Re: [Flashcoders] tinyurl swf loading
Sounds interesting, would you mind sharing what that XML service is? thanks On 10/7/06, Bjorn Schultheiss [EMAIL PROTECTED] wrote: Thanks Claus, I found an XML service i can call instead of the abbreviated url :) New Solution! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: Re: [Flashcoders] Playing video backwards kills my CPU
Have you tried flv. don't know why but flvs always work much smoother for me. On 10/10/06, Zeh Fernando [EMAIL PROTECTED] wrote: It seems to work but it kills my CPU making everyother thing in the site not working and making the video running slowlier. When I go back to fordward playing everything goes back to normality. Any clues? Do I have to look for some flaws in my code or is there something wrong with embbebed video? It's probably neither one of those alternatives - it's more like a fact of life. The way temporal compression works for video is by having one keyframe (the entire image) followed by several frames (chunks of image that only specify changes to the image data). When doing forward this is fine, but when seeking to a different frame, the render has to actually go to an specific keyframe, then render forward to the specified frame. Because of this, going backwards really *is* much more difficult to any player or codec (unless you have one keyframe every frame, which defeats the purpose of temporal compression). If you're having that problem, try lowering the steps between keyframes on your video (say, one keyframe every 15 frames instead of one every 30 frames). It should make things better, but at a cost - your video file will be bigger. Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: Re: [Flashcoders] Movie Clip in a mx scroll pane
you can put a trace(this) on frame 1 of the clip that has your pdf. that will give you its full path from within the scrollpane. The content you load through content path gets placed within a movieclip in the sp. I believe its called data_holder but i forget for sure. your path would look something like _sp.data_holder._content On 10/12/06, Kjel Anderson [EMAIL PROTECTED] wrote: Hey Wendy, Thanks for the advice. I have the mx component scrollpane working with a pdf that I have imported into the IDE as a movieclip into my library. I am not adding the movieclip to the stage, rather, I have associated the symbol with the scrollPane. It works great, but I can't figure out how to gain a reference to the content of the scrollPane. Let me know if you know how to do that. Thanks, Kjel Wendy Marino wrote: Hi Kjel, Look for a scroller on flashkit.com. You don't need to use the mx scroll pane. Flashkit has lots of examples and down loadable files. For external text, html or xml: In the components inspector, under 'parameters' in the 'path' area you need to write in the path to your file is called . It should find it and put it into the scroll pane, text box, or whatever your using to for the text area. Remember you must name your text area and also, depending on what script your using, i.e. LoadVars, etc., you'll need to put in the properties inspector what that file (your text, html or xml file) is called so flash knows what type put in you text holder, scroll pane or, whichever type of 'holder' you use. example: deskstop/mytextfiles/my.pdf By now you're probably totally confused. I know I was and sometimes still am! There is more than one way to get to Rome. My best advice, go to flashkit.com and search for scrolling text boxes, or scrollers. I have an example that includes a fla file that you can just make your own or copy the frames into you current file and just use it. You can customize the scroller and everything. I can send you if you email me at '[EMAIL PROTECTED]' Good luck! Wendy On 10/12/06 10:23 AM, Kjel Anderson [EMAIL PROTECTED] wrote: Hey list, Kind of a stupid question: I want to display a pdf that I have loaded into a movie clip in a mx scroll pane. What is the proper procedure? Thanks, Kjel ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: Re: [Flashcoders] ObjectCopy wackiness
It's really of odd. look at the weird thing that happens with the trace: check this out: var A:Object = new Object({banner:0, templateType:sub, dated:false, cHome:true}); //A.test = TEST A; var B:Object = new Object(); B.test = mx.utils.ObjectCopy.copy(A); //B.test = TESTB; trace( A object :+A); trace(B.test+ wtf?); trace(B.test); for (i in B.test) { trace(i+inside B.test[i]: +i+ : +B.test[i]); } //output A object :[object Object] undefined wtf? [type Object] cHomeinside B.test[i]: cHome : true datedinside B.test[i]: dated : false templateTypeinside B.test[i]: templateType : sub bannerinside B.test[i]: banner : 0 How come if you trace a string with it it makes it undefined? i've never seen trace do that before 0.o On 10/13/06, Josh Santangelo [EMAIL PROTECTED] wrote: I've never gotten ObjectCopy to work properly. I've tried using it in a bunch of different projects and never get anything back but undefined. I'm not sure why though -- looking at the class, the code seems sound. -josh On Oct 10, 2006, at 7:41p, grimmwerks wrote: I've done the dstObj[i] = copy( srcObj[i] ); Here's the weirdness: the test code: tPage = new Object({banner : 0,templateType : sub,dated : false,cHome : true}) trace(trace 1: + tPage); tObj = new Object(); tObj.page = mx.utils.ObjectCopy.copy(tPage); trace( trace 2 : page: + tObj.page); for(i in tObj.page){trace(inside tObj.page[i]: + i + : + tObj.page [i])}; I get this: trace 1: [object Object] trace 2 : page: undefined inside tObj.page[i]: cHome : true inside tObj.page[i]: dated : false inside tObj.page[i]: templateType : sub inside tObj.page[i]: banner : 0 -- Now I ask you - how can tObj.page be UNDEFINED when it has variables like tObj.page.cHome = true? I've got an app that I've got these 'screen templates' that on the first save, they work; but when someone re-opens and re-saves, it kills everything. What gives? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Font color in datagrid component
The DataGrid component implements the List component. So you need to set the style for List. if (_global.styles.List == undefined) { _global.styles.List = new CSSStyleDeclaration(); } _global.styles.List.setStyle(color, 0xFF); On 10/15/06, Carl Welch [EMAIL PROTECTED] wrote: I'm trying to make the color of text white in a datagrid. it doesn't seem to be working, though. The text looks dark blue against a black background. Also is it possible to change the color of the top part of the datagrid. Even though I have the cells set to an alternating color of black and grey, the column labels stay white. I googled but couln't find anything helpful... import mx.styles.CSSStyleDeclaration; if (_global.styles.DataGrid == undefined) { _global.styles.DataGrid = new CSSStyleDeclaration(); } _global.styles.DataGrid.setStyle(alternatingRowColors, [0x00, 0x0B0B0B]); _global.styles.DataGrid.setStyle(color , 0xFF); _global.styles.DataGrid.setStyle(themeColor, haloBlue); _global.styles.DataGrid.setStyle(borderStyle, solid); _global.styles.DataGrid.setStyle(borderColor, 0x66); Thanks... -- Carl Welch http://www.carlwelch.com [EMAIL PROTECTED] 805.403.4819 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Converting a comma delimitted list to an array from MySql
var my_str:String = P,A,T,S,Y; var my_array:Array = my_str.split(,); for (var i = 0; imy_array.length; i++) { trace(my_array[i]); } // output: P A T S Y easily found in the documentation. On 10/19/06, Carl Welch [EMAIL PROTECTED] wrote: Oi, All. I am recieving a comma delimitted list/String from MySql that looks like this: 0,0,0,26.361817121505737,10.903573036193848,7.390960305929184, 24.12494868040085,21.304115653038025,6.756003946065903,11.561043560504913 I am trying to convert it into an Array. I used to do something like it in MM Director, but I cannot figure out how to do it in AS. Can someone help a brother out? Thank you! -- Carl Welch http://www.carlwelch.com [EMAIL PROTECTED] 805.403.4819 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re: simulating mouse clicks
Other than onPress/Release you can try onMouseDown / HitTest combination. It's not quite clear what you're trying to do though. or maybe i'm reading it in dumb mode right now. On 10/19/06, Yehia Shouman [EMAIL PROTECTED] wrote: Hi, what you wanna do is to send Windows messages, this is not supported in flash, and I know nothing of a workaround. Sorry Yehia On 10/19/06, Vishal Kapur [EMAIL PROTECTED] wrote: I'll ask the question a different way: what are all the ways that a mouse click event can be handled in a flash movie? (other than defining an onPress/onRelease callback) -- Vishal On 10/17/06, Vishal Kapur [EMAIL PROTECTED] wrote: I'm trying to solve the problem of generically simulating mouse clicks in a running flash movie. So, I'd like to be able to write a function that when invoked with the targetPath of the flash object to be clicked, would be able to simulate a mouse click on that object as if a user had actually clicked it. I should also mention that the technique needs to work with arbitrary 3rd-party flash movies (so I don't have control to change the code). The simplest thing to try is just to try to invoke the onPress/onRelease callbacks on the target object. This works sometimes. However, in some cases it doesn't quite simulate a real mouse click. In particular, I seem to have trouble simulating clicks on components (in a List component, for example, the selected row will get highlighted but the handler that does further processing and refreshes the UI doesn't seem to get called). Currently I am (sort of) working around this by getting the coordinates of the center of the target object and using the Win32 api's to move the mouse pointer and simulate the windows mouse down/up events. As you can imagine this is not truly generic (doesn't handle scrollbars, movielclips obscured by other objects, etc). Any thoughts on this? Anyone with previous experience with this or ideas on a better way to generically simulate a click event in flash? Thanks, Vishal ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Preciso de programador actionscript/flash/php
job offers are good : ) On 11/7/06, Pedro Rodrigues [EMAIL PROTECTED] wrote: i am new to the list but it seems to me this is for discussion of flash programming and not for job offers... On 11/7/06, Zeh Fernando [EMAIL PROTECTED] wrote: Preciso de programador actionscript/flash/php se tiver alguem na lista que seja do Brasil e esteja disponivel para freela ..responda a este email. The above email reads: I need a actionscript/flash/php programmer if there's anyone on this list that's from Brazil and is available for freelance work ..reply to this email. With all due respect, the official language of this list is english, and it's usually good form to translate emails when sending them using another language, even if they don't immediatelly interest to anyone who doesn't speak the language. Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Senior Developer Posisition
40k GBP ~= 78k USD On 12/20/06, Merrill, Jason [EMAIL PROTECTED] wrote: Yeah, good luck with that. It's a seller's market right now. I wouldn't take a senior level position for less than $US 85K a year. I think that was 35-40k in the UK - so not USD and not as bad as it sounds. Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] - dynamic content for flash paper?
So I have this quiz app that at the end allows the user to print out their answers with results plus some static content. We normally use Flash paper for printing the static assets. I was wondering if there's a way to incorporate the dynamic user answers into the static flash paper print content. Does anyone have any experience with this or perhaps a better approach? thanks in advance, -NR ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] - dynamic content for flash paper?
Yeah I normally do the same. but sometimes there are issues with the safari browser on macs. Plus , i really like flash paper, I guess i'm more wondering wether it can be done or if there are any better methods than the standard way. thanks On 1/30/07, Joseph McHeffey [EMAIL PROTECTED] wrote: I normally just create a new movieclip and set it up with the questions/answers the way that it should print. Then I just use print(my_mc); --- nelson ramirez [EMAIL PROTECTED] wrote: So I have this quiz app that at the end allows the user to print out their answers with results plus some static content. We normally use Flash paper for printing the static assets. I was wondering if there's a way to incorporate the dynamic user answers into the static flash paper print content. Does anyone have any experience with this or perhaps a better approach? thanks in advance, -NR ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Be a PS3 game guru. Get your game face on with the latest PS3 news and previews at Yahoo! Games. http://videogames.yahoo.com/platform?platform=120121 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] - dynamic content for flash paper?
I'm not really interested in FP's capabilities as I only need it to do one thing: print. (you don't even see they FP swfs only the printouts. Yes FP has a lot of bugs but apollo is certainly not a replacement for it, and in terms of print output capabilities the FP api has much better options that the print classes. Thanks Muzak, flashpaper on the fly via CF might be a good avenue to investigate. On 1/30/07, Muzak [EMAIL PROTECTED] wrote: You can generate flashpaper swf's on the fly with Coldfusion. Muzak - Original Message - From: Rost, Andrew [EMAIL PROTECTED] To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com Sent: Tuesday, January 30, 2007 11:16 PM Subject: RE: [Flashcoders] - dynamic content for flash paper? The answer is no. We recently tried going down this path, but the FP API does not support data integration. Andrew Rost ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Need a volunteer Flash Programmer
http://www.swivelgames.com that says it all. On 1/31/07, Gustavo Duenas [EMAIL PROTECTED] wrote: Sorry, but my family don't get feed with the non-profit I cannot pay rethoric. Regards On Jan 31, 2007, at 1:26 AM, Swivelgames Support wrote: Hey, I am looking for some US based or English speaking Flash Programmers to help out with me on a small project. This is very small and non-profit. I cannot pay you, but if you have a website and information then I can add you to my contact page as a member in the project and add your website to the affiliates list.Heres what I need...I need a Flash Media Player with the following features: - A watermark that cannot be covered up in any mode (probably just a 20height x 300width area at the bottom of the program so I can add alogo at the bottom using an external file)- 3 modes:- Music mode: Mode with just the basic controls for music player and the list of songs on the playlist - Preferable height x width would be 115-130 x 300-350- Video mode: Just the video on bottom with the basic controls on top. - Preferable height x width would be 450-500 x 450-500 - Fullscreen mode: Music and Video, it will have the controls in the top left corner, small, and the playlist or the video in the rest of the screen - Preferable height x width would be... erm... Fullscreen? 100% x 100% xD- Compatible with M4A, MP3, WMA, M4V, AVI, and WMV audio and video files.- Compatible with M3U, XML(preferably), PLS, and any a short list of other common playlist files. - The text in the flash variable f should be used to load the audio, video, or playlist file using, say, ./load.php?file=$f or something. - This will give me the possibility of using a PHP to my advantage so I can use a MySQL DB to save video and music files and not worry aboutthe downloading and distributing of songs and videos illegally.- And a few others.I may or may not pay you, give me a wanted salary and I may give you commission, but I do not have money atm to give away. It would be great if someone could help me though, and I am looking for someone who can voluntarily help me through out the project when I need help.Thanks for your time, if this is possilbe thanks ALOT!And if I do end up getting money off this I might be able to try and find a way to pay you.Of course, as I said, all credit goes to you. You will be added to my Contacts page as a member of the projecteven if you will have nothing to do with me after this. You can add any info you want on the contacts page,including, email, name, location, job, resume, etc... _ Live Search: Better results, fast http://get.live.com/search/ overview___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Gustavo Duenas Creative Director LEFT AND RIGHT SOLUTIONS LLC 1225 w. Beaver St. suite 119 Jacksonville, FL 32204 904 . 2650330 www.leftandrightsolutions.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] very basic movie freezing up (???)
Did you import the vector artwork from Illustrator by chance? I had a similar problem when importing from illustrator. If so, make sure nothing in illustrator is grouped, and convert everything to fills. make sure there is no transparency. both the swf and htm did not play on firefox. On 1/31/07, Merrill, Jason [EMAIL PROTECTED] wrote: Must be a corrupt .swf file. Happens. Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] flv question
get gmail. makes it easier to manage mail lists On 2/23/07, Muzak [EMAIL PROTECTED] wrote: Maybe learning how to configure your mail client is not a bad idea ;) - Original Message - From: Stephen Smith [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com; [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent: Saturday, February 24, 2007 12:51 AM Subject: RE: [Flashcoders] flv question Can we get all the emails to stop today? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] test
let's test again! like we did last summer... On 2/26/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: 1 out of 1 tests completed. Errors: 0. Warnings: 0. BLITZ | Steven Sacks - 310-551-0200 x209 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dave Watts Sent: Sunday, February 25, 2007 11:11 AM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] test Test again ... Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] test
broken? On 2/26/07, nelson ramirez [EMAIL PROTECTED] wrote: let's test again! like we did last summer... On 2/26/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: 1 out of 1 tests completed. Errors: 0. Warnings: 0. BLITZ | Steven Sacks - 310-551-0200 x209 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dave Watts Sent: Sunday, February 25, 2007 11:11 AM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] test Test again ... Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Subscription problems
There are those who cry and then there are those who help themselves. Until the issue is resolved why don't you guys try setting a rule in your mail client to send all *[Flashcoders] *mail to a separate folder . that way it at least won't be cluttering your inbox. On 3/1/07, Sasis S. / Photon / Khem [EMAIL PROTECTED] wrote: Please remove me too! Thanks a lot - Original Message - From: Stephen Smith [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Wednesday, February 28, 2007 4:25 AM Subject: Re: [Flashcoders] Subscription problems Please remove me from the list as well Either this mail or [EMAIL PROTECTED] - Original Message - From: [EMAIL PROTECTED] [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com flashcoders@chattyfig.figleaf.com Sent: Wed Feb 28 05:26:00 2007 Subject: [Flashcoders] Subscription problems Sorry to jump on the bandwagon but since nothing is being done, I would like to point out that my subscription has been altered from web-only to individual emails. I have tried to unsubscribe on a few occasions and no confirmation email has been sent despite figleaf saying it has. I apologise for the annoyance to regular people on this board, but none of us have a choice since nobody seems to be listening to our requests. So this is a call for help... Please, admin, unsubscribe me - since I don't seem to be able to through your website! Thanks... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] OT: Is this done in processing?
Yeah I met him as well, He gave a talk at Tish and i was very intrigued by the software for his demos. They just look like really fun interfaces to build so i want to try my hand at it. Or at least get familiar with the platform he's using. On 3/3/07, Teresa Hardy [EMAIL PROTECTED] wrote: http://link.brightcove.com/services/player/bcpid533361602?bctid=4225630 06 Multi touch displays are here! The demo interfaces look so awesome! does anyone know any details on the package used to develop the UI? Yes, that's Jefferson Han. He's at a research group at NYU. I met him at SIGGRAPH '06 where this display was in the Emerging Technologies Room. I know it uses OpenGL and what he called frustrated light. You are basically breaking the path of light when you touch the screen. So it can detect multiple touches. (In over my head here.) Check out MERL which is Mitsubishi Electronics Research Lab. And if you Google Jeff, you'll find the other things he's doing. The guy is brilliant! Teresa On 3/2/07, nelson ramirez [EMAIL PROTECTED] wrote: http://link.brightcove.com/services/player/bcpid533361602?bctid=422563006 Multi touch displays are here! The demo interfaces look so awesome! does anyone know any details on the package used to develop the UI? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Site Check
Worked fine here for both Safari and Firefox on a mac. On 3/14/07, Shaun Aunchman [EMAIL PROTECTED] wrote: stuck at 14% ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help: test EventDispatcher speed please
EventBroadcaster: 5036 EventDispatcher: 16257 mac 9,0,28,0 On 3/22/07, Tilmann GrĂ¼ll [EMAIL PROTECTED] wrote: hi francis, here my result on a DELL dimension AMD64 X2 Dual Core 3800+ 2 GHz, 1 GB RAM: EventBroadcaster: 3563 EventDispatcher: 2210 WIN 9,0,28,0 best, til Francis Bourre schrieb: Hello list ! I noticed something weird about EventDispatcher execution speed in my mac player. EventDispatcher.dispatchEvent execution is slow compared to a custom dispatcher implementation (named EventBroadcaster). On Mac, EventDispatcher is slow: EventBroadcaster: 2925 EventDispatcher: 12438 On Pc, EventDispatcher is faster. EventBroadcaster: 3908 EventDispatcher: 3407 Can you please report the values you got (displayed on screen) when you open the url below and the browser you used for testing. It takes few seconds to initialize (bench with iterations) http://www.tweenpix.net/TestEventBroadcaster.swf Any clue is welcome. ;) Thanks in advance guys ! francis Content of the test: var tf1 : TextField = new TextField(); var tf2 : TextField = new TextField(); var tf3 : TextField = new TextField(); tf2.y += 30; tf3.y += 60; tf1.width = tf2.width = tf3.width = 150; this.addChild( tf1 ); this.addChild( tf2 ); this.addChild( tf3 ); var holder : Array = new Array(); var l1 : Number = 1; var l2 : Number = 1; var lNum : Number = 500; var eb : EventBroadcaster = new EventBroadcaster ( this ); var ed : EventDispatcher = new EventDispatcher (); while( --lNum -(-1) ) { var tg : Object = {foo:function( e : Event ):void{ this.e = e.type; }}; ed.addEventListener( foo, tg.foo ); eb.addEventListener( foo, tg ); holder.push( tg ); } var t : Number = 0; var e : Event = new Event( foo ); // t = getTimer(); while( --l2 -(-1)) eb.broadcastEvent( e ); t = getTimer() - t; trace( EventBroadcaster: , t ); tf1.text = EventBroadcaster: + t; // t = getTimer(); while( --l1 -(-1)) ed.dispatchEvent( e ); t = getTimer() - t; trace( EventDispatcher: , t ); tf2.text = EventDispatcher: + t; tf3.text = flash.system.Capabilities.version; ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Got milk? (the game)
anyone know the company behind the development? On 3/22/07, Joe Wheeler [EMAIL PROTECTED] wrote: That dice is cheaty! It's a dirty cheaty dice. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kerem Iseri Sent: 22 March 2007 19:25 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Got milk? (the game) Really amazing game but i dont think there is hard programming behind it. Maximum 2 developer can handle the coding. I think graphics and 3d's are so cool. It takes a lot of time to get these kind of qualified and optimized renders. Its beautiful. Respect!! :) Kerem. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, March 22, 2007 4:16 PM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Got milk? (the game) WOW! http://www.gettheglass.com How much time for this game project? How much developer? C'est magnifique! -- Laurent Untereiner skype : laurentuntereiner aim : luntereiner icq : 294429730 msn : [EMAIL PROTECTED] http://www.untereiner.com mes photos sur fotolia: http://www.fotolia.fr/p/116/partner/116 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com __ NOD32 1.1391 (20060201) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Trouble getting _x position
Seems to work. It returns an _x of 0 because that's where this line : var loaderBox_mc:MovieClip = this.createEmptyMovieClip(loaderBox_mc, this.getNextHighestDepth()); creates the clip. The coordinates you're drawing on are relative to the loaderBox_mc but they don't in fact change the position of loaderBox_mc Hope that makes sense to you. On 3/23/07, Lee Marshall [EMAIL PROTECTED] wrote: Hi all Just trying to create a box in actionscript into an empty movieclip. I then wanted to reurn the _x postion of the box, but it's just not happening for me. Here is my code. Any ideas? Cheers all Stage.scaleMode = scale; Create a box to encapsulate the loader indicator var bW:Number = 200;//Width of loader var bH:Number = 8;//Height of loader var bLC:Number = 0x77;//Colour of loader box var bFC:Number = 0xFF;//Fill colour of loader box var inC:Number = 0x4654FF;//Fill colour of indicator var loaderBox_mc:MovieClip = this.createEmptyMovieClip(loaderBox_mc, this.getNextHighestDepth()); loaderBox_mc.beginFill(bFC, 100); loaderBox_mc.lineStyle(1, bLC, 100); loaderBox_mc.moveTo((Stage.width/2)-bW/2, (Stage.height/2)-bH/2); loaderBox_mc.lineTo((Stage.width/2)+bW/2, (Stage.height/2)-bH/2); loaderBox_mc.lineTo((Stage.width/2)+bW/2, (Stage.height/2)+bH/2); loaderBox_mc.lineTo((Stage.width/2)-bW/2, (Stage.height/2)+bH/2); loaderBox_mc.moveTo((Stage.width/2)-bW/2, (Stage.height/2)-bH/2); loaderBox_mc.endFill(); trace(loaderBox_mc._x) Lee Marshall. Senior Media Designer/Developer Transart Educational Marketing Systems Clare Hall Parsons Green St Ives Business Park St Ives Cambridgeshire PE27 4WY Tel Direct Dial: +44(0)1480 499213 Tel General Enquiries: +44(0)1480 499200 Fax: +44(0)1480 499201 email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] web: www.transart.co.uk http://www.transart.co.uk/ Confidentiality notice: Please note that the information contained herein is highly confidential and may also be privileged and is for the named recipient(s) only, on no account should any part or details be disclosed to any third party without the prior written consent of Transart. In the event that you are not the intended recipient then please delete it and any copies that you have made and contact me on the above number. General statement: Any statements made, or intentions expressed in this communication may not necessarily reflect the view of Transart. Be advised that no content herein may be held binding upon Transart or any associated company unless confirmed by the issuance of a formal contractual document or purchase order. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Free AS2 Filter Tweening Engine - TweenFilterLite
very cool Jack. Thanks for sharing On 3/27/07, Jack Doyle [EMAIL PROTECTED] wrote: For those of you using the TweenLite tweening engine, I just released the TweenFilterLite class which extends TweenLite, adding the following capabilities: - Tween filters like Blurs, Glows, DropShadows, and Bevels - Tween ColorMatrixFilter effects like colorization, hue, saturation, brightness, contrast, and threshold I tried to make it extremely easy to use, and I created an interactive sample that demonstrates a lot of the features and even generates the code for you. http://www.greensock.com/ActionScript/TweenFilterLite It's free. This isn't a sales pitch; I just thought some of you FlashCoders out there could benefit from the time I poured into this. I'm grateful for the community of experts out there who take time from their valuable day to answer questions from me and many others. If you haven't checked out the lightweight (2kb) TweenLite tweening engine, have a look: http://www.greensock.com/ActionScript/TweenLite Cheers. Jack Doyle ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] NetStream.play() - Start parameter
Hi, If you want to start playing at 10 seconds you have to first, buffer your video to 10 seconds. (or 15) wait for your buffer to be full, then do your seek operation. That is if you're doing it as a progressive download. If you stream using FMS or something like it, FMS will automatically handle the pre-buffering and notify you when it's ready. bufferTime(15) //buffer the video to 15 seconds //create your netStream blah blah nc= //net connection, you know the drill //bla blah blah myNetStream_ns = new NetStream(nc) // myNetStream_ns.onStatus(infoObj:Object){ for (var prop in infoObject) { if (infoObject[prop] == NetStream.Buffer.Full) { //buffer has enough data now seek myNetStream_ns.seek(10) } if (infoObject[prop] == NetStream.Buffer.Empty) { // you can handle loading issues here. if the buffer runs empty means the progressive d/l is too slow. } if (infoObject[prop] == NetStream.Play.Stop) { // know when it stops } } } also when you run the seek() call the invalid time return also gives you the last valid time you can set up a handler to automatically seek to the last valid time that way. On 4/5/07, john robinson [EMAIL PROTECTED] wrote: I'm not sure but I think the extra parameters only apply to streaming video (aka, video from FMS). There's a lot more info here: http://livedocs.adobe.com/fms/2/docs/wwhelp/wwhimpl/js/html/wwhelp.htm I did a quick test with a local flv and couldn't get it to work, though this bit of code did work (but ugly)... nc = new NetConnection(); nc.connect(null); ns = new NetStream(nc); ns.play(MVI_2739.flv); vid.attachVideo(ns); ns.onMetaData = function(d) { this.seek(10); } john On Apr 5, 2007, at 9:12 AM, leolea wrote: I've read the docs and the livedocs, and I don't see a ready event. Does this mean that this last suggestion of yours won't work ? netStream.play(flvPath); netStream.seek(5); On 4/4/07 7:14 PM, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote: You have to wait for the ready event before you can seek. Read the docs and it will all come clear. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] games dev books
I'm currently using Flash 8 Professional Game Development. Highly recommend it. Very good examples and very easy to read. Covers a lot of topics from graphics production, design documents, to building some pretty advanced engines. The chapters on tile based games are excellent, and you'll end up with a professional quality tile engine. - On 4/5/07, geng wang [EMAIL PROTECTED] wrote: I used 'Macromedia Flash MX Game Design Demystified' by Jobe Markar. I love it! I think it has an updated version for Flash 8. On 4/5/07, nik crosina [EMAIL PROTECTED] wrote: Hi Ron, Could you post a link to that forum as I don't know it. Thanks! Nik On 4/5/07, Ron Wheeler [EMAIL PROTECTED] wrote: I have added it to the list of books on Flash Game development at the Yahoo Script_in_Action forum. If there are any other suggestions please add them there. Anggie Bratadinata wrote: 'Flash 8 Professional Game Development' by Glenn Rhodes, Charles River Media. -- Anggie Bratadinata www.masputih.com I N D O N E S I A nik crosina wrote: Hi, All of a sudden I get a lot of games requests from clients, and since I haven't really done much games development I am looking for good resources. I know there's a lot on-line, but are also good books you could recommend (possibly with either on-line or CD resources)? Thanks guys, Nik Crosina ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wedging in a preloader -- lazy developer alert!
OR, You can uncheck the export in first frame checkbox on the items in the library with linkage. When you do this you can place those items on the stage, like frame 2, and run your preload code on frame 1. Alain's way is simpler, but knowing the export in first frame trick comes in handy sometimes. On 5/12/07, Alain Rousseau [EMAIL PROTECTED] wrote: Or even Simpler, Add a scene to your FLA before the main scene and put the preload script there ... no need for loadmovie :) Ian Thomas wrote: A simple fix - create a wrapper Flash movie, and load the bulky movie in as a child. As long as it doesn't use _root all the time, it should work fine. (And even if it does, you could use _lockroot to fix that). Ian On 5/11/07, Hairy Dog Digital [EMAIL PROTECTED] wrote: Hi all, Wasn't sure whether to post there here or Flash-Newbie, so I'm starting here. I've inherited a project where all Flash assets (MCs, buttons, components) are included in an FLA and setup on frameone. All code is in external class definition files, and it isn't pretty. With classes linked to symbol instances in the FLA's library. Client now wants an animated preloader, because the app takes too long to load before running. You see where this is going... everything is on frame 1 and all actionscript classes and used library symbols are flagged to export on frame 1. Ugh! This has probably been covered ad naseum, but cannot give me some quick pointers on fixing this? (If I was doing this from scratch, I'd simply have the preloader and related elements export on frame 1, with symbols and actionscript on frame 2-5, to get the preloader loaded and running while everything else loads. Is really as simple as wedging some frames in the start and changing the export/load frame?) ...Rob ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] textArea doesn't scroll far enough
my solution? I don't use the crappy v2 components. Adobe V2 components = the devil. Believe me when i say it will be time well spent to create or find your own solution. On 5/24/07, Marc Hoffman [EMAIL PROTECTED] wrote: I've just added a couple of line breaks to the xml text: myTextField.htmlText = theXmlText + BRBRBR; Hackish, but easy to implement. At 10:44 AM 5/24/2007, you wrote: I've run into this issue before as well. My (hackish) work-around was to create an empty MovieClip right after the text, set its alpha to 0, set its height to like, 50 or some arbitrary number to force the scrollbars to scroll beyond the text. Very hackish and not the best solution, but I had to get it working right then and there so -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Allandt Bik-Elliott (Receptacle) Sent: Thursday, May 24, 2007 12:30 PM To: flashcoders Subject: [Flashcoders] textArea doesn't scroll far enough gah - not my day today i've got my textArea loading up a bunch of text from a string, from an array loaded from an xml file (erk), but the scrollbars for the component don't scroll far enough (either the bar or the arrows) - i've dragged down the text with my cursor and the extra lines are there. does anyone with any experience of using these components know of any reason this might happen? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] addChild and Array problem
It's probably something w/ your loop. Please post all your code On Tue, Nov 24, 2009 at 7:32 AM, Greg Ligierko gre...@l-d5.com wrote: I have no answer to the problem, but maybe recreating the shuffled array manually could help. I mean creating a new array and filling its items with a for loop + one extra item. This is not directly related but I experienced onece wrong sorting when using sortOn() method. I do not trust completely on array class methods. g Tuesday, November 24, 2009 (7:35:50 AM) Sajid Saiyed wrote: Hi, Not sure if this is what is causing my problem. I have an array called __viewsArray Then I created 3 new movieclips which I added to the Array. Like this: __viewsArray = new Array(); __view1MC = new MovieClip(); __view2MC = new MovieClip(); __view3MC = new MovieClip(); addChild(__view1MC); addChild(__view2MC); addChild(__view3MC); __viewsArray.push(__view1MC); __viewsArray.push(__view2MC); __viewsArray.push(__view3MC); Now, I create new instances of Loader and add them to the three viewMC's. . myLoader = new Loader(); myLoader.name = MC; myLoader.load(fileRequest); ... // I am removing the code of the loader listener, but u can be sure that I am checking for the load event to complete here... ... __viewsArray[i].addChild(myLoader); . So far so good. When I loop through the __viewsArray, I can do the : __viewsArray[j].getChildByName(MC); no errors. Now, I decide to shuffle the array. So I did: var tempArray = __viewsArray.pop(); __viewsArray.unshift(tempArray); Now when I loop through the array, I get a null object reference. Is it because I am shuffling the array or is it due to something else? Cant figure this one out :( Thanks for any help. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders