Re: [IxDA Discuss] Drag and Drop

2009-10-08 Thread Clayton Miller
For some time now, I've thought of drag and drop as an evolutionary
step in the development of UIs that may eventually find itself
superseded. In the early days of GUIs, it helped cement the public's
mental models of object-based computing, but it lends a certain
physical continuity that I think may not be as important anymore.

Trivial as it may be, my moment of clarity for this was in playing an
iPhone solitaire game in which cards are not dragged, but rather the
user touches the source, then the destination. I realized just how
much less demanding this was than dragging (indeed Vance's comment
about motor load), and how the animation of the cards supplied all
the physical continuity required.

I think dragging is still necessary when the user is required to
select something on a continuum -- but for a simple target-to-target
connection, a source-destination combination of taps may be all
that's needed.


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Re: [IxDA Discuss] A follow-up on gritting my teeth and bearing it

2009-10-08 Thread sherry Sutton
Ditto the thought above. Some useful thoughts and info from many sides
here. 

We are the designers and work directly with the client, and interact
and direct the programmers. We have struggled with many like issues
in this custom, creative business forever. Good wrap up and lessons
for all. This can help all of us get to a satisfactory end, less
painfully.

Thanks from the creative side.


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[IxDA Discuss] Account Change

2009-10-08 Thread Greg Thomas
Hello

I entered my name incorrectly. Currently my last name is listed as *Thoams*.
It should be *Thomas*.

How can I get that changed? I didn't see this option in the profile page.

Sorry for the hassle.

Greg

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[IxDA Discuss] JOB: Information Architect - Vodori - fulltime

2009-10-08 Thread michael o'sullivan
The Information Architect will be responsible for research and design
efforts for our clients applications and websites. You will design
and document site architecture, content organization, navigation, and
cross-linking strategies, as well as suggest page structure and/or
prioritization of elements on a page based on experience observing
users in testing situations and/or industry best practices.

This position requires working with information gathered from client
meetings, team collaboration, best practices, and competitive
analysis to develop site maps, user interface diagrams, requirements
and specifications which represent the layout, flow, and organization
of complex Web sites and Web applications.

Specifically we are looking for:

* 4+ years of industry experience
* Ability to create wireframes
* Expert software proficiency including: Visio, Illustrator,
InDesign
* Exceptional analytical and process-oriented skills
* Experience working on multiple projects simultaneously
* Ability to work collaboratively on multi-disciplinary teams
* Excellent presentation and communication skills
* Rich portfolio demonstrating web, interactive and/or application
work
* Experience working on large-scale sites and/or applications


Resume, examples, publications and cover letter to: mike (dot)
osullivan (at) vodori (dot) com

thanks

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[IxDA Discuss] Define a functional spec

2009-10-08 Thread Siegy Adler
Here's my definition...

A functional spec is a document that describes, in non-technical
terms and illustrations, what a Website, or Web-based application,
will look like and how it will function. A good functional spec,
which should be based on stakeholder requirements, provides
developers with the information they need to code the application.

When asked to describe what a spec is, I often use the following
construction analogy:

1) The property owner (i.e., stakeholder) meets with the architect
(i.e., spec writer) to describe the structure (i.e.,
Website/application) they want built 
2) The architect drafts the blueprint (i.e., spec)
3) The contractor (i.e., developer) builds the structure based on the
blueprint

Do you agree?

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[IxDA Discuss] Outsourced sketch wireframe service?

2009-10-08 Thread Adrian Severynen
Anyone know of any outsourced sketch to wireframe services? I'd love
to be able to send my rough sketches somewhere and have a nice
InDesign wireframe come back.

Any input would be greatly appreciated.

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Re: [IxDA Discuss] Product ratings

2009-10-08 Thread Jakob Biesterfeldt
http://www.attrakdiff.de/en/Home/

This is not procuct rating as used on many websites, but a tool to
measure the perceived quality of a product to be used in design
projects.


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Re: [IxDA Discuss] Define a functional spec

2009-10-08 Thread krishna
Perfect.  1


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Re: [IxDA Discuss] Outsourced sketch wireframe service?

2009-10-08 Thread Bford
I'd do it for you. I do wireframes for several companies as part my  
design process. Why not for others. Let me know what you need .


Print•Video•Web
Director of Design
Brad Ford
801.699.7038
SuperBIGFunDesign, Inc
www.twitter.com/superbigfun


On Oct 7, 2009, at 1:02 PM, Adrian Severynen adr...@uxtransform.com  
wrote:



Anyone know of any outsourced sketch to wireframe services? I'd love
to be able to send my rough sketches somewhere and have a nice
InDesign wireframe come back.

Any input would be greatly appreciated.

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Re: [IxDA Discuss] Outsourced sketch wireframe service?

2009-10-08 Thread krshnaonweb
Sure, I can do it for you. Please send me the details.
Thanks,
Krishna


Best,
.Kr
https://flashactions.com
Gtalk:krshnaraj
YahooIM:krishna.rajs
Live Messenger: krishna.rajs
Skype: krishna.rajs
Cellular Contact: 0091.998.5013.316



On Wed, Oct 7, 2009 at 6:32 PM, Adrian Severynen adr...@uxtransform.comwrote:

 Anyone know of any outsourced sketch to wireframe services? I'd love
 to be able to send my rough sketches somewhere and have a nice
 InDesign wireframe come back.

 Any input would be greatly appreciated.
 
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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread Harry
I was trying to say that evidence that your audience finds compelling is
still worth gathering (provided it's not prohibitively expensive), even if
you personally don't find it particularly useful and you get everything you
need from good old fashioned observation and interviewing.
I'm sure you'll agree that insights and design opportunities is only the
beginning of a long journey - getting buy-in from stakeholders comes next.
For some people, this is the hardest part.

I'm obviously not advocating using data that is flawed, misleading or
made-up, though I have a feeling you might argue that eye tracking data is
in this category. :-)

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Re: [IxDA Discuss] Diagramming for Patents

2009-10-08 Thread Nathaniel Flick
I have a family friend who does patent applications and drawings for a
group of lawyers. There are very specific guidelines you must follow
and I found most of them here:

http://www.uspto.gov/web/offices/pac/design/rules.html

I recommend you search uspto.gov thoroughly and even consult with a
patent artist in your area to fill in the gaps in your knowledge. The
drawing can make or break the application so make sure you know what
you're doing before you start in. 

Ironically the drawings must be clean and clear because they get
scanned, faxed, and stored by very archaic means so they have to
survive these and more.


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Re: [IxDA Discuss] Google Wave - Very first impressions

2009-10-08 Thread Nathaniel Flick
It's not Wave but the protocol it uses, XMPP, that Google is trying
to leverage with this new app. If more devs jump on the bandwagon,
Google controls yet another platform for communication.

I have only seen the demo video for Wave but even with that small
view I get the impression it's just a mashup of everything that's
out there, primarily to show the capabilities of the XMPP platform.

More here (and search google for more!) 
http://www.process-one.net/en/imtrends/article/google_wave_another_steps_toward_xmpp_powering_the_real_time_web


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Re: [IxDA Discuss] Drag and Drop

2009-10-08 Thread William Hudson
Elana -

While I am not a great fan of drag and drop (because it is often
misapplied), I would not be too concerned about 30 items.

We routinely do online card sorts for navigation design, some with well
over 100 items that have to be dragged into groups (see, for example,
websort.net). 30 items is pretty much the minimum we use. I have never
had a complaint over the actual drag and drop process even with many
hundreds of participants.

BTW, Websort.net will let you sort photographs if you want to give it a
try (I have no connection with the site but it does output results in
the format our cluster analysis software uses).

[Plug - We will be doing both paper and online card sorting in my course
next week in Las Vegas. See http://www.nngroup.com/events/]

Regards,

William Hudson
Syntagm Ltd
Design for Usability
UK 01235-522859
World +44-1235-522859
US Toll Free 1-866-SYNTAGM
mailto:william.hud...@syntagm.co.uk
http://www.syntagm.co.uk
skype:williamhudsonskype 

Syntagm is a limited company registered in England and Wales (1985).
Registered number: 1895345. Registered office: 10 Oxford Road, Abingdon
OX14 2DS.

Confused about dates in interaction design? See our new study (free):
http://www.syntagm.co.uk/design/datesstudy.htm

12 UK mobile phone e-commerce sites compared! Buy the report:
http://www.syntagm.co.uk/design/uxbench.shtml

Courses in card sorting and Ajax interaction design - Las Vegas and
Berlin:
http://www.nngroup.com/events/ 

 -Original Message-
 From: discuss-boun...@lists.interactiondesigners.com [mailto:discuss-
 boun...@lists.interactiondesigners.com] On Behalf Of elana glazer
 Sent: 07 October 2009 2:37 PM
 To: disc...@ixda.org
 Subject: [IxDA Discuss] Drag and Drop
 
 Imagine presenting users with about 30 items of clothing and
 accessories and wanting them to build 7 days of outfits (costs are
 calculated per outfit as the output).
 
 My team is thinking of presenting users with 7 rectangles, each
 representing a day of the week, and having users drag and drop items
 to these areas to build the outfits. (The target of the site are
 adults 35-65).
 
 My gut tells me that this is too many items for drag and drop and we
 should explore other interactive options.
...

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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread James Page
@Jared,

Are we talking about the same Deming that said  In God we trust, all others
bring data. :-)

Measurement is very important part of Deming's, *PLAN* , *DO*, *CHECK*, and
*ACT *cycle. Remote usability testing can play a critical role in the check
part of the cycle. There is nothing final about it, it should be continuous.


As Deming said *Statistical thinking and statistical methods are to
Japanese production workers, foremen, and all the way through the company, a
second language.*

I think where you are confused is that Deming did not believe in raw
targets.

I think our argument boils down to if you believe that peoples behavior is
homogeneous across the world. From the studies that we have carried out
people in behave differently in different cultures. Also people using
different machine configurations, screen sizes and OS behave differently.
Macintosh users 'Think Different'. Most of our clients use traditional
usability testing as well as remote, if our remote method was not useful
they would not use us again and again. Both your methods and our method help
clear the fog of understanding the user, ours remotely and yours locally.

You may have used a remote tool years ago and been disappointed, but we
would not have gone to the trouble and hard work of developing our own
toolhttp://www.webnographer.comif we felt that current tools where
answering the questions that was
possible through the remote method.

@Dana
There is a talk in Brighton in the UK. The theme of the talk is how Remote
Usability can be used at every stage of the design process. Come along it
may change your thinking.
http://uxbrighton.org.uk/event-remote-user-research-a-360%C2%B0-degree-view/

On A vs B testing versus remote. Both are good but answer different
questions. I will blog about the differences and send you a link.


All the best

James
blog.feralabs.com





2009/10/4 Jared Spool jsp...@uie.com


 On Oct 4, 2009, at 5:40 AM, James Page wrote:

  The issue I have with testing with just a few users is that it can exclude
 a significant issue.


 James,

 I think that's the major flaw in your thinking. You're trying to use
 usability testing primarily for issue detection and it's a very inefficient
 tool for that.

  Nielsen makes a claim that his useit site might look awful, but that it is
 readable, which is is not the case for me. I am Dyslexic, and I find
 Nielsen's useit website hard going, because he uses very wide column widths.


 I too am dyslexic, but the column widths aren't the big issue I have with
 Jakob's site. The big issue issue I have is his content.

  By only using a few people for user research in one location, are you not
 excluding a significant number of your site's audience?


 Yes.

 Which is why using usability testing as a sole source for issue detection
 will inevitably fail.

 There's no way you could put together a cost-effective study (even with
 super-duper remote testing applications) that would participants at chance
 for every possible variance found in humans.

 By trying to use usability testing in this way, you're creating a final
 inspection mentality, which Demming and the world of statistical quality
 control has taught us (since the 40s) is the most expensive and least
 reliable way of ensuring high quality. Issues will be missed and users will
 be less satisfied using this approach.

 Instead, a better approach is to prevent the usability problems from being
 built into the design in the first place. Jakob shouldn't need to conduct
 usability tests to discover that longer column widths could be a problem
 with people with reading disabilities. In fact, those of us who've paid
 attention to the research on effective publishing practices have known for a
 long time that shorter columns are better.

 Larger sample sizes, even when the testing is dirt cheap, is too expensive
 for finding problems like this. We need to shift away from the mentality
 that usability testing is a quality control technique.

 Because of this, we've found in our research that teams get the most value
 from  usability testing (along the other user research techniques) when they
 use it to inform their design process. By getting exposure to the users, the
 teams can make informed decisions about their design. The more exposure, the
 better the outcomes of the designs.

 To research this, we studied teams building a variety of online
 experiences. We looked for correlations between those teams' user research
 practices and how effective the team was at producing great designs. We
 looked at the range of techniques they employed, whether they hired
 experienced researchers, how many studies they ran, how frequently the
 studies were, and about 15 other related variables.

 We found that many of the variables, including the nature of the studies
 (lab versus field, for example) or number of study participants did not
 correlate to better designs.

 More importantly, we found that 2 key variables did 

Re: [IxDA Discuss] Define a functional spec

2009-10-08 Thread Eugeo
I think that a spec, as you say, describes what an application
should do (function) but not how it should looks like
(structure). I think that is made on the design stage. What do you
think?


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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread Jared Spool

Hi James,

Thanks for telling me what I think. It's good to hear an outsiders  
perspective.However, from where I sit, I think I think differently  
from where you think I think.


On Oct 8, 2009, at 5:24 AM, James Page wrote:

I think where you are confused is that Deming did not believe in raw  
targets.


I never said that Deming didn't believe in raw targets. What I said  
was, You're creating a final inspection mentality, which Demming and  
the world of statistical quality control has taught us (since the 40s)  
is the most expensive and least reliable way of ensuring high quality.




I think our argument boils down to if you believe that peoples  
behavior is homogeneous across the world.


I never said that either. Nor do I believe it.

Want to try again at telling me what I think?

Jared


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Re: [IxDA Discuss] Define a functional spec

2009-10-08 Thread dlambert
The construction analogy is a compelling one because it *seems* to be
so similar to what we do, but the analogy breaks down in a couple of
key areas.

First, there is far more standardization in Civil Engineering than in
software.  As a home buyer, you can ask for a 2-car garage with one
door and a 2' bump on the left side (elevation to match house), and
you've done a fairly good job of specifying what you want to see in
a garage.

Adequately specifying software behavior is a lot more complicated
because there's so much more variation in how things can operate,
even within the realm of mainstream designs.  The same is true of
architecture, by the way, which has no guidance equivalent to the
building codes that guide Civil Engineers.

The other aspect of this that people tend to gloss over is that when
you build a house, you specify structure with an architect, but then,
when it's time to put in wiring, fixtures, etc., chances are, you're
meeting with someone else so that you can specify those detail
items.  This can be difficult in software, because it's not obvious
to anyone but a software engineer which piddly little details are
5-minute changes, and which ones require massive retro-fitting or
redesign.

Bottom line:  I think the analogy works if you keep it to a *very*
high level, but it's important to understand where it starts to
break down.


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[IxDA Discuss] Survey for HCI designers in Spain: 5 minutos para 11 preguntas, indoloras que nos ayudar án a todos...

2009-10-08 Thread Maria Jose Aguilar Hess
Disculpad aquellos que recibáis este envío por otras listas...

Hola listeros!

Si pedimos tu participación, es porque desde hace ya tiempo, vemos que todo
lo que enmarca la disciplina del diseño de interfaces orientado a
experiencias de uso y a usuarios, necesita todavía formalizar enfoques y un
marco de conocimiento estándar y reconocido.

Aunque alcanzar la madurez lleva su tiempo, por muy joven que sea nuestro
ámbito laboral, las técnicas y paradigmas con los que trabajamos provienen
de áreas de conocimiento ya bastante formalizadas.

*Nuestra intención no es más que el buscar crear espacios de debate,
información y experimentación, en los que nuestro saber se vea enriquecido
por el de quienes compartan esta inquietud. Pueden ser cursos, talleres o
eventos... las posibilidades son tantas que hemos pensado en sondear qué es
lo que hace falta realmente.*

*No queremos decidir por nadie, sino orientarnos a todo el colectivo... así
es el diseño centrado en el usuario, no?*

La encuesta estará online por un mes hasta el (07/11/09) después
publicaremos resultados y eventos, que puedan surgir de esto.

Las preguntas:*
http://www.encuestafacil.com/RespWeb/Qn.aspx?EID=556891
*
Por último, sientes que haya alguna pregunta que hechases en falta? ¿te
gustaría contarnos algo más sobre tu trabajo, conocimientos o proyección
laboral?. Cuéntanoslo a:


Eusebio
erey...@gmail.com

María José
conta...@infodiseno.es


Muchas gracias!
:)


-- 
Saludos,
Ma. Jose Aguilar

escribo en: mariajoseaguilar.com
lo que estoy haciendo en: www.twitter.com/infodiseno
mis fotos en: www.flickr.com/photos/infodiseno
webs favoritas: del.icio.us/infodiseno
perfil laboral: www.linkedin.com/in/mariajoseaguilar

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Re: [IxDA Discuss] Design Patterns: multi-touch and stream

2009-10-08 Thread Leonardo Parra
Today at Wired:

http://www.wired.com/gadgetlab/2009/10/touch-user-interfaces/all/1


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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread Jared Spool


On Oct 8, 2009, at 3:13 AM, Harry wrote:

I'm obviously not advocating using data that is flawed, misleading  
or made-up, though I have a feeling you might argue that eye  
tracking data is in this category. :-)


I don't believe that data from remote usability testing or data from  
eye tracking is flawed, misleading, or made-up.


I do believe that the inferences drawn from said data is almost always  
flawed, misleading, or made-up.


There's an important difference.

Since design decisions (and budget approvals) are made off of the  
inferences, we need to be careful, since those decisions will come  
back to haunt us if the inferences are dramatically incorrect.


Remember, if you torture data long enough, you can get it confess to  
anything you want.


Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: jsp...@uie.com p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks  Twitter: @jmspool


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Re: [IxDA Discuss] Survey for HCI designers in Spain : 5 minutos para 11 preguntas, indoloras que nos ayudarán a todos...

2009-10-08 Thread Maria Cordell
¡Hola!

¿Quien debe participar en esta encuesta? Parece ser especificamente
para la industria UX en España, per tu nota no lo hace claro. ¿Es
cierto que si estoy y trabajo en los Estados Unidos no debo
participar?

Gracias,

Maria Cordell

2009/10/6 Maria Jose Aguilar Hess mariajose.agui...@gmail.com:
 Disculpad aquellos que recibáis este envío por otras listas...

 Hola listeros!

 Si pedimos tu participación, es porque desde hace ya tiempo, vemos que todo
 lo que enmarca la disciplina del diseño de interfaces orientado a
 experiencias de uso y a usuarios, necesita todavía formalizar enfoques y un
 marco de conocimiento estándar y reconocido.

 Aunque alcanzar la madurez lleva su tiempo, por muy joven que sea nuestro
 ámbito laboral, las técnicas y paradigmas con los que trabajamos provienen
 de áreas de conocimiento ya bastante formalizadas.

 *Nuestra intención no es más que el buscar crear espacios de debate,
 información y experimentación, en los que nuestro saber se vea enriquecido
 por el de quienes compartan esta inquietud. Pueden ser cursos, talleres o
 eventos... las posibilidades son tantas que hemos pensado en sondear qué es
 lo que hace falta realmente.*

 *No queremos decidir por nadie, sino orientarnos a todo el colectivo... así
 es el diseño centrado en el usuario, no?*

 La encuesta estará online por un mes hasta el (07/11/09) después
 publicaremos resultados y eventos, que puedan surgir de esto.

 Las preguntas:*
 http://www.encuestafacil.com/RespWeb/Qn.aspx?EID=556891
 *
 Por último, sientes que haya alguna pregunta que hechases en falta? ¿te
 gustaría contarnos algo más sobre tu trabajo, conocimientos o proyección
 laboral?. Cuéntanoslo a:


 Eusebio
 erey...@gmail.com

 María José
 conta...@infodiseno.es


 Muchas gracias!
 :)


 --
 Saludos,
 Ma. Jose Aguilar

 escribo en: mariajoseaguilar.com
 lo que estoy haciendo en: www.twitter.com/infodiseno
 mis fotos en: www.flickr.com/photos/infodiseno
 webs favoritas: del.icio.us/infodiseno
 perfil laboral: www.linkedin.com/in/mariajoseaguilar
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... disc...@ixda.org
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-- 
Maria Cordell
mcord...@gmail.com

IxDA Atlanta
http://ixdaatlanta.ning.com/

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Re: [IxDA Discuss] Survey for HCI designers in Spain : 5 minutos para 11 preguntas, indoloras que nos ayudarán a todos...

2009-10-08 Thread Maria Cordell
¡Oh! Ahora veo que el subject del mensaje contiene la informacion
que yo buscaba. Disculpame. Creo que mas que nada es que queria la
oportunidad de escribir algo aqui en Español. :)

Saludos,

Maria

2009/10/6 Maria Jose Aguilar Hess mariajose.agui...@gmail.com:
 Disculpad aquellos que recibáis este envío por otras listas...

 Hola listeros!

 Si pedimos tu participación, es porque desde hace ya tiempo, vemos que todo
 lo que enmarca la disciplina del diseño de interfaces orientado a
 experiencias de uso y a usuarios, necesita todavía formalizar enfoques y un
 marco de conocimiento estándar y reconocido.

 Aunque alcanzar la madurez lleva su tiempo, por muy joven que sea nuestro
 ámbito laboral, las técnicas y paradigmas con los que trabajamos provienen
 de áreas de conocimiento ya bastante formalizadas.

 *Nuestra intención no es más que el buscar crear espacios de debate,
 información y experimentación, en los que nuestro saber se vea enriquecido
 por el de quienes compartan esta inquietud. Pueden ser cursos, talleres o
 eventos... las posibilidades son tantas que hemos pensado en sondear qué es
 lo que hace falta realmente.*

 *No queremos decidir por nadie, sino orientarnos a todo el colectivo... así
 es el diseño centrado en el usuario, no?*

 La encuesta estará online por un mes hasta el (07/11/09) después
 publicaremos resultados y eventos, que puedan surgir de esto.

 Las preguntas:*
 http://www.encuestafacil.com/RespWeb/Qn.aspx?EID=556891
 *
 Por último, sientes que haya alguna pregunta que hechases en falta? ¿te
 gustaría contarnos algo más sobre tu trabajo, conocimientos o proyección
 laboral?. Cuéntanoslo a:


 Eusebio
 erey...@gmail.com

 María José
 conta...@infodiseno.es


 Muchas gracias!
 :)


 --
 Saludos,
 Ma. Jose Aguilar

 escribo en: mariajoseaguilar.com
 lo que estoy haciendo en: www.twitter.com/infodiseno
 mis fotos en: www.flickr.com/photos/infodiseno
 webs favoritas: del.icio.us/infodiseno
 perfil laboral: www.linkedin.com/in/mariajoseaguilar
 
 Welcome to the Interaction Design Association (IxDA)!
 To post to this list ... disc...@ixda.org
 Unsubscribe  http://www.ixda.org/unsubscribe
 List Guidelines  http://www.ixda.org/guidelines
 List Help .. http://www.ixda.org/help



-- 
Maria Cordell
mcord...@gmail.com

IxDA Atlanta
http://ixdaatlanta.ning.com/

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Re: [IxDA Discuss] Wheels as user interface mechanisms

2009-10-08 Thread dave malouf
hmm? I would argue that a circular motion is not idea when you don't
know the pointing device being used. E.g. a mouse or even the
limitations of a trackpad don't really afford the ergonomic fidelity
to make a circular gesture that a 'click-wheel' or even a knob in
their physical form allows for. I would further argue it is the
reason why the circle doesn't even exist in the iPhone where direct
(unabstracted) articulation is present because of the lack of
physical feedback.

Most circular forms I have seen on even the iPhone are more about
being carousels where only the top or the bottom is truly being
articulated. Looking at my son's Old MacDonald game which has a
circle presentation, doesn't work as a whole circle in reality. Or
more aptly is really hard to make it work.

-- dave


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=46499



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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread Jared Spool


On Oct 6, 2009, at 3:09 AM, Jonas Söderström wrote:

loved your post about getting the team to observe users, instead of  
doing traditional usability tests. (Loved the way you presented the  
same thoughts at IA Summit in Miami last year, too, btw!)


I'm glad _somebody_ liked it. :) Thank you!

Let's say we're developing a new version of an existing service.  
Based on the insights from your research -  what do you think would  
be the best strategy?


To stick with letting the team watch users use the existing version  
- and thus, over the project, collect richer and richer real  
experience, and trust that the teams design skills will provide us  
with good solutions for the new version?


Or should we make the users try our gradually developed prototypes  
of the new product, in session after session?


I'm going to disagree with Adrian here and say there is a lot of value  
to having the team watch users with the existing version. If you  
structure the study right, you'll learn a lot about:


1) Who your users are
2) What they are trying to do with the product
3) How the product fits into their life
4) How they talk about the elements of the application (their  
terminology and conceptual models)

5) What doesn't currently work (and needs attention)
6) What does currently work (and needs to not be broken in a future  
release)
7) How you'll create elements that'll migrate people who are happy  
with key features of the existing design into the new design (aka  
embraceable change)


In my experience, many teams that jump into the new version without  
having that background initially discover is that they haven't a clue  
what they should really be changing.


There's nothing mutually exclusive about these two approaches. You can  
test the new ideas along side the existing design. There's no reason  
you can't be collecting information about a new rendition of feature A  
while testing the current usage of feature B.


BTW, do the successfull teams require their team members to document  
their observations of users? Or is it more efficient to let them use  
this input and the insights in an informal way?


The most important thing is that team members understand their users  
and their users' needs well enough to make good decisions. Persona  
development is a great way to formally capture this information, but  
it's not necessary. You need to assess what each team member knows  
about the users and create a process and culture to fill in the gaps.


Hope that helps,

Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: jsp...@uie.com p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks  Twitter: @jmspool


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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread James Page
Jared,

Give a small team a chance to come up with something new and innovative. You
seem to be writing it off before even trying it. I don't know if you have
ever used remote, but if you have, then by the sound of it you must have
been using on an old tool, many years ago. Things have changed. I think you
are confused in when and how remote can be used. Our tool is not a final
inspection method, but can used at the start of a project to inform design
teams. I don't understand how you think it is a final inspection method.
Each tool and method is different, with different trade offs.

This led us to start recommending that teams try to get every team member
 exposed to as many hours of observing users throughout the design process.
 The minimum we're recommending is 2 hours of observation every 6 weeks. The
 best teams have their team members observing users for several hours every
 week or so.

 If we agree that behavior is not homogeneous. Are you going to fly your
teams around the world? How do you know what you have found out in North
Andover in the USA applies to Andover in the United kingdom?

To take your list of seven my answers in italic

*1) Who your users are*
*Your not going to find that out just by looking locally. If they are just
local then you have an issue that you need to address.
*
*2) What they are trying to do with the product*
*Remote will help you answer the question. As well as identify what works in
which country.
*
*3) How the product fits into their life*
*The way people live life differs greatly between cultures. Remote is a
method that can help you answer this question.*

*4) How they talk about the elements of the application (their terminology
and conceptual models)*
*This will be different for different cultures. Even between England and the
USA. *

*5) What doesn't currently work (and needs attention)
6) What does currently work (and needs to not be broken in a future release)
7) How you'll create elements that'll migrate people who are happy with key
features of the existing design into the new design (aka embraceable
change)*
*For points 5 to 7 remote can answer these question quickly and cheaply. *

 How do you answer these questions when your users are spread all over the
country, if not the world.

I don't believe that data from remote usability testing or data from eye
 tracking is flawed, misleading, or made-up.

So we don't disagree with Deming in that In God we trust, all others bring
data.?

I do believe that the inferences drawn from said data is almost always
 flawed, misleading, or made-up.


This depends on the Study design. That is very easy to fix as many
Philosophers of Science have been dealing with this issue for years. Have a
hypothesis before you conduct your test, and don't fish. But surely this
applies to traditional lab testing as well. And is the reason why Web Stats
are great as Hypothesis generating tool, but not a tool to test a
hypothesis.

Give the different tools a chance, please don't write them off before trying
them.

All the best

James
http://blog.feralabs.com







2009/10/8 Jared Spool jsp...@uie.com

 Hi James,

 Thanks for telling me what I think. It's good to hear an outsiders
 perspective.However, from where I sit, I think I think differently from
 where you think I think.

 On Oct 8, 2009, at 5:24 AM, James Page wrote:

  I think where you are confused is that Deming did not believe in raw
 targets.


 I never said that Deming didn't believe in raw targets. What I said was,
 You're creating a final inspection mentality, which Demming and the world
 of statistical quality control has taught us (since the 40s) is the most
 expensive and least reliable way of ensuring high quality.


 I think our argument boils down to if you believe that peoples behavior is
 homogeneous across the world.


 I never said that either. Nor do I believe it.

 Want to try again at telling me what I think?

 Jared



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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread Adrian Howard


On 8 Oct 2009, at 16:59, Jared Spool wrote:



On Oct 6, 2009, at 3:09 AM, Jonas Söderström wrote:

loved your post about getting the team to observe users, instead of  
doing traditional usability tests. (Loved the way you presented the  
same thoughts at IA Summit in Miami last year, too, btw!)


I'm glad _somebody_ liked it. :) Thank you!


I liked it too if it's any comfort!

Let's say we're developing a new version of an existing service.  
Based on the insights from your research -  what do you think would  
be the best strategy?


To stick with letting the team watch users use the existing version  
- and thus, over the project, collect richer and richer real  
experience, and trust that the teams design skills will provide us  
with good solutions for the new version?


Or should we make the users try our gradually developed prototypes  
of the new product, in session after session?


I'm going to disagree with Adrian here and say there is a lot of  
value to having the team watch users with the existing version. If  
you structure the study right, you'll learn a lot about:

[sensible ideas snipped]

Agree completely. It was the idea of using the existing product as the  
sole target of usability testing that I had problems with... obviously  
having one of my miscommunication days :-)


Cheers,

Adrian
--
http://quietstars.com  -  twitter.com/adrianh  -  delicious.com/adrianh





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[IxDA Discuss] International Affective Picture System. Interactive apps.

2009-10-08 Thread Leonardo Parra
Hi all,

Just found out about the International Affective Picture System
(IAPS), and was wondering if anyone here has any experience with it.
My question is quite broad, but I really don´t have anything specific
yet.

IAPS info here: http://csea.phhp.ufl.edu/media/iapsmessage.html

Cheers,

Leonardo.

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Re: [IxDA Discuss] Critique: Ranker.com

2009-10-08 Thread Eugene Kim

 However, why should I come on this site? The Home Page 
 lacks the pitch to the user. 'Why' is a click behind 
 and assumes that the user will click on it and learn 
 the benefits. This in my opinion should be upfront 
 telling the users 'Why Ranker'.
 
 What do others 
 think about this?  
Neha, I think it's a step in the right direction to try to help out
users but as you say it's a click behind.  In my opinion, they're
possibly cramming too much in which is seen throughout the rest of
the site.

 The content on the homepage could also be better focused. 
David, when I look at the middle column on the homepage I don't know
exactly how each section is different from the other apart from how
they look.  They're all popular listings but without a clear
distinction between them.  I'd say this lends to the busyness of the
site.

Also, I don't like how the left column displays lists.  I feel it'd
be nice if they left this to handle just categories.

 Um...Is this a service or an advertisement?  
Jake, there used to be a medrect ad on the top-right corner that was
persistent on every single page.  I'm glad they removed that.  :) 
As for the Google ads, maybe it'd help if the ads were clearly
marked out (like an image ad) or if they were made to look seamless
with the content.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=46442



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Re: [IxDA Discuss] Critique: Ranker.com

2009-10-08 Thread Eugene Kim
BTW, any more critiques of the actual list creation process?  Thanks!


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=46442



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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread Larry Tesler

On Oct 8, 2009, at 9:26 AM, James Page wrote:
Have a hypothesis before you conduct your test, and don't fish. But  
surely this
applies to traditional lab testing as well. And is the reason why  
Web Stats
are great as Hypothesis generating tool, but not a tool to test a  
hypothesis.


James,

I believe it can work the other way as well. A lab test of a deployed  
product may expose a source of friction that does not completely  
prevent the observed users from completing their tasks. That  
observation can lead to a hypothesis that the rate of abandons from a  
particular page in a particular situation could be high. Analysis of  
log data, or an A-B test against a revised design, can verify or  
refute the hypothesis.


I like to say, somewhat simplistically, Web stats tell you what,  
usability studies tell you why. No matter which you discover first,  
the quantitative what or the qualitative why, you will sometimes  
benefit from seeking to discover the other.


Larry Tesler


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Re: [IxDA Discuss] Define a functional spec

2009-10-08 Thread Jonathan Abbett
It sounds like a useful analogy, but it's incomplete.

I imagine that an architect knows both how inhabitants interact with a
building and how the component parts of the building come together
(steel, wood, nails, etc.).  Also, an architect still will need an
HVAC engineer, a landscape architect, an electrician, etc., to design
the other systems that the inhabitant doesn't really see/think
about/interact with.

I've found that some designers expect that software developers are
like those 3D printers -- the designer writes the CAD file and the
developer just robotically prints out the software.  No doubt, more
software gets outsourced to incompetent development teams because of
this misconception.

In software, there's also another layer in there, because interaction
design is separate from software design.  Your completed design
doesn't tell a developer exactly what architecture, what database,
what application platform, what programming language to use. It
doesn't tell him what database objects to model, or what classes to
define.  A great deal of design takes place after the design is
complete.

So, your whole collection of design artifacts work together to create
a vision of the completed product, and they should all be used
together (in addition to formal requirements for things that the user
doesn't see) to communicate with your customers and your developers.
Designers then need to stay involved during the development process to
reformulate portions of the interaction design as conflicts with the
software design arise.

I would suspect that architects, too, stay involved during construction ;)

Best,
Jon Abbett
jonat...@abbett.org


On Wed, Oct 7, 2009 at 8:02 AM, Siegy Adler si...@scadler.com wrote:
 Here's my definition...

 A functional spec is a document that describes, in non-technical
 terms and illustrations, what a Website, or Web-based application,
 will look like and how it will function. A good functional spec,
 which should be based on stakeholder requirements, provides
 developers with the information they need to code the application.

 When asked to describe what a spec is, I often use the following
 construction analogy:

 1) The property owner (i.e., stakeholder) meets with the architect
 (i.e., spec writer) to describe the structure (i.e.,
 Website/application) they want built
 2) The architect drafts the blueprint (i.e., spec)
 3) The contractor (i.e., developer) builds the structure based on the
 blueprint
 Do you agree?
 
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Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread Jared Spool

James,

You're confused. And you'll have to excuse me if I don't feel like  
arguing with your misrepresentations of my viewpoints.


My original comments about final inspection had nothing to do with a  
remote testing tool. I suggest you read them again.


I have no problem with remote research. I think it's an exceptionally  
valid technique and recommend it to our clients regularly. I've also  
just endorsed Nate Bolt and Tony Tulathimutte's awesome upcoming book (http://is.gd/45jxn 
) on the subject. Please read what I've written again closely.


I do think that UNMODERATED remote testing is a tool we could do  
without. I've never stated anything about unmoderated non-remote  
testing, but only because I don't know what that might be. (Actually,  
I have seen localized studies where all the results were self  
reported, which I'm not a big fan of either.)



To take your list of seven my answers in italic
1) Who your users are
Your not going to find that out just by looking locally. If they are  
just local then you have an issue that you need to address.

I never said you'd find that out just by looking locally.


2) What they are trying to do with the product
Remote will help you answer the question. As well as identify what  
works in which country.

I never said remote wouldn't help.


3) How the product fits into their life
The way people live life differs greatly between cultures. Remote is  
a method that can help you answer this question.

I never said that remote wouldn't help this.


4) How they talk about the elements of the application (their  
terminology and conceptual models)
This will be different for different cultures. Even between England  
and the USA.

I never said that England had the same culture as the USA.


5) What doesn't currently work (and needs attention)
6) What does currently work (and needs to not be broken in a future  
release)
7) How you'll create elements that'll migrate people who are happy  
with key features of the existing design into the new design (aka  
embraceable change)
For points 5 to 7 remote can answer these question quickly and  
cheaply.

I never said remote couldn't help this.

I would love it if, you wanted to argue with me, you'd actually argue  
with something I actually said. It really would make my side of the  
argument easier.


Thanks,

Jared



On Oct 8, 2009, at 12:26 PM, James Page wrote:


Jared,

Give a small team a chance to come up with something new and  
innovative. You seem to be writing it off before even trying it. I  
don't know if you have ever used remote, but if you have, then by  
the sound of it you must have been using on an old tool, many years  
ago. Things have changed. I think you are confused in when and how  
remote can be used. Our tool is not a final inspection method, but  
can used at the start of a project to inform design teams. I don't  
understand how you think it is a final inspection method. Each tool  
and method is different, with different trade offs.


This led us to start recommending that teams try to get every team  
member exposed to as many hours of observing users throughout the  
design process. The minimum we're recommending is 2 hours of  
observation every 6 weeks. The best teams have their team members  
observing users for several hours every week or so.


If we agree that behavior is not homogeneous. Are you going to fly  
your teams around the world? How do you know what you have found out  
in North Andover in the USA applies to Andover in the United kingdom?


To take your list of seven my answers in italic
1) Who your users are
Your not going to find that out just by looking locally. If they are  
just local then you have an issue that you need to address.


2) What they are trying to do with the product
Remote will help you answer the question. As well as identify what  
works in which country.


3) How the product fits into their life
The way people live life differs greatly between cultures. Remote is  
a method that can help you answer this question.


4) How they talk about the elements of the application (their  
terminology and conceptual models)
This will be different for different cultures. Even between England  
and the USA.


5) What doesn't currently work (and needs attention)
6) What does currently work (and needs to not be broken in a future  
release)
7) How you'll create elements that'll migrate people who are happy  
with key features of the existing design into the new design (aka  
embraceable change)
For points 5 to 7 remote can answer these question quickly and  
cheaply.
 How do you answer these questions when your users are spread all  
over the country, if not the world.


I don't believe that data from remote usability testing or data from  
eye tracking is flawed, misleading, or made-up.
So we don't disagree with Deming in that In God we trust, all  
others bring data.?


I do believe that the inferences drawn from said data is almost  
always 

Re: [IxDA Discuss] Article on Number of Usability Test Participants

2009-10-08 Thread Harry
re: flawed, misleading or made-up - I only was making an indirect
reference to that lighthearted post when you mentionned getting a  just say
no to eye trackers t-shirt printed, and suggested Ouija Boards might be
more effective. :-)

I remember it because I recently quoted you in a presentation I gave at
barcamp brighton ( http://j.mp/13K7Wd )

I've found this thread really interesting. Thanks everyone!

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Re: [IxDA Discuss] Wheels as user interface mechanisms

2009-10-08 Thread Clayton Miller
Nokia has an interesting instance of a wheel gesture, as opposed to a
visual wheel control, in their upcoming Maemo 5 mobile UI:

http://www.youtube.com/watch?v=Qv31UMpLFCY

Nokia is using it for zooming, but could you see it working for
vertical scrolling? Imagine an invisible iPod wheel that engages
whenever you begin a circular motion on a linear scroll space.


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[IxDA Discuss] Best practices for UX team organization at large companies?

2009-10-08 Thread David Hatch
Hi all,
Wanted to get your take on how UX teams are organized at big companies. Where I 
work UX is composed of UX architects. Most all of them have research skills and 
so also do research and usability testing among other things but they don't 
have the official title of User Researcher. The designers are in another group 
(not UX) but within the parent org of marketing (same with the UX team). If you 
work in a large organization and are part of a UX team, what does that UX team 
look like? Who's in it?

Thanks all,
David

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[IxDA Discuss] Visual Browsing Interface

2009-10-08 Thread Jamie Bresner
 I'm looking for examples of a navigation/interfaces that allow a
user to browse large quantities of scanned written documents that
have no associated metadata.

I seem to recall a site using google earth/maps and had non-map data
that a user could zoom in/out quickly and pan around to find images.

Also, something like zoomi.com is kind of what I'm thinking.

Any other suggestions?

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Re: [IxDA Discuss] Define a functional spec

2009-10-08 Thread Siegy Adler
Eugeo,

I agree that the functional spec is not a design document. However, I
believe it is useful to include high level wireframes of the items to
be displayed on the page, etc.

Best regards,

Siegy 


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[IxDA Discuss] The future of healthcare

2009-10-08 Thread Charusmitha Ram
I’m not sure if I like all their ideas but some of these have great
potential. The portable/ accessible aspect of data in a unified system
certainly opens up a lot of possibilities.

http://www.fastcompany.com/future-of-health-care


-- 
--
Smitha Ram
Senior Interaction Designer
Thomson Reuters | www.thomsonreuters.com
--

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Re: [IxDA Discuss] The future of healthcare

2009-10-08 Thread David Shaw
The potential to be game changing is the most exciting part about this space
(full disclosure, I work in this space).  But, the reality is that the
industry as a whole is not yet ready for such a dramatic change.  It could
be a fairly long time out before we see any real changes even though the
technology exists. Bummer because there's some great ideas out there.

David



On Thu, Oct 8, 2009 at 1:46 PM, Charusmitha Ram smitha...@gmail.com wrote:

 I’m not sure if I like all their ideas but some of these have great
 potential. The portable/ accessible aspect of data in a unified system
 certainly opens up a lot of possibilities.

 http://www.fastcompany.com/future-of-health-care


 --
 --
 Smitha Ram
 Senior Interaction Designer
 Thomson Reuters | www.thomsonreuters.com
 --
 
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-- 
Making peoples lives easier daily... since 1969

w: http://weatherdude.wordpress.com

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Re: [IxDA Discuss] Define a functional spec

2009-10-08 Thread Thomas Petersen
The problem with the analogy is that is implies static composition.
(i.e. property, architect, structure)

What I would look for is digital ecosystem

Environment, interaction, nodes, data i.e. something in constant
flux, constantly evolving.



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Re: [IxDA Discuss] Visual Browsing Interface

2009-10-08 Thread Thomas Petersen
Check out http://www.cooliris.com/ that is one of the best tools out
there, all though I am sad that their former infinty scroolbar is not
as good as it used to be.


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Re: [IxDA Discuss] The future of healthcare

2009-10-08 Thread Shaun Bergmann
There's no doubt that we already have much of the technologies to realize
this goal.  There's also no doubt that if we were to incorporate such a
wide-reaching assimilation of health data into such a tightly woven network,
that the health of each individual would be on the climb.  One doesn't have
to look far into their own family history, I'm sure, to come up with at
least one glaring example of where a lack of information in one link of the
medical chain has had disastrous consequences.

So from a completely humanitarian perspective, I am easily excited by the
positive benefits this would have in the world, (full disclosure, I'm also
working in this space) but I am not too confident that it will happen to the
level this article postulates.

The problem that's going to slow or stop this idea from ever reaching full
fruition isn't, I believe, because the technology isn't possible.  What's
going to stop this from happening is the actual data that the technology
supplies.

The article states:
Users like Susan will depend on governed levels of access to protect their
privacy while leveraging the support and power of many to manage their
family's health.
The word governed is going to be the deal breaker there.  Governed by
who?
Of all the personal data that a person has, I would venture to guess that
their medical records are the most closely guarded.  Perhaps even more-so
than their financial.  Future employers, future or current Insurance
companies,  pharmaceutical firms, or even your potential future in-laws
would be VERY interested in this wide reaching level of information, and I
think it's going to be a very hard sell to the general public that this
information is safe.

The article does go on to say:
These developments require substantial innovation, validation, and adoption
of a standardized, security backbone that providers can trust with their
patient's data and that patients can trust to allow them consistent access
to their medical histories.
But that's a pretty weighty sentence.  A bit of an understatement, really,
but the author certainly understands the limiting factors.  Perhaps now is a
good time to buy into network security and encryption firms.

I'm just not too sure that the majority of the american public is ready for
this.  I think some of the louder voiced people on the extremes of the right
will be jumping on the governing part, while those on the extremes of the
left will jump on the privacy and corporate access to data part.

The article continues to say:
The tools and technology may be new, but the natural instinct to respond
more strongly when you are being observed is not. Studies have long shown
that people change their behavior simply because they are being observed.
This is based on both a desire for reward as well as fear of punishment.

Yes, I agree.  And I don't think that's going to help in giving the public a
real 'warm and fuzzy' feeling when trying to introduce the technology.
That being said, it's still exciting and the benefits to individual health
would be obvious.  Given the opt-in option, the ground swell will happen,
but I believe it will be slow and hampered.

On Thu, Oct 8, 2009 at 2:04 PM, David Shaw david.sh...@gmail.com wrote:

 The potential to be game changing is the most exciting part about this
 space
 (full disclosure, I work in this space).  But, the reality is that the
 industry as a whole is not yet ready for such a dramatic change.  It could
 be a fairly long time out before we see any real changes even though the
 technology exists. Bummer because there's some great ideas out there.

 David


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Re: [IxDA Discuss] Outsourced sketch wireframe service?

2009-10-08 Thread Gabriele
Hi Adrian
If you want something professional, timely and at a for a good price,
talk to me :)

Cheers
Gabriele
gabriele.hermans...@hotmail.com


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Re: [IxDA Discuss] Outsourced sketch wireframe service?

2009-10-08 Thread Brad Ford
I think I'm starting a new business model.:)

On Thu, Oct 8, 2009 at 11:09 AM, Gabriele
gabriele.hermans...@hotmail.comwrote:

 Hi Adrian
 If you want something professional, timely and at a for a good price,
 talk to me :)

 Cheers
 Gabriele
 gabriele.hermans...@hotmail.com


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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 http://www.ixda.org/discuss?post=46483


 
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-- 
Brad Ford
Design Director
801.699.7038
http://www.twitter.com/superbigfun


--

Being good in business is the most fascinating
kind of art. Making money is art and working is
art and good business is the best art.

-Andy Warhol

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Re: [IxDA Discuss] Outsourced sketch wireframe service?

2009-10-08 Thread mark schraad
I have seriously thought about hiring a staff of pure wire framers.  
Sort of how I envision drafters or the folks that run autocad at  
large architecture firms. Except that we often have so many  
conditions, I need the designer that thought through and designed  
them to detail them as well. I also think part of the magic or art is  
knowing how best to communicate the interactions to the FED's and  
back end folks.


Mark



On Oct 7, 2009, at 1:02 PM, Adrian Severynen wrote:


Anyone know of any outsourced sketch to wireframe services? I'd love
to be able to send my rough sketches somewhere and have a nice
InDesign wireframe come back.

Any input would be greatly appreciated.

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Re: [IxDA Discuss] Google Wave - Very first impressions

2009-10-08 Thread Jarod

Like google social,impresive with doubtful future

Sent from my iPod

On 8 Oct 2009, at 1:10 AM, Nathaniel Flick natoba...@gmail.com wrote:


It's not Wave but the protocol it uses, XMPP, that Google is trying
to leverage with this new app. If more devs jump on the bandwagon,
Google controls yet another platform for communication.

I have only seen the demo video for Wave but even with that small
view I get the impression it's just a mashup of everything that's
out there, primarily to show the capabilities of the XMPP platform.

More here (and search google for more!)
http://www.process-one.net/en/imtrends/article/google_wave_another_steps_toward_xmpp_powering_the_real_time_web


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Re: [IxDA Discuss] Wheels as user interface mechanisms

2009-10-08 Thread Jim Drew


On Oct 8, 2009, at 6:59 AM, Russell Wilson wrote:


Post on wheels as user interface mechanisms:
http://uitrends.com/2009/10/07/wheels-keep-on-turnin/
Curious - are there any examples of graphical wheels in user  
interfaces?

Specifically a graphical wheel
that the user would have to rotate?


The SoftBook Reader and Gemstar eBook (think Kindle, but almost a  
decade earlier and more attractive form) from circa 1999 had a feature  
for waking up to do an automatic download of content (aimed at  
newspaper feeds).  The interface had a clock which you could set by  
moving the hands (as well as by setting the numbers).


Frankly, it was more precious than useful as a feature (says the guy  
who tested it).  A classic case of emulating the physical mechanics  
(although at least you could set hour and minute hands independently).


-- Jim


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Re: [IxDA Discuss] Google Wave - Very first impressions

2009-10-08 Thread live

My first impressions:
Not very big on ease of use.
I can see how useful the functions are, but there's no way I'm going  
to keep a open a whole webpage all day while I'm doing things.

Takes up too much real estate.
Until it can become like my Twitter AIR app or my IM app, which is  
small and unobtrusive footprint on my desktop, I'm just not going to  
adopt it.



On Oct 8, 2009, at 10:11 PM, Jarod wrote:


Like google social,impresive with doubtful future

Sent from my iPod

On 8 Oct 2009, at 1:10 AM, Nathaniel Flick natoba...@gmail.com  
wrote:



It's not Wave but the protocol it uses, XMPP, that Google is trying
to leverage with this new app. If more devs jump on the bandwagon,
Google controls yet another platform for communication.

I have only seen the demo video for Wave but even with that small
view I get the impression it's just a mashup of everything that's
out there, primarily to show the capabilities of the XMPP platform.

More here (and search google for more!)
http://www.process-one.net/en/imtrends/article/google_wave_another_steps_toward_xmpp_powering_the_real_time_web


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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