call........
Hello everyone, I am working on one android application... I want to send DTMF tone on ongoing callafter googling i saw in some post that right now its not possible... is android build any api for froyo? Normally using , I can send DTMF but after call establish how to do? How by default Dialer is able to send DTMF on ongoing call...HTC also build there own Dialer..Then How they are doing? Thanks regards Arindam Ghosh -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] fail to prepare with MediaRecorder
Hello, I have a problem with MediaRecorder. I want to record video. But fail to prepare the MediaRecorder. Here is the logs and source code. Is there anything wrong? In the logs, [Failed to get camera(0x32e58) parameters]. I think that this is due to. Why failed to get camera parameters? Also, what should I do? - Environment -- Dev phone 1 -- OS 1.6 Thank you. source code private boolean initializeRecorder() { Log.i(TAG, initializeRecorder); try { releaseMediaRecorder(); mRecorder = new MediaRecorder(); mRecorder.setCamera(mCameraDevice); mRecorder.setAudioSource(MediaRecorder.AudioSource.MIC); mRecorder.setVideoSource(MediaRecorder.VideoSource.CAMERA); mRecorder.setOutputFormat(MediaRecorder.OutputFormat.THREE_GPP); mRecorder.setMaxDuration(3); mRecorder.setOutputFile(/sdcard/sample.3gp); mRecorder.setVideoFrameRate(10); mRecorder.setVideoSize(176, 144); mRecorder.setVideoEncoder(MediaRecorder.VideoEncoder.H263); mRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.AMR_NB); mRecorder.setPreviewDisplay(mSurfaceHolder.getSurface()); mRecorder.setMaxFileSize(5000); mRecorder.prepare();// - occur exception Log.i(TAG, initializeRecorder prepared); // - not called return true; } catch (IllegalStateException e) { releaseMediaRecorder(); e.printStackTrace(); } catch (IOException e) { releaseMediaRecorder(); e.printStackTrace(); } return false; } logs I/ActivityManager(72): Starting activity: Intent { cmp=com.wataru.test15/.RecordVideoActivity } D/test15(1698): test15 onPause() I/RecordVideoActivity(1698): startPreview D/CameraService(51): CameraService::connect E (pid 1698, client 0x1c3f8) D/CameraService(51): Client::Client E (pid 1698) D/QualcommCameraHardware(51): createInstance: E D/QualcommCameraHardware(51): createInstance: X created hardware=0x20068 D/CameraService(51): Client::Client X (pid 1698) D/CameraService(51): CameraService::connect X D/CameraService(51): getParameters(antibanding=off;antibanding- values=off;effect=none;effect- values=none,mono,negative,solarize,sepia,posterize,whiteboard,blackboard,aqua;jpeg- quality=100;jpeg-thumbnail-height=384;jpeg-thumbnail-quality=90;jpeg- thumbnail-width=512;picture-format=jpeg;picture-size=2048x1536;picture- size-values=2048x1536,1600x1200,1024x768;preview- format=yuv420sp;preview-frame-rate=15;preview- size=480x320;whitebalance=auto;whitebalance- values=auto,incandescent,florescent,daylight,cloudy,twilight,shade) D/CameraService(51): setParameters(jpeg-thumbnail- width=512;antibanding-values=off;preview-frame-rate=15;preview- size=176x144;picture-format=jpeg;antibanding=off;jpeg-thumbnail- height=384;picture-size=2048x1536;effect=none;whitebalance=auto;jpeg- thumbnail-quality=90;jpeg-quality=100;whitebalance- values=auto,incandescent,florescent,daylight,cloudy,twilight,shade;preview- format=yuv420sp;effect- values=none,mono,negative,solarize,sepia,posterize,whiteboard,blackboard,aqua;picture- size-values=2048x1536,1600x1200,1024x768) D/Camera(1698): app passed NULL surface D/CameraService(51): setPreviewDisplay(0x0) (pid 1698) D/CameraService(51): startPreview (pid 1698) D/CameraService(51): startCameraMode(0) (pid 1698) D/CameraService(51): mSurface is not set yet. D/CameraService(51): startPreviewMode (pid 1698) I/QualcommCameraHardware(51): initPreview E: preview size=176x144 D/QualcommCameraHardware(51): frame_thread E W/RecordVideoActivity(1698): surfaceCreated D/CameraService(51): setPreviewDisplay(0x310c8) (pid 1698) I/RecordVideoActivity(1698): initializeRecorder D/CameraService(51): getParameters(antibanding=off;antibanding- values=off;effect=none;effect- values=none,mono,negative,solarize,sepia,posterize,whiteboard,blackboard,aqua;jpeg- quality=100;jpeg-thumbnail-height=384;jpeg-thumbnail-quality=90;jpeg- thumbnail-width=512;picture-format=jpeg;picture-size=2048x1536;picture- size-values=2048x1536,1600x1200,1024x768;preview- format=yuv420sp;preview-frame-rate=15;preview- size=176x144;whitebalance=auto;whitebalance- values=auto,incandescent,florescent,daylight,cloudy,twilight,shade) I/RecordVideoActivity(1698): initializeRecorder manually call camera.getParameters() I/RecordVideoActivity(1698): releaseMediaRecorder D/CameraService(51): Client::connect E (pid 51, client 0x32e5c) W/CameraService(51): Attempt to use locked camera (client 0x1c3f8) from different process (old pid 1698, new pid 51) W/CameraService(51): Tried to connect to locked camera (old pid 1698, new pid 51) I/MediaRecorderJNI(1698): prepare: surface=0x1f0be8 (id=2) I/OMXVenc(51): component_init::292 Initializing component OMX.qcom.video.encoder.h263 E/OMXVenc(51): get_parameter::922 unsupported index 267887431 E/OMXVenc(51): get_parameter::899 unsupported index 117440523 E/OMXVenc(51): set_parameter::1099
[android-developers] Re: GREF count going to 301
Could you be more specific about what you are doing ? For instance GREF count can go up if you do not close a cursor On Sep 30, 8:55 am, AAJ sethuraman.ak...@gmail.com wrote: hello all, I keep getting the GREF count to 301 in the LogCat, when i try to run my code. Any solutions or suggestions on how to fix this error would be really helpful . Thanks AAJ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Launching application in Market
Hi, I want to launch my application in market. I ahd go to http://market.android.com/publish/signup but there they are asking for Website URL. But i don't have any website then what should I enter there? or is it necessary to have our own website to launch application in market? Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] settings - is this a ListView ?
thanks a lot !!! this was very helpful for many. best regards, Marco 2010/9/29 Kostya Vasilyev kmans...@gmail.com It's a subclass of PreferenceActivity: http://developer.android.com/reference/android/preference/PreferenceActivity.html displaying preferences based on an XML file describing them: http://developer.android.com/resources/samples/ApiDemos/res/xml/preferences.html -- Kostya 29.09.2010 15:19, Marco Alexander Schmitz пишет: Hi, as we all know in the emulator under settings we can configure out device. Are these settings views just ListViews? The have headings and almost every row looks different - a normal ListView makes all rows look the same ?! http://www.webinmotion.de/test/masc/device.png Best regards, DaRolla -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] loading an html file from local res directory
Hi I wanna to know difference application layer and middle layer in android what is these layer and use examplain in details -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers]
does someone tell me what is application and middle layer in android I have to know details these 2 layers and about linux kernal and how is related to android -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Problem with reading contacts on Samsung Galaxy Europa
Yeah, hope we get feedback soon. Mark Murphy referred me to this: http://code.google.com/p/android/issues/detail?id=10143 Hi Mike, How did you handle this on your end? -Zarah. On Sep 30, 1:04 pm, mikedroid michan...@gmail.com wrote: yes im having this problem also hope they can check it soon On Sep 28, 12:45 am, Zarah Dominguez zarah.doming...@gmail.com wrote: Hi Alberto, Sorry, I only saw this thread again today. I wasn't able to launch the Phonebook, I just added a small bit of code to check if there is someone who can receive the phonebook intent. PackageManager pkgMgr = getPackageManager(); ListResolveInfo list = pkgMgr.queryIntentActivities(new Intent(Intent.ACTION_VIEW,Contacts.CONTENT_URI), PackageManager.MATCH_DEFAULT_ONLY); if (list.isEmpty()){ // I just remove the menu item to access the phonebook menu.removeItem(R.id.app_menu_contacts); } Maybe you can try this approach also. Hope this helps, Zarah. On Aug 28, 3:36 am, Albert albert8...@googlemail.com wrote: Hi Zarah, I have reports of the app launching a blank screen but not crash. I am getting aSamsungSpica this week but you have already stated that it works there so that won't be of any use. For my app is wan't so critical so I just instructGalaxySusers to insert those details manually. The best is probably to contactSamsungdevelopment department and find out what mess they have done and from there find a suitable solution. If you ever find a solution, please let me know. Alberto On Aug 23, 10:20 am, Zarah Dominguez zarah.doming...@gmail.com wrote: Hi Alberto, I saw this on theGalaxySalso. I have tested the app on theGalaxy Spica (i5700), it is working perfectly. But when I tested the app on theGalaxyS, the app crashes. I haven't found a solution yet, but this is what I found from Logcat: 08-23 17:14:30.394: INFO/ActivityManager(2244): Displayed activity com.android.contacts/ com.sec.android.app.contacts.PhoneBookTopMenuActivity: 452 ms (total 452 ms) Versus what is seen from the emulator: 08-23 17:18:08.533: INFO/ActivityManager(52): Displayed activity com.android.contacts/.DialtactsContactsEntryActivity: 348 ms (total 348 ms) Looks like theGalaxyShas a different way of handling intents for the Phonebook. If you find a solution, please let me know also. Thanks! -Zarah On Aug 12, 7:06 pm, Albert albert8...@googlemail.com wrote: I have an user from my app that has reported this issue on aSamsung GalaxyS. Do you know why it's happening? Did you find a solution? -Alberto On Aug 6, 1:46 pm, Alok Kulkarni kulsu...@gmail.com wrote: yeah it is only happening on that deviuce. But i have found a different solution to it which i will put up here tomorrow. On Wed, Aug 4, 2010 at 12:51 PM, dan raaka danra...@gmail.com wrote: Is this happening only on Europa ? -Dan On Wed, Aug 4, 2010 at 12:26 PM, Alok Kulkarni kulsu...@gmail.com wrote: Hi , i am using startActivityForResult(intent,PICK_CONTACT); Its working on Android 1.5 to 2.1 except for the 2.1 deviceSamsung Europa..On that device , i am not able to read thecontacts, its returning empty result. here is the link i referred for the code http://www.droidnova.com/use-intents-to-start-other-activities,76.html Is thr something i m missing ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers]
may be this ppt give u little bit info https://noppa.tkk.fi/noppa/kurssi/t-110.../T-110_7111_*android*___bo.ppt On Thu, Sep 30, 2010 at 1:02 PM, poonam sinha sinhapoon...@gmail.comwrote: does someone tell me what is application and middle layer in android I have to know details these 2 layers and about linux kernal and how is related to android -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Thanks Regards Rakesh Kumar Jha Software Developer Symphony Services Corp (India) Pvt Ltd Bangalore (O) +918030273740 (R) +919886336619 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers]
Hi Poonam, go thr this two link, u'll find answer --RKJHA http://developer.android.com/guide/basics/what-is-android.html http://developer.android.com/guide/topics/fundamentals.html On Thu, Sep 30, 2010 at 1:02 PM, poonam sinha sinhapoon...@gmail.comwrote: does someone tell me what is application and middle layer in android I have to know details these 2 layers and about linux kernal and how is related to android -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Thanks Regards Rakesh Kumar Jha Software Developer Symphony Services Corp (India) Pvt Ltd Bangalore (O) +918030273740 (R) +919886336619 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Cannot share audio file by MMS, and how to solve this case?
I use the following code to share audio file by MMS, but always show Sorry, you cannot add this audio to your message. By blutooth, can share the audio successfully. [Code] String uriString = file://+fileString; Uri uri = Uri.parse(uriString); Intent it = new Intent(Intent.ACTION_SEND); it.putExtra(Intent.EXTRA_STREAM, uri); it.setType(audio/*); startActivity(Intent.createChooser(it, Share Audio)); -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to Create ListView within ListView
Sorry I Want Clickable MultiHeading List,, If u know any thing about it means tell me. Thank you... On Sep 28, 9:50 pm, Kumar Bibek coomar@gmail.com wrote: Try the Expandable List View. I am not sure if that will help you. http://techdroid.kbeanie.com/2010/09/expandablelistview-on-android.html -Kumar Bibekhttp://techdroid.kbeanie.com On Sep 28, 9:28 pm, Ganapathy.C cganapa...@gmail.com wrote: Thank U i got it... Now i want to Seperate my list into five part with Heading for each part.. On Sep 9, 9:36 pm, Mark Murphy mmur...@commonsware.com wrote: AFAIK, you cannot have a ListView inside of a ListView. On Thu, Sep 9, 2010 at 6:30 AM, Ganapathy.C cganapa...@gmail.com wrote: In my project i m parsing xml and i want to put it in xml list with in list each list must have different data -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android Training in London:http://skillsmatter.com/go/os-mobile-server -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: VLC RTSP MPEG-4 stream to Android emulator.
I don't get the sense at all the people are complaining about RTSP malfunctioning in any version of Android. Even the builtin YouTube player on Android streams RTSP video with no trouble, and it uses the Android-provided MediaPlayer components. Doug -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Is anyone's active install % INCREASING lately?
On Sep 28, 3:10 pm, JonFHancock jonfhanc...@gmail.com wrote: It was. I went up from 33% to 42%. Now I'm back down to 39%. I've only been increasing, now from 44% to 45%. No change in rank (in my category). -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Cannot install apk of huge size
On Sep 30, 12:35 pm, monty neilm30s...@gmail.com wrote: Do the apk file gets uncompressed to the size of application after installing.I mean if i am installing this 72 MB apk does it take 256 MB space of apllication.Does it work somewhat like a .zip file? It is a zip file. Rename .apk to .zip and you can see inside it. Regards Sarwar Erfan -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to Create ListView within ListView
What exactly do you need? On Sep 30, 1:37 pm, Ganapathy.C cganapa...@gmail.com wrote: Sorry I Want Clickable MultiHeading List,, If u know any thing about it means tell me. Thank you... On Sep 28, 9:50 pm, Kumar Bibek coomar@gmail.com wrote: Try the Expandable List View. I am not sure if that will help you. http://techdroid.kbeanie.com/2010/09/expandablelistview-on-android.html -Kumar Bibekhttp://techdroid.kbeanie.com On Sep 28, 9:28 pm, Ganapathy.C cganapa...@gmail.com wrote: Thank U i got it... Now i want to Seperate my list into five part with Heading for each part.. On Sep 9, 9:36 pm, Mark Murphy mmur...@commonsware.com wrote: AFAIK, you cannot have a ListView inside of a ListView. On Thu, Sep 9, 2010 at 6:30 AM, Ganapathy.C cganapa...@gmail.com wrote: In my project i m parsing xml and i want to put it in xml list with in list each list must have different data -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android Training in London:http://skillsmatter.com/go/os-mobile-server -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can I post text to facebook profile from my android application?
Make sure to do some testing and tweaking if you use the official one. It isn't integrate and forget quality. I had to add a cancel listener in FbDialog so my app knew when users left by the back button, for example. Make sure the web view stops loading when they leave as well, otherwise you get an error later. Also had weird problems with the sizing when testing various screens/rotations, buttons were offscreen, etc... Ended up making the thing full screen and scrollable. There's a bunch of issues on github page you can check out. On Sep 27, 4:58 am, Zarah Dominguez zarah.doming...@gmail.com wrote: Sure you can! You can get the official Facebook SDK for Android fromhttp://github.com/facebook/facebook-android-sdk There are also examples there to help you get started. Good luck! -Zarah. On Sep 27, 3:52 pm, rokson kiranrepa...@gmail.com wrote: Hi Friends, This is Rockson, I am new to android. Here i am struggling with facebook posts from android application. I am developing a application in android from which i want to post some text to my facebook profile. Can i do that? Please help me. Thanks and Regards, Kiran. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Cordinates provided by geo fix command to emulator are different in location listener
I am also having the same problem, sending location through Eclipse DDMS works fine, but when i use telnet and geo fix command, precision is messed up. On Aug 3, 2:30 pm, tty tan...@hotmail.com wrote: Hello, I use Android emulator to test my location based application. The cordinates are provided bygeofixcommand (for example:geofix 2.31278 48.9533 10). But when the new location event is fired, the cordinates are not the same as those in the command: I got latitude = 48.9580005334, longitude = 2.30335447 (I use Location.getLatitude() and Location.getLongitude() methods). Does anyone have an idea of my trouble ? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Cordinates provided by geo fix command to emulator are different in location listener
I am also having the same problem, sending location through Eclipse DDMS works fine, but when i use telnet and geo fix command, precision is messed up. On Aug 3, 2:30 pm, tty tan...@hotmail.com wrote: Hello, I use Android emulator to test my location based application. The cordinates are provided bygeofixcommand (for example:geofix 2.31278 48.9533 10). But when the new location event is fired, the cordinates are not the same as those in the command: I got latitude = 48.9580005334, longitude = 2.30335447 (I use Location.getLatitude() and Location.getLongitude() methods). Does anyone have an idea of my trouble ? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to Create ListView within ListView
I Need List with three titles . each title must contain different data. when we click the item in list it must forward the ctrl to new Activity thank you help me.. On Sep 30, 2:47 pm, Kumar Bibek coomar@gmail.com wrote: What exactly do you need? On Sep 30, 1:37 pm, Ganapathy.C cganapa...@gmail.com wrote: Sorry I Want Clickable MultiHeading List,, If u know any thing about it means tell me. Thank you... On Sep 28, 9:50 pm, Kumar Bibek coomar@gmail.com wrote: Try the Expandable List View. I am not sure if that will help you. http://techdroid.kbeanie.com/2010/09/expandablelistview-on-android.html -Kumar Bibekhttp://techdroid.kbeanie.com On Sep 28, 9:28 pm, Ganapathy.C cganapa...@gmail.com wrote: Thank U i got it... Now i want to Seperate my list into five part with Heading for each part.. On Sep 9, 9:36 pm, Mark Murphy mmur...@commonsware.com wrote: AFAIK, you cannot have a ListView inside of a ListView. On Thu, Sep 9, 2010 at 6:30 AM, Ganapathy.C cganapa...@gmail.com wrote: In my project i m parsing xml and i want to put it in xml list with in list each list must have different data -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android Training in London:http://skillsmatter.com/go/os-mobile-server -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: VerifyError reloaded
Thanks for the insights. I broke up the method into several smaller ones, and now it works ! ... at least until it's time to regenerate the class (the class is automatically generated by ANTLR, a parser generator). On 29 Sep., 23:15, DanH danhi...@ieee.org wrote: Java has some fairly arbitrary restrictions on the size of programs. Most are fairly reasonable, but one that isn't so much is the one that limits the number of bytecodes in a method to 65535. (Curiously, clinit methods can have more.) In general, a verifier should be able to handle any large method up to the 65535 limit without choking, but there are a number of oddball (and not so oddball) cases where Sun's can't, and most other verifiers have similar Achilles heels. (Eg, I wrote the BigUglyMethod testcase that breaks Sun's verifier, even though it's only a few hundred lines long.) (And rather than respond by fixing the verifier, Sun did a major redesign of the bytecode file format to circumvent the problem. Though curiously they never did the very minor modifications that would have been required to lift the 65535 limitation.) Anyway, it's likely that this program is bumping into several limits in the Dalvik. The best thing to do would be to figure out some way to break up the mongo method that's causing these problems. On Sep 29, 1:32 pm, Dirk dirkb...@googlemail.com wrote: Just for the sake of completeness: In order to get around the problem, I tried to replace the whole switch-statement with lots of if-elseif statements. Unfortunately, another problem arose. The Verifyer now says: 09-29 18:02:44.058: WARN/dalvikvm(450): VFY: arbitrarily rejecting large method (regs=127 count=34916) There's already another thread on this topic:http://groups.google.com/group/android-developers/browse_thread/threa... Maybe one should keep this issue in mind when fixing the Verifier bug, cause they seem to go hand in hand. Cheers Dirk The method has several thousand lines ( ~ 3000 to 9000 lines, depending on the formatting) of code On 28 Sep., 22:53, fadden fad...@android.com wrote: On Sep 28, 11:28 am, Dirk dirkb...@googlemail.com wrote: Before filing a bug, I would feel much better if someone else could have a look and approve that there's really something not working as it should. It's a bug in the verifier. Specifically, dvmCheckSwitchTargets is treating the switch table offset as a 16-bit value when it's actually a 32-bit value. The switch statement data starts at 0x8664. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Tablet programming
On 30 September 2010 06:28, pramod.deore deore.pramo...@gmail.com wrote: Hi, everybody I want to develop application for Android Tablets, Please let me know that developing application for Tablets are different than Mobile application? It will be great if somebody provide me a link that is from where I should start? No it's not. Beside bigger screen and (probably) some hardware features that may or may not be available on certan devices you write your app like for any other Android device -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Launching application in Market
On 30 September 2010 09:13, pramod.deore deore.pramo...@gmail.com wrote: Hi, I want to launch my application in market. I ahd go to http://market.android.com/publish/signup but there they are asking for Website URL. But i don't have any website then what should I enter there? or is it necessary to have our own website to launch application in market? Get yourself one. It might be useful to promote your app for example. You may also try putting http://www.i-do-not-have-a-website.com/ there to pass that step -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Avoiding compression on large files
Thanks -- that article was helpful, even if it didn't really provide a good answer besides cheat. Silly thing is, there's really no need for the limitation -- a larger file could easily be compressed/ decompressed in chunks, and still be seamlessly readable as a sequential file. You probably wouldn't be able to do random access, but I suspect that's a rare requirement. (And of course, they could provide a way to set the options for aapt under Eclipse.) On Sep 29, 5:32 pm, mkellner m.kin...@gmail.com wrote: The issue has nothing to do with speed. The issue is getting a large file to be readable AT ALL. When you open a compressed file larger than 1M you get an exception: Data exceeds UNCOMPRESS_DATA_MAX I called my 3MB .zip file a .jet file to get it to be added to the .apk uncompressed. I figured that calling it a .zip file would imply that it's compressed and figured that it would be added uncompressed. Imagine my surprised to find otherwise. .jet is currently set up not to be compressed. Here is an article which contains a list of the other uncompressible filetypes. http://ponystyle.com/blog/2010/03/26/dealing-with-asset-compression-i... -mk -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Icons to support different screens
On Wed, Sep 29, 2010 at 9:30 PM, Brad Gies rbg...@gmail.com wrote: For the smaller icons they will be in the typical position in the list view on the left side, with text beside them, so this one is simpler, just need to choose the correct icon size. From the reading I've done it looks like 24x24 for small screens, 32x32 for normal and 48x48 for large. No. Images should vary by screen *density*, not be screen size. 24x24 for -ldpi, 32x32 for -mdpi, and 48x48 for -hdpi will then have roughly the same physical dimensions. With respect to your larger icons, I have no clue what to tell you. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Training in Atlanta: http://bignerdranch.com/classes/android -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] DTMF on ongoing call........
On Thu, Sep 30, 2010 at 2:51 AM, arindam arindam2gh...@gmail.com wrote: I am working on one android application... I want to send DTMF tone on ongoing callafter googling i saw in some post that right now its not possible... is android build any api for froyo? No, sorry. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Training in Atlanta: http://bignerdranch.com/classes/android -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Hide Partitions From My Computer
http://softsami.blogspot.com/2010/09/hide-partitions-from-my-computer.html -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Render a number of bitmaps very quickly
Hi all, I am developing the application, where i want to display the images coming from the server, very quickly on to the device screen. Its like server will send the updated image around every second app should render that images. What is the best solution for this. Which control to be used for this purpose : SurfaceView, ImageView, GLSurfaceView, SurfaceFlingeror Canvas??? Need help on this issue as i could not find any solution till now on any forum yet. :(. Regards, Abhay -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Issue in importing apk lib file to application
Hi, I am trying to integrate ant script into my application as I want to use progaurd obfuscation. Currently I build from eclipse and it works fine. In my app I am using one lib which is in a apk format. I added it in libs/ folder of application. But When I run ant script it shows many compile time errors related to lib classes. Basically it considers all those classes are missing. am I missing anything which is supposed to add in ant script before running it? Thanks in Advance Namrata -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Issue in importing apk lib file to application
On Thu, Sep 30, 2010 at 9:38 AM, Namrata puranik.namr...@gmail.com wrote: I am trying to integrate ant script into my application as I want to use progaurd obfuscation. Currently I build from eclipse and it works fine. In my app I am using one lib which is in a apk format. I added it in libs/ folder of application. But When I run ant script it shows many compile time errors related to lib classes. Basically it considers all those classes are missing. am I missing anything which is supposed to add in ant script before running it? I am not aware that you can put an APK into the libs/ directory and have it work, regardless of Proguard or anything else. The libs/ directory is for JARs. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Training in Atlanta: http://bignerdranch.com/classes/android -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Interactive Touchscreen plays sounds twice
Make sure you only play the sound when the action is ACTION_DOWN in the OnTouchListener -niko On Sep 29, 5:11 pm, ericmahlon ericmah...@hotmail.com wrote: I have an interactive image which uses OnTouchListener to get the coordinates. In doing so...if a user places their finger on the area it may hit it multiple times thus getting new coordinates within the area that plays the sounds...thus playing the sound twice. Any suggestions on how to clear up this issue? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to store app data to gmail account? Is it possible?
try Google app engine Regards On Sep 30, 4:43 pm, JonFHancock jonfhanc...@gmail.com wrote: It might be better to store the data on your own servers, and use OAuth so that the user signs in with their gmail account. You could make it feel the same, but you have control of the data, and you aren't at the mercy of Google's APIs. On Sep 29, 2:32 pm, Moto medicalsou...@gmail.com wrote: As you can tell I'm new to this area... I guess the main idea is to sync my applications database to the cloud, and I would like to use the users gmail account to store it. On Sep 29, 5:25 pm, Moto medicalsou...@gmail.com wrote: Well hopefully some people in this forum can help :) I found something that could potentially work BUT... You can't update data, you must first delete than upload again, and that can be tricky... http://code.google.com/apis/storage/docs/overview.html On Sep 29, 5:13 pm, Moto medicalsou...@gmail.com wrote: I'm looking for the best way to allow users to sync their data to their gmail account. The idea is to be able to access the same data via my other applications for computers, phones, etc... I need it to be a free service... The data is a list of items that contains a title tied to a playlist. Anyone know of a particular Google lab allowing such data? Or other cloud services? Thanks! -Moto -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Render a number of bitmaps very quickly
Its like server will send the updated image around every second app should render that images. What is the best solution for this. For a picture every second or so the choice is yours, this is not fast enough that it will choke up even an imageView. If frequency has to be higher then Canvas is fast enough up to 25-30 frames a second. Your problem is to be able to download reliably an image a second from a server. You might want to implement some kind of buffer, say 10 images, before you actually start the slideshow. Yahel http://www.a-world-of-faces.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Issue in importing apk lib file to application
ok..so you mean I can't import apk..Is there a way to import complete code(src folder) of other project to current application? I have code base for the same apk. Is it possible in ant scripting? On Sep 30, 6:48 pm, Mark Murphy mmur...@commonsware.com wrote: On Thu, Sep 30, 2010 at 9:38 AM, Namrata puranik.namr...@gmail.com wrote: I am trying to integrate ant script into my application as I want to use progaurd obfuscation. Currently I build from eclipse and it works fine. In my app I am using one lib which is in a apk format. I added it in libs/ folder of application. But When I run ant script it shows many compile time errors related to lib classes. Basically it considers all those classes are missing. am I missing anything which is supposed to add in ant script before running it? I am not aware that you can put an APK into the libs/ directory and have it work, regardless of Proguard or anything else. The libs/ directory is for JARs. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android Training in Atlanta:http://bignerdranch.com/classes/android -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Issue in importing apk lib file to application
On Thu, Sep 30, 2010 at 10:23 AM, Namrata puranik.namr...@gmail.com wrote: ok..so you mean I can't import apk..Is there a way to import complete code(src folder) of other project to current application? Put the common code in an Android library project and reference that library project from both applications: http://developer.android.com/guide/developing/eclipse-adt.html#libraryProject http://developer.android.com/guide/developing/other-ide.html#libraryProject Or, have one project build a JAR that the other project uses, though this technique does not support the use of resources and other Android-specific stuff. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] My widget causing ALSA bufffer underrun?
Hello, I have a widget that has nothing to do with sound and I got report from one user that my widget causes lags in MP3 playing. He sent me log where is time relationship between update of my widget update and ALSA buffer underrun. To be honest, I have no idea how application can affect ALSA as I believe that multitasking is matter of Linux/Android and ALSA should have higher priority than update of home screen widgets. I'm updating my widget in service so I believe that I can't fix this issue. Can anybody comment on this and/or explain me how ALSA can be affected by widget. Thanks a lot Tom - Here is the log fragment - I/n.h.a.g.GaugeBatteryWidget( 2559): Creating dial painter with scale 1.5 I/n.h.a.g.GaugeBatteryWidget( 2559): updateAppWidget(130,class net.hubalek.andro id.gaugebattwidget.widget.BatteryWidget_2x1,ComponentInfo{net.hubalek.android.ga ugebattwidget/ net.hubalek.android.gaugebattwidget.widget.BatteryWidget_2x1}) cal led... I/AlarmManager( 2249): mWakeLock.acquire(500); D/libgps ( 2249): sec_gps_inject_location: latitude: 1202315965, longitude: 107 7554202, accuracy: 370810296 E/ALSALib ( 2185): external/alsa-lib/src/pcm/pcm.c:7231: (snd_pcm_recover) underr un occured D/AudioHardwareALSA( 2185): Write : Error = [0], mHandle =[110704]!! W/AudioFlinger( 2185): write blocked for 301 msecs, 2 delayed writes, thread 0x2 84b8 I/POWER_OFF_TEST( 2249): mBatteryLevel = 41 mBatteryDecimalPoint = -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Issue in importing apk lib file to application
thanks Mark..will give it a try..thank you very much On Sep 30, 7:33 pm, Mark Murphy mmur...@commonsware.com wrote: On Thu, Sep 30, 2010 at 10:23 AM, Namrata puranik.namr...@gmail.com wrote: ok..so you mean I can't import apk..Is there a way to import complete code(src folder) of other project to current application? Put the common code in an Android library project and reference that library project from both applications: http://developer.android.com/guide/developing/eclipse-adt.html#librar...http://developer.android.com/guide/developing/other-ide.html#libraryP... Or, have one project build a JAR that the other project uses, though this technique does not support the use of resources and other Android-specific stuff. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] PDF Libraries for android
Hi, Is it possible to use third-party libraries for display pdf? I mean to use custom pdf view, in which I can pass pdf url and view it in new Activity. I want include libs into project and use their as resources. It will be great to do that. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] how to save the state of checked item in ListView having Checkbox
On Wed, Sep 29, 2010 at 10:11 PM, Rocky rkjhaw1...@gmail.com wrote: so is any way so that i can store (print) the all the checked item not the last item. What are you doing now that's not working? - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] scrollbarAlwaysDrawVerticalTrack doesn't work with ListView
Hi, I have a ListView and I want it show the vertical scrollbar always so the user can know there are more options below. I ha tried the scrollbarAlwaysDrawVerticalTrack=true but it doesn't work, any idea/suggestion? Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: how to save the state of checked item in ListView having Checkbox
Do you use adapter with domain objects? You can set the state(CheckBox) what you want into object. While you make your views in a adapter set Tag for every checkboxes with the item position. Add listener for checkboxes, when checkbox is checked or unchecked set this state to the odject. On 30 Вер, 18:08, TreKing treking...@gmail.com wrote: On Wed, Sep 29, 2010 at 10:11 PM, Rocky rkjhaw1...@gmail.com wrote: so is any way so that i can store (print) the all the checked item not the last item. What are you doing now that's not working? --- -- TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: PDF Libraries for android
Certainly you can install a 3rd-party viewer as a separate app. I don't know why you wouldn't be able to install something as a part of another app. On Sep 30, 9:44 am, viktor victor.scherb...@gmail.com wrote: Hi, Is it possible to use third-party libraries for display pdf? I mean to use custom pdf view, in which I can pass pdf url and view it in new Activity. I want include libs into project and use their as resources. It will be great to do that. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Free version or not?
On Tue, Sep 28, 2010 at 3:34 PM, Darrin Smith darri...@gmail.com wrote: Do you offer a slightly crippled free version, go for a full fledged version that has nuisance screens that tell people to upgrade, try the fully functional but with advertising route, or just release one app for purchase only? Limited version w/ ads for me. Don't do nuisance screens, that'll just annoy people. My $0.02. If you're already releasing a paid app, you might as well release a free version - it's not much more work and you'll get probably around 10X more people trying your free version - a large pool of potential customers that will translate to more sales than just having a paid app with no way to let people test drive it (I'm assuming the number of people that actually realize there's a refund option is limited). - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Cryptic ANR trace file from Android Market
I'm analyzing some ANR traces that were reported by users of my application via Android Market. I have some questions about ANR traces in general: How reliable are the traces? Most the traces I have make sense, but many don't. There is one which doesn't mention any of my code at all, like it's been created after my application was closed. Other traces are missing one or more of the permanent threads of my program. When, and under what circumstances, could a single thread within a process be killed by the system? Or could my whole application have been killed, while part of the trace went through just before? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: PDF Libraries for android
Thanks DanH I cant inform all app users that for viewing pdf from site, will need download additional application. It is not very comfortable to download app for simple thing. If you what to see YouTube video you don't need additional software, you can yous build-in. Am I right? On 30 Вер, 18:21, DanH danhi...@ieee.org wrote: Certainly you can install a 3rd-party viewer as a separate app. I don't know why you wouldn't be able to install something as a part of another app. On Sep 30, 9:44 am, viktor victor.scherb...@gmail.com wrote: Hi, Is it possible to use third-party libraries for display pdf? I mean to use custom pdf view, in which I can pass pdf url and view it in new Activity. I want include libs into project and use their as resources. It will be great to do that. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Launching application in Market
On Thu, Sep 30, 2010 at 2:13 AM, pramod.deore deore.pramo...@gmail.comwrote: But i don't have any website then what should I enter there? or is it necessary to have our own website to launch application in market? I don't think you need one, but you probably should have one. Just leave it blank and see what happens. Worst case, you get an error and have to put in something temporary. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: PDF Libraries for android
On Thu, Sep 30, 2010 at 11:41 AM, viktor victor.scherb...@gmail.com wrote: I cant inform all app users that for viewing pdf from site, will need download additional application. It is not very comfortable to download app for simple thing. If you what to see YouTube video you don't need additional software, you can yous build-in. Am I right? Sure. On the other hand, I am not aware of a PDF viewing library for Android. And if one existed, there is a good chance it would be commercial and priced well beyond your budget. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Launching application in Market
I create a (free) website for each app and put up a capture of every screen. Then, as questions come in about a particular screen or function, I add commends below the relevant screen shot on the website. After a while, most questions have been answered on the website and I can just email a link when a repeat question comes in. Quite useful for reducing support load over time. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: PDF Libraries for android
Il Thu, 30 Sep 2010 11:57:51 -0400, Mark Murphy ha scritto: Sure. On the other hand, I am not aware of a PDF viewing library for Android. There are a couple of projects on code.google.com, using mupdf, if I remember correctly. But I think the license is GPL, so you must release your software as GPL if you use it. Bye. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: PDF Libraries for android
http://www.icepdf.org/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Is anyone's active install % INCREASING lately?
I'm wondering what happens to the counts when somebody upgrades to a new phone, and doesn't reinstall an app that they had on their old phone. Or does reinstall. On Sep 30, 2:02 am, Doug beafd...@gmail.com wrote: On Sep 28, 3:10 pm, JonFHancock jonfhanc...@gmail.com wrote: It was. I went up from 33% to 42%. Now I'm back down to 39%. I've only been increasing, now from 44% to 45%. No change in rank (in my category). -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: PDF Libraries for android
On Thu, Sep 30, 2010 at 12:03 PM, Bret Foreman bret.fore...@gmail.com wrote: http://www.icepdf.org/ Note that this doesn't support Android, at least based on their list of supported platforms: http://www.icepdf.org/product/supported-platforms.html -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ResourceBundle.Control supported?
I have code that subclasses ResourceBundle.Control which allows it to support XML based property bundles in an external library that I'm using. Android doesn't like it though even though ResourceBundle itself is supported... Unable to resolve superclass of package.util.XMLControl (366) XMLControl above extends ResourceBundle.Control. I would suggest that this is a bug, although not completely sure before reporting it. Anyone? Regards, Eurig Jones -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Icons to support different screens
With respect to your larger icons, I have no clue what to tell you. Hah... Mark... now you're scaring me... you know as much about screen size/density etc. as anyone I know :). In my case, I absolutely do not have the ability to learn this... my brain totally shuts down as soon as image/screen size/density etc. are mentioned. I just don't have any interest in graphics or display issues :).but ask me to design a web service to move data around... and great things happen :). My preferred method of working has always been to build it and make it work well, then turn it over to someone with some artistic ability and have them make it look nice :). Actually, just confirmation that the 24, 32 and 48 are the right sizes for the smaller icons is quite helpful. I can guess at the correct sizes for the larger icons, and then adjust as I test the different AVD's... Sincerely, Brad Gies --- Bistro Bot - Bistro Blurb http://bgies.com http://bistroblurb.com http://ihottonight.com http://forcethetruth.com --- Everything in moderation, including abstinence Never doubt that a small group of thoughtful, committed people can change the world. Indeed. It is the only thing that ever has - Margaret Mead On 30/09/2010 4:47 AM, Mark Murphy wrote: On Wed, Sep 29, 2010 at 9:30 PM, Brad Giesrbg...@gmail.com wrote: For the smaller icons they will be in the typical position in the list view on the left side, with text beside them, so this one is simpler, just need to choose the correct icon size. From the reading I've done it looks like 24x24 for small screens, 32x32 for normal and 48x48 for large. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Icons to support different screens
On Thu, Sep 30, 2010 at 12:12 PM, Brad Gies rbg...@gmail.com wrote: With respect to your larger icons, I have no clue what to tell you. Hah... Mark... now you're scaring me... you know as much about screen size/density etc. as anyone I know :). You need to know more people, then, particularly ones that aren't as graphically challenged as I. :-) In my case, I absolutely do not have the ability to learn this... my brain totally shuts down as soon as image/screen size/density etc. are mentioned. Conversely, the reason I can't give you any more advice is that my brain shuts down with your proposed UI. I just have no idea how you'll ever get that to look good across multiple screen sizes. Any UI design that effectively has to assume certain dimensions scares the heck out of me. My preferred method of working has always been to build it and make it work well, then turn it over to someone with some artistic ability and have them make it look nice :). You and me both. Actually, just confirmation that the 24, 32 and 48 are the right sizes for the smaller icons is quite helpful. Well, it's more that they are a logical set of sizes if they are applied to different densities. I can't tell you what is right, since that applies aesthetics, and there are hamsters with greater aesthetic sense than I possess. But, they're a good starting point. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.1 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Launching application in Market
I created a blog on blogspot.com and write about my apps there and embed screencast video demonstrations, and stuff like that. Then I put the address of the blog in field on the Marketplace. On Sep 30, 3:13 am, pramod.deore deore.pramo...@gmail.com wrote: Hi, I want to launch my application in market. I ahd go tohttp://market.android.com/publish/signupbut there they are asking for Website URL. But i don't have any website then what should I enter there? or is it necessary to have our own website to launch application in market? Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android Widget
Hi, When I add a widget, there always the widget label name let's say Weather widget with HTC as the provider in 2 lines. How do I add the creator of the widget like HTC. All my current widget are showing Android as provider. Can we change it to some other name? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android Widget
On Thu, Sep 30, 2010 at 12:34 PM, yenpei yen...@gmail.com wrote: When I add a widget, there always the widget label name let's say Weather widget with HTC as the provider in 2 lines. That is a feature of HTC Sense. It does not work that way on all phones. How do I add the creator of the widget like HTC. All my current widget are showing Android as provider. Can we change it to some other name? I am not aware that HTC has documented any way to specify this. My guess is that they are simply distinguishing between ones they created and other ones from elsewhere. Earlier versions of Sense had those in separate groups rather than intermingled. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.1 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: PDF Libraries for android
But it does support Linux so an Android port seems at least feasible. On Sep 30, 9:07 am, Mark Murphy mmur...@commonsware.com wrote: On Thu, Sep 30, 2010 at 12:03 PM, Bret Foremanbegin_of_the_skype_highlighting end_of_the_skype_highlightingbret.fore...@gmail.com wrote: http://www.icepdf.org/ Note that this doesn't support Android, at least based on their list of supported platforms: http://www.icepdf.org/product/supported-platforms.html -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: PDF Libraries for android
On Thu, Sep 30, 2010 at 12:44 PM, Bret Foreman bret.fore...@gmail.com wrote: But it does support Linux so an Android port seems at least feasible. Oh, no doubt. I'm just making sure the OP doesn't think it's ready for Android immediately. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.1 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] scrollbarAlwaysDrawVerticalTrack doesn't work with ListView
The track is not the scrollbar, the track is what the scrollbar slides into. The default theme does not have a track anymore. The track is normally shown only when the view can scroll and this attribute can be used to show the track even when you can't scroll. In your case I believe you want to disable scrollbars fading instead. Or you should provide your own scrollbar track drawable. On Thu, Sep 30, 2010 at 8:10 AM, jlopeznava...@gmail.com jlopeznava...@gmail.com wrote: Hi, I have a ListView and I want it show the vertical scrollbar always so the user can know there are more options below. I ha tried the scrollbarAlwaysDrawVerticalTrack=true but it doesn't work, any idea/suggestion? Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Romain Guy Android framework engineer romain...@android.com Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Icons to support different screens
I'm not sure this might help you, this is what I use on the server side for my app 'a World of Faces' : It allows to get an image to a specified size no matter what. It's very efficient and does not consume much cpu or memory on the server. I tweaked the code quite a lot for my purpose but it works fine : // Smart Image Resizer 1.4.1 http://shiftingpixel.com/2008/03/03/smart-image-resizer/ People can then send you any size of graphics and you'll be able to use them however you like. Yahel http://www.a-world-of-faces.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to show notification while service is running..?
Hi, I want to show notification in service..! While I click button in my home screen I just call service.! That service run every 30 seconds with the help of timer..! I want to show result to user..! How can I implement this..! Herewith I attached code.. HOme screen -- package com.servicetest; import java.util.Timer; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; public class Home extends Activity { private Button btn; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); btn = (Button)findViewById(R.id.Button01); btn.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub Toast.makeText(getApplicationContext(), Hai, Toast.LENGTH_SHORT).show(); Intent in = new Intent(); in.setClassName(com.servicetest, com.servicetest.ServiceTest); startService(in); } }); } } ServiceTest.java --- package com.servicetest; import java.util.Date; import java.util.Timer; import java.util.TimerTask; import android.app.AlertDialog; import android.app.Notification; import android.app.NotificationManager; import android.app.Service; import android.content.Intent; import android.media.MediaPlayer; import android.os.IBinder; import android.util.Log; import android.widget.Toast; public class ServiceTest extends Service { private Timer timer = new Timer(); private static final String TAG = MyService; MediaPlayer player; WebserviceConnect wsConnect = new WebserviceConnect(); String result = ; boolean flag = true; private long delay = 1000; public static final int NOTIFICATION_ID_RECEIVED = 01221; @Override public IBinder onBind(Intent intent) { return null; } @Override public void onCreate() { Toast.makeText(this, My Service Created, Toast.LENGTH_LONG).show(); Log.d(TAG, onCreate); } @Override public void onDestroy() { Toast.makeText(this, My Service Stopped, Toast.LENGTH_LONG).show(); Log.d(TAG, onDestroy); } @Override public void onStart(Intent intent, int startid) { Toast.makeText(this, My Service Started, Toast.LENGTH_LONG).show(); Log.d(TAG, onStart); timer.scheduleAtFixedRate(new TimerTask() { @Override public void run() { // TODO Auto-generated method stub result = wsConnect.Connect(CheckStatus, ID, 7x897); Log.d(TAG,result); } }, delay , delay); Log.d(TAG,result); Toast.makeText(getApplicationContext(), result, 5).show(); if (result.equals(Success)) { timer.cancel(); timer = null; } } } Thanks Warm Regards, Gold -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Icons to support different screens
Brad, 30.09.2010 20:12, Brad Gies пишет: Actually, just confirmation that the 24, 32 and 48 are the right sizes for the smaller icons is quite helpful. I can guess at the correct sizes for the larger icons, and then adjust as I test the different AVD's... The reference device densities are: 120 / 160 / 240 for ldpi / mdpi / hdpi respectively. http://developer.android.com/guide/practices/screens_support.html#range This means that if you design the artwork you call larger icons at a certain size, then the hdpi version should be 6/4 (== 3/2), and ldpi - 3/4 the size of the mdpi version (so hdpi artwork is exactly twice as tall / wide as ldpi). The mdpi size should preferably be such it can be scaled to 3/2 and 3/4 of the original size without producing fractional pixels. I am another developer who loathes doing graphics for his programs, and rightly so, since I'm pretty bad at it. What I found useful is to design my artwork in Photoshop at mdpi (== normal) density first, trying to use shape objects and to avoid pixel-based tools as much as possible. This is important for next step: scaling the image up in Photoshop to go from mdpi to hdpi, since shapes scale up much better than raster data. At this point I have with two Photoshop files, one for mdpi and one for hdpi. I then use File | Save for Web Devices to export optimized .PNG images. The mdpi and hdpi already have the right dimensions for exporting, so no problem there. To create the ldpi version, I export the mdpi file and specify smaller dimensions right in the export parameters window. I found that Photoshop often produces a better quality reduced size image than Android does at runtime, so having pre-built ldpi images is useful. Not all images need this, though: for some, it's ok to just have the mdpi and hdpi versions, and let Android do the scaling down for ldpi. This workflow could be simplified by working in Photoshop only at hdpi density, and scaling during export for mdpi as well as ldpi. My first Android phone was an HTC Hero (mdpi), so I kind of made mdpi the center of my artwork-related process. And finally, the link below lists standard icon sizes for various screen densities depending on where and how they are to be used (Launcher, Dialog, List View, etc.) http://developer.android.com/guide/practices/ui_guidelines/icon_design.html -- Kostya Vasilyev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Free version or not?
On Wed, Sep 29, 2010 at 5:22 PM, dm1973 david050...@gmail.com wrote: Google doesn't set eCPMs. The market does. eCPMs function on a supply/ demand curve. The supply went way up when they let more developers into the program. Hence the eCPM drop. In my experience google pays about as well as anyone. Not for me. When I first got into the beta program I began making a lot more than the ad guys I was using before: Greystrip and AdMob. That huge increase in revenue has since gone away and now I see no reason to choose AdSense over anyone else. And it isn't so much that users don't understand about the arrow (that is some of it). It is more that developers are no longer getting paid for misclicks. All my ad integrations were reviewed by Google before launch. There was only the tiniest chance of any mis-clicks because my banner placement was not close to anything else the user would ever click. The net is the same (you get less money) but it isn't like Google is making more off your lower reimbursements. They are making more by cranking up the volume of ads they serve. And yeah it sucks as a developer when your revenue is cut in 1/3 over 2 days. I saw a 90% drop in AdSense revenue overall from June and July to now. And that's the difference between thinking I could do Android development fulltime or not. I can only hope it picks back up before the holiday season. It seems more likely that ship has sailed. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Interactive Touchscreen plays sounds twice
Two events are generated... First : ACTION_DOWN Second: ACTION_UP Try something like this in your event handler: if (event.getAction() == MotionEvent.ACTION_DOWN) { //play sound here } Regards Sarwar Erfan On Sep 30, 4:11 am, ericmahlon ericmah...@hotmail.com wrote: I have an interactive image which uses OnTouchListener to get the coordinates. In doing so...if a user places their finger on the area it may hit it multiple times thus getting new coordinates within the area that plays the sounds...thus playing the sound twice. Any suggestions on how to clear up this issue? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Issue in importing apk lib file to application
Mark, I tried setting up 2 test projects as per the instructions given in http://developer.android.com/guide/developing/other-ide.html#libraryP... TestLib (libray project) and TestApp (application). Setup is done successfully. ant compile on TestLib works perfectly. When I tried ant debug/release on TestApp it is giving me following errors. compile: [javac] Compiling 4 source files to /home/axa/test/project2/bin/ classes [javac] /home/axa/backup/project2/src/com/axa/testapp/ TestAppView.java:6: cannot find symbol [javac] symbol: class TestLib [javac] public class TestAppView extends TestLib [javac] ^ [javac] /home/axa/test/project2/src/com/axa/testapp/ TestAppView.java:12: cannot find symbol [javac] symbol : variable super [javac] location: class com.axa.testapp.TestAppView [javac] super.onCreate(savedInstanceState); [javac] ^ [javac] /home/axa/backup/project2/src/com/axa/testapp/ TestAppView.java:13: cannot find symbol [javac] symbol : method setContentView(int) [javac] location: class com.axa.testapp.TestAppView [javac] setContentView(R.layout.main); [javac] ^ [javac] /home/axa/backup/project2/src/com/axa/testapp/ TestAppView.java:9: method does not override or implement a method from a supertype [javac] @Override [javac] ^ [javac] 4 errors Did I missed anything which I supposed to do here? On Sep 30, 7:41 pm, Namrata puranik.namr...@gmail.com wrote: thanks Mark..will give it a try..thank you very much On Sep 30, 7:33 pm, Mark Murphy mmur...@commonsware.com wrote: On Thu, Sep 30, 2010 at 10:23 AM, Namrata puranik.namr...@gmail.com wrote: ok..so you mean I can't import apk..Is there a way to import complete code(src folder) of other project to current application? Put the common code in an Android library project and reference that library project from both applications: http://developer.android.com/guide/developing/eclipse-adt.html#librar.. Or, have one project build a JAR that the other project uses, though this technique does not support the use of resources and other Android-specific stuff. -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.9 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Issue in importing apk lib file to application
On Thu, Sep 30, 2010 at 1:16 PM, Namrata puranik.namr...@gmail.com wrote: I tried setting up 2 test projects as per the instructions given in http://developer.android.com/guide/developing/other-ide.html#libraryP... TestLib (libray project) and TestApp (application). Setup is done successfully. ant compile on TestLib works perfectly. When I tried ant debug/release on TestApp it is giving me following errors. If I had to guess, TestApp does not reference TestLib: http://developer.android.com/guide/developing/other-ide.html#libraryReference -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy _The Busy Coder's Guide to Android Development_ Version 3.1 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to show notification while service is running..?
On Thu, Sep 30, 2010 at 12:00 PM, Gold thangadura...@gmail.com wrote: I want to show notification in service..! OK..! http://developer.android.com/reference/android/app/Service.html - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: VerifyError reloaded
On Sep 29, 11:32 am, Dirk dirkb...@googlemail.com wrote: In order to get around the problem, I tried to replace the whole switch-statement with lots of if-elseif statements. Unfortunately, another problem arose. The Verifyer now says: 09-29 18:02:44.058: WARN/dalvikvm(450): VFY: arbitrarily rejecting large method (regs=127 count=34916) I fixed that one too while I was at it. The limit was intended to prevent the verifier from soaking up huge amounts of memory, but (a) the limit is too low, and (b) there are better mechanisms in the system for doing that. So now it's just a warning that says, hey, this is huge. With both fixes in place, the original code passes. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Icons to support different screens
Thanks... I'll definitely have a look at that today sometime. Appreciate it very much... Sincerely, Brad Gies --- Bistro Bot - Bistro Blurb http://bgies.com http://bistroblurb.com http://ihottonight.com http://forcethetruth.com --- Everything in moderation, including abstinence Never doubt that a small group of thoughtful, committed people can change the world. Indeed. It is the only thing that ever has - Margaret Mead On 30/09/2010 9:53 AM, Yahel wrote: I'm not sure this might help you, this is what I use on the server side for my app 'a World of Faces' : It allows to get an image to a specified size no matter what. It's very efficient and does not consume much cpu or memory on the server. I tweaked the code quite a lot for my purpose but it works fine : // Smart Image Resizer 1.4.1 http://shiftingpixel.com/2008/03/03/smart-image-resizer/ People can then send you any size of graphics and you'll be able to use them however you like. Yahel http://www.a-world-of-faces.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Hi All, Please help me!!
When I upload my Android App to market it gives as next message: The certificate that signed this apk is not valid until the future. Create a new certificate. Help me to solve this problem. I setup my duration 50 years. I have signed my App from Eclippse. Thanks, Ulzii -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] A problem regarding Alarm Clock application in Android
Hi, I am pretty new in Android. I have noticed a problem in Alarm Clock application that comes with the Android Codebase. Let me explain the problem first. Current Time is 12:15 pm. Snooze time is 10 mins. I have set an alarm at 12:30 pm. I have set another alarm at 12:35 pm. When the fist alarm fires I snooze the alarm. It will ring again at 12:40 pm. In this case the second alarm which I have set at 12:35pm does not fire. Please help me in this. As per I know in Android at a time one alarm can be set using AlarmManager.set () method. In this case in AlarmReceiver.java class when on alarm fires it set the next alarm. But if I snooze the alarm it will overwrite the previous alarm the snooze alarm. I may not be correct. Please tell me the solution of this problem. Thanks and Regards, Tarun S -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: OpenGL lockups in 2.2
I've tested this extensively at this point (including a 20-hour run on an Incredible) and I think you're right, calling glFinish() seems like it largely fixes the problem. Wow, I'd really thought that one was outmoded. Related to this, the most recent EVO update was causing the framebuffer to flicker with black squares sometimes on my wallpapers, and calling glFinish() fixed that too. And it fixed a similar corruption I had reported a few days ago on the Nexus one. It's the magic HTC fixer-upper! TimeDilation, you're my hero. On Sep 21, 3:26 pm, timedilation udayan.k...@gmail.com wrote: It was happening between 1 - 45 minutes into the app. Every single time. Maybe this is not a permanent fix and maybe it has just reduced the frequency of freezings. But as I mentioned before, so far I have not seen a single freeze since I made that change 2 days ago. On Sep 21, 4:05 pm, Robert Green rbgrn@gmail.com wrote: And it was happening reliably before? On Sep 21, 12:48 pm, timedilation udayan.k...@gmail.com wrote: I haven't seen any freeze since making that change (I am only testing this on the HTC Desire running 2.2) On Sep 21, 1:32 pm, Robert Green rbgrn@gmail.com wrote: So after finishing with glFinish(), you haven't seen a freeze at all or you just saw one now? I'm not sure what to make of the until now part :) If you really think that's making a difference, I'll try it out and see if it makes a difference for my games as well, though I have to play for about an hour to see it happen. On Sep 21, 12:10 pm, timedilation udayan.k...@gmail.com wrote: Not sure if the following will fix the freezing in all cases but it appears to have fixed it in my app. I still have my fingers crossed about it although my app hasn't frozen for a while now - even when I let it run overnight on an HTC Desire 2.2. I first took the source code of GLSurfaceView into my custom class and added this line immediately before the eglSwapBuffer() call in the EGLHelper class function: mEgl.glWaitGL(); This is a blocking call that waits for all existing GL commands to be processed before returning. With this line, the freezing seems to have stopped. I then realized that the glFinish() function does the same thing. So I went back to using the built-in GLSurfaceView and added the glFinish() call at the very end of my renderer.onDrawFrame() function. This had the same effect and I haven't seen a freeze until now. I suspect this call is just making the loop wait explicitly for all GL commands to be processed before rendering again. I took a look in the profiler and this call did not add any extra overhead (likely because the eglSwapBuffers() is also a blocking call and does the same thing - except that it freezes randomly). If the freezing starts again, I will update this post. Hope this works for you all out there too. On Sep 17, 7:46 am, String sterling.ud...@googlemail.com wrote: It's not all OpenGL implementations, that's for sure. I have 2 apps with OpenGL live wallpapers; one has had the lockup problem, the other hasn't. Architecturally, they're very similar - I based the later one off the earlier. It was by pursuing the differences (like changing textures mid-stream, as I discussed in an earlier post) that I've been able to stop the lockups so far. String On Sep 17, 4:26 am, timedilation udayan.k...@gmail.com wrote: I have played games like Winds of Steel for hours on my HTC desire. Surely they must be using opengl as well (I think). And the FPS is also pretty good. How's it that those games do not freeze at all? I need to dissect those and see what calls they are making. On Sep 15, 12:17 pm, Jeremy Statz jst...@gmail.com wrote: I just let the same wallpaper run uninterrupted on a Motorola Droid for something like 16 hours and it's still fine. I would've expected my Incredible to have hit the problem by then. I also haven't heard any reports of this from folks with a Galaxy S variant. On Sep 14, 7:38 pm, timedilation udayan.k...@gmail.com wrote: This appears to be an HTC specific bug. My app never freezes on the Motorla Droid. EVER. It is very stable on the Droid and I have tested it for about 4months without a single freeze. Interestingly though it never froze on my G1 either. The G1 I have is the ADP1 phone I bought directly from Google. All other HTC phones that I have exhibit the freezing - Evo, Desire and Nexus One (which is also from HTC I believe). Apart from that I tested it for a month on Samsung Moment. There was
[android-developers] AndroidHttpClient documentation error - no ability to add interceptor
The documentation mention that AndroidHttpClient subclass DefaultHttpClient while it implements HttpClient. Furthermore, it says that it gives the ability to users to add interceptors which is not the case. Currently implementing my own until fixed. Thanks, Carl -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Hi All, Please help me!!
Ulzii wrote: When I upload my Android App to market it gives as next message: The certificate that signed this apk is not valid until the future. Create a new certificate. I setup my duration 50 years. I have signed my App from Eclippse. Sounds like the problem isn't the expiry time of your certificate, but the issued at time ... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: OpenGL lockups in 2.2
You might want to look into the eglWait functions that are used to synchronize with the native rendering system. On 9/30/2010 2:07 PM, Jeremy Statz wrote: I've tested this extensively at this point (including a 20-hour run on an Incredible) and I think you're right, calling glFinish() seems like it largely fixes the problem. Wow, I'd really thought that one was outmoded. Related to this, the most recent EVO update was causing the framebuffer to flicker with black squares sometimes on my wallpapers, and calling glFinish() fixed that too. And it fixed a similar corruption I had reported a few days ago on the Nexus one. It's the magic HTC fixer-upper! TimeDilation, you're my hero. On Sep 21, 3:26 pm, timedilationudayan.k...@gmail.com wrote: It was happening between 1 - 45 minutes into the app. Every single time. Maybe this is not a permanent fix and maybe it has just reduced the frequency of freezings. But as I mentioned before, so far I have not seen a single freeze since I made that change 2 days ago. On Sep 21, 4:05 pm, Robert Greenrbgrn@gmail.com wrote: And it was happening reliably before? On Sep 21, 12:48 pm, timedilationudayan.k...@gmail.com wrote: I haven't seen any freeze since making that change (I am only testing this on the HTC Desire running 2.2) On Sep 21, 1:32 pm, Robert Greenrbgrn@gmail.com wrote: So after finishing with glFinish(), you haven't seen a freeze at all or you just saw one now? I'm not sure what to make of the until now part :) If you really think that's making a difference, I'll try it out and see if it makes a difference for my games as well, though I have to play for about an hour to see it happen. On Sep 21, 12:10 pm, timedilationudayan.k...@gmail.com wrote: Not sure if the following will fix the freezing in all cases but it appears to have fixed it in my app. I still have my fingers crossed about it although my app hasn't frozen for a while now - even when I let it run overnight on an HTC Desire 2.2. I first took the source code of GLSurfaceView into my custom class and added this line immediately before the eglSwapBuffer() call in the EGLHelper class function: mEgl.glWaitGL(); This is a blocking call that waits for all existing GL commands to be processed before returning. With this line, the freezing seems to have stopped. I then realized that the glFinish() function does the same thing. So I went back to using the built-in GLSurfaceView and added the glFinish() call at the very end of my renderer.onDrawFrame() function. This had the same effect and I haven't seen a freeze until now. I suspect this call is just making the loop wait explicitly for all GL commands to be processed before rendering again. I took a look in the profiler and this call did not add any extra overhead (likely because the eglSwapBuffers() is also a blocking call and does the same thing - except that it freezes randomly). If the freezing starts again, I will update this post. Hope this works for you all out there too. On Sep 17, 7:46 am, Stringsterling.ud...@googlemail.com wrote: It's not all OpenGL implementations, that's for sure. I have 2 apps with OpenGL live wallpapers; one has had the lockup problem, the other hasn't. Architecturally, they're very similar - I based the later one off the earlier. It was by pursuing the differences (like changing textures mid-stream, as I discussed in an earlier post) that I've been able to stop the lockups so far. String On Sep 17, 4:26 am, timedilationudayan.k...@gmail.com wrote: I have played games like Winds of Steel for hours on my HTC desire. Surely they must be using opengl as well (I think). And the FPS is also pretty good. How's it that those games do not freeze at all? I need to dissect those and see what calls they are making. On Sep 15, 12:17 pm, Jeremy Statzjst...@gmail.com wrote: I just let the same wallpaper run uninterrupted on a Motorola Droid for something like 16 hours and it's still fine. I would've expected my Incredible to have hit the problem by then. I also haven't heard any reports of this from folks with a Galaxy S variant. On Sep 14, 7:38 pm, timedilationudayan.k...@gmail.com wrote: This appears to be an HTC specific bug. My app never freezes on the Motorla Droid. EVER. It is very stable on the Droid and I have tested it for about 4months without a single freeze. Interestingly though it never froze on my G1 either. The G1 I have is the ADP1 phone I bought directly from Google. All other HTC phones that I have exhibit the freezing - Evo, Desire and Nexus One (which is also from HTC I believe). Apart from that I tested it for a month on Samsung Moment. There was NO freezing there either. I have been in touch with a Google developer advocate and I have submitted the bug report to his team. They are looking into this as well. On Sep 14, 8:23 pm, Jeremy Statzjst...@gmail.com wrote: That's my experience as well. All my log results say that there's no loading or anything necessary -- the frame
[android-developers] Mount sdcard USB Storage through adb.
I can't seem to find a command that will allow me to mount/unmount the sdcard from the adb prompt. From the documentation, it appears that this can't be done in an emulator, so I am trying with a Nexus One. I would like to simulate the card being mounted or unmounted while my Activity is active. I can't do this on the Nexus One through the notification menu, because this will pause and then resume and activity, during which time storage card broadcast notifications are not sent. I know other devices can and do mount the storage without leaving an Activity, in particular because they will automount the storage whenever the USB is plugged in (according to users, even if you tell it not to). For that reason, this is a case I want to test. Nathan -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Java classes not inclded in android
On 9/28/10 01:49 , Lance Nanek wrote: I kind of managed this the other day in a hackish sort of way. I wanted to use an open source RSS library that used java.beans.** Java classes, which aren't in Android. So I downloaded the source for those classes from the Apache Harmony project, ripped out all the references to AWT stuff, and got the library source code imported and compiling against it. Then I refactored the packages to notjava.beans.**. So anyway, sometimes you can work out a substitute for the missing Java classes and alter all references to point to that substitute. I've answered to this question a number of times recently... The quickest way to do this is not by refactoring the classes, but by using static bytecode manipulation tools. They are able to replace the references directly in bytecode, without need of patching sources and recompile them. They are available both for Ant and Maven. -- Fabrizio Giudici - Java Architect, Project Manager Tidalwave s.a.s. - We make Java work. Everywhere. java.net/blog/fabriziogiudici - www.tidalwave.it/people fabrizio.giud...@tidalwave.it -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Hi All, Please help me!!
On Thu, Sep 30, 2010 at 12:56 PM, Ulzii ter...@gmail.com wrote: The certificate that signed this apk is not valid until the future. This usually means the time on your computer, at the time you signed your app, was ahead of the real current time. Try manually resetting your system clock to like a day in the past and try again. - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Is anyone's active install % dropping like a rock lately?
FYI: Updated one of my apps that was affected by this issue - active install percentage holding steady now, but has not returned to anywhere close to 4 weeks ago. Would like to know if past cases where updates were counted as uninstalls are ever going to be corrected... On Sep 18, 1:37 pm, Peter Sinnott psinn...@gmail.com wrote: Received this update this morning : Hello, We'd like to give you an update on this issue. We've previously stated that some application updates are incorrectly being counted as pure uninstalls rather than updates, causing the active installs metric to drop. We have now identified the root cause, and are working on a fix that we hope to release next week. However, due to the nature of the interaction between the Market client and our reporting infrastructure, it may take up to several weeks for your metrics in the Developer Console to return to normal. Again, we apologize for any inconvenience, and will keep you posted on our progress. Thank you for your continued patience. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Anchors aren't working
In an HTML page, I have at one place, a name=updates/a, but in a WebView, when I click on a href=#updatesupdates/a, it doesn't jump to the correct place. It works fine if I load that page in a browser. It does nothing but mark that link as visited in the WebView. Is there some setting that I'm not correctly configuring? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Is anyone's active install % dropping like a rock lately?
On Thu, Sep 30, 2010 at 2:12 PM, scott19_68 sw.cop...@gmail.com wrote: FYI: Updated one of my apps that was affected by this issue - active install percentage holding steady now, but has not returned to anywhere close to 4 weeks ago. Would like to know if past cases where updates were counted as uninstalls are ever going to be corrected... Surely Google has log files they can use to fix things. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Need Ur Suggestion with Remote Service.
My project is highly dependent on retrieving data via Remote Service. For that i have one option of writing php scripts for calling via remote http urls. 1. Is the methodology which i am going to adopt Efficient, bec there will be almsot 15 php scripts for a single user throught an app.? 2. If Not plz suggest . an alternative. Thanks for reply. -- Thanks, Jatin D N Patel Masters, Computer Sci. Suny Binghamton Univ, NY. You Got To Think HIGH to RISE. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Is anyone's active install % dropping like a rock lately?
I updated one of my apps on Tuesday. I have noticed that the active install numbers were accumulating at a higher rate than my download numbers. So, I think as people update the app, it is putting the active installs back to normal. So far I've only gone up 1%, but it's nice to see it seemingly go back to normal. Justin On Thu, Sep 30, 2010 at 2:34 PM, Greg Donald gdon...@gmail.com wrote: On Thu, Sep 30, 2010 at 2:12 PM, scott19_68 sw.cop...@gmail.com wrote: FYI: Updated one of my apps that was affected by this issue - active install percentage holding steady now, but has not returned to anywhere close to 4 weeks ago. Would like to know if past cases where updates were counted as uninstalls are ever going to be corrected... Surely Google has log files they can use to fix things. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] default email
did google write the default email app? is the source code anywhere? i guess i'll have to fix it myself, because it is utter crap. loses my account settings weekly, and now, it is pulling in my gmail account bodies (that isn't even setup in that client) for the emails in my exchange account. brand new phone. shiny 2.1 os i know this is the dev site, so i'll just fix it myself and roll my own email client since google apparently is too busy fixing the bugs in cars nowadays to deliver decent applications that work. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Anchors aren't working
On Thu, Sep 30, 2010 at 2:20 PM, paladin quoti...@gmail.com wrote: In an HTML page, I have at one place, a name=updates/a, but in a WebView, when I click on a href=#updatesupdates/a, it doesn't jump to the correct place. It works fine if I load that page in a browser. It does nothing but mark that link as visited in the WebView. Is there some setting that I'm not correctly configuring? You might try using full urls and implement you own shouldOverrideUrlLoading(): public class MyWebViewClient extends WebViewClient { public boolean shouldOverrideUrlLoading( WebView view, String url ) { view.loadUrl( url ); return true; } } I'm guessing it's failing because your hrefs to your named anchors aren't full urls, or you need to tell your webview to follow your clicks, or both. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Anchors aren't working
OK, found the answer. The WebView was in a ScrollView, when that is unnecessary, and that was messing up the navigation. On Sep 30, 3:20 pm, paladin quoti...@gmail.com wrote: In an HTML page, I have at one place, a name=updates/a, but in a WebView, when I click on a href=#updatesupdates/a, it doesn't jump to the correct place. It works fine if I load that page in a browser. It does nothing but mark that link as visited in the WebView. Is there some setting that I'm not correctly configuring? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Is anyone's active install % dropping like a rock lately?
On Thu, Sep 30, 2010 at 2:43 PM, Justin Giles jtgi...@gmail.com wrote: I updated one of my apps on Tuesday. I have noticed that the active install numbers were accumulating at a higher rate than my download numbers. So, I think as people update the app, it is putting the active installs back to normal. So far I've only gone up 1%, but it's nice to see it seemingly go back to normal. Justin Normal? You mean like all the way back to December when it broke? Yeah, that'd be nice. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] default email
I'd love to see your attempt to fix it yourself. No really, I would... -- Chris Stewart http://chriswstewart.com Fantasy Footballhttp://chriswstewart.com/android-applications/fantasy-football/- Android app for MFL fantasy football owners On Thu, Sep 30, 2010 at 3:53 PM, richie rich rich.al...@gmail.com wrote: did google write the default email app? is the source code anywhere? i guess i'll have to fix it myself, because it is utter crap. loses my account settings weekly, and now, it is pulling in my gmail account bodies (that isn't even setup in that client) for the emails in my exchange account. brand new phone. shiny 2.1 os i know this is the dev site, so i'll just fix it myself and roll my own email client since google apparently is too busy fixing the bugs in cars nowadays to deliver decent applications that work. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: OpenGL lockups in 2.2
Jeremy, Glad to note that is has so far worked out for you. Leigh, to your point, I also tested this with an explicit call to eglWaitGL() function in my own version of GLSurfaceView (basically this call was added just before the eglSwapBuffer() call). This also fixed the freezing in my case. I just resorted to using glFinish() because that way I didn't have to use my own version of GLSurfaceView. So if Google changed their GLSurfaceView in the next release, my code will not be affected much. When I mentioned this to a Google developer advocate and he said that this still needs to be fixed in the OS since it is an OS level bug. eglSwapBuffers() called glFlush() internally anyways but it ends up getting deadlocked once in a while on some of these devices we have seen. Explicitly calling eglWaitGL() or glFinish() in the renderloop *before* the eglSwapBuffers() appears to have fixed this issue in many (if not all) cases. I still have users reporting to me that their phones freezing even with the latest update, albeit much less frequently. Let's hope for Google to fix this once and for all in their next release. On Sep 30, 2:26 pm, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: You might want to look into the eglWait functions that are used to synchronize with the native rendering system. On 9/30/2010 2:07 PM, Jeremy Statz wrote: I've tested this extensively at this point (including a 20-hour run on an Incredible) and I think you're right, calling glFinish() seems like it largely fixes the problem. Wow, I'd really thought that one was outmoded. Related to this, the most recent EVO update was causing the framebuffer to flicker with black squares sometimes on my wallpapers, and calling glFinish() fixed that too. And it fixed a similar corruption I had reported a few days ago on the Nexus one. It's the magic HTC fixer-upper! TimeDilation, you're my hero. On Sep 21, 3:26 pm, timedilationudayan.k...@gmail.com wrote: It was happening between 1 - 45 minutes into the app. Every single time. Maybe this is not a permanent fix and maybe it has just reduced the frequency of freezings. But as I mentioned before, so far I have not seen a single freeze since I made that change 2 days ago. On Sep 21, 4:05 pm, Robert Greenrbgrn@gmail.com wrote: And it was happening reliably before? On Sep 21, 12:48 pm, timedilationudayan.k...@gmail.com wrote: I haven't seen any freeze since making that change (I am only testing this on the HTC Desire running 2.2) On Sep 21, 1:32 pm, Robert Greenrbgrn@gmail.com wrote: So after finishing with glFinish(), you haven't seen a freeze at all or you just saw one now? I'm not sure what to make of the until now part :) If you really think that's making a difference, I'll try it out and see if it makes a difference for my games as well, though I have to play for about an hour to see it happen. On Sep 21, 12:10 pm, timedilationudayan.k...@gmail.com wrote: Not sure if the following will fix the freezing in all cases but it appears to have fixed it in my app. I still have my fingers crossed about it although my app hasn't frozen for a while now - even when I let it run overnight on an HTC Desire 2.2. I first took the source code of GLSurfaceView into my custom class and added this line immediately before the eglSwapBuffer() call in the EGLHelper class function: mEgl.glWaitGL(); This is a blocking call that waits for all existing GL commands to be processed before returning. With this line, the freezing seems to have stopped. I then realized that the glFinish() function does the same thing. So I went back to using the built-in GLSurfaceView and added the glFinish() call at the very end of my renderer.onDrawFrame() function. This had the same effect and I haven't seen a freeze until now. I suspect this call is just making the loop wait explicitly for all GL commands to be processed before rendering again. I took a look in the profiler and this call did not add any extra overhead (likely because the eglSwapBuffers() is also a blocking call and does the same thing - except that it freezes randomly). If the freezing starts again, I will update this post. Hope this works for you all out there too. On Sep 17, 7:46 am, Stringsterling.ud...@googlemail.com wrote: It's not all OpenGL implementations, that's for sure. I have 2 apps with OpenGL live wallpapers; one has had the lockup problem, the other hasn't. Architecturally, they're very similar - I based the later one off the earlier. It was by pursuing the differences (like changing textures mid-stream, as I discussed in an earlier post) that I've been able to stop the lockups so far. String On Sep 17, 4:26 am, timedilationudayan.k...@gmail.com wrote: I have played games like Winds of Steel for hours on my HTC desire. Surely they must be using opengl as well (I think). And the FPS is also pretty
[android-developers] Unknown group for SyncAdapter
I've built my own SyncAdapter and things seem to work okay, except on TouchWiz Motoblur phones, there seems to be a label set as Unknown On TouchWiz, this is visible if you look at the linked contacts for a contact, it shows Unknown as the provider. Similarly if I go to the Groups tab in Contacts, it calls the group that all my SyncAdapter managed contacts are in as Unknown. It seems like I'm just not setting a label somewhere somehow, but I can't figure out where. Anyone familiar with this? cheers, steve -- stephen lau | st...@grommit.com | http://whacked.net | @stevel -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] default email
Take a look at k9mail - it's an open-sourced project based on the built-in email client, with improvements and fixes. Perhaps it would be a good place to contribute, or fork your own efforts while leveraging their work. -- Kostya Vasilyev -- http://kmansoft.wordpress.com 30.09.2010 23:53 пользователь richie rich rich.al...@gmail.com написал: did google write the default email app? is the source code anywhere? i guess i'll have to fix it myself, because it is utter crap. loses my account settings weekly, and now, it is pulling in my gmail account bodies (that isn't even setup in that client) for the emails in my exchange account. brand new phone. shiny 2.1 os i know this is the dev site, so i'll just fix it myself and roll my own email client since google apparently is too busy fixing the bugs in cars nowadays to deliver decent applications that work. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Proguard, Android, and the Licensing Server, or...
I'm glad we can finally talk about this. http://android-developers.blogspot.com/2010/09/more-countries-more-sellers-more-buyers.html Cheers, Dan - Dan Galpin Developer Advocate Google, Inc. - If you actually want answers to your questions, it's far better to post them here, because the collective brain of this forum far exceeds my own. - On Sep 24, 12:54 am, gjs garyjamessi...@gmail.com wrote: Hi, I'd love to be in a position of being concerned about piracy, LVL, Progard obfuscated stack traces. But alas I'm still one of the many dev's situated in a region (Australia) were I can buy apps from the Android Market but not publish a paid app. This is a big ongoing disincentive and leaves me to just publish free apps for kudos alone. Regards Plugs his free app anyway - Imageotag is a precision field camera app for Android V1.5+ devices. Imageotag snaps 16:9 geo-tagged images, embedding GPS NET location, accelerometer, bearing, compass, date, light lux, magnetic field, pitch, proximity, roll, speed, temperature time data. Imageotag creates Google Earth Tours from GPS image sequences. http://www.imageotag.com On Sep 24, 5:04 pm, Indicator Veritatis mej1...@yahoo.com wrote: Google has too long a history of stonewalling and foot dragging. You NEED that kind of 'motivation' -- unless you finally learn to take responsibility for committing to fix your bugs without such unpleasant prodding. When, for example, are you going to fix AAC+ support in StageFright? When will you fix 5211? It has been open since Dec 4, 2009! And what about 2207? It has been open for longer, since March 2009. And it is much more serious. You are losing customers because of this bug, yet you do nothing. Finally, would you consider the previous poster's proposal of running for the hills more motivating? Which would you rather have? Developers abandoning the Android platform because of the poor prognosis for Proguard, or developers who stick with the platform but loudly call for badly needed change? On Sep 23, 9:34 pm, Dianne Hackborn hack...@android.com wrote: On Thu, Sep 23, 2010 at 6:50 PM, Indicator Veritatis mej1...@yahoo.comwrote: But rather than run for the hills, we should pepper Google with uncomplimentary speculations concerning their motives for this turd layering until they 'fess up and give us a release date for a version of ADT that will allow us to include Proguard in an Eclipse build WITHOUT these problems. You sure know how to motivate people. -- Dianne Hackborn Android framework engineer hack...@android.com Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] JavaScript Debugging
Hello, I've been trying to debug JavaScript in the emulator using the instructions provided at http://developer.android.com/guide/developing/debug-tasks.html#DebuggingWebPages but it has not worked. I am not using a customized WebView so I have not overridden WebView.onConsoleMessage(). Also, the same page works well in Chrome and Firefox. Is there anything I could be missing? -Dan -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en