[android-developers] [android-developer] How can we register broadcastreceiver dynamically (in java file)

2011-12-22 Thread surabhi jain
h,

I want to send sms but register receiver dynamically.

plz send me the source code.

Thanks to all.

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[android-developers] [android-developer] How can we rotate image

2011-12-22 Thread surabhi jain
hii

I have attached an image which i want to rotate.
plz send me source code.

thanks to all.

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Re: [android-developers] [android-developer] How can we rotate image

2011-12-22 Thread tushar sahni
*Hi*
*
*
*accept invitation,,*
*
*
*
*
*Regards*
*Tushar Sahni*

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[android-developers] Re: Memory leaks when using bitmaps in android

2011-12-22 Thread String
When chasing a problem like this a couple of years ago, my testing seemed to 
indicate that setting a bitmap to null right after a call to recycle() was 
leaky. It was as though the recycle call needed some time to work, and setting 
null got in the way. I found it was better to just call recycle on its own, and 
then let the GC deal with the empty bitmap object in its own time.

String

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[android-developers] The accelerometer reading looks odd

2011-12-22 Thread Yang Bo
Hi,
I am trying to read the device accelerometer when the phone is placed
on a desk with screen up,I expect 0 on the x-axis and y-axis,-9.8 at
z-axis.  But I get
x:11,y:-37,z:-24(decimal part ignore)  What is this?  I read the doc of
accelerometer,  does not make it clear.  Could you please help :
1. Why x and y are non-zero?
2. Why the value is so large?

Thanks !

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Re: [android-developers] Problem with SQLite Insert command

2011-12-22 Thread Narendra Singh Rathore
On Wed, Dec 21, 2011 at 3:49 PM, Gopal amber.gopal...@gmail.com wrote:


 I am new to andriod. I started creating a sample app using Sqlite databse.
 When i run the app i m getting this error


 ERROR/AndroidRuntime(878): Caused by:
 android.database.sqlite.SQLiteException: table employee has 11 columns but
 12 values were supplied: , while compiling: INSERT INTO employee
 VALUES(null, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ? )


Here, you are supplying 12 values (including null).



 db.execSQL(sql, new Object[]{id,fname, lname, title, skill, DOJ, prc,
 officePhone, callPhone, email, mid});


But here it seems, you have 11 columns.

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[android-developers] Re: How can we register broadcastreceiver dynamically (in java file)

2011-12-22 Thread Sveinung Kval Bakken (Giant Leap Technologies AS)
http://developer.android.com/reference/android/content/Context.html#registerReceiver%28android.content.BroadcastReceiver,%20android.content.IntentFilter%29

Just use Context's registerReceiver(), e.g. from your application's
onCreate(). Remember to unregister the receiver, from an activity the
lastest point to unregister would be in onDestroy.

registerReceiver(new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
// Do something
}
}, new IntentFilter(SOME INTENT));

On Dec 22, 9:01 am, surabhi jain surabhi17.j...@gmail.com wrote:
 h,

 I want to send sms but register receiver dynamically.

 plz send me the source code.

 Thanks to all.

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Re: [android-developers] In-App Purchase Problem - Market Version 3.4.4

2011-12-22 Thread Kostya Vasilyev
Yes, one of my users reported this exact failure last week, and
confirmed having Market 3.4.4.

He was able to make the purchase yesterday after trying several times,
so either it's fixed on Google's side or is intermettent.

-- Kostya

20 декабря 2011 г. 23:50 пользователь Justin jmsconsult...@gmail.com написал:
 Hey Everybody,

 Looks like Google has introduced a bug in version 3.4.4 of the Market
 APK: All in-app purchases fail with the message Error retrieving
 information from server.

 I've tested this with my application, and in the Paradise Island app
 by attempting to purchase 50,000 Island Bucks. Both result in the
 same error message.

 Additionally, the folks in Freenode's #android-dev IRC channel
 mentioned other developers complaining about this same issue, which
 was isolated to version 3.4.4 of the Market APK.

 Anybody else experiencing this issue? Is Google working on a fix?

 Thanks,

 /Justin

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Re: [android-developers] Accessing to Canvas's parent

2011-12-22 Thread Gilberto Cuba Ricardo
Thanks for answering Romain Guy.

And, how I can access this Canvas shared by all Views in the same window?

Why you say I can understand, that the Canvas of bottom View contains
the drawing of other Views, is this true?


2011/12/21, Romain Guy romain...@android.com:
 a
 All views in a same window share a single Canvas. There's no such thing as
 a parent Canvas.
 On Dec 21, 2011 9:37 PM, Gilberto Cuba R gcubar2...@gmail.com wrote:

 Hello colleagues,

 I'm trying to simulate the HTML5 Canvas behaviour on Android. In
 order to achieve this, I have created several classes that inheritate
 from View, and therefore have THEIR OWN canvas, wich is not shared,
 (and please correct me if I'm wrong) that is, that all my inherited
 View classes have a Canvas that is not relationed with other instance
 classes. So, I've named this classes after the figures, for instance:
 MyLine, MyCircle, MyRectangle, MyPolygon, etc. When it comes to
 drawing
 this figures I have no problem at all because all I do is overwrite
 the onDraw() method and no harm done. Only that the canvas I'm
 currently drawing is the same as in the figure.

 All this mess has its inconveniences, or at least is coming out as
 so,
 for I also mean to implement a MyClip() class, allowing it to
 properly
 apply to the canvas's drawClip method when it is leveled with the
 other
 figures, any other way, it doesn't work out as expected. And well,
 such
 like this one I have other troubles for not being able to acces the
 Canvas of the Parent on my class.

 Any suggestions on the path I should follow, or at least some
 reajustment in the classes desing so I can reach my goal?

 Thank you for advance.

 Gilberto Cuba

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---
Saludos,
  Gilberto Cuba

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Re: [android-developers] Re: How can we register broadcastreceiver dynamically (in java file)

2011-12-22 Thread surabhi jain
I register receiver like that in my activity class

registerReceiver(sendreceiver, new IntentFilter(SMS_SENT));

 private BroadcastReceiver sendreceiver = new BroadcastReceiver()
 {
 @Override
 public void onReceive(Context context, Intent intent)
 {
 String info = Send information: ;

 switch(getResultCode())
 {
 case Activity.RESULT_OK: info += send
successful; break;
 case SmsManager.RESULT_ERROR_GENERIC_FAILURE:
info += send failed, generic failure; break;
 case SmsManager.RESULT_ERROR_NO_SERVICE: info
+= send failed, no service; break;
 case SmsManager.RESULT_ERROR_NULL_PDU: info +=
send failed, null pdu; break;
 case SmsManager.RESULT_ERROR_RADIO_OFF: info
+= send failed, radio is off; break;
 }

 Toast.makeText(getBaseContext(), info,
Toast.LENGTH_SHORT).show();

 }
 };

and in receiver class in which i am extending broadcastReceiver

I am getting the action and switch to activity class

But my receiver is not registering.

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Re: [android-developers] Re: 4.0 Action Bar - remove app title.

2011-12-22 Thread Mark Murphy
On Thu, Dec 22, 2011 at 1:20 AM, Nathan critter...@crittermap.com wrote:
 Half of the Actionbar is still set aside for the nonexistent title.

And the nonexistent tabs, the nonexistent Spinner, and the nonexistent
custom navigation. Probably they are leaving that space in case you
enable any of those.

 My hope was to fit more than two actions on it.

Use the split action bar, to put actions on the bottom of the screen.

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_Android Programming Tutorials_ Version 4.1 Available!

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Re: [android-developers] Corrupted pictures from camera

2011-12-22 Thread Mark Murphy
I am trying to inexpensively get my hands on an HTC Desire S to try to
track down what is going on. This may take some time.

On Tue, Dec 20, 2011 at 8:34 AM, Dmitri Hrapof yavanna...@gmail.com wrote:
 Hello!

 As mentioned here:
 http://stackoverflow.com/q/8466757/1092612

 and here
 http://stackoverflow.com/q/6967723/1092612

 (and I think I've seen this kind of problem on stackoverflow at least
 once more)

 there is a problem taking pictures programmatically on some devices. I
 believe Camera/Picture example by Mark Murphy is written correctly (at
 least it follows Google documentation). What then?
 Do offending phones have some private camera interface?

 Sincerely yours,
 Dmitri

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Re: [android-developers] Distributing adb

2011-12-22 Thread Mark Murphy
On Wed, Dec 21, 2011 at 4:54 AM, Brian Rowe bripr...@gmail.com wrote:
 I'm developing a system for which an Android application is a component.  I
 am considering distributing the adb as part of the system.  Does the SDK
 license allow me to do this?  Section 3.1 of the license leads me to believe
 that (re)distributing the adb binary may not be permitted.  Is that true?
 If it is true, am I permitted to distribute a version I've compiled myself?
 What if it's a modified version?

For legal advice, please consult legal counsel.

That being said, the source code to adb is available in the Android
Open Source Project, and so building from there should be no different
than building from any other Apache-licensed code base.

Note that I have no idea if the Windows USB driver source code is out
there, as I haven't gone looking for that.

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Re: [android-developers] Native SIP Supported on all ICS Devices?

2011-12-22 Thread Mark Murphy
The code should be there. SIP support can be disabled by
carriers/device manufacturers, as I understand it.

On Wed, Dec 21, 2011 at 4:56 PM, Shaun shaun.cl...@a-cti.com wrote:
 From what I understand ICS is supposed to bring devices up to more or
 less equal standards, does this include the native SIP library, i.e.
 as soon as my Galaxy S II gets ICS will I be able to use the native
 SIP client on it and any other ICS device? Thanks!

 Shaun

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Re: [android-developers] Re: How can we register broadcastreceiver dynamically (in java file)

2011-12-22 Thread lbendlin
how do you know it is not registering? and what does getResultCode() do?

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[android-developers] Re: How to pair two devices to transfer file over Bluetooth using NFC

2011-12-22 Thread lbendlin


 Everything is working fine but i am getting a pairing request or to 
 match the keys on both the phones which should not come. 

 
How do you know if both devices support unsecure connections? They may just 
not.

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[android-developers] GPS Status Listener

2011-12-22 Thread BearTi
Hi, I want to receive Events when GPS is tuned on and off.

Here my Class:

public class Main extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

LocationManager locMgr =
(LocationManager)this.getSystemService(Context.LOCATION_SERVICE);
locMgr.addGpsStatusListener(mGPSStatusListener);

}

public Listener mGPSStatusListener = new GpsStatus.Listener() {
public void onGpsStatusChanged(int event) {
switch(event) {
case GpsStatus.GPS_EVENT_STARTED:
Log.d(POWER, GPS ON  +event);
break ;
case GpsStatus.GPS_EVENT_STOPPED:
Log.d(POWER, GPS OFF  +event);
break ;
}
}
};
}


Whats wrong here? I don´t receive any Events :-(
In the Manifest I´ve set uses-permission
android:name=android.permission.ACCESS_FINE_LOCATION /

Thanks

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[android-developers] Re: How can apps sending and receiving SMSs be visible on the market for the new Galaxy Tablets?

2011-12-22 Thread Terry
As no one has responed to this issue yet, I shall try to explain it in
more detail.

In order to DO make an app visible for e.g. the Galaxy Tab 10.1 model
GT-P7500, one could put the following in the Manifest file:

uses-feature android:name=android.hardware.telephony
android:required=false/

In the app code, one could e.g. use the following too check what
features are available:

PackageManager pm = getPackageManager();
boolean hasTelephony =
pm.hasSystemFeature(PackageManager.FEATURE_TELEPHONY);

However, the Galaxy Tab 10.1 model GT-P7500 returns a false on that
method.

The problem would be solved if there existed a constant like
PackageManager.FEATURE_SMS or similar, but there is no such thing.

I think that the Market is still not prepared for the type of products
like the Galaxy Tab 10.1 model GT-P7500.

Any ideas as to how I can solve this?

Terry


On 21 Des, 12:38, Terry terb...@gmail.com wrote:
 I have tried to ask this question elsewhere, but without getting any
 answer I can use. So I try it here also.

 I have some apps which send and receive SMSs. They are invisible for
 the new Galaxy Tablets on the Market, and they cannot be dowloaded to
 them.

 WHY?

 As e.g. the Galaxy Tablet 10.1, model GT-P7500 does NOT support audio
 phone calls - but it DOES support sending and receiving SMSs, there
 should be no problem. In fact, when I download these apps to the GT-
 P7500  locally, they work as expected.

 The Market however, sees the permissions to SEND_ and RECEIVE_SMS in
 the Manifest file of the apps, and interprets this so as to require
 hardware.telephony from the Galaxy Tabs. Which is does not seem to
 support.

 Any idea how to make a work-around for this problem?

 Terry

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[android-developers] Maddening

2011-12-22 Thread bob
I have a VIZIO tablet with Android 2.3.

I'm trying to get this game for it:

https://market.android.com/details?id=com.ea.game.madden12_na

When I go into the Market app on the tablet and search, it never shows
up. Any ideas why?

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Re: [android-developers] Re: How can we register broadcastreceiver dynamically (in java file)

2011-12-22 Thread surabhi jain
I think not sure that getResultCode() gives the status of sms that our sms
sent or not (no service), it passes integer value and according to that we
can fing out the sms status.

when I installed my application on emulator then after sending sms, I want
that my another activity should launch, but it would not work and I also
used Logs for getting the flow, but nothing I have seen.

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Re: [android-developers] Maddening

2011-12-22 Thread Raghav Sood
It's most likely not compatible with the vizio tablet.

Thanks

On Thu, Dec 22, 2011 at 6:26 PM, bob b...@coolfone.comze.com wrote:

 I have a VIZIO tablet with Android 2.3.

 I'm trying to get this game for it:

 https://market.android.com/details?id=com.ea.game.madden12_na

 When I go into the Market app on the tablet and search, it never shows
 up. Any ideas why?

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http://www.appaholics.in/ - Founder

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Re: [android-developers] Maddening

2011-12-22 Thread TreKing
You continue to confuse this group with one that deals with technical
support issues for Android devices. It's not.

Try this: http://support.google.com/androidmarket/?hl=en

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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[android-developers] launcher screen like android market

2011-12-22 Thread Igor Nesralla Ribeiro
Hi,

I want to know if anyone hás a reference for how i make a launcher screen
like the features in android marketif this screen use imagebutton
?!...what the type of this layout !?

Thanks in advance
Igor

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Re: [android-developers] launcher screen like android market

2011-12-22 Thread Jim Graham
On Thu, Dec 22, 2011 at 11:17:41AM -0200, Igor Nesralla Ribeiro wrote:

 I want to know if anyone h?s a reference for how i make a launcher screen
 like the features in android marketif this screen use imagebutton
 ?!...what the type of this layout !?

1) Don't hijack an existing thread like you just did.  That is not
   accepted in most, if not all e-mail lists, forums, newsgroups, etc.

2) Check out the sample launcher in the SDK samples, and work through
   it and the developer's guide.

After that, you should be on a better start for writing your launcher
app.

Later,
   --jim

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Re: [android-developers] Re: InputMethodManager and mServedView

2011-12-22 Thread nisha paghadaL
On Thu, Dec 15, 2011 at 5:19 AM, Sam peacejo...@gmail.com wrote:

 No one knows whats going on, what a pity.

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Re: [android-developers] [android-developer] How can we rotate image

2011-12-22 Thread TreKing
On Thu, Dec 22, 2011 at 2:07 AM, surabhi jain surabhi17.j...@gmail.comwrote:

 plz send me source code.


plz send me cash money.

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[android-developers] getColumnIndex exception

2011-12-22 Thread Sudeep Jha
Hi All,

I am getting the following exception each time I am accessing the columns
in Database.
Though application is not crashing , but still wants to find out the reason
for exception being thrown.


12-22 19:02:38.398: E/Cursor(11669): java.lang.Exception
 12-22 19:02:38.398: E/Cursor(11669): at
 android.database.sqlite.SQLiteCursor.getColumnIndex(SQLiteCursor.java:312)


Running it on android 2.3.3 emulator.

Warm Regards,
Sudeep

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[android-developers] Re: ADT 15.0.1 and library dependencies problems (Conversion to Dalvik format failed with error 1)

2011-12-22 Thread Streets Of Boston
What if you build JP, put it into a plain JAR and add this JAR to AL1 and 
AL2?
This may be more of an Eclipse issue than an Android one, since being 
dependent on a java-project will cause the source to be 'imported' 
(kind-of) and compiled into the depending projects  (AL1 and AL2).

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[android-developers] Re: ADT 15.0.1 and library dependencies problems (Conversion to Dalvik format failed with error 1)

2011-12-22 Thread Streets Of Boston
What if you build JP, put it into a plain JAR and add this JAR to AL1 and 
AL2?

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Re: [android-developers] Trouble dismissing custom dialog

2011-12-22 Thread TreKing
On Wed, Dec 21, 2011 at 7:21 PM, Alex Oh alexo...@gmail.com wrote:

  However, once I press the edit button (dialog opens up, dismisses fine)
 and click on the Add button, the dialog no longer closes when the Done or
 Cancel button for the dialog shows up.


Why are you adding your own buttons into the dialog instead of using the
the default Positive, Negative, and Neutral buttons?

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[android-developers] Re: Trouble dismissing custom dialog

2011-12-22 Thread Streets Of Boston
Better is to use a DialogFragment.
If you can't use Fragments, use the onCreateDialog(...) call-back returning 
the dialog created in addPCDialog and use 'showDialog(id)' and 
'dismissDialog(id)' instead (or dialog.dismiss() in your click-handlers).

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[android-developers] question not getting posted

2011-12-22 Thread Steve Geller
Hello. I've posted a question about the new Nexus phone but it has not
gotten posted. Can you explain why?

Thanks.

Steve

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[android-developers] Re: question not getting posted

2011-12-22 Thread Steve Geller
nevermind

On Thu, Dec 22, 2011 at 10:51 AM, Steve Geller stevegel...@gmail.com wrote:
 Hello. I've posted a question about the new Nexus phone but it has not
 gotten posted. Can you explain why?

 Thanks.

 Steve

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Re: [android-developers] Android Simple File Uploading in Server

2011-12-22 Thread TreKing
On Tue, Dec 20, 2011 at 10:00 PM, 181 pravinmat...@gmail.com wrote:

 But my APK file is not getting installed in my phone,


Why not?


 1)should i add any extra codes to this (above) code?


You want us to read that code and tell you how to modify it? How about you
play with it and determine what modifications you need to make. Try that.


 2)How to add permissions to my script on server side?


This has nothing to do with Android.


 3)Should any changes to be made in Androidmainfest.xml and wot?


That would depend on what you're trying to do.

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Re: [android-developers] pagination with numbering

2011-12-22 Thread TreKing
On Tue, Dec 20, 2011 at 4:51 AM, yogesh...@acusis.com
yogesh...@acusis.comwrote:

 i want to do pagination with numbering(dynamically allocating the number
 of pages) navigate to specific page clicking on number


Cool, thanks for sharing. I want to do swipe gestures and sexy animations.

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Re: [android-developers] Add target similar to otapackage

2011-12-22 Thread TreKing
On Wed, Dec 21, 2011 at 7:55 PM, 卞磊 mykofz...@gmail.com wrote:

 How can i build this package? Or is there a guide for how to add a
 target similar to otapackage?


Wrong list. Go to the documentation and find the group most appropriate for
what you're trying to do.

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread TreKing
On Wed, Dec 21, 2011 at 10:29 PM, James Black planiturth...@gmail.comwrote:

 The free version of my application has this error, so it can't create the
 map overlay, whereas the pay version works properly.


The error in the post title is benign - it does and means nothing, AFAIK. I
get it all the time.

Are they both signed with the same release key?

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread James Black
Yes, they share the same mapview XML file, where the Google maps key is.
That is why I am confused.
On Dec 22, 2011 11:19 AM, TreKing treking...@gmail.com wrote:

 On Wed, Dec 21, 2011 at 10:29 PM, James Black planiturth...@gmail.comwrote:

 The free version of my application has this error, so it can't create the
 map overlay, whereas the pay version works properly.


 The error in the post title is benign - it does and means nothing, AFAIK.
 I get it all the time.

 Are they both signed with the same release key?


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[android-developers] Re: How to replace GLSurfaceView with TextureView in Android Ice Cream Sandwich?

2011-12-22 Thread Brad Grimm
Thanks Romain.  I really just want to swap out the pixel shader on the
SurfaceTexture's OpenGL texture so I can do some filtering on the
camera preview.  But it sounds like that isn't an option.   I have
used ColorMatrixFilters on the view itself and they work quite well,
just not powerful enough for what I want to do.

On Dec 21, 8:18 pm, Romain Guy romain...@android.com wrote:
 There's no need to get the camera preview out of SurfaceTexture. The whole
 point of SurfaceTexture is to let a producer like the camera render into an
 OpenGL texture. Just use SurfaceTexture.

 To draw on top of TextureView, just add another view on top of it.
 On Dec 21, 2011 9:35 PM, Brad Grimm sna...@gmail.com wrote:







  Thanks for the post, it has been really helpful.

  But say I want to draw on top of a SurfaceTexture that is connected to
  a Camera via setPreviewTexture. I can get the SurfaceTexture by a
  SurfaceTextureListener. But if I just try to use
  eglCreateWindowSurface  eglMakeCurrent it fails due to the surface
  already being connected.
  1) Is it possible to draw on this surface at all? Or does binding it
  to the camera make it impossible to do that.
  2) If it isn't possible. Can the surface be used (or copied) quickly
  to an OpenGL texture and used in a separate surface? If so how?
  3) If not, what would be the fastest way to get the camera preview out
  of a SurfaceTexture and into OpenGL?
  P.S. - I too followed suit and posted to StackOverflow:

 http://stackoverflow.com/questions/8582090/possible-to-draw-on-surfac...
  On Nov 23, 11:45 am, plafayette pierre.lafaye...@gmail.com wrote:
   Thanks for the quick response Romain and the sample code! Will give it
   a try.

   On Nov 23, 12:17 pm, Romain Guy romain...@android.com wrote:

GLSurfaceView handles GL setup for you, whichTextureViewwill not do. A
   TextureViewcan be used as the native window when you create an EGL
surface. Here is an example (the interesting part is the call
to eglCreateWindowSurface()):

    @Override
    public void onSurfaceTextureAvailable(SurfaceTexture surface, int
width, int height) {
        mRenderThread = new RenderThread(getResources(), surface);
        mRenderThread.start();
    }

    private static class RenderThread extends Thread {
        private static final String LOG_TAG = GLTextureView;

        static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
        static final int EGL_OPENGL_ES2_BIT = 4;

        private volatile boolean mFinished;

        private final Resources mResources;
        private final SurfaceTexture mSurface;

        private EGL10 mEgl;
        private EGLDisplay mEglDisplay;
        private EGLConfig mEglConfig;
        private EGLContext mEglContext;
        private EGLSurface mEglSurface;
        private GL mGL;

        RenderThread(Resources resources, SurfaceTexture surface) {
            mResources = resources;
            mSurface = surface;
        }

        private static final String sSimpleVS =
                attribute vec4 position;\n +
                attribute vec2 texCoords;\n +
                varying vec2 outTexCoords;\n +
                \nvoid main(void) {\n +
                    outTexCoords = texCoords;\n +
                    gl_Position = position;\n +
                }\n\n;
        private static final String sSimpleFS =
                precision mediump float;\n\n +
                varying vec2 outTexCoords;\n +
                uniform sampler2D texture;\n +
                \nvoid main(void) {\n +
                    gl_FragColor = texture2D(texture,
  outTexCoords);\n +
                }\n\n;

        private static final int FLOAT_SIZE_BYTES = 4;
        private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES =
  5 *
FLOAT_SIZE_BYTES;
        private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
        private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
        private final float[] mTriangleVerticesData = {
                // X, Y, Z, U, V
                -1.0f, -1.0f, 0.0f, 0.0f, 0.0f,
                 1.0f, -1.0f, 0.0f, 1.0f, 0.0f,
                -1.0f,  1.0f, 0.0f, 0.0f, 1.0f,
                 1.0f,  1.0f, 0.0f, 1.0f, 1.0f,
        };

        @Override
        public void run() {
            initGL();

            FloatBuffer triangleVertices =
ByteBuffer.allocateDirect(mTriangleVerticesData.length
                    *
FLOAT_SIZE_BYTES).order(ByteOrder.nativeOrder()).asFloatBuffer();
            triangleVertices.put(mTriangleVerticesData).position(0);

            int texture = loadTexture(R.drawable.large_photo);
            int program = buildProgram(sSimpleVS, sSimpleFS);

            int attribPosition = glGetAttribLocation(program,
  position);
            

Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread TreKing
On Thu, Dec 22, 2011 at 10:50 AM, James Black planiturth...@gmail.comwrote:

 Yes, they share the same mapview XML file, where the Google maps key is.


No, are your apps *signed with the same key*? This is different then the
maps API key. This is what you use when you build your APK for distributing
on the Android Market. Are you using one signing key for both apps?

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Re: [android-developers] Re: How to replace GLSurfaceView with TextureView in Android Ice Cream Sandwich?

2011-12-22 Thread Romain Guy
It is definitely an option, that's what SurfaceTexture is for. It's very simple:

Create an OpenGL context
Generate an OpenGL texture name
Create a SurfaceTexture with the texture name
Pass the SurfaceTexture to Camera
Listen for updates
On SurfaceTexture update, draw the texture with OpenGL using the shader you want

Simple :)

On Thu, Dec 22, 2011 at 11:59 AM, Brad Grimm sna...@gmail.com wrote:
 Thanks Romain.  I really just want to swap out the pixel shader on the
 SurfaceTexture's OpenGL texture so I can do some filtering on the
 camera preview.  But it sounds like that isn't an option.   I have
 used ColorMatrixFilters on the view itself and they work quite well,
 just not powerful enough for what I want to do.

 On Dec 21, 8:18 pm, Romain Guy romain...@android.com wrote:
 There's no need to get the camera preview out of SurfaceTexture. The whole
 point of SurfaceTexture is to let a producer like the camera render into an
 OpenGL texture. Just use SurfaceTexture.

 To draw on top of TextureView, just add another view on top of it.
 On Dec 21, 2011 9:35 PM, Brad Grimm sna...@gmail.com wrote:







  Thanks for the post, it has been really helpful.

  But say I want to draw on top of a SurfaceTexture that is connected to
  a Camera via setPreviewTexture. I can get the SurfaceTexture by a
  SurfaceTextureListener. But if I just try to use
  eglCreateWindowSurface  eglMakeCurrent it fails due to the surface
  already being connected.
  1) Is it possible to draw on this surface at all? Or does binding it
  to the camera make it impossible to do that.
  2) If it isn't possible. Can the surface be used (or copied) quickly
  to an OpenGL texture and used in a separate surface? If so how?
  3) If not, what would be the fastest way to get the camera preview out
  of a SurfaceTexture and into OpenGL?
  P.S. - I too followed suit and posted to StackOverflow:

 http://stackoverflow.com/questions/8582090/possible-to-draw-on-surfac...
  On Nov 23, 11:45 am, plafayette pierre.lafaye...@gmail.com wrote:
   Thanks for the quick response Romain and the sample code! Will give it
   a try.

   On Nov 23, 12:17 pm, Romain Guy romain...@android.com wrote:

GLSurfaceView handles GL setup for you, whichTextureViewwill not do. A
   TextureViewcan be used as the native window when you create an EGL
surface. Here is an example (the interesting part is the call
to eglCreateWindowSurface()):

    @Override
    public void onSurfaceTextureAvailable(SurfaceTexture surface, int
width, int height) {
        mRenderThread = new RenderThread(getResources(), surface);
        mRenderThread.start();
    }

    private static class RenderThread extends Thread {
        private static final String LOG_TAG = GLTextureView;

        static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
        static final int EGL_OPENGL_ES2_BIT = 4;

        private volatile boolean mFinished;

        private final Resources mResources;
        private final SurfaceTexture mSurface;

        private EGL10 mEgl;
        private EGLDisplay mEglDisplay;
        private EGLConfig mEglConfig;
        private EGLContext mEglContext;
        private EGLSurface mEglSurface;
        private GL mGL;

        RenderThread(Resources resources, SurfaceTexture surface) {
            mResources = resources;
            mSurface = surface;
        }

        private static final String sSimpleVS =
                attribute vec4 position;\n +
                attribute vec2 texCoords;\n +
                varying vec2 outTexCoords;\n +
                \nvoid main(void) {\n +
                    outTexCoords = texCoords;\n +
                    gl_Position = position;\n +
                }\n\n;
        private static final String sSimpleFS =
                precision mediump float;\n\n +
                varying vec2 outTexCoords;\n +
                uniform sampler2D texture;\n +
                \nvoid main(void) {\n +
                    gl_FragColor = texture2D(texture,
  outTexCoords);\n +
                }\n\n;

        private static final int FLOAT_SIZE_BYTES = 4;
        private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES =
  5 *
FLOAT_SIZE_BYTES;
        private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
        private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
        private final float[] mTriangleVerticesData = {
                // X, Y, Z, U, V
                -1.0f, -1.0f, 0.0f, 0.0f, 0.0f,
                 1.0f, -1.0f, 0.0f, 1.0f, 0.0f,
                -1.0f,  1.0f, 0.0f, 0.0f, 1.0f,
                 1.0f,  1.0f, 0.0f, 1.0f, 1.0f,
        };

        @Override
        public void run() {
            initGL();

            FloatBuffer triangleVertices =

[android-developers] Soft keyboard issue

2011-12-22 Thread Neilz
Yet another soft keyboard issue...!

I start an activity with the following flags:
android:windowSoftInputMode=stateHidden|adjustPan

This means that upon startup, the soft keyboard is not displayed.
Clicking into the EditText brings up the keyboard as expected.

From this activity, I open up a new activity (containing a webview
which loads an external site, but I think that's irrelevant), then
when the transaction is complete it finishes and returns to the
original activity. Once back, the soft keyboard will not display any
more.

The onClick function of the EditText is still working, I'm logging
that, but the keyboard doesn't pop up - so what's happened to the
keyboard?

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Re: [android-developers] Issue with SDK installation

2011-12-22 Thread Jagadeesh Koganti
Sorry I meant version 16. Its the latest version available in Andriod
website. Let me know if you have any solution for this issue.

On Wed, Dec 21, 2011 at 10:08 PM, Michael Leung michaelchi...@gmail.comwrote:


 1.6 is too old, please try to install the latest one.
  On Thu, Dec 22, 2011 at 5:48 AM, Jagadeesh Koganti 
 jagadeesh.koga...@gmail.com wrote:

  Hello,

 I have observed that this is a known issue. But still trying to resolve
 it. I have successfully installed Andriod SDK 1.6 and also plugged in the
 required software ito my compatible eclipse.
 But still I am getting an issue saying  SDK Platform Tools component is
 missing. Please use the SDK Manager to install it.

 I have seen several forums and followed all the things, but could not
 succeed. Please could somebody let me know the right procedure to get this
 error resolved.
 This is blocking me to start any development activity.

 --

 Regards,
 Jagadeesh

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 http://www.itblogs.info - My IT Blog
 http://diary.skynovel.info - My Blog
 http://www.michaelleung.info - My Homepage

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread James Black
Sorry, I misunderstood.

In eclipse I will do Debug as on each and put them on my phone, so the
same key is used.

Then I have Eclipse export and sign, both with the same key.

I follow identical steps for both, but only one works.

Thank you for any suggestions.
On Dec 22, 2011 12:00 PM, TreKing treking...@gmail.com wrote:

 On Thu, Dec 22, 2011 at 10:50 AM, James Black planiturth...@gmail.comwrote:

 Yes, they share the same mapview XML file, where the Google maps key is.


 No, are your apps *signed with the same key*? This is different then the
 maps API key. This is what you use when you build your APK for distributing
 on the Android Market. Are you using one signing key for both apps?


 -
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 transit tracking app for Android-powered devices

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread James Black
I just checked and my JDK version is 6.0.29.
 On Dec 22, 2011 12:52 PM, James Black planiturth...@gmail.com wrote:

 Sorry, I misunderstood.

 In eclipse I will do Debug as on each and put them on my phone, so the
 same key is used.

 Then I have Eclipse export and sign, both with the same key.

 I follow identical steps for both, but only one works.

 Thank you for any suggestions.
 On Dec 22, 2011 12:00 PM, TreKing treking...@gmail.com wrote:

 On Thu, Dec 22, 2011 at 10:50 AM, James Black planiturth...@gmail.comwrote:

 Yes, they share the same mapview XML file, where the Google maps key is.


 No, are your apps *signed with the same key*? This is different then the
 maps API key. This is what you use when you build your APK for distributing
 on the Android Market. Are you using one signing key for both apps?


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] Mysterious crash with Android Monkey

2011-12-22 Thread alexb
I am testing my app with Android Monkey and after a while it crashes.
Does anyone have a clue? Here is the log excerpt:
.
W/WindowManager( 1103): Failed looking up window

W/WindowManager( 1103): java.lang.IllegalArgumentException: Requested
window null does not exist

W/WindowManager( 1103): at
com.android.server.WindowManagerService.windowForClientLocked(WindowManagerService.java:
9293)

W/WindowManager( 1103): at
com.android.server.WindowManagerService.addWindow(WindowManagerService.java:
1891)

W/WindowManager( 1103): at com.android.server.WindowManagerService
$Session.add(WindowManagerService.java:6771)

W/WindowManager( 1103): at android.view.IWindowSession
$Stub.onTransact(IWindowSession.java:66)

W/WindowManager( 1103): at com.android.server.WindowManagerService
$Session.onTransact(WindowManagerService.java:6743)

W/WindowManager( 1103): at android.os.Binder.execTransact(Binder.java:
288)

W/WindowManager( 1103): at dalvik.system.NativeStart.run(Native
Method)

W/WindowManager( 1103): Attempted to add window with token that is not
a window: null.  Aborting.

D/AndroidRuntime(10324): Shutting down VM

W/dalvikvm(10324): threadid=1: thread exiting with uncaught exception
(group=0x4001d7e0)

E/AndroidRuntime(10324): FATAL EXCEPTION: main

E/AndroidRuntime(10324): android.view.WindowManager$BadTokenException:
Unable to add window -- token null is not valid; is your activity
running?

E/AndroidRuntime(10324):at
android.view.ViewRoot.setView(ViewRoot.java:505)

E/AndroidRuntime(10324):at
android.view.WindowManagerImpl.addView(WindowManagerImpl.java:177)

E/AndroidRuntime(10324):at
android.view.WindowManagerImpl.addView(WindowManagerImpl.java:91)

E/AndroidRuntime(10324):at
android.widget.PopupWindow.invokePopup(PopupWindow.java:828)

E/AndroidRuntime(10324):at
android.widget.PopupWindow.showAtLocation(PopupWindow.java:688)

E/AndroidRuntime(10324):at
android.inputmethodservice.KeyboardView.showKey(KeyboardView.java:941)

E/AndroidRuntime(10324):at
android.inputmethodservice.KeyboardView.access$100(KeyboardView.java:
65)

E/AndroidRuntime(10324):at android.inputmethodservice.KeyboardView
$1.handleMessage(KeyboardView.java:251)

E/AndroidRuntime(10324):at
android.os.Handler.dispatchMessage(Handler.java:99)

E/AndroidRuntime(10324):at android.os.Looper.loop(Looper.java:123)

E/AndroidRuntime(10324):at
android.app.ActivityThread.main(ActivityThread.java:4627)

E/AndroidRuntime(10324):at
java.lang.reflect.Method.invokeNative(Native Method)

E/AndroidRuntime(10324):at
java.lang.reflect.Method.invoke(Method.java:521)

E/AndroidRuntime(10324):at com.android.internal.os.ZygoteInit
$MethodAndArgsCaller.run(ZygoteInit.java:858)

E/AndroidRuntime(10324):at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616)

E/AndroidRuntime(10324):at dalvik.system.NativeStart.main(Native
Method)

...

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread TreKing
On Thu, Dec 22, 2011 at 11:52 AM, James Black planiturth...@gmail.comwrote:

 In eclipse I will do Debug as on each and put them on my phone, so the
 same key is used.

Do they both work in this case? When you're debugging using the debug
certificate.

-
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transit tracking app for Android-powered devices

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[android-developers] Re: Make own voice input method

2011-12-22 Thread Zwiebel
Yes, I thought that it won't be easy... :) But it would be nice, if I
can make it, with a lot of work too... :)

On dec. 22, 00:07, Jim Graham spooky1...@gmail.com wrote:
 On Wed, Dec 21, 2011 at 02:15:46PM -0800, Zwiebel wrote:
  I have decided, that I will try to start to make a new voice input
  program, with I can input words in my own language (hungarian). But I
  don't know how to start, because I haven't seen anything on the
  internet about these things. Could you give me some advices of this,
  please?

 My suggestion:  wait for support for Hungarian to be added (if it isn't
 already there).  You are getting into a far, far more complicated project
 than you may realize.  I can't speak for Hungarian, but in English, at
 least, there are words and phrases which can sound very, very similar,
 and voice recognition software must take context into account.  Sadly,
 there are also times when taking context into account will cause it to
 fail.

 A perfect example comes from a guest speaker at an ICA (International
 Communications Association) conference I attended (I think it was the
 same year, 1988, when I had a student paper on broadband packet switching
 published in the ICA journal, but it might have been the following year).
 Anyways, this particular guest speaker was doing a presentation on speech
 recognition.  He told us about the various problems, such as different
 speeds, accents, similar sounding words, etc., and then gave us a little
 example

 He said, or we THOUGHT he said, Do you know how to recognize speech?
 He said this fairly quickly, and there was no real separation between
 words.  As we're all looking around, wondering what on earth he meant,
 and thinking, Of COURSE we know how to recognize speech!, he stood
 there, just watching us (no doubt with a big grin).  He finally spoke up
 and said, Now, you may THINK I said, do you know how to RECOGNIZE
 SPEECH.  Well, you're all wrong.  I said, do you know how to WRECK A NICE
 BEACH. [empasis his, all spoken slowly and clearly]  When he said that,
 you could almost see the little cartoon-like light bulbs lighting up over
 everyone's heads, as our understanding of just how complicated it really
 is took a major leap forward.  We all took his words in context with the
 topic of the presentation, and our brains all got it completely wrong.

 So keep that in mind if you really plan on starting this.  I'm not
 saying you won't or can't succeed; I'm just saying that it's not as
 simple as you might expect, and that you need to take concerns such
 as this into account.  Best of luck if you do go forward with it.

 Later,
    --jim

 --
 THE SCORE:  ME:  2  CANCER:  0
 73 DE N5IAL (/4)          | 1) Smoking habanero powder helps defeat that
  Running FreeBSD 7.0    |    off taste' quite nicely.
 spooky1...@gmail.com      | 2) I figure a couple bong hits of [habanero]
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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread James Black
No, only one works, whether in debug or release.

On my map view I see the continents but only on one does it zoom down to
the level I requested.
On Dec 22, 2011 1:05 PM, TreKing treking...@gmail.com wrote:

 On Thu, Dec 22, 2011 at 11:52 AM, James Black planiturth...@gmail.comwrote:

 In eclipse I will do Debug as on each and put them on my phone, so the
 same key is used.

 Do they both work in this case? When you're debugging using the debug
 certificate.


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] Re: Mysterious crash with Android Monkey

2011-12-22 Thread alexb
On the other hand, this can be a crash in a different app, can't it?
Because my app stays running and seems working fine.
I am using:
adb shell monkey -p my_package -v -v --pct-appswitch 0 --pct-flip 0
--pct-nav 0 -s 1 20
Is this the right way to prevent switching to other apps?

On Dec 22, 9:58 am, alexb alexboot...@gmail.com wrote:
 I am testing my app with Android Monkey and after a while it crashes.
 Does anyone have a clue? Here is the log excerpt:
 .
 W/WindowManager( 1103): Failed looking up window

 W/WindowManager( 1103): java.lang.IllegalArgumentException: Requested
 window null does not exist

 W/WindowManager( 1103):         at
 com.android.server.WindowManagerService.windowForClientLocked(WindowManagerService.java:
 9293)

 W/WindowManager( 1103):         at
 com.android.server.WindowManagerService.addWindow(WindowManagerService.java:
 1891)

 W/WindowManager( 1103):         at com.android.server.WindowManagerService
 $Session.add(WindowManagerService.java:6771)

 W/WindowManager( 1103):         at android.view.IWindowSession
 $Stub.onTransact(IWindowSession.java:66)

 W/WindowManager( 1103):         at com.android.server.WindowManagerService
 $Session.onTransact(WindowManagerService.java:6743)

 W/WindowManager( 1103):         at android.os.Binder.execTransact(Binder.java:
 288)

 W/WindowManager( 1103):         at dalvik.system.NativeStart.run(Native
 Method)

 W/WindowManager( 1103): Attempted to add window with token that is not
 a window: null.  Aborting.

 D/AndroidRuntime(10324): Shutting down VM

 W/dalvikvm(10324): threadid=1: thread exiting with uncaught exception
 (group=0x4001d7e0)

 E/AndroidRuntime(10324): FATAL EXCEPTION: main

 E/AndroidRuntime(10324): android.view.WindowManager$BadTokenException:
 Unable to add window -- token null is not valid; is your activity
 running?

 E/AndroidRuntime(10324):        at
 android.view.ViewRoot.setView(ViewRoot.java:505)

 E/AndroidRuntime(10324):        at
 android.view.WindowManagerImpl.addView(WindowManagerImpl.java:177)

 E/AndroidRuntime(10324):        at
 android.view.WindowManagerImpl.addView(WindowManagerImpl.java:91)

 E/AndroidRuntime(10324):        at
 android.widget.PopupWindow.invokePopup(PopupWindow.java:828)

 E/AndroidRuntime(10324):        at
 android.widget.PopupWindow.showAtLocation(PopupWindow.java:688)

 E/AndroidRuntime(10324):        at
 android.inputmethodservice.KeyboardView.showKey(KeyboardView.java:941)

 E/AndroidRuntime(10324):        at
 android.inputmethodservice.KeyboardView.access$100(KeyboardView.java:
 65)

 E/AndroidRuntime(10324):        at android.inputmethodservice.KeyboardView
 $1.handleMessage(KeyboardView.java:251)

 E/AndroidRuntime(10324):        at
 android.os.Handler.dispatchMessage(Handler.java:99)

 E/AndroidRuntime(10324):        at android.os.Looper.loop(Looper.java:123)

 E/AndroidRuntime(10324):        at
 android.app.ActivityThread.main(ActivityThread.java:4627)

 E/AndroidRuntime(10324):        at
 java.lang.reflect.Method.invokeNative(Native Method)

 E/AndroidRuntime(10324):        at
 java.lang.reflect.Method.invoke(Method.java:521)

 E/AndroidRuntime(10324):        at com.android.internal.os.ZygoteInit
 $MethodAndArgsCaller.run(ZygoteInit.java:858)

 E/AndroidRuntime(10324):        at
 com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616)

 E/AndroidRuntime(10324):        at dalvik.system.NativeStart.main(Native
 Method)

 ...

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[android-developers] pool party?

2011-12-22 Thread bob
Why do all these modern sound libraries like OpenAL and Android's
SoundPool want you to stick your audio in a soundpool?  Why can't the
audio exist as separate objects?

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[android-developers] debugging on Kindle Fire, sdcard access

2011-12-22 Thread alexb
Has anyone tried this? Here is the problem: once you connect Kindle
Fire to PC via USB, you can access sdcard from PC only. As this is the
way to debug on Kindle, my app has no read/write access in this mode
thus effectively disabling debugging. Without USB it seems working
fine. My several requests to their tech support were not answered in a
meaningful way.

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread TreKing
On Thu, Dec 22, 2011 at 12:21 PM, James Black planiturth...@gmail.comwrote:

 On my map view I see the continents


Wait ... so in both you see the map? But not when you zoom? You're losing
me.

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transit tracking app for Android-powered devices

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Re: [android-developers] debugging on Kindle Fire, sdcard access

2011-12-22 Thread Mark Murphy
On Thu, Dec 22, 2011 at 1:32 PM, alexb alexboot...@gmail.com wrote:
 Has anyone tried this? Here is the problem: once you connect Kindle
 Fire to PC via USB, you can access sdcard from PC only. As this is the
 way to debug on Kindle, my app has no read/write access in this mode
 thus effectively disabling debugging. Without USB it seems working
 fine. My several requests to their tech support were not answered in a
 meaningful way.

Step #1: Plug in your Kindle Fire to USB

Step #2: Unmount the drive from your PC

Step #3: Click the Disconnect button on the Kindle Fire screen

Step #4: Start developing

IOW, it is no different than any other Android device, except that it
throws you into USB sharing mode immediately rather than on demand.

-- 
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Re: [android-developers] simulate hte speed for amdroid phones

2011-12-22 Thread poncho

On 12/21/2011 05:36 AM, Shabnaz wrote:

hi
   Iam trying to develop an app for accident detection and notification
system.

   For tat I need to get the speed and acceleration of the mobile
phione equpped with android

   how do I simulate ht espeed of the phone using the emulator because
the mibile phone does not physically change its location



Hi,

Not sure about the speed, you can set the location by:

telnet localhost 5554
geo fix 32.00 37.00
geo fix 32.00 37.10
geo fix 32.00 37.20
...

If you have more than one emulator the second emulator should be listen 
on port 5556.


Hope this helps
/Poncho

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[android-developers] Re: How to replace GLSurfaceView with TextureView in Android Ice Cream Sandwich?

2011-12-22 Thread Brad Grimm
Brilliant!  I must have been thinking too hard about it, because what
you wrote really is simple.  I was able to get it working and it works
like a charm.

Thank you!

On Dec 22, 10:16 am, Romain Guy romain...@android.com wrote:
 It is definitely an option, that's whatSurfaceTextureis for. It's very simple:

 Create an OpenGL context
 Generate an OpenGL texture name
 Create aSurfaceTexturewith the texture name
 Pass theSurfaceTextureto Camera
 Listen for updates
 OnSurfaceTextureupdate, draw the texture with OpenGL using the shader you want

 Simple :)







 On Thu, Dec 22, 2011 at 11:59 AM, Brad Grimm sna...@gmail.com wrote:
  Thanks Romain.  I really just want to swap out the pixel shader on the
 SurfaceTexture'sOpenGL texture so I can do some filtering on the
  camera preview.  But it sounds like that isn't an option.   I have
  used ColorMatrixFilters on the view itself and they work quite well,
  just not powerful enough for what I want to do.

  On Dec 21, 8:18 pm, Romain Guy romain...@android.com wrote:
  There's no need to get the camera preview out ofSurfaceTexture. The whole
  point ofSurfaceTextureis to let a producer like the camera render into an
  OpenGL texture. Just useSurfaceTexture.

  To draw on top of TextureView, just add another view on top of it.
  On Dec 21, 2011 9:35 PM, Brad Grimm sna...@gmail.com wrote:

   Thanks for the post, it has been really helpful.

   But say I want to draw on top of aSurfaceTexturethat is connected to
   a Camera via setPreviewTexture. I can get theSurfaceTextureby a
   SurfaceTextureListener. But if I just try to use
   eglCreateWindowSurface  eglMakeCurrent it fails due to the surface
   already being connected.
   1) Is it possible to draw on this surface at all? Or does binding it
   to the camera make it impossible to do that.
   2) If it isn't possible. Can the surface be used (or copied) quickly
   to an OpenGL texture and used in a separate surface? If so how?
   3) If not, what would be the fastest way to get the camera preview out
   of aSurfaceTextureand into OpenGL?
   P.S. - I too followed suit and posted to StackOverflow:

  http://stackoverflow.com/questions/8582090/possible-to-draw-on-surfac...
   On Nov 23, 11:45 am, plafayette pierre.lafaye...@gmail.com wrote:
Thanks for the quick response Romain and the sample code! Will give it
a try.

On Nov 23, 12:17 pm, Romain Guy romain...@android.com wrote:

 GLSurfaceView handles GL setup for you, whichTextureViewwill not do. 
 A
TextureViewcan be used as the native window when you create an EGL
 surface. Here is an example (the interesting part is the call
 to eglCreateWindowSurface()):

     @Override
     public void onSurfaceTextureAvailable(SurfaceTexturesurface, int
 width, int height) {
         mRenderThread = new RenderThread(getResources(), surface);
         mRenderThread.start();
     }

     private static class RenderThread extends Thread {
         private static final String LOG_TAG = GLTextureView;

         static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
         static final int EGL_OPENGL_ES2_BIT = 4;

         private volatile boolean mFinished;

         private final Resources mResources;
         private finalSurfaceTexturemSurface;

         private EGL10 mEgl;
         private EGLDisplay mEglDisplay;
         private EGLConfig mEglConfig;
         private EGLContext mEglContext;
         private EGLSurface mEglSurface;
         private GL mGL;

         RenderThread(Resources resources,SurfaceTexturesurface) {
             mResources = resources;
             mSurface = surface;
         }

         private static final String sSimpleVS =
                 attribute vec4 position;\n +
                 attribute vec2 texCoords;\n +
                 varying vec2 outTexCoords;\n +
                 \nvoid main(void) {\n +
                     outTexCoords = texCoords;\n +
                     gl_Position = position;\n +
                 }\n\n;
         private static final String sSimpleFS =
                 precision mediump float;\n\n +
                 varying vec2 outTexCoords;\n +
                 uniform sampler2D texture;\n +
                 \nvoid main(void) {\n +
                     gl_FragColor = texture2D(texture,
   outTexCoords);\n +
                 }\n\n;

         private static final int FLOAT_SIZE_BYTES = 4;
         private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES 
 =
   5 *
 FLOAT_SIZE_BYTES;
         private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 
 0;
         private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 
 3;
         private final float[] mTriangleVerticesData = {
                 // X, Y, Z, U, V
                 -1.0f, -1.0f, 0.0f, 0.0f, 0.0f,
                  1.0f, 

[android-developers] Re: 4.0 Action Bar - remove app title.

2011-12-22 Thread Nathan
On Dec 22, 4:11 am, Mark Murphy mmur...@commonsware.com wrote:
 On Thu, Dec 22, 2011 at 1:20 AM, Nathan critter...@crittermap.com wrote:
  Half of the Actionbar is still set aside for the nonexistent title.

 And the nonexistent tabs, the nonexistent Spinner, and the nonexistent
 custom navigation. Probably they are leaving that space in case you
 enable any of those.

Probably. I'd hope for more sophistication. It seems like they would
if I enabled any of that.

  My hope was to fit more than two actions on it.

 Use the split action bar, to put actions on the bottom of the screen.


My customers would hate me; they are a bit touchy about screen real
estate.

But here is what I found. By changing some of the menu items from
android:showAsAction= ifRoom to always, I can get it to show four
action buttons, plus the overflow button when there is no hardware
menu key. You'd think ifRoom would work because there *is* room, but
this is what works.

Good enough for now. But since I can't assume 4.0=phone (it might be
tablet), I'll probably need to be more sophisticated in choosing menu
styles. Maybe all that screenwidth threshold stuff they were showing
at AnDevCon.

Nathan

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread James Black
I see basically a graphic of the world but in one the map zooms in but in
the other it has this error and does nothing.

I will send two screenshots when I get home to show.
On Dec 22, 2011 1:38 PM, TreKing treking...@gmail.com wrote:

 On Thu, Dec 22, 2011 at 12:21 PM, James Black planiturth...@gmail.comwrote:

 On my map view I see the continents


 Wait ... so in both you see the map? But not when you zoom? You're losing
 me.


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] Re: Native SIP Supported on all ICS Devices?

2011-12-22 Thread Shaun
So in order to guarantee SIP support, we need to include our own SIP
stack to circumvent a carrier/device maker disabling the native SIP
stack written by Google? Doesn't this make it not worth Google's time
to write in SIP support, because why write an application that uses a
feature that only works on a minority of phones?

Isn't this the definition of device fragmentation and isn't that what
ICS was supposed to fix? And didn't Eric promise us this:
http://www.engadget.com/2011/12/07/eric-schmidt-android-will-be-bigger-than-ios/.
If it's true that SIP can be turned off and on at will by device
makers and carriers, it seems this is not a redress at all. Maybe I'm
missing something...? Thanks!

On Dec 22, 4:17 am, Mark Murphy mmur...@commonsware.com wrote:
 The code should be there. SIP support can be disabled by
 carriers/device manufacturers, as I understand it.









 On Wed, Dec 21, 2011 at 4:56 PM, Shaun shaun.cl...@a-cti.com wrote:
  From what I understand ICS is supposed to bring devices up to more or
  less equal standards, does this include the native SIP library, i.e.
  as soon as my Galaxy S II gets ICS will I be able to use the native
  SIP client on it and any other ICS device? Thanks!

  Shaun

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 _Android Programming Tutorials_ Version 4.1 Available!

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Re: [android-developers] Re: Native SIP Supported on all ICS Devices?

2011-12-22 Thread Mark Murphy
On Thu, Dec 22, 2011 at 3:03 PM, Shaun shaun.cl...@a-cti.com wrote:
 So in order to guarantee SIP support, we need to include our own SIP
 stack to circumvent a carrier/device maker disabling the native SIP
 stack written by Google?

Sorry, what I meant by carriers disabling SIP support is not allowing
users to set up SIP accounts through Settings. I have no idea whether
you can use the stack in other ways -- I haven't played with the SIP
stuff.

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Re: [android-developers] Re: 4.0 Action Bar - remove app title.

2011-12-22 Thread Mark Murphy
On Thu, Dec 22, 2011 at 2:38 PM, Nathan critter...@crittermap.com wrote:
 But here is what I found. By changing some of the menu items from
 android:showAsAction= ifRoom to always, I can get it to show four
 action buttons, plus the overflow button when there is no hardware
 menu key. You'd think ifRoom would work because there *is* room, but
 this is what works.

How curious. I'd've interpreted things the same way you had.

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[android-developers] Re: 4.0 Action Bar - remove app title.

2011-12-22 Thread Nathan
Oh, and using the always tag even works without removing the app
title. The app title actually does fit in landscape mode and
disappears in portrait mode.

So if someone else was thinking of pulling out the title to make room,
you can probably skip it.

Nathan

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread TreKing
On Thu, Dec 22, 2011 at 3:52 PM, James Black planiturth...@gmail.comwrote:

 This is what I am seeing,


Get rid of the dialog, then use the zoom buttons to zoom in ...

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: Memory leaks when using bitmaps in android

2011-12-22 Thread Miguel Morales
Working with bitmaps is a little hard on Android.
One thing to do is to resize or pack them so that they take up less memory.
Another thing you may want to look into is to reuse the bitmap
object/memory.  You may have to do this in native though.
As other have pointed out System.gc() just gives the system a hint that it
needs to run the garbage collector.

Good luck.

On Thu, Dec 22, 2011 at 12:11 AM, String sterling.ud...@googlemail.comwrote:

 When chasing a problem like this a couple of years ago, my testing seemed
 to indicate that setting a bitmap to null right after a call to recycle()
 was leaky. It was as though the recycle call needed some time to work, and
 setting null got in the way. I found it was better to just call recycle on
 its own, and then let the GC deal with the empty bitmap object in its own
 time.

 String

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-- 
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Android 2D MMORPG: http://solrpg.com/,
http://www.youtube.com/user/revoltingx

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[android-developers] Re: Android custom ImageView fade animation

2011-12-22 Thread Seb
Bump: Can anyone help? If I define an imageview in my activity and
then set an animation for it, then it plays fine. But if I define an
image view as a member in my custom view and then try to play its
animation, it does not play. Any help is appreciated...

On Dec 18, 4:59 pm, Seb stsiop...@googlemail.com wrote:
 I am creating a game. Most of the computation is done in acustomView
 class which contains a grid ofcustomSquares which extendimageview.
 Here's some code to describe what's happening:

 public class GameView extends View {
 public Square squares[] = null;

 public GameView(Context context, AttributeSet a) {
     super(context, a);
     setFocusable(true);

 }

 @Override
 protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
 {
     super.onMeasure(widthMeasureSpec, heightMeasureSpec);
     squares = new Square[numSquares];

 }

 public void resetGame()
 {

 }

 public void restartGame()
 {

 }

 public boolean onTouchEvent(MotionEvent event) {
     int eventaction = event.getAction();
     int X = (int)event.getX();
     int Y = (int)event.getY();

     switch (eventaction)
     {
     case MotionEvent.ACTION_DOWN:
         currentTouchIndex = checkForSquareTouch(X, Y);

         if(currentTouchIndex = 0)
         {
             squares[currentTouchIndex].select();
             ((MainActivity)this.getContext()).startSquareAnimation();

         .
     return true;

 }

 Thats the main View. Square implementation:

 public class Square extendsImageView{

 public Square(Context context, AttributeSet attrs, int x, int y,
         int squareWidth, boolean operator, int textS, Typeface f) {
     super(context, attrs);
 {
             this.setImageResource(R.drawable.chalkbox);
     this.getDrawable().setBounds(x, y, x + squareWidth, y +
 squareWidth);

     this.setAlpha(10);

 }

 protected void onDraw(Canvas canvas) {
     Paint foreground = new Paint(Paint.ANTI_ALIAS_FLAG);
     foreground.setStyle(Style.FILL);
     foreground.setTextSize(textSize);
     foreground.setColor(Color.WHITE);
     foreground.setTextScaleX(1);
     foreground.setTextAlign(Paint.Align.CENTER);
     foreground.setTypeface(font);

     int left = this.getDrawable().getBounds().left;
     int right = this.getDrawable().getBounds().right;
     int top = this.getDrawable().getBounds().top;
     int bottom = this.getDrawable().getBounds().bottom;

     if (invalidMove) {

     }

     if (isOperator) {
         if (text.equals(+))
             bottom += 10;

         if (text.equals(/))
             bottom += 5;

         if (text.equals(x) || text.equals(/))
             foreground.setTextSize(textSize - 5);
         else
             foreground.setTextSize(textSize);
     }

     this.getDrawable().draw(canvas);
     canvas.drawText(text, (left + right) / 2, ((top + bottom) / 2) +
 10, foreground);

 }

 Hope that gives you a view of the structure. I'm trying to animate the
 Square, so that when a player presses on a Square, the Square
 brightens and then fades again when they lift their finger off. The
 problem is that the call to square[0].startAnimation() does not seem
 to be working and theanimationis not playing. Am I doing something
 wrong?

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread James Black
The program doesn't continue so it wouldn't help to get rid of the dialog.
Once that section finishes getting some routes it will get rid of the
dialog and zoom.

This is where I get and nada.
On Dec 22, 2011 5:03 PM, TreKing treking...@gmail.com wrote:

 On Thu, Dec 22, 2011 at 3:52 PM, James Black planiturth...@gmail.comwrote:

 This is what I am seeing,


 Get rid of the dialog, then use the zoom buttons to zoom in ...


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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[android-developers] Data written to SQLite database not immediately available

2011-12-22 Thread Erik
My app has a content provider which stores its data in a SQLite db. I have 
a thread which is busy inserting rows into this content provider. I have 
another thread which inserts some rows into the content provider and then 
signals the first thread. When the first thread sees the signal, it stops 
inserting and queries for the data the other thread inserted. But what I'm 
finding is that often the cursor the query returns doesn't contain all of 
the rows the other thread inserted. If I sleep the thread for a second and 
query again, then all the rows are there.

It seems like the database is reporting that it has successfully stored the 
data, but it hasn't been flushed to the backing store yet. And the query 
that happens shortly after doesn't see the data that is waiting to be 
flushed.

Has anyone else seen this problem? Is this a bug in SQLite? Any suggestions 
on how to deal with it?

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[android-developers] Can't see Hello World on hello_avd screen ?????????

2011-12-22 Thread Albert Pi
I use Eclipse 3.6.1 and Android 4.0.3 (API 15) on Windows XP/Dell
optiplex 755 has 4GB Memory.
I had no issue to compile Hello World program and  to create
my_avd. When I ran program, my emulator only took a few minutes to
show up then I saw  lock icon  Android, after I click menu from
the right panel of the emulator's screen, I can see default android
screen. It seems everything went well but I just can't see Hello
world text in the grey bar is actually the application title of
screen. It's not  like from tutorial Hello World.

Pleas see below my log file:
2011-12-22 15:06:26 - Hello] --
[2011-12-22 15:06:26 - Hello] Android Launch!
[2011-12-22 15:06:26 - Hello] adb is running normally.
[2011-12-22 15:06:26 - Hello] Performing com.cvc.hello.HelloActivity
activity launch
[2011-12-22 15:06:26 - Hello] Automatic Target Mode: launching new
emulator with compatible AVD 'hello_avd'
[2011-12-22 15:06:26 - Hello] Launching a new emulator with Virtual
Device 'hello_avd'
[2011-12-22 15:07:00 - Hello] New emulator found: emulator-5554
[2011-12-22 15:07:00 - Hello] Waiting for HOME
('android.process.acore') to be launched...
[2011-12-22 15:07:59 - Hello] HOME is up on device 'emulator-5554'
[2011-12-22 15:07:59 - Hello] Uploading Hello.apk onto device
'emulator-5554'
[2011-12-22 15:07:59 - Hello] Installing Hello.apk...


 I thought it's very simple and easy android tutorial program. Do I
miss something ?  Help /


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[android-developers] how to convert .jre games into android format

2011-12-22 Thread Samron
how to convert .jre games into android format.
Can i get some help.

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[android-developers] emulator: WARNING: Unable to create sensors port: Unknown error

2011-12-22 Thread snowgoon
Hi all

I keeping getting this message very time i try and run my app. I've
had my app running but know i keeping get this mess!!

Please please please help!!

Thanks

Snowgoon , PS I've un-installed everything and re stalled (I am going
to create a new work space see what happens) ;-(


[2011-12-22 07:43:53 - Cells] --
[2011-12-22 07:43:53 - Cells] Android Launch!
[2011-12-22 07:43:53 - Cells] adb is running normally.
[2011-12-22 07:43:53 - Cells] Performing cells.pack.CellsActivity
activity launch
[2011-12-22 07:43:53 - Cells] Automatic Target Mode: Preferred AVD
'cell' is not available. Launching new emulator.
[2011-12-22 07:43:53 - Cells] Launching a new emulator with Virtual
Device 'cell'
[2011-12-22 07:44:04 - Emulator] emulator: WARNING: Unable to create
sensors port: Unknown error

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[android-developers] Re: ClassNotFoundException on Market developer console

2011-12-22 Thread Dima Vasilkov
android app fails to load on some phones in 
pathclassloaderhttp://stackoverflow.com/questions/5769377/android-app-fails-to-load-on-some-phones-in-pathclassloader

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[android-developers] adk SGS2

2011-12-22 Thread Charif Mahmoudi
somone know how to rebuild ADK libraries for arduino ??

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[android-developers] Password app

2011-12-22 Thread poiuytrez
Hello,

I have some experience in Android development but this time I would like to 
create some kind of password app. Basically I need to show the app when the 
user clicks on the power button. Do you have any idea where should I begin 
? I tried to browse the documentation but I could not find any example.

Thank you

poiuytrez

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[android-developers] simulating mouse on gingerbread 2.3.3

2011-12-22 Thread Vlad
Hi guys,

I'm interested in simulating a mouse on a mobile device, but
unfortunately, as far as i can tell, there is no support for a mouse
pointer on gingerbread.

so i was wondering, is it achievable on the service-app level ( i
mean, without applying it on the android source and recompiling the
whole thing).
making a transparent activity with a pointer image is not a big deal,
but i don't see anyway of preforming a click on the activity
underneath my own.. so this road is closed..
maybe there's someway of doing it using IMF?

anyways, if anyone has an idea, i would be more than glad to hear
it :)

thanks,
vlad

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[android-developers] how to set property of gsm phone number

2011-12-22 Thread ravi

In Settings-- About Phone-- Status -- My Phone Number is showing as
unknown

i am a newbie tried installing a terminal on my rooted android
phone(2.3.7) and have checked getprop there are many properties
available but I don't find any property that stores the sim phone
number in this list.

could you please let me know where the modification has to go for
changing it ? Application is available called MY PHONE NUMBER but
unfortunately not installing on my cell

if some one has any idea how this can be done please let me know

thanks in advance

cheers,
Ravi

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[android-developers] Regarding Web Services Development in Android

2011-12-22 Thread kiran
hi,

How to search a record in database using Web Services, while I used
Android as client side application in which i need to enter some text
in edit-text  (as name of records) such that if it match with
that(which we entered) record it has display the all records from the
data base.

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[android-developers] passing data between browser's javascript and activity

2011-12-22 Thread Usman
How do we pass and receive data between browser's html/javascript and
an Activity? I am able to call an activity from an html file from the
Android browser app by using a scheme in manifest. i-e .
data android:scheme=mysch /
Now I want the activity to return data which I can then display/use on
the web page's html. I am aware that you can use a Web View with in
your app and call javascript functions etc to pass/receive data. Is it
something I can also do from the Android Browser app and my app
(Activity)?

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[android-developers] android hardware sensors information required

2011-12-22 Thread Tom Kua
I am looking at implementing few hardware sensor with android on a
custom board based on Ti - OMAP processor. Below is the list of
sensors that I want to implement :

Accelerometer
Compass
Humidity
Pressure
Light / Ambient proximity
FastIrDA

Where can I locate a list of hardware sensor chipset information that
work with android and linux kernel (ubuntu). Preferably the linux
drivers should be open source and the chipsets should be readily
available. Basically I want a list of part numbers for the above
sensors that work with android and linux.

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[android-developers] Offline Maps Request

2011-12-22 Thread RJOberg
I keep looking around and running into dead ends. Back in June I read
a few posts about how Google was working on making their maps
available offline and was hoping someone had new insight into how this
was progressing.

The project I am working on will be deployed on tablets that will not
have any access to the internet. But we will still need to render a
map of the state and be able to drill down to street level and
pinpoint specific addresses as well as apply layers ontop of the map.

Is there any way to get this done on Android in general and in
specific do so with Google Maps? On Windows based tablets, we can do
the job with Mappoint and I'm sure we could liscense something if we
decided to head down the iOS road.

Thanks in advance.

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[android-developers] Publishing a APK created with Dreamweaver 5.5

2011-12-22 Thread George Redman
I have developed an app with dreamweaver5.5 and have added my private
key and the public key. However the apk just hangs in Chrome when I
try to upload and comes up with a message saying The server could not
process your apk. Try again. I have searched the net and loads of
people are having the same problem.

Eventually, I have at last worked out how to do this. The link to my
tutorial on how to overcome this problem as well as how to create a
private key and sign the apk is here http://www.acrobatmedia.net/android.html

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[android-developers] Email settings and device admin

2011-12-22 Thread Allan Miller
Hi, this is in reference to another post - I tried to put it in that
thread but it didn't seem to stick:

http://groups.google.com/group/android-developers/browse_thread/thread/6470376d0a2f39f9/b2f88a95364f235d?lnk=gstq=exchange+server#b2f88a95364f235d

I need to do the same thing as progtad.  I understand the reasons why
this is difficult,
so Dianne, are you saying that the only way to do this is to use an
intent to set the
configuration of the email client (and live with the fact that there
may be a different
email client on some devices)?  Or does this go in through the
addAccountOptions
parameter of AccountManager.addAccount?

Also, String, I realize that Google plays things close to the chest,
but this is a big
issue for corporate accounts, where the buying cycles are measured in
years, but the
money is big and buyers are willing to make decisions based on future
plans.  Unfortunately,
this is already convenient on the iPhone so it's a bit of an issue for
the Android platform.
Is there any way to find out if there is a definite plan for this,
even if it is under NDA?

Thanks in advance for any help / advice,

Allan

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Re: [android-developers] Re: How can apps sending and receiving SMSs be visible on the market for the new Galaxy Tablets?

2011-12-22 Thread Kostya Vasilyev
While I don't have a workaround - sorry - but this particular device
is quite weird...

FWIW, this is what I recently ran into, it has to do with WiFi:

http://wp.me/pSrdQ-lg

Have you tried calling SmsManager.getDefault() and checking for null?

-- Kostya

22 декабря 2011 г. 16:48 пользователь Terry terb...@gmail.com написал:
 As no one has responed to this issue yet, I shall try to explain it in
 more detail.

 In order to DO make an app visible for e.g. the Galaxy Tab 10.1 model
 GT-P7500, one could put the following in the Manifest file:

 uses-feature android:name=android.hardware.telephony
 android:required=false/

 In the app code, one could e.g. use the following too check what
 features are available:

 PackageManager pm = getPackageManager();
 boolean hasTelephony =
 pm.hasSystemFeature(PackageManager.FEATURE_TELEPHONY);

 However, the Galaxy Tab 10.1 model GT-P7500 returns a false on that
 method.

 The problem would be solved if there existed a constant like
 PackageManager.FEATURE_SMS or similar, but there is no such thing.

 I think that the Market is still not prepared for the type of products
 like the Galaxy Tab 10.1 model GT-P7500.

 Any ideas as to how I can solve this?

 Terry


 On 21 Des, 12:38, Terry terb...@gmail.com wrote:
 I have tried to ask this question elsewhere, but without getting any
 answer I can use. So I try it here also.

 I have some apps which send and receive SMSs. They are invisible for
 the new Galaxy Tablets on the Market, and they cannot be dowloaded to
 them.

 WHY?

 As e.g. the Galaxy Tablet 10.1, model GT-P7500 does NOT support audio
 phone calls - but it DOES support sending and receiving SMSs, there
 should be no problem. In fact, when I download these apps to the GT-
 P7500  locally, they work as expected.

 The Market however, sees the permissions to SEND_ and RECEIVE_SMS in
 the Manifest file of the apps, and interprets this so as to require
 hardware.telephony from the Galaxy Tabs. Which is does not seem to
 support.

 Any idea how to make a work-around for this problem?

 Terry

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[android-developers] Android 4.0 Emulator issue

2011-12-22 Thread Manish
Hi All,

I have successfully built the Android 4.0.3 master branch downloaded
on 21st December 2011. The compilation completes without any issues
after following the steps mentioned at 
http://source.android.com/source/downloading.html
and http://source.android.com/source/building.html.

However, on running the build on emulator, the screen of the emulator
remains blank. The output of adb logcat remains at : Waiting for
device.. After around 1 hr when I closed the emulator, at that time
the output of adb logcat seemed to be fine (when compared with the
successful run of 2.3.3_r1 emulator).
I have tried it with generic build and maguro build.
With generic build I am getting a warning on running the emulator:
Data partition is already in use, changes would not persist. This
warning is not present in the maguro build.

Thanks,
Manish

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[android-developers] Cancelar ligacao

2011-12-22 Thread mdmota
Estou fazendo ligacao para um numero usando a chamada :
startActivity(new Intent(Intent.ACTION_CALL, Uri.parse(tel:   +
ph_number.getText(;

Gostaria de saber como eu cancelo a chamada durante a ligacao só que
via codigo e nao pelo botao de desligar ligacao do cel.

att

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[android-developers] Can't see Hello World text on hello_avd screen ?

2011-12-22 Thread Albert Pi
I use Eclipse 3.6.1 and Android 4.0.3 (API 15) on Windows XP/Dell
optiplex 755 has 4GB Memory.
I had no issue to compile Hello World program and  to create
my_avd. When I ran program, my emulator only took a few minutes to
show up then I saw  lock icon  Android, after I click menu from
the right panel of the emulator's screen, I can see default android
screen. It seems everything went well but I just can't see Hello
world text in the grey bar is actually the application title of
screen. It's not  like from tutorial Hello World.

Pleas see below my log file:
2011-12-22 15:06:26 - Hello] --
[2011-12-22 15:06:26 - Hello] Android Launch!
[2011-12-22 15:06:26 - Hello] adb is running normally.
[2011-12-22 15:06:26 - Hello] Performing com.cvc.hello.HelloActivity
activity launch
[2011-12-22 15:06:26 - Hello] Automatic Target Mode: launching new
emulator with compatible AVD 'hello_avd'
[2011-12-22 15:06:26 - Hello] Launching a new emulator with Virtual
Device 'hello_avd'
[2011-12-22 15:07:00 - Hello] New emulator found: emulator-5554
[2011-12-22 15:07:00 - Hello] Waiting for HOME
('android.process.acore') to be launched...
[2011-12-22 15:07:59 - Hello] HOME is up on device 'emulator-5554'
[2011-12-22 15:07:59 - Hello] Uploading Hello.apk onto device
'emulator-5554'
[2011-12-22 15:07:59 - Hello] Installing Hello.apk...


 I thought it's very simple and easy android tutorial program. Do I
miss something ?  Help 

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[android-developers] record video from screen activites in android

2011-12-22 Thread raju kunche

  is it possible in android to create a video from screen
activities? in my app i am running animations for some time i need to
create all these things as video Please give me some suggestions to do
that

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[android-developers] Error while Creating the Two tables in Single DataBAse Android Application?

2011-12-22 Thread niva k
i have Created a database in Sqllite Android Application.and i try to
add two tables in my Database But i have problem to create that
Database.First Table only Created.AnyBody Help me Thanks in Advance!


package com.android.cdtech;

import java.sql.SQLException;

import android.content.ContentValues;
import android.content.Context;
import android.database.Cursor;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteOpenHelper;
import android.util.Log;

public class saveData {
 public static final String KEY_ROWID = rowid; public static final
String KEY_DATE = Date;public static final String KEY_NAME =
CustomerName;public static final String KEY_AMOUNT = Amount;public
static final String KEY_BANK = Banks;
 private static final String TAG = DBAdapter;
 public static final String KEY_BUSNAME=BusinessName;public static
final String KEY_ADD=Address;public static final String
KEY_CPERSON=ContactPerson;public static final String
KEY_PNUM=PhoneNumber;public static final String KEY_MAIL=EmailID;
 public static final String KEY_TINUMBER=TINNumber;public static
final String KEY_CREDITLIMIT=CreditLimit;public static final String
KEY_CREDITDAYS=CreditDays;
 private static final String DATABASE_NAME = EXPORTDETAILS;
 private static final String DATABASE_TABLE = Payment;
 private static final String DATABASE_TABLE2 = Customer;
 private static final int DATABASE_VERSION = 1;
// private static final String DATABASE_CREATE =   ;

// private static final String DATABASE_CREATECUS =
  // ;
 private final Context context;
 private DatabaseHelper DBHelper;
 private SQLiteDatabase db;



public saveData(Context ctx)
{
this.context = ctx;
DBHelper = new DatabaseHelper(context);
}
private static class DatabaseHelper extends SQLiteOpenHelper
{
DatabaseHelper(Context context)
{
super(context, DATABASE_NAME, null, DATABASE_VERSION);
}

@Override
public void onCreate(SQLiteDatabase db)
{
 db.execSQL( create table Customer (_id1 integer 
primary
key autoincrement, 
+ BusinessName text not 
null,+Address text not
null,+ContactPerson text not null,+PhoneNumber text not
null,+EmailID text not null,+TINNumbertext not null,+CreditLimit
text not null,+CreditDays text not null););

db.execSQL(create table Payment (_id integer primary key
autoincrement, 
+ Date text not null,+CustomerName text not
null,+Amount text not null,+Banks text not null););
}

@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion,
  int newVersion)
{
Log.w(TAG, Upgrading database from version  +
oldVersion
  +  to 
  + newVersion + , which will destroy all old
data);
db.execSQL(DROP TABLE IF EXISTS titles);
onCreate(db);
}
}
public saveData open()throws SQLException
{
db=DBHelper.getWritableDatabase();
return this;
}
public void close()
{
DBHelper.close();
}

public long insert(String Date,String CustomerName,String
Amount,String Banks) {
// TODO Auto-generated method stub
 ContentValues cv=new ContentValues();
 cv.put(KEY_DATE,Date);
 cv.put(KEY_NAME,CustomerName);
 cv.put(KEY_AMOUNT,Amount);
 cv.put(KEY_BANK,Banks);
 return db.insert(DATABASE_TABLE, null,cv);
}
public long insertForm(String BusinessName ,String Address 
,String
ContactPerson,String PhoneNumber,String EmailID,String
TINNumber,String CreditLimit,String CreditDays) {
// TODO Auto-generated method stub
 ContentValues cv=new ContentValues();
 cv.put(KEY_BUSNAME,BusinessName);
 cv.put(KEY_ADD,Address);
 cv.put(KEY_CPERSON,ContactPerson);
 cv.put(KEY_PNUM,PhoneNumber);
 cv.put(KEY_MAIL,EmailID);
 cv.put(KEY_TINUMBER,TINNumber);
 cv.put(KEY_CREDITLIMIT,CreditLimit);
 cv.put(KEY_CREDITDAYS,CreditDays);
 return db.insert(DATABASE_TABLE2, null,cv);
}
public Cursor getlatlng()
 {
Cursor latlngCursor = 

[android-developers] Messaging APP force close

2011-12-22 Thread EricWei
Hi all, i use messaging app that it happened a problem.
When phone has above a message, user use operation:(Messaging APP-New
message-rotate phone from Anti-clockwise 90 degrees and Clockwise 90
degrees-Press Back key to Home screen)
Operation Repeatedly about 70 times, phone has found
-
The application Messaging
(process com.android.mms)
has stopped unexpectedly
please try again


By the way, i attach the log

12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.view.LayoutInflater.createView(LayoutInflater.java:518)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:
56)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:568)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.view.LayoutInflater.rInflate(LayoutInflater.java:623)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.view.LayoutInflater.inflate(LayoutInflater.java:408)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.view.LayoutInflater.inflate(LayoutInflater.java:320)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.view.LayoutInflater.inflate(LayoutInflater.java:276)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:
224)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.app.Activity.setContentView(Activity.java:1657)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
com.android.mms.ui.ConversationList.onCreate(ConversationList.java:
135)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:
1047)
12-13 10:43:23.731 E/AndroidRuntime(  537): at
android.app.ActivityThread.performLaunchActivity(ActivityThread.java:
1611)

Please help to resolve  this issue.
thank you very much


I use MAT Tool for eclipse
Check to Memory leak
I have provided info

Class
Name
| Shallow Heap | Retained Heap | Percentage

 
|  |   |
class com.android.mms.data.Contact @ 0x40599d58 System
Class
|   24 | 2,630,432 | 48.67%
|- java.util.HashSet @
0x4059a288
|   16 | 2,629,936 | 48.66%
|  '- java.util.HashMap @
0x4059a298
|   48 | 2,629,920 | 48.66%
| '- java.util.HashMap$HashMapEntry[128] @
0x40537b70
|  528 | 2,629,872 | 48.65%
||- java.util.HashMap$HashMapEntry @
0x40735678
|   24 |   178,208 |  3.30%
||  |- java.util.HashMap$HashMapEntry @
0x408fa0c8
|   24 |   133,656 |  2.47%
||  |  |- java.util.HashMap$HashMapEntry @
0x407a6cf0
|   24 |89,104 |  1.65%
||  |  |  |- java.util.HashMap$HashMapEntry @
0x407368b8
|   24 |44,552 |  0.82%
||  |  |  |  '- com.android.mms.ui.ConversationListItem @
0x405d8990
|  376 |44,528 |  0.82%
||  |  |  |- com.android.mms.ui.ConversationListItem @
0x406c7b70
|  376 |44,528 |  0.82%
||  |  |  '- Total: 2
entries
|  |   |
||  |  |- com.android.mms.ui.ConversationListItem @
0x408f2d78
|  376 |44,528 |  0.82%
||  |  '- Total: 2
entries
|  |   |
||  |- com.android.mms.ui.ConversationListItem @
0x40821ef8
|  376 |44,528 |  0.82%
||  '- Total: 2
entries
|  |   |
||- java.util.HashMap$HashMapEntry @
0x408cb880
|   24 |   133,656 |  2.47%
||  |- java.util.HashMap$HashMapEntry @
0x40929028
|   24 |89,104 |  1.65%
||  |  |- java.util.HashMap$HashMapEntry @
0x4080d038
|   24 |44,552 |  0.82%
||  |  |  '- com.android.mms.ui.ConversationListItem @
0x4091e300
|  376 |44,528 |  0.82%
||  |  |- com.android.mms.ui.ConversationListItem @
0x4088b090
|  376 |44,528 |  0.82%
||  |  '- Total: 2
entries
|  |   |
||  |- com.android.mms.ui.ConversationListItem @
0x408a2678
|  376 |44,528 |  0.82%
||  '- Total: 2
entries
|  |   |
||- java.util.HashMap$HashMapEntry @
0x409f4710
|   24 |   133,656 |  2.47%
||  |- java.util.HashMap$HashMapEntry @
0x408cf520
|   24 |89,104 |  1.65%
||  |  |- java.util.HashMap$HashMapEntry @

[android-developers] Fetching a GPS Network Location within a short time frame (10 seconds)

2011-12-22 Thread Diego Tori
I'm trying to set up a quick and dirty GPS lookup via LocationManager
which fetches a network location (within 500 meters) every half second
for ten seconds. In other words, I'm just trying to find the correct
coarse Criteria settings and the correct logic to stop checking after
10 seconds of no better locations within my Handler thread.

I'm thinking my main loop should look something like this:

/**
 * Iteration step time.
 */
private static final int ITERATION_TIMEOUT_STEP = 500;
public void run(){
boolean stop = false;
counts++;
if(DEBUG){
Log.d(TAG, counts= + counts);
}

//if timeout (11 secs) exceeded, stop tying
if(counts  22){
stop = true;
}

//location from my listener
if(bestLocation != null){
   //remove all network and handler callbacks
} else {
   if(!stop){
  handler.postDelayed(this, ITERATION_TIMEOUT_STEP); //
half-sec intervals
   } else {
  //remove callbacks
   }
}
}

What I want to know is after I fetch the last known location as my
initial best location and kick off my thread, how do I set up the
coarse criteria so that I receive a more accurate one than the initial
one (in order to compare the two), which is diametrically different
from my current location?

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[android-developers] Re: Data written to SQLite database not immediately available

2011-12-22 Thread lbendlin
it's not a bug, that's how SQLite works. You can't have concurrent writes. 
Not sure how the content provider buffers this but if you do plain SQLite 
you are basically blocking the database with each write, and you need to 
use semaphores to manage that.

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[android-developers] Android Market - Why does my first App say it is only available to 18 devices?

2011-12-22 Thread Stuart B
Can anyone help me on this? I get this message, but I want my app on
all devices.

Supported Devices
This application is only available to devices with these features, as
defined in your application manifest.
Screen layouts: SMALL NORMAL LARGE XLARGE
Required device features
android.hardware.touchscreen
This application is available to over 18 devices. Show devices

The manifest reads like this:

manifest xmlns:android=http://schemas.android.com/apk/res/android;
package=stuart.test.com
android:versionCode=2
android:versionName=1.1 

uses-sdk android:minSdkVersion=14 /

application
android:icon=@drawable/ic_launcher
android:label=Nav Lights 
activity
android:name=.AndroidtestActivity
android:label=@string/app_name 
intent-filter
action android:name=android.intent.action.MAIN /

category
android:name=android.intent.category.LAUNCHER /
/intent-filter
/activity
/application

/manifest

Many thanks!

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[android-developers] Re: uses-feature glEsVersion

2011-12-22 Thread Marc Van Daele
Have you been able to solve this issue?
I'm having the same issue right now.
I don't find a matching android:name so I don't think that's the solution.

I want to create two apk's, one supporting openGL 2:0 (having a higher 
version) and a second one for the others.
But the android market says that both apk's support the same set of devices.

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[android-developers] Re: Offline Maps Request

2011-12-22 Thread lbendlin
Offline maps are only available in the Google Maps application. This is 
totally unrelated to the Google API which currently explicitly forbids 
cacheing.

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[android-developers] Re: Accessing to Canvas's parent

2011-12-22 Thread Sudhi Hn
Hey guys good work

On Dec 21, 11:28 pm, Gilberto Cuba R gcubar2...@gmail.com wrote:
 Hello colleagues,

 I'm trying to simulate the HTML5 Canvas behaviour on Android. In
 order to achieve this, I have created several classes that inheritate
 from View, and therefore have THEIR OWN canvas, wich is not shared,
 (and please correct me if I'm wrong) that is, that all my inherited
 View classes have a Canvas that is not relationed with other instance
 classes. So, I've named this classes after the figures, for instance:
 MyLine, MyCircle, MyRectangle, MyPolygon, etc. When it comes to
 drawing
 this figures I have no problem at all because all I do is overwrite
 the onDraw() method and no harm done. Only that the canvas I'm
 currently drawing is the same as in the figure.

 All this mess has its inconveniences, or at least is coming out as
 so,
 for I also mean to implement a MyClip() class, allowing it to
 properly
 apply to the canvas's drawClip method when it is leveled with the
 other
 figures, any other way, it doesn't work out as expected. And well,
 such
 like this one I have other troubles for not being able to acces the
 Canvas of the Parent on my class.

 Any suggestions on the path I should follow, or at least some
 reajustment in the classes desing so I can reach my goal?

 Thank you for advance.

 Gilberto Cuba

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[android-developers] Client Rtsp in Android

2011-12-22 Thread tillegomezz
I'm triying design a Client for Rtsp Streamming (Not Http Streamming),
but I get a Error Msge and I don't know what happen.

That is my Code:

Class: VideoViewActivity
http://www.pastie.org/3059760
18 Lines

XML: Manifiest File
http://www.pastie.org/3059773
23 Lines

that is all !!!
any one have any suggestion? :P

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Re: [android-developers] Password app

2011-12-22 Thread Kristopher Micinski
On Thu, Dec 22, 2011 at 11:09 AM, poiuytrez guillaumechar...@gmail.com wrote:
 Hello,

 I have some experience in Android development but this time I would like to
 create some kind of password app. Basically I need to show the app when the
 user clicks on the power button. Do you have any idea where should I begin ?
 I tried to browse the documentation but I could not find any example.

 Thank you

 poiuytrez


Nope, this is impossible.  You can possibly (?) catch the power key
when the user is using your app, but outside of it this is
impossible..

http://stackoverflow.com/questions/3703071/how-to-hook-into-the-power-button-in-android

You could try that, but it's still not going to let you get key
presses when the user is outside your app

Kris

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Re: [android-developers] Two projects use one library, one fails with Couldn't get connection factory client

2011-12-22 Thread TreKing
On Thu, Dec 22, 2011 at 4:36 PM, James Black planiturth...@gmail.comwrote:

 The program doesn't continue so it wouldn't help to get rid of the
 dialog.  Once that section finishes getting some routes it will get rid of
 the dialog and zoom.

 This is where I get and nada.


So ... this has nothing to do with the map key ... ?

Yes or no: can you see map tiles? Or is it all grid lines? Regardless of
zoom level.

-
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transit tracking app for Android-powered devices

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Re: [android-developers] Android Market - Why does my first App say it is only available to 18 devices?

2011-12-22 Thread Kostya Vasilyev
Minimum sdk version is set to 14 Android 4.0), is that what you really
intended?
23.12.2011 3:10 пользователь Stuart B stuartbat...@yahoo.co.uk написал:

 Can anyone help me on this? I get this message, but I want my app on
 all devices.

 Supported Devices
 This application is only available to devices with these features, as
 defined in your application manifest.
 Screen layouts: SMALL NORMAL LARGE XLARGE
 Required device features
 android.hardware.touchscreen
 This application is available to over 18 devices. Show devices

 The manifest reads like this:

 manifest xmlns:android=http://schemas.android.com/apk/res/android;
package=stuart.test.com
android:versionCode=2
android:versionName=1.1 

uses-sdk android:minSdkVersion=14 /

application
android:icon=@drawable/ic_launcher
android:label=Nav Lights 
activity
android:name=.AndroidtestActivity
android:label=@string/app_name 
intent-filter
action android:name=android.intent.action.MAIN /

category
 android:name=android.intent.category.LAUNCHER /
/intent-filter
/activity
/application

 /manifest

 Many thanks!

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Re: [android-developers] Android Market - Why does my first App say it is only available to 18 devices?

2011-12-22 Thread YuviDroid
The problem is with  android:minSdkVersion=14 .
API 14 is Ice Cream Sandwich...which is not available to many devices right
now (actually officially I only know 2..Galaxy Nexus and Nexus S).

You can lower the minSdkVersion to 3 or 4 (Android 1.5 or 1.6), but make
sure you are not using any APIs that are ICS only..otherwise...VerifyError
:P

On Thu, Dec 22, 2011 at 3:51 PM, Stuart B stuartbat...@yahoo.co.uk wrote:

 Can anyone help me on this? I get this message, but I want my app on
 all devices.

 Supported Devices
 This application is only available to devices with these features, as
 defined in your application manifest.
 Screen layouts: SMALL NORMAL LARGE XLARGE
 Required device features
 android.hardware.touchscreen
 This application is available to over 18 devices. Show devices

 The manifest reads like this:

 manifest xmlns:android=http://schemas.android.com/apk/res/android;
package=stuart.test.com
android:versionCode=2
android:versionName=1.1 

uses-sdk android:minSdkVersion=14 /

application
android:icon=@drawable/ic_launcher
android:label=Nav Lights 
activity
android:name=.AndroidtestActivity
android:label=@string/app_name 
intent-filter
action android:name=android.intent.action.MAIN /

category
 android:name=android.intent.category.LAUNCHER /
/intent-filter
/activity
/application

 /manifest

 Many thanks!

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Check out Launch-X http://android.yuvalsharon.net/launchx.php (a widget
to quickly access your favorite apps and contacts!)
http://android.yuvalsharon.net

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Re: [android-developers] how to convert .jre games into android format

2011-12-22 Thread TreKing
On Thu, Dec 22, 2011 at 5:50 AM, Samron samkit...@gmail.com wrote:

 how to convert .jre games into android format.


Port it.

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TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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