Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@40First, don't demand that people follow your opinions as if they were complete and unarguable facts, you are clearly very biased.The difficulty in repair, the missing numbpad and the missing CD drive have been things common to all thinner laptops for years now, Mac and Windows both.And Mac navigation is great for the most part, just quite a bit different from Windows. After all how could so many people be using their Mac otherwise if it was really that bad? I've used it my self if not very recently and it was just fine, so maybe your VM was messing it up or something, since Mac VM's are notoriously iffy.Agreed about the keyboard though, at least on the newer models. how ever for probably a decade before that they were quite nice, so that can't be applied to all Macbooks.As mentioned by others it's still quite easy to run unsigned apps on the Mac even if they heavily discourage it (I'd hope it'd be common sense that you can probably trust a developer's download) And bigger companies have to pay for signing on Windows as well.It is a problem still though I won't deny that.The touchbar is kind of a problem for blind people but it's not impossible to use, and not all models have it still.Oh and the missing headphone jack has nothing to do with the Mac and Apple aren't the only ones doing it now on smartphones anyway. Of course I think they definitely jumped the gun do to Bluetooth still having lag problems, but it's a different issue.They are for sure overpriced both to buy and repair though even used, even with the awesomely strong unibody design and generally high quality parts, and by no means am I an Apple fanboy I promise, I've wanted to nuke their shiny offices from orbit several times over the years.LOL SLJ I was writing my post as you were.

URL: https://forum.audiogames.net/post/408515/#p408515




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@40First, don't demand that people follow your opinions as if they were complete and unarguable facts.The difficulty in repair, the missing numbpad and the missing CD drive have been things common to all thinner laptops for years now, Mac and Windows both.And Mac navigation is great for the most part, just quite a bit different from Windows. After all how could so many people be using their Mac otherwise if it was really that bad? I've used it my self if not very recently and it was just fine, so maybe your VM was messing it up or something, since Mac VM's are notoriously iffy.Agreed about the keyboard though, at least on the newer models. how ever for probably a decade before that they were quite nice, so that can't be applied to all Macbooks.As mentioned by others it's still quite easy to run unsigned apps on the Mac even if they heavily discourage it (I'd hope it'd be common sense that you can probably trust a developer's download) And bigger companies have to pay for signing on Windows as well.It is a problem still though I won't deny that.The touchbar is kind of a problem for blind people but it's not impossible to use, and not all models have it still.Oh and the missing headphone jack has nothing to do with the Mac and Apple aren't the only ones doing it now on smartphones anyway. Of course I think they definitely jumped the gun do to Bluetooth still having lag problems, but it's a different issue.They are for sure overpriced both to buy and repair though even used, even with the awesomely strong unibody design and generally high quality parts, and by no means am I an Apple fanboy I promise, I've wanted to nuke their shiny offices from orbit several times over the years.LOL SLJ I was writing my post as you were.

URL: https://forum.audiogames.net/post/408515/#p408515




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@40The difficulty in repair, the missing numbpad and the missing CD drive have been things common to all thinner laptops for years now, Mac and Windows both.And Mac navigation is great for the most part, just quite a bit different from Windows. After all how could so many people be using their Mac otherwise if it was really that bad? I've used it my self if not very recently and it was just fine, so maybe your VM was messing it up or something, since Mac VM's are notoriously iffy.Agreed about the keyboard though, at least on the newer models. how ever for probably a decade before that they were quite nice, so that can't be applied to all Macbooks.As mentioned by others it's still quite easy to run unsigned apps on the Mac even if they heavily discourage it (I'd hope it'd be common sense that you can probably trust a developer's download) And bigger companies have to pay for signing on Windows as well.It is a problem still though I won't deny that.The touchbar is kind of a problem for blind people but it's not impossible to use, and not all models have it still.Oh and the missing headphone jack has nothing to do with the Mac and Apple aren't the only ones doing it now on smartphones anyway. Of course I think they definitely jumped the gun do to Bluetooth still having lag problems, but it's a different issue.They are for sure overpriced both to buy and repair though even used, even with the awesomely strong unibody design and generally high quality parts, and by no means am I an Apple fanboy I promise, I've wanted to nuke their shiny offices from orbit several times over the years.LOL SLJ I was writing my post as you were.

URL: https://forum.audiogames.net/post/408515/#p408515




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@40The difficulty in repair, the missing numbpad and the missing CD drive have been things common to all thinner laptops for years now, Mac and Windows both.And Mac navigation is great for the most part, just quite a bit different from Windows. After all how could so many people be using their Mac otherwise if it was really that bad? I've used it my self if not very recently and it was just fine, so maybe your VM was messing it up or something, since Mac VM's are notoriously iffy.Agreed about the keyboard though, at least on the newer models. how ever for probably a decade before that they were quite nice, so that can't be applied to all Macbooks.As mentioned by others it's still quite easy to run unsigned apps on the Mac even if they heavily discourage it (I'd hope it'd be common sense that you can probably trust a developer's download) And bigger companies have to pay for signing on Windows as well.It is a problem still though I won't deny that.The touchbar is kind of a problem for blind people but it's not impossible to use, and not all models have it still.Oh and the missing headphone jack has nothing to do with the Mac and Apple aren't the only ones doing it now on smartphones anyway. Of course I think they definitely jumped the gun do to Bluetooth still having lag problems, but it's a different issue.They are for sure overpriced both to buy and repair though even used, even with the awesomely strong unibody design and generally high quality parts, and by no means am I an Apple fanboy I promise, I've wanted to nuke their shiny offices from orbit several times over the years.

URL: https://forum.audiogames.net/post/408515/#p408515




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-01-30 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

lowly and surely we are making it more accessible. whilst zac is scripting stuff to help with accessibility the rest of us who are playing are in affect testing what he's doing and helping to iron out bugs and the like. so yes things are slowly and surely getting there.

URL: https://forum.audiogames.net/post/408514/#p408514




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@tmstuff000 in post 40:Writing such post just proves your experience with the mac OS and what you really know about it. Please tell me: On what computer have Apple skipped the headphone jack? When you like Windows and hate Apple that much, why even waisting your time in this topic? You have to realise the fact that people are different. Why not just like the fact that there are more alternatives available? Please spend your time on something more positive, before I start to argument your posts to hell.

URL: https://forum.audiogames.net/post/408513/#p408513




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code editor

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Urh via Audiogames-reflector


  


code editor

Hi, all! I'm completly blind and I'm learning programing in _javascript_. So I want to know, which code editor is the best for the blind people.

URL: https://forum.audiogames.net/post/408512/#p408512




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Re: DT in BGT

2019-01-30 Thread AudioGames . net Forum — Developers room : JLove via Audiogames-reflector


  


Re: DT in BGT

What I want is a way to update any vector on the fly, so to speak.  Ok, I've gotten everything working correctly in terms of direction.  Now what I need to know is how best to mirror the direction for the opponent machine.  In other words, if I hit the ball at a 45 degree angle away from me, it's actually going to come toward the opponent, so the movement would basically be mirrored.

URL: https://forum.audiogames.net/post/408511/#p408511




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-01-30 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

hi.Well, X3 is a game where trading is the best way to advance and has the most depth to it.You have the proffession as a bounty hunter, but you won't come very far with that alone.Greetings Moritz

URL: https://forum.audiogames.net/post/408510/#p408510




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Re: X3: Terran Conflict, like Smugglers on Steroids

2019-01-30 Thread AudioGames . net Forum — New releases room : mastodont via Audiogames-reflector


  


Re: X3: Terran Conflict, like Smugglers on Steroids

Hi guys.I don't know if these questions have been asked since I haven't read all the messages in this topic, appologies if this has been asked before.I am planning to buy the game since it sounds amazing, but I'd like some info regarding certain aspects of the game. Is fighting accessible? I expect that such a game has a lot of weapon and armor upgrades and special equipment for each ship, and not being able to upgrade your ship is a major down. What about the fighting mecanics? can it be done with a screen reader in such a way that you have a chance to advance only by fighting? I am very curious about how you would board an enemy ship or loot the items after a battle. Are missions duable with a screen reader? Sofar I've only heard one playthrough and the only thing the guy did was trade. I'm not the trader type, I'd preffer to go the bounty hunter or assassin route so any info regarding this would be appreciated.

URL: https://forum.audiogames.net/post/408509/#p408509




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector


  


Re: Update about Episode 1 launch

It's a voiceover gesture, but other apps have adopted the concept when building touch interfaces.

URL: https://forum.audiogames.net/post/408508/#p408508




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Re: strange, jennios hosting down

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Aarush via Audiogames-reflector


  


Re: strange, jennios hosting down

and if i'm not mistaken, i can see a rant coming right now from one of those guys,  though now that i've said it, they'll probably control themselves, too bad. would have been amusing like always to hear people rage over something they can't proove. anyways PS. i can probably name the set of people, one-by-one, who can rage. but let's leave that for another time .

URL: https://forum.audiogames.net/post/408507/#p408507




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Re: strange, jennios hosting down

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Aarush via Audiogames-reflector


  


Re: strange, jennios hosting down

and if i'm not mistaken, i can see a rant coming right now from one of those guys,  though now that i've said it, they'll probably control themselves, too bad. would have been amusing like always to hear people rage over something they can't proove. anyways 

URL: https://forum.audiogames.net/post/408507/#p408507




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Re: Bokurano Daibouken 3 : secondary topic

2019-01-30 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I want to take care of many enemies  myself instead of doing it with Karla.. just for the fun of it, if nothing else. To me these levels are fine they way they are and I appreciate that the game lets you replay most of those without her now.

URL: https://forum.audiogames.net/post/408503/#p408503




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Re: strange, jennios hosting down

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Aarush via Audiogames-reflector


  


Re: strange, jennios hosting down

lol, some people are very faund of throwing baseless accusations about jenniOS, have seen on skype more than a cupple times myself too. And when asked for proof, they have nothing to say. either  rage quit or change the topic. But that is all i'll say for now. good day 

URL: https://forum.audiogames.net/post/408506/#p408506




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Re: DT in BGT

2019-01-30 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector


  


Re: DT in BGT

One of BGT's more annoying issues is the lack of the 'new' keyword or equivalent, which would probably help.I think there's a new_vector function in my math.bgt script, something like:vector new_vector (double x=0, double y=0, double z=0) {  vector ret (x, y, z);  return ret;}Then I got tired of writing new_vector so much, and made another just like it called nv.Not sure if this is quite what you were talking about.It's surprisingly easy to forget things like that without realizing it until doing a deep dive for some other problem. I still do this on occasion. Sometimes it will be something like this, other times it will be things like forgetting to set how much damage an attack should do, and I seem to remember at least once forgetting to add a move to a movelist after creating it. All of those being recent.

URL: https://forum.audiogames.net/post/408505/#p408505




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Re: Bokurano Daibouken 3 : secondary topic

2019-01-30 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I want to take care of many enemies  myself instead of doing it with Karla.. just for the fun of it, if nothing else.

URL: https://forum.audiogames.net/post/408503/#p408503




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Update about Episode 1 launch

Indeed thats what I was getting at earlier. Btw, is the scribble to go back jesture voice over specific? I can't remember.

URL: https://forum.audiogames.net/post/408504/#p408504




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Re: accessible PSP Games?

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: accessible PSP Games?

Think its the x button

URL: https://forum.audiogames.net/post/408502/#p408502




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Re: Music stiles from around the world.

2019-01-30 Thread AudioGames . net Forum — Off-topic room : UltraLeetJ via Audiogames-reflector


  


Re: Music stiles from around the world.

music from the Colombian Andes does not get much love or recognition these days, but here is a very traditional, masterful one, which always makes me think of the colder chilly days (we got no seasons) and the mountains.. the farm life in here. This is called a bambuco. It contains an accompanyment  guitar, a mandolin (which takes the melody most of the time) and also a tiple which is the instrument you hear to your left which has a more metallic, brighter sound.this pasillo is one of the most inspiring, respectful (in the sense of tradition), imaginative and provocative adaptations for solo piano that i have ever heard done with this music. And to get your appetite flowing, an American jazz guitarist took the tiple in his own hands to make his take on it.We certainly do have some jazz fusion from the greats living abroad with some music from the Atlantic coasts, and also the same for music from our pacific coastsI hope this was diverse enough, Colombia has a very vast musical palette that cataloguing everything is too much of an almost impossible undertaking.. this is also due to its rather interesting geography which used to greatly distance regions but that changed a long time ago thanks to the available transportation technology.

URL: https://forum.audiogames.net/post/408501/#p408501




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Re: shadow rine full voice version released

2019-01-30 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: shadow rine full voice version released

She is in a house in the Eastern part of the capital.

URL: https://forum.audiogames.net/post/408500/#p408500




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Re: Best coding language and best resource for coding audio games?

2019-01-30 Thread AudioGames . net Forum — Developers room : GauravSharma via Audiogames-reflector


  


Re: Best coding language and best resource for coding audio games?

You can begin with python. it's got tons of documentation on-line, the best ones would be... Dive into python, Think Python, how to Think like a Computer Scientist, and Python practice book. Alternatively, if you decide to go with it, you can go to: www.python-course.eu as well. Why did I mention Python? Because it's easy to learn, of all things, one of the most helpful thing would be this. Second, We got an many audio-game developers working with Python, so you should have no issues if you come across any problems in the course of your learning or development.

URL: https://forum.audiogames.net/post/408499/#p408499




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Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

2019-01-30 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

i am also fine with skype 8,i am actually more fine with 8 then i ever was with 7 because mainly of 2 reasons.1. The /fork commant that some assholes kepd abusing to spam.2. the fackt that the aplication kepd showing advertisements, skype 8 is not doing that at all.

URL: https://forum.audiogames.net/post/408498/#p408498




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Re: shadow rine full voice version released

2019-01-30 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: shadow rine full voice version released

I've done all the main quests on Kalesia and am now trying to get all the items. I know I missed some in my last playthrough, so I'm trying to not do that this time. I've forgotten where the person who gives you the lost pendant quest is. I know where the cave is but everyone's too scared to go in, so I'm trying to find her, with little success. 

URL: https://forum.audiogames.net/post/408497/#p408497




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Best coding language and best resource for coding audio games?

2019-01-30 Thread AudioGames . net Forum — Developers room : angel_diva22 via Audiogames-reflector


  


Best coding language and best resource for coding audio games?

Hello all,I was wondering what, if any, is the best coding language for coding audio games?Also what are good resources for that language?My mother is looking to pursue coding an audio game as a hobby.Thanks in advance for any answers, 

URL: https://forum.audiogames.net/post/408496/#p408496




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Re: Music stiles from around the world.

2019-01-30 Thread AudioGames . net Forum — Off-topic room : mata via Audiogames-reflector


  


Re: Music stiles from around the world.

I like sarod and something zither like i can't remember the name more than sitar actually. And I still need to figure out what's different between the sound of bansuri and venu.

URL: https://forum.audiogames.net/post/408495/#p408495




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Re: accessible PSP Games?

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: accessible PSP Games?

For ub, what button is the one for capturing? I can't figure this out lol.And man I wish I could use ocr in this game. I can't read menues and conversations and there are things needed from there.

URL: https://forum.audiogames.net/post/408494/#p408494




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: Update about Episode 1 launch

Now that you mention that, I do remember that actually being possible. I think Amazon might've exploited that in an app of there's, having a button only show up if voiceover was off. That's a good call, because the game can be played with voiceover enabled due, but we're talking game vs shopping application with two very different codebases here so I"m not sure how exactly one would tackle this. See, this is why a physical or software back button always wins the day. People are aware of where it is even though it's always there, so they generally don't hit those areas anyway. I'm talking the android bottom button bar (back, home, recent apps).

URL: https://forum.audiogames.net/post/408493/#p408493




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector


  


Re: Update about Episode 1 launch

It may be possible to have a button that only appears when voiceover is disabled. might be worth looking in to.

URL: https://forum.audiogames.net/post/408492/#p408492




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Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

2019-01-30 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

Myspace was heavy and bloated, even for browsing purposes, at least when using a screen reader, so I pretty much dismissed it out of hand when it was popular. I do miss AIM, though. It was the best instant messaging platform by a long shot.

URL: https://forum.audiogames.net/post/408490/#p408490




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Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

Honestly, I wouldn't trust a Reddit thread that said "yeah, this isn't hacked, it works". I just wouldn't use it at all; there are too many risky variables to consider. I'm fine with Skype 8 anyway.

URL: https://forum.audiogames.net/post/408491/#p408491




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@57, the problem is that we shouldn't have to go through wine or a VM to play games on Linux. Again, the same point Nocturnus raised earlier is still valid -- why virtualize Windows if you can just buy a PC with it for pretty much the same price of Windows? I won't consider Mac or Linux gaming platforms in their own right until I can run games natively on them, without any VM technology or Wine in my way. Wine is a kinda hack together solution. There's a 50-50 chance of you managing to get anything working on it; if it works, great, but if it doesn't, too bad, your screwed. A VM though is a solution that has a nearly 100-percent success rate. Again though, why should you have to use hardware resources when a VM will never be able to bring you the same speed and performance a bare metal OS can give you?

URL: https://forum.audiogames.net/post/408489/#p408489




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Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

2019-01-30 Thread AudioGames . net Forum — Off-topic room : NevEd via Audiogames-reflector


  


Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

It just seems like all the simple, practical, user friendly/non-advertisement ridden services are going the way of the abacus, in favor of the modern emoji hell, always connected, social media platform-esque way of doing things.. Which sucks. Skype started back when none of this shit was even an idea, back when most people had to get on their computer to talk to people on Aim or Skype, before there were any social media platforms that the media and advertisers had their fingers in. I guess the only thing of it's kind in regards to that back then would be Myspace?? Idk, I'm too young for myspace, I do wonder what it was like though. I just wonder what will replace skype and do what the old skype used to do.

URL: https://forum.audiogames.net/post/408488/#p408488




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Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

I gave up... I don't talk to enough people on a regular basis to keep dorking with the thing.  Actually, I should probably say that not enough people talk to me, because I'm ugly as sin and less useful than dirt, old as the earth is round and I have children that always need my attention.  :d

URL: https://forum.audiogames.net/post/408487/#p408487




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@queenslight, 57, Linux is a subject I'm not really going to get into, save to sing the praises I know of it are entirely true, because I've had no patience with it.  That's more my problem than linux's fault, so I can't speak for or against it from a neutral standpoint, anymore than I could tell you why you should get a mustang or a Ferrari and why one might be better suited to you over the other.But, I had a mac!  I sold said mac, not because I wanted to, but because, at the end of the day, my mac fetched more money than any of my windows PC's and I needed it... BAD!  I had it hooked up to my soundsystem!  It was thrilling!  I answered calls on my mac, and on my phone, and on my watch!  and on my iPad!  I did the same with messages!  I had a bluetooth keyboard!  I watched webcasts using Safari!  I listened to podcasts through all of those devices!  I typed out a few posts on my mac and submited them to ag net!  I even got BTSync up and running because, because why not!And the whole time I was playing with my mac, I didn't play a single game.  the idea of virtualizing windows was outrageous; why even bother if I had a working windows PC?  That leaves every audiogame I've ever played out of the box, because windows, not OSX.  I took away great memories from the whole experience; being able to preview without leaving my list of files was probably one of the coolest things ever, particularly since I have a massive music library.  Bootup time was simply astounding!  Even the end was the most bitter sweet experience; after receiving the clearest instructions on how to trash all of my progress and reset to factory settings, I was simply able to do it all without any hastle... The end!And all of that is doable on a windows PC, if you're willing to do the legwork.  Winamp and foobar may not let you preview in the same way, but you can customize either player to never show its face if you so choose so that you can just hit up arrow, down arrow, enter and get music.  Not good enough?  Want global shortcut keys?  Sure!  I haven't even scratched the surface of VLC because I just don't have the time, but it seems like a useful little gem.  I don't know what all FF and Google Chrome can do, and I haven't used IE in about 4 years, and I'm not using edge because win7 and I'm happy with the first two.  What I do know is that there's a ton of customizability there too.But Linux?  You guys are way over my head and far more patient than I really have time to be.  The funniest and yet most admirable aspect you all have in common is that, you have all the bragging rights of the Apple fanboys times infinity, on steroids, and you don't use them, because you've all learned a little something called humility.  Your platform is open-source all the way through, it runs on practically nothing and does it successfully, it will always do so reliably, you can revive old trashed boxes with it, you can relieve the stress of programming with it, you receive more important and critical updates and you can specify precisely what you want and what you don't, you can secure and resecure and re-resecure your already securely secured system, you have a variety of distributions, it's all free to use and you don't need to argue with anyone about it.  Did I mention your communities are all around better?  Yeah, they'll help just about anyone even if you are an absolute doofus; I just don't have the humility to admit that... I'm an absolute doofus.Because all of the above is true for me, about me, with me, around me and the like, it's windows for now.  Time stops for no man, woman or child; some people have a ton of it and will learn linux and I'll commend them all for it... I can't and I won't.  I'm getting too old, too fast, with three children to take care of and my silly, stubborn nature getting in the way of all that is new and seems far too daunting for me to take the plunge.  I should have done it when I was 10, but that was 20 years ago.  I chose to date windows, because she was so popular, and I was so taken in.

URL: https://forum.audiogames.net/post/408486/#p408486




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@queenslight, 57, Linux is a subject I'm not really going to get into, save to sing the praises I know of it are entirely true, because I've had no patience with it.  That's more my problem than linux's fault, so I can't speak for or against it from a neutral standpoint, anymore than I could tell you why you should get a mustang or a Ferrari and why one might be better suited to you over the other.But, I had a mac!  I sold said mac, not because I wanted to, but because, at the end of the day, my mac fetched more money than any of my windows PC's and I needed it... BAD!  I had it hooked up to my soundsystem!  It was thrilling!  I answered calls on my mac, and on my phone, and on my watch!  and on my iPad!  I did the same with messages!  I had a bluetooth keyboard!  I watched webcasts using Safari!  I listened to podcasts through all of those devices!  I typed out a few posts on my mac and submited them to ag net!  I even got BTSync up and running because, because why not!And the whole time I was playing with my mac, I didn't play a single game.  the idea of virtualizing windows was outrageous; why even bother if I had a working windows PC?  That leaves every audiogame I've ever played out of the box, because windows, not OSX.  I took away great memories from the whole experience; being able to preview without leaving my list of files was probably one of the coolest things ever, particularly since I have a massive music library.  Bootup time was simply astounding!  Even the end was the most bitter sweet experience; after receiving the clearest instructions on how to trash all of my progress and reset to factory settings, I was simply able to do it all without any hastle... The end!And all of that is doable on a windows PC, if you're willing to do the legwork.  Winamp and foobar may not let you preview in the same way, but you can customize either player to never show its face if you so choose so that you can just hit up arrow, down arrow, enter and get music.  Not good enough?  Want global shortcut keys?  Sure!  I haven't even scratched the surface of VLC because I just don't have the time, but it seems like a useful little gem.  I don't know what all FF and Google Chrome can do, and I haven't used IE in about 4 years, and I'm not using edge because win7 and I'm happy with the first two.  What I do know is that there's a ton of customizability there too.But Linux?  You guys are way over my head and far more patient than I really have time to be.  The funniest and yet most admirable aspect you all have in common is that, you have all the bragging rights of the Apple fanboys times infinity, on steroids, and you don't use them, because you've all learned a little something called humility.  Your platform is open-source all the way through, it runs on practically nothing and does it successfully, it will always do so reliably, you can revive old trashed boxes with it, you can relieve the stress of programming with it, you receive more important and critical updates and you can specify precisely what you want and what you don't, you can secure and resecure and re-resecure your already securely secured system, you have a variety of distributions, it's all free to use and you don't need to argue with anyone about it.  Did I mention your communities are all around better?  Yeah, they'll help just about anyone even if you are an absolute doofus; I just don't have the humility to admit that... I'm an absolute doofus.Because all of the above is true for me, about me, with me, around me and the like, it's windows for now.  Time stops for no man, woman or child; some people have a ton of it and will learn linux and I'll commend them all for it... I can't and I won't.  I'm getting too old, too fast, with three children to take care of and my silly, stubborn nature getting in the way of all that is new and seems far too daunting for me to take the plunge.  I should have done it when I was 10, but that was 20 years ago.  I chose to date windows, because she was so popular, and I was so taken in.and oh... I almost forgot, you all don't try to murder us because we misspell linucs, which is, for all intents and true, historical purposes, the way you're really, supposed to spell linux!

URL: https://forum.audiogames.net/post/408486/#p408486




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@queenslight, 57, Linux is a subject I'm not really going to get into, save to sing the praises I know of it are entirely true, because I've had no patience with it.  That's more my problem than linux's fault, so I can't speak for or against it from a neutral standpoint, anymore than I could tell you why you should get a mustang or a Ferrari and why one might be better suited to you over the other.But, I had a mac!  I sold said mac, not because I wanted to, but because, at the end of the day, my mac fetched more money than any of my windows PC's and I needed it... BAD!  I had it hooked up to my soundsystem!  It was thrilling!  I answered calls on my mac, and on my phone, and on my watch!  and on my iPad!  I did the same with messages!  I had a bluetooth keyboard!  I watched webcasts using Safari!  I listened to podcasts through all of those devices!  I typed out a few posts on my mac and submited them to ag net!  I even got BTSync up and running because, because why not!And the whole time I was playing with my mac, I didn't play a single game.  the idea of virtualizing windows was outrageous; why even bother if I had a working windows PC?  That leaves every audiogame I've ever played out of the box, because windows, not OSX.  I took away great memories from the whole experience; being able to preview without leaving my list of files was probably one of the coolest things ever, particularly since I have a massive music library.  Bootup time was simply astounding!  Even the end was the most bitter sweet experience; after receiving the clearest instructions on how to trash all of my progress and reset to factory settings, I was simply able to do it all without any hastle... The end!And all of that is doable on a windows PC, if you're willing to do the legwork.  Winamp and foobar may not let you preview in the same way, but you can customize either player to never show its face if you so choose so that you can just hit up arrow, down arrow, enter and get music.  Not good enough?  Want global shortcut keys?  Sure!  I haven't even scratched the surface of VLC because I just don't have the time, but it seems like a useful little gem.  I don't know what all FF and Google Chrome can do, and I haven't used IE in about 4 years, and I'm not using edge because win7 and I'm happy with the first two.  What I do know is that there's a ton of customizability there too.But Linux?  You guys are way over my head and far more patient than I really have time to be.  The funniest and yet most admirable aspect you all have in common is that, you have all the bragging rights of the Apple fanboys times infinity, on steroids, and you don't use them, because you've all learned a little something called humility.  Your platform is open-source all the way through, it runs on practically nothing and does it successfully, it will always do so reliably, you can revive old trashed boxes with it, you can relieve the stress of programming with it, you receive more important and critical updates and you can specify precisely what you want and what you don't, you can secure and resecure and re-resecure your already securely secured system, you have a variety of distributions, it's all free to use and you don't need to argue with anyone about it.  Did I mention your communities are all around better?  Yeah, they'll help just about anyone even if you are an absolute doofus; I just don't have the humility to admit that... I'm an absolute doofus.Because all of the above is true for me, about me, with me, around me and the like, it's windows for now.  Time stops for no man, woman or child; some people have a ton of it and will learn linux and I'll commend them all for it... I can't and I won't.  I'm getting too old, too fast, with three children to take care of and my silly, stubborn nature getting in the way of all that is new and seems far too daunting for me to take the plunge.  I should have done it when I was 10, but that was 20 years ago.  I chose to date windows, because she was so popular, and I was so taken in.

URL: https://forum.audiogames.net/post/408486/#p408486




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Re: Unable to use my USB keyboard with my Pixel phone

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Unable to use my USB keyboard with my Pixel phone

Where are the USB settings in Orio? I was thinking it could be related to that. Maybe it's only set to charge only. I also tried connecting a USB drive formatted as FAT32, but nothing happened. Then again, I'm not sure what file manager to use to verify this. I'm using an Amazon Basics USB keyboard I bought for $12.

URL: https://forum.audiogames.net/post/408485/#p408485




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help, please?

2019-01-30 Thread AudioGames . net Forum — Off-topic room : saqib mir via Audiogames-reflector


  


help, please?

hello friends,i need a vst plugin for goldwave that is accessible, or if you use to pussition the sounds like left middle, frent, and back.i mean, i want it for stereo pussitioning.

URL: https://forum.audiogames.net/post/408484/#p408484




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector


  


Re: Update about Episode 1 launch

Right then, so am I to understand that this project is being delayed over a measly back button, when a certain company whined over restrictions being placed on the amount of apps it could distribute, and won on quite flimsy evidence? Seems pretty unfair to me...

URL: https://forum.audiogames.net/post/408483/#p408483




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Re: Creating a Crazy Party server

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


  


Re: Creating a Crazy Party server

You need to forward UDP port 2500 to the local IP address of your computer. How you do this varries from router to router, but generally, you want to find a section called port forwarding in your router's configuration settings. From that point, use 2500 for both the internal and external port, select UDP as the protocol, and type the local IP address of your computer. Alternatively, you may be able to select your device from a list of connected devices.In addition, you also need to ensure that the game can communicate through Windows Firewall. The problem with a VPN is that all participants must set it up, and I don't think the one that was set up works anymore.If you haven't already, please contact Pragma and ask him about creating a server application. The program should sit in the background and listen for incoming connections. The game should be modified to take advantage of this server app by allowing users to connect, list all available players, and allow anyone to create or join games. This would eliminate the need to forward ports except for the person maintaining the server. I realize that Pragma may not have the resources to host a central server himself, hence why I suggest including the standalone server executable with the game. I would love to host a Crazy party server along with the others I already host. The more people that contact Pragma, the more likely it may happen.

URL: https://forum.audiogames.net/post/408482/#p408482




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Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

2019-01-30 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Microsoft Backtracks, Classic Skype Lives to See Another Day

Just out of curiosity, could you link to the source of this working version of Skype?

URL: https://forum.audiogames.net/post/408480/#p408480




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Re: Unable to use my USB keyboard with my Pixel phone

2019-01-30 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Unable to use my USB keyboard with my Pixel phone

Guess it really depends on the keyboard. If the keyboard is plug-n-play, then it should work, otherwise it won't. And trust me - not all keyboards are plug-n-play. If windows has to search for drivers behind the scenes, it's not plug-n-play. My Pixel2 recognizes my Korsair K63's wireless dongle, for example, just fine.

URL: https://forum.audiogames.net/post/408481/#p408481




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: Update about Episode 1 launch

Once again Apple screws the pooch. And no, after the Facetime shenanigans I'm not giving them anymore free passes on anything. And a back button is going to seriously interfere with the game which makes me wonder if the rejection team even playtested the damn thing blindfolded or not, or are just looking for a reason to reject the blasted thing. *sigh*What makes me even more mad is this is a quality game we were talking about that got rejected, yet Apple was willing to bend over backwards for you know who when they threw a fit over some new app store guidelines. So where do they draw the line if there even is one? Is it because those games had interfaces anyway? Do those games have graphics (probably.) But then they take a quality game like Gold Gun and reject it just because of the sissy back button or lack thereof? In-friggin-credible.To that end I do wish you the best of luck getting it into the store, the Apple rejection crew really are a right royal pain to deal with.

URL: https://forum.audiogames.net/post/408479/#p408479




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Re: strange, jennios hosting down

2019-01-30 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector


  


Re: strange, jennios hosting down

@6This also goes with "some" messaging platforms too. Though, I'll save all that for another day.

URL: https://forum.audiogames.net/post/408478/#p408478




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : queenslight via Audiogames-reflector


  


Re: why developers should port their games to the Mac

@Nocturnus's points in @51, also apply to the Linux platform, as many of the programs he mentioned also work on there natively using the Orca screen reader.NB. Chrome/Chromium Browser support for Orca "Natively" is in the works, though Chromevox in the meantime does its job well for the two!As for Windows? Switching to GNU/Linux full time over the weekend, and dumping Windows as my "primary" operating system!I'll save that story, for another day and thread.As for Linux accessible gaming, Jenux OS has the easiest time of getting many Windows audio games to work under "WINE," unless ya want to use a Windows "Virtual Machine" or try setting up WINE yourself using  your prefered distro of choice.

URL: https://forum.audiogames.net/post/408477/#p408477




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Re: I need help, again!

2019-01-30 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: I need help, again!

You put tolk.py and tolk.dll in the same location as your script.

URL: https://forum.audiogames.net/post/408476/#p408476




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: why developers should port their games to the Mac

As for Carl's willingness to help, while that is to be commended, there really is nothing we as users can do at this point to save the mac accessibility. Apple won't take our feedback seriously, and that's already been proven in the Facetime fiasco (the 14year old that found the bug and reported it, Apple didn't entertain the report because they only take those reports from people who have a developer account which costs $100.) So basically, unless you're paying us even more than you already did, you're just another run-of-the-mill customer as far as we're concerned and we don't need to take your *perfectly honest* bug reports seriously.

URL: https://forum.audiogames.net/post/408475/#p408475




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: why developers should port their games to the Mac

Here's the thing with that Brandon, even videographers and music producers are not as loyal to the mac as Apple wants them to be. They were when the macbook pro was actually an enthusiast-friendly machine with truly stand-out resources and software. But now with an unupgradeable line of pro laptops it's becoming harder for enthusiasts and creatives to justify buying a machine that really isn't loyal to them anymore. In the creative circles, for the same few thousand you can spend on a mac, you can get a machine with upwards of 64gb ram, a combination of ssd's and hdd's for your needs, and loads of other customizable internals. I'm speaking of course ofstudiocat.coma custom-build pc marketplace that lets you custom-fit the pc you buy from them. The mac pro was going to be that supercomputer-esc model Apple was trying to hipe, but it fell through.

URL: https://forum.audiogames.net/post/408474/#p408474




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Re: strange, jennios hosting down

2019-01-30 Thread AudioGames . net Forum — Off-topic room : amerikranian via Audiogames-reflector


  


Re: strange, jennios hosting down

I could  always reverse the question.  Name me a host provider that you know with 100% certainty that doesn’t look at your Files.  The truth, is that you can’t. Not in less you are a hosting provider.  Do you have any evidence that they have been looking at other peoples files. Any hard,  Cold, and indisputable evidence?  If so, please share them. I’m sure me and the community would love to take a look at it.  But my main point, is that we don’t know. We don’t know what are they doing with the files. That can be said about any hosting provider.  Oh, sure, some providers offer instructions on what they do with the files. But for all you know, it could all be a big lie.  If you are going to be paranoid, be paranoid about something you can control.  Unfortunately, the Internet is not such an example.

URL: https://forum.audiogames.net/post/408473/#p408473




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Re: Please tell me more about the nintendo switch

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : ulisesmonge40 via Audiogames-reflector


  


Re: Please tell me more about the nintendo switch

To register the game you need to press + in the game in the Switch menu, there's the menu. I don't remember wich option is but it's there. For people who bought the game in digital don't need to register it.

URL: https://forum.audiogames.net/post/408472/#p408472




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector


  


Re: Update about Episode 1 launch

@MichaelJTo sway you even closer, Android strangely enough, has a wonderful  "ISO To USB" application, which you can find here , though ignore the bad reviews and try it out for yourself before coming to a conclusion. NB. Successful burnning of an Ubuntu 18.04 ISO was done today using said app.Back to the matter at hand here...A "back?" button... A "back!" button, which I also wrote on Twitter today. Eep I do say, eep!

URL: https://forum.audiogames.net/post/408471/#p408471




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Re: Join my online Madden franchise.

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Join my online Madden franchise.

For those who are wondering when the season will start. It will start somewhere towards the middle February.As it get closer in I will do a reminder for everyone. Once the season start then it will be lock down for those who have join.

URL: https://forum.audiogames.net/post/408470/#p408470




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Re: Interest in an open source vocoder library?

2019-01-30 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Interest in an open source vocoder library?

@30, ah, thank you for pointing that out to me. Like I said, that was something I threw together before I forgot the idea, so I knew it would have bugs. I'll work on correcting that soon.

URL: https://forum.audiogames.net/post/408469/#p408469




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Re: Interest in an open source vocoder library?

2019-01-30 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector


  


Re: Interest in an open source vocoder library?

Great that you're making wrappers, guys! Always fun to see.@ethin I think there's a bug in the process method in the C++ wrapper. You are declaring buf, which you use for the output, as an uninitialized pointer. It's not pointing to valid memory - it's pointing to a random address in RAM. It needs to either be a parameter to the function so that the user can supply it, or you need to have something like an std::vector of floats in your class if you want the user to be given a float buffer that is managed by your class rather than by the user themselves.Kind regards,Philip Bennefall

URL: https://forum.audiogames.net/post/408468/#p408468




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-01-30 Thread AudioGames . net Forum — New releases room : daniel via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hi,As a kickstarter backer myself, I can assure you that it has been a while.Personally, I just hope they can get the team back on track after the recent changes they've been going through.Some words from them would be nice, though.Cheers,Daniel

URL: https://forum.audiogames.net/post/408466/#p408466




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Re: X3 basics and let#s play series

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : daniel via Audiogames-reflector


  


Re: X3 basics and let#s play series

Thanks for posting this, much appreciated.I've been messing around with the game myself, but this will be interesting to see how you do things.Daniel

URL: https://forum.audiogames.net/post/408467/#p408467




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Re: Creating a Crazy Party server

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: Creating a Crazy Party server

hello, for mini UPNP to work, you need to enable UPNP on your routers settings.

URL: https://forum.audiogames.net/post/408465/#p408465




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Re: X3 basics and let#s play series

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector


  


Re: X3 basics and let#s play series

Thanks for putting this together, Simba.  I'm definitely happy to do my best to answer any questions anyone has here, or in the New Releases thread. THe big thing to realize for now is that I'm pretty new to this game myself, and am scripting as I play. There are some areas that might be more confusing than they should be. I'll do my best to help out.

URL: https://forum.audiogames.net/post/408464/#p408464




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : MichaelJ via Audiogames-reflector


  


Re: Update about Episode 1 launch

jack wrote:Once again Apple screws the pooch. And no, after the Facetime shenanigans I'm not giving them anymore free passes on anything. And a back button is going to seriously interfere with the game which makes me wonder if the rejection team even playtested the damn thing blindfolded or not, or are just looking for a reason to reject the blasted thing. *sigh*I have been wanting to switch to android for a while, but I just did not want to deal with learning a knew phone. Now, I think my opinion has changed. Also, I just found out that you can use NVdA remote on an android, so that sways my opinion even more.

URL: https://forum.audiogames.net/post/408462/#p408462




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector


  


Re: Update about Episode 1 launch

Yeah welcome to the world of annoying iOS app store rejection

URL: https://forum.audiogames.net/post/408463/#p408463




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Re: strange, jennios hosting down

2019-01-30 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector


  


Re: strange, jennios hosting down

do you even trust them how do you know that they don't look into your files? there are lots of other hosting providers which are way better and secure.

URL: https://forum.audiogames.net/post/408461/#p408461




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Creating a Crazy Party server

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : MichaelJ via Audiogames-reflector


  


Creating a Crazy Party server

Hello. I am trying to make a server for cp. I have tried forwarding ports, and using the tinc vpn with no results. I have even tried to redirect the port using mini-UPNP. I don't know what else to try. can someone please help? Thanks

URL: https://forum.audiogames.net/post/408460/#p408460




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Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector


  


Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios

so, will you be able to make it so when you die the player has to go back to a certain point, or will they have to start over from the begining, also, will you be able to make certain skills unavailable until a certain level, next, will you be able to make people join your party, as an example you rescue someone so they join  you.

URL: https://forum.audiogames.net/post/408459/#p408459




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Re: I need help, again!

2019-01-30 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: I need help, again!

So I wanted to be able to get the user to hear stuff from their screen reader, and doing a bit of research yielded  Tolk, direct download link I looked at the tolk.h file, and it's pretty understandable. My issue? Well, uh, I can't import it? Where do I paste in the modules to be imported/what exactly do I paste? Do I paste in the entire src folder somewhere? Do I paste in the .h file somewhere? Highly doubtful... Does the script I run require the lib folder within the directory it's run from? If so, where do I paste the library to if I want the console, you know, the thingy that pops up after you type in python into the running prompt, to not give me errors stating that it can't find a module named Tolk.

URL: https://forum.audiogames.net/post/408458/#p408458




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Re: a hero's call download link broken

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : wightfall via Audiogames-reflector


  


Re: a hero's call download link broken

@nocturnusto be clear I don't said defender do nothing wrong I just concern that if affect anyone or developerbecause the game don't have download link on the main page I don't follow the main topic so I don't know if we posting the link it againt the rules or notyeah I know that it not the crack sorry if I said something not clearly just my concern if nothing was wrong I apologize for misunderstanding

URL: https://forum.audiogames.net/post/408457/#p408457




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Re: max pain mod

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: max pain mod

Hello,You will need a program called 7-zip to open 7z files.

URL: https://forum.audiogames.net/post/408456/#p408456




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Re: a hero's call download link broken

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: a hero's call download link broken

You asked for help, post 2 delivered the help, then you believed for whatever reason you have yet to explain, that post 2 was wrong...

URL: https://forum.audiogames.net/post/408454/#p408454




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: why developers should port their games to the Mac

Yeah @53, but it really comes back around to the fact that a great number, perhaps even the majority of mac users are still using windows, even if not primarily.  For all the good macs supposedly do, we still have to clutch at MS when the going gets tough, which is what I was trying to bring to the foreground when trying to answer to posts 17 and 46, which state the question legitimately.

URL: https://forum.audiogames.net/post/408455/#p408455




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Re: Game servers now available

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: Game servers now available

Hello,I think you must restart your rtr server. There is a wierd problem. We can connect, but cannot see each other.

URL: https://forum.audiogames.net/post/408453/#p408453




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Re: Please tell me more about the nintendo switch

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Please tell me more about the nintendo switch

I love Piranha Plant. He's so fun, and he does massive damage with his side special.Make sure you register your game. I had sighted assistance with redeeming the code, but you should press x on the game and register should be in the menu. I think Seeing AI will help with ⠞⠲

URL: https://forum.audiogames.net/post/408452/#p408452




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Re: a hero's call download link broken

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : wightfall via Audiogames-reflector


  


Re: a hero's call download link broken

I know it is the official link that require your credentialbut my question is if the download link not available on main site while purchasing you receiving after purchase why we can post I don't know if developer allow ok it just finemy thought was if people who don't purchase the game have e-mail on blindgamer they can play wellbut if the process can be done by purchasing the game well it ok

URL: https://forum.audiogames.net/post/408451/#p408451




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Re: Please tell me more about the nintendo switch

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : ulisesmonge40 via Audiogames-reflector


  


Re: Please tell me more about the nintendo switch

Yeah.In another hand, Pirana Plant it's now playable, the game should update automatically

URL: https://forum.audiogames.net/post/408450/#p408450




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Re: how to set up raspberry pi out of the box blind

2019-01-30 Thread AudioGames . net Forum — Developers room : nyanchan via Audiogames-reflector


  


Re: how to set up raspberry pi out of the box blind

Oh, this topic is a helpful one to me! I can now try to unbox and setup my pi which is lying on one of the shelves in my room for about 2 years!

URL: https://forum.audiogames.net/post/408449/#p408449




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X3 basics and let#s play series

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


X3 basics and let#s play series

Hey and good morning everyone.To raise awareness for the newly discovered almost accessible X3 terran conflict, I decided to start a little lets play or lets show series to demonstrate how things work.I just recorded the first part which is currently uploading to dropbox.I am sorry in advance for the wind noises, my recorder was set to a pritty high microphone awareness level, but you are still able to understand what I am doing.The link to the file is.https://www.dropbox.com/s/4maqmmv61a2vd … y.mp3?dl=0If you have any constructive feedback or questions, feel free to post them here.Again, the file is currently uploading.Greetings Moritz.

URL: https://forum.audiogames.net/post/408448/#p408448




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Re: strange, jennios hosting down

2019-01-30 Thread AudioGames . net Forum — Off-topic room : ernie via Audiogames-reflector


  


Re: strange, jennios hosting down

websights are starting to come back online. You should be able to now ftp into your sight. the websights will be publickly live sune. Thanks for hosting with us, and sorry for the downtime.

URL: https://forum.audiogames.net/post/408447/#p408447




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector


  


Re: Update about Episode 1 launch

Welcome to the wonderful world of IOS development.

URL: https://forum.audiogames.net/post/408446/#p408446




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Re: Would you guys benefit if a programming blog would be opened?

2019-01-30 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector


  


Re: Would you guys benefit if a programming blog would be opened?

Alright. The blog is about to be launched. There is only a problem.The thing is, that I believe that for various reasons I'll have to upgrade the VPS specs to have more space and RAM. I don't think I will be able to handle the costs for long, I have to ask, if you guys are willing to support me in this. I know this hasn't started yet, and I am trying to do all I can for making the server be Ok with memory, but this won't last long. The VPS is currently 512 RAM and 20 GB. I could temporarily use a sqlite DB instead of  a mySQL database, andn hope it will not take away the storage too quickly.What should I do? I feel like asking for donations is a dickish move, but it seems like that's my last option if everything else doesn't work.I am open to suggestions.

URL: https://forum.audiogames.net/post/408444/#p408444




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: why developers should port their games to the Mac

Yeah from what I can tell, Mac isn't anything special. The market for serious mac users seems to be musicians/producers, and professional videographers. Other than that, no real reason to get one. If you want the hardware, OK sure, and you can put a VM of windows on it or boot camp it, but it comes with a higher price tag.

URL: https://forum.audiogames.net/post/408445/#p408445




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-01-30 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I am surprised at the lack of communication with kickstarter backers to be honest.  I am not sure when the last communication from them was, might not have been that long ago but it feels it.

URL: https://forum.audiogames.net/post/408442/#p408442




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Re: GoldGun: Play for free Episode 1 from 31st January

2019-01-30 Thread AudioGames . net Forum — New releases room : ulisesmonge40 via Audiogames-reflector


  


Re: GoldGun: Play for free Episode 1 from 31st January

@david_olivaTThanks for the answer, if you need anithing in the future like a voice, etc. Just ask, I'm open to help.Greetings

URL: https://forum.audiogames.net/post/408443/#p408443




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : carl via Audiogames-reflector


  


Re: why developers should port their games to the Mac

wow my friend. so far my mac works with no problems whatsoever but to have windows do all that crazy stuff I'd surely be frustrated. if things freeze on you then you have no reason to be frustrated for if people find it wrong to go mad on things freezing, then that's truly wrong for I was on my laptop about 3 hours ago, was working on something and half way through it froze on me. and lol I lost everything I put in to place and had to get it done all over again lol.

URL: https://forum.audiogames.net/post/408438/#p408438




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Re: Unable to use my USB keyboard with my Pixel phone

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: Unable to use my USB keyboard with my Pixel phone

Just plug a drive in, if it doesn't work, try another adapter, but if it works on the GPD win, don't know, may be the port on your phone can't get data in, or something, don't really know.

URL: https://forum.audiogames.net/post/408439/#p408439




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Re: accessible PSP Games?

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: accessible PSP Games?

will do as soon as I can.   look back sometime tomorrow.  lucky for us, they don't rap.  new game is second option down, I think.  when starting, you get difficulty followed by side selection, pretty easy to figure out.  then you have your six characters left to right for the good guys are:Aragorn, Legolas, Gimli, Gandalf, Sam and Frodo.  press X twice to start the mission.As much as you might want to, don't start with the evil side,  it's a lot harder, though a lot of fun.there is a guide on gamefaqs with shop listings, and I believe they are accurate in the order of items and skills.  will have to check that though to be sure.  one thing which is confusing when buying skills in the different tabs, circle is your select button.  x takes you to the map mission screen.

URL: https://forum.audiogames.net/post/408440/#p408440




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : ulisesmonge40 via Audiogames-reflector


  


Re: Update about Episode 1 launch

Hi, Feer don't have a back button, you need to press with two fingers and tap leave to exit the game to the main menu. So... What?

URL: https://forum.audiogames.net/post/408441/#p408441




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: why developers should port their games to the Mac

Post 47 is proof of what 46 is trying to showcase, that being that even when you own a mac, you're still using windows.  If you can natively do everything you can do everything that is anything and everything computing on a mac, why even have windows anything else?Again, no bash, but it's true.  For all the love I have for OSX, the at least 500 dollar price tag to run it on the best hardware possible, coupled with whatever else you're going to have to pay for accessory wise, then throw in tech support and whatever other bla you may want to purchas to protect your 500 plus dollar investment, is not entirely reasonable for anyone who isn't invested into the Apple system... iTunes library full of iTunes movies and tracks, Apple music, devices like the various pods, watches, iPad, TV, iPhone and on and on we go, it's just not worth it.  If you have all of the above, there is a beautiful, seamless all over the system integration.  Answer your calls, and messages wherever you are and on whatever device you want, stream your music and other media to whatever you have, find whatever device you've lost, update them all with ease, all around connectivity, information and stability that feels exactly the same, no matter what device you're using.Beyond that, it's just another system, another device, another bunch of hardware to have that, may or may not suit you depending on what you want it for.  It's beautiful and stable, it hardly crashes, it's screenreader just works in practically every situation native to it, it can hold your hand or let you go as far as you want to, and it doesn't complain at you because you forgot some piece of maintenance you would otherwise have to do where windows is concerned.  The machine will last you for years and will work with more or less every update and upgrade along the way as long as it lasts, it can easily be reset to its default settings, you more than likely won't need any sighted eyeballs to tap into its more obscure functionality or to repair it where simple repairs are concerned.But these are all just selling points, because outside of these things, there really is, nothing, that you can do with a mac that you can't do with a windows PC.  Audio editing?  Audacity for free, reaper for cheap.  Audio listening?  Foobar, winamp, VLC, and on and on.  If you really miss it, get iTunes for windows; it works more or less the same.  Internet browsing?  Do I really need to go there?  IE, FF, chrome... I'm sure you get the point.  It's a question of whether or not you want to make your cake and eat it, or whether you want to buy your cake and eat it.  Make the cake?  Use windows.  Buy the cake more or less already made?  Use a mac.  Because it's usually cheaper to make the cake than to buy the cake, if you're financially strapped and you have the knowhow, you'll make the cake.

URL: https://forum.audiogames.net/post/408437/#p408437




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector


  


Re: Update about Episode 1 launch

Yup, I won't be afected by this, but I wish you good luck.And, I've played a blind legend on an iphone and it didn't have any back buttons, at least not something I could see.I am looking forward to your projects.And Kenshira, now buttons can be hidden because they are on screen, so, we can play all over the place, at least these with a newer phone than my a5 2016 with phisical, off screen buttons.

URL: https://forum.audiogames.net/post/408435/#p408435




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Unable to use my USB keyboard with my Pixel phone

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Unable to use my USB keyboard with my Pixel phone

Hello,I purchased a USB C to USB OTG adapter so I could connect my USB keyboard to my Pixel running Android 8.1. However, the keyboard doesn't work. I've connected the USB C end to the USB C port on the phone, and the USB cable from my keyboard to the other end of the adapter. However, pressing keys on the keyboard does nothing at all. When I look at the list of keyboards under languages and inputs, it says the physical keyboard is disconnected.I've verified that the adapter works by using it to connect the keyboard and a USB flash drive to my GPD Win via the USB C port. Is there a setting in Android I need to change? I don't think the adapter is broken.

URL: https://forum.audiogames.net/post/408436/#p408436




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : roelvdwal via Audiogames-reflector


  


Re: why developers should port their games to the Mac

There isn't really a good reason for switching to a mac from Windows; If you know how to do everything on Windows then a mac won't suddenly do it better. It's main advantage used to be the good integration of accessibility in the operating system, you can buy a mac anywhere, hit command + f5, and you've got a very good screenreader running with vocaliser voices. If you got a Windows computer let's say 5 years ago, the first thing you needed to do was download a third-party screenreader. Until nvda came along in 2006, that'd cost you some money. Voiceover was introduced with mac os 10.4 tiger, in 2004, and I believe (haven't tested this) it was also a good screenreader from the beginning. Then, not all builtin apps of windows are completely accessible. When trying to find one that wasn't just now, I opened event viewer, nvda frose and I had to restart it. Then, I had to end the process in task manager because the event viewer frose and took nvda with it. On an iphone, you don't have that problem. All included apps are fully accessible. On the mac, it used to be the same. Lately though apple has let voiceover bugs accumulate and now I believe voiceover has lost it's advantage. They're just alternatives, but if you venture outside the relm of writing some notes and browsing the web, Windows just has more possibilities available, gaming wise and also in other .areas

URL: https://forum.audiogames.net/post/408434/#p408434




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Re: Cannot change my signature

2019-01-30 Thread AudioGames . net Forum — Site and forum feedback : BlindJedi via Audiogames-reflector


  


Re: Cannot change my signature

I'm pretty sure you can do it on IOS, I think last time I changed mine was on here, though that was a few years ago. I doubt its changed much though.

URL: https://forum.audiogames.net/post/408433/#p408433




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Re: accessible PSP Games?

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: accessible PSP Games?

I am. If you could write em I'd greatly appreciate it.

URL: https://forum.audiogames.net/post/408432/#p408432




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Re: a hero's call download link broken

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: a hero's call download link broken

Exacly.  It's just the link to the installer, which requires an unlock anyway.  truth be told I don't know why it's not available on the main site.  was looking for it too the other day.

URL: https://forum.audiogames.net/post/408431/#p408431




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : carl via Audiogames-reflector


  


Re: why developers should port their games to the Mac

aww now come on jack, even though things are going down hill and most other things that are out will probably go down as well, but I still use my mac whenever I want too and yes I no voice over isn't getting updates, but as for open source screen readers, even though narrator is quite frustrating on pc's, it'd probably not be on the mac but as I only have voice over I wouldn't no. but if you fill me in on what voice over isn't doing for you I might be able to help you out for as I have a mac there's a 100 percent chance I could sort something out. so step in jack my friend and let me help you out. it'll be worth it trust me.

URL: https://forum.audiogames.net/post/408430/#p408430




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accessible app for audible on the PC

2019-01-30 Thread AudioGames . net Forum — Off-topic room : Diegogaribay via Audiogames-reflector


  


accessible app for audible on the PC

I want to find an accessible app that will let me read audible books on my PC I have downloaded the audible app for the microsoft store. All the buttons are unlabeled and it is not easily usable. I want to know if their is a better option? Obfiously the iPhone app is really accessible and usable just wunder if their is a PC app that is this good?

URL: https://forum.audiogames.net/post/408429/#p408429




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-01-30 Thread AudioGames . net Forum — New releases room : TheBlindSaiyan via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

I'm still hoping for an eventual TXT walk through for this game.It's mainly the navigation. :d

URL: https://forum.audiogames.net/post/408428/#p408428




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Re: Update about Episode 1 launch

2019-01-30 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector


  


Re: Update about Episode 1 launch

Here's the thing though, Android is not a problem at all. Google Play is letting the app straight on through.

URL: https://forum.audiogames.net/post/408427/#p408427




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: why developers should port their games to the Mac

Ok, let's give a non-fabricated unbiassed review here. Three years ago when I bought my mac, it was still a good machine. I.e, good before it went downhill. Updates were actually kind of exciting, and voiceover had its proud moments here and there. But as time went on, and criticism of Apple grew to be more valid, and voiceover stopped receiving updates (voiceover hasn't received an update in the last two supposedly major updates.) Well, to be clear, they weren't major updates anyway, but there's plenty wrong with voiceover that they totally could have fixed but are choosing not to. Ok, so maybe the mac was the well known pioneer for solid state hard drives. Well, now newer windows machines will undoubtedly have one, though it's harder to find one with a pciE gen3x2 hard drive controller, which is faster than a typical 2.5inch sata controller, which, non-technically speaking, gives the mac a pretty big speed boost. That is the only big reason I am not getting rid of this machine, because so far the hardware is actually pretty good. But it won't be once Apple ditches Intel chipsets and makes macs with their own chips that are probably going to die in less than five years, and that also means that those machines will probably not be able to do windows desktop virtuallization at all, making the mac truly not worth it.So, I say, stick to windows. It might have been worth a look just a few years ago, but now it is definitely not worth even finding one on the used market.

URL: https://forum.audiogames.net/post/408426/#p408426




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Re: 'The blood rain from ch-games - 2nd topic

2019-01-30 Thread AudioGames . net Forum — New releases room : Karlitos via Audiogames-reflector


  


Re: 'The blood rain from ch-games - 2nd topic

Hi i have quite a dificulty to find pistol clips and on level 2 I surounded by enemyes. What should i do for finding theese clips

URL: https://forum.audiogames.net/post/408425/#p408425




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Re: max pain mod

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : carl via Audiogames-reflector


  


Re: max pain mod

hi, ok it won't load up the webpage. it might need to be probably uploaded to a Dropbox page or something. shame really for I was hoping to download it.

URL: https://forum.audiogames.net/post/408424/#p408424




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Re: why developers should port their games to the Mac

2019-01-30 Thread AudioGames . net Forum — General Game Discussion : carl via Audiogames-reflector


  


Re: why developers should port their games to the Mac

ah! hello dark and SLJ. well I no your all not mac haters, and yes access to things is daunting, but the main thing on getting a mac is well ok the commands are different to windows I must admit. but if you new how to work with voice over, if you were to either download a walkthrough, or go on a YouTube channel about macs, Linux and other various stuff and take a note of how other people were to use it, and how they make use of it's aps and how to get them working and make it easy so that not only will you be struggling, you'll have a very good idea on what to do, and lol I-phones are very bad to use. for it's easy to end up in a bad situation. but I would get a mac though, even if your struggling with one part or most parts, I still might be able to help out for I currently have a mac and I use it often enough and yes ok, I did start off with being frustrated and pulling my hair out, but I now no where everything is, what I want to do and need to do, so over all I'm having fun. for even though I still have a windows10 machine, I'll still use that so that it isn't sitting there. but lol dark and SLJ I seriously look forward in to giving you as much info as possible, and insuring mac entertainment is at It's satisfaction.

URL: https://forum.audiogames.net/post/408423/#p408423




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