Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-08-02 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

SDF Supreme Commander Nathan Smith: hello folks! Yet another piece of awesome code from Nathan Tech on cosmic Rage for you. You may now expand your vehicles! You can have 10 custom described, custom named rooms in your vehicle. That's 9 average rooms plus the cockpit. There is natrually a help file for the commands. Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=272034#p272034





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Few things here.Consider yourself warned, as there be spoilers beyond.1. There are no real "story" elements left, just three stadium leaders you can rematch. Try using a holy medallion in a holy place. Try using a certain pendant used in summoning a god in a place where you fought said god. A note: make absolutely sure to catch them both. If you do, the guy in the house will move.2. After you beat the second stadium, go back to Hansha Village and head northwestish toward the volcano. The gate was blocked before due to volcanic activity, but the volcanic activity has magically stopped since you beat the second stadium leader. Must've been a pretty long fight. Haha.And here is a list of manamon who can use items to evolve:Montor into Mondevol with Upgrade InstallerMutmo into Blazond with Smoke ElementLavalan into Magmavire with Smoke ElementFoefum into Garganchan with Smoke ElementEmbird into Vultair with Smoke 
 ElementZapistan into Dussocket with Lightning ElementJiminite into Jimitron with Lightning ElementFriggle into Frorgerel with Lightning ElementMutmo into Elvond with Star ElementZinderbat into Oristar with Star ElementMutmo into Duskond with Soulless HeartstoneBergan into Deciced with Soulless HeartstoneMorghoul into Fiendour with Soulless HeartstoneI feel like I'm missing one, but I'm not sure. Seems like there must be one more with the star element, but I can't think of any other magic types that don't evolve by level-up. Enchantethol transforms at 26 or 27, Wizz at 40, and Gronk at 20 and 40.

URL: http://forum.audiogames.net/viewtopic.php?pid=272036#p272036





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Re: Windows 10 Anniversary Update Accessibility

2016-08-02 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: Windows 10 Anniversary Update Accessibility

When will the update be released?

URL: http://forum.audiogames.net/viewtopic.php?pid=272022#p272022





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Re: Prometheus: The Eternal Wars

2016-08-02 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Hi!Really nice to know it would be added! And about making shops by our selves it's more than awsome, and expands building possibilitys a lot, and hope those things like clothes weapons and technicle supplys will be added to in the future.  Also, the herbs could be like... Lemongrass, Mint, or (Spearmint), Sage or, (salvia), Ginger, Marjoram.Sorry, I am not sure about the right names for some of them, cause know it only on my native language, so was using google   But, I could give some description for those if needed, that's why I wrote it here not in the game directly, just to make sure.Have a good time everyone.

URL: http://forum.audiogames.net/viewtopic.php?pid=272027#p272027





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Re: Windows 10 Anniversary Update Accessibility

2016-08-02 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector


  


Re: Windows 10 Anniversary Update Accessibility

I am Windows insider, so I'm using the new official update already. With NVDA it works pretty decent, the only issue is user account control dialog not reading if set to 33%, and toast notifications not beeing spoken automatically but this issue is currently beeing worked on. You will get some improvements for Win10 and some Win10 apps if you additionally install Win10 Essentials addon by Joseph Lee.I'm using command prompt as a developer a lot, and I don't have any serious problems with it.Microsoft Edge is still not for daily usage. Windows 10 Mail is accessible and usable.However, they recommend NVDA 2016.3 or later for this new Win10 update, so probably people using stable version of NVDA shouldn't upgrade immediately. But 2016.3 update of NVDA is very close anyway.

URL: http://forum.audiogames.net/viewtopic.php?pid=272020#p272020





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Re: Harry potter books memories from harry potter fans

2016-08-02 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector


  


Re: Harry potter books memories from harry potter fans

So, what are everyone's thoughts on the newly-released Harry Potter and the Cursed Child?

URL: http://forum.audiogames.net/viewtopic.php?pid=272021#p272021





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Re: Question for those who live in the US

2016-08-02 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Question for those who live in the US

Well conversation is a mysterious art, and while people have been generally welcoming, I do sometimes find things a little problematic, particularly since it seems at least in this part of Pennsylvania, there is a fairly rigid gender code as far as conversation goes. Women tend to talk a lot, mostly about the doings of other women or their church, while men tend to be fairly quiet unless discussing sport or hunting or their careers, all sort of none starters for myself. Though like my lady i am a card carrying intravert, and find that I can only take company in small doses before I need to go off and read or play games or do something else solo, one ability I have found I've got is the ability to use my empathy and receptiveness, (as well as my general interest in many subjects), to enact conversation. Where however I am used to this working most of the time after the "waaa! weerd blind man!" syndrome has worn off, getting onto anything from films to hi
 story to food, in the states I'm finding it generally speaking less successful and once the subject of "Yes I come from britain, and yes we're getting/have gotten married" is exhausted I do feel a trifle stuck in various situations.I recall during one rather memorable "family get together" with my lady and a bunch of her relatives, basically we ended up spending the majority of the time  just interacting with each other (usually holding hands), because the principle topics of discussion were either the births deaths and marriages of people neither of us knew, (my lady hasn't lived here for 17 years), or people's generally agreeing with right wing principles. All that being said, there is no denying people here are extremely pleasant, even if with a tendency to not particularly look outside a fairly narrow focus, indeed part of the problem I have is that my natural inclination to question nearly everything would tend to be ta
 ken as an attack, (my in laws were rather horrified when I intimated that Tony Blaire was one of England's least popular prime ministers). It actually seems often here the predominant mode of conversation on any substantive moral or political issue, or heck even just differences of opinion seems modeled far more on either agreement or aggressively radical opposition, as opposed to amicable interlectual disagreements and exploration, although again, the generally decent nature of most people tends to mean that subch disagreements more often take the form of "I'm not comfortable with that" or "I'll pray for your soul " rather than "begone foul heathen!" . I've managed to predominantly avoid such thus far, though often by slightly narrow margins, and I suspect if I was here for a long period I'd put a foot wrong or 
 run out of patience at some point, and certainly I'd find it a little difficult to locate people with a wide enough spectrum of conversational interests outside the circle of my lady's friends to really make much of a connection with, one reason I'm rather glad we won't be living here since while it's a lovely place to visit and certainly we'll be coming back I suspect if we stayed I'd find my store of politeness running dry at some point (I am already struggling a little with my inlaws, though in fairness they are a litle extreme in terms of lack of field of interests, and they do drive my wife absolutely batty as well!).I will say this is one huge advantage in being married to someone who tends to have similar intravertion requirements to myself, since if (or occasionally when), we find ourselves at a social gathering at something of a loss, we can always interact with each other, indeed  one person described us as having our own lang
 uage, and one thing I will say is that for my intravert radar, my wife doesn't count as "people" and time with her is pretty much iquivolent to being alone in terms of general recharging.

URL: http://forum.audiogames.net/viewtopic.php?pid=272033#p272033





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Ok, so I've beaten the main game and have some questions. If you haven't beaten the masters stadium, stop reading now.SPOILERI've completed the small story section with the space station. Are there any other story elements, or is it just collecting Manamon from here? Also, is it possible to get the guy who says that he's not moving from the door, in the house southeast of the space station, to move? I know there's also the Hazeldale and Bright water stadiums to challenge again, but if there are other story elements, any hints to get me started would be welcome.

URL: http://forum.audiogames.net/viewtopic.php?pid=272028#p272028





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Entire post may contain spoilers, readers' disgression is advised. Not suitable for young Manamoners:@Razor49 and @razvitasca: Yes each Manamon has a specific level, or item, it needs to transform. As for the elements, the easiest way to figure them out is probably just trial and error. Remember that smoke element is for fire types, lightning for electric types, star element for magic types, and soulless heartstone shadow types. There are a couple of Manamon who transform from one which change types to match, but otherwise this should help you find most of them. You'll be able to buy all 4 of these items later in the game, so don't worry about not having enough.@Quasar: There are certain gods you can now hunt down and catch. If you haven't found it yet, there's something that was taken from you lying around near where you found the person who originally gave it to you. You can use this at the location where you previously faced off against on
 e of these gods. You also have a holy item which you can use in the holyest of places, even if the person preaching the holiness is a bit of a jerk. Now's your chance to one up him by catching his god. Go say hi to the guy blocking the door once you've done these two things. Hope that helps!@kianoosh shakeri: The exit to the next city with the stadium is not far from where you found the ring.

URL: http://forum.audiogames.net/viewtopic.php?pid=272035#p272035





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Re: question about coffie

2016-08-02 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector


  


Re: question about coffie

Well I drink coffee for probably 15 or 14 years (now I'm 29) and I'm coffee dependent. I think the only bad thing is that coffee to some people also brings dependency like cigarets, alcohole and drugs do, since I can't function properly as well until I drink my cup of coffee after I wake up in the morning. The morning coffee is the most important for me and that's the first thing that I must take before doing anything else. Additionally, I can drink coffee even in the late evening, and after that I can sleep normally with no problem! That's why my friends were laughing at us when me and my friend had drank coffee on 11 PM on vacation.One coffee aday is mainly enough for me, but usually I drink two aday, and sometimes even three (it all depends on situation).

URL: http://forum.audiogames.net/viewtopic.php?pid=272019#p272019





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Re: Prometheus: The Eternal Wars

2016-08-02 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

as far as I know promo 2 is being worked on.

URL: http://forum.audiogames.net/viewtopic.php?pid=272018#p272018





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : razvitasca via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hey razor49 yeah, manamon transform at a certain level. this is abouth transformation too, I have all the elements, and I don't know how to use them. on what manamon it's suitable to use them like on what manamon I should use the smoke one and on what I should use the lightning one.

URL: http://forum.audiogames.net/viewtopic.php?pid=272026#p272026





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : kianoosh shakeri via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi all! Guise. What should I do for getting out of the village to avalet city for stadium2?I also found the ring and gave it to that person and took a holey meddallien. What should I do next?

URL: http://forum.audiogames.net/viewtopic.php?pid=272031#p272031





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Re: Help about Scratch?

2016-08-02 Thread AudioGames . net Forum — Developers room : TJT1234 via Audiogames-reflector


  


Re: Help about Scratch?

Swift Playgrounds for iOS is accessible, and I believe that it is a similar idea.

URL: http://forum.audiogames.net/viewtopic.php?pid=272023#p272023





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Re: Online gamebooks

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Online gamebooks

Yes, the html is absolutely fine, just standard web pages. the only thing you need to do is use a dice program like gma dice to roll a d10 for the action chart and then you'll be fine, I've been playing the books that way for years.Actually, there have been some attempts at pc versions of the books with combat programming and what not, but they've never worked out well since they've always used silverlight or otherwise inaccessible programming methods, which is a shame.

URL: http://forum.audiogames.net/viewtopic.php?pid=272025#p272025





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Re: Harry potter books memories from harry potter fans

2016-08-02 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: Harry potter books memories from harry potter fans

There are a few fanfics where harry is blind, none have a wizarding school for the blind however.I rather enjoyed reading Harry Potter and the Manifesting Magic by TrekTech, probably because it was accurate when it comes to blindness.Well the author's blind so it would have to be lol..Not everyone enjoys fanfiction, but when you think about it, the HP universe is so detaled, yet rowling chooses to explain certain things outside the books.I'm not sure if what big finish does is considered canon, or whether it's expanded universe, probably both.If you don't like how things end up in canon, then you've got the world of fanfiction to refer to.The first book in the his dark materials trilogy also has a different name in the US, I believe they call it the golden compass while in the UK it's called northern lights.Now, getting back to harry potter, I finished cursed child, and with out spoiling it for t
 hose who haven't read it, I didn't enjoy it.I must be the only one that wasn't all that impressed with it, and it's not because of the format it was written in.The story picks up where the epilogue left off, actually, it starts off during the epilogue and slowly fastforwards a couple of years.As I was reading the script, I was thinking, I hate Deus Ex Machinas.Why do authors rely so much on them.My brother says it's to compensate for lazy writing.He's probably write.So many things could have been explained better in the series, and not left for fanfiction to fill in the blanks.You know how starwars should've ended with episode six? Harry potter shouldh've ended with the last chapter, minus the epilogue.Yes, I'm one of those who didn't really like the epilogue.

URL: http://forum.audiogames.net/viewtopic.php?pid=272030#p272030





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Re: Question for those who live in the US

2016-08-02 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: Question for those who live in the US

One thing I have noticed though, is that people's spectrum of conversation here often feels a little limited.Yea, at least it's not just me thinking as much I am told I should socialize more and that this is important to mental health and Executive Function... but "socializing" is like some strange arcane ritual whose entire purpose seems to be a lengthy form of password exchange.

URL: http://forum.audiogames.net/viewtopic.php?pid=272029#p272029





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Re: Survive the Wild!

2016-08-02 Thread AudioGames . net Forum — New releases room : Luciana via Audiogames-reflector


  


Re: Survive the Wild!

Greetings@conundrum: It does, but for now only admins / masters can do it for their selves if they need. Well, as I said before, the rule is rule, but I saw an admin who made the shelter for player, and it was being there for months till somehow desappeared not sure how. But someone might just destroy it, cause it's unfair when some players can have this kind of things in the game, and others not. You do understand I think that normal players can't ask about modifying, that's why I am saying that one was totally unfair, and, well hope dev will add this function, if the server and database will allow, cause it might cause some lags and guess even crashes for the game.But guys, I am not having envy or so for this player who had this modifyed shelter, just this admin, who made it, shouldn't complane when her job was destroyed cause some players was angry: as I said they also want their maps, why can't they even ask for that? You know what answers 
 they're getting when trying.@Bee: It's nothing to thank for, I were just doing what could satisfy people from non english community. You know I also was a newbie who doesn't speak english at all, and if not my friends there, which helped me a lot, I might be doing wrong things just cause I don't understand something and not so many people would like to explain at this moment. Btw, I do have thai keybord still, so your people can write me when I am on if needed. But I guess Smoke is helping now them a lot too, cause he has this translater, and we were talking, how to get those simbls being visible and readable in bgt. On windows 7 it's harder than on 8, you can't translate the text coppyed from game even if you switched on the needed layout, but you can paste unicode simbls there, just need the keybord layout on language you need to post.Have a good time everyone.

URL: http://forum.audiogames.net/viewtopic.php?pid=272032#p272032





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Re: Online gamebooks

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector


  


Re: Online gamebooks

I played lone wolf series on my android device, but now i download all the books from project aon on my pc and it is in html format and i hope that is accesible i try latter...

URL: http://forum.audiogames.net/viewtopic.php?pid=272024#p272024





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Re: Question for those who live in the US

2016-08-02 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Question for those who live in the US

Well conversation is a mysterious art, and while people have been generally welcoming, I do sometimes find things a little problematic, particularly since it seems at least in this part of Pennsylvania, there is a fairly rigid gender code as far as conversation goes. Women tend to talk a lot, mostly about the doings of other women or their church, while men tend to be fairly quiet unless discussing sport or hunting or their careers, all sort of none starters for myself. Though like my lady i am a card carrying intravert, and find that I can only take company in small doses before I need to go off and read or play games or do something else solo, one ability I have found I've got is the ability to use my empathy and receptiveness, (as well as my general interest in many subjects), to enact conversation. Where however I am used to this working most of the time after the "waaa! weerd blind man!" syndrome has worn off, getting onto anything from films to hi
 story to food, in the states I'm finding it generally speaking less successful and once the subject of "Yes I come from britain, and yes we're getting/have gotten married" is exhausted I do feel a trifle stuck in various situations.I recall during one rather memorable "family get together" with my lady and a bunch of her relatives, basically we ended up spending the majority of the time  just interacting with each other (usually holding hands), because the principle topics of discussion were either the births deaths and marriages of people neither of us knew, (my lady hasn't lived here for 17 years), or people's generally agreeing with right wing principles of corporal punishment. All that being said, there is no denying are extremely pleasant, even if with a tendency to not particularly look outside a particular focus, indeed part of the problem I have is that my natural inclination to question nearly everything would tend 
 to be taken as an attack, (my in laws were rather horrified when I intimated that Tony Blaire was one of England's least popular prime ministers). It actually seems often here the predominant mode of conversation on any substantive moral or political issue, or heck even just differences of opinion seems modeled far more on either agreement or aggressively radical opposition, as opposed to amicable interlectual disagreements and exploration, although again, the generally decent nature of most people tends to mean that subch disagreements more often take the form of "I'm not comfortable with that" or "I'll pray for your soul " rather than "begone foul heathen!" . I've managed to avoid such thus far, though often by slightly narrow margins, and I suspect if I was here for a long period I'd probably fall into a trap 
 at some point, and certainly I'd find it a little difficult to locate people with a wide enough spectrum of conversational interests outside the circle of my lady's friends to really make much of a connection with, one reason I'm rather glad we won't be living here since while it's a lovely place to visit and certainly we'll be coming back I suspect if we stayed I'd find my store of politeness running dry at some point (I am already struggling a little with my inlaws, though in fairness they drive my wife batty as well!).In general I'll say this is one huge advantage in being married to someone who tends to have similar intravertion requirements to myself, since if (or occasionally when), we find ourselves at a social gathering at something of a loss, we can always interact with each other, indeed  one person described us as having our own language, and one thing I will say is that for my intravert radar, my wife doesn't count
  as "people" and time with her is pretty much iquivolent to being alone in terms of general recharging.

URL: http://forum.audiogames.net/viewtopic.php?pid=272033#p272033





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Re: Survive the Wild!

2016-08-02 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector


  


Re: Survive the Wild!

Hiat looshianaI still agree that if an admin knows 2 language that will be beneficial but if in case the admin is not online who will help them? at momo I agree that an international library should be added. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=272038#p272038





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi guys after defeat leader stadium 4 already i stuck at tower f1 i try to push stone to door is unlock but no luck i no have 2 stones in tower f1 but when i push them at door it seem not unlockany tips and hints would be appriciated thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=272040#p272040





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The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector


  


The Blank Game is an Alternative Magic Mod

Not necessarily trying to create trouble here, just figure anyone playing this game should know what they're actually playing. I also have almost no proof to back up what I'm saying since the original topic for this game got deleted. I also realize that the Japanese text games have never gained much popularity on this forum, I just thought anyone who has or was planning to play this game should know what is going on.Alternative Magic is a Japanese game made with text game maker, a utility for building RPGs in japan. Even though it's called text game maker, it can still allow you to build a game with a full compliment of music and sound effects.As far as I understand things, and keep in mind I've never actually tried to do this myself, but text game maker is supposed to allow you to encrypt or password protect your games if you don't want people to be able to access your source code. You have to use some pretty specific tools to decrypt and de
 compile the code or put the game in debug mode.Anyway, The Blank Game came up earlier this year, claiming to be it's own project using the Alternative Magic source. However, the Alternative Magic game was never released as open source. When confronted about this, the author simply claimed again that this was his own project, and then deleted the topic and posted an off topic post in someone elses thread advertising his game.Regardless of that, the only thing the game really changes is the storyline and character names, to some degree. The structure of the storyline is still in tact, having your characters still follow the events in the Alternative Magic story. For example, your main character still starts in school, still fights the same storyline battles, still visits the same locations, characters still join up in the same places where they did in Alternative Magic, only the story's text has been modified. Location names, item and equipment names, spell and
  technique names and other things from Alternative Magic have been completely left in. Morokuma's self-composed music, as well as the sound effects from Alternative Magic are also being used for this game. This at least, can be confirmed by downloading the two games side by side and comparing the sounds directories.Even if there is a way to access the source code without breaking into files, should not the author's permission have been obtained first, especially as regards using his music and sounds? Would not it have been better to have just created an official translation of Alternative Magic with the author's full backing, rather than stealing his code and claiming it as one's own? Is this not almost the direct definition of a mod?I realize that there's no license that I'm aware of and so nothing can probably be done about this, but I just don't like seeing people's work being ripped off this way. Especially not when this auth
 or knows how to use Text Game Maker for himself and thus, is fully capable of making his own game from scratch using the utility.

URL: http://forum.audiogames.net/viewtopic.php?pid=272042#p272042





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

could someone breed me a Leefox?

URL: http://forum.audiogames.net/viewtopic.php?pid=272043#p272043





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-08-02 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

hi there guitarmanif you log in on logan and assist, we'll see what we can do.Some more changes:added the swallow IC social SDF Supreme Commander Nathan Smithrejoice! if your bay becomes full up of one mineral type in a planetoid, the gear will carry on, but select other minerals! SDF Supreme Commander Nathan Smithall weapons can be custom described now SDF Supreme Commander Nathan Smithadded the following new weapons: laser axe, laser catana, laser hammer automatic laser rifle, plasma rifle, laser handcannon SDF Supreme Commander Nathan Smithwhen you tell the computer to power on or off, you no longer tap at buttons SDF Supreme Commander Nathan Smiththe computer can now tell you the date and time if you ask it SDF Supreme Commander Nathan Smiththere is a new option you can toggle. if allowed, you will see when people look at you SDF Supreme Commander Nathan Smiththe safety command now shows how many spray bottles a
 nd fire extinguishers are onboard the ship SDF Supreme Commander Nathan Smithadded the fdescribe command to redescribe your outside factory SDF Supreme Commander Nathan Smithadded two new stores to maraquda SDF Supreme Commander Nathan Smith

URL: http://forum.audiogames.net/viewtopic.php?pid=272039#p272039





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

You don't push them at the door. You have to arrange them to spell a word.. Remember what the guy said. Control-enter will tell you, when you're touching a stone, what's written on it. The first puzzle wants you to spell "open".

URL: http://forum.audiogames.net/viewtopic.php?pid=272041#p272041





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The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector


  


The Blank Game is an Alternative Magic Mod

Not necessarily trying to create trouble here, just figure anyone playing this game should know what they're actually playing. I also have almost no proof to back up what I'm saying since the original topic for this game got deleted. I also realize that the Japanese text games have never gained much popularity on this forum, I just thought anyone who has or was planning to play this game should know what is going on.Alternative Magic is a game made with text game maker, a utility for building RPGs in japanese. Even though it's called text game maker, it can still allow you to build a game with a full compliment of music and sound effects.As far as I understand things, and keep in mind I've never actually tried to do this myself, but text game maker is supposed to allow you to encrypt or password protect your games if you don't want people to be able to access your source code. You have to use some pretty specific tools to decrypt and decompil
 e the code or put the game in debug mode.Anyway, The Blank Game came up earlier this year, claiming to be it's own project using the Alternative Magic source. However, the Alternative Magic game was never released as open source and the author's permission was never obtained for the use of any of his resources. When confronted about this, the author simply claimed again that this was his own project, and then deleted the topic and posted an off topic post in someone elses thread advertising his game.Regardless of that, the only thing the game really changes is the storyline and character names, to some degree. The structure of the storyline is still in tact, having your characters still follow the events in the Alternative Magic story. For example, your main character still starts in school, still fights the same storyline battles, still visits the same locations, characters still join up in the same places where they did in Alternative Magic, only the story&
 #039;s text has been modified. Location names, item and equipment names, spell and technique names and other things from Alternative Magic have been completely left in. Morokuma's self-composed music, as well as the sound effects from Alternative Magic are also being used for this game. This at least, can be confirmed by downloading the two games side by side and comparing the sounds directories.Even if there is a way to access the source code without breaking into files, should not the author's permission have been obtained first, especially as regards using his music and sounds? Would not it have been better to have just created an official translation of Alternative Magic with the author's full backing, rather than stealing his code and claiming it as one's own? Is this not almost the direct definition of a mod?I realize that there's no license that I'm aware of and so nothing can probably be done about this, but I just don't like 
 seeing people's work being ripped off this way. Especially not when this author knows how to use Text Game Maker for himself and thus, is fully capable of making his own game from scratch using the utility.

URL: http://forum.audiogames.net/viewtopic.php?pid=272042#p272042





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Re: Survive the Wild!

2016-08-02 Thread AudioGames . net Forum — New releases room : Amine via Audiogames-reflector


  


Re: Survive the Wild!

I don't even know what library are you guys talking about and if it does really exist. I've never heard of such thing, rofl.Sam already said that he added a translator with the next update. That one is a good start.

URL: http://forum.audiogames.net/viewtopic.php?pid=272045#p272045





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@jayde thanks for reply but i forgot storyline already can't read back again ok will try to solve this pussle again

URL: http://forum.audiogames.net/viewtopic.php?pid=272046#p272046





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The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector


  


The Blank Game is an Alternative Magic Mod

Not necessarily trying to create trouble here, just figure anyone playing this game should know what they're actually playing. I also have almost no proof to back up what I'm saying since the original topic for this game got deleted. I also realize that the Japanese text games have never been very popular on here, I just thought anyone who has or was planning to play this game should know what is going on.Alternative Magic is a Japanese game made with text game maker, a utility for building RPGs in japan. Even though it's called text game maker, it can still allow you to build a game with a full compliment of music and sound effects.As far as I understand things, and keep in mind I've never actually tried to do this myself, but text game maker is supposed to allow you to encrypt or password protect your games if you don't want people to be able to access your source code. You have to use some pretty specific tools to decrypt and decompile the
  code or put the game in debug mode.Anyway, The Blank Game came up earlier this year, claiming to be it's own project using the Alternative Magic source. However, the Alternative Magic game was never released as open source. Regardless of that, the only thing the game really changes is the storyline and character names, to some degree. The structure of the storyline is still in tact, having your characters still follow the events in the Alternative Magic story. For example, your main character still starts in school, still fights the same storyline battles, still visits the same locations, characters still join up in the same places where they did in Alternative Magic, only the story's text has been modified. Location names, item and equipment names, spell and technique names and other things from Alternative Magic have been completely left in. Morokuma's self-composed music, as well as the sound effects from Alternative Magic are also being used for this game.
  This at least, can be confirmed by downloading the two games side by side and comparing the sounds directories.Even if there is a way to access the source code without breaking into files, should not the author's permission have been obtained first, especially as regards using his music and sounds? Would not it have been better to have just created an official translation of Alternative Magic with the author's full backing, rather than stealing his code and claiming it as one's own? Is this not almost the direct definition of a mod?I realize that there's no license that I'm aware of and so nothing can probably be done about this, but I just don't like seeing people's work being ripped off this way. Especially not when this author knows how to use Text Game Maker for himself and thus, is fully capable of making his own game from scratch using the utility.

URL: http://forum.audiogames.net/viewtopic.php?pid=272042#p272042





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The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector


  


The Blank Game is an Alternative Magic Mod

Not necessarily trying to create trouble here, just figure anyone playing this game should know what they're actually playing. I also have almost no proof to back up what I'm saying since the original topic for this game got deleted. I also realize that the Japanese text games have never gained much popularity on this forum, I just thought anyone who has or was planning to play this game should know what is going on.Alternative Magic is a game made with text game maker, a utility for building RPGs in japanese. Even though it's called text game maker, it can still allow you to build a game with a full compliment of music and sound effects.As far as I understand things, and keep in mind I've never actually tried to do this myself, but text game maker is supposed to allow you to encrypt or password protect your games if you don't want people to be able to access your source code. You have to use some pretty specific tools to decrypt and decompil
 e the code or put the game in debug mode.Anyway, The Blank Game came up earlier this year, claiming to be it's own project using the Alternative Magic source. However, the Alternative Magic game was never released as open source and the author's permission was never obtained for the use of any of his resources. When confronted about this, the author of The Blank Game simply claimed again that this was his own project, and then deleted the topic and posted an off topic post in someone elses thread advertising his game.Regardless of that, the only thing the game really changes is the storyline and character names, to some degree. The structure of the storyline is still in tact, having your characters still follow the events in the Alternative Magic story. For example, your main character still starts in school, still fights the same storyline battles, still visits the same locations, characters still join up in the same places where they did in Alternative Magi
 c, only the story's text has been modified. Location names, item and equipment names, spell and technique names and other things from Alternative Magic have been completely left in. Morokuma's self-composed music, as well as the sound effects from Alternative Magic are also being used for this game. This at least, can be confirmed by downloading the two games side by side and comparing the sounds directories.Even if there is a way to access the source code without breaking into files, should not the author's permission have been obtained first, especially as regards using his music and sounds? Would not it have been better to have just created an official translation of Alternative Magic with the author's full backing, rather than stealing his code and claiming it as one's own? Is this not almost the direct definition of a mod?I realize that there's no license that I'm aware of and so nothing can probably be done about this, but I jus
 t don't like seeing people's work being ripped off this way. Especially not when this author knows how to use Text Game Maker for himself and thus, is fully capable of making his own game from scratch using the utility.

URL: http://forum.audiogames.net/viewtopic.php?pid=272042#p272042





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The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


The official "Extended Clok mod"!

Hello!For Clok players, or for people who want to try Clok, here is a mushclient bundle for you.Originally created by Sneak, this pack has a lot of changes. Sounds are changed, more sounds are added, and more will come in the next update. There you go :https://www.dropbox.com/s/3ze3jik9cy92x … h.zip?dl=0Clok is a mud, not an audio game, for those who don't know.Feel free to ask and report if you get stuck. I'm always here to answer. Thank you.

URL: http://forum.audiogames.net/viewtopic.php?pid=272047#p272047





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Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: The official "Extended Clok mod"!

This is cool. I'll definitely try it. Would you mind posting instructions for how to install the soundpack?Thanks so much.

URL: http://forum.audiogames.net/viewtopic.php?pid=272054#p272054





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

i can't get past the second race in the 5th gym. i can't find the speed boosts.

URL: http://forum.audiogames.net/viewtopic.php?pid=272048#p272048





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Re: the rhythm rage recording thread

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: the rhythm rage recording thread

I'm using vocalizer aaron, it's siri on IOS

URL: http://forum.audiogames.net/viewtopic.php?pid=272049#p272049





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Re: The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : yukionozawa via Audiogames-reflector


  


Re: The Blank Game is an Alternative Magic Mod

The original game is released as open source, and modification is officially allowed.

URL: http://forum.audiogames.net/viewtopic.php?pid=272050#p272050





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Arcmeister,1. There are five crystals in total. If you've gotten two, you're on track. The other three, you can't get yet. They're important for a mythical you can encounter quite soon.2. You went to the right, toward a place called Paladin Point (god knows why). That's blocked off. Snowstar City is sorta to the left. So all you did was go the wrong way. You'll be up that way soon enough. For now, just backtrack to where the guy outside the stairs healed your manamon and go left, and hug that wall till it brings you to the city.3. The rock-and-teleporter puzzle actually moves a giant boulder out of your way. It's possible to do the puzzle without ever seeing the boulder, and that's what you did.At the othersThe fifth stadium, I've given a sort of walkthrough already. It's rough, but it should help.If you lost the EXP Pal via trade, you can't get that one specifically back, but there are 
 two later in the game, and you can always buy one in the arcade if you're really that desperate.

URL: http://forum.audiogames.net/viewtopic.php?pid=272055#p272055





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Re: Adding Survive the wild to the database

2016-08-02 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector


  


Re: Adding Survive the wild to the database

@Dark, maybe you got stuck in the unknown area?

URL: http://forum.audiogames.net/viewtopic.php?pid=272037#p272037





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The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector


  


The Blank Game is an Alternative Magic Mod

Not necessarily trying to create trouble here, just figure anyone playing this game should know what they're actually playing. I also have almost no proof to back up what I'm saying since the original topic for this game got deleted. I also realize that the Japanese text games have never gained much popularity on this forum, I just thought anyone who has or was planning to play this game should know what is going on.Alternative Magic is a game made with text game maker, a utility for building RPGs in japanese. Even though it's called text game maker, it can still allow you to build a game with a full compliment of music and sound effects.As far as I understand things, and keep in mind I've never actually tried to do this myself, but text game maker is supposed to allow you to encrypt or password protect your games if you don't want people to be able to access your source code. You have to use some pretty specific tools to decrypt and decompil
 e the code or put the game in debug mode.Anyway, The Blank Game came up earlier this year, claiming to be it's own project using the Alternative Magic source. However, the Alternative Magic game was never released as open source. When confronted about this, the author simply claimed again that this was his own project, and then deleted the topic and posted an off topic post in someone elses thread advertising his game.Regardless of that, the only thing the game really changes is the storyline and character names, to some degree. The structure of the storyline is still in tact, having your characters still follow the events in the Alternative Magic story. For example, your main character still starts in school, still fights the same storyline battles, still visits the same locations, characters still join up in the same places where they did in Alternative Magic, only the story's text has been modified. Location names, item and equipment names, spell and techn
 ique names and other things from Alternative Magic have been completely left in. Morokuma's self-composed music, as well as the sound effects from Alternative Magic are also being used for this game. This at least, can be confirmed by downloading the two games side by side and comparing the sounds directories.Even if there is a way to access the source code without breaking into files, should not the author's permission have been obtained first, especially as regards using his music and sounds? Would not it have been better to have just created an official translation of Alternative Magic with the author's full backing, rather than stealing his code and claiming it as one's own? Is this not almost the direct definition of a mod?I realize that there's no license that I'm aware of and so nothing can probably be done about this, but I just don't like seeing people's work being ripped off this way. Especially not when this author kno
 ws how to use Text Game Maker for himself and thus, is fully capable of making his own game from scratch using the utility.

URL: http://forum.audiogames.net/viewtopic.php?pid=272042#p272042





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The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector


  


The Blank Game is an Alternative Magic Mod

Not necessarily trying to create trouble here, just figure anyone playing this game should know what they're actually playing. I also have almost no proof to back up what I'm saying since the original topic for this game got deleted. I also realize that the Japanese text games have never gained much popularity on this forum, I just thought anyone who has or was planning to play this game should know what is going on.Alternative Magic is a Japanese game made with text game maker, a utility for building RPGs in japanese. Even though it's called text game maker, it can still allow you to build a game with a full compliment of music and sound effects.As far as I understand things, and keep in mind I've never actually tried to do this myself, but text game maker is supposed to allow you to encrypt or password protect your games if you don't want people to be able to access your source code. You have to use some pretty specific tools to decrypt and
  decompile the code or put the game in debug mode.Anyway, The Blank Game came up earlier this year, claiming to be it's own project using the Alternative Magic source. However, the Alternative Magic game was never released as open source. When confronted about this, the author simply claimed again that this was his own project, and then deleted the topic and posted an off topic post in someone elses thread advertising his game.Regardless of that, the only thing the game really changes is the storyline and character names, to some degree. The structure of the storyline is still in tact, having your characters still follow the events in the Alternative Magic story. For example, your main character still starts in school, still fights the same storyline battles, still visits the same locations, characters still join up in the same places where they did in Alternative Magic, only the story's text has been modified. Location names, item and equipment names, spell 
 and technique names and other things from Alternative Magic have been completely left in. Morokuma's self-composed music, as well as the sound effects from Alternative Magic are also being used for this game. This at least, can be confirmed by downloading the two games side by side and comparing the sounds directories.Even if there is a way to access the source code without breaking into files, should not the author's permission have been obtained first, especially as regards using his music and sounds? Would not it have been better to have just created an official translation of Alternative Magic with the author's full backing, rather than stealing his code and claiming it as one's own? Is this not almost the direct definition of a mod?I realize that there's no license that I'm aware of and so nothing can probably be done about this, but I just don't like seeing people's work being ripped off this way. Especially not when this a
 uthor knows how to use Text Game Maker for himself and thus, is fully capable of making his own game from scratch using the utility.

URL: http://forum.audiogames.net/viewtopic.php?pid=272042#p272042





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Re: What if Blazblue CentralFiction doesn't get an english dub?

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: What if Blazblue CentralFiction doesn't get an english dub?

Yeah, me as well. I'm not a fan of the layout, but it's survivable... I'd never take this game online though. I just don't play it enough. hahaha. But I'm looking forward to Central Fiction, like I said, willing to give any of the new games a try.

URL: http://forum.audiogames.net/viewtopic.php?pid=272052#p272052





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : arqmeister via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hey guys. So, i reached the peak of starwalk mountain, but the guy won't let me pass because he says the manimon are ajitated and to come back in a few days. My first thought was, screw you man, i just climbed this freekin mountain with my team barely alive for you to tell me to come back? Lol just kidding. But i assume i have to get to the top to gain access to the next city, or am i missing something. By the way, how many ice crystals are there, i picked up 2 along the way, but wasn't actively looking for them. Also, where does the rock and telaporter puzzle lead on the fifth floor of the mountain, it seems i didn't need to do it at the time, or do i later, lol. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=272053#p272053





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The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : david_solomon1 via Audiogames-reflector


  


The Blank Game is an Alternative Magic Mod

Not necessarily trying to create trouble here, just figure anyone playing this game should know what they're actually playing. I also have almost no proof to back up what I'm saying since the original topic for this game got deleted. I also realize that the Japanese text games have never gained much popularity on this forum, I just thought anyone who has or was planning to play this game should know what is going on.Alternative Magic is a game made with text game maker, a utility for building RPGs in japanese. Even though it's called text game maker, it can still allow you to build a game with a full compliment of music and sound effects.As far as I understand things, and keep in mind I've never actually tried to do this myself, but text game maker is supposed to allow you to encrypt or password protect your games if you don't want people to be able to access your source code. You have to use some pretty specific tools to decrypt and decompil
 e the code or put the game in debug mode.Anyway, The Blank Game came up earlier this year, claiming to be it's own project using the Alternative Magic source. However, the Alternative Magic game was never released as open source and the author's permission was never obtained for the use of any of his resources. When confronted about this, the author of The Blank Game simply claimed again that this was his own project, and then deleted the topic and posted an off topic post in someone elses thread advertising his game.Regardless of that, the only thing the game really changes is the storyline and character names, to some degree. The structure of the storyline is still in tact, having your characters still follow the events in the Alternative Magic story. For example, your main character still starts in school, still fights the same storyline battles, still visits the same locations, still solves the same dungeon puzzles, characters still join up in the same pl
 aces where they did in Alternative Magic, only the story's text has been modified. Location names, item and equipment names, spell and technique names and other things from Alternative Magic have been completely left in. Morokuma's self-composed music, as well as the sound effects from Alternative Magic are also being used for this game. This at least, can be confirmed by downloading the two games side by side and comparing the sounds directories.Even if there is a way to access the source code without breaking into files, should not the author's permission have been obtained first, especially as regards using his music and sounds? Would not it have been better to have just created an official translation of Alternative Magic with the author's full backing, rather than stealing his code and claiming it as one's own? Is this not almost the direct definition of a mod?I realize that there's no license that I'm aware of and so nothing can
  probably be done about this, but I just don't like seeing people's work being ripped off this way. Especially not when this author knows how to use Text Game Maker for himself and thus, is fully capable of making his own game from scratch using the utility.

URL: http://forum.audiogames.net/viewtopic.php?pid=272042#p272042





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : razvitasca via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hey jayde, that really helped. I now have a froggerel and a gimitron. going forward to evolve the others.in other case, I made a trade with a guy. he game a autoson and I gave him my lonar with the exp pall. it's there any change to get it back?

URL: http://forum.audiogames.net/viewtopic.php?pid=272051#p272051





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Re: Harry potter books memories from harry potter fans

2016-08-02 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Harry potter books memories from harry potter fans

I confess I really don't like reading seriously propper literature with a synth voice, so I'll probably wait until  there is some form of audio version of cursed child, which I suspect won't be too long. With respect to big finish and doctor who cannon, actually one of the things I really like is that they manage to stay within the confines of what's known from the tv series extremely well much of the time, indeed they do a far better job of this than STeven Moffat. I think it's the fact they have an over all producer and framework to work from, so there are things they just can't! do, indeed on the occasions they've gone a little too overblown, they tend to get a serious telling off from the fans, though like any long running series they have their less good moments. My only main issue with Big finish is sometimes they do extremely stupid things to preserve continuity,  since there are only so many occasions that th
 e "And it's all a dream!" or the "Oh and we go back in time and reverse it so it never happened!" plot can actually work satisfactorally, and usually bf's better stuff is when they just focus on doing something new that is their own that doesn't step on the toes of the existing stuff too much, either trying to outdo it and be the worst! thing! ever! or trying to have an entire adventure happen during the time the doctor goes and puts on his coat . Either way, I don't say there aren't any good fanfics or original novels based on long running series, I just tend to find that the awful to awesome ratio is weighted a bit far in one direction, so I tend to find my time better spent with original works.

URL: http://forum.audiogames.net/viewtopic.php?pid=272044#p272044





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hello I am in the city with the grave yard and I can't find the guy in the grave yard to talk to. second question I can find a market place in the city but I can['t find a place that your manamons can be healed like the motel in other parts of the game is there a place they can be healed any help of both questions would be greatly appreciated thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=272143#p272143





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-08-02 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

[announcement] from Science officer James Linumberry: hello folks! You know that other activity? Well, here it is. Gas compression! using the new compression chambers that you can build in factories, it is now possible to make warp crystals that give you 250k fuel per load! That's right, a full tank of warp fuel! You could make them for yourself, or sell them in your player run stores. There is quite obviously a help file on this too!

URL: http://forum.audiogames.net/viewtopic.php?pid=272149#p272149





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Re: Rhythm Rage has been released! Yes indeed!

2016-08-02 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

that's the problem, no store, and no change packs option. i have it downloaded, and placed inside the folder but still no change pack or store option

URL: http://forum.audiogames.net/viewtopic.php?pid=272162#p272162





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Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: The official "Extended Clok mod"!

What's the problem, staindaddict? I can't help if you're not specific to what has happenned besides error world path.I've explained everything in the read me. Is there any part you're confused? People seem to mess up script_filename a lot for some reason, may be it's that.

URL: http://forum.audiogames.net/viewtopic.php?pid=272164#p272164





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

i can't get past the guard. he won't move out of the way.

URL: http://forum.audiogames.net/viewtopic.php?pid=272171#p272171





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Spoilers again:Ok, so after posting that I got curious, so I levelled Magmazire to 38, the same as my Tylavile, just for a point of comparison. I'll post their stats below as well as what the Hazeldale dude says about them.Magmazire's health seems not so good. 95Tylavile's health seems reasonable, but a bit lacking. 102Magmizire's Strength seems not so good. 72Tylavile's Strength seems Reasonable, I'd say it's closer to being great than not. 71Magmizire's Defense seems well developed, one of Magmizire's strong points. 67Tylavile's Defense seems not so good. 58Magmizire's Magic Attack seems terribly under developed. 73Tylavile's Magic Attack seems not so good. 78Magmizire's Magic Defense seems well developed, one of Magmizire's strong points. 93Tylavile's Magic Defense seems not so good. 65Magmizire's Speed seems reasonable, as fa
 r as I'm concerned. 58Tylavile's Speed seems remarkable, near perfect, and definitely one of Tylavile's strong points! 90So factoring in the randomness, it looks like their HP is roughly the same, Magmazire has a little more attack, slightly more defense, slightly less magic attack, way more magic defense, and Tylavile runs circles around it.A quick test battle against the Magmazire in the master stadium has shown it using Poison Dart (useless), Ash Rain, and Smoke Shield, and I know it does Torch. I can't remember if I've seen it use Blaze Rampage before. Like I said before, Torch might be due to the equipped item. BTW, press Q to see that while viewing either your own or your enemy's mon.

URL: http://forum.audiogames.net/viewtopic.php?pid=272173#p272173





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Re: accessible PSP Games?

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: accessible PSP Games?

Bleach heat the soul series are all playable. Just found out someone suggested heat the soul only 5.The only accesible Decidia is the one with non-duo. There's command mode options somewhere but i can't remember how to turn it on.

URL: http://forum.audiogames.net/viewtopic.php?pid=272158#p272158





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : eyelessmac via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hey everyone.Slight possible spoilage ahead.@Jayde and others, which fire type? I've got Larvae, the temperamental fire bear, and the Slugug thing. Is one better than the others?End spoilage.This game has a ton of replay value, I'm absolutely loving it.Matt

URL: http://forum.audiogames.net/viewtopic.php?pid=272165#p272165





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jack534 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hi,I have the flame one so I would need the water and plant ones I think.

URL: http://forum.audiogames.net/viewtopic.php?pid=272127#p272127





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

i found all the doors on the main floor theirs one that's locked and i went through floor2 and 3 to look for the storage key and couldn't find it. i defeated the people in the offaces and the ones past the guards. am i missing anything?

URL: http://forum.audiogames.net/viewtopic.php?pid=272144#p272144





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : david_solomon1 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Possible spoilers.You probably haven't found all of the doors in the main part of the factory. There are doors leading into 3 offices, with each one opening up as you defeat the previous one. Each office also has multiple floors. You're likely just missing the door leading into the second office. If I remember right, it's near the healing machine.

URL: http://forum.audiogames.net/viewtopic.php?pid=272150#p272150





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

if you mean kages office i got that one and the floor below that one i also got cooros office and the floor below that. i found a disassembled healing machine with 2 teleport pads. i need help getting in to the third offece i know i'm missing something i just can't find it.

URL: http://forum.audiogames.net/viewtopic.php?pid=272152#p272152





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Some findings of my own here:1. Mortrex has nicely balanced stats, for the most part, but all of its attacks thus far, right up to PsychoTrick which is described as a mind trick, are physical. This is really, really starting to tick me off. Mortrex has decent attack, so it's not a dead loss, but I feel like this manamon is a touch underwhelming for a traded mon.2. Sacroloon is a special tank. Doesn't hit extremely hard, and its actual physical defense is awful, but its HP and special defense make it a nice wall. Plus it gets both Divine Barrier and Divine Protection. It saved my bacon in the Irroadium fight.3. Grandlan is actually not half bad, if you can wait awhile. Slightly above-average attack stat, slightly above-average defenses. It's just a tiny bit slow, and has a lot of weaknesses to common things like water and ice and plant, but Tunnel, Aura Master (and later Meteor Rush) and Scourge Tail all hit pretty hard. Plus it gets Sneer, which h
 elps.4. Recobrah is a glass cannon. Seriously, this thing dies in one or two hits to virtually anything. It compensates for this by having significant attack and a lot of early moves. It cleans up a lot of the middle game on its own.5. Fauntazaur is another tank. Tons and tons of HP. I used it to revive mons all over the place in the Irroadium fight, because most of what Irroadium does will take 3-4 hits to kill it. Its stat spread is decent; nothing really stands out, but nothing is broken either. Gets Drench pretty early, and AquaZap, plus pummel for lolz. It also gets Storm Rush, but I'd personally ignore this move; it's garbage.6. Deciced is decidedly average. Attack is its best stat, but special defense is low-ish and speed isn't so hot. It does get Frigid Touch pretty early, and can cover two of its weaknesses with Bubble Burst. Still, watch out for fighting; it rips poor Deciced apart.7. Erroir. Oh my god, Erroir. This thing is a monster
 . It has higher attack than Recobrah, better defenses, gets Spark Tail early, then later on will get Slash and Power Fang. Stun Volt is nice for paralysis. Far and away the best electric type I've seen thus far. I'm wondering if Mondevol, Donnammer or Dussocket will give it a run for its money. Jimitron isn't too far off, but Jimitron is another glass cannon, who suffers all the more because its best non-electric move is Bite.

URL: http://forum.audiogames.net/viewtopic.php?pid=272159#p272159





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Spoilerish:Frorgerel gets Aqua Zap. Maybe it doesn't as a Friggle, but take it to the move relearner guy.I had a peek at Magmazire's stats when I transformed one for my Manapedia. Most of them looked fairly similar, except special defense which was a bit above the rest. We're talking mid to high 50's for most things, but a special defense in the 70s, for a level 28 with no training points. Don't remember what the HP was. I did not check with the Hazeldale guy though, so I don't know if any or all of its stats were good, reasonable, bad, or whatever. No idea if that helps. I'm pretty sure it doesn't get Torch normally, because the one used in the master stadium holds a Mt. Cinder Torch. I can't imagine why one would do that if the mon already learns Torch, unless that allows it to have the move twice and thus twice the usage points?

URL: http://forum.audiogames.net/viewtopic.php?pid=272170#p272170





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

where do i find the key to unlock the locked door in the factory? i searched the factory and couldn't find it. also how do i get the guy to leave  Kumori's office? i couldn't find the answers when i did a search.

URL: http://forum.audiogames.net/viewtopic.php?pid=272124#p272124





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jack534 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Thanks, for the trades.

URL: http://forum.audiogames.net/viewtopic.php?pid=272136#p272136





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Re: Sarah patch uninstall?

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: Sarah patch uninstall?

BlakeT,I'm sorry the patch crashed on you.Using the installer version it sometimes doesn't over-write all the files.I suggest first installing the game,then downloading the .zip version of the patch.http://www.pcs-games.net/SarahPatch4.zipYou should install the game Sarah10.exe in the folder first.Then try unzipping this new file into that new folder.I am working on an update that will get rid of this patch and add more levels to the game but it is taken a lot longer to do it than I figured.

URL: http://forum.audiogames.net/viewtopic.php?pid=272138#p272138





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Re: accessible PSP Games?

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: accessible PSP Games?

Bringing old topic back, but has anyone ever played dissidia and 012? I'm going to download the iso cause i'm playing it with a psp emulator.I've got riviera, seams playable enough. Right now, i'm still in the first part of rosalina island, after the battle tutorial.

URL: http://forum.audiogames.net/viewtopic.php?pid=272146#p272146





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Re: jailbreaking 9.3

2016-08-02 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector


  


Re: jailbreaking 9.3

did you turn airplane mode on afte the app switched from loading to installing? tell me what exactly you did. I also forgot to mention to allow notifications in the app.

URL: http://forum.audiogames.net/viewtopic.php?pid=272153#p272153





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : eyelessmac via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hi again @Jayde and others.I'll post opinions on the Larvae line if I go with him.We really need a Manamon Handbook like the Pokemon ones that show move lists, stats, and stuff.Matt

URL: http://forum.audiogames.net/viewtopic.php?pid=272168#p272168





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : eyelessmac via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hi there @Jayde.Spoilage warning for others.I know that Lavalen gets Fire Stream, some random NPC mentions it in the move relearned city. Not sure if that's a good thing or not.Random thought about the Tatter line, how come Friggle doesn't get Aquazap? Seems like a no-brainer move for it last it's water/electric.Matt

URL: http://forum.audiogames.net/viewtopic.php?pid=272167#p272167





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Jack,  which 2 starters do you need? I can breed those for you and trade them whenever you like.Enes, mega mega spoilers:You need  to complete the rest of your Manapedia, then you'll receive an item that lets you catch the last one.

URL: http://forum.audiogames.net/viewtopic.php?pid=272126#p272126





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Crap, sorry, I'll be back in a minute. I bred the wrong one.Ok, reconnect to me again, sorry about that.

URL: http://forum.audiogames.net/viewtopic.php?pid=272132#p272132





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-08-02 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

Hiidem staindaddict greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=272137#p272137





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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-08-02 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector


  


Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

[announcement] from Science officer James Linumberry: good evening players! I bring you... Nebula harvesting! In this very thrilling activity you get the chance to enter nebula fields in order to harvest cloudlets. Cloudlets are of course small clouds of gas that would eventually form stars, should some nasty player not come and harvest it. The difference between this and other gas harvesting activities are: 1. there is an upgrade module that gives you 150 gas per scoop, 2. The clouds are a lot bigger, 3. there are a lot more enemies! enjoy! Another activity coming soon!

URL: http://forum.audiogames.net/viewtopic.php?pid=272140#p272140





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Re: Survive the Wild!

2016-08-02 Thread AudioGames . net Forum — New releases room : raju . laini . 20 via Audiogames-reflector


  


Re: Survive the Wild!

yes!, come to download!, but i can't download use survive the wild why ya?

URL: http://forum.audiogames.net/viewtopic.php?pid=272145#p272145





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Re: Odin Sphere question

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Odin Sphere question

You're welcome. Btw i'm planning to buy the full version later.Anyone can give any tips about alchemy, cooking, menus and shop listings, and unlocking and acquiring new skills?

URL: http://forum.audiogames.net/viewtopic.php?pid=272147#p272147





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Okay, here are some spoilers for this area.First up is Cage's office. The gimick in this office is guards. If you've beaten Cage, then you don't have to worry about this.Next up is Kuro's office. The gimick in this office is teleporters.Once you get to the second floor here, you go to the right and into the teleporter. There's an optional fight at the teleporter to the left, by the way, but I'm gonna assume you did that. It's a dead end otherwise.So okay, you took the right teleporter. You can probably hear one off to your right, as well as that broken healing machine. I'm like 90% sure that's where it is. So go to the right, but as soon as you get the chance, go straight down and into a teleporter. This should lead you to a more open area of Kuro's office. Take out the tamers and finish it off.When you're finished with Kuro herself, find the teleporter, take it, heal at the active machine nearby
 , then head way to the east. There was a guy blocking this door before, but he's gone now. This is a different office altogether. Take out the tamers and go to the second floor. The name of the game here is mazes. This floor is a bit of a maze. Navigate it, kill any tamers you see, then head to floor 3.When you get there, you should find a room with a locked door, a teleporter and an item on the ground. Take the item, jump through the teleporter and end up back on the factory floor. Heal up, then head to the southeast corner of the factory and enter the basement.Once there, head left six spaces, down twice, then wait. Stay still and listen for the guard. Slip past him, take out the tamer, then sneak carefully to the left. There's another guard, and the timing is very tight. Slip past him, then make your way down and eventually to the east. You will find a few tamers and a restricted area key. Once you have this key, feel free to use a daedalus dust or work your
  way back on foot. Let a guard catch you if you want, then head out of the basement.Heal up if needed, then go back into the rightmost office (the one I mentioned with the maze gimick). Remember that room on the third floor with the key, the teleporter and the locked door? Well, now you can unlock that door, so do so.There is at least one tamer in here, maybe two. Head to the very southwest space in the area and you will be jumped by tamers who weren't there before, back to back. Take them down, and you will get a prison key.Leave this room, take the teleporter to the main floor, heal up if you need to, then head into the basement again.Sneak past the guards again, and make you way southish, then east, then north. There may or may not be a tamer down here if you didn't come all the way north on your last visit. Anyway, save, then unlock the door, and get ready for a fight.Tip: Once the fight is over, don't just leave. There's a metal
  post in this room which leads to where the shadow warriors live, and there are a couple of important items here, one of which is a pendant you're going to need in the post-game.Good luck.

URL: http://forum.audiogames.net/viewtopic.php?pid=272154#p272154





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

See, right there. "I can't get past the guard, he won't move out of the way"...that's very, very unhelpful.Which guard? Where? What have you done from my walkthrough from a few posts back? When you say something like what you just said, you are practically guaranteeing that we won't be able to help you.How do you see the item a manamon is holding? I've tried Earthquaking a foe's Mondevol only to find it's not on the ground at one point. Ditto a Jimitron.Thanks for the info about Magmazire, by the way. I always wondered why Lavalan was a bit of a pain to kill. Haha, now I know.

URL: http://forum.audiogames.net/viewtopic.php?pid=272172#p272172





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi,and also, I caught tabalis. But who is the last blank manamon on my manapedia?

URL: http://forum.audiogames.net/viewtopic.php?pid=272125#p272125





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Crap, sorry, I'll be back in a minute. I bred the wrong one.

URL: http://forum.audiogames.net/viewtopic.php?pid=272132#p272132





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jack534 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Np lol.

URL: http://forum.audiogames.net/viewtopic.php?pid=272133#p272133





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

i can't get the guy away from that door in the factory. the one that goes to Kumori's office

URL: http://forum.audiogames.net/viewtopic.php?pid=272141#p272141





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

if you mean kages office i got that one and the floor below that one i also got cooros office and the floor below that. i found a disassembled healing machine with 2 teleport pads.

URL: http://forum.audiogames.net/viewtopic.php?pid=272152#p272152





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Re: Manamon, Gotta catch 'em all

2016-08-02 Thread AudioGames . net Forum — AudioGames - News room : Cerulean via Audiogames-reflector


  


Re: Manamon, Gotta catch 'em all

Hello again, just in case anyone was wondering, you do not have to start the game over when you purchase the full version. Thank you!

URL: http://forum.audiogames.net/viewtopic.php?pid=272156#p272156





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Spoilers again:Ok, so after posting that I got curious, so I levelled Magmazire to 38, the same as my Tylavile, just for a point of comparison. I'll post their stats below as well as what the Hazeldale dude says about them.Magmazire's health seems not so good. 95Tylavile's health seems reasonable, but a bit lacking. 102Magmizire's Strength seems not so good. 72Tylavile's Strength seems Reasonable, I'd say it's closer to being great than not. 71Magmizire's Defense seems well developed, one of Magmizire's strong points. 67Tylavile's Defense seems not so good. 58Magmizire's Magic Attack seems terribly under developed. 73Tylavile's Magic Attack seems not so good. 78Magmizire's Magic Defense seems well developed, one of Magmizire's strong points. 93Tylavile's Magic Defense seems not so good. 65Magmizire's Speed seems reasonable, as fa
 r as I'm concerned. 58Tylavile's Speed seems remarkable, near perfect, and definitely one of Tylavile's strong points! 90So factoring in the randomness, it looks like their HP is roughly the same, Magmazire has a little more attack, slightly more defense, slightly less magic attack, way more magic defense, and Tylavile runs circles around it.A quick test battle against the Magmazire in the master stadium has shown it using Poison Dart (useless), Ash Rain, and Smoke Shield, and I know it does Torch. I can't remember if I've seen it use Blaze Rampage before.

URL: http://forum.audiogames.net/viewtopic.php?pid=272173#p272173





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Re: Windows 10 Anniversary Update Accessibility

2016-08-02 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: Windows 10 Anniversary Update Accessibility

you can force windows to get you the update by using the free microsoft media creation tool and just tell it to update windows and keep all your files and apps.

URL: http://forum.audiogames.net/viewtopic.php?pid=272174#p272174





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jack534 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

K, I also had a question, on where can I get the pendent that was stolen from me during the volcano story part.

URL: http://forum.audiogames.net/viewtopic.php?pid=272130#p272130





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Re: Crazy Party: mini-games and card battle! (beta39)

2016-08-02 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta39)

any updates to this game?

URL: http://forum.audiogames.net/viewtopic.php?pid=272131#p272131





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Sorry for double post...Ok Jack, I've sent you a PM with my IP, just join a room and paste that in.

URL: http://forum.audiogames.net/viewtopic.php?pid=272129#p272129





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Re: How Much Is Entombed Again?

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : Figment via Audiogames-reflector


  


Re: How Much Is Entombed Again?

Entombed is $39.99 in US dollars.

URL: http://forum.audiogames.net/viewtopic.php?pid=272135#p272135





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : enes via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

hi,Another thing: The form of irodium given to us is sooo weak compared to the original. I wish there was a way to get irodium with his original abilities and kick ass moves.

URL: http://forum.audiogames.net/viewtopic.php?pid=272134#p272134





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Irroadium in his "god-beast form", as I call it, would utterly and completely wreck the game. I am glad we get him in a less broken variation, quite frankly. I do wish the mythicals had better abilities though.Examples (slight spoilers below)Kinidul with Superheated: Fire attacks are boosted by 25% innatelyPolisses with Glacial Body: Ice type moves are boosted 10% and fire type attacks against Polisses are lowered by 10%Galvanna with Supercharged: Immune to electric attacks, and electric type attacks do 20% more damageIrroadium with Demonic Aura: shadow type moves boosted by 30% and holy attacks lowered by 25%Ziognius with Holy Aura: Holy type moves boosted by 30% and shadow moves lowered by 25%Tabbalus with Raw Arcana: Magic moves boosted by 30%, and all moves of the user have their use points doubledPeggisen with Elemental: takes no damage from fire, ice or electric attacks; attack, defense, special attack, special defen
 se or speed will raise randomly by one stage each time Peggisen is hit by a fire, ice or electric attack

URL: http://forum.audiogames.net/viewtopic.php?pid=272139#p272139





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

I went back to my new file and played up to defeating the first stadium. Some random observations:- As mentioned before, Aquaf transforms into Girmarine extremely early. Not that I'm complaining, just makes me wonder why there's such a difference between it and Leafox. Also no idea when Flammia transforms either.- Chingles and their singing pissing you off in the Bell Tower? Get a Vibrogen. Seriously. This thing shuts down Chingle so hard it should be illegal. I wasn't originally gonna use one, but between the tower and the stadium my Vibrogen got to level 15 without even trying. That's the same as Girmarine and Skiriel, for the record, so I'll hold onto it for now. I might eventually replace it, but Jayde has indicated it seems to be good. So we'll see.- So far I have found 3 Revives and 2 Rare Jewels. Since most things this early rarely do above 10 damage, it's easy to avoid being knocked out, so revives aren't all that 
 useful. The 6 herbs or 20 Mananets you can buy with that gold, though, are very nice to have. If you sell all 3 Revives plus the Rare Jewels, that's 13000 gold right there. Before the first stadium. Not counting what you start with and what you earn from battles. The second, hidden Rare Jewel is close to the other, non-hidden one in the Bell Tower.- Want to speed up training a low level mon who's limited to something like Pounce for doing damage? Buy a Bone Dagger. At this point in the game, 5 attack is easily a 20% attack boost, more so the lower level the mon is.

URL: http://forum.audiogames.net/viewtopic.php?pid=272155#p272155





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Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: The official "Extended Clok mod"!

So, there's no way to get the sounds to work?

URL: http://forum.audiogames.net/viewtopic.php?pid=272160#p272160





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

At a glance I know Merembear gets Torch and Slash, and Sluggugg has bad HP but apparently good defenses.I don't know Larvae's movelist, but he evolves twice (once on his own, once with a smoke element.Personally, I want to try him out and see what happens. I hope he doesn't get a high attack/special attack while being cursed with the other type of move (example, high special attack and the only fire moves he gets are Lava Lick and Flame Rampage).Blazond has this problem to a small extent. Tylovile does too.

URL: http://forum.audiogames.net/viewtopic.php?pid=272166#p272166





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Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector


  


Re: The official "Extended Clok mod"!

Hithis soundpack work with vipmud and wiht mushclient?and this link is official?greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=272175#p272175





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Alright, I can get those and then I'll PM you my IP so you can connect, should only take a couple of minutes.

URL: http://forum.audiogames.net/viewtopic.php?pid=272128#p272128





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Re: problem with sapi

2016-08-02 Thread AudioGames . net Forum — Off-topic room : flyby chow via Audiogames-reflector


  


Re: problem with sapi

not likely, no.  you see, sometimes windows can mess up on ware it roots the audio to. but if u force it to use a spisiffic device, by choosing the, use this device, instead of using the "use prefered device" butten, you pritty much force windows to say, hay, i want you to use this and only this device.in fact, if u connect a new audio device, and set it to default. it has to onner that setting. therefore this behaviour is a tad odd to me

URL: http://forum.audiogames.net/viewtopic.php?pid=272151#p272151





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

if you mean kages office i got that one and the floor below that one i also got cooros office and the floor below that

URL: http://forum.audiogames.net/viewtopic.php?pid=272152#p272152





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Re: The Blank Game is an Alternative Magic Mod

2016-08-02 Thread AudioGames . net Forum — General Game Discussion : yukionozawa via Audiogames-reflector


  


Re: The Blank Game is an Alternative Magic Mod

However, the developer had better contact Morokuma for permission, which is stated in the readme in the source archive.

URL: http://forum.audiogames.net/viewtopic.php?pid=272169#p272169





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

spoilers.ok, thanks for explaining about the special gift. i'd want like 10k gold from a gift, or some good eq, but i cant be too picky, can i? so anyway, why i'm posting here is because i found the second chest, though it's not  chest at all. remember the guy in the amica woods asking you for a key? well, you don't need to show it to him, just wait till you reech the jungle, then if you found 2 bird watchers, walk south of the second one till you hear a chest. open that chest, it will contain something like a strong herb or something, then walk south of that chest all to the southern wall, now, go all west and you will hear a chest, save game before opening because it's not a chest at all. in the chest is Pandobrid or something, the guy that has the soul split and stone throw already, so you don't have to struggle with him like i did, he  knows copy as well, i don't know about unending curse. anyway, he'll be level 25, so le
 vel him up to 31 or 32 till he learns spirit force! this guy becomes a killing machine when he learns that. my teem is levels 34/35, i'm doing much better then last time i played through the game because at that point my teem was still in 20's, 25's. anyway, hope it will help, about to finish jungle and take on brightwater leader. poor guy, he's about to die. too bad i cant tell him something like: hey! don't go in the tower because octiross will awaken god in it and you will die! oh well, he will go anyway because he wants to save his city even if he will die because of that. anyway, that's it for now and hope this post will help.

URL: http://forum.audiogames.net/viewtopic.php?pid=272058#p272058





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Re: Windows 10 Anniversary Update Accessibility

2016-08-02 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector


  


Re: Windows 10 Anniversary Update Accessibility

The update came out today. However, the roll out  of this update is in stages, so not everyone will get it in one day. Some will get it later than others, but it will eventually come to your PC.

URL: http://forum.audiogames.net/viewtopic.php?pid=272056#p272056





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Re: problem with sapi

2016-08-02 Thread AudioGames . net Forum — Off-topic room : flyby chow via Audiogames-reflector


  


Re: problem with sapi

boarder, i must admit, i've sceen alot of systems in my time, but any one of these steps would work eventually. i'll give it some more thought. as i am so very surprised that nothing of these works on yours. it has to, yet it does not. i find it highly interesting. and if I can think of any thing else, i'll pop in again with some suggestions.

URL: http://forum.audiogames.net/viewtopic.php?pid=272060#p272060





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Re: Rhythm Rage has been released! Yes indeed!

2016-08-02 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector


  


Re: Rhythm Rage has been released! Yes indeed!

umm, beets 2 perfected, don't know if it's a bug or not i think i screwed up once or twice and it's still saying perfect. anyway, another bug. in help the pengwin level or in final remix you can press enter on a crow and hear a gun being fired just as you praced space but the crow still flys away, or it counts as being missed. i have everything perfected but the final remix, i always screew up in it one way or the other. also how do you change packs? the change packs option is gone... well, that's it and awesome game!

URL: http://forum.audiogames.net/viewtopic.php?pid=272059#p272059





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