[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Al Sutton

That’s why I set up the company behind AndAppStore. DMCA notices are
irrelevant to apps on AndAppStore because the company and it's assets are
solely located outside the USA to ensure the USAs ridiculous rules in
relation to Intellectual Property do not interfere with the companies global
operations. The company respects copyrights, but does not take down apps
just because someone paid a lawyer a few hundred dollars to write a letter.

You also forget Google is not just a US entity. It has registered companies
around the world which are not bound by US laws (such as Google UK Ltd.)
which could run and operate Market thus giving them the same freedoms as the
rest of us outside the jurisdiction of US law.

Al.

---

* Written an Android App? - List it at http://andappstore.com/ *

==
Funky Android Limited is registered in England  Wales with the 
company number  6741909. The registered head office is Kemp House, 
152-160 City Road, London,  EC1V 2NX, UK. 

The views expressed in this email are those of the author and not 
necessarily those of Funky Android Limited, it's associates, or it's 
subsidiaries. 


-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Ralf
Sent: 13 April 2009 06:38
To: android-developers@googlegroups.com
Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
Android Market


You forget that Google is a US entity and as such is bound to US laws, such
as, for example, complying to US export limitations. If you don't like it,
you can always create your own app store that is not bound to US laws and
encourage developers to use it :-p

R/

On Sun, Apr 12, 2009 at 5:32 AM, Al Sutton a...@funkyandroid.com wrote:

 I think the most tragic thing about this is the guy who brought this 
 up is not US based and so the DMCA is irrelevant to hi as it has no
juristiction.

 If Google wants to apply US laws to everyone around the world who 
 wishes to list an app on market I can see a lot of problems ahead with 
 this and other Intellectual Property related issues.

 Al.

 - Original Message -
 From: Semprebon sempre...@gmail.com
 To: Android Developers android-developers@googlegroups.com
 Sent: Sunday, April 12, 2009 1:28 PM
 Subject: [android-developers] Re: Apps labeled as Tetris Clones 
 removed from Android Market



 Not strictly true. They can choose to remove the material and not be 
 liable for copyright infringement themselves, or they can ignore the 
 request and become liable. In reality, most will choose the first 
 option.

 On Apr 11, 3:23 pm, Edward  Falk ed.f...@gmail.com wrote:
 My understanding is: When an ISP or other provider receives a DMCA 
 takedown notice, they have no choice but to take the offending 
 material off line. They can't use their judgment, they just have to 
 do it.




 





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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Al Sutton
I've worked for UK operations of some large US companies and for UK
companies delivering to UK operations of US companies and US legal
restrictions didn't enter into the equation at any point. As a specific
example I have *never* worked at a company that took US patents into
consideration when developing software and in some cases I think other
developers may got some inspiration when hearing about patents involved in
US lawsuits.
 
The key point seems to be whether or not the UK operation is a truely
separate company, or if the UK operation relies on the use of assets either
located in the US or owned by a US organisation.
 
Al.

---

* Written an Android App? - List it at http://andappstore.com/ *

==
Funky Android Limited is registered in England  Wales with the
company number  6741909. The registered head office is Kemp House,
152-160 City Road, London,  EC1V 2NX, UK.

The views expressed in this email are those of the author and not
necessarily those of Funky Android Limited, it's associates, or it's
subsidiaries.



 

  _  

From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Mariano Kamp
Sent: 13 April 2009 11:58
To: android-developers@googlegroups.com
Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
Android Market


 You also forget Google is not just a US entity. It has registered
companies
around the world which are not bound by US laws (such as Google UK Ltd.)
which could run and operate Market thus giving them the same freedoms as the
rest of us outside the jurisdiction of US law.  

I am not sure that this true for all practical matters. I work for an
American company and certify once a year that I will adhere to US export
restrictions.

On Mon, Apr 13, 2009 at 10:34 AM, Al Sutton a...@funkyandroid.com wrote:



That's why I set up the company behind AndAppStore. DMCA notices are
irrelevant to apps on AndAppStore because the company and it's assets are
solely located outside the USA to ensure the USAs ridiculous rules in
relation to Intellectual Property do not interfere with the companies global
operations. The company respects copyrights, but does not take down apps
just because someone paid a lawyer a few hundred dollars to write a letter.

You also forget Google is not just a US entity. It has registered companies
around the world which are not bound by US laws (such as Google UK Ltd.)
which could run and operate Market thus giving them the same freedoms as the
rest of us outside the jurisdiction of US law.


Al.

---

* Written an Android App? - List it at http://andappstore.com/ *

==
Funky Android Limited is registered in England  Wales with the
company number  6741909. The registered head office is Kemp House,
152-160 City Road, London,  EC1V 2NX, UK.

The views expressed in this email are those of the author and not
necessarily those of Funky Android Limited, it's associates, or it's
subsidiaries.


-Original Message-
From: android-developers@googlegroups.com

[mailto:android-develop...@googlegroups.com] On Behalf Of Ralf
Sent: 13 April 2009 06:38
To: android-developers@googlegroups.com

Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
Android Market


You forget that Google is a US entity and as such is bound to US laws, such
as, for example, complying to US export limitations. If you don't like it,
you can always create your own app store that is not bound to US laws and
encourage developers to use it :-p

R/

On Sun, Apr 12, 2009 at 5:32 AM, Al Sutton a...@funkyandroid.com wrote:

 I think the most tragic thing about this is the guy who brought this
 up is not US based and so the DMCA is irrelevant to hi as it has no
juristiction.

 If Google wants to apply US laws to everyone around the world who
 wishes to list an app on market I can see a lot of problems ahead with
 this and other Intellectual Property related issues.

 Al.

 - Original Message -
 From: Semprebon sempre...@gmail.com
 To: Android Developers android-developers@googlegroups.com
 Sent: Sunday, April 12, 2009 1:28 PM
 Subject: [android-developers] Re: Apps labeled as Tetris Clones
 removed from Android Market



 Not strictly true. They can choose to remove the material and not be
 liable for copyright infringement themselves, or they can ignore the
 request and become liable. In reality, most will choose the first
 option.

 On Apr 11, 3:23 pm, Edward  Falk ed.f...@gmail.com wrote:
 My understanding is: When an ISP or other provider receives a DMCA
 takedown notice, they have no choice but to take the offending
 material off line. They can't use their judgment, they just have to
 do it.




 













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android

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Mariano Kamp
 You also forget Google is not just a US entity. It has registered
companies
around the world which are not bound by US laws (such as Google UK Ltd.)
which could run and operate Market thus giving them the same freedoms as the
rest of us outside the jurisdiction of US law. 
I am not sure that this true for all practical matters. I work for an
American company and certify once a year that I will adhere to US export
restrictions.

On Mon, Apr 13, 2009 at 10:34 AM, Al Sutton a...@funkyandroid.com wrote:


 That’s why I set up the company behind AndAppStore. DMCA notices are
 irrelevant to apps on AndAppStore because the company and it's assets are
 solely located outside the USA to ensure the USAs ridiculous rules in
 relation to Intellectual Property do not interfere with the companies
 global
 operations. The company respects copyrights, but does not take down apps
 just because someone paid a lawyer a few hundred dollars to write a letter.

 You also forget Google is not just a US entity. It has registered companies
 around the world which are not bound by US laws (such as Google UK Ltd.)
 which could run and operate Market thus giving them the same freedoms as
 the
 rest of us outside the jurisdiction of US law.

 Al.

 ---

 * Written an Android App? - List it at http://andappstore.com/ *

 ==
 Funky Android Limited is registered in England  Wales with the
 company number  6741909. The registered head office is Kemp House,
 152-160 City Road, London,  EC1V 2NX, UK.

 The views expressed in this email are those of the author and not
 necessarily those of Funky Android Limited, it's associates, or it's
 subsidiaries.


 -Original Message-
 From: android-developers@googlegroups.com
 [mailto:android-develop...@googlegroups.com] On Behalf Of Ralf
 Sent: 13 April 2009 06:38
 To: android-developers@googlegroups.com
 Subject: [android-developers] Re: Apps labeled as Tetris Clones removed
 from
 Android Market


 You forget that Google is a US entity and as such is bound to US laws, such
 as, for example, complying to US export limitations. If you don't like it,
 you can always create your own app store that is not bound to US laws and
 encourage developers to use it :-p

 R/

 On Sun, Apr 12, 2009 at 5:32 AM, Al Sutton a...@funkyandroid.com wrote:
 
  I think the most tragic thing about this is the guy who brought this
  up is not US based and so the DMCA is irrelevant to hi as it has no
 juristiction.
 
  If Google wants to apply US laws to everyone around the world who
  wishes to list an app on market I can see a lot of problems ahead with
  this and other Intellectual Property related issues.
 
  Al.
 
  - Original Message -
  From: Semprebon sempre...@gmail.com
  To: Android Developers android-developers@googlegroups.com
  Sent: Sunday, April 12, 2009 1:28 PM
  Subject: [android-developers] Re: Apps labeled as Tetris Clones
  removed from Android Market
 
 
 
  Not strictly true. They can choose to remove the material and not be
  liable for copyright infringement themselves, or they can ignore the
  request and become liable. In reality, most will choose the first
  option.
 
  On Apr 11, 3:23 pm, Edward  Falk ed.f...@gmail.com wrote:
  My understanding is: When an ISP or other provider receives a DMCA
  takedown notice, they have no choice but to take the offending
  material off line. They can't use their judgment, they just have to
  do it.
 
 
 
 
  
 




 


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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Tasos.Kleisas

What puzzles me is that when tetris clones were pulled from apple app
store, a lot of tech related sites reported the news. However, not
even one android related site wrote a word about the android market
application removal. They only complained about the tethering apps
removal. But no word on DMCA removals. Why?
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog

Anyone who is surprised by this must be very, very new to the
programming game. I've been waiting for this since the store opened.

IMHO, to the extent that the Android community becomes a proxy for
those that think All Ideas Should Be Free And Stealable, that is the
extent to which Android will never be a real grown-up operating
system.

On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
wrote:
 On Saturday April 4th, I received a message from google saying that my
 game Robotic Space Rock was pulled from the android market after a
 request made by a legal firm representing an entity known as Tetris
 Company. My application was removed from the android market together
 with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
 total) under claim that it violates the DMCA and more specifically
 trademarks and copyrighted material owned by the Tetris Company.
 However, none of the trademarks or copyrighted material (music,
 graphics and sound effects) are present in my game. Sound effects and
 music were created by me specifically for the game. There is no
 reference to the word tetris in the game. Additionally, all the game
 code, graphics and sound effects  were created by me and published on
 the code sitehttp://code.google.com/p/monolithandroid

 Additionally, I am not aware of a software patent covering the game
 mechanics of Tetris, so I cannot see how I could violate something
 that is not protected by a software patent. Also, even if the game was
 protected by a patent, the patent would have expired, since the
 original game, Tetris, was created 23 years ago. However game
 mechanics cannot be covered by patents.

 I would also like to point out that my game is available completely
 free of charge to every user of the android market.

 I wrote those concerns to Google and I sent an email to the EFF. The
 bottom line is that for my application to be restored on the android
 market, I have to send a DMCA counter-notification. And then the
 Tetris Company can sue and take the case to Court.

 When games were pulled from the iPhone App store, they blamed apple,
 but it is not hard to see that behind application removals we can find
 companies like the Tetris Company, that demand application removals
 claiming copyright infringement and trademarks. However, it is not
 easy to battle these companies as individual developers. I, for
 example, am a Greek citizen living in Greece, so it is difficult for
 me to file a counter-notification, because then the Tetris company
 will probably sue me and I will have to defend my case in court. Why
 should I bother? Am I making money out of the game? No! But even if I
 did you can see how easy it is for corporations to neutralize
 developers like that. I think that something should be done.
 Independent developers should get together to battle against such
 misuse of the law by corporations.
 And to those that want more facts, you can find more details on my
 blog:http://tkcodesharing.blogspot.com
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Ikon

This is not legal advice. I actually am a lawyer, and these copyright
violation claims are very shaky.  Basically, they have a copyright to
the exactly worded source code.  So if they wrote int numTetrads =
50 and you wrote int numBlocks = 50 you would not be infringing.
You need to copy, wholesale, a portion of their code in order to
infringe on their copyright.  Further, they have trademarks on the
look and feel of colors/blocks and a trademark on the name Tetris.
So technically, according to the law there is no claim.  With that
said, if they have a good lawyer and are in front of a retarded judge,
then maybe they can go somewhere with this.
They also have NO software patent claims, nor allege any.  Even if
they DID have a software patent, software patents are under a lot of
scrutiny, and it probably would not take too much to get it
invalidated.

On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote:
 Anyone who is surprised by this must be very, very new to the
 programming game. I've been waiting for this since the store opened.

 IMHO, to the extent that the Android community becomes a proxy for
 those that think All Ideas Should Be Free And Stealable, that is the
 extent to which Android will never be a real grown-up operating
 system.

 On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
 wrote:

  On Saturday April 4th, I received a message from google saying that my
  game Robotic Space Rock was pulled from the android market after a
  request made by a legal firm representing an entity known as Tetris
  Company. My application was removed from the android market together
  with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
  total) under claim that it violates the DMCA and more specifically
  trademarks and copyrighted material owned by the Tetris Company.
  However, none of the trademarks or copyrighted material (music,
  graphics and sound effects) are present in my game. Sound effects and
  music were created by me specifically for the game. There is no
  reference to the word tetris in the game. Additionally, all the game
  code, graphics and sound effects  were created by me and published on
  the code sitehttp://code.google.com/p/monolithandroid

  Additionally, I am not aware of a software patent covering the game
  mechanics of Tetris, so I cannot see how I could violate something
  that is not protected by a software patent. Also, even if the game was
  protected by a patent, the patent would have expired, since the
  original game, Tetris, was created 23 years ago. However game
  mechanics cannot be covered by patents.

  I would also like to point out that my game is available completely
  free of charge to every user of the android market.

  I wrote those concerns to Google and I sent an email to the EFF. The
  bottom line is that for my application to be restored on the android
  market, I have to send a DMCA counter-notification. And then the
  Tetris Company can sue and take the case to Court.

  When games were pulled from the iPhone App store, they blamed apple,
  but it is not hard to see that behind application removals we can find
  companies like the Tetris Company, that demand application removals
  claiming copyright infringement and trademarks. However, it is not
  easy to battle these companies as individual developers. I, for
  example, am a Greek citizen living in Greece, so it is difficult for
  me to file a counter-notification, because then the Tetris company
  will probably sue me and I will have to defend my case in court. Why
  should I bother? Am I making money out of the game? No! But even if I
  did you can see how easy it is for corporations to neutralize
  developers like that. I think that something should be done.
  Independent developers should get together to battle against such
  misuse of the law by corporations.
  And to those that want more facts, you can find more details on my
  blog:http://tkcodesharing.blogspot.com
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Marco Nelissen

On Mon, Apr 13, 2009 at 10:39 AM, Ikon ayanafr...@gmail.com wrote:

 This is not legal advice. I actually am a lawyer, and these copyright
 violation claims are very shaky.  Basically, they have a copyright to
 the exactly worded source code.  So if they wrote int numTetrads =
 50 and you wrote int numBlocks = 50 you would not be infringing.

You seem to be saying that I could take someone's source code, rename
all the variables, and then claim it as my own. That can't be right.
Also note that with most languages the binary would be exactly the same.

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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Marco Nelissen

You can never patent abstract ideas. Game ideas cannot be patented

OK, so we've established you're not a patent lawyer... :)
My favorite patent is the one for swinging sideways on a swing, which
IMO illustrates you can patent pretty much anything.


On Mon, Apr 13, 2009 at 10:44 AM, Ikon ayanafr...@gmail.com wrote:

 Your contention that grown up operating systems should not allow you
 to copy ideas is totally unfounded.  You can never patent abstracty
 ideas. Game ideas cannot be patented.  Whether they should be is a
 different discussion.  You can go right and now, and make a game on
 Windows with a story very similar to fallout, and write all your own
 code, and use all your own graphics/sound assets and you will not be
 infringing on that IP in any way.  A company may come and try to sue
 you, but that has no relevance to a maturity of an operating system.

 On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote:
 Anyone who is surprised by this must be very, very new to the
 programming game. I've been waiting for this since the store opened.

 IMHO, to the extent that the Android community becomes a proxy for
 those that think All Ideas Should Be Free And Stealable, that is the
 extent to which Android will never be a real grown-up operating
 system.

 On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
 wrote:

  On Saturday April 4th, I received a message from google saying that my
  game Robotic Space Rock was pulled from the android market after a
  request made by a legal firm representing an entity known as Tetris
  Company. My application was removed from the android market together
  with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
  total) under claim that it violates the DMCA and more specifically
  trademarks and copyrighted material owned by the Tetris Company.
  However, none of the trademarks or copyrighted material (music,
  graphics and sound effects) are present in my game. Sound effects and
  music were created by me specifically for the game. There is no
  reference to the word tetris in the game. Additionally, all the game
  code, graphics and sound effects  were created by me and published on
  the code sitehttp://code.google.com/p/monolithandroid

  Additionally, I am not aware of a software patent covering the game
  mechanics of Tetris, so I cannot see how I could violate something
  that is not protected by a software patent. Also, even if the game was
  protected by a patent, the patent would have expired, since the
  original game, Tetris, was created 23 years ago. However game
  mechanics cannot be covered by patents.

  I would also like to point out that my game is available completely
  free of charge to every user of the android market.

  I wrote those concerns to Google and I sent an email to the EFF. The
  bottom line is that for my application to be restored on the android
  market, I have to send a DMCA counter-notification. And then the
  Tetris Company can sue and take the case to Court.

  When games were pulled from the iPhone App store, they blamed apple,
  but it is not hard to see that behind application removals we can find
  companies like the Tetris Company, that demand application removals
  claiming copyright infringement and trademarks. However, it is not
  easy to battle these companies as individual developers. I, for
  example, am a Greek citizen living in Greece, so it is difficult for
  me to file a counter-notification, because then the Tetris company
  will probably sue me and I will have to defend my case in court. Why
  should I bother? Am I making money out of the game? No! But even if I
  did you can see how easy it is for corporations to neutralize
  developers like that. I think that something should be done.
  Independent developers should get together to battle against such
  misuse of the law by corporations.
  And to those that want more facts, you can find more details on my
  blog:http://tkcodesharing.blogspot.com
 


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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Ikon

The variable example was just a small example.  My point was that on
the variable rename alone is not a copyright violation, just because
it relates to the same idea. However you cannot copy someones
functions and rename the functions/vars and make it your own. This is
obviously a close call, and it must be made by a fact-finder.

As for your example of a swing, my comment was directed towards video-
games, and not physical apparatuses, which are clearly patentable.  I
know what is accepted as patentable or not by the USPTO, as I submit
these patents on a regular basis.

On Apr 13, 2:18 pm, Marco Nelissen marc...@android.com wrote:
 You can never patent abstract ideas. Game ideas cannot be patented

 OK, so we've established you're not a patent lawyer... :)
 My favorite patent is the one for swinging sideways on a swing, which
 IMO illustrates you can patent pretty much anything.

 On Mon, Apr 13, 2009 at 10:44 AM, Ikon ayanafr...@gmail.com wrote:

  Your contention that grown up operating systems should not allow you
  to copy ideas is totally unfounded.  You can never patent abstracty
  ideas. Game ideas cannot be patented.  Whether they should be is a
  different discussion.  You can go right and now, and make a game on
  Windows with a story very similar to fallout, and write all your own
  code, and use all your own graphics/sound assets and you will not be
  infringing on that IP in any way.  A company may come and try to sue
  you, but that has no relevance to a maturity of an operating system.

  On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote:
  Anyone who is surprised by this must be very, very new to the
  programming game. I've been waiting for this since the store opened.

  IMHO, to the extent that the Android community becomes a proxy for
  those that think All Ideas Should Be Free And Stealable, that is the
  extent to which Android will never be a real grown-up operating
  system.

  On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
  wrote:

   On Saturday April 4th, I received a message from google saying that my
   game Robotic Space Rock was pulled from the android market after a
   request made by a legal firm representing an entity known as Tetris
   Company. My application was removed from the android market together
   with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
   total) under claim that it violates the DMCA and more specifically
   trademarks and copyrighted material owned by the Tetris Company.
   However, none of the trademarks or copyrighted material (music,
   graphics and sound effects) are present in my game. Sound effects and
   music were created by me specifically for the game. There is no
   reference to the word tetris in the game. Additionally, all the game
   code, graphics and sound effects  were created by me and published on
   the code sitehttp://code.google.com/p/monolithandroid

   Additionally, I am not aware of a software patent covering the game
   mechanics of Tetris, so I cannot see how I could violate something
   that is not protected by a software patent. Also, even if the game was
   protected by a patent, the patent would have expired, since the
   original game, Tetris, was created 23 years ago. However game
   mechanics cannot be covered by patents.

   I would also like to point out that my game is available completely
   free of charge to every user of the android market.

   I wrote those concerns to Google and I sent an email to the EFF. The
   bottom line is that for my application to be restored on the android
   market, I have to send a DMCA counter-notification. And then the
   Tetris Company can sue and take the case to Court.

   When games were pulled from the iPhone App store, they blamed apple,
   but it is not hard to see that behind application removals we can find
   companies like the Tetris Company, that demand application removals
   claiming copyright infringement and trademarks. However, it is not
   easy to battle these companies as individual developers. I, for
   example, am a Greek citizen living in Greece, so it is difficult for
   me to file a counter-notification, because then the Tetris company
   will probably sue me and I will have to defend my case in court. Why
   should I bother? Am I making money out of the game? No! But even if I
   did you can see how easy it is for corporations to neutralize
   developers like that. I think that something should be done.
   Independent developers should get together to battle against such
   misuse of the law by corporations.
   And to those that want more facts, you can find more details on my
   blog:http://tkcodesharing.blogspot.com
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Marco Nelissen

On Mon, Apr 13, 2009 at 11:40 AM, Ikon ayanafr...@gmail.com wrote:

 The variable example was just a small example.  My point was that on
 the variable rename alone is not a copyright violation, just because
 it relates to the same idea. However you cannot copy someones
 functions and rename the functions/vars and make it your own. This is
 obviously a close call, and it must be made by a fact-finder.

 As for your example of a swing, my comment was directed towards video-
 games, and not physical apparatuses, which are clearly patentable.  I
 know what is accepted as patentable or not by the USPTO, as I submit
 these patents on a regular basis.

If you file patents on a regular basis, then surely you must have
heard of the 'swing' patent before, which isn't actually a patent for
the apparatus itself, but for a method for swinging sideways on a
standard swing. Anyone who was ever a child should be aware of the
prior art for that, yet it still got issued. Perhaps patent clerks
don't go through the normal human growth cycle but emerge fully grown
from a vat or something... :)

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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Ikon

They've lost. They will probably lose again. They need to stop trying
to make a mockery of copyrights.

On Apr 13, 3:09 pm, Sundog sunns...@gmail.com wrote:
 OK, so after checking Wikipedia my memory was flawed... though there
 were massive copyright fights over Tetris that dragged on for years,
 the original author ended up making very little. But a quick scan of
 the History part of the entry should convince anyone pretty quick
 that they don't want to fight The Tetris Company.

 On Apr 13, 12:49 pm, Sundog sunns...@gmail.com wrote:

  Again, you both might want to review a little history... in particular
  the (if memory serves, pretty successful and pretty savage) fight of
  the author of Tetris to protect his intellectual property over the
  last 20 years or so. And as I think someone else pointed out, your
  understanding of the issues involved is not complete, as one would
  think was self evident in the Google action... game ideas are most
  certainly protectable. Try writing a Monopoly clone and see what
  happens, real quick. Are you unaware of the recent Scrabble issue on
  the iPhone?

  I don't think you see my point, which is that an operating system/
  community/environment that openly disregards intellectual property
  rights is, in my humble opinion, doomed to failure from the get-go
  from the inability to form a viable business model for anyone
  involved.

  On Apr 13, 11:44 am, Ikon ayanafr...@gmail.com wrote:

   Your contention that grown up operating systems should not allow you
   to copy ideas is totally unfounded.  You can never patent abstracty
   ideas. Game ideas cannot be patented.  Whether they should be is a
   different discussion.  You can go right and now, and make a game on
   Windows with a story very similar to fallout, and write all your own
   code, and use all your own graphics/sound assets and you will not be
   infringing on that IP in any way.  A company may come and try to sue
   you, but that has no relevance to a maturity of an operating system.

   On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote:

Anyone who is surprised by this must be very, very new to the
programming game. I've been waiting for this since the store opened.

IMHO, to the extent that the Android community becomes a proxy for
those that think All Ideas Should Be Free And Stealable, that is the
extent to which Android will never be a real grown-up operating
system.

On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
wrote:

 On Saturday April 4th, I received a message from google saying that my
 game Robotic Space Rock was pulled from the android market after a
 request made by a legal firm representing an entity known as Tetris
 Company. My application was removed from the android market together
 with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
 total) under claim that it violates the DMCA and more specifically
 trademarks and copyrighted material owned by the Tetris Company.
 However, none of the trademarks or copyrighted material (music,
 graphics and sound effects) are present in my game. Sound effects and
 music were created by me specifically for the game. There is no
 reference to the word tetris in the game. Additionally, all the game
 code, graphics and sound effects  were created by me and published on
 the code sitehttp://code.google.com/p/monolithandroid

 Additionally, I am not aware of a software patent covering the game
 mechanics of Tetris, so I cannot see how I could violate something
 that is not protected by a software patent. Also, even if the game was
 protected by a patent, the patent would have expired, since the
 original game, Tetris, was created 23 years ago. However game
 mechanics cannot be covered by patents.

 I would also like to point out that my game is available completely
 free of charge to every user of the android market.

 I wrote those concerns to Google and I sent an email to the EFF. The
 bottom line is that for my application to be restored on the android
 market, I have to send a DMCA counter-notification. And then the
 Tetris Company can sue and take the case to Court.

 When games were pulled from the iPhone App store, they blamed apple,
 but it is not hard to see that behind application removals we can find
 companies like the Tetris Company, that demand application removals
 claiming copyright infringement and trademarks. However, it is not
 easy to battle these companies as individual developers. I, for
 example, am a Greek citizen living in Greece, so it is difficult for
 me to file a counter-notification, because then the Tetris company
 will probably sue me and I will have to defend my case in court. Why
 should I bother? Am I making money out of the game? No! But even if I
 did you can see how easy it is for corporations to 

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog

OK, so after checking Wikipedia my memory was flawed... though there
were massive copyright fights over Tetris that dragged on for years,
the original author ended up making very little. But a quick scan of
the History part of the entry should convince anyone pretty quick
that they don't want to fight The Tetris Company.

On Apr 13, 12:49 pm, Sundog sunns...@gmail.com wrote:
 Again, you both might want to review a little history... in particular
 the (if memory serves, pretty successful and pretty savage) fight of
 the author of Tetris to protect his intellectual property over the
 last 20 years or so. And as I think someone else pointed out, your
 understanding of the issues involved is not complete, as one would
 think was self evident in the Google action... game ideas are most
 certainly protectable. Try writing a Monopoly clone and see what
 happens, real quick. Are you unaware of the recent Scrabble issue on
 the iPhone?

 I don't think you see my point, which is that an operating system/
 community/environment that openly disregards intellectual property
 rights is, in my humble opinion, doomed to failure from the get-go
 from the inability to form a viable business model for anyone
 involved.

 On Apr 13, 11:44 am, Ikon ayanafr...@gmail.com wrote:



  Your contention that grown up operating systems should not allow you
  to copy ideas is totally unfounded.  You can never patent abstracty
  ideas. Game ideas cannot be patented.  Whether they should be is a
  different discussion.  You can go right and now, and make a game on
  Windows with a story very similar to fallout, and write all your own
  code, and use all your own graphics/sound assets and you will not be
  infringing on that IP in any way.  A company may come and try to sue
  you, but that has no relevance to a maturity of an operating system.

  On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote:

   Anyone who is surprised by this must be very, very new to the
   programming game. I've been waiting for this since the store opened.

   IMHO, to the extent that the Android community becomes a proxy for
   those that think All Ideas Should Be Free And Stealable, that is the
   extent to which Android will never be a real grown-up operating
   system.

   On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
   wrote:

On Saturday April 4th, I received a message from google saying that my
game Robotic Space Rock was pulled from the android market after a
request made by a legal firm representing an entity known as Tetris
Company. My application was removed from the android market together
with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
total) under claim that it violates the DMCA and more specifically
trademarks and copyrighted material owned by the Tetris Company.
However, none of the trademarks or copyrighted material (music,
graphics and sound effects) are present in my game. Sound effects and
music were created by me specifically for the game. There is no
reference to the word tetris in the game. Additionally, all the game
code, graphics and sound effects  were created by me and published on
the code sitehttp://code.google.com/p/monolithandroid

Additionally, I am not aware of a software patent covering the game
mechanics of Tetris, so I cannot see how I could violate something
that is not protected by a software patent. Also, even if the game was
protected by a patent, the patent would have expired, since the
original game, Tetris, was created 23 years ago. However game
mechanics cannot be covered by patents.

I would also like to point out that my game is available completely
free of charge to every user of the android market.

I wrote those concerns to Google and I sent an email to the EFF. The
bottom line is that for my application to be restored on the android
market, I have to send a DMCA counter-notification. And then the
Tetris Company can sue and take the case to Court.

When games were pulled from the iPhone App store, they blamed apple,
but it is not hard to see that behind application removals we can find
companies like the Tetris Company, that demand application removals
claiming copyright infringement and trademarks. However, it is not
easy to battle these companies as individual developers. I, for
example, am a Greek citizen living in Greece, so it is difficult for
me to file a counter-notification, because then the Tetris company
will probably sue me and I will have to defend my case in court. Why
should I bother? Am I making money out of the game? No! But even if I
did you can see how easy it is for corporations to neutralize
developers like that. I think that something should be done.
Independent developers should get together to battle against such
misuse of the law by corporations.
And to those that want more facts, you can find 

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread george_c
A method can be patented.  And not 'anything'
On Mon, Apr 13, 2009 at 9:18 PM, Marco Nelissen marc...@android.com wrote:


 You can never patent abstract ideas. Game ideas cannot be patented

 OK, so we've established you're not a patent lawyer... :)
 My favorite patent is the one for swinging sideways on a swing, which
 IMO illustrates you can patent pretty much anything.


 On Mon, Apr 13, 2009 at 10:44 AM, Ikon ayanafr...@gmail.com wrote:
 
  Your contention that grown up operating systems should not allow you
  to copy ideas is totally unfounded.  You can never patent abstracty
  ideas. Game ideas cannot be patented.  Whether they should be is a
  different discussion.  You can go right and now, and make a game on
  Windows with a story very similar to fallout, and write all your own
  code, and use all your own graphics/sound assets and you will not be
  infringing on that IP in any way.  A company may come and try to sue
  you, but that has no relevance to a maturity of an operating system.
 
  On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote:
  Anyone who is surprised by this must be very, very new to the
  programming game. I've been waiting for this since the store opened.
 
  IMHO, to the extent that the Android community becomes a proxy for
  those that think All Ideas Should Be Free And Stealable, that is the
  extent to which Android will never be a real grown-up operating
  system.
 
  On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
  wrote:
 
   On Saturday April 4th, I received a message from google saying that my
   game Robotic Space Rock was pulled from the android market after a
   request made by a legal firm representing an entity known as Tetris
   Company. My application was removed from the android market together
   with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
   total) under claim that it violates the DMCA and more specifically
   trademarks and copyrighted material owned by the Tetris Company.
   However, none of the trademarks or copyrighted material (music,
   graphics and sound effects) are present in my game. Sound effects and
   music were created by me specifically for the game. There is no
   reference to the word tetris in the game. Additionally, all the game
   code, graphics and sound effects  were created by me and published on
   the code sitehttp://code.google.com/p/monolithandroid
 
   Additionally, I am not aware of a software patent covering the game
   mechanics of Tetris, so I cannot see how I could violate something
   that is not protected by a software patent. Also, even if the game was
   protected by a patent, the patent would have expired, since the
   original game, Tetris, was created 23 years ago. However game
   mechanics cannot be covered by patents.
 
   I would also like to point out that my game is available completely
   free of charge to every user of the android market.
 
   I wrote those concerns to Google and I sent an email to the EFF. The
   bottom line is that for my application to be restored on the android
   market, I have to send a DMCA counter-notification. And then the
   Tetris Company can sue and take the case to Court.
 
   When games were pulled from the iPhone App store, they blamed apple,
   but it is not hard to see that behind application removals we can find
   companies like the Tetris Company, that demand application removals
   claiming copyright infringement and trademarks. However, it is not
   easy to battle these companies as individual developers. I, for
   example, am a Greek citizen living in Greece, so it is difficult for
   me to file a counter-notification, because then the Tetris company
   will probably sue me and I will have to defend my case in court. Why
   should I bother? Am I making money out of the game? No! But even if I
   did you can see how easy it is for corporations to neutralize
   developers like that. I think that something should be done.
   Independent developers should get together to battle against such
   misuse of the law by corporations.
   And to those that want more facts, you can find more details on my
   blog:http://tkcodesharing.blogspot.com
  
 

 


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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Ikon

Actually even method patents are in peril.  See a recent case called
In Re Bilski.  Even method patents must be tied to particular
physical apparatuses, or must transform some physical subject matter
into another state or thing.

On Apr 13, 3:18 pm, george_c chrisg...@gmail.com wrote:
 A method can be patented.  And not 'anything'

 On Mon, Apr 13, 2009 at 9:18 PM, Marco Nelissen marc...@android.com wrote:

  You can never patent abstract ideas. Game ideas cannot be patented

  OK, so we've established you're not a patent lawyer... :)
  My favorite patent is the one for swinging sideways on a swing, which
  IMO illustrates you can patent pretty much anything.

  On Mon, Apr 13, 2009 at 10:44 AM, Ikon ayanafr...@gmail.com wrote:

   Your contention that grown up operating systems should not allow you
   to copy ideas is totally unfounded.  You can never patent abstracty
   ideas. Game ideas cannot be patented.  Whether they should be is a
   different discussion.  You can go right and now, and make a game on
   Windows with a story very similar to fallout, and write all your own
   code, and use all your own graphics/sound assets and you will not be
   infringing on that IP in any way.  A company may come and try to sue
   you, but that has no relevance to a maturity of an operating system.

   On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote:
   Anyone who is surprised by this must be very, very new to the
   programming game. I've been waiting for this since the store opened.

   IMHO, to the extent that the Android community becomes a proxy for
   those that think All Ideas Should Be Free And Stealable, that is the
   extent to which Android will never be a real grown-up operating
   system.

   On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
   wrote:

On Saturday April 4th, I received a message from google saying that my
game Robotic Space Rock was pulled from the android market after a
request made by a legal firm representing an entity known as Tetris
Company. My application was removed from the android market together
with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
total) under claim that it violates the DMCA and more specifically
trademarks and copyrighted material owned by the Tetris Company.
However, none of the trademarks or copyrighted material (music,
graphics and sound effects) are present in my game. Sound effects and
music were created by me specifically for the game. There is no
reference to the word tetris in the game. Additionally, all the game
code, graphics and sound effects  were created by me and published on
the code sitehttp://code.google.com/p/monolithandroid

Additionally, I am not aware of a software patent covering the game
mechanics of Tetris, so I cannot see how I could violate something
that is not protected by a software patent. Also, even if the game was
protected by a patent, the patent would have expired, since the
original game, Tetris, was created 23 years ago. However game
mechanics cannot be covered by patents.

I would also like to point out that my game is available completely
free of charge to every user of the android market.

I wrote those concerns to Google and I sent an email to the EFF. The
bottom line is that for my application to be restored on the android
market, I have to send a DMCA counter-notification. And then the
Tetris Company can sue and take the case to Court.

When games were pulled from the iPhone App store, they blamed apple,
but it is not hard to see that behind application removals we can find
companies like the Tetris Company, that demand application removals
claiming copyright infringement and trademarks. However, it is not
easy to battle these companies as individual developers. I, for
example, am a Greek citizen living in Greece, so it is difficult for
me to file a counter-notification, because then the Tetris company
will probably sue me and I will have to defend my case in court. Why
should I bother? Am I making money out of the game? No! But even if I
did you can see how easy it is for corporations to neutralize
developers like that. I think that something should be done.
Independent developers should get together to battle against such
misuse of the law by corporations.
And to those that want more facts, you can find more details on my
blog:http://tkcodesharing.blogspot.com
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog

This is as wrong as wrong can be. Believe this at your economic peril.

On Apr 13, 11:39 am, Ikon ayanafr...@gmail.com wrote:
 This is not legal advice. I actually am a lawyer, and these copyright
 violation claims are very shaky.  Basically, they have a copyright to
 the exactly worded source code.  So if they wrote int numTetrads =
 50 and you wrote int numBlocks = 50 you would not be infringing.
 You need to copy, wholesale, a portion of their code in order to
 infringe on their copyright.   - Show quoted text -
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog

Again, you both might want to review a little history... in particular
the (if memory serves, pretty successful and pretty savage) fight of
the author of Tetris to protect his intellectual property over the
last 20 years or so. And as I think someone else pointed out, your
understanding of the issues involved is not complete, as one would
think was self evident in the Google action... game ideas are most
certainly protectable. Try writing a Monopoly clone and see what
happens, real quick. Are you unaware of the recent Scrabble issue on
the iPhone?

I don't think you see my point, which is that an operating system/
community/environment that openly disregards intellectual property
rights is, in my humble opinion, doomed to failure from the get-go
from the inability to form a viable business model for anyone
involved.

On Apr 13, 11:44 am, Ikon ayanafr...@gmail.com wrote:
 Your contention that grown up operating systems should not allow you
 to copy ideas is totally unfounded.  You can never patent abstracty
 ideas. Game ideas cannot be patented.  Whether they should be is a
 different discussion.  You can go right and now, and make a game on
 Windows with a story very similar to fallout, and write all your own
 code, and use all your own graphics/sound assets and you will not be
 infringing on that IP in any way.  A company may come and try to sue
 you, but that has no relevance to a maturity of an operating system.

 On Apr 13, 10:43 am, Sundog sunns...@gmail.com wrote:



  Anyone who is surprised by this must be very, very new to the
  programming game. I've been waiting for this since the store opened.

  IMHO, to the extent that the Android community becomes a proxy for
  those that think All Ideas Should Be Free And Stealable, that is the
  extent to which Android will never be a real grown-up operating
  system.

  On Apr 7, 8:43 am, tasos.klei...@gmail.com tasos.klei...@gmail.com
  wrote:

   On Saturday April 4th, I received a message from google saying that my
   game Robotic Space Rock was pulled from the android market after a
   request made by a legal firm representing an entity known as Tetris
   Company. My application was removed from the android market together
   with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
   total) under claim that it violates the DMCA and more specifically
   trademarks and copyrighted material owned by the Tetris Company.
   However, none of the trademarks or copyrighted material (music,
   graphics and sound effects) are present in my game. Sound effects and
   music were created by me specifically for the game. There is no
   reference to the word tetris in the game. Additionally, all the game
   code, graphics and sound effects  were created by me and published on
   the code sitehttp://code.google.com/p/monolithandroid

   Additionally, I am not aware of a software patent covering the game
   mechanics of Tetris, so I cannot see how I could violate something
   that is not protected by a software patent. Also, even if the game was
   protected by a patent, the patent would have expired, since the
   original game, Tetris, was created 23 years ago. However game
   mechanics cannot be covered by patents.

   I would also like to point out that my game is available completely
   free of charge to every user of the android market.

   I wrote those concerns to Google and I sent an email to the EFF. The
   bottom line is that for my application to be restored on the android
   market, I have to send a DMCA counter-notification. And then the
   Tetris Company can sue and take the case to Court.

   When games were pulled from the iPhone App store, they blamed apple,
   but it is not hard to see that behind application removals we can find
   companies like the Tetris Company, that demand application removals
   claiming copyright infringement and trademarks. However, it is not
   easy to battle these companies as individual developers. I, for
   example, am a Greek citizen living in Greece, so it is difficult for
   me to file a counter-notification, because then the Tetris company
   will probably sue me and I will have to defend my case in court. Why
   should I bother? Am I making money out of the game? No! But even if I
   did you can see how easy it is for corporations to neutralize
   developers like that. I think that something should be done.
   Independent developers should get together to battle against such
   misuse of the law by corporations.
   And to those that want more facts, you can find more details on my
   blog:http://tkcodesharing.blogspot.com- Hide quoted text -

 - Show quoted text -
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Sundog

I find it disheartening that this discussion is even taking place. Is
this really the level of understanding of intellectual property rights
among the community?

Let's say you're Electronic Arts with Tetris and Monopoly ready for
the Android platform, as they claimed was imminent way back in
OCTOBER. Are you going to release your games in a Wild West free-for-
all where anyone can clone your game and sell it? Not a chance. That
isn't the way the real world works, whether it fits with the
everything should be free philosophy or not. It's piracy, whether we
want to say the word or not.

It seems so simple: Come up with your own ideas, or at least if you're
going to copy something, make sure it's in the public domain first.
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Michael Elsdörfer

  Are you unaware of the recent Scrabble issue on
  the iPhone?

You are probably referring to Scrabulous on Facebook. As far as I am 
aware, this also was mainly a trademark issue. Hasbro has claimed 
copyright on the game itself, but of course, that doesn't really mean much.

 I don't think you see my point, which is that an operating system/
 community/environment that openly disregards intellectual property
 rights is, in my humble opinion, doomed to failure from the get-go
 from the inability to form a viable business model for anyone
 involved.

I don't see this happening. However, at the very least within this 
thread, TTC's factual intellectual property rights are in dispute.

See, I think we all here believe in copyright. Some however may believe 
that copyright should expire at some point (which in fact it does). Some 
may believe that the rules of a game like Tetris should not be covered 
by copyright. Evidence I've seen so far seems to suggest that indeed 
they aren't. Laws also differ between different countries. Clearly, it's 
a judgment call how far intellectual property rights should go.

Michael

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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread Ikon

Dude. Copyright does not cover ideas. The end.  Piracy is defined by
what IP rights are. There is no tetris patent claim (which would cover
an idea that is tangible enough). There is a tetris copyright claim.
However, the copyright claim applies to look and feel, and a fact
finding of just how close the written source code of a tetris clone
is to Tetris Company's source code.
How can you pirate something unless you have actually stolen
someone's IP?

On Apr 13, 4:16 pm, Sundog sunns...@gmail.com wrote:
 I find it disheartening that this discussion is even taking place. Is
 this really the level of understanding of intellectual property rights
 among the community?

 Let's say you're Electronic Arts with Tetris and Monopoly ready for
 the Android platform, as they claimed was imminent way back in
 OCTOBER. Are you going to release your games in a Wild West free-for-
 all where anyone can clone your game and sell it? Not a chance. That
 isn't the way the real world works, whether it fits with the
 everything should be free philosophy or not. It's piracy, whether we
 want to say the word or not.

 It seems so simple: Come up with your own ideas, or at least if you're
 going to copy something, make sure it's in the public domain first.
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-13 Thread clark

Looks like legal teramino clones out there.  Take a gander at this
excert http://everything2.com/title/The%2520Tetris%2520Company.


~clark

On Apr 13, 2:51 pm, Ikon ayanafr...@gmail.com wrote:
 Dude. Copyright does not cover ideas. The end.  Piracy is defined by
 what IP rights are. There is notetrispatent claim (which would cover
 an idea that is tangible enough). There is atetriscopyright claim.
 However, the copyright claim applies to look and feel, and a fact
 finding of just how close the written source code of atetrisclone
 is toTetrisCompany's source code.
 How can you pirate something unless you have actually stolen
 someone's IP?

 On Apr 13, 4:16 pm, Sundog sunns...@gmail.com wrote:



  I find it disheartening that this discussion is even taking place. Is
  this really the level of understanding of intellectual property rights
  among the community?

  Let's say you're Electronic Arts withTetrisand Monopoly ready for
  the Android platform, as they claimed was imminent way back in
  OCTOBER. Are you going to release your games in a Wild West free-for-
  all where anyone can clone your game and sell it? Not a chance. That
  isn't the way the real world works, whether it fits with the
  everything should be free philosophy or not. It's piracy, whether we
  want to say the word or not.

  It seems so simple: Come up with your own ideas, or at least if you're
  going to copy something, make sure it's in the public domain first.- Hide 
  quoted text -

 - Show quoted text -
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-12 Thread Semprebon

Not strictly true. They can choose to remove the material and not be
liable for copyright infringement themselves, or they can ignore the
request and become liable. In reality, most will choose the first
option.

On Apr 11, 3:23 pm, Edward  Falk ed.f...@gmail.com wrote:
 My understanding is:  When an ISP or other provider receives a DMCA
 takedown notice, they have no choice but to take the offending
 material off line.  They can't use their judgment, they just have to
 do it.

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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-12 Thread Al Sutton

I think the most tragic thing about this is the guy who brought this up is 
not US based and so the DMCA is irrelevant to hi as it has no juristiction.

If Google wants to apply US laws to everyone around the world who wishes to 
list an app on market I can see a lot of problems ahead with this and other 
Intellectual Property related issues.

Al.

- Original Message - 
From: Semprebon sempre...@gmail.com
To: Android Developers android-developers@googlegroups.com
Sent: Sunday, April 12, 2009 1:28 PM
Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from 
Android Market



Not strictly true. They can choose to remove the material and not be
liable for copyright infringement themselves, or they can ignore the
request and become liable. In reality, most will choose the first
option.

On Apr 11, 3:23 pm, Edward  Falk ed.f...@gmail.com wrote:
 My understanding is: When an ISP or other provider receives a DMCA
 takedown notice, they have no choice but to take the offending
 material off line. They can't use their judgment, they just have to
 do it.




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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-12 Thread Ralf

You forget that Google is a US entity and as such is bound to US laws,
such as, for example, complying to US export limitations. If you don't
like it, you can always create your own app store that is not bound to
US laws and encourage developers to use it :-p

R/

On Sun, Apr 12, 2009 at 5:32 AM, Al Sutton a...@funkyandroid.com wrote:

 I think the most tragic thing about this is the guy who brought this up is
 not US based and so the DMCA is irrelevant to hi as it has no juristiction.

 If Google wants to apply US laws to everyone around the world who wishes to
 list an app on market I can see a lot of problems ahead with this and other
 Intellectual Property related issues.

 Al.

 - Original Message -
 From: Semprebon sempre...@gmail.com
 To: Android Developers android-developers@googlegroups.com
 Sent: Sunday, April 12, 2009 1:28 PM
 Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
 Android Market



 Not strictly true. They can choose to remove the material and not be
 liable for copyright infringement themselves, or they can ignore the
 request and become liable. In reality, most will choose the first
 option.

 On Apr 11, 3:23 pm, Edward  Falk ed.f...@gmail.com wrote:
 My understanding is: When an ISP or other provider receives a DMCA
 takedown notice, they have no choice but to take the offending
 material off line. They can't use their judgment, they just have to
 do it.




 


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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-11 Thread Edward Falk


 I wrote those concerns to Google and I sent an email to the EFF. The
 bottom line is that for my application to be restored on the android
 market, I have to send a DMCA counter-notification. And then the
 Tetris Company can sue and take the case to Court.

Yes, this is how the DMCA works.  I wish everybody knew this part.

My understanding is:  When an ISP or other provider receives a DMCA
takedown notice, they have no choice but to take the offending
material off line.  They can't use their judgment, they just have to
do it.

If you file a counter-claim, then they have to put the material *back*
on line.  Again, not their decision to make.

After that, it's between you, the complainant, and the courts.


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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-08 Thread Al Sutton

I still remember the Lotus Look  Feel lawsuits that put a couple of
companies out of business in the late 80's early 90's;

http://en.wikipedia.org/wiki/Lotus_Development_Corporation#Look_and_Feel

Hence why I'm always wary of look and feel claims.

As for the statement you've quoted, as I read it we're not talking about the
idea of a game to fit blocks together, nor the name Tetris, nor the G1s
input methods. Monolith Android copies every aspect of Tetris down to the
shapes of the block, removal of full lines, multi coloured blocks, etc.,
etc., etc.

Yes, it adds a few features and the actual graphics, music, etc are not
lifted directly from a Tetris implementation, but as I see it it's like
building and selling a car that looks like a Porsche but with slightly
different shaped headlights and doors.

Given that the Tetris company already have a sidekick implementation I guess
they're clearing the way for a G1 implementation by removing any
competition.

Al.  

P.S. Personally I'd rather see all this effort go into something new and
original, not recycling an idea that as the OP mentioned is over 20 years
old.


---

* Written an Android App? - List it at http://andappstore.com/ *

==
Funky Android Limited is registered in England  Wales with the 
company number  6741909. The registered head office is Kemp House, 
152-160 City Road, London,  EC1V 2NX, UK. 

The views expressed in this email are those of the author and not 
necessarily those of Funky Android Limited, it's associates, or it's 
subsidiaries. 


-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of ewjordan
Sent: 07 April 2009 23:04
To: Android Developers
Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
Android Market


On Apr 7, 11:31 am, Al Sutton a...@funkyandroid.com wrote:
 Implementations can be copyrighted which is where there claim comes from.

Yes, implementations may be copyrighted, but unless these apps actually use
code stolen from an official Tetris release, they are not infringing against
these copyrights.

A game's mechanics absolutely positively may not be copyrighted.  I quote
straight from the US Copyright Office: The idea for a game is not protected
by copyright. The same is true of the name or title given to the game and of
the method or methods for playing it.
(http://www.copyright.gov/fls/fl108.html)

TTC is (and has been, for quite some time) trying to churn copyright and
trademark together into some muddy mixture of general IP protection so they
can assert ownership over the _idea_ itself, but this is not legally valid.
As mentioned previously, this is the type of thing that would require a
patent, but they don't have one, so they're instead banking on the fact that
the people they're going after don't have the resources to fight them.

Google's hands are tied, since they have to comply with DMCA requests by
default.  Counter-notifications are the way to go, and should effectively
force the issue - recall, Apple yanked the apps by its own decision, so a
counter-claim means nothing, whereas Google is simply pulling apps to comply
with DMCA.  There's a _huge_ difference there.


 Having seen the demo video of your game I can see why they would 
 appear to have a reasonable basis for their case. You'd added some 
 fancy features, but the basic game play is the same right down to the
block shapes.

 My advice, and I'm not a lawyer, is to start work on something 
 original because I don't see Google letting you back in the market 
 with your app any time soon.

 Al.
 ---

 * Written an Android App? - List it athttp://andappstore.com/*

 ==
 Funky Android Limited is registered in England  Wales with the 
 company number  6741909. The registered head office is Kemp House, 
 152-160 City Road, London,  EC1V 2NX, UK.

 The views expressed in this email are those of the author and not 
 necessarily those of Funky Android Limited, it's associates, or it's 
 subsidiaries.

 -Original Message-
 From: android-developers@googlegroups.com

 [mailto:android-develop...@googlegroups.com] On Behalf Of 
 Tasos.Kleisas
 Sent: 07 April 2009 16:22
 To: Android Developers
 Subject: [android-developers] Re: Apps labeled as Tetris Clones 
 removed from Android Market

 Ideas cannot be copyrighted, only patented. But the Tetris Company 
 does not have a patent. And game concepts are not patentable. Take a 
 look 
 athttp://desiree47.wordpress.com/andhttp://abednarz.net/wp/34/They claim a
look and feel copyright claim, but the game art, sounds and music have
nothing to do with tetris.



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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-08 Thread Al Sutton

From the same copyright page that was quoted
(http://www.copyright.gov/fls/fl108.html);

Some material prepared in connection with a game may be subject to
copyright if it contains a sufficient amount of literary or pictorial
expression. For example, the text matter describing the rules of the game,
or the pictorial matter appearing on the gameboard or container, may be
registrable.

To me that covers block shapes, multi-coloured blocks, removal filled lines,
etc., etc., etc.

Al.

---

* Written an Android App? - List it at http://andappstore.com/ *

==
Funky Android Limited is registered in England  Wales with the 
company number  6741909. The registered head office is Kemp House, 
152-160 City Road, London,  EC1V 2NX, UK. 

The views expressed in this email are those of the author and not 
necessarily those of Funky Android Limited, it's associates, or it's 
subsidiaries. 


-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Al Sutton
Sent: 08 April 2009 07:56
To: android-developers@googlegroups.com
Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
Android Market


I still remember the Lotus Look  Feel lawsuits that put a couple of
companies out of business in the late 80's early 90's;

http://en.wikipedia.org/wiki/Lotus_Development_Corporation#Look_and_Feel

Hence why I'm always wary of look and feel claims.

As for the statement you've quoted, as I read it we're not talking about the
idea of a game to fit blocks together, nor the name Tetris, nor the G1s
input methods. Monolith Android copies every aspect of Tetris down to the
shapes of the block, removal of full lines, multi coloured blocks, etc.,
etc., etc.

Yes, it adds a few features and the actual graphics, music, etc are not
lifted directly from a Tetris implementation, but as I see it it's like
building and selling a car that looks like a Porsche but with slightly
different shaped headlights and doors.

Given that the Tetris company already have a sidekick implementation I guess
they're clearing the way for a G1 implementation by removing any
competition.

Al.  

P.S. Personally I'd rather see all this effort go into something new and
original, not recycling an idea that as the OP mentioned is over 20 years
old.


---

* Written an Android App? - List it at http://andappstore.com/ *

==
Funky Android Limited is registered in England  Wales with the company
number  6741909. The registered head office is Kemp House, 152-160 City
Road, London,  EC1V 2NX, UK. 

The views expressed in this email are those of the author and not
necessarily those of Funky Android Limited, it's associates, or it's
subsidiaries. 


-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of ewjordan
Sent: 07 April 2009 23:04
To: Android Developers
Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
Android Market


On Apr 7, 11:31 am, Al Sutton a...@funkyandroid.com wrote:
 Implementations can be copyrighted which is where there claim comes from.

Yes, implementations may be copyrighted, but unless these apps actually use
code stolen from an official Tetris release, they are not infringing against
these copyrights.

A game's mechanics absolutely positively may not be copyrighted.  I quote
straight from the US Copyright Office: The idea for a game is not protected
by copyright. The same is true of the name or title given to the game and of
the method or methods for playing it.
(http://www.copyright.gov/fls/fl108.html)

TTC is (and has been, for quite some time) trying to churn copyright and
trademark together into some muddy mixture of general IP protection so they
can assert ownership over the _idea_ itself, but this is not legally valid.
As mentioned previously, this is the type of thing that would require a
patent, but they don't have one, so they're instead banking on the fact that
the people they're going after don't have the resources to fight them.

Google's hands are tied, since they have to comply with DMCA requests by
default.  Counter-notifications are the way to go, and should effectively
force the issue - recall, Apple yanked the apps by its own decision, so a
counter-claim means nothing, whereas Google is simply pulling apps to comply
with DMCA.  There's a _huge_ difference there.


 Having seen the demo video of your game I can see why they would 
 appear to have a reasonable basis for their case. You'd added some 
 fancy features, but the basic game play is the same right down to the
block shapes.

 My advice, and I'm not a lawyer, is to start work on something 
 original because I don't see Google letting you back in the market 
 with your app any time soon.

 Al.
 ---

 * Written an Android App? - List it athttp://andappstore.com/*

 ==
 Funky Android Limited is registered in England  Wales with the 
 company number  6741909. The registered head

[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-08 Thread fadden

On Apr 8, 12:00 am, Al Sutton a...@funkyandroid.com wrote:
 Some material prepared in connection with a game may be subject to
 copyright if it contains a sufficient amount of literary or pictorial
 expression. For example, the text matter describing the rules of the game,
 or the pictorial matter appearing on the gameboard or container, may be
 registrable.

 To me that covers block shapes, multi-coloured blocks, removal filled lines,
 etc., etc., etc.

This says the *text matter describing the rules* is subject to
copyright.  It does not say that the rules themselves are.

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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-07 Thread Ivan Soto
I think Tetris game mechanics are copyrighted. So maybe that's the main
issue. I haven't tried your game but if it's a tetris clone, you can always
expect to be pulled out from any market.

Ivan Soto Fernandez
Web Developer
http://ivansotof.com



On Tue, Apr 7, 2009 at 8:43 AM, tasos.klei...@gmail.com 
tasos.klei...@gmail.com wrote:


 On Saturday April 4th, I received a message from google saying that my
 game Robotic Space Rock was pulled from the android market after a
 request made by a legal firm representing an entity known as Tetris
 Company. My application was removed from the android market together
 with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
 total) under claim that it violates the DMCA and more specifically
 trademarks and copyrighted material owned by the Tetris Company.
 However, none of the trademarks or copyrighted material (music,
 graphics and sound effects) are present in my game. Sound effects and
 music were created by me specifically for the game. There is no
 reference to the word tetris in the game. Additionally, all the game
 code, graphics and sound effects  were created by me and published on
 the code site http://code.google.com/p/monolithandroid

 Additionally, I am not aware of a software patent covering the game
 mechanics of Tetris, so I cannot see how I could violate something
 that is not protected by a software patent. Also, even if the game was
 protected by a patent, the patent would have expired, since the
 original game, Tetris, was created 23 years ago. However game
 mechanics cannot be covered by patents.

 I would also like to point out that my game is available completely
 free of charge to every user of the android market.

 I wrote those concerns to Google and I sent an email to the EFF. The
 bottom line is that for my application to be restored on the android
 market, I have to send a DMCA counter-notification. And then the
 Tetris Company can sue and take the case to Court.

 When games were pulled from the iPhone App store, they blamed apple,
 but it is not hard to see that behind application removals we can find
 companies like the Tetris Company, that demand application removals
 claiming copyright infringement and trademarks. However, it is not
 easy to battle these companies as individual developers. I, for
 example, am a Greek citizen living in Greece, so it is difficult for
 me to file a counter-notification, because then the Tetris company
 will probably sue me and I will have to defend my case in court. Why
 should I bother? Am I making money out of the game? No! But even if I
 did you can see how easy it is for corporations to neutralize
 developers like that. I think that something should be done.
 Independent developers should get together to battle against such
 misuse of the law by corporations.
 And to those that want more facts, you can find more details on my
 blog:
 http://tkcodesharing.blogspot.com
 


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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-07 Thread Tasos.Kleisas

Ideas cannot be copyrighted, only patented. But the Tetris Company
does not have a patent. And game concepts are not patentable. Take a
look at http://desiree47.wordpress.com/ and http://abednarz.net/wp/34/
They claim a look and feel copyright claim, but the game art, sounds
and music have nothing to do with tetris.
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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-07 Thread Al Sutton

Implementations can be copyrighted which is where there claim comes from.

Having seen the demo video of your game I can see why they would appear to
have a reasonable basis for their case. You'd added some fancy features, but
the basic game play is the same right down to the block shapes.

My advice, and I'm not a lawyer, is to start work on something original
because I don't see Google letting you back in the market with your app any
time soon.

Al.
---

* Written an Android App? - List it at http://andappstore.com/ *

==
Funky Android Limited is registered in England  Wales with the 
company number  6741909. The registered head office is Kemp House, 
152-160 City Road, London,  EC1V 2NX, UK. 

The views expressed in this email are those of the author and not 
necessarily those of Funky Android Limited, it's associates, or it's 
subsidiaries. 


-Original Message-
From: android-developers@googlegroups.com
[mailto:android-develop...@googlegroups.com] On Behalf Of Tasos.Kleisas
Sent: 07 April 2009 16:22
To: Android Developers
Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
Android Market


Ideas cannot be copyrighted, only patented. But the Tetris Company does not
have a patent. And game concepts are not patentable. Take a look at
http://desiree47.wordpress.com/ and http://abednarz.net/wp/34/ They claim a
look and feel copyright claim, but the game art, sounds and music have
nothing to do with tetris.



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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-07 Thread Michael Elsdörfer

  Having seen the demo video of your game I can see why they would
  appear to have a reasonable basis for their case. You'd added some
  fancy features, but the basic game play is the same right down to the
  block shapes.

I don't think so. I'm no layer either, of course, but I thought the 
consensus was that while TTC has a trademark claim to the name, 
copyright claims on features and gameplay are just bullying.

I've also never heard of TTC ever winning this case in a court, or, for 
that matter, even just following up on their threats against people who 
refuse to comply.

Michael

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[android-developers] Re: Apps labeled as Tetris Clones removed from Android Market

2009-04-07 Thread ewjordan

On Apr 7, 11:31 am, Al Sutton a...@funkyandroid.com wrote:
 Implementations can be copyrighted which is where there claim comes from.

Yes, implementations may be copyrighted, but unless these apps
actually use code stolen from an official Tetris release, they are not
infringing against these copyrights.

A game's mechanics absolutely positively may not be copyrighted.  I
quote straight from the US Copyright Office: The idea for a game is
not protected by copyright. The same is true of the name or title
given to the game and of the method or methods for playing
it. (http://www.copyright.gov/fls/fl108.html)

TTC is (and has been, for quite some time) trying to churn copyright
and trademark together into some muddy mixture of general IP
protection so they can assert ownership over the _idea_ itself, but
this is not legally valid.  As mentioned previously, this is the type
of thing that would require a patent, but they don't have one, so
they're instead banking on the fact that the people they're going
after don't have the resources to fight them.

Google's hands are tied, since they have to comply with DMCA requests
by default.  Counter-notifications are the way to go, and should
effectively force the issue - recall, Apple yanked the apps by its own
decision, so a counter-claim means nothing, whereas Google is simply
pulling apps to comply with DMCA.  There's a _huge_ difference there.


 Having seen the demo video of your game I can see why they would appear to
 have a reasonable basis for their case. You'd added some fancy features, but
 the basic game play is the same right down to the block shapes.

 My advice, and I'm not a lawyer, is to start work on something original
 because I don't see Google letting you back in the market with your app any
 time soon.

 Al.
 ---

 * Written an Android App? - List it athttp://andappstore.com/*

 ==
 Funky Android Limited is registered in England  Wales with the
 company number  6741909. The registered head office is Kemp House,
 152-160 City Road, London,  EC1V 2NX, UK.

 The views expressed in this email are those of the author and not
 necessarily those of Funky Android Limited, it's associates, or it's
 subsidiaries.

 -Original Message-
 From: android-developers@googlegroups.com

 [mailto:android-develop...@googlegroups.com] On Behalf Of Tasos.Kleisas
 Sent: 07 April 2009 16:22
 To: Android Developers
 Subject: [android-developers] Re: Apps labeled as Tetris Clones removed from
 Android Market

 Ideas cannot be copyrighted, only patented. But the Tetris Company does not
 have a patent. And game concepts are not patentable. Take a look 
 athttp://desiree47.wordpress.com/andhttp://abednarz.net/wp/34/They claim a
 look and feel copyright claim, but the game art, sounds and music have
 nothing to do with tetris.
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