[android-developers] Re: OnTouchEvent disable

2012-04-27 Thread moktarul anam
Dear Memo, 

try to use view.setFocusable(false) and check 

Enjoy 
Moktarul Anam 



On Friday, 27 April 2012 09:16:39 UTC+5:30, Memo wrote:

 Hello every one, 

 In my program, I handle a touch event on the screen using OnTouchEvent, if 
 I handle the touch , I will do some tasks and during that, I want to 
 disable touch event handler, i.e the OnTouchEvent does not respond to the 
 touch. 

 Could you please help me. 

 Thanks all in advance. 

 -- 
 Mai A. Al-Ammar 
 Teacher Assistant
 Imam Mohammad bin Saud Islamic University 
 College of Computer Science
  

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Re: OnTouchEvent disable

2012-04-27 Thread moktarul anam
Dear Memo, 

try to use view.setFocusable(false) and check 

Enjoy 
Moktarul Anam 


On Friday, 27 April 2012 09:16:39 UTC+5:30, Memo wrote:

 Hello every one, 

 In my program, I handle a touch event on the screen using OnTouchEvent, if 
 I handle the touch , I will do some tasks and during that, I want to 
 disable touch event handler, i.e the OnTouchEvent does not respond to the 
 touch. 

 Could you please help me. 

 Thanks all in advance. 

 -- 
 Mai A. Al-Ammar 
 Teacher Assistant
 Imam Mohammad bin Saud Islamic University 
 College of Computer Science
  

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Android application StartUp Internals

2012-04-27 Thread Mansoor
Hi all,
I am very much interested to know how an android application
starts.After much googling I understood something but not fully.

Below some of my observations:

1.When i click an application icon from launcher ,System look for
activity with intent action main and category Launcher and starts
that activity.
   *I need some more clarity regarding who launch main activity or
who
filtering main activity from others(I think package manager does).

2.Once Activity is launched there will be no windows associated with
that application until i call setContentView(layout id).

3.When i call setContentView(layout id),Activity creates a new Window
inance and this window has some default root layout to which we set
our layout .
 *I think this window have a Surface instance and is associated with
native Bitmap ?Did this surface have a Canvas wrapper over native
bitmap ?

4.Once Layout is attached to Window ,This window is added to Window
manager.

5.Window manager gives gives all window(having Surface) on screen to
Surface Flinger.

6.SurfaceFlinger based on visibility of window set pixels in
FrameBuffer and displays to screen.

I am not sure whether what i said above is right or wrong.Please
correct me if my understanding is wrong.
Also add extra processes happening whilhe application start up.

Thanks and have a Nice day :)

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Customizing Android Battery Icon

2012-04-27 Thread Jovish P
Is it possible to customize  default Battery Icon on Android without
rooting the phone ? Any APIs are available ?
Any way to do that ?

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] sdk version

2012-04-27 Thread fachhoch
if I want to deploy my app in a real device should that device sdk
version  match with my app sdk version? Also how can I find the sdk
version of any device?

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Problem while running ICS..?

2012-04-27 Thread Abhilash baddam
Hi,

I had made an application whose target api level is 2.2 and
min:sdkversion in manifest i mentionedas 7. This application is
running in all devices even in tablets also, but this application is
not running in the devices whose OS is ICS

Do i need to mention anything in manifest to run it ICS OS Device?

Anybody help me on this issue..

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Re: Refresh current list after receiving notification

2012-04-27 Thread moktarul anam
Dear  rachana govilkar , 
try to use android broadcast receiver/ service. 

Moktarul  

On Thursday, 26 April 2012 17:56:32 UTC+5:30, rachana govilkar wrote:

 Hello,

 I have an application in which i display list of messages between two 
 users.
 Whenever i receive notification for new message,i have written a code to 
 click on that notification and show details of it.
 But i don't know how to write a code if i am already on Message List 
 screen and notification arrived then refresh that list without clicking on 
 the notification.
 Please tell me if there is any example of it.


 Thanks.


On Thursday, 26 April 2012 17:56:32 UTC+5:30, rachana govilkar wrote:

 Hello,

 I have an application in which i display list of messages between two 
 users.
 Whenever i receive notification for new message,i have written a code to 
 click on that notification and show details of it.
 But i don't know how to write a code if i am already on Message List 
 screen and notification arrived then refresh that list without clicking on 
 the notification.
 Please tell me if there is any example of it.


 Thanks.


-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Re: Off-screen View hierarchy in OpenGL ES. Views incorrectly invalidating each other.

2012-04-27 Thread hanni
Hi,

Thanks Romain! I tried overriding this method and managed to get the
results I wanted.

Just thought that I'd post how I did it. Perhaps it helps someone, or
perhaps someone has pointers on how to do it cleaner:

I overrode invalidateChildInParent(), storing the dirty region in a
member variable.
invalidateChildInParent() gets called directly when any of my child
views does invalidate(). Here I post a job to draw myself, with the
texture's Canvas (A Canvas to a Bitmap). Then I return null to ensure
that nobody else gets the call - that way nobody thinks they need to
be redrawn because they overlap this view.

@Override
public ViewParent invalidateChildInParent(int[] location, Rect
dirty) {
mDirty.set(dirty);
post(mDrawRunnable);
return null;
}

mDrawRunnable = new Runnable() {
@Override
public void run() {
draw(mTextureCanvas);
}
};

Then in the draw() method (and also in the dispatchDraw() method) I
set thecanvas clip to my dirty region. I clear the dirty region of the
Canvas if it is not opaque. And then I call super.draw(mTextureCanvas)
to draw the view to the texture, uploading it to GL.
Under ICS I rather lock the Canvas of a SurfaceTexture's Surface, and
draw on that instead, avoiding the constant texture uploads to GL.

@Override
public void draw(Canvas textureCanvas) {
textureCanvas.clipRect(mDirty);
if (!textureCanvas.isOpaque()) {
textureCanvas.drawColor(0x,
PorterDuff.Mode.CLEAR);
}
super.draw(textureCanvas);
uploadTextureToOpenGL();
}

The fastest solution under ICS should of course be to enable HW
acceleration of Views and to steal their OpenGL textures instead of
drawing them to a SurfaceTexture, but I haven't looked in to that.



On Apr 7, 5:27 pm, Romain Guy romain...@android.com wrote:
 Hi,

 You can try to override ViewGroup.invalidateChildInParentto achieve
 what you want (return null immediately.) You should know however that
 the UI toolkit was never designed in such a way and that you will
 likely run into other issues.









 On Sat, Apr 7, 2012 at 4:06 AM, hanni hann...@gmail.com wrote:
  Hi all,

  I'm making an app that has standard Android Views on OpenGL ES
  textures, allowing them to be rendered on any 3D mesh. I have
  everything working, like touch and correct View invalidates. The way
  I'm doing it is putting all the Android Views that are supposed to
  rendered to textures in my root content view, along with the actual GL
  Surface View. All the Android views have overridden draw methods, that
  draw to a texture matching the View's size, instead of the screen. I
  call those views the off-screen View hierarchy.

  My problem is, every View in the off-screen View hierarchy is
  positioned at the same coordinate (0, 0), in order for it to be drawn
  to the top left pixel of its own texture. This has the effect that
  when a View; let's say a Button, is invalidated because the user
  pressed it, all the other Views are also automatically invalidated.
  This is because Android redraws all views which intersect with an
  invalidated View, and in the off-screen View hierarchy they are all
  positioned at (0, 0) and all overlapping. This is not what I want,
  since all views are drawn to different textures and they are not
  really overlapping on screen, just in the off-screen View hierarchy.

  I really want to prevent Views in the off-screen View hierarchy from
  invalidating each other but all the things I have tried already,
  failed:

  * I tried offsetting each View so that it does not overlap any other
  View. Then I translate the canvas just before drawing to get the View
  to be drawn on coordinate (0, 0) of the texture. The problem I face
  with this method is that when I have many Views, so that some must be
  offset to the extent that they are outside the screen, they are not
  rendered at all (Probably an optimization in the View framework, not
  drawing Views outside the screen, but I need all Views to be drawn
  when requested).

  * I tried overriding all the different invalidate()-methods of View,
  to prevent Views from invalidating each other. That doesn't help at
  all, and it really looks like the method I should be overriding is
  ViewGroup.invalidateChild(), which is final, and can't be overridden.

  * I tried adding each off-screen View via addContentView() instead of
  putting them all in a single View hierarchy, but they still invalidate
  each other.

  Does anyone with great knowledge of the View-framework have a solution
  to this?

  Thanks!

  --
  You received this message because you are subscribed to the Google
  Groups Android Developers group.
  To post to this group, send email to android-developers@googlegroups.com
  To unsubscribe from this group, send email to
  android-developers+unsubscr...@googlegroups.com
  For more options, visit this group at
 

[android-developers] Re: NFC Detection

2012-04-27 Thread Dominik
yes, simply register your application with an intent filter in the manifest 
and declare on which tags (tag types / mimeType) your application should be 
started.
Dominik


Am Dienstag, 24. April 2012 13:49:52 UTC+2 schrieb NontKub Klinkhajorn:

 I want my app can scan tag when it close.Example when i scan tag while my 
 apps is cloesed when the NFC adapter detect my tag it will call my app.How 
 ???

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] Does gravity work in nested LinearLayouts?

2012-04-27 Thread Niels Delporte
I have, didn't work though.
I eventually changed tracks and solved it with a RelativeLayout:

RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android;
android:layout_width=fill_parent
  android:layout_height=wrap_content
  android:padding=10dip

TextView
android:id=@+id/list_item_name
   android:layout_width=wrap_content
   android:layout_height=wrap_content
   android:layout_alignParentLeft=true
   android:layout_alignParentTop=true
/

LinearLayout
android:id=@+id/list_item_rating
android:layout_width=wrap_content
android:layout_height=wrap_content
android:layout_alignParentRight=true
android:orientation=horizontal
android:gravity=right


 ImageView
 android:layout_width=16dip
 android:layout_height=15dip
 android:src=@drawable/foo
 android:contentDescription=@string/accessibility_foo /

 /LinearLayout

!-- below name  rating --
TextView
android:id=@+id/list_item_review_message
android:layout_width=fill_parent
android:layout_height=wrap_content
android:layout_below=@id/list_item_rating
android:layout_alignParentLeft=true
android:layout_alignParentBottom=true
 /
/RelativeLayout

This blogpost helped me realise that right aligning within a horizontal
linearlayout wouldn't work, not as of now:
http://sandipchitale.blogspot.com/2010/05/linearlayout-gravity-and-layoutgravity.html

I hope the layout I'm using now is a good one and isn't too bloated.
It certainly looks cleaner, a smaller performance footprint would be a
bonus :-)

Thank you for your time though!

On 26 April 2012 16:55, Justin Anderson magouyaw...@gmail.com wrote:

 Have you tried the android:layout_gravity attribute?

 Thanks,
 Justin Anderson
 MagouyaWare Developer
 http://sites.google.com/site/magouyaware



 On Thu, Apr 26, 2012 at 6:59 AM, Niels Delporte 
 niels.delpo...@gmail.comwrote:

 Hi Romain Guy,

 I know this is a very old post, but still wanted to ask you something
 relating to this.
 You see, I want to achieve the same result but wit a TextView and another
 LinearLayout within a LinearLayout.
 I'm experiencing the same problem though.

 LinearLayout
   xmlns:android=http://schemas.android.com/apk/res/android;
   android:layout_width=fill_parent
   android:layout_height=wrap_content
   android:orientation=vertical
   
   LinearLayout
  android:layout_width=fill_parent
   android:layout_height=wrap_content
  android:orientation=horizontal
   

  TextView
 android:id=@+id/name
android:layout_width=wrap_content
 android:layout_height=wrap_content
/

 LinearLayout
 android:layout_width=wrap_content
 android:layout_height=wrap_content
 android:orientation=horizontal
 android:gravity=right
 

  ImageView
  android:layout_width=16dip
  android:layout_height=15dip
  android:src=@drawable/foo
  android:contentDescription=@string/accessibility_foo /

  /LinearLayout

  /LinearLayout

  TextView
  android:id=@+id/message
  android:layout_width=fill_parent
android:layout_height=wrap_content
android:layout_marginTop=10dip
   /

 /LinearLayout

 Can you see why my inner LinearLayout doesn't want to anchor to the
 outmost rigt?

 Thank you in advance!

 Niels

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


  --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] Re: Total Available memory for Memory Management logic.

2012-04-27 Thread Daniel Drozdzewski
Dallas,

Very good pointer to developer resources - thanks a lot!

Serves me well for not scanning through these for some time now.


Daniel






On 26 April 2012 17:47, Dallas Gutauckis dall...@gmail.com wrote:
 The Android developer site also explains why SoftReference and WeakReference
 are no longer a good solution. It also goes into detail on how to developer
 a good
 solution: http://developer.android.com/training/displaying-bitmaps/cache-bitmap.html

 In the past, a popular memory cache implementation was
 a SoftReference or WeakReference bitmap cache, however this is not
 recommended. Starting from Android 2.3 (API Level 9) the garbage collector
 is more aggressive with collecting soft/weak references which makes them
 fairly ineffective.


 On Thu, Apr 26, 2012 at 11:49 AM, bruce palant...@gmail.com wrote:

 I found that the soft references works when you are dealing with
 smaller allocations but if you deal with images, it gc()'s the
 reference took quick for it to be useful.  There used to be some
 control around what thresholds are used but that isn't a good way to
 do it anyway.  My solution was to go ahead and implement an LRU cache
 with hashmap and software references as Daniel mentions.  Then I have
 a subset of that which are have hard references to a minimal number.
 That way, I don't get immediately gc'd and for systems that work
 better I get the benefit.  If an OutOfMemoryError occurs, I can flush
 the cache, perform a couple of gc() calls, and continue.  After doing
 some performance analysis of the rest of the code, minimizing memory
 churn, making sure bitmaps are manually recycled, reduced these errors
 greatly.  I would suggest using TraceView and MemoryAnalyzer to make
 sure you really are releasing properly and just to see how the app is
 performing in general.  You might spot some problems.

 On 3.0+ devices you can add to your AndroidManifest, in the
 application   /  area: 'android:largeHeap=true'.  This gives lots
 of room for large pics (256M I believe).  I wouldn't use it if you use
 mostly small allocations because there is a performance hit with the
 large heap.

 Cheers,
 Bruce


 On Apr 26, 4:01 am, Daniel Drozdzewski daniel.drozdzew...@gmail.com
 wrote:
  The thing is that Android OS will allocate the memory according to the
  needs of a process (up to maximum memory allowed).
 
  So, if were able to establish the amount of free memory that your app
  has available, the OS might increase this allowance as soon as you
  allocate next bitmap, therefore the whole method makes little sense.
 
  Instead build a HashMap that uses soft references to build a primitive
  cache with random eviction policy. The bitmaps will get removed as the
  process is running low on memory. There are few good articles about
  the usage of soft and weak references to implement primitive caches in
  Java. This gives you a solution that will adapt to whatever memory
  allowance is there (different per OS version) with all the memory
  management duties shifted to the platform.
 
  Here is one such
  article:http://www.javaspecialists.eu/archive/Issue015.html
 
  Daniel
 
  On 25 April 2012 16:57, Anieeh animesh.andr...@gmail.com wrote:
 
 
 
 
 
 
 
 
 
   Hi all
      I am having problem with releasing memory problem, i have a
   Hashmap in which i am adding Bitmap object, and the no. of bitmaps are
   quite large. for this reason i am getting OutOfMemoryError. So for
   this i have decided to release Bitmap whic is least used from
   Collection, on memory crunch or system getting low heap memory.
    For getting current memory available i used
   ActivityManager.MemoryInfo.availMem but it gives total RAM size
   memory, not Available Heap memory. And i found that this memory is not
   getting updated on releasing  Bitmap from collection.
 
   Then i have used these three method
   Debug.getNativeHeapAllocatedSize()
   Debug.getNativeHeapFreeSize()
   Debug.getNativeHeapSize()
 
   but found the NativeHeapSize goes on increasing upto some certain say
   16MB changing after that an outOfMemoryError occur. In this also i
   found that the NativeHeapAllocatedSize and getNativeHeapSize not
   decreasing on releasing  Bitmap from collection.
 
   So please help me for solving the problem if anyone facing the same
   problem and fixed earlier it.
 
   My problem is i want to calculate Max Available application memory
   allocated and currently available memory, for such that if
   currently available memory goes beyond the Threshold memory i will
   release some Bitmap from the collection and GC will reclaim the memory
   and free it without generating error.
 
   Thanks in advance
   Anieeh
 
   --
   You received this message because you are subscribed to the Google
   Groups Android Developers group.
   To post to this group, send email to
   android-developers@googlegroups.com
   To unsubscribe from this group, send email to
   android-developers+unsubscr...@googlegroups.com
   For more 

[android-developers] Re: Selling paid apps at Google Play

2012-04-27 Thread Zsolt Vasvari
Correct, since there is no longer Google group for Market, this group is 
your best bet.

As far your question:  You don't need a company, in the legal sense of 
the word to sell apps.  As long as you paid your $25 fee with a US credit 
card with a US billing address, your account should be in the US.  You will 
also need a US bank account to receive payments.  But once you do that, you 
can sell your app wherever you are  How do I know this?  I am also in 
the exact same situation -- I am a US citizen living in Singapore and I 
sell my apps with a US account.  I actually tried to move it to Singapore, 
but, even though Singapore is a country where you can sell apps from, there 
is no Singapore development agreement listed.



On Friday, April 27, 2012 3:38:02 AM UTC+8, Jose_GD wrote:

 Certainly this is not the right list for the question, but where to post 
 questions about publishing Android apps? There was a Google group for the 
 Market, but since the rebranding as Google Play I'm lost at this.

 Cheers,

 José




 El jueves, 26 de abril de 2012 12:09:10 UTC-3, barrett escribió:

 that's an interesting question but I think you are posting to the wrong 
 list. This list is for developers and how to build apps, your question 
 seems more legal than technical. 

 I would consult with a lawyer. You will probably need to have your US 
 registered company sell apps. But, you need to ensure you are dealing with 
 taxes properly. I don't know how things work in Armenia but in Canada (i'm 
 from Canada) you would definitely have to pay income taxes on apps even if 
 you sell them through a US company (assuming the revenue actually gets to 
 you personally) and I'm pretty sure the IRS will want a cut too. 


 good luck and let us know how things go. 

 On Wednesday, April 25, 2012 9:40:25 PM UTC-6, Narek Gevorgyan wrote:

 Hi, 

 I am going to sign up for a developer account but I have one question, 
 Can I sell apps from the name of my company which is registered at US 
 Delaware state but I am an Armenian citizen and my residency is in 
 Armenia. As I am from Armenia I can't sell paid apps, but can I do 
 that via my US LLC, as my billing address will be at United States? 

 Thanks, 
 Narek 



-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] Re: How to change default HIPRI connection expiry?

2012-04-27 Thread Mohamed Chakib O.
Thank you! I will give it a try

Le 26 avril 2012 19:33, Robert Greenwalt rgreenw...@google.com a écrit :

 If you are making your own system image you can set the expiration timeout
 (or turn it off) through config.xml settings.  If you are not making a new
 system image you cannot adjust the expiration timeout.

 R


 On Wed, Apr 25, 2012 at 2:28 AM, Med Chakib ouabimedcha...@gmail.comwrote:

 Hello all,
 I'm currently working on a project that need a data connexion to be
 active while I'm connected on WIFI.
 Your solution seems to be exactly what I need. Did you find a way to
 extend the duration of your HIPRI connection ?
 Med

 On Mar 23, 10:01 pm, San sanees...@gmail.com wrote:
  Hey flumby,
 
  Did you get any solution? I am also facing the same issue...
 
  San
 
  On Mar 2, 11:08 pm, flumby jay.mojni...@gmail.com wrote:
 
 
 
 
 
 
 
   Has anyone played with TYPE_MOBILE_HIPRI? Is there a way to set the
   RestoreDefaultNetworkDelay or any other way to increase the duration
   ofHIPRIconnection?
 
   On Feb 29, 5:55 pm, flumby jay.mojni...@gmail.com wrote:
 
In my project, I need to access an IP Address through mobile
 connection
--irrespective of whether it is connected to mobile or WIFI
 network. My
code is similar to below:
 
   connMan = (ConnectivityManager)
getSystemService(Context.CONNECTIVITY_SERVICE);
   int res =
connMan.startUsingNetworkFeature(ConnectivityManager.TYPE_MOBILE,
enableHIPRI);
 
Then when I get the notification thatHIPRIis available, I call:
   boolean reqRes =
connMan.requestRouteToHost(ConnectivityManager.TYPE_MOBILE_HIPRI,
ipAddress);
 
This is working fine. My app can connect to the URL specified in the
ipAddress. My app can send requests, and receive responses.
 However, the
connection gets disconnected after about a minute. Is there a way
 to have
   HIPRIconnection for longer time?
 
To make a short story long,  I see the following in the log:
D/ConnectivityService( 1640): ignoring as dup is found
stopUsingNetworkFeature for net 5: enableHIPRI by 9683/10033(expire
 -
created 60026 mSec ago)
 
I took a look at the source and I see that in
 ConnectivityService.java, in
the implementation of requestRouteToHost method, it calls:
 
  mHandler.sendMessageDelayed (mHandler.obtainMessage
(NetworkStateTracker.EVENT_RESTORE_DEFAULT_NETWORK, f),
getRestoreDefaultNetworkDelay());
 
And I see that getRestoreDefaultNetworkDelay is returning 6.
 So, I know
why my app is getting disconnected after about a minute.
My question is, how can I haveHIPRIconnection for a longer period
 -at
least 30 minutes?

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


  --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Audio / Performance Issues on ICS / Android 4

2012-04-27 Thread piezo
Hello


I have a music (sequencer/synth) app in Android Market. One of its
strengths is that it uses very little resources and plays smoothly
even on the oldest and cheapest devices and only requires Android
version 1.6.

However, since the arrival of ICS, I get more and more complaints
about stuttering playback and a sluggish interface, mainly on Galaxy
Nexus. The app hasn't changed and still works fine on earlier versions
of Android.

I wonder what may have changed.

My app does the audio processing in native code and I suspect the way
data are passed between java and native might be the problem (I still
use AudioTrack to maintain 1.6 compatibility and because it always
worked fine):

public class PlayThread extends Thread
{
public void run()
{
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(minSize);
byte[] byteArray = new byte[minSize];


android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO);
int minSize =AudioTrack.getMinBufferSize( 44100,
AudioFormat.CHANNEL_CONFIGURATION_STEREO,
AudioFormat.ENCODING_PCM_16BIT );
myTrack = new AudioTrack( AudioManager.STREAM_MUSIC,
44100, AudioFormat.CHANNEL_CONFIGURATION_STEREO,
AudioFormat.ENCODING_PCM_16BIT, 
minSize, AudioTrack.MODE_STREAM);

myTrack.play();

while(1)
{
byteBuffer.position(0);
processNativeAudio(byteBuffer, minSize);
byteBuffer.position(0);
byteBuffer.get(byteArray, 0, minSize);
myTrack.write( puff, 0, minSize );
}
}
}

In the main activity, a new PlayThread is created on startup. The
native function looks like this:

void Java_com_myapp_ processNativeAudio( JNIEnv *  env, jobject this,
jobject buffer , jint buflng)
{
jbyte *jbuffer = (*env)-GetDirectBufferAddress(env, buffer);
short *shortBuffer= (short*)(jbuffer);

// processing audio here and writing to shortBuffer
}


Anyone has similar problems or even knows a workaround?

Thank you.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] android camera and image processing / control image enhancement

2012-04-27 Thread Dominik Schaudel
 

The background to my question is: I am currently developing a system for 
the recognition and detection of traffic signs. For this I use colour 
segmentation in the hsv colour space. The system/algorithm works very well 
via webcam and desktop pc. I have ported this algorithm to Android via 
jni/android ndk. However, I realized that Android makes use of some image 
enhancements e.g. white balance. These changes on the picture, especially 
caused by the automatic white balance, have a strong influence on the 
colour segmentation. Even various modes such as

WHITE_BALANCE_AUTO
WHITE_BALANCE_CLOUDY_DAYLIGHT
WHITE_BALANCE_DAYLIGHT
WHITE_BALANCE_FLUORESCENT
WHITE_BALANCE_INCANDESCENT

do not work reliably. For displaying my camera pictures I implement a 
surfaceview.

Here are my questions:

1) Is there a possibilty to access the image data without consideration for 
the automatic image enhancements which are provided by the Android camera 
API?

2) If not, is there a possibilty to individually disable the 
above-mentioned image enhancements? Methods such as 
setAutoWhiteBalanceLock() only cause me a black screen. Regarding the 
camera lifecycle, where exactly does this lock have to be activated? This, 
however, would only be an emergency solution as for the first frames the 
white balance is applied and will then only be blocked.

Thanks in advance.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers]

2012-04-27 Thread Perumss Naren
HI all,

   How to recall(refresh or reload) the tabA in tabActivity when
tabA(current tab) is selected again.

   In tabA i loading groupactivity from there it will go to webview
that too created as a activity. now when i click that tabA it should
refresh (load the groupactivity)

   I used the link
http://stackoverflow.com/questions/5487770/get-notified-when-current-tab-is-selected-againwhich
is not useful for me so please help to solve this.


-- 
Regards,

Perumal.N

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] How to recall(refresh or reload) the tabA in tabActivity when tabA(current tab) is selected again.

2012-04-27 Thread Perumss Naren
HI all,

   How to recall(refresh or reload) the tabA in tabActivity when
tabA(current tab) is selected again.

   In tabA i loading groupactivity from there it will go to webview
that too created as a activity. now when i click that tabA it should
refresh (load the groupactivity)

   I used the link
http://stackoverflow.com/questions/5487770/get-notified-when-current-tab-is-selected-againwhich
is not useful for me so please help to solve this.


-- 
Regards,

Perumal.N




-- 
Regards,

Perumal.N

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Re: Video Streaming Using Darwin Streaming Server(DSS) through Ethernet LAN

2012-04-27 Thread Ricardo Silva
Hi,

Did you found a way to play RTSP on Android-x86 using VideoView?

Thanks

Segunda-feira, 11 de Abril de 2011 12:16:39 UTC+1, saha escreveu:

  I have my Blaze board running Gingerbread, Connected to my Desktop 
 and i am able to ping from PC to Board. Installed DSS on Desktop and i am 
 successful in testing with VLC ( by playing 
  rtsp://+DSS-IP +/+sample_50kbit.3gp).

 How do i connect DSS with android through Ethernet LAN? 

 I tried the following code but its not working. Whats the problem with 
 following code? 

 try 
 { 
   for (EnumerationNetworkInterface en = NetworkInterface 
 .getNetworkInterfaces(); en.hasMoreElements();) 
   { 
 NetworkInterface intf = en.nextElement(); 

 if (intf.getName().startsWith(eth)) 
 { 

 try 
 { 
 mMediaPlayer = new MediaPlayer(); 
 mMediaPlayer.setDataSource(rtsp://+DSS-IP 
 +/+sample_50kbit.3gp); 
 mMediaPlayer.setDisplay(holder); 
 mMediaPlayer.prepare(); 
 mMediaPlayer.setOnBufferingUpdateListener(this); 
 mMediaPlayer.setOnCompletionListener(this); 
 mMediaPlayer.setOnPreparedListener(this); 
 mMediaPlayer.setOnVideoSizeChangedListener(this); 

 mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); 
 mMediaPlayer.setLooping(true); 
} 
 catch (Exception e) 
   { 
  Log.e(TAG, error:  + e.getMessage(), e); 
   } 

   } 
   } 
 } 

 catch (SocketException ex) 
  {  }  

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] systemUiVisibility is a global flag across apps?

2012-04-27 Thread Mark Murphy
On Thu, Apr 26, 2012 at 10:32 PM, Agus agus.sant...@gmail.com wrote:
 As soon as I throw a dialog within activity that has setSystemUiVisibility
 set to HIDE_NAVIGATION,  that flag got cleared. Is that the expected
 behavior?

Beats me, sorry.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 4.0 Programming Books: http://commonsware.com/books

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] android camera and image processing / control image enhancement

2012-04-27 Thread Jim Graham
On Fri, Apr 27, 2012 at 02:48:10AM -0700, Dominik Schaudel wrote:
  
 
 The background to my question is: I am currently developing a system for 
 the recognition and detection of traffic signs. For this I use colour 
 segmentation in the hsv colour space. The system/algorithm works very well 
 via webcam and desktop pc. I have ported this algorithm to Android via 
 jni/android ndk. However, I realized that Android makes use of some image 
 enhancements e.g. white balance. These changes on the picture, especially 
 caused by the automatic white balance, have a strong influence on the 
 colour segmentation. Even various modes such as

This must be a class project or something  I think this is at least
the third time I've seen this question asked, and that's the ones I
noticed

Later,
   --jim

-- 
THE SCORE:  ME:  2  CANCER:  0
73 DE N5IAL (/4)MiSTie #49997   Running FreeBSD 7.0 
spooky1...@gmail.com ICBM/Hurricane: 30.44406N 86.59909W

Do not look into laser with remaining eye.

Android Apps Listing at http://www.jstrack.org/barcodes.html

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] sdk version

2012-04-27 Thread Mark Murphy
On Fri, Apr 27, 2012 at 2:51 AM, fachhoch fachh...@gmail.com wrote:
 if I want to deploy my app in a real device should that device sdk
 version  match with my app sdk version?

Not necessarily.

http://developer.android.com/guide/appendix/api-levels.html

 Also how can I find the sdk
 version of any device?

Build.VERSION.SDK_INT (in the android.os package).

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 4.0 Programming Books: http://commonsware.com/books

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] Problem while running ICS..?

2012-04-27 Thread Mark Murphy
On Fri, Apr 27, 2012 at 3:21 AM, Abhilash baddam
abhilash.androiddevelo...@gmail.com wrote:
 I had made an application whose target api level is 2.2 and
 min:sdkversion in manifest i mentionedas 7. This application is
 running in all devices even in tablets also, but this application is
 not running in the devices whose OS is ICS

Not running is a completely useless description of your symptoms.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 4.0 Programming Books: http://commonsware.com/books

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] Android application StartUp Internals

2012-04-27 Thread Mark Murphy
On Fri, Apr 27, 2012 at 2:21 AM, Mansoor musafir4frie...@gmail.com wrote:
 1.When i click an application icon from launcher ,System look for
 activity with intent action main and category Launcher and starts
 that activity.

No. The launcher already found the main/launcher activity, which is
why the icon appeared in the launcher.

   *I need some more clarity regarding who launch main activity or
 who
 filtering main activity from others(I think package manager does).

Yes.

 2.Once Activity is launched there will be no windows associated with
 that application until i call setContentView(layout id).

No. There will be a window associated with the activity regardless of
your call to setContentView().

 4.Once Layout is attached to Window ,This window is added to Window
 manager.

 5.Window manager gives gives all window(having Surface) on screen to
 Surface Flinger.

 6.SurfaceFlinger based on visibility of window set pixels in
 FrameBuffer and displays to screen.

If you care about any of this, you are on the wrong Google Group.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 4.0 Programming Books: http://commonsware.com/books

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] Customizing Android Battery Icon

2012-04-27 Thread Mark Murphy
On Fri, Apr 27, 2012 at 2:26 AM, Jovish P android.f...@gmail.com wrote:
 Is it possible to customize  default Battery Icon on Android without rooting
 the phone ?

No. I'm not even sure rooting the phone works -- it might require
custom firmware.
-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 4.0 Programming Books: http://commonsware.com/books

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] SDcard booting on blaze board through fastboot

2012-04-27 Thread Mark Murphy
On Fri, Apr 27, 2012 at 12:44 AM, Mamatha K mamatha...@gmail.com wrote:
        I am facing problem in sdcard booting on blaze board.

Step #1: Visit http://source.android.com

Step #2: Click on the Community tab

Step #3: Find a Google Group of relevance to your question

Step #4: Ask your question there

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 4.0 Programming Books: http://commonsware.com/books

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Re: Enable User Friendly keyboard based on input

2012-04-27 Thread Frontendboss
Thanks!

So if you are accessing a webpage using an iphone which has a form
field with input type = email. On iPhone it automatically displays a
softkeyboard with @.

This article covers the other types as well.

http://www.456bereastreet.com/archive/201004/html5_input_types/

I want to know if this can be activated for andriod user.

I got a lot of replies, but that is more in context in building
android native app.

My question is if this can be activated on a simple page with few form
fields.



On Apr 24, 3:42 pm, Justin Anderson magouyaw...@gmail.com wrote:
  User Friendly Keyboard based on input type, Is this a feature provide
  by os, or it is based on the browser or is it based on device?

 I don't really know what you are asking here... I'm going to go out on a
 limb and assume that this might 
 help:http://developer.android.com/reference/android/widget/TextView.html#a...

 Thanks,
 Justin Anderson
 MagouyaWare Developerhttp://sites.google.com/site/magouyaware

 On Wed, Apr 18, 2012 at 4:11 AM, Frontendboss ansaripar...@gmail.comwrote:







  User Friendly Keyboard based on input type, Is this a feature provide
  by os, or it is based on the browser or is it based on device?

  It works perfectly on IOS, is it possible to enable this for Andriod?

  --
  You received this message because you are subscribed to the Google
  Groups Android Developers group.
  To post to this group, send email to android-developers@googlegroups.com
  To unsubscribe from this group, send email to
  android-developers+unsubscr...@googlegroups.com
  For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Re: Android application StartUp Internals

2012-04-27 Thread Mansoor
Hi Mark Thanks for your reply :)

I have some doubts regarding the reply to point 2.
When i call setContentView(layoud id) only new window instance get
created before that there is no UI so no need of window right?

I am only a android application developer but i wish to know what
really happening behind the scene  :)

Where can i find exact information regarding this ?

Regards
Mansoor V.M

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] Re: Android application StartUp Internals

2012-04-27 Thread Mark Murphy
On Fri, Apr 27, 2012 at 7:26 AM, Mansoor musafir4frie...@gmail.com wrote:
 I have some doubts regarding the reply to point 2.
 When i call setContentView(layoud id) only new window instance get
 created before that there is no UI so no need of window right?

No. You can prove this by actually trying it. You will find that
Android is happy to display a blank activity, even though you did not
call setContentView().

 I am only a android application developer but i wish to know what
 really happening behind the scene  :)

 Where can i find exact information regarding this ?

Read the source code, and bear in mind that the answer may have
changed in past Android versions and may change in future Android
versions. Questions regarding the source code belong on a Google Group
hosted at http://source.android.com.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 4.0 Programming Books: http://commonsware.com/books

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] Unknown Android Packaging Problem: java.lang.ArrayIndexOutOfBoundsException: 13

2012-04-27 Thread Shantanu Mitra
Great!!! ... Now ADB will detect all the devices attached to your system
along with emulator ... That's why you are getting a list of multiple
devices but if you attach such devices which are not supported by the
Google's default USB drivers then you need to search for the right driver
to get it detected by the SDK platform.

Cheers!!
Shantanu.

On Wed, Apr 25, 2012 at 11:10 PM, Rohit Lagu laguro...@gmail.com wrote:

 Hi Shantanu,

 I have check Create Test Project option  run application it works. :)
 :) :) :) :)




 https://lh3.googleusercontent.com/-nB3iCOiCgV0/T5g0pb4BbxI/AXY/j-AAAIHKUQQ/s1600/2012-04-25_22-32-49.jpg

 Now New problem arise. While Testing on Device i got many instance of my
 attached device in Choose running Android Device.

 Any ways now can code  run android application on new laptop :)
 Thanks again.


 -Rohit.



 On Friday, April 13, 2012 4:35:20 PM UTC+5:30, Androidic wrote:

 Hi Rohit

 Your project is getting associated with some Test Project which you are
 not mapping with your newly created project. When you are creating any new
 project check carefully whether you are including the Create Test Project
 option or not.

 Thanks,
 Shantanu Mitra.

 On Fri, Apr 13, 2012 at 12:00 AM, Rohit Lagu laguro...@gmail.com wrote:

 Hi All,
 I have installed all latest version software in my machine (
 eclipse-java-indigo-SR2-win32-**x86_64, ADT V18 , Android Latest
 version)

 When i create a new android application  build it all works fine. but
 when i try to run application in simulator i got this error

 Description
ResourcePath Location
Type
 Error generating final archive: java.lang.**
 ArrayIndexOutOfBoundsException**: 13TestProject Unknown Android
 Packaging Problem

 I have search on net for this but did not got anything. same error found
 on stack-overflow 
 http://stackoverflow.com/questions/8835258/android-packaging-error-arrayindexoutofboundsexception
 .

 please help,

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@**
 googlegroups.com android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+**unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en



 On Friday, April 13, 2012 4:35:20 PM UTC+5:30, Androidic wrote:

 Hi Rohit

 Your project is getting associated with some Test Project which you are
 not mapping with your newly created project. When you are creating any new
 project check carefully whether you are including the Create Test Project
 option or not.

 Thanks,
 Shantanu Mitra.

 On Fri, Apr 13, 2012 at 12:00 AM, Rohit Lagu laguro...@gmail.com wrote:

 Hi All,
 I have installed all latest version software in my machine (
 eclipse-java-indigo-SR2-win32-**x86_64, ADT V18 , Android Latest
 version)

 When i create a new android application  build it all works fine. but
 when i try to run application in simulator i got this error

 Description
ResourcePath Location
Type
 Error generating final archive: java.lang.**
 ArrayIndexOutOfBoundsException**: 13TestProject Unknown Android
 Packaging Problem

 I have search on net for this but did not got anything. same error found
 on stack-overflow 
 http://stackoverflow.com/questions/8835258/android-packaging-error-arrayindexoutofboundsexception
 .

 please help,

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@**
 googlegroups.com android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+**unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/**group/android-developers?hl=enhttp://groups.google.com/group/android-developers?hl=en



 On Friday, April 13, 2012 4:35:20 PM UTC+5:30, Androidic wrote:

 Hi Rohit

 Your project is getting associated with some Test Project which you are
 not mapping with your newly created project. When you are creating any new
 project check carefully whether you are including the Create Test Project
 option or not.

 Thanks,
 Shantanu Mitra.

 On Fri, Apr 13, 2012 at 12:00 AM, Rohit Lagu laguro...@gmail.com wrote:

 Hi All,
 I have installed all latest version software in my machine (
 eclipse-java-indigo-SR2-win32-**x86_64, ADT V18 , Android Latest
 version)

 When i create a new android application  build it all works fine. but
 when i try to run application in simulator i got this error

 Description
ResourcePath Location
Type
 Error generating final 

Re: [android-developers] sdk version

2012-04-27 Thread Chandra Sekhar

 just keep this line in your Androidmanifest





--

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] sdk version

2012-04-27 Thread Chandra Sekhar

  uses-sdk android:minSdkVersion=4 /




 --




--

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Re: Android application StartUp Internals

2012-04-27 Thread Mansoor
Thanks a lot Mark

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] sdk version

2012-04-27 Thread Chandra Sekhar
 uses-sdk android:minSdkVersion=4 /
 now it supports starting os version with 1.6 and ending with current
version 4.0.3




 --




 --




--

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Android WideVine HLS/DRM support

2012-04-27 Thread petr.maza...@mautilus.com
It will be soon 2 years since Google acquires the WideVine company
that provides the DRM support for protecting e.g. the HLS H.264/AAC
streams.

According to the http://www.widevine.com/ not only Android, but also
iPhone/iPad and game consoles like Wii or PS3 ares supported.

Does anybody experience with the Android WideVine DRM support for HLS
video streams?

Regards, STeN

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Android WideVine HLS/DRM support

2012-04-27 Thread petr.maza...@mautilus.com
It will be soon 2 years since Google acquires the WideVine company
that provides the DRM support for protecting e.g. the HLS H.264/AAC
streams.

According to the http://www.widevine.com/ not only Android, but also
iPhone/iPad and game consoles like Wii or PS3 ares supported.

Does anybody experience with the Android WideVine DRM support for HLS
video streams?

Regards, STeN

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Re: RelativeLayout layout_alignParentRight changes parent

2012-04-27 Thread kodlan
I'm having the same issue.
Is there any workaround for that?

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] value of EditText duplicated in ListView

2012-04-27 Thread Seif-Allah
I have list item with EditText in it, I dont know how many items there
will be. I have a problem when I enter some text in EditText, and then
scroll down a ListView, after I've scroll up again there is no text in
my first EditText, or there is some text from other EditText from
ListView.
please help

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Re: Non-square pixels

2012-04-27 Thread SytheZN
So short of modifying the display drivers themselves to report the
larger resolution and translate, there's no way to trick it...

Thanks though.

On Apr 26, 5:52 pm, Dianne Hackborn hack...@android.com wrote:
 No, Android fundamentally has no current support for non-square pixels.





 On Wed, Apr 25, 2012 at 5:23 AM, SytheZN sythe...@gmail.com wrote:
  I realise this may have been asked before, but I'm struggling to find any
  relevant information.

  First things first, I've got a cheapy tablet (Zenithink C7).

  The display resolution is 800x480 which works out to 5:3.
  The physical dimensions are 154x85.5mm which gives me an approx. physical
  aspect of 9:5.

  Given these variables, pixel aspect should be 27:25.

  If I resize an image or video to match this pixel aspect the distortion is
  not noticible.
  Unfortunately, the rest of the system (GUI .etc) all appear stretched.

  My query is this:
  Although the compliance specs say the pixel aspect should be 1:1, is there
  any way I can tweak the graphics
  subsystem to account for the variance in pixel aspect?

  I'm not overly concerned with OpenGL correction, but it'd be nice if i
  could sort out the aspect ratio system-wide.

  My thoughts were to perhaps give the UI subsystem a fictitious resolution
  (i.e. 864x480) to display on screen.

  Is this possible?
  If so, how would i go about it?

  --
  You received this message because you are subscribed to the Google
  Groups Android Developers group.
  To post to this group, send email to android-developers@googlegroups.com
  To unsubscribe from this group, send email to
  android-developers+unsubscr...@googlegroups.com
  For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en

 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Re: Show 3D object on top of camera view (augmented reality)

2012-04-27 Thread santy
Thanks RAGHAV.

On 19 abr, 20:33, Raghav Sood raghavs...@gmail.com wrote:
 Afraid to be the one to break it to you, but your research isn't very
 thorough. AndAR does exactly what you want. In fact, one of their code
 sample projects is a perfect carbon copy of what you want. Loading 3d
 models over a camera preview that are exported from blender in .obj formats.

 http://code.google.com/p/andar

 Thanks

 --
 Raghav 
 Soodhttps://market.android.com/developer?pub=Appaholicshttp://www.appaholics.in/

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Testing in app billing ended with DisplayErrorMessage[Your order could not be processed. Please try again.]

2012-04-27 Thread siva

Hi,

I tested an inapp purchase app in two devices[Motorola xoom and
samsung galaxy tab 10.1]. In Motrola xoom it works fine but for
Samsung galaxy tab its not working, i am getting the below exception:

ERROR/Volley(8252): [12] BasicNetwork.performRequest: Unexpected
response code 500 for https://android.clients.google.com/fdfe/completePurchase

WARN/Finsky(8252): [1] CheckoutPurchase.onErrorResponse:
DisplayErrorMessage[Your order could not be processed. Please try
again.]

ERROR/Finsky(8252): [1] CheckoutPurchase.setError: type=UNKNOWN,
code=-1, message=Error retrieving information from server.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] Odd ICS only, ScrollView/ListView, landscape only shadow at top of View

2012-04-27 Thread Eric Miles
I am seeing an odd dark shadow at the top of all ScrollView and ListViews 
in my application that I can't seem to get rid of.  The odd part about it, 
it ONLY appears in landscape mode on the Galaxy Nexus or in the emulator. 
 It doesn't appear on any emulators running 2.2 or 2.3.x, nor does it 
appear on my Captivate running 2.3.3.  Also, it doesn't appear on my Asus 
Transformer Prime running 4.0.3 in landcape mode, so it seems like the 
issue is localized to the Galaxy Nexus and the Android emulator with a 
4.0.x based AVD.  I do not have anything within the app that would provide 
a different theme/layout/style for orientation, nor OS version.  Can anyone 
provide me some guidance here?

Here are two snippets of a screenshot, one in landscape, the other in 
portrait

https://lh4.googleusercontent.com/-6_zGD6D58sg/T5rJQYsstLI/H60/unOKwwXjs4Q/s1600/anotated.pnghttps://lh5.googleusercontent.com/-EOunVBMNXz0/T5rJeDp6rfI/H7A/ujyLWFP7Ta0/s1600/missing.png
https://lh4.googleusercontent.com/-6_zGD6D58sg/T5rJQYsstLI/H60/unOKwwXjs4Q/s1600/anotated.png

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Re: Android application StartUp Internals

2012-04-27 Thread Nadeem Hasan
The view provided in setContentView() is only that, the content part of the 
activity. The system creates the top-level view along with any optional 
chrome (titlebar/actionbar) and a top-level FrameLayout within which the 
content view you set is displayed.

If you don't call setContentView(), you will see the title-bar (optional) 
and the empty top-level FrameLayout.

These details may change with Android versions though.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] Customizing Android Battery Icon

2012-04-27 Thread lbendlin
Not really needs custom firmware code, but needs custom artwork to replace 
all the existing battery state icons in the OS file system.
 

On Friday, April 27, 2012 7:13:10 AM UTC-4, Mark Murphy (a Commons Guy) 
wrote:

 On Fri, Apr 27, 2012 at 2:26 AM, Jovish P android.f...@gmail.com wrote: 
  Is it possible to customize  default Battery Icon on Android without 
 rooting 
  the phone ? 

 No. I'm not even sure rooting the phone works -- it might require 
 custom firmware. 
 -- 
 Mark Murphy (a Commons Guy) 
 http://commonsware.com | http://github.com/commonsguy 
 http://commonsware.com/blog | http://twitter.com/commonsguy 

 Android 4.0 Programming Books: http://commonsware.com/books 


-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] android camera and image processing / control image enhancement

2012-04-27 Thread dschaudel
I've already discussed this in the 'OpenCV4Android' google group.
However, the problem could not be solved.

In the 'Android Developers' google group I was advised to open 
a discussion about this on stackoverflow.com. There, the problem 
could not be solved either.

Therefore, I think it seems legit to post this issue in the 
'Android Developers' group, doesn't it?

On Friday, April 27, 2012 1:07:05 PM UTC+2, Spooky wrote:

 On Fri, Apr 27, 2012 at 02:48:10AM -0700, Dominik Schaudel wrote: 

  
  The background to my question is: I am currently developing a system for 
  the recognition and detection of traffic signs. For this I use colour 
  segmentation in the hsv colour space. The system/algorithm works very 
 well 
  via webcam and desktop pc. I have ported this algorithm to Android via 
  jni/android ndk. However, I realized that Android makes use of some 
 image 
  enhancements e.g. white balance. These changes on the picture, 
 especially 
  caused by the automatic white balance, have a strong influence on the 
  colour segmentation. Even various modes such as 

 This must be a class project or something  I think this is at least 
 the third time I've seen this question asked, and that's the ones I 
 noticed 

 Later, 
--jim 

 -- 
 THE SCORE:  ME:  2  CANCER:  0 
 73 DE N5IAL (/4)MiSTie #49997   Running FreeBSD 7.0  
 spooky1...@gmail.com ICBM/Hurricane: 30.44406N 86.59909W 

 Do not look into laser with remaining eye. 

 Android Apps Listing at http://www.jstrack.org/barcodes.html 



-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] Customizing Android Battery Icon

2012-04-27 Thread Mark Murphy
On Fri, Apr 27, 2012 at 1:02 PM, lbendlin l...@bendlin.us wrote:
 Not really needs custom firmware code, but needs custom artwork to replace
 all the existing battery state icons in the OS file system.

Yeah, I wasn't sure if the icons were ordinary files (just somewhere
only root can get to) or somehow packaged somewhere (akin to
resources) that might not be readily accessible.

-- 
Mark Murphy (a Commons Guy)
http://commonsware.com | http://github.com/commonsguy
http://commonsware.com/blog | http://twitter.com/commonsguy

Android 4.0 Programming Books: http://commonsware.com/books

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] android camera and image processing / control image enhancement

2012-04-27 Thread Jim Graham
On Fri, Apr 27, 2012 at 10:09:18AM -0700, dschaudel wrote:

 Therefore, I think it seems legit to post this issue in the 
 'Android Developers' group, doesn't it?

I wasn't questioning the legitimacy of posting the question.  I was
simply saying that I seem to recall several people posting this same
(or very similar) question.  That's all.  Don't read anything more
into it than that---if you do, you're wrong.

Later,
   --jim

-- 
THE SCORE:  ME:  2  CANCER:  0
73 DE N5IAL (/4)| Tux (E Cat):  DS B+Wd Y 6 Y L+++ W+ C++/C++ I+++
spooky1...@gmail.com| T++ A E H+ S V- F++ Q+++ P/P+ B++ PA+ PL SC---
 Running FreeBSD 7.0  | 
ICBM / Hurricane:   | Tiggerbelle:  DS W+S+Bts % 1.5 X L W C+++/C+
   30.44406N 86.59909W  | I+++  T A E++ H S++ V+++ Q+++ P  B++ PA++ PL+ SC

Android Apps Listing at http://www.jstrack.org/barcodes.html

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] Re: Non-square pixels

2012-04-27 Thread Dianne Hackborn
I'm not sure what you mean by that.  Android will ignore the aspect ratio
of the pixels.  If your pixels are tall, the entire UI will be visually
corresponding taller than normal.  I can't imagine what trick a display
driver would do to change this in any reasonable way.

On Fri, Apr 27, 2012 at 7:38 AM, SytheZN sythe...@gmail.com wrote:

 So short of modifying the display drivers themselves to report the
 larger resolution and translate, there's no way to trick it...

 Thanks though.

 On Apr 26, 5:52 pm, Dianne Hackborn hack...@android.com wrote:
  No, Android fundamentally has no current support for non-square pixels.
 
 
 
 
 
  On Wed, Apr 25, 2012 at 5:23 AM, SytheZN sythe...@gmail.com wrote:
   I realise this may have been asked before, but I'm struggling to find
 any
   relevant information.
 
   First things first, I've got a cheapy tablet (Zenithink C7).
 
   The display resolution is 800x480 which works out to 5:3.
   The physical dimensions are 154x85.5mm which gives me an approx.
 physical
   aspect of 9:5.
 
   Given these variables, pixel aspect should be 27:25.
 
   If I resize an image or video to match this pixel aspect the
 distortion is
   not noticible.
   Unfortunately, the rest of the system (GUI .etc) all appear stretched.
 
   My query is this:
   Although the compliance specs say the pixel aspect should be 1:1, is
 there
   any way I can tweak the graphics
   subsystem to account for the variance in pixel aspect?
 
   I'm not overly concerned with OpenGL correction, but it'd be nice if i
   could sort out the aspect ratio system-wide.
 
   My thoughts were to perhaps give the UI subsystem a fictitious
 resolution
   (i.e. 864x480) to display on screen.
 
   Is this possible?
   If so, how would i go about it?
 
   --
   You received this message because you are subscribed to the Google
   Groups Android Developers group.
   To post to this group, send email to
 android-developers@googlegroups.com
   To unsubscribe from this group, send email to
   android-developers+unsubscr...@googlegroups.com
   For more options, visit this group at
  http://groups.google.com/group/android-developers?hl=en
 
  --
  Dianne Hackborn
  Android framework engineer
  hack...@android.com
 
  Note: please don't send private questions to me, as I don't have time to
  provide private support, and so won't reply to such e-mails.  All such
  questions should be posted on public forums, where I and others can see
 and
  answer them.

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en




-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] value of EditText duplicated in ListView

2012-04-27 Thread Justin Anderson
After you edit the text in the textview you need to update your adapter
with the new information, and then call notifyDataSetChanged().

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Fri, Apr 27, 2012 at 8:32 AM, Seif-Allah seifallah.bena...@gmail.comwrote:

 I have list item with EditText in it, I dont know how many items there
 will be. I have a problem when I enter some text in EditText, and then
 scroll down a ListView, after I've scroll up again there is no text in
 my first EditText, or there is some text from other EditText from
 ListView.
 please help

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] systemUiVisibility is a global flag across apps?

2012-04-27 Thread Dianne Hackborn
It's more complicated than that.  Each window can make a request fot the
system UI visibility, but since there is only one system UI at some level
this is global.  The top-most application gets to control it.  That is why
there is:

http://developer.android.com/reference/android/view/View.OnSystemUiVisibilityChangeListener.html


On Thu, Apr 26, 2012 at 5:14 PM, Mark Murphy mmur...@commonsware.comwrote:

 On Thu, Apr 26, 2012 at 8:07 PM, Agus agus.sant...@gmail.com wrote:
  I am wondering if systemUiVisibility flag set via setSystemUiVisibility
 is a
  global flag across apps?

 No. You only affect your app with that flag.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com | http://github.com/commonsguy
 http://commonsware.com/blog | http://twitter.com/commonsguy

 Android Training...At Your Office: http://commonsware.com/training

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en




-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] systemUiVisibility is a global flag across apps?

2012-04-27 Thread Agus
Hi Dianne,

Why is the systemUiVisibility for the activity window not get reset when
the dialog get dismissed?

-Agus.

On Fri, Apr 27, 2012 at 11:12 AM, Dianne Hackborn hack...@android.comwrote:

 It's more complicated than that.  Each window can make a request fot the
 system UI visibility, but since there is only one system UI at some level
 this is global.  The top-most application gets to control it.  That is why
 there is:


 http://developer.android.com/reference/android/view/View.OnSystemUiVisibilityChangeListener.html


 On Thu, Apr 26, 2012 at 5:14 PM, Mark Murphy mmur...@commonsware.comwrote:

 On Thu, Apr 26, 2012 at 8:07 PM, Agus agus.sant...@gmail.com wrote:
  I am wondering if systemUiVisibility flag set via setSystemUiVisibility
 is a
  global flag across apps?

 No. You only affect your app with that flag.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com | http://github.com/commonsguy
 http://commonsware.com/blog | http://twitter.com/commonsguy

 Android Training...At Your Office: http://commonsware.com/training

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en




 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.

  --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] Re: Backporting stagefright and NuPlayer to Android 2.2?

2012-04-27 Thread Dianne Hackborn
The media framework uses various private APIs, has components that talk
directly to hardware (DSPs for encoding/decoding, etc), etc.  This doesn't
seem to me like a good idea.

And not for perspective -- you would not end up with two instances of media
service always running, because you are writing an app, not a low-level
system service.

On Thu, Apr 26, 2012 at 8:25 PM, Kiran Rao techie.curi...@gmail.com wrote:

 Thanks for the response b0b.

 I realize MediaPlayer will not do the job for me - at least in 2.2. But,
 is there any framework-level requirement that is stopping me from building
 the newer media framework source and deploying it on 2.2? Perhaps this
 would make my app prohibitively large? Or performance impact? (Since 2
 instance of media service will always be running) ??


 On Thursday, 26 April 2012 16:03:31 UTC+5:30, b0b wrote:

 I wouldn't care about Android 2.2 at this point, as the MediaPlayer is
 really incomplete and buggy in this version and lower.
 It is a lot better in 2.3.x and above.

 Most third party video players use ffmpeg as the media framework.

  --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en




-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] Re: Enable User Friendly keyboard based on input

2012-04-27 Thread Justin Anderson
If you are creating the UI, then yes.  If you are talking about an existing
browser app or something like that then you would be at the mercy of the
developer.  I don't know for sure, but it also might be more difficult with
a WebView or full-fledged browser...

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Fri, Apr 27, 2012 at 5:20 AM, Frontendboss ansaripar...@gmail.comwrote:

 Thanks!

 So if you are accessing a webpage using an iphone which has a form
 field with input type = email. On iPhone it automatically displays a
 softkeyboard with @.

 This article covers the other types as well.

 http://www.456bereastreet.com/archive/201004/html5_input_types/

 I want to know if this can be activated for andriod user.

 I got a lot of replies, but that is more in context in building
 android native app.

 My question is if this can be activated on a simple page with few form
 fields.



 On Apr 24, 3:42 pm, Justin Anderson magouyaw...@gmail.com wrote:
   User Friendly Keyboard based on input type, Is this a feature provide
   by os, or it is based on the browser or is it based on device?
 
  I don't really know what you are asking here... I'm going to go out on a
  limb and assume that this might help:
 http://developer.android.com/reference/android/widget/TextView.html#a...
 
  Thanks,
  Justin Anderson
  MagouyaWare Developerhttp://sites.google.com/site/magouyaware
 
  On Wed, Apr 18, 2012 at 4:11 AM, Frontendboss ansaripar...@gmail.com
 wrote:
 
 
 
 
 
 
 
   User Friendly Keyboard based on input type, Is this a feature provide
   by os, or it is based on the browser or is it based on device?
 
   It works perfectly on IOS, is it possible to enable this for Andriod?
 
   --
   You received this message because you are subscribed to the Google
   Groups Android Developers group.
   To post to this group, send email to
 android-developers@googlegroups.com
   To unsubscribe from this group, send email to
   android-developers+unsubscr...@googlegroups.com
   For more options, visit this group at
  http://groups.google.com/group/android-developers?hl=en

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] ActivityUnitTestCase and sendKeys()

2012-04-27 Thread Danny D
Can anyone please quickly confirm that ActivityUnitTestCase and
sendKeys() DO work as the Android Developer docs describe.

I've searched through a number of threads on this topic and I'm
getting conflicting info.


I've run through the Spinner and SpinnerTest samples, and the call
to sendKeys() works fine there


When running the same call through my test project, I fail with the
dreaded:


04-27 11:41:00.344: W/WindowManager(59): Permission denied: injecting
key event from pid 1221 uid 10041 to window Window{450d0b78
com.android.launcher/com.android.launcher2.Launcher paused=false}
owned by uid 10020


Can anyone tell me what's going on?

Thanks

DD

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


Re: [android-developers] get image from gallery and set in fragment

2012-04-27 Thread Justin Anderson
Look at your logcat output and figure out why your app is closing...

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Thu, Apr 26, 2012 at 1:08 AM, vani reddy vani.reddy.bl...@gmail.comwrote:


 Hi friends,

 I need to access gallery and select an image from gallery  and after
 selecting image i need to come back to my fragment.
 But after selecting image from gallery my application is closing.(But no
 force close).

 I used the following code to open gallery.
 Intent intent = new Intent(Intent.ACTION_GET_CONTENT, null);
 intent.setType(image/*);
  intent.putExtra(return-data, true);
 startActivityForResult(intent, 1);

 how to resolve this??
 --
 Regards,
 Vani Reddy

  --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Fwd: طلاق

2012-04-27 Thread hosein bitaraf
-- Forwarded message --
From: Erfan Attarzadeh erfan_...@yahoo.com
Date: Fri, Apr 27, 2012 at 8:16 AM
Subject: طلاق
To:

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] GPX issue emulator crash on error 3 code

2012-04-27 Thread danielmd3...@gmail.com
This code crashes the emulator, can anyone tell me why?

!DOCTYPE HTML
html
  head
titlePhoneGap/title
script type=text/javascript src=cordova-1.6.1.js/script
script type=text/javascript
   /** Called when phonegap javascript is loaded */
function onDeviceReady(){
navigator.geolocation.getCurrentPosition(onSuccess, 
onError,
{ maximumAge: 3000, timeout: 5000, enableHighAccuracy: true });
}

function onSuccess(position) {
document.getElementById('latitude').innerHTML =
position.coords.latitude;
document.getElementById('longitude').innerHTML =
position.coords.longitude;
document.getElementById('altitude').innerHTML =
position.coords.altitude;
document.getElementById('timestamp').innerHTML = new
Date(position.timestamp);
}

function onError(error) {
alert('code: '+ error.code+ '\n' +
'message: ' + error.message + '\n');
}

   /** Called when browser load this page*/
   function init(){
  document.addEventListener(deviceready, onDeviceReady,
false);
   }
/script
  /head
  body onLoad=init()
h1GeoLocation/h1
table border=1
  tr  tdLatitue/tdtd id=latitude/td tr
  tr  tdLongitude/td  td id=longitude/tdtr
  tr  tdAltitude/td   td id=altitude/td tr
  tr  tdTimestamp/td  td id=timestamp/tdtr
/table
/ul
  /body
/html

I was running this together with the http://tramper.co.nz/?5613 gpx
file... not getting this to work

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en


[android-developers] How to debug Service/BroadcastReceiver and prevent Watchdog from killing process when stepping through the code?

2012-04-27 Thread Streets Of Boston
I'm debugging on a device.

When setting a breakpoint in a process that runs a Service or a 
BroadcastReceiver on a spot in the code that is run on the main (UI) 
thread, the phone's watch-dog service kills the process, because I'm 
stepping through the code slowly. 

Is there a way, when in debug-mode, to stop the watch-dog service from 
killing the process that i'm debugging? 
It is very annoying when this happens or any debugging must be done very 
quickly (no more that 10 seconds total). 

Thanks!

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] How to debug Service/BroadcastReceiver and prevent Watchdog from killing process when stepping through the code?

2012-04-27 Thread Justin Anderson
AFAIK there isn't... But if I'm wrong, I would love for someone to point
out how to do it as well!

Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware


On Fri, Apr 27, 2012 at 2:46 PM, Streets Of Boston
flyingdutc...@gmail.comwrote:

 I'm debugging on a device.

 When setting a breakpoint in a process that runs a Service or a
 BroadcastReceiver on a spot in the code that is run on the main (UI)
 thread, the phone's watch-dog service kills the process, because I'm
 stepping through the code slowly.

 Is there a way, when in debug-mode, to stop the watch-dog service from
 killing the process that i'm debugging?
 It is very annoying when this happens or any debugging must be done very
 quickly (no more that 10 seconds total).

 Thanks!

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] How to debug Service/BroadcastReceiver and prevent Watchdog from killing process when stepping through the code?

2012-04-27 Thread Kostya Vasilyev
Make a Handler and post the processing logic to it as a runnable.

You will still get the ANR which you can ignore, but the process won't be
killed.

-- K

28 апреля 2012 г. 1:09 пользователь Justin Anderson
magouyaw...@gmail.comнаписал:

 AFAIK there isn't... But if I'm wrong, I would love for someone to point
 out how to do it as well!

 Thanks,
 Justin Anderson
 MagouyaWare Developer
 http://sites.google.com/site/magouyaware



 On Fri, Apr 27, 2012 at 2:46 PM, Streets Of Boston 
 flyingdutc...@gmail.com wrote:

 I'm debugging on a device.

 When setting a breakpoint in a process that runs a Service or a
 BroadcastReceiver on a spot in the code that is run on the main (UI)
 thread, the phone's watch-dog service kills the process, because I'm
 stepping through the code slowly.

 Is there a way, when in debug-mode, to stop the watch-dog service from
 killing the process that i'm debugging?
 It is very annoying when this happens or any debugging must be done very
 quickly (no more that 10 seconds total).

 Thanks!

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


  --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Re: [android-developers] systemUiVisibility is a global flag across apps?

2012-04-27 Thread Dianne Hackborn
They do get cleared.  So if you turn on low profile, and the user does
something in the nav bar or system bar to take it out of low profile, you
will get a callback about the change and it will be cleared from your
window.  Otherwise it would keep trying to go back to low profile mode.

On Fri, Apr 27, 2012 at 11:15 AM, Agus agus.sant...@gmail.com wrote:

 Hi Dianne,

 Why is the systemUiVisibility for the activity window not get reset when
 the dialog get dismissed?

 -Agus.


 On Fri, Apr 27, 2012 at 11:12 AM, Dianne Hackborn hack...@android.comwrote:

 It's more complicated than that.  Each window can make a request fot the
 system UI visibility, but since there is only one system UI at some level
 this is global.  The top-most application gets to control it.  That is why
 there is:


 http://developer.android.com/reference/android/view/View.OnSystemUiVisibilityChangeListener.html


 On Thu, Apr 26, 2012 at 5:14 PM, Mark Murphy mmur...@commonsware.comwrote:

 On Thu, Apr 26, 2012 at 8:07 PM, Agus agus.sant...@gmail.com wrote:
  I am wondering if systemUiVisibility flag set via
 setSystemUiVisibility is a
  global flag across apps?

 No. You only affect your app with that flag.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com | http://github.com/commonsguy
 http://commonsware.com/blog | http://twitter.com/commonsguy

 Android Training...At Your Office: http://commonsware.com/training

 --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en




 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.

  --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en


  --
 You received this message because you are subscribed to the Google
 Groups Android Developers group.
 To post to this group, send email to android-developers@googlegroups.com
 To unsubscribe from this group, send email to
 android-developers+unsubscr...@googlegroups.com
 For more options, visit this group at
 http://groups.google.com/group/android-developers?hl=en




-- 
Dianne Hackborn
Android framework engineer
hack...@android.com

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Re: Selling paid apps at Google Play

2012-04-27 Thread Narek Gevorgyan
Hi,

Thanks for helpful comments, yea I only found this place for posting my 
message. Okay Let me try to open a bank account in US, seems I need to 
order mail forwarding service. Hope I'll not be double taxed. Regarding a 
lawyer, I talked with some of them
but no result, seems I need a lawyer from US.

On Friday, April 27, 2012 12:25:14 PM UTC+4, Zsolt Vasvari wrote:

 Correct, since there is no longer Google group for Market, this group is 
 your best bet.

 As far your question:  You don't need a company, in the legal sense of 
 the word to sell apps.  As long as you paid your $25 fee with a US credit 
 card with a US billing address, your account should be in the US.  You will 
 also need a US bank account to receive payments.  But once you do that, you 
 can sell your app wherever you are  How do I know this?  I am also in 
 the exact same situation -- I am a US citizen living in Singapore and I 
 sell my apps with a US account.  I actually tried to move it to Singapore, 
 but, even though Singapore is a country where you can sell apps from, there 
 is no Singapore development agreement listed.



 On Friday, April 27, 2012 3:38:02 AM UTC+8, Jose_GD wrote:

 Certainly this is not the right list for the question, but where to post 
 questions about publishing Android apps? There was a Google group for the 
 Market, but since the rebranding as Google Play I'm lost at this.

 Cheers,

 José




 El jueves, 26 de abril de 2012 12:09:10 UTC-3, barrett escribió:

 that's an interesting question but I think you are posting to the wrong 
 list. This list is for developers and how to build apps, your question 
 seems more legal than technical. 

 I would consult with a lawyer. You will probably need to have your US 
 registered company sell apps. But, you need to ensure you are dealing with 
 taxes properly. I don't know how things work in Armenia but in Canada (i'm 
 from Canada) you would definitely have to pay income taxes on apps even if 
 you sell them through a US company (assuming the revenue actually gets to 
 you personally) and I'm pretty sure the IRS will want a cut too. 


 good luck and let us know how things go. 

 On Wednesday, April 25, 2012 9:40:25 PM UTC-6, Narek Gevorgyan wrote:

 Hi, 

 I am going to sign up for a developer account but I have one question, 
 Can I sell apps from the name of my company which is registered at US 
 Delaware state but I am an Armenian citizen and my residency is in 
 Armenia. As I am from Armenia I can't sell paid apps, but can I do 
 that via my US LLC, as my billing address will be at United States? 

 Thanks, 
 Narek 



-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

[android-developers] Can not get the source from https://android.googlesource.com/platform/manifest -b android-4.0.1_r1

2012-04-27 Thread Bin Dou
Hi all:
   I have already repo initialized  in my workdirectory, but I got the
problem when i try to repo sync.
   DownloadError: android.googlesource.com: urlopen error [Errno 111]
Connection refused  failing all week long, anybody can help me. Thanks in
advance

-- 
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en