Re: Youtube frustrations

2015-05-27 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: Youtube frustrations

Id love to see those files as well, sounds like they could be quite useful, or at least make it a bit easier. 

URL: http://forum.audiogames.net/viewtopic.php?pid=217868#p217868




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Re: Ultra SF4 general game layout questions.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Deng via Audiogames-reflector


  


Re: Ultra SF4 general game layout questions.

All 6 editions do show up, when playing edition select.

URL: http://forum.audiogames.net/viewtopic.php?pid=217870#p217870




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Re: Another ambitious kickstarter funded audiogame: Perception

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Another ambitious kickstarter funded audiogame: Perception

@Slj, If your looking for projects to donate to, go and see the topic by Audazle about expanding their audiogame jumpinsaucers into a full audio games and stories creation platform, that sounds awsome and definitely wants a donation (I will do so myself as soon as I can get a paypal link sinse last time I tried kickstarter it didnt want to play).

URL: http://forum.audiogames.net/viewtopic.php?pid=217873#p217873




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Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Grand Theft Auto V

Hi guysHas anyone here tried playing GTA V on PC? doing clasic, blowing up cars and stuff?There has been new mods for the game and trainers, I wonder if someone here tried their luck at the game; What was their experience.Im using my cousins bought game to install it, I guess ill be having something to say after i installed it.CheersHadi

URL: http://forum.audiogames.net/viewtopic.php?pid=217876#p217876




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

I am. Only great things to say. Plus, theres an option to play in first person view on pc. The mods and trainers make that even better.

URL: http://forum.audiogames.net/viewtopic.php?pid=217878#p217878




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Re: Beatstar pro is finally here!

2015-05-27 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: Beatstar pro is finally here!

Hi!I dont know, this is bug or what, but when I selected another pack, Ill hear a number after selection.

URL: http://forum.audiogames.net/viewtopic.php?pid=217869#p217869




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Re: Monthly chat May 2015

2015-05-27 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat May 2015

@Afrim, yep, the type of questions depends upon the exam, but generally if your writing any sort of answer using a laptop and printing shouldnt be a problem, whether your answering questions like name a chemical that kills fungus (which was one of my biology questions), or are we here to have fun which was one of the questions on my advanced religious philosophy paper (I was tempted to write no Im in a bloody exam but didnt think Id get a good mark, so I did an essay on pleasure as the route of ethical desire instead). @Trenton, with Gopher space Ill check out those explanations, though I was more looking for a sort of short, sentence answer, eg, it has games, or people discuss things Im interested in. Well the reason for the miner threadcromancy is I literally woke up this morning (or at least got up after a rather random night of sleep), to discover everything had been dropped on me at once! Moderation matters, some voice acting Im doing (and a bit of script writing as well), the top 25 sites list from 7-128, and some major Entombed ii news, which anyone who is interested can find by sending an e-mail to entombedg...@googlegroups.com and subscribing to the entombed mailing list (Jason may decide to continue things on this site as well, but its up to him and if he wants to treat the entombed list as a private beta testing team as he did during the development of Entombed thats his affare).You can also find the group at http://groups.google.co.uk/group/entomb … nlnk= if you prefer.The top 25 list is one Im pleased has come up. sinse it used to be the practice of John and Cindy and the rest of the 7-128 crew to do these in new year I did send them an e-mail back in January with a description of some of the major accessible games events from 2014, but I didnt get an answer which was a little worrying, so I am glad theyre still going as theyre a very nice bunch, and Im not just saying that because John and Cindy treated me to a very nice meal on a visit they made to London a couple of years ago .The only thing that slightly surprised me was no mention of reality software, then again when I sent 7-128 the e-mail with game developments dmnb was very much in its infancy sinse I was expecting the list rather sooner.Needless to say I will be making some more recommendations next year.The voice acting is lots of fun particularly sinse I got to do a bit of research for this one as well. As a hint its for a game featuring Peter Pan .The only nasty bit is the moderation matter, and sinse I really got my ranting trousers on in that topic I wont repeat myself here, suffice it to say sometimes I think the sterriotypes about blind people being a bunch of self entitled winjbags have some degree of truth,  then again sometimes I run into some very fantastic people as well, its just a shame that the winjbags are very big and loud bags stuffed with much winjery while the decent individuals tend to be of the quieter description.Well anyway Ill now dash off sinse my cupboard is barer than a bears backside, and I really do need some grub if things are going to continue to be this busy.

URL: http://forum.audiogames.net/viewtopic.php?pid=217872#p217872




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Re: Youtube frustrations

2015-05-27 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: Youtube frustrations

Id love to see those files as well, sound like they could be handy. 

URL: http://forum.audiogames.net/viewtopic.php?pid=217868#p217868




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Re: Monthly chat May 2015

2015-05-27 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat May 2015

@Afrim, yep, the type of questions depends upon the exam, but generally if your writing any sort of answer using a laptop and printing shouldnt be a problem, whether your answering questions like name a chemical that kills fungus (which was one of my biology questions), or are we here to have fun which was one of the questions on my advanced religious philosophy paper (I was tempted to write no Im in a bloody exam but didnt think Id get a good mark, so I did an essay on pleasure as the route of ethical desire instead). @Trenton, with Gopher space Ill check out those explanations, though I was more looking for a sort of short, sentence answer, eg, it has games, or people discuss things Im interested in. Well the reason for the miner threadcromancy is I literally woke up this morning (or at least got up after a rather random night of sleep), to discover everything had been dropped on me at once! Moderation matters, some voice acting Im doing (and a bit of script writing as well), the top 25 sites list from 7-128, and some major Entombed ii news, which anyone who is interested can find by sending an e-mail to entombedg...@googlegroups.com and subscribing to the entombed mailing list (Jason may decide to continue things on this site as well, but its up to him and if he wants to treat the entombed list as a private beta testing team as he did during the development of Entombed thats his affare).I wont steal Jasons thunder on this sinse hell doubtless You can also find the group at http://groups.google.co.uk/group/entomb … nlnk= if you prefer.The top 25 list is one Im pleased has come up. sinse it used to be the practice of John and Cindy and the rest of the 7-128 crew to do these in new year I did send them an e-mail with a description of some of the major accessible games events from 2014, but I didnt get an answer which was a little worrying, so I am glad theyre still going as theyre a very nice bunch, and Im not just saying that because John and Cindy treated me to a very nice meal on a visit they made to London a couple of years ago .The only thing that slightly surprised me was no mention of reality software, then again when I sent 7-128 the e-mail with game developments dmnb was very much in its infancy sinse I was expecting the list rather sooner.Needless to say I will be making some more recommendations next year.The voice acting is lots of fun particularly sinse I got to do a bit of research for this one as well. As a hint its for a game featuring Peter Pan .The only nasty bit is the moderation matter, and sinse I really got my ranting trousers on in that topic I wont repeat myself here, suffice it to say sometimes I think the sterriotypes about blind people being a bunch of self entitled winjbags have some degree of truth,  then again sometimes I run into some very fantastic people as well, its just a shame that the winjbags are very big and loud bags stuffed with much winjery while the decent individuals tend to be of the quieter description.Well anyway Ill now dash off sinse my cupboard is barer than a bears backside, and I really do need some grub if things are going to continue to be this busy.

URL: http://forum.audiogames.net/viewtopic.php?pid=217872#p217872




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-05-27 Thread AudioGames . net Forum — New releases room : drg via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

Hi @hanif! In order to advance to the next dungeon youll have to complete the current dungeon to 100 percent. Notice that when you open the battle screen it will show your arena day, and before showing your enemies voiceover will say: progress: pand a number, this number corresponds to how far you are in the dungeon, and even when you get to 100 percent you still have one extra fight to get some good equipment. Ive now completed a few more dungeons and am level 23 with an orc knight, its an awesome combination if youre planning to use brute force. Youll really need to pay attention to all the equipment you wear, every stat and extra effect counts! If you need more help just ask. Hope you enjoy the game!

URL: http://forum.audiogames.net/viewtopic.php?pid=217874#p217874




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Re: A quick word.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector


  


Re: A quick word.

wha?*stares at topic with a totally befuddled _expression_*well... thats something new to wake up on... well ive no idea what this is all about but my opinion on any banning problem is zenyayou get hospitality once, when you sign up, once youve broken that hospitality or that zenya and are banned, its your fault zenyas broken admins have no responsibility to unban you.So... think ill get my what he said teashirt with the arrow pointing at dark

URL: http://forum.audiogames.net/viewtopic.php?pid=217875#p217875




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

This is going to be a long post. First, let me remind you whats amazing in first person view. Your left analog stick only controls your players movement and your right analog stick tirns you and controls the camera. For example, if you go right all the way, the character is not going to be turning around. He will walk to the right. Lets say youre in a car and you get out. After closing the door, youre on the left of the car, on the drivers side. If you go right, you will basically wont hear any foot steps since the car is on your path. Same for the walls, your character stops moving when you encounter them. But you have to make sure your camera is set in first person view. I have a save for you if youd like, completed at 100% and the default camera is already in first person view. About the trainer. Well, one of the person creating one of them, the biggest one by the way, is interested to help by allowing a feature
  where the cursor would not wrap around, kind of like in the MK series. So for example if youre not sure youre on the first option, press up till you hear no scrolling sound and count the options from there. The menus in the trainer definitely need to be memorised, since JAWS or NVDA dont work when GTA V is launched. I just made a txt file with all those options in order to practice memorising them, so far so good.The trainer is promissing. You can make it so the player auto drives to wherever you want. You can have a bodyguard following you, you can have your own driver with you however if you can auto drive to wherever you want that option is not that important. You also can teleport you to where you want as well. Oh and you can spawn any vehicle you want. As for buildings, lets say you chose the option for it to drive you near one. You get out of the car, and you usually hear music or chatter near the building. You just follow the sound. The game is 
 in stereo, so playing with head phones is a must.

URL: http://forum.audiogames.net/viewtopic.php?pid=217881#p217881




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Star Conquest soundpack for Mushclient?

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : quanin via Audiogames-reflector


  


Star Conquest soundpack for Mushclient?

I know there used to be one, but all the links I find to it now are dead as dead gets. Does anyone have this thing?Note: I said Mushclient for a reason. That does not mean link me to VIPMUD. Its appreciated, but Id prefer not to switch clients if I can avoid it.

URL: http://forum.audiogames.net/viewtopic.php?pid=217871#p217871




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Re: A quick word.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: A quick word.

Moderation! Firstly, this is about games so doesnt necessarily belong in the offtopic room. Secondly, Tyler aka Techmaster20 aka sniper was banned from the forum for two months on the 3rd of April, thus the ban will actually expire anyway on the 2nd of June. I have therefore rebanned the Sniper account until that time, (really I think Tyler couldve been able to wait less than one week rather than engaging in Ip hacking to get a different account). As to the comments generally, a question related to bans from online games has been added to the site Faq, its question 13 and can be Read here To summarize, the forum takes no responsability for what happens on other games, but it does with what happens on the forum, and if someone is constantly pestering a moderator of another game about a ban or about feature additions that counts as insulting and harassing behaviour, so dont d
 o it. Okay, Moderation hat is coming off, but warning that the ranting trousers are going on!More Broadly, Im actually appauled this has come up at all or as often as it has. Really, its not so hard to play an online game and not cause trouble! Indeed, Ive not myself recieved one single ban or diciplin action in nearly 12 years of playing browser games and muds, including some very huge ones. Ive twice recieved notifications of name errors (as I did in Clok), but thats a different matter and fare enough.The number of times this comes up makes me quite appauled at the audiogames community, sinse yes, every bunch has some bad apples, but it seems this community has bad apples who also winj very loudly! If you play a game with other people, is treating other people and the game with respect so dam hard? Is simply behaving in a game as you would behave in a polite social setting such as a school class, a cafe, or a cl
 ub so very! difficult? And then after someone has been! banned we have the oh I am so sorry please! unban me, its not my fault which goes on and on and on! For goodness sake there are worse things in the world than being banned from a bloody game! If you think a ban was! in error, well what ever happened to reasonable discourse?If you cant play decently, dont play, and if you cant write one single reasonably argued complaint and then leave the matter, dont complain!Really, it seems sometimes that the sterriotype of blind people as constantly winjing, complaining entitled morons with no social graces has more than a grane of truth.Okay, rant over, ranting trousers are going back in the cupboard of metaphorical cloathing until I need them again, next to my reasonableness jacket and my cyber elve smacking stick.

URL: http://forum.audiogames.net/viewtopic.php?pid=217864#p217864




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi Seb2314How do you browse the trainers released for GTA, They are kind of menu based instead of hotkey based. Apparently you can do very cool things with trainer mods. I just installed the game and Im looking for saved games so i could skip the missions, then i should go look for trainers and such.

URL: http://forum.audiogames.net/viewtopic.php?pid=217880#p217880




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would you soundRTS players be interested in this

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector


  


would you soundRTS players be interested in this

hello fello sound RTS layers!Here at Nathan Tech Ive been working on several maps and two mods for Sound RTS, however I recently watched some old television programs and dramas and thought, hey, I could do that for Sound RTS, so the question is would you be interested in a doctor who sound RTS mod/modsnow the first one I have in mind is darlicks vs earth alliance,so you either choose to be the leader of a darlick squad, hard to hert and high fire power but less choice of weaponry, or earth alliance, varying weaponary, sought of weak, but lots of different types of units.So would you be interested?

URL: http://forum.audiogames.net/viewtopic.php?pid=217879#p217879




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how hard is it to do this?

2015-05-27 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector


  


how hard is it to do this?

hello!so basically ive been looking at all the games and whatnot and been wondering how hard is it to code a mud?how do you do it? are there engines out there to help or is it java or what? so yeah, thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=217877#p217877




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Re: would you soundRTS players be interested in this

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Ronal via Audiogames-reflector


  


Re: would you soundRTS players be interested in this

[[wow]], why not..this is awesome!!!

URL: http://forum.audiogames.net/viewtopic.php?pid=217884#p217884




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Re: would you soundRTS players be interested in this

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: would you soundRTS players be interested in this

Absolutely! as you might know Im a huge whovian myself so getting to ex ter min ate all those pesky humans would be awsome. However, the Daleks should have different sorts of units available, as there are different types of dalek and dalek machine that are used in different situations. For example, the transolar disk is a small dalek flying machine used for light attacks. There are then the special weapons daleks as seen in Rememberance of the daleks (and some of the big finish audios), which have hge! great guns but are less mobile, and of course the robomen, human slaves used as guards and overseers mind controled by bolted on dalek technology. Then no dalek game would be complete if you couldnt make at least one dalek sorcer, that is the daleks main attack spaceships that is also used for bombarding enemiess, including boming hole planets. On the Earth alliance side, in creating different units also remember that there are various occas
 ions when different races band together against the daleks. For example in the most recent Dark eyes audio we saw the sontarans forgetting their usual hatred for humans and allying with them to take out the Daleks, the same could be said for races like the Ice warriors or draconians, or heck pretty much most races in the whoniverse.The only race id recommend not involving in an anti dalek alliance would be the cybermen, who dont really cooperate with anyone, (including the daleks), and who really should have their own war devoted to them.Likewise, Id suggest the Timelords be left out of the pack because wars between the daleks and timelords are,  wwell rather a different scale than you could really show in a soundpacck.So yes, very cool idea indeed, and I doo hope something comes of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=217885#p217885




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi.Can the first person view also be enabled on a ps4? And what about the trainer?

URL: http://forum.audiogames.net/viewtopic.php?pid=217886#p217886




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Re: Swamp, zombie FPS by Aprone

2015-05-27 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Apone: as usual, youre amazing! I never expected the response that you had begun work on the idea! I really think thisll be a huge benefit to everyone, and Im looking forward to using it.Southpaw, I wonder if OS X is blocking it. Do a vo-f2-f2, of f1-f1, to bring up open windows/apps. In one menu or the other, you might find a system dialog which will be asking if Wineskin can access the internet. Allow it, and you should be fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=217891#p217891




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Re: error in code

2015-05-27 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: error in code

The enemy variable is declared in the game_play function, so the shoot function does not know about it.If shoot is a method of the enemy class, instead of enemy, you could use this.

URL: http://forum.audiogames.net/viewtopic.php?pid=217895#p217895




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Re: A quick word.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: A quick word.

I think part of this whole anger and complaining thing is that we all get to know each other in one way or the other, so you do what you gotta do throughout the day then you get on the forums, and you run into the same people the same things over and over, and like an itch, someones tonality, attitude or whatever can start to rankle, and you have a couple of these people, then you just kind of get angry and feel like you have to complain or let loose, I dont know, thats my explanation, theres always that drama. Then you have the person on the other end who may not like your attitude, something you said, so it goes both ways. Then, you run into character flaws in people which further go on to exacerbate the situation. For example, One of my main flaws is an inability to forgive, and holding a grudge, i know, intellectually, that this makes no sense to hold something over someones head that might have happened 10 or 15 years ago, this is one of the reas
 ons why me and my mother still, to this very day, fight a lot sometimes. Stubbornness is another one, well, at least I can trace that one, it comes from my mother, and my grandpa, heh. Well, you try to work on them but its not easy, stubbornness means that you either dont like to change or fear change, another flaw in me, it flows like a stream downhill, maybe a lake or a pool that starts at the top of a mountain carves a river bed that meanders down and down and creates estuaries that fork off which create more streams or little channels, well that main river, its destined to flow all the way to the ocean so one or two major character flaws can spawn other ones that are directly related. Its inconceivable for me to forget the past and move on, the past is always with you, the past is where youve taken form, as it were, the past is where you have been and have done or witnessed the things you have to make you the person today. Certain genes can predispose som
 eone to psychological issues, but maybe they might never experience them, or, maybe something in their past combined with that predisposition, can create a host of mental issues.Well that was a long post, so yeah, wrapping up in 3, 2, 1, boom!

URL: http://forum.audiogames.net/viewtopic.php?pid=217896#p217896




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-27 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

So guys,Yes, I am working on a new version. It is taking longer than I wanted, mainly because of college issues, plus moving into my own place, but I am still alive and doing stuff.One of the most requested features is a dynamic server list, so if a server dies, it wont be displayed. Im almost done with that one. And I also wont have to be asked to enter it anymore. My gods.I do not have the time to figure out a secure way to send map data across at the moment, but the file name does seem like a good idea, so I shall make it output that whenever it cant find it. Its actually supposed to error out if it does not have the current map file. I also fixed when you connect ot a server, it will sit there for 3 minutes until it will finally declare the server dead. Its about 10 seconds now, so thats better Not sure exactly
  when Ill release this thing, but it should be sometime next month. Ill also include the map packs into the main installer. Itll make the thing huge but I guess itll be worth it. And no, if I convert it to ogg, loading maps takes, like, 5 years. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=217899#p217899




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Re: what do you think of a tts preschool album?

2015-05-27 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: what do you think of a tts preschool album?

I am also waiting for the release of the hole album as well.  Anyways, good luck on this all!

URL: http://forum.audiogames.net/viewtopic.php?pid=217898#p217898




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Re: One and one makes one

2015-05-27 Thread AudioGames . net Forum — AG-News room : Socheat via Audiogames-reflector


  


Re: One and one makes one

Lol. audiogames.net is number 1 again? what a great news!Will have a look now!Thanks for the news!

URL: http://forum.audiogames.net/viewtopic.php?pid=217900#p217900




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-05-27 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

This certainly sounds like a lot of fun.has anyone written to the developer about the access issues? Im planning on doing it later today anyway And I guess well see what happens

URL: http://forum.audiogames.net/viewtopic.php?pid=217906#p217906




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi!@SLJ Sadly, I think you cant mod console versions@seb2314 Great! please share your save file as well alongside of your notes, I found the trainer and copyed all the mod plugins and the trainer into GTAs folder, Im going to test it right now.@ironcross32Id totally listen to your stream/video, bring it on! also heres the trainer link, I googled the authors name that seb2314 mentioned and found it.https://www.gta5-mods.com/scripts/simpl … r-for-gtav

URL: http://forum.audiogames.net/viewtopic.php?pid=217893#p217893




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Re: A quick word.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: A quick word.

Lol Dardar, glad people are joining me in the metaphorical clothing, after all theyre just s fashionable .I will say that with moderation on this site we do try to be a little more understanding, and there is a sliding scale from warnings, to very stern warnings, to temporary bans to perminant bans just in the recognition that people have made mistakes (I can think of a couple of people who are now very respected members who have been through even temporary bans).However, with this hole matter of people being banned from other games or generally causing trouble on other games, especially those specifically designed accessible online games like Swamp, Dmnb and now Survive the wild, (not to mention Alteraeon), this has been getting ridiculous! Btw, what is Zenya? I looked on wikipedia but couldnt find it. If its a specific custom from y
 our part of the world Id be interested to know.

URL: http://forum.audiogames.net/viewtopic.php?pid=217882#p217882




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

I was not that excited till I found out about first person view, it does really change everything. However, if youre on first person view in a car, it does not mean youre in first person view on foot, since the game will allow you to set up the camera however you want both seperatly in a car or on foot. If I send you my save file, you will be outside of Franklins house, and will already be in FPV on foot. I believe the auto aim is disabled by default, but its enable in my save file as well. Holding the left trigger (I use an xbox 360 controller) will allow you to auto aim.I will have to clean up my file before posting it on here, my notes arent the best to read but Ill do that. The trainer Im talking about is from Sjaak327. Unfortunately, theres no sound when you scroll through the options yet, however we skyped and he assured me that when he gets back from vacation he will implement that feature in.

URL: http://forum.audiogames.net/viewtopic.php?pid=217887#p217887




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Re: error in code

2015-05-27 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector


  


Re: error in code

that is, how to fix the error?

URL: http://forum.audiogames.net/viewtopic.php?pid=217902#p217902




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Re: Empire mud 2.0

2015-05-27 Thread AudioGames . net Forum — New releases room : KG4RDF via Audiogames-reflector


  


Re: Empire mud 2.0

I would love to try this. It sounds like my kind of game and I thought WayFar kind of let me down. It seemed a bit too easy. However, I cant even create a character because all it says when I connect is to enter my character name. I tried the obvious. New, create, and just simply the letter N. None worked. This is a really critical thing to be able to get new players. Why this was over-looked, I will never understand...Edit: Someone told me to just enter the name I want and it will tell me if its available then let me continue with character creation. This seems obvious now that I know, but it would still be a good idea to include a couple of sentences explaining this upon connect so that others dont have this issue.

URL: http://forum.audiogames.net/viewtopic.php?pid=217855#p217855




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

[[wow]] thats awesome, Thanks for the first person explaination! I have a PC controller, So hopefully thatll all work as you described. I think Itll let me to auto aim as well, right?The trainer functions are very awesome! which of them are you talking about, so I go download it? Also can you share your trainer text manual that you wrote yourself? Im very excited about it  I look like a kid in a candyshopI downloaded a save file and loaded it, Went outside of franklins house and entered a car, and pressed v untill the sound environment changed into like im inside the car. Is that the first person view? or i have to change some options --- In that case I think i could use your help on the save file as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=217883#p217883




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

wee! finally, fina friggin lee! Im glad to know others are taking up this amazing game. I love it, I was even gonna stream it too but i didnt really think it would draw people in since its like mainstream and accessibility isnt all that good. I wonder which trainer dev wants to help with accessibility, I asked in the comments of PCTrainer by jetijosh but never really checked back. There is a lot going on in the trainer and it would be nice if someone did put hotkeys in, the one thing, all the trainers and stuff are ASI scripts, from what I can tell, basically DLLs that can be made to function as a script, I do have visual studio 2013 express but it cannot open them and opening them in notepad just yields gibberish so it must be compiled to like bytecode or machine language, not interpreted like python where you can edit it. There are also other scripthook mods, all needing the main one though, but you can, for example, make lua mods, you would still need to read 
 and understand the GTA V native functions, so knowing how to code isnt enough in that instance. There is also a dot net plugin.Its so freakin awesome, GTA V has become one of my favorite games, so its cool to see others playing it too.As for SLJs question, yes ,first person can be triggered on PS4, I think you press the touchpad down, i used to play the game on PS4, but i dont have a copy anymore to verify, Im pretty sure thats what you need to do , trouble is, doing so cycles all the views, so youd have to try to find out somehow if youre in FP or not and keep pressing down the touchpad until you get there, just to be clear, presssing down the touchpad means putting your finger on it until you feel it click down, not just touching it. If youre on PS4 you can use the touchpad also to navigate the map. The map is not really accessible though so, bleh, Modding console games is a thing, however I didnt check into
  modding the PS4 copy of GTA V as modding console games is not something Ive ever attempted and its a more complicated drawn out process than modding PC games.Would you guys like it if I streamed GTA V, going around blowing shit up, getting into fights with the po po and stuff! Id really like to do that.

URL: http://forum.audiogames.net/viewtopic.php?pid=217890#p217890




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Re: Beatstar pro is finally here!

2015-05-27 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector


  


Re: Beatstar pro is finally here!

Hi,Sorry about te buying and changing bug, its been resolved in the latest version.Illl come up with more minigames in the near future And beatslots has been rebalanced a bit, though I guess i cant do much about the people who already obtained so many beatcoins lol.Liam sure, I guess audio trophies was your idea wasnt it? Though games have been doing that for ages. I went against adding date based trophies however, like christmas day and so on because I dont see the point in people having to wait until christmas or having to change the date to get a trophy *smile*

URL: http://forum.audiogames.net/viewtopic.php?pid=217901#p217901




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Re: A quick word.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: A quick word.

It is interesting how some people somehow manage to say the wrong things where ever they go, like what ever online game they play etc. Im not going directly at one person here, but just in generel. I mean, I have multiple times said things which I shouldnt have said in games, on forums etc. I have been in pretty bad mood. I have had a bad day. I have been really pissed. Snapped at people and regret that later on. I have got warnings, but never, never have I been banned from something at all. I would love to give out some tips, but I dont know where to start. Just saying think before you write or say anything doesnt help, because people thinks differently.Tyler: I think you wanna change, and if you try hard enough, then youll succeed. I could imagine how strong the feeling that everyone is hating you feels, but its not all people who hate you. Just be yourself, try to be better at selfcontrol, listen to peoples suggestions and hopefully thi
 ngs will be all right. I can only wish you the best of luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=217892#p217892




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-27 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

you can just start the server then read the console to figure it out, thats what i did

URL: http://forum.audiogames.net/viewtopic.php?pid=217897#p217897




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new audio based game on kickstarter

2015-05-27 Thread AudioGames . net Forum — New releases room : falcon via Audiogames-reflector


  


new audio based game on kickstarter

Hello,Maybe this is already posted, sorry if so:https://www.kickstarter.com/projects/pe … rception-3Regards

URL: http://forum.audiogames.net/viewtopic.php?pid=217889#p217889




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Re: A quick word.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : neo_anderson via Audiogames-reflector


  


Re: A quick word.

Hey we all go through rough patches. Some times its taken differently than most. And I guess we all have our social fops`.I will sadly admit to being banned before on a few muds.A few are even still in effect.Now all though I will admit that while I was usually standing up for the under dogs in what were obviously unfair or open ended systems, or in some instances, rare exploits that they had no right using...That still didnt give me permission to go about things the way I did.Yes, a few were more mis understandings than anything else. And I personally feel that if I were given a chance to explain myself, I could have probably evaded a few particular banns all together instead of them banning me out right.a few banns on a few games were sadly deserved, I personally dont think they were, but, looking from a lawyer like perspective on the matter, yes, I technically went against their rules. And although I think it a bit heavy handed, its their right to ban me at will, for what ever reason they wish to come up with, either real or imaginary.We all have our bad days. We all get angry. We all say some things in the spur of the moment that we sometimes wish we could take back. Ive been on both ends of that spectrum, and looking back on it, I shouldnt have liked one end, and dis liked the other.Sometimes its because someones had a crabby day, and yes, sometimes, it is, because you broke a rule or policy of theirs. Some times they would rather keep you out, than let you spread whatever chaos or malicious intent that they think you wish to spread, and sometimes, they are doing it just to be careful, just to keep them safe. Maby theyre scared, maby they dont like your point of view, or maby its for whatever reason they see fit at that given time.Interestingly enough this doesnt always apply to games either, however I will bring up one experience, yes, it involves a game.I bring this up to prove a point.There was an administrator on an old star wars mud I played once.He was obviously having a few personal real life issues.Granted, it doesnt change the fact that a few of their systems were bugged. Unfortunately I received a permanent death on that game because of such a bug. When I logged back on and proceeded to not so politely tell them off, that they should have warned people about that particular bug, I got punished.To make a long story short, and yes, I realize its a bit late for that remark...I was told never to come back. Not banned, just politely told to leave and not to log on again, or else I would be banned.Me and that particular administrator e-mailed each other back and forth, and came to an understanding on the matter.And you know what? I willingly never logged on to that game again. To this day I dont even know if the server is up and running. Sure I hear roomers about the game every now and again, but I dont pay them any attention, nor do I really care about it, I just let it flow off my back like water off of a duck.It was that instance of gaming that I really changed. To this day I am not sure why. In the past the choice was taken away from me, sometimes repeatedly, but it was always taken away from me all the same. Never did I receive a letter, some times I wasnt even sure what I did to deserve such a punishment. And yes, although I dont think its correct for anyone to ban me out right without a single notice, warning, or a hey, we just dont like you. It is, after all, their prerogative to do so. Just because they have a heart of steel doesnt mean I like it, but sadly sometimes Ive learn t you do half to respect it. Like that old saying goes. “i may not like your opinion, I will, however, die to defend your right to express it.”None the less, I respected their wishes, simply because they gave me a choice.Ever since then, I still stand up for the underdogs, and yes, sometimes me and a few administrators have a few choice words about it. Yes they still can disagree with me, and sometimes I have gotten banned for it.But at the end of the day, its just a game.You get killed, or you die, or you unfairly get cheated.Or, if youre lucky, you quit wining about how much a jack ass can be and do something about it in game.You always have the option to just sit back and weight. Eventually, given enough time, they will get bored with it and move on to something else.Regardless if you weight a while, rise up the ranks, and fight back, or eventually show them that they cant get to you, one of three things will happen.Keep in mind, that one of these three if not all of them can and usually will happen with, or with out your intervention.I say it this way to prove my point that patience is usually the key. Also Ive learn t that ninety percent of my banns I have received through my years of gaming could probably have been avoided if I would have learn t from my mistakes a bit earlier.1 they will usually quit, or, unless theres a conspiracy going on, the administrators will eventually step 

Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Unfortunately, the trainer is not available for the PS4, however, first person view can be enabled on the PC, PS4, and the Xbox1 only. I was not that excited till I found out about first person view, it does really change everything. However, if youre on first person view in a car, it does not mean youre in first person view on foot, since the game will allow you to set up the camera however you want both seperatly in a car or on foot. If I send you my save file, you will be outside of Franklins house, and will already be in FPV on foot. I believe the auto aim is disabled by default, but its enable in my save file as well. Holding the left trigger (I use an xbox 360 controller) will allow you to auto aim.I will have to clean up my file before posting it on here, my notes arent the best to read but Ill do that. The trainer Im talking about is from Sjaak327. Unfortunately, theres no sound when you scroll through the o
 ptions yet, however we skyped and he assured me that when he gets back from vacation he will implement that feature in.

URL: http://forum.audiogames.net/viewtopic.php?pid=217887#p217887




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science fiction tekst adventures

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector


  


science fiction tekst adventures

Hi people i try to find any accesibles textual adventures set in futuristic time or in space. But only results is games from choice of games the fleet and star captain. Do you any know games of this genre?

URL: http://forum.audiogames.net/viewtopic.php?pid=217894#p217894




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Re: bokurano daiboukenn 3

2015-05-27 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector


  


Re: bokurano daiboukenn 3

how can i get the super companion card?

URL: http://forum.audiogames.net/viewtopic.php?pid=217903#p217903




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Re: science fiction tekst adventures

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: science fiction tekst adventures

Wooo nelly! Milos, that is quite the question, sinse there is a potentially huge number of games that fit the bill all depending upon what you mean exactly by text adventures First, there are actually several more of the choiceofgames titles and hosted games that would fit the description. As well as choice of the star captain and the fleet there is also space pirates of lady luck among the choiceofgames, and under the hosted games banner there are the mobile armoured marine games, and the very good mecha ace (which id highly recommend), plus likely some more I have not tried out yet. Then, staying with the theme of gamebooks if you go to the www.ffproject.org site there are a number with a scifi theme, such as Devils flight and the several gamebooks in the wrongway go back series by ulyses A. Then, among traditional parser style interactive fiction (the sort where you type commands), there is a massive amount of stuff in the scifi category going right the way back to the original planetfall by infocom, just go to http://ifwiki.org/index.php/Main_Page and check genre under science fiction. Noteable games Id recommend are the truly exceptional worlds apart (one of the finest works of If Ive ever played), which has you playing an alien on another planet in a very different society to hours, the symple but for me frustratingly impossible to finish Glowgrass which lets you be an archaeologist, the humerous lost, and and the difficult but atmospheric sea of night. One very noteable release is Andrew Plotkins latest game, Hadean lands, which has you on an alchemical spaceship, is playable on a number of platforms with unique formats and commands and is a game Ive heard nothing but praise of, see http://www.audiogames.net/db.php?action … ;id=Hadean lands for more info. then! there is a host of muds, browser games, just check the db or the games to play online list at www.whitestick.co.uk. Noteable examples include the vast and detailed Core Exiles, the difficult Astro galaxy, the distopean roboid inc, The casual Alien adoption agency and Loraeon in terms of browser games. In muds we have Prometheus, Miriani and also the fantastic flux world (which looks like a mud but plays like a text adventure with infinitely more things to discover and play with, the distopean cyber assault, the business focused federation ii and probably a hole bunch more.So, lots and lots and lots! of stuff, and indeed just what Ive mentioned here is likely only a quick surface skim, and Im sure people will chime in with a hole bunch more.

URL: http://forum.audiogames.net/viewtopic.php?pid=217905#p217905




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Heres a link to the save file. https://www.dropbox.com/s/ehi7k5plik0o8 … 5?dl=0Copy the file to C:\Users\your user name\Documents\Rockstar Games\GTA V\Profiles\your profile nameI will do a better version of my notes and copy them soon

URL: http://forum.audiogames.net/viewtopic.php?pid=217904#p217904




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

i love GTA V god soo s s much

URL: http://forum.audiogames.net/viewtopic.php?pid=217938#p217938




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Re: Eloquence Speak window

2015-05-27 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector


  


Re: Eloquence Speak window

Guys, the manual was moved to a different folder on Jakes site. Now its under the old software synths section. Same with the Eloquence speak Window. Now the manual and everything is under a 7z file format. Direct link is at http://www.grossgang.com/tts/old_softwa … oquence.7z

URL: http://forum.audiogames.net/viewtopic.php?pid=217941#p217941




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-05-27 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

When you exit the shop, press 13, then 12 twice.the battle should come up then . Im finding this super easy to navigate so far once you get used to things . Good find drg. There is another similar game by the same company, but I think this one has more content

URL: http://forum.audiogames.net/viewtopic.php?pid=217940#p217940




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314I tried the trainer based on your notes, And Its not working, I might be doing things wrong.Lets say, I want to spawn a random bodyguard. I would do this:turn numb lock on. press f3, press numbpad 2 twice, press numbpad 5, then press numbpad 2 11 times.Is that correct?

URL: http://forum.audiogames.net/viewtopic.php?pid=217939#p217939




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-05-27 Thread AudioGames . net Forum — New releases room : drg via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

hey @dan_c, thanks for the explanation to @orin, you were faster than me, I was playing the game like crazy.Im in the last arena, I have some insanely powerful equipment, I thought Id come here and kill enemies with two hits of the crush attack, howeverIm wrong.. Its still quite hard and you need to plan every step of the battle, otherwise youll die in 2 or 3 turns, because enemies do more than150 damage in one hit, I have almost 800 hp. ahahah, Im just writing this to give you a preview of whats coming!Im glad you like the game and managed to play it with my instructions!Im level 26 now.If you guys need any help just ask.

URL: http://forum.audiogames.net/viewtopic.php?pid=217942#p217942




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Re: how hard is it to do this?

2015-05-27 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector


  


Re: how hard is it to do this?

As a suggestion, I have never seen a mud engine as complete and powerful as CoffeeMUD. Take a look at it 

URL: http://forum.audiogames.net/viewtopic.php?pid=217943#p217943




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Re: error in code

2015-05-27 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector


  


Re: error in code

CAE_Jones just gave you the solution!

URL: http://forum.audiogames.net/viewtopic.php?pid=217944#p217944




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Re: Ultra SF4 general game layout questions.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Deng via Audiogames-reflector


  


Re: Ultra SF4 general game layout questions.

Yeah. Edition select is fun. Especially when you have people to play it with. I play with my cousins a lot of the times, and its just fun to mess around.

URL: http://forum.audiogames.net/viewtopic.php?pid=217945#p217945




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-05-27 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

I dont suppose you have any idea how to get to the item bulk ? I found everything else and will hopefully unlock stuff along the way . Im also get guessing that for items, you have to click on them before pressing the pick up button after battles

URL: http://forum.audiogames.net/viewtopic.php?pid=217946#p217946




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Ill check that soon, but it seems youre doing the right thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=217947#p217947




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Re: Help us develop accessible games full-time!

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : foralltoplay via Audiogames-reflector


  


Re: Help us develop accessible games full-time!

Firefox does have a built-in pop-up blocker, so that could be preventing the window from popping up.

URL: http://forum.audiogames.net/viewtopic.php?pid=217948#p217948




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-27 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hello GorthelonIm glad to hear that.I wanna report to you that some RTR players are using a bug in the game that gives them unlimited ammunition and healths. they stay without moving and fire without stop for many minutes. they even dont need to reloade. please try to solve this bug if possible because these players destroy the fun of playing RTR unfortunately.

URL: http://forum.audiogames.net/viewtopic.php?pid=217949#p217949




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314I tried the trainer based on your notes, And Its not working, I might be doing things wrong.Lets say, I want to spawn a random bodyguard. I would do this:turn numb lock on. press f3, press numbpad 2 twice, then press numbpad 2 11 times.Is that correct?

URL: http://forum.audiogames.net/viewtopic.php?pid=217939#p217939




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314I tried the trainer based on your notes, And Its not working, I might be doing things wrong.Lets say, I want to spawn a random bodyguard. I would do this:turn numb lock on. press f3, press numbpad 2 twice, press numbpad 5, then press numbpad 2 11 times, then press numbpad 5.Is that correct?

URL: http://forum.audiogames.net/viewtopic.php?pid=217939#p217939




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new audio based game on kickstarter

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : falcon via Audiogames-reflector


  


new audio based game on kickstarter

Hello,Maybe this is already posted, sorry if so:https://www.kickstarter.com/projects/pe … rception-3Regards

URL: http://forum.audiogames.net/viewtopic.php?pid=217889#p217889




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Re: new audio based game on kickstarter

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: new audio based game on kickstarter

it was already posted in general game discussion, but I think this game wont be accessible to us, since this one is a mainstream game.

URL: http://forum.audiogames.net/viewtopic.php?pid=217910#p217910




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-05-27 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

This certainly sounds like a lot of fun.has anyone written to the developer about the access issues? Im planning on doing it later today anyway And I guess well see what happens Ive been playing about with this, and I dont see what you mean about there being so many unlabelled buttons.Im finding navigation pretty simple at the moment .

URL: http://forum.audiogames.net/viewtopic.php?pid=217906#p217906




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Re: Delight games on Ios

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: Delight games on Ios

Ive established that DS Huntress is just one volume; theres a novel though (on the Kindle store, alas, and not iBooks).Although fun, youll find its very hard to mess up.But its still fun.It does appear the ads youre talking about are remotely retrieved in this case. So yes, Aeroplane Mode would do the trick, as would prohibiting access to the ad servers by other means. It pains me to say it, but since nuking the CoG games ad provider theyve become that much more enjoyable at the outset, even though I am absolutely committed to buying anything and everything they put out because I love what theyre doing. Ads are just cheap.

URL: http://forum.audiogames.net/viewtopic.php?pid=217915#p217915




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross32 exactly  plus the guy is pretty cool. He will add the sounds when we do navigate through the menus plus he will prevent the cursor from wrapping all around, will be a lot easier to memorise and know which option were actually selecting.@hadi.gsf glad you like it. Unfortunately when we install the game the auto aim is off so the first thing I did when I got the game was making sure it was on and saved.Now, heres a little recording. Be aware that I go in a strip club, so just letting you know before downloading it just in case, however its GTA V so. I did this recording to show how great is first person view and how better it made the game for me. Youll be able to hear that I take a cab to go to the club, and for some reason the player always gets out of the car and faces so the car is either on his left or right depending on if Im a passenger or the driver. since I was a passenger and the cab dropped me right in front of the club, you can hear the 2 guards talking on my right. After heading right for a bit I stopped, the guard greets me and since the door is on the right side, I turn slightly right with the right analog stick so the player faces the door and I can hear the music . at the same level in my head phones. After that its just memorising how the interior looks like. I played this since it got out on the xbox 360 and I liked it, however it was not really enjoyable since you couldnt know where youre going and things like that. However now I consider this game to be the greatest mainstream game Ive ever played. Heres the recordinghttps://www.dropbox.com/s/qy02b1gmoel3w … g.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217918#p217918




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MESS APPLE on laptops

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : LadyJuliette via Audiogames-reflector


  


MESS APPLE on laptops

I tried the MESS APPLE emulator, and those games were so fun! But as the title suggests, Im using a laptop, and I dont have a scroll lock key. I was wondering if the keys to shut it down could be changed to something else. Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=217919#p217919




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi seb2314Cool recording!Lol Franklin, Keep telling me how great i am.Also wade was there too, He spoke at some point.Also Lol, whats up with franklin first telling the taxi guy international airport, then telling the actual location? heh

URL: http://forum.audiogames.net/viewtopic.php?pid=217921#p217921




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Re: The shaddow horror

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: The shaddow horror

I wasnt actually sure whether the less than complete atmosphere at the beginning was deliberate or not. At first I just thought it was slightly flat writing, but when I saw how extreme the writing could go Im not certain, particularly sinse there were a number of quite amusing self referencial little cliches throughout the game.

URL: http://forum.audiogames.net/viewtopic.php?pid=217924#p217924




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Re: One and one makes one

2015-05-27 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector


  


Re: One and one makes one

Yes my interminable minians! Bring unto me Phils Pants that he shal hence forth have none and that I may laugh at his behind in a derisive manner! .Rofl Phil, that was probably more humerous to me than you intended sinse of course in the Uk pants means underware, not trousers. I do still like the fantastic games list though, I use it in updates or when I want a complete overview of what is going, so its definitely appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=217911#p217911




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Re: new audio based game on kickstarter

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: new audio based game on kickstarter

Moderation! Firstly, new releases is technically for newly released games only not ones in development, and secondly as Hanif said the accessibility of this game is rather in doubt. For both of these reasons this topic is being moved to general game discussion.

URL: http://forum.audiogames.net/viewtopic.php?pid=217912#p217912




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

Hi seb2314Ive loaded your saved game. Theres a street in front of me when im loaded with franklin, and first person is active!. (When i fire the gun is very close to my ears now)Also, auto aim works as well! I killed some police It was brutal.I used the trainer a bit, I could only use hotkeys to spawn cars and go to unlimited health/god mod. The menu like you said has no sound for navigation and Theres not even an indication that Its open. I couldnt work with it but i used the car spawner a lot, It spawns good vehicles.

URL: http://forum.audiogames.net/viewtopic.php?pid=217916#p217916




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross32 exactly  plus the guy is pretty cool. He will add the sounds when we do navigate through the menus plus he will prevent the cursor from wrapping all around. Both of those will , be able to be turned on via the ini file and that will be a lot easier to memorise and know which option were actually selecting.@hadi.gsf glad you like it. Unfortunately when we install the game the auto aim is off so the first thing I did when I got the game was making sure it was on and saved.Now, heres a little recording. Be aware that I go in a strip club, so just letting you know before downloading it just in case, however its GTA V so. I did this recording to show how great is first person view and how better it made the game for me. Youll be able to hear that I take a cab to go to the club, and for some reason the player always gets out of the car and faces so the car is either on his left or right depending on if Im a passenger or the driver. since I was a passenger and the cab dropped me right in front of the club, you can hear the 2 guards talking on my right. After heading right for a bit I stopped, the guard greets me and since the door is on the right side, I turn slightly right with the right analog stick so the player faces the door and I can hear the music . at the same level in my head phones. After that its just memorising how the interior looks like. I played this since it got out on the xbox 360 and I liked it, however it was not really enjoyable since you couldnt know where youre going and things like that. However now I consider this game to be the greatest mainstream game Ive ever played. Heres the recordinghttps://www.dropbox.com/s/qy02b1gmoel3w … g.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217918#p217918




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Re: beatstar soundpacks!

2015-05-27 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector


  


Re: beatstar soundpacks!

I have a question. does someone know what the rhythm heaven packs are based off of? Theyre great!

URL: http://forum.audiogames.net/viewtopic.php?pid=217920#p217920




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross32 exactly  plus the guy is pretty cool. He will add the sounds when we do navigate through the menus plus he will prevent the cursor from wrapping all around. Both of those will be able to be turned on via the ini file. He explained to me that the wrapping thing really helps sighted players navigate faster through the menus, but after explaining everything and why I would love to get those features he accepted to put them in. Thats going to be a lot easier to help us memorise and know which option were actually selecting.@hadi.gsf glad you like it. Unfortunately when we install the game the auto aim is off so the first thing I did when I got the game was making sure it was on and saved.Now, heres a little recording. Be aware that I go in a strip club, so just letting you know before downloading it just in case, however its GTA V so. I did this recording to show how great is first person view and how better it made the game for me. Youll be able to hear that I take a cab to go to the club, and for some reason the player always gets out of the car and faces so the car is either on his left or right depending on if Im a passenger or the driver. since I was a passenger and the cab dropped me right in front of the club, you can hear the 2 guards talking on my right. After heading right for a bit I stopped, the guard greets me and since the door is on the right side, I turn slightly right with the right analog stick so the player faces the door and I can hear the music . at the same level in my head phones. After that its just memorising how the interior looks like. I played this since it got out on the xbox 360 and I liked it, however it was not really enjoyable since you couldnt know where youre going and things like that. However now I consider this game to be the greatest mainstream game Ive ever played. Heres the recordinghttps://www.dropbox.com/s/qy02b1gmoel3w … g.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217918#p217918




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

I found another trainer, this one is slightly more accessible than the one from Jetijosh because you can do certain things with hotkeys, like the simple native trainer for GTA IV, this one allows you to teleport with keys, and spawn i think 9 configurable vehicles with keys, it has an INI file where you can customize the keys, and a documentation alongside it. This is not quite as comprehensive as the simple native trainer for GTAIV but its stil a really good one, unfortunately doing anything in the menus is gonna be hard because they wrap and dont make sounds like the jetijosh trainer does. I suspect you could use them in tandem, so long as you dont try to make a conflict happen, like turn on never wanted on the jetijosh one and turn wanted level up on the simple trainer. You would have to configure one of them to activate with a key. The simple trainer also has controller support for a good many functions you can scroll the menus with the D pad, start and stop the tr
 ainer with RB plus X, or there is ways to activate some of the trainer functions like the air brake, which is more of a fly around and get you someplace. You can find it on www.gta5-mods.com. Just do a links or elements list then find scripts, then press G for moving to the next graphic until you hear simple trainer. Anyway, See ya

URL: http://forum.audiogames.net/viewtopic.php?pid=217914#p217914




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-05-27 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

I cant seem to find the first battle. I went to the shop to get some equipment, but I double tap 12, I hear the step but not sure how to get the first battle. Tapping 12 and 13 doesnt nothing, 11 also makes a step but also does nothing.

URL: http://forum.audiogames.net/viewtopic.php?pid=217923#p217923




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Re: The shaddow horror

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: The shaddow horror

Right, well, Ill get it finished in other than an unclean manner, but Ill say that I found the early atmosphere a bit dull. More fascinating is the way in which the later part of the story (after nightfall) appears to have much more ambiance as well as time-critical sections independent of the location. I might have to look at the script to see how it was done; its a technical fascination, as well as a players delight.

URL: http://forum.audiogames.net/viewtopic.php?pid=217913#p217913




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross32 exactly  plus the guy is pretty cool. He will add the sounds when we do navigate through the menus plus he will prevent the cursor from wrapping all around. Both of those will , be able to be turned on via the ini file. He explained to me that the wrapping thing really helps sighted players navigate faster through the menus, but after explaining everything and why I would love to get those features he accepted to put them in. Thats going to be a lot easier to help us memorise and know which option were actually selecting.@hadi.gsf glad you like it. Unfortunately when we install the game the auto aim is off so the first thing I did when I got the game was making sure it was on and saved.Now, heres a little recording. Be aware that I go in a strip club, so just letting you know before downloading it just in case, however its GTA V so. I did this recording to show how great is first person view and how better it made the game for me. Youll be able to hear that I take a cab to go to the club, and for some reason the player always gets out of the car and faces so the car is either on his left or right depending on if Im a passenger or the driver. since I was a passenger and the cab dropped me right in front of the club, you can hear the 2 guards talking on my right. After heading right for a bit I stopped, the guard greets me and since the door is on the right side, I turn slightly right with the right analog stick so the player faces the door and I can hear the music . at the same level in my head phones. After that its just memorising how the interior looks like. I played this since it got out on the xbox 360 and I liked it, however it was not really enjoyable since you couldnt know where youre going and things like that. However now I consider this game to be the greatest mainstream game Ive ever played. Heres the recordinghttps://www.dropbox.com/s/qy02b1gmoel3w … g.mp3?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217918#p217918




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Re: new audio based game on kickstarter

2015-05-27 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: new audio based game on kickstarter

Moderation! Firstly, new releases is technically for newly released games only not ones in development, and secondly as Hanif said the accessibility of this game is rather in doubt. For both of these reasons this topic is being moved to general game discussion.

URL: http://forum.audiogames.net/viewtopic.php?pid=217912#p217912




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@ironcross, Thats the one were talking about, and also Its the same guy who made simple native trainer!

URL: http://forum.audiogames.net/viewtopic.php?pid=217917#p217917




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Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

2015-05-27 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector


  


Re: SKULLGIRLS - fully accessible mainstream fighting game [PC]

Anyone open for online play? you can invite me on twitter. Name is in the signature.

URL: http://forum.audiogames.net/viewtopic.php?pid=217922#p217922




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Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-05-27 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: iOS game discovered: "Adventure to fate", a turn based jrpg

I cant seem to find the first battle. I went to the shop to get some equipment, but I double tap 12, I hear the step but not sure how to get the first battle.

URL: http://forum.audiogames.net/viewtopic.php?pid=217923#p217923




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Grand Theft Auto V

Nice, thats cool, I wish it had a few more hotkeys like setting peds on fire and spawning random peds and bodygoards, but maybe they will come later. Yeah i really wanna stream this game cuz i can do some cool stuff.

URL: http://forum.audiogames.net/viewtopic.php?pid=217925#p217925




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Re: Delight games on Ios

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Delight games on Ios

The really annoying problem with the adds in CoG games is that they would be perfectly fine if they just stayed at the bottom where you wouldnt see them sinse they appear below the buttons needed for the choices and dont have popup pannels accept for the one which pops up at the start asking you to remove them. The only problem is if your reading with vo on continuous read and the add at the bottom decides to change, vo gets bumped out of continuous and put back to the top of screen which is a pest, this is why even for Choice of the dragon I paid for add removal, though in that case I dont mind too much, I might if the game had been dire.

URL: http://forum.audiogames.net/viewtopic.php?pid=217926#p217926




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Re: One and one makes one

2015-05-27 Thread AudioGames . net Forum — AG-News room : Phil via Audiogames-reflector


  


Re: One and one makes one

Dark, Yes you beat my pants off again this year.PCS Games is again pushed to second place by your interminable minions who unceasingly post about new games. Ill have to spend money to get some new pants.Meanwhile, congratulations.Phil ofhttp://www.pcsgames.net

URL: http://forum.audiogames.net/viewtopic.php?pid=217907#p217907




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Re: One and one makes one

2015-05-27 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector


  


Re: One and one makes one

Yes my interminable minians! Bring me Phils Pants that he shal hence forth have none and that I may laugh at his behind in a derisive manner! .Rofl Phil, that was probably more humerous to me than you intended sinse of course in the Uk pants means underware, not trousers. I do still like the fantastic games list though, I use it in updates or when I want a complete overview of what is going.

URL: http://forum.audiogames.net/viewtopic.php?pid=217911#p217911




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Re: SoundRTS and the CrazyMod (update 8.3)

2015-05-27 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector


  


Re: SoundRTS and the CrazyMod (update 8.3)

If you can do it, you can move the building better.

URL: http://forum.audiogames.net/viewtopic.php?pid=217908#p217908




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who wants to race with me on top speed 3?

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


who wants to race with me on top speed 3?

hi everyone, tomorrow I will host a race on top speed 3.for anyone interested on this race, you can use this IP to connect:192.168.1.107see you soon on the race!

URL: http://forum.audiogames.net/viewtopic.php?pid=217909#p217909




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Re: new audio based game on kickstarter

2015-05-27 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: new audio based game on kickstarter

it was already posted in general game discussion, but I think this game wont be accessible to us, since this one is a mainstream game.

URL: http://forum.audiogames.net/viewtopic.php?pid=217910#p217910




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Re: how hard is it to do this?

2015-05-27 Thread AudioGames . net Forum — Developers room : Aprone via Audiogames-reflector


  


Re: how hard is it to do this?

I havent ever used any of the pre-built mud engines out there, but I would imagine it is incredibly easy. If you are going for traditional text and turn based combat I mean. The largest part is likely just typing out your descriptions and story ideas.Muds are fast and easy to code from scratch, so I would imagine that any pre-built engine is going to make everything even faster and easier.If youre looking to make your own mud, then I wholeheartedly encourage you to go for it!  There are loads of people who will gladly play it.

URL: http://forum.audiogames.net/viewtopic.php?pid=217927#p217927




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector


  


Re: Grand Theft Auto V

@seb2314[[wow]] thanks, while being incomplete, your notes are very comprehensive!Man what a huge beast that trainer is, based on your notes Im going to play a bit with it to see If i can work it out.

URL: http://forum.audiogames.net/viewtopic.php?pid=217932#p217932




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-27 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hello.Thats greatthanks Gortalon.greetings an luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=217933#p217933




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Re: Grand Theft Auto V

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector


  


Re: Grand Theft Auto V

Haha, he said airport because I chose the wrong menuat first. Heres a link to my notes, and keep in mind they are far from being completed, Im waiting for the options so the menu wont wrap around and when there will be some sounds when navigating and selecting options.https://www.dropbox.com/s/hgn7y3ra4vew0 … .docx?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=217928#p217928




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Re: Help us develop accessible games full-time!

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Help us develop accessible games full-time!

HelloI use Firefox.I have no idea if I turned that you mention.greetings.

URL: http://forum.audiogames.net/viewtopic.php?pid=217934#p217934




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problem with sound rotation in bgt

2015-05-27 Thread AudioGames . net Forum — Developers room : Dranelement via Audiogames-reflector


  


problem with sound rotation in bgt

Hi, I am having some problems with sound rotation in bgt, and Im not sure if its the classes Im using, the way Ive set volume, or something else, and was wondering if I could get any suggestions. Basically my problem is that when things are in front of me, they sound like theyre behind, and when theyre behind, they sound like theyre in front. Theres also some other strange behavior going on, but Im not sure if I could explain it in a post. Ive tried to make the sound angle a negative of the players actual angle, but that doesnt seem to fix the problem.Ill post links to some classes below.https://www.dropbox.com/s/3nu7hdj31c5et … g.bgt?dl=1https://www.dropbox.com/s/fvi6a0g6i4sxh … l.bgt?dl=1These I got from a package of includes, and did not make.https://www.dropbox.com/s/ftt153iohif5c … r.bgt?dl=1This is the playerclass that uses both of these. Atm its using the negative angle thing.I also have a dropbox folder with a compiled version, and one with the full code that I could share if someone thinks that would help.Sorry this post seems a little vague. Ive been doing research and playing with it for a couple weeks now, and havent had any luck.Any suggestions would be greatly appreciated!

URL: http://forum.audiogames.net/viewtopic.php?pid=217937#p217937




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Re: MESS APPLE on laptops

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: MESS APPLE on laptops

You probably do have a scroll lock, its just something like bound to a function key, usually labeled with a FN, and the way you would find it is to put the screen reader in keyboard describer or input help or whatever mode,hold down the FN key and start hitting other keys. I know that doesnt exactly answer the question but ya know, best i could do. On a lot of laptops, the FN key is all the way on the left, same row as spacebar, so it would go FN, control, windows key, alt, space.

URL: http://forum.audiogames.net/viewtopic.php?pid=217929#p217929




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Re: who wants to race with me on top speed 3?

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: who wants to race with me on top speed 3?

Thats your internal address, you need to give your external.

URL: http://forum.audiogames.net/viewtopic.php?pid=217930#p217930




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Re: Best antivirus

2015-05-27 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector


  


Re: Best antivirus

hi xoren,The add in avira antivirus was removed completely. The latest version does not have it. Also, were you able to figure out a way to read out the virus alerts that avira pops up when malware is found?

URL: http://forum.audiogames.net/viewtopic.php?pid=217931#p217931




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-27 Thread AudioGames . net Forum — New releases room : alisson via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Hello everyone@ghorthalonThank you for this game. I hope you can continue with their projects and of course, with this great game

URL: http://forum.audiogames.net/viewtopic.php?pid=217935#p217935




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Re: The Road To Rage I: Fires Of War -- First Person Shooter

2015-05-27 Thread AudioGames . net Forum — New releases room : austingrace via Audiogames-reflector


  


Re: The Road To Rage I: Fires Of War -- First Person Shooter

Im very excited for this update.  I really enjoy this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=217957#p217957




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Re: A quick word.

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : kyle12 via Audiogames-reflector


  


Re: A quick word.

Hi,Im, sort of amused.Actually, I can sort of relate to both sides here. Ive been banned from places in the past (all of which were my falt), but I was able to take it like it was meant to be taken and stick with it. I can also see the side of the people that think tyler is nothing but a winey so and so. Honestly, guys, I think weve all had our winey moments. Ok, admittedly theyve not all been so...public...But I think most of us can relate.Correct me if Im wrong. Honestly, Im not trying to agrovate anything here. Just pointing out the facts as I see them.To be perfectly frank with everybody, though, in as small a community as the audio games market provides, this is bound to happen eventually -- have you ever looked at some of these sighbted games forums? Some of them have entire boards specifically for flaming, wining and other general idiocy!Honestly, I think we just have to let all this blow over unless we can a
 ll become mature and start loving each other over night.

URL: http://forum.audiogames.net/viewtopic.php?pid=217951#p217951




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Re: Delight games on Ios

2015-05-27 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: Delight games on Ios

Yep, ad removal is always preferable because even if the ad isnt loaded for some reason youll get a gap which grabs focus every time a new ad loads or attempts to load. Then VO resyncs and continuous read stops working. So arguably we arent actually getting the same experience as sighties with ads, but oh well, I understand their problem and dont mind paying.

URL: http://forum.audiogames.net/viewtopic.php?pid=217952#p217952




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