Re: Lighting Fireworks Independently

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Lighting Fireworks Independently

Well, I found something pretty interesting.It appears that this is how most displays work anyway, and was probably the reason all seven thousand fireworks went off in less than a minute in San Diego, Ca, back in 2012.By the way, what were you laughing about at the very end of the recording? I heard a weird metallic clang or whine, and then some explosions.Edit1: this article mentions a detonator, and I actually had an idea about connecting fireworks to a long fuse, and lighting them with a long-handled lighter.I'm not sure what they're called, but they look like a small gun. You roll up on this big thumbwheel and pull the trigger.

URL: https://forum.audiogames.net/post/448108/#p448108




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Re: maxseer, blind accessibility automation for Monogame

2019-07-10 Thread AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector


  


Re: maxseer, blind accessibility automation for Monogame

Pardon the double post, but here is a video demonstration of maxseer's basic functionality. (I go by labadore now...)https://youtu.be/UJqYG4ng5hs

URL: https://forum.audiogames.net/post/448110/#p448110




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Re: maxseer, blind accessibility automation for Monogame

2019-07-10 Thread AudioGames . net Forum — Developers room : daigonite via Audiogames-reflector


  


Re: maxseer, blind accessibility automation for Monogame

Pardon the double post, but here is a video demonstration of maxseer's basic functionality.https://youtu.be/UJqYG4ng5hs

URL: https://forum.audiogames.net/post/448110/#p448110




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-10 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

693, if you follow the link in the first page of this thread, the first link on that download page is the installer, and the zip.

URL: https://forum.audiogames.net/post/448109/#p448109




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Re: Lighting Fireworks Independently

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector


  


Re: Lighting Fireworks Independently

Well, I found something pretty interesting.It appears that this is how most displays work anyway, and was probably the reason all seven thousand fireworks went off in less than a minute in San Diego, Ca, back in 2012.By the way, what were you laughing about at the very end of the recording? I heard a weird metallic clang or whine, and then some explosions.

URL: https://forum.audiogames.net/post/448108/#p448108




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Re: Any accessible bots for telegram?

2019-07-10 Thread AudioGames . net Forum — Off-topic room : togira ikonoka via Audiogames-reflector


  


Re: Any accessible bots for telegram?

I found some very good bots on telegram. By the way, what do you mean by accessible? From what I've been experiencing so far, they are very accessible, you just need to type the command and they will work fine. I haven't tried bot for games though

URL: https://forum.audiogames.net/post/448107/#p448107




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Re: Audio Described Content

2019-07-10 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: Audio Described Content

Hi, Another update I have started working on a forum, but if it turns out to be too much hassel, we will go with google groups. easier that way. Looking at a forum software as that seems to have the most votes. Should also start adding news and such to the website itself, but it lacks interactivity which we had on the forum here, but at least it will keep people up to date.Cheers.Grryf

URL: https://forum.audiogames.net/post/448106/#p448106




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Re: Word game, say the first word that comes to your mind

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Krantikari via Audiogames-reflector


  


Re: Word game, say the first word that comes to your mind

cloudflare

URL: https://forum.audiogames.net/post/448105/#p448105




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-10 Thread AudioGames . net Forum — New releases room : bee_songkran via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Hey guys!Any tip to make your monster live longer?Cause some completition need 5 years or 6 years age.I really need that tip I think.Anyway for bear it was cool!I also found some item that give me some monster like monreal or something.Yeah! It was truly great game.I was enjoy to play this game a lot.Best!Bee!

URL: https://forum.audiogames.net/post/448104/#p448104




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-10 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

As for bugs, I personally haven't encountered any significant ones enough to feel necessary to report them here.(at least so far)Btw the game alerted me of a new update, actually a new version, which I cannot download from the game directly, some error always occurs, and cannot download it from the website either, due the page refusing to be translated from japanese...so any idea how, where to download that newest version from?

URL: https://forum.audiogames.net/post/448103/#p448103




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Re: The Great Toy Robbery is getting Updates

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: The Great Toy Robbery is getting Updates

Yeah, kinda wondered if it was a new grid, but thanks for letting me know. How much of a pain would it be to transfer the elves and remaining toys to that grid?

URL: https://forum.audiogames.net/post/448102/#p448102




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: masonason's new forum

And with no buzz words.

URL: https://forum.audiogames.net/post/448101/#p448101




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Re: some questions regarding call of duty black obs 4

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector


  


Re: some questions regarding call of duty black obs 4

Basically, for settings you want to turn down the music and change your vertical sensitivity to 1 and change your button layout to right once so B is your melee button.

URL: https://forum.audiogames.net/post/448100/#p448100




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Re: Breed Memorial -suggestion

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Breed Memorial -suggestion

Well that may be you...again, I am of a competitive type of gamer, whose greatest challenge is competing with real people online, so such a possibility would further improve the game for me a lot!And I am pretty much convinced I am not the only one with such an attitude and oppinion, which proves the fact of other people, (as you wrote yourself), also requesting an online version, or at least some online features, events to be added to the game.(like the ones I suggested)If it will never happen...well, I will certainly regret it pretty much, for beating dumb AIs, npc characters of limited intelligence is something what can, according to my expectations, not be compared to the challenge, the experience, the feeling of success after beating real human opponents.As for bugs, I haven't encountered any more significant ones in the game yet, which could annoy me enough to report them.Anyway, I noticed there is another new update to the game, which I, unfortunately, seem to be unable to download and install directly from the game automatically, and the 2nd alternative, to download it from the game's homepage is also something I cannot deal with, due the page refusing to be translated.So any idea how, where to download that newest update from?

URL: https://forum.audiogames.net/post/448098/#p448098




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Re: Breed Memorial -suggestion

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Breed Memorial -suggestion

Well that may be you...again, I am of a competitive type of gamer, whose greatest challenge is competing with real people online, so such a possibility would further improve the game for me a lot!And I am pretty much convinced I am not the only one with such an attitude and oppinion, which proves the fact of other people, (as you wrote yourself), also requesting an online version, or at least some online features, events to be added to the game.(like the ones I suggested)If it will never happen...well, I will certainly regret it pretty much, for beating dumb AIs, npc characters of limited intelligence is something what can, according to my expectations, not be compared to the challenge, the experience, the feeling of success after beating real human opponents.Anyway, I noticed there is another new update to the game, which I, unfortunately, seem to be unable to download and install directly from the game automatically, and the 2nd alternative, to download it from the game's homepage is also something I cannot deal with, due the page refusing to be translated.So any idea how, where to download that newest update from?

URL: https://forum.audiogames.net/post/448098/#p448098




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Re: GDE Game Development

2019-07-10 Thread AudioGames . net Forum — Developers room : bopitmaster34 via Audiogames-reflector


  


Re: GDE Game Development

I got this error Win32 Version: 1.8.5.0    CodeBase: file:///C:/Program%20Files%20(x86)/Sonus%20PCP/NAudio.DLLOpenTK    Assembly Version: 3.0.1.0    Win32 Version: 3.0.1    CodeBase: file:///C:/Program%20Files%20(x86)/Sonus%20PCP/OpenTK.DLL** JIT Debugging **To enable just-in-time (JIT) debugging, the .config file for thisapplication or computer (machine.config) must have thejitDebugging value set in the system.windows.forms section.The application must also be compiled with debuggingenabled.For example:    When JIT debugging is enabled, any unhandled exceptionwill be sent to the JIT debugger registered on the computerrather than be handled by this dialog box.

URL: https://forum.audiogames.net/post/448099/#p448099




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Re: Breed Memorial -suggestion

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Breed Memorial -suggestion

Well that may be you...again, I am of a competitive type of gamer, whose greatest challenge is competing with real people online, so such a possibility would further improve the game for me a lot!And I am pretty much convinced I am not the only one with such an attitude and oppinion, which proves the fact of other people, (as you wrote yourself), also requesting an online version, or at least some online features, events to be added to the game.If it will never happen...well, I will certainly regret it pretty much, for beating dumb AIs of limited intelligence is something what can, according to my expectations, not be compared to the challenge, the experience, the feeling of success after beating real human opponents.Anyway, I noticed there is another new update to the game, which I, unfortunately, seem to be unable to download and install directly from the game automatically, and the 2nd alternative, to download it from the game's homepage is also something I cannot deal with, due the page refusing to be translated.So any idea how, where to download that newest update from?

URL: https://forum.audiogames.net/post/448098/#p448098




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Re: The Great Toy Robbery is getting Updates

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: The Great Toy Robbery is getting Updates

I would like it if either the toy combo gauge could be extended (to maybe 5 or 6), and if you could get 6 in eight seconds, you could be able to do something with your space bar that hurt the elves.

URL: https://forum.audiogames.net/post/448097/#p448097




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Re: Breed Memorial -suggestion

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Breed Memorial -suggestion

Lol everyone keeps bugging him to put in an online mode, but ever notice how in his responses he never addressed that? How many of his games, aside from score boards do actually have an online mode? If he ever decided to, and gods know how many requests he's gotten for that, then awesome! However, if it never comes, then I would be perfectly happy with the game as it is now. It's already tons better than many others, and to my knowledge, the only accessible one of it's kind. I think that it is more productive at this point to address bugs and suggest improvements to what is already there, as it seems these are the things he has been addressing, and there have been 19, that's nineteen updates since the game came out in June, so cut him a bit of slack yeah?

URL: https://forum.audiogames.net/post/448096/#p448096




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Re: how can you change variables in the options menu

2019-07-10 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: how can you change variables in the options menu

I suggest reading serialization tutorial.

URL: https://forum.audiogames.net/post/448095/#p448095




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-07-10 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

I would separate games if I were doing that. I prefer one program one game, especially if it's a mini game.

URL: https://forum.audiogames.net/post/448094/#p448094




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Liam via Audiogames-reflector


  


Re: masonason's new forum

And with words that we mostly understand.

URL: https://forum.audiogames.net/post/448093/#p448093




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-10 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Dear Mr Morokuma!Your game Breed Memorial is just great, it's the best one I ever played of its type. I especially like its original idea of creating monsters from our own files.It has already become my favorite offline game.However, I would wish for a chance, an opportunity to interact, and compete with other real, human players, breeders and their monsters in it.Please, would it be possible to you to create some online maps, areas where human players could meet and interact in the game, or, if that is too much to ask for, at least add some online battle arena, with rankings and high score list, where us breeders, actually our monsters can fight against, or compete with eachother?Regards,Cacciofrom Hungary

URL: https://forum.audiogames.net/post/448089/#p448089




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: masonason's new forum

Nice post Jade, and even better you did it under 3 paragraphs!  

URL: https://forum.audiogames.net/post/448092/#p448092




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Re: a question regarding braillemon

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: a question regarding braillemon

You finished it? I thought the move Strength always failed and wouldn't let you beat the game because you had to move bolders or something? Yeh, shows how I know almost nothing about Pokemon. If that's possible, guess it's back to trying to beat my rival's stupid level 35 Alakazam! Psychic, Psychic, Recover, Recover, Recover, Reflect, 3 more Psychics and Psybeams and my team goes down. Maybe I should just start over again. From what I remember, I have: Vennasaur (32)Pidgeotto (31Nidoqueen (30)Lapras (30)Machoke (30)Hypno (31).About moves, I know that I taught Thunder Punch to Nidoqueen for electric damage, and Lapras is an Ice type so it can use Surf or I think that's what it is, some water move that you need to advance the game.

URL: https://forum.audiogames.net/post/448091/#p448091




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-10 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Dear Mr Morokuma!Your game Breed Memorial is just great, it's the best one I ever played of its type. I especially like its original idea of creating monsters from our own files.It has already become my favorite offline game.However, I would wish for a chance, an opportunity to interact, and compete with other real, human players, breeders and their monsters in it.Please, would it be possible to you to create some online maps, areas where human players could meet and interact in the game, or, if that is too much to ask for, at least add some online battle arena, with rankings and high score list, where they, actually their monsters can fight against, or compete with eachother?Regards,Cacciofrom Hungary

URL: https://forum.audiogames.net/post/448089/#p448089




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Re: a question regarding braillemon

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : saqib mir via Audiogames-reflector


  


Re: a question regarding braillemon

i think that is an issue with agarchive's braillemon, but i found two versions of braillemon here including old and the new version. some times, i used that.and, i was able to complete it fine although some errors came, but that was no problem for me at least.

URL: https://forum.audiogames.net/post/448090/#p448090




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-10 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Dear Mr Morokuma!Your game Breed Memorial is just great, it's the best one I ever played of its type. I especially like its original idea of creating monsters from our own files.It has already become my favorite offline game.However, I would wish for a chance, an opportunity to interact, and compete with other real, human players, breeders and their monsters in it.Please, would it be possible to you to create some online maps, areas where human players could meet and interact in the game, or, if that is too much, at least some online battle arena, with rankings and high score list, where they, actually their monsters can fight against, or compete with eachother?Regards,Cacciofrom Hungary

URL: https://forum.audiogames.net/post/448089/#p448089




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Re: New tiastory advice

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: New tiastory advice

Skills are actually learned by leveling up. About stats, check out the item list found in the list folder, the folder after sound. It explains exactly wich stats are lowered or increesed, meaning what all the equipment does to your stats. The system information file, wich is in the list folder explains what all the stats are used for. About the BGM, download Coolsoft Vertual midi synth. It will allow you to lower the music in evry text game made in Text Game Maker, not just the ones by Morokuma. And yes, that includes Tia story 1 and 2. Tia Story 1 is easy, but as the description says, it's not exactly balanced witch means some of the enemies do too much damage, or their defense is too high and you have to overlevel just to beat the game. Tia Story 2 is more balanced, but the difficulty level is high. This means that the enemies do a lot of damage, you really have to pay attention to stats and weapons, and you'll have to do, a, lot, of, grinding. With weapons in New Tia Story, just use what you want. All of them have strengths and weaknesses. Tia is best equipped with one handed swords, Berigia or however you spell it (the second character in your party) is good with axes, hammers or two handed swords, and Fred is good with bows or daggers. The desert ware you'll go soon isn't actually too hard, check the notice board on the main street of, Mooga (that's how it's pronounced in Japanese) not sure about what the translation says since I know enough Japanese to just play these games by using the Japanese and only using Q Translate sometimes. Also,Minor Spoilers on next line!You can add a fourth party member. When you get to Prime, talk to person B and you'll get to choose between 4 different beasts. I've found 3 of them. Satan Knight, Moribu and Prison. Again, not sure about the exact spelling. In Japanese, in the order I listed them in, the pronunciations are sah tahn Knighto, Boar ee moo, Prezone. The build block or whatever it is is someware in the desert, but I don't know exactly ware it is. Satan Knight is in a cave to the west of the mountains between Swim and Nitamia, Moribu is in the back of the jungle and Prison is at the top of the Rubisu Tower (the tower ware you fought the boss that was level 15 and used water attacks.

URL: https://forum.audiogames.net/post/448088/#p448088




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Re: List of resources for programmers, developers, and more

2019-07-10 Thread AudioGames . net Forum — Developers room : LordLundin via Audiogames-reflector


  


Re: List of resources for programmers, developers, and more

One good book I read was called something like Artificial Intelligence Programming and was a host of articles covering many, many subjects. It was a very interesting read. If you can't find it, I'll look for it. Currently reading Conn Iguldens Rise of an Empire though 

URL: https://forum.audiogames.net/post/448087/#p448087




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Re: Breed Memorial -suggestion

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Re: Breed Memorial -suggestion

Many thanks Honk!I am sure if nothing else, than at least adding an online arena type battle, with rankings and high score list to the game should be possible.

URL: https://forum.audiogames.net/post/448086/#p448086




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Re: Bokurano Daibouken 3 : secondary topic

2019-07-10 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Your first playthrough of the game will challenge you, even with smaller enemies. The insects are a pain in the neck, and there's a slime swarm a bit later that's straight-up dangerous if you aren't careful. You are probably going to have a few points where you get good and stuck for awhile; remember that grinding is sometimes necessary, and it will help if you allocate your skill points.

URL: https://forum.audiogames.net/post/448085/#p448085




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Re: Something I think the community aught to consider

2019-07-10 Thread AudioGames . net Forum — Site and forum feedback : Jayde via Audiogames-reflector


  


Re: Something I think the community aught to consider

The first resonates with me far more than the second.

URL: https://forum.audiogames.net/post/448084/#p448084




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Re: The Great Toy Robbery is getting Updates

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: The Great Toy Robbery is getting Updates

So a kind of cool behind the scenes thing.When Santa appears you're actually taken to a whole new grid that is smaller in size, and you're always placed at the bottom left.

URL: https://forum.audiogames.net/post/448083/#p448083




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Re: The Great Toy Robbery is getting Updates

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: The Great Toy Robbery is getting Updates

I'm not sure I like that idea. It's the whole concept of "get in, grab everything, get out". I would like to see -slightly more toys overall, mind you.I would also love a way to deal with the elves, but I know that kind of defeats the purpose. Maybe bonus points if you do it. Perhaps Santa is so upset that he will squish elves if he's chasing you while they're nearby? I don't know.This might be chaotic, but what about if, when Santa drops in, the elves don't actually disappear, and the toys currently on the map stay (but no new ones spawn), and toys are worth extra points? This would let you swipe just a little bit more on your way out the door, assuming you could pull it off. I always thought it was weird that Santa showed up and suddenly the board is wiped clean.That said, I realize that some of these tweaks are probably more headache than they're worth.Also, I get the whole concept of keys (I don't mind the decreasing bonus), it's just that most of the time, it's not worthwhile to get all seven keys and get out, if it's only worth 750 points. That's why I suggested that bonus increase to 1000 points or so.And if you take my "toys and elves don't clear" idea, then maybe if you somehow manage to grab up all the toys on the map that are left, a big, big bonus (after all, Santa's hanging around, constantly getting faster, so it might be the sort of holy grail of bonuses).

URL: https://forum.audiogames.net/post/448081/#p448081




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Re: Breed Memorial -suggestion

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Honk via Audiogames-reflector


  


Re: Breed Memorial -suggestion

Hi Caccio72,Morokuma, the dev of Breed Memorial, is actually active on this forum. I know for a fact that he reads and occasionally answers posts in the main BM topic.Be aware though that he doesn't speak english to well afaik. So make it as easy as possible for him to understand your suggestion. But yeah, post it here probably:https://forum.audiogames.net/topic/29253/

URL: https://forum.audiogames.net/post/448082/#p448082




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Re: The Great Toy Robbery is getting Updates

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: The Great Toy Robbery is getting Updates

I'm not sure I like that idea. It's the whole concept of "get in, grab everything, get out". I would like to see -slightly more toys overall, mind you.I would also love a way to deal with the elves, but I know that kind of defeats the purpose. Maybe bonus points if you do it.This might be chaotic, but what about if, when Santa drops in, the elves don't actually disappear, and the toys currently on the map stay (but no new ones spawn), and toys are worth extra points? This would let you swipe just a little bit more on your way out the door, assuming you could pull it off. I always thought it was weird that Santa showed up and suddenly the board is wiped clean.That said, I realize that some of these tweaks are probably more headache than they're worth.Also, I get the whole concept of keys (I don't mind the decreasing bonus), it's just that most of the time, it's not worthwhile to get all seven keys and get out, if it's only worth 750 points. That's why I suggested that bonus increase to 1000 points or so.And if you take my "toys and elves don't clear" idea, then maybe if you somehow manage to grab up all the toys on the map that are left, a big, big bonus (after all, Santa's hanging around, constantly getting faster, so it might be the sort of holy grail of bonuses).

URL: https://forum.audiogames.net/post/448081/#p448081




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Trying to create a door I can open and close with the GDE.

2019-07-10 Thread AudioGames . net Forum — Developers room : Sean-Terry01 via Audiogames-reflector


  


Trying to create a door I can open and close with the GDE.

Hey everyone. Would anyone be willing to please help me in creating a door I can open and close with the GDE? I can't seem to get it to work. I want it to be non-passable if it is closed, and able to be walked through if it is opened. I also want to be able to of course play a door opening sound when pressing which ever action button I use to open it. And play a door shutting sound when pressing that same action button to close it. If anyone could do this for me and just post the GDE script, I should then be able to create the actions to make it work on my end. Thanks so much for your help in advance.

URL: https://forum.audiogames.net/post/448080/#p448080




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Breed Memorial -suggestion

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Breed Memorial -suggestion

Breed Memorial is really a great game of its genre, it has become my favorite offline game recently.I especially like its original solution of how monsters are created from our, aka user's own files, lol!However, as a very competitive type gamer, I miss the opportunity to compete with other, real people, other players playing it, so an active human concurrency.I know, due its totally audio-based interface, it's probably impossible to make an online browser game out of Breed Memorial, (like Monster Breeder for example), nor even an online multiplayer game similar to Survive The Wild.However, I am thinking of the possibility to add, let's say, some online maps to the game, or parks, other locations, where human players could run into eachother and interact, communicate, play mini games, fight...or maybe even some online events, like contests, arenas, duels, races, competitions...normally all this would be totally optional, so accessible, reachable only to those, who log in and join the online part of the game featuring these alternatives.I have already encountered such solutions in some audio-based games I played before, so this is an addition which, at least according to my oppinion, could be implemented into Breed Memorial too.I would like to ask the admins of this website, Dark, or anyone else, for a way to contact the developer of Breed Memorial, in order to make my above described suggestion to him.(I tried the game's URL, but its all written in chinese (or japanese), not even translation works...at least for me)

URL: https://forum.audiogames.net/post/448078/#p448078




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: masonason's new forum

Defender makes an excellent point, and I'd be foolish to think it applies to just MasterOfDeath. It applies to everyone, to some extent.No matter how good or bad my actual decisions have been, there is no doubt in my mind that some of the posts I've made, and the way I've just sorta shoved myself out front for stuff, have combined to paint a worse picture than I merit. But I made those choices, whether or not I weighed them properly at the time, and I have to deal with the fallout. I think a lot of the stuff aimed at me is baseless, but some of it is bang on the money. If I want to be accepted, I have to take in the whole picture. This means I can absolutely dismiss the sillier accusations levelled at me, and at the team in general, but if I'm going to do that, I'd better not seem like a jerk in the process.MasterOfDeath, the reason I point this out at all is a simple one. If you make a good point but do it in a way that pisses everyone off, you're going to be remembered as the person who pissed everyone off. Trust me. I know about this one. The validity of the things you say will play second fiddle to the way you came across at the time. If I have a lot to learn on this score, or at least a lot to put into practice while under duress, then you, sir, have far more yet. I cringe saying that; I don't want to be seen by anyone as the pot calling the kettle black. But I'm endeavouring to get a handle on my image, and so should you. If there is some way I can help you, or that we can help each other, perhaps that is to the good.If you're really only here to take nips at the forum administration and try to worry it until it collapses, though, I'm going to kindly ask you to stop. It's not going to work, and at the end of the day, it'll be you being ridden out on a rail, not us. That's not a threat; it's just a summation of what's already happening.

URL: https://forum.audiogames.net/post/448079/#p448079




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Breed Memorial -suggestion

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Caccio72 via Audiogames-reflector


  


Breed Memorial -suggestion

Breed Memorial is really a great game of its genre, it has become my favorite offline game recently.I especially like its original solution of how monsters are created from our, aka user's own files, lol!However, as a very competitive type gamer, I miss the opportunity to compete with other, real people, other players playing it, so an active human concurrency.I know, due its totally audio-based interface, it's probably impossible to make an online browser game out of Breed Memorial, (like Monster Breeder for example), nor even an online multiplayer game similar to Survive The Wild.However, I am thinking of the possibility to add, let's say, some online maps to the game, or parks, other locations, where human players could run into eachother and interact, communicate, play mini games, fight...or maybe even some online events, like contests, arenas, duels, races, competitions...normally all this would be totally optional, so accessible, reachable only to those, who log in and join the online part of the game featuring these alternatives.I would like to ask the admins of this website, Dark, or anyone else, for a way to contact the developer of Breed Memorial, in order to make my above described suggestion to him.(I tried the game's URL, but its all written in chinese (or japanese), not even translation works...at least for me)

URL: https://forum.audiogames.net/post/448078/#p448078




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Re: New tiastory advice

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: New tiastory advice

Honestly, I'd just go with new tia story, it takes all the best things from the first two games and improves upon them while adding new things. Not really sure about stats and things like that, it's been a very long time since I played through the game. But generally if you keep upgrading equipment as you go you should be fine. Hold onto your old stuff though, since that's where a lot of skills come from.

URL: https://forum.audiogames.net/post/448077/#p448077




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Re: Warsim, text based randomly generated stratogy

2019-07-10 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Stone effects work once per turn.

URL: https://forum.audiogames.net/post/448076/#p448076




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Something I think the community aught to consider

2019-07-10 Thread AudioGames . net Forum — Site and forum feedback : Ethin via Audiogames-reflector


  


Something I think the community aught to consider

Came across these two sources (while browsing AA's case law board) that spell out some very interesting things that the community (not just members, but everyone) aught to consider when going forward, or being combative, about particular issues involving this forum during this crisis of "blame all on one moderator even if its incredibly nonsensical". Those resources are https://www.lesswrong.com/posts/tscc3e5 … y-pacifism and https://www.lesswrong.com/posts/TjWSLrZ … ept-garden (a response to the first link). There are probably more, but I'll keep on digging. What do you guys think?

URL: https://forum.audiogames.net/post/448075/#p448075




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Re: question on ahc

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: question on ahc

I've always found it in one of the Valenport graves.

URL: https://forum.audiogames.net/post/448074/#p448074




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Re: Bokurano Daibouken 3 : secondary topic

2019-07-10 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

thanks, I got it. Now I just need to keep from dying in the staff room to the wasp swarm

URL: https://forum.audiogames.net/post/448073/#p448073




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Re: List of resources for programmers, developers, and more

2019-07-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: List of resources for programmers, developers, and more

Updates:Added resources to various hello world primersMarked each book either (nonfree), (free) or (maybe free).

URL: https://forum.audiogames.net/post/448072/#p448072




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Re: The Great Toy Robbery is getting Updates

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: The Great Toy Robbery is getting Updates

I do not know if it would work, but something that would be cool is if there were certain toys you could pick up and certain ones you’re supposed to avoid

URL: https://forum.audiogames.net/post/448071/#p448071




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Re: blind poker for play real money

2019-07-10 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector


  


Re: blind poker for play real money

I'm confused. As a Texas holdem poker player, I want to know clearly how your app is going to extract my two cards, the board cards, and also my stack size along with my opponents'. That's all I need to know.  I am not interested in any play money sites, I want to know how your app is going to extract these info via text for a legit, real money poker software. Most of the poker sites do not have these info available without having to OCR the screen, so I'm really curious as to how you are going to be able to make this work. Enlighten me.

URL: https://forum.audiogames.net/post/448070/#p448070




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Re: List of resources for programmers, developers, and more

2019-07-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: List of resources for programmers, developers, and more

Fair enough. I wish this forum had an API though. Then I could update it without having to open a new browser window to edit it.

URL: https://forum.audiogames.net/post/448069/#p448069




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Re: List of resources for programmers, developers, and more

2019-07-10 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector


  


Re: List of resources for programmers, developers, and more

Hi.You guys are over complicating things beyond reason.Why. Just why? The "list of places to find sounds and music" topic does just fine with just being a topic

URL: https://forum.audiogames.net/post/448068/#p448068




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Re: Netflix on Android?

2019-07-10 Thread AudioGames . net Forum — Off-topic room : BrendanGriesel1 via Audiogames-reflector


  


Re: Netflix on Android?

Don't even get me started on netflix on android. On IOS it was semi useable what with you being able to double tap the screen to regain focus , but on android it is just plain frustrating. The only way I can "pause" a show is to lock my screen, and other than that I can't do much inside the video player. So yeah, I hope this gets fixed soon.

URL: https://forum.audiogames.net/post/448067/#p448067




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Re: Warsim, text based randomly generated stratogy

2019-07-10 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I'll check again, but usually when I go to hire troops I actually have to go for example like I am trying to hire peasants before I can see how many peasants I have. I think it would be helpful if they just said when you got to that screen right away how many of each type of unit you had, and not just your total men.Also question about the arena: do units from your own kingdom get tougher in the arena if you have armories or other things that permanently boost your troops skills.Also, some of the stones in the north are supposed to do things, but can you only use them once, or is it once per turn. Because there is one you can touch exactly five times and I'm not sure if I can do that again in future years.also congrats on the adding of women to the game in a small way, that's a lot better.Also I had an idea for a new prefix for a race combined with a new pest group.Inventive: This race builds units in an independent group known as "the built" and the built is a pest group that  has the following behaviors.1. the built are a race of constructs such as living dolls, golems, or clockwork constructs.2. the group is not necessarily hostile and can become your allies.3. the group cannot normally be socialized with but the group becomes more friendly with you when you build things like kingdom upgrades or stuff in many of the locations around the world, and it becomes less friendly if you destroy things, such as burning down the black market or destroying a totem pole or magic stone.3. you also have a rather expensive option to force their relationship up called "Build monument" which is essentially spending gold to build a worthless structure, except you can do it multiple times and it makes the creatures like you. Owning mines and getting ore from them or exploring to find more ore also pleases them.If the group likes you, they will attack kingdoms and groups that are at war with you. If they dislike you, they will attack you like normal or attempt to take income-related world map locations such as mines, perhaps being far more powerful than normal when they try to take these.Also, another use for the mines combined with a new way to use the world map (literally) we have ourselves going in all the cardinal directions already, perhaps it would be cool dt go down as well and explore an underground realm or two. You already have creatures from the underground realms like Lagroki so the realm is established, though I know you still have to work out the east first.

URL: https://forum.audiogames.net/post/448066/#p448066




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Re: iphone 5 batery behaving strange

2019-07-10 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


Re: iphone 5 batery behaving strange

it's for jail breaking stuff. Also, i can not check the batery status yet. The iphone5 can only run ios10. @2: yes in german you use same word for those 2 things rofl. And yes, that mai be rue, cause if i press on the right edge of the screen the full screen is going down and it is a bit more up then usual at that too.

URL: https://forum.audiogames.net/post/448064/#p448064




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: masonason's new forum

Bro, bro bro bro bro bro... bro. You're making me look like a right cheery fella. That's saying something. You're toxic to the core. I'd recommend doing something about that, unless you want to be dismissed out of hand your entire life.

URL: https://forum.audiogames.net/post/448065/#p448065




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Re: iphone 5 batery behaving strange

2019-07-10 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


Re: iphone 5 batery behaving strange

it's for jail breaking stuff. Also, i can not check the batery status yet. The iphone5 can only run ios10.

URL: https://forum.audiogames.net/post/448064/#p448064




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: masonason's new forum

@36, and again, I am telling you to STFU and go educate yourself. You are serving no purpose here whatsoever. Even Ironcross32's demeaning comments towards Jade are more purposeful than yours or anyone who supposedly supports you.

URL: https://forum.audiogames.net/post/448063/#p448063




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Re: question on ahc

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : piller223 via Audiogames-reflector


  


Re: question on ahc

Okay I'll try and find it. Thanks you guys.

URL: https://forum.audiogames.net/post/448062/#p448062




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Re: BlindWalk, a new navigation app is on the way if you would need it

2019-07-10 Thread AudioGames . net Forum — Off-topic room : tysonsylvester123 via Audiogames-reflector


  


Re: BlindWalk, a new navigation app is on the way if you would need it

i wood try it

URL: https://forum.audiogames.net/post/448061/#p448061




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Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!

2019-07-10 Thread AudioGames . net Forum — New releases room : leoguima via Audiogames-reflector


  


Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!

could anyone put the link back to download? the first link in post 1 is no longer working. also place on some server that does not delete the file

URL: https://forum.audiogames.net/post/448059/#p448059




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Re: List of resources for programmers, developers, and more

2019-07-10 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector


  


Re: List of resources for programmers, developers, and more

we just do an SQL table with book name, a flag which  tells if the book is free or paid and an URL., lmk if you want me to give it a try.

URL: https://forum.audiogames.net/post/448060/#p448060




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Re: BlindWalk, a new navigation app is on the way if you would need it

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: BlindWalk, a new navigation app is on the way if you would need it

Good luck with this and sure, I would try it, but in small places cause it is weird for me to have my 6 inkes phone in my left hand, in the right the cane and the sunu on the left, the idea of doing this feels abit weird to me.If you could make locking some how touches from the pocket that would be cool, cause I personaly always use a bluetooth headset with these apps.Or I guess you can put your phone in your pocket carefuly, like I do when I listen to music on youtube in class, don't do like I do.

URL: https://forum.audiogames.net/post/448058/#p448058




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-10 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

Check history en.

URL: https://forum.audiogames.net/post/448057/#p448057




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-07-10 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

Hi.Nice concept idea, like you're the enemy and need to reach and punch the other guys that do stand off you?How would you call it if this is screamming stryke? Stryking scream? haha.

URL: https://forum.audiogames.net/post/448056/#p448056




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-10 Thread AudioGames . net Forum — New releases room : UltimateBlade via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

hey, an update was release yester day on this game.So what is new on this 1.1.9?

URL: https://forum.audiogames.net/post/448055/#p448055




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-07-10 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

Hello.I have a question.In future updates, will there be other mini games sort of?Its like, your character is walking, and the enemies are positioned in the field which consists of three lames, I don't know how, but its like the enemies have there own sound, and you have to punch them before bumping into them, that'll go on and on till you reach a door at the end of the field, you can add boost items to boost your speed and make it more challenging, and the slow down to slow you and give you some time to move and punch, you may add other stuff to .You may do this as a mini game which has sevral levels inside, or another mode which you'll give a certain name, the choice is yours.Regards.

URL: https://forum.audiogames.net/post/448054/#p448054




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Re: List of resources for programmers, developers, and more

2019-07-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: List of resources for programmers, developers, and more

@20, nice idea.

URL: https://forum.audiogames.net/post/448053/#p448053




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Re: Word game, say the first word that comes to your mind

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Ghaith via Audiogames-reflector


  


Re: Word game, say the first word that comes to your mind

Meccanoid. Ok, the full name is (meccanoid g15ks), but I didn't want to add that so, meccanoid.

URL: https://forum.audiogames.net/post/448052/#p448052




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Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!

2019-07-10 Thread AudioGames . net Forum — New releases room : deathtime via Audiogames-reflector


  


Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!

maybe you have some conflicting quest. It seems the fortune teller has a quest to kill the tree spirits. Didn't you take it?

URL: https://forum.audiogames.net/post/448051/#p448051




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Re: blind poker for play real money

2019-07-10 Thread AudioGames . net Forum — New releases room : blindpoker via Audiogames-reflector


  


Re: blind poker for play real money

#18, we plan to make blindpoker app work on party poker, but party poker is not eligible in most USA countries which is why we will start with betonline first, and continue with party poker, 888 poker, pokerstars etc.

URL: https://forum.audiogames.net/post/448050/#p448050




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Re: Screaming Strike 2 -- One of the funniest audio arcade games!

2019-07-10 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector


  


Re: Screaming Strike 2 -- One of the funniest audio arcade games!

Hi.Lol, damn me, I was breaking it for the first time and I don't know, but guess I got the same bug.Traceback (most recent call last):  File "ss.py", line 28, in   File "ss.py", line 17, in main  File "ssAppMain.py", line 280, in run  File "ssAppMain.py", line 324, in play  File "ssAppMain.py", line 569, in gamePlay  File "gameField.py", line 85, in frameUpdate  File "player.py", line 59, in frameUpdate  File "player.py", line 74, in punchLaunch  File "bgtsound.py", line 89, in pitch  File "sound_lib\channel.py", line 207, in set_frequency  File "sound_lib\channel.py", line 125, in set_attribute  File "sound_lib\main.py", line 49, in bass_callsound_lib.main.BassError: 20, an illegal parameter was specified

URL: https://forum.audiogames.net/post/448049/#p448049




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Re: blind poker for play real money

2019-07-10 Thread AudioGames . net Forum — New releases room : blindpoker via Audiogames-reflector


  


Re: blind poker for play real money

"Most of those sites are, as I understand it, restricted to only one country, or area in a country."Most of the big sites are eligibl for many countries in the world. However some of the countries like France, Spain, Italy, allow only players from own country to play on the poker site. This is why e.g. pokerstars has separate domain in those countries. Betonline is eligible in Denmark as well, there are many eligible poker sites in Denmark. This is from betonline terms and conditions: "BetOnline currently restricts play only from the following countries: Australia, France, Malta, Panama"As you can see Denmark is not restrictedI think that you didn't understand how blindpoker app works. It reads table information directly from the table of any poker site, the poker site doesn't have to implement anything. If we would have enough interested players lets say 100 at least, we could make own international site, which would be accessible for anyone. Some countries where online poker is restricted like Australia, usually play on crypto poker sites, where you can deposit and withdraw in bitcoins, which is allowed because bitcoins are officially not a currency

URL: https://forum.audiogames.net/post/448048/#p448048




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Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!

2019-07-10 Thread AudioGames . net Forum — New releases room : Zersiax via Audiogames-reflector


  


Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!

Hmm,I am level 8 and spoilerI am trying to do the collection quest followup for the ranger in the pavillion. It says to kill tree essences, which I am assuming are the tree spirits in the forest to the south of the first town, but when I kill those, the number of kills doesn't go up.Is this a bug or have I misunderstood something?Zersiax

URL: https://forum.audiogames.net/post/448047/#p448047




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Re: BlindWalk, a new navigation app is on the way if you would need it

2019-07-10 Thread AudioGames . net Forum — Off-topic room : audiogame via Audiogames-reflector


  


Re: BlindWalk, a new navigation app is on the way if you would need it

Well if I'm giving my opinion here, I'd say that I would try such app, and I don't know how to feel about the hole web thing. I'd personally like an app better. But I'd definitely try it. I do wish you good luck with this app.

URL: https://forum.audiogames.net/post/448046/#p448046




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Re: BlindWalk, a new navigation app is on the way if you would need it

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Liam via Audiogames-reflector


  


Re: BlindWalk, a new navigation app is on the way if you would need it

What a cool concept.

URL: https://forum.audiogames.net/post/448045/#p448045




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-07-10 Thread AudioGames . net Forum — New releases room : afsilva90 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hi Mike-tan,No, there's no guide or walkthrough for this game at the moment. However, someone from this community is in the process of making such a guide. I hope I answered your question.Have a nice day,André

URL: https://forum.audiogames.net/post/448044/#p448044




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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-07-10 Thread AudioGames . net Forum — New releases room : afsilva90 via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Hi Mike-tan,Not, there's no guide or walkthrough for this game at the moment. However, someone from this community is in the process of making such a guide. I hope I answered your question.Have a nice day,André

URL: https://forum.audiogames.net/post/448044/#p448044




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New tiastory advice

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector


  


New tiastory advice

hey there people!while i was plaing breed memorial, i thougt, why not try other morocuma games again? so i decided to take tiastory 1, 2, and new tiastory and begin them.after i spent some frustrating  20 minutes trying to lower the music in tia story 1, i gave up and began playng new tia story i ended up pressing f6 to lower the overall volume since lowering the bgm didn't work again, and now i'm feeling a little unsure regarding stuff i maibe missed or need to do.i'm in  mucuma city, that's how jgt says, it's the city before the desert. tia uses double swords and hsi skill level is at 15, brisia uses double handed axes with a skill level of 17 and fred uses a short sword, since i didn't found any suitable daggers yet, and her one sword level is at 9, and dagger level at 17.i checked the status list and saw some atributes are lowering down and i really don't know why, since i don't know which item lowers what. i learned all the magical spells given to me so far, ice, wind stone and fire  plus cure, heal, refresh and protection, and i'm wondering what should i do next.I think there are some side quests i've missed, i did the armi escorting one and i espaced from the chastle after the soldier in ruby city caught me... should i do anithing else before entering in the desert?Oh and the final question is, should i start playing tia story 1 or continue with new tia story?thanks everyone in advance!Cheers!

URL: https://forum.audiogames.net/post/448043/#p448043




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New tiastory advice

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector


  


New tiastory advice

hey there people!while i was plaing breed memorial, i thougt, why not try other morocuma games again? so i decided to take tiastory 1, 2, and new tiastory and begin them.after i spent some frustrating  20 minutes trying to lower the music in tia story 1, i gave up and began playng new tia story i ended up pressing f6 to lower the overall volume since lowering the bgm didn't work again, and now i'm feeling a little unsure regarding stuff i maibe missed or need to do.i'm in  mucuma city, that's how jgt says, it's the city before the desert. tia uses double swords and hsi skill level is at 15, brisia uses double handed axes with a skill level of 17 and fred uses a short sword, since i didn't found any suitable daggers yet, and her one sword level is at 9, and dagger level at 17.i checked the status list and saw some atributes are lowering down and i really don't know why, since i don't know which item lowers what. i learned all the magical spells given to me so far, ice, wind stone and fire  plus cure, heal, refresh and protection, and i'm wondering what should i do next.I think there are some side quests i've msised, i did the armi escorting one and i espaced from the chaste after the soldier in ruby city caught me... should i do anithing else before entering in the desert?Oh and the final question is, should i start playing tia story 1 or continue with new tia story?thanks everyone in advance!Cheers!

URL: https://forum.audiogames.net/post/448043/#p448043




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Re: how can you change variables in the options menu

2019-07-10 Thread AudioGames . net Forum — Developers room : audiogame via Audiogames-reflector


  


Re: how can you change variables in the options menu

You need a saves system.

URL: https://forum.audiogames.net/post/448042/#p448042




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Re: Warsim, text based randomly generated stratogy

2019-07-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@KenshiraTheTrinity, hope you enjoy it! @Bookrage, Yeah haven't sorted out plural versions of certain beast races, I'll note it down. In the hire troop screen it should tell you how many of that unit you have yourself no?Recruiters recruit troops for you each turn, the more the merrier. Assassins currently assassinate enemy leaders which can have various effects, some kingdoms sacrifice their units upon leaders death, or maybe their leader is a dick, you can sort them out.

URL: https://forum.audiogames.net/post/448041/#p448041




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Re: BlindWalk, a new navigation app is on the way if you would need it

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Munawar via Audiogames-reflector


  


Re: BlindWalk, a new navigation app is on the way if you would need it

Hi,Great work with this! I've never used MapQuest API, only Google Maps API for geolocations. I'd imagine they're pretty similar.If you want to make it cross-platform (your comment on iOS development is noted,) might I suggest Cordova / PhoneGap. https://phonegap.com/andhttps://cordova.apache.org/This is what I've used in the past to make cross-platform mobile applications. The iOS community generally frowns upon it but that's only because you're not coding in whatever their new language is nowadays, and they tend to hate on people a lot. But PhoneGap and Cordova are both mature technologies and have been used enough to be declared "tried and tested."

URL: https://forum.audiogames.net/post/448040/#p448040




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Re: super meelee help

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector


  


Re: super meelee help

yep, i tought you allready did that japanese keyboard, so it seems i was mistaken in the end sorry i couldn't help 

URL: https://forum.audiogames.net/post/448039/#p448039




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Re: question on ahc

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: question on ahc

Hi.As far as i know it's random, you find it in one of the graves in the graveyard, I found it there by accident as well.Greetings Moritz.

URL: https://forum.audiogames.net/post/448038/#p448038




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Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!

2019-07-10 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector


  


Re: World Of Chaos, another, fully Free 2 Play Chinese MMORPG!

thanks.

URL: https://forum.audiogames.net/post/448037/#p448037




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Re: question on ahc

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


Re: question on ahc

hi it's close to valenport.

URL: https://forum.audiogames.net/post/448036/#p448036




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Re: BlindWalk, a new navigation app is on the way if you would need it

2019-07-10 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector


  


Re: BlindWalk, a new navigation app is on the way if you would need it

Wow (interesting). I know it's komplicated and it takes time, but can it be a Dot Walker'ish successor? I'm kinda curious.Guess I have many words corrected dah so in that case if my orthography deserves it the one that the one that the... Oops... Sorry!

URL: https://forum.audiogames.net/post/448035/#p448035




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Why the recent chinese games don't have their rang?

2019-07-10 Thread AudioGames . net Forum — Site and forum feedback : nuno69 via Audiogames-reflector


  


Why the recent chinese games don't have their rang?

Hello!Why not add some rangs from the recently released chinese titles! I would love to be "The Returning King", Chaotic Immortal, Lingsyu Brigadist, or maybe a Dreamlander?What do you guys think?

URL: https://forum.audiogames.net/post/448034/#p448034




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BlindWalk, a new navigation app is on the way if you would need it

2019-07-10 Thread AudioGames . net Forum — Off-topic room : arbuz via Audiogames-reflector


  


BlindWalk, a new navigation app is on the way if you would need it

Hello,For a quick start, there is a quick podcast to see what's coming if you need it: https://www.dropbox.com/s/oh05y6a4un8b2 … k.mp3?dl=1I know this is not the highest quality navigation app for the blind around, but anyway, I think I'll share my idea with all of you.Some time ago I created an app called Walk helper for blind. It was a simple application where you were able to save your own points and then get direction by clock and compass towards them. I lost my source code and decided to let it go... But I really need an application that would be able to tel directions by clock, cardinal directions (east, northwest etc.) and of course, go forward slight left 122 meeters... I mean - just a simple human language where the next point is and when to turn afterwards.I was looking for an option to get something at least for the smartwatch to help me find a way towards the see shore, but many of the apps are useless for such a purpose on the watch. Then easy, but the same way - sharp mind came to my head - why not to try to use browsers functionality for this task? There is an GEOLocation API already supported on many browsers, so I wrote simple _javascript_ code to get the location and it was with a really high GPS accuracy - 30 meeters or even more... Then I read the documentation carefully and got it around with 3 meeters ;D it's fine now. But Samsung smartwatch was quickly forgotten because of it's inaccessible WEB browser... Perhaps you know the watch which has an accessible browser or it could be installed by the way? If you do, please let me know.Another problem, which I wasn't able to solve last time when I created Walk helper for blind was the turn-by-turn navigation / guidance function. Now I did a bit of research and found out about MapQuest API, which is based on Open Street Maps and it gives turn-by-turn instructions from the server through HTTP request, so few AJAX requests and wow, we got what we needed...Then I turned on my server and as an additional security, in order to be able to get user's location (even by his or her own permition), it still requires to have an SSL (HTTPS) layer to request for a permition. Installed the SSL and it works By going forward I managed to create working algorithm to walk across the points and get instructions on the screen and read by TTS. Some as well may say it's impossible on the web, however we can use ARIA (accessible rich internet applications) standard and screen readr speaks what do we tell it to say By walking outside I thaught the compass is what I need to be happy now... Yes, there was the biggest problem in this simple and dirty project... Compass was like mission impossible to me... I got alpha, beta and gamma values by listenning to orientationChange event and then calculated the compass heading, however after some Googling and physical testing on a real device, I realized that the data which is coming from a hardware implementation is inaccurate, because these days web is coming the way as all the ogmentid reality goes, so the initial point that is considered to be 0 is the point, which was fixed at the moment when the JS code requested deviceOrientation for the first time when page was loaded... Oh, it's the nightmare... Some time ago, browsers had another value - an absolute alpha, which pointed to the true north / bearing, but not now... Deep in the shadows of the web I found that Google Chrome V50+ lets to access this absolute alpha value by requesting it other way, which is not the standart, but supported on android. So I solved the compass problem by doing some math and we came to a phase where there are results like these:1. Turn-by-turn navigation by entering an address or well known location;2. Direction towards the next turn by clock, geographical and easy humanized form - on your left, on your right, slightly on your right behind...;3. Distance in meters and kilometers;4. Moovement speed;5. GPS accuracy;6. Route preview - to get an instructions just to help you to imagine where you would need to go if you would. Some of the instructions report the maneuvers more explanatory than just turn left or right;7. Compass (cardinal directions - east, west and degrees). Additionally it does another important function as well - you can spin your device around and when it points straight towards the direction you need to go, it vibrates in some pattern. Then if you point your device to the wrong direction afther that, it vibrates in another pattern to let you know. You can turn on or off your compass on the main routing menu all the time.8. TTS says what to do in each 30 meters.It's still an experimental version / prototype, because actually I'm working only less than a week around this project yet. Yes, there are main conciderations so far:1. An application would work on the web, so you don't need to install any software, any updates, just to remember website address.2. 

Re: Warsim, text based randomly generated stratogy

2019-07-10 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I'm going to get it too, but wondering about one of your beast race name choices.Louse is only the singular form of "lice" so was wondering if things like "evolved lice" might be more appropriate.Also, one little request if it hasn't been taken care of, because I failed to notice it last time I played.When I go to hire troops, I can't see how many troops I have at the time without jumping into a particular  branch of the hiring screen. I like to have a birds'eye view of this to make better choices more easily. Also two questions.1. what is the purpose of having recruiters?2. what use can I put assassins to? I know I can get them to assassinate a leader. I just want to know what purpose that would serve.

URL: https://forum.audiogames.net/post/448032/#p448032




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: masonason's new forum

The problem is that you and the others like you have no solutions or even useful ideas about how to start, nor any praise for when things are done right.  You just find an opening or create one, then pick at the wound and wait for a reaction, but with seemingly no real goal in mind beyond that.In other words, it's clear that you aren't trying to help the forum with what your doing, you just want the satisfaction of being told you are correct and achieving a victory over someone in a position of authority in front of everyone who agrees with you, rather than having a useful discussion with an open mind towards the other point of view and considering all the angles.You obscure the issue by claiming that your being picked on for the things your saying, but more it's how your saying it, and what your not saying, and now that you've created a name for your self, you'll be dismissed out of hand by many people.I'm coming to grips with the same thing my self, and like it or not, when dealing with other humans, you need to use some tact, pick your battles, and sometimes even stroke some egos or soften your words in order to be listened to.It may not be logical or fare, but it is the way of things, and you clearly can not take it when it's thrown back at you either, so it's hypocritical to criticize others for something you can not handle your self.

URL: https://forum.audiogames.net/post/448030/#p448030




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: masonason's new forum

The problem is that you and the others like you have no solutions or even useful ideas about how to start, nor any praise for when things are done right.  You just find an opening or create one, then pick at the wound and wait for a reaction, but with seemingly no real goal in mind beyond that.In other words, it's clear that you aren't trying to help the forum with what your doing, you just want the satisfaction of being told you are correct and achieving a victory over someone in a position of authority in front of everyone who agrees with you, rather than having a useful discussion with an open mind towards the other point of view and considering all the extra information.You obscure the issue by claiming that your being picked on for the things your saying, but more it's how your saying it, and what your not saying, and now that you've created a name for your self, you'll be dismissed out of hand by many people.I'm coming to grips with the same thing my self, and like it or not, when dealing with other humans, you need to use some tact, pick your battles, and sometimes even stroke some egos or soften your words in order to be listened to.It may not be logical or fare, but it is the way of things, and you clearly can not take it when it's thrown back at you either, so it's hypocritical to criticize others for something you can not handle your self.

URL: https://forum.audiogames.net/post/448030/#p448030




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Re: nationstates/politics and war

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: nationstates/politics and war

I've always wanted to find a good political sim.. I will try nation states

URL: https://forum.audiogames.net/post/448031/#p448031




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: masonason's new forum

The problem is that you have no solutions or even useful ideas about how to start, nor any praise for when things are done right.  You just pick at wounds and wait for a reaction but with seemingly no real goal in mind.In other words, it's clear that you aren't trying to help the forum with what your doing, you just want the satisfaction of being told you are correct and achieving a victory over someone in a position of authority in front of everyone.You obscure the issue by claiming that your being picked on for the things your saying, but more it's how your saying it, and what your not saying, and now that you've created a name for your self, you'll be dismissed out of hand by many people.I'm coming to grips with the same thing my self, and like it or not, when dealing with other humans, you need to use some tact, pick your battles, and sometimes even stroke some egos or soften your words in order to be listened to.It may not be logical or fare, but it is the way of things, and you clearly can not take it when it's thrown back at you either, so it's hypocritical to criticize others for something you can not handle your self.

URL: https://forum.audiogames.net/post/448030/#p448030




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: masonason's new forum

36, go away seriously, its not a swearing at alland thx mason, the forum looks, much more original nowwell half of you banned already, well if i were a mod, probably did til nowhope you dont die bye your own poison someday

URL: https://forum.audiogames.net/post/448029/#p448029




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: masonason's new forum

The problem is that you have no solutions or even useful ideas about how to start, nor any praise for when things are done right.  You just pick at wounds and wait for a reaction but with seemingly no real goal in mind.In other words, it's clear that you aren't trying to help the forum with what your doing, you just want the satisfaction of being told you are correct.You obscure the issue by claiming that your being picked on for the things your saying, but more it's how your saying it, and what your not saying.I'm coming to grips with the same thing my self, and like it or not, when dealing with other humans, you need to use some tact and sometimes even stroke some egos or soften your words in order to be listened to.It may not be logical or fare, but it is the way of things, and you clearly can not take it when it's thrown back at you either, so it's hypocritical to criticize others for something you can not handle your self.

URL: https://forum.audiogames.net/post/448030/#p448030




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Re: masonason's new forum

2019-07-10 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: masonason's new forum

36, go away seriously, its not a swearing at alland thx mason, the forum looks, much more original now

URL: https://forum.audiogames.net/post/448029/#p448029




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Re: nationstates/politics and war

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector


  


Re: nationstates/politics and war

Hi. How did you do the map portion? My sighted brother even has problems doing it. can you help me out? also, what is your leader name?

URL: https://forum.audiogames.net/post/448028/#p448028




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question on ahc

2019-07-10 Thread AudioGames . net Forum — General Game Discussion : piller223 via Audiogames-reflector


  


question on ahc

Hi all for all of you who play a heroes call, I'm not finding the other half of the amulet in the grave yard. Is there a landmark to tell me if I'm close or not? I know where the first half is just not the other half.please help as soon as you can.Nick

URL: https://forum.audiogames.net/post/448027/#p448027




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Re: iphone 5 batery behaving strange

2019-07-10 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: iphone 5 batery behaving strange

The guy said that it is his old phone and wants to experiment with things, so I guess a battery replacement works.

URL: https://forum.audiogames.net/post/448026/#p448026




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