Re: [Flashcoders] tinyurl swf loading

2006-10-07 Thread nelson ramirez

Sounds interesting, would you mind sharing what that XML service is?
thanks

On 10/7/06, Bjorn Schultheiss [EMAIL PROTECTED] wrote:


Thanks Claus,
I found an XML service i can call instead of the abbreviated url :)
New Solution!
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Re: Re: [Flashcoders] Playing video backwards kills my CPU

2006-10-10 Thread nelson ramirez

Have you tried flv. don't know why but flvs always work much smoother for me.

On 10/10/06, Zeh Fernando [EMAIL PROTECTED] wrote:

 It seems to work but it kills my CPU making everyother thing in the site
 not
 working and making the video running slowlier. When I go back to fordward
 playing everything goes back to normality.
 Any clues? Do I have to look for some flaws in my code or is there
 something
 wrong with embbebed video?

It's probably neither one of those alternatives - it's more like a fact of
life.

The way temporal compression works for video is by having one keyframe (the
entire image) followed by several frames (chunks of image that only specify
changes to the image data). When doing forward this is fine, but when
seeking to a different frame, the render has to actually go to an specific
keyframe, then render forward to the specified frame. Because of this, going
backwards really *is* much more difficult to any player or codec (unless you
have one keyframe every frame, which defeats the purpose of temporal
compression).

If you're having that problem, try lowering the steps between keyframes on
your video (say, one keyframe every 15 frames instead of one every 30
frames). It should make things better, but at a cost - your video file will
be bigger.


Zeh

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Re: Re: [Flashcoders] Movie Clip in a mx scroll pane

2006-10-12 Thread nelson ramirez

you can put a trace(this) on frame 1 of the clip that has your pdf.
that will give you its full path from within the scrollpane.

The content you load through content path gets placed within a
movieclip in the sp.
I believe its called data_holder but i forget for sure. your path
would look something like
_sp.data_holder._content

On 10/12/06, Kjel Anderson [EMAIL PROTECTED] wrote:

Hey Wendy,

Thanks for the advice. I have the mx component scrollpane working with a
pdf that I have imported into the IDE as a movieclip into my library. I
am not adding the movieclip to the stage, rather, I have associated the
symbol with the scrollPane. It works great, but I can't figure out how
to gain a reference to the content of the scrollPane. Let me know if you
know how to do that.

Thanks,

Kjel

Wendy Marino wrote:
 Hi Kjel,

 Look for a scroller on flashkit.com. You don't need to use the mx scroll
 pane. Flashkit has lots of examples and down loadable files.

 For external text, html or xml:

 In the components inspector, under 'parameters' in the 'path' area you
 need to write in the path to your file is called . It should find it and put
 it into the scroll pane, text box, or whatever your using to for the text
 area. Remember you must name your text area and also, depending on what
 script your using, i.e. LoadVars, etc., you'll need to put in the properties
 inspector  what that file (your text, html or xml file) is called so flash
 knows what type put in you text holder, scroll pane or, whichever type of
 'holder' you use.

 example: deskstop/mytextfiles/my.pdf

 By now you're probably totally confused. I  know I was and sometimes still
 am! There is more than one way to get to Rome.

 My best advice, go to flashkit.com and search for scrolling text boxes, or
 scrollers. I have an example that includes a fla file that you can just make
 your own or copy the frames into you current file and just use it. You can
 customize the scroller and everything. I can send you if you email me at
 '[EMAIL PROTECTED]'

 Good luck!

 Wendy



 On 10/12/06 10:23 AM, Kjel Anderson [EMAIL PROTECTED] wrote:


 Hey list,

 Kind of a stupid question: I want to display a pdf that I have loaded
 into a movie clip in a mx scroll pane. What is the proper procedure?

 Thanks,

 Kjel
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Re: Re: [Flashcoders] ObjectCopy wackiness

2006-10-13 Thread nelson ramirez

It's really of odd. look at the weird thing that happens with the trace:
check this out:

var A:Object = new Object({banner:0, templateType:sub, dated:false,
cHome:true});
//A.test = TEST A;
var B:Object = new Object();
B.test = mx.utils.ObjectCopy.copy(A);
//B.test = TESTB;
trace( A object :+A);
trace(B.test+ wtf?);
trace(B.test);
for (i in B.test) {
trace(i+inside B.test[i]: +i+ : +B.test[i]);
}


//output
A object :[object Object]
undefined wtf? 
[type Object]
cHomeinside B.test[i]: cHome : true
datedinside B.test[i]: dated : false
templateTypeinside B.test[i]: templateType : sub
bannerinside B.test[i]: banner : 0


How come if you trace a string with it it makes it undefined? i've
never seen trace do that before 0.o

On 10/13/06, Josh Santangelo [EMAIL PROTECTED] wrote:

I've never gotten ObjectCopy to work properly. I've tried using it in
a bunch of different projects and never get anything back but
undefined. I'm not sure why though -- looking at the class, the code
seems sound.

-josh

On Oct 10, 2006, at 7:41p, grimmwerks wrote:

 I've done the dstObj[i] = copy( srcObj[i] );


 Here's the weirdness: the test code:

 tPage = new Object({banner : 0,templateType : sub,dated :
 false,cHome :
 true})
 trace(trace 1:  + tPage);

 tObj = new Object();
 tObj.page = mx.utils.ObjectCopy.copy(tPage);
 trace( trace 2 : page:  + tObj.page);
 for(i in tObj.page){trace(inside tObj.page[i]:  + i +  :  +
 tObj.page
 [i])};


 
 I get this:

 trace 1: [object Object]
 trace 2 : page: undefined
 inside tObj.page[i]: cHome : true
 inside tObj.page[i]: dated : false
 inside tObj.page[i]: templateType : sub
 inside tObj.page[i]: banner : 0


 --

 Now I ask you - how can tObj.page be UNDEFINED when it has
 variables like
 tObj.page.cHome = true?

 I've got an app that I've got these 'screen templates' that on the
 first
 save, they work; but when someone re-opens and re-saves, it kills
 everything. What gives?
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Re: [Flashcoders] Font color in datagrid component

2006-10-15 Thread nelson ramirez

The DataGrid component implements the List component. So you need to set the
style for List.

if (_global.styles.List == undefined) {
   _global.styles.List = new CSSStyleDeclaration();
}
_global.styles.List.setStyle(color, 0xFF);

On 10/15/06, Carl Welch [EMAIL PROTECTED] wrote:


I'm trying to make the color of text white in a datagrid. it doesn't
seem to be working, though. The text looks dark blue against a black
background. Also is it possible to change the color of the top part of
the datagrid. Even though I have the cells set to an alternating color
of black and grey, the column labels stay white.

I googled but couln't find anything helpful...

import mx.styles.CSSStyleDeclaration;
if (_global.styles.DataGrid == undefined) {
_global.styles.DataGrid = new CSSStyleDeclaration();
}
_global.styles.DataGrid.setStyle(alternatingRowColors, [0x00,
0x0B0B0B]);
_global.styles.DataGrid.setStyle(color , 0xFF);
_global.styles.DataGrid.setStyle(themeColor, haloBlue);
_global.styles.DataGrid.setStyle(borderStyle, solid);
_global.styles.DataGrid.setStyle(borderColor, 0x66);


Thanks...
--
Carl Welch
http://www.carlwelch.com
[EMAIL PROTECTED]
805.403.4819
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Re: [Flashcoders] Converting a comma delimitted list to an array from MySql

2006-10-19 Thread nelson ramirez

var my_str:String = P,A,T,S,Y;
var my_array:Array = my_str.split(,);
for (var i = 0; imy_array.length; i++)
{
trace(my_array[i]);
}
// output: P A T S Y

easily found in the documentation.

On 10/19/06, Carl Welch [EMAIL PROTECTED] wrote:


Oi, All.

I am recieving a comma delimitted list/String from MySql that looks like
this:

0,0,0,26.361817121505737,10.903573036193848,7.390960305929184,
24.12494868040085,21.304115653038025,6.756003946065903,11.561043560504913


I am trying to convert it into an Array. I used to do something like
it in MM Director, but I cannot figure out how to do it in AS. Can
someone help a brother out?


Thank you!
--
Carl Welch
http://www.carlwelch.com
[EMAIL PROTECTED]
805.403.4819
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Re: [Flashcoders] Re: simulating mouse clicks

2006-10-19 Thread nelson ramirez

Other than onPress/Release you can try onMouseDown / HitTest combination.
It's not quite clear what you're trying to do though. or maybe i'm reading
it in dumb mode right now.

On 10/19/06, Yehia Shouman [EMAIL PROTECTED] wrote:


Hi,
what you wanna do is to send Windows messages, this is not supported in
flash, and I know nothing of a workaround.

Sorry
Yehia

On 10/19/06, Vishal Kapur [EMAIL PROTECTED] wrote:

 I'll ask the question a different way: what are all the ways that a
 mouse click event can be handled in a flash movie?  (other than
 defining an onPress/onRelease callback)

 -- Vishal


 On 10/17/06, Vishal Kapur [EMAIL PROTECTED] wrote:
  I'm trying to solve the problem of generically simulating mouse clicks
  in a running flash movie.   So, I'd like to be able to write a
  function that when invoked with the targetPath of the flash object to
  be clicked, would be able to simulate a mouse click on that object as
  if a user had actually clicked it.  I should also mention that the
  technique needs to work with arbitrary 3rd-party flash movies (so I
  don't have control to change the code).
 
  The simplest thing to try is just to try to invoke the
  onPress/onRelease callbacks on the target object.  This works
  sometimes.  However, in some cases it doesn't quite simulate a real
  mouse click.  In particular, I seem to have trouble simulating clicks
  on components (in a List component, for example, the selected row will
  get highlighted but the handler that does further processing and
  refreshes the UI doesn't seem to get called).
 
  Currently I am (sort of) working around this by getting the
  coordinates of the center of the target object and using the Win32
  api's to move the mouse pointer and simulate the windows mouse down/up
  events.  As you can imagine this is not truly generic (doesn't handle
  scrollbars, movielclips obscured by other objects, etc).
 
  Any thoughts on this?  Anyone with previous experience with this or
  ideas on a better way to generically simulate a click event in flash?
 
  Thanks,
  Vishal
 
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Re: [Flashcoders] Preciso de programador actionscript/flash/php

2006-11-08 Thread nelson ramirez

job offers are good : )

On 11/7/06, Pedro Rodrigues [EMAIL PROTECTED] wrote:

i am new to the list but it seems to me this is for discussion of
flash programming and not for job offers...

On 11/7/06, Zeh Fernando [EMAIL PROTECTED] wrote:
  Preciso de programador actionscript/flash/php se tiver alguem na lista que
  seja do Brasil e esteja disponivel para freela ..responda a este email.

 The above email reads:

 I need a actionscript/flash/php programmer if there's anyone on this list
 that's from Brazil and is available for freelance work ..reply to this
 email.

 With all due respect, the official language of this list is english, and
 it's usually good form to translate emails when sending them using another
 language, even if they don't immediatelly interest to anyone who doesn't
 speak the language.


 Zeh

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Re: [Flashcoders] Senior Developer Posisition

2006-12-20 Thread nelson ramirez

40k GBP ~= 78k USD

On 12/20/06, Merrill, Jason [EMAIL PROTECTED] wrote:

Yeah, good luck with that.  It's a seller's market right now.
 I wouldn't take a senior level position for less than $US 85K a year.

I think that was 35-40k in the UK  - so not USD and not as bad as it
sounds.

Jason Merrill
Bank of America
Learning  Organizational Effectiveness





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[Flashcoders] - dynamic content for flash paper?

2007-01-30 Thread nelson ramirez

So I have this quiz app that at the end allows the user to print out their
answers with results plus some static content.
We normally use Flash paper for printing the static assets. I was wondering
if there's a way to incorporate the dynamic user answers into the static
flash paper print content.

Does anyone have any experience with this or perhaps a better approach?

thanks in advance,

-NR
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Re: [Flashcoders] - dynamic content for flash paper?

2007-01-30 Thread nelson ramirez

Yeah I normally do the same. but sometimes there are issues with the safari
browser on macs.
Plus , i really like flash paper, I guess i'm more wondering wether it can
be done or if there are any better methods than the standard way.

thanks

On 1/30/07, Joseph McHeffey [EMAIL PROTECTED] wrote:


I normally just create a new movieclip and set it up
with the questions/answers the way that it should
print.

Then I just use print(my_mc);


--- nelson ramirez [EMAIL PROTECTED] wrote:

 So I have this quiz app that at the end allows the
 user to print out their
 answers with results plus some static content.
 We normally use Flash paper for printing the static
 assets. I was wondering
 if there's a way to incorporate the dynamic user
 answers into the static
 flash paper print content.

 Does anyone have any experience with this or perhaps
 a better approach?

 thanks in advance,

 -NR
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Be a PS3 game guru.
Get your game face on with the latest PS3 news and previews at Yahoo!
Games.
http://videogames.yahoo.com/platform?platform=120121
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Re: [Flashcoders] - dynamic content for flash paper?

2007-01-30 Thread nelson ramirez

I'm not really interested in FP's capabilities as I only need it to do one
thing: print. (you don't even see they FP swfs only the printouts.
Yes FP has a lot of bugs but apollo is certainly not a replacement for it,
and in terms of print output capabilities the FP api has much better options
that the print classes.


Thanks Muzak, flashpaper on the fly via CF might be a good avenue to
investigate.

On 1/30/07, Muzak [EMAIL PROTECTED] wrote:


You can generate flashpaper swf's on the fly with Coldfusion.

Muzak

- Original Message -
From: Rost, Andrew [EMAIL PROTECTED]
To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 30, 2007 11:16 PM
Subject: RE: [Flashcoders] - dynamic content for flash paper?


 The answer is no. We recently tried going down this path, but the FP API
 does not support data integration.

 Andrew Rost



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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread nelson ramirez

http://www.swivelgames.com

that says it all.

On 1/31/07, Gustavo Duenas [EMAIL PROTECTED] wrote:


Sorry, but my family don't get feed with the non-profit I cannot pay
rethoric.

Regards

On Jan 31, 2007, at 1:26 AM, Swivelgames Support wrote:

 Hey, I am looking for some US based or English speaking Flash
 Programmers to help out with me on a small project. This is very small
 and non-profit. I cannot pay you, but if you have a website and
 information then I can add you to my contact page as a member in the
 project and add your website to the affiliates list.Heres what I
 need...I need a Flash Media Player with the following features:
 - A watermark that cannot be covered up in any mode (probably just a
 20height x 300width area at the bottom of the program so I can add
 alogo at the bottom using an external file)- 3
 modes:- Music mode: Mode with just the basic controls for
 music player and the list of songs on the playlist
 - Preferable height x width would be 115-130 x 300-350-
 Video mode: Just the video on bottom with the basic controls on
 top. - Preferable height x width would be 450-500 x
 450-500
 - Fullscreen mode: Music and Video, it will have the controls in
 the top left corner, small, and the playlist or the video in the rest
 of the screen - Preferable height x width would
 be... erm... Fullscreen? 100% x 100% xD- Compatible with M4A,
 MP3, WMA, M4V, AVI, and WMV audio and video files.- Compatible
 with M3U, XML(preferably), PLS, and any a short list of other
 common playlist files.
 - The text in the flash variable f should be used to load the audio,
 video, or playlist file using, say, ./load.php?file=$f or something.
 - This will give me the possibility of using a PHP to my advantage
 so I can use a MySQL DB to save video and music files and not worry
 aboutthe downloading and distributing of songs and
 videos illegally.- And a few others.I
 may or may not pay you, give me a wanted salary and I may give you
 commission, but I do not have money atm to give away. It would be
 great
 if someone could help me though, and I am looking for someone who can
 voluntarily help me through out the project when I need help.Thanks
 for your time, if this is possilbe thanks ALOT!And if I do end up
 getting money off this I might be able to try and find a way to pay
 you.Of course, as I said, all credit goes to you. You will be added
 to my Contacts page as a member of the projecteven if you will have
 nothing to do with me after this. You can add any info you want on
 the contacts page,including, email, name, location, job, resume,
 etc...
 _
 Live Search: Better results, fast
 http://get.live.com/search/
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Gustavo Duenas
Creative Director
LEFT AND RIGHT SOLUTIONS LLC
1225 w. Beaver St. suite 119
Jacksonville, FL 32204
904 . 2650330
www.leftandrightsolutions.com


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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread nelson ramirez

Did you import the vector artwork from Illustrator by chance?
I had a similar problem when importing from illustrator.

If so, make sure nothing in illustrator is grouped, and convert everything
to fills. make sure there is no transparency.

both the swf and htm did not play on firefox.


On 1/31/07, Merrill, Jason [EMAIL PROTECTED] wrote:


Must be a corrupt .swf file. Happens.

Jason Merrill
Bank of America
Learning  Organizational Effectiveness





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Re: [Flashcoders] flv question

2007-02-24 Thread nelson ramirez

get gmail. makes it easier to manage mail lists

On 2/23/07, Muzak [EMAIL PROTECTED] wrote:


Maybe learning how to configure your mail client is not a bad idea ;)


- Original Message -
From: Stephen Smith [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com; [EMAIL PROTECTED]; 
[EMAIL PROTECTED]
Sent: Saturday, February 24, 2007 12:51 AM
Subject: RE: [Flashcoders] flv question


Can we get all the emails to stop today?



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Re: [Flashcoders] test

2007-02-27 Thread nelson ramirez

let's test again! like we did last summer...

On 2/26/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:

1 out of 1 tests completed. Errors: 0. Warnings: 0.

BLITZ | Steven Sacks - 310-551-0200 x209


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Dave Watts
 Sent: Sunday, February 25, 2007 11:11 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: RE: [Flashcoders] test

 Test again ...

 Dave Watts, CTO, Fig Leaf Software
 http://www.figleaf.com/

 Fig Leaf Software provides the highest caliber
 vendor-authorized instruction at our training centers in
 Washington DC, Atlanta, Chicago, Baltimore, Northern
 Virginia, or on-site at your location.
 Visit http://training.figleaf.com/ for more information!

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Re: [Flashcoders] test

2007-02-28 Thread nelson ramirez

broken?

On 2/26/07, nelson ramirez [EMAIL PROTECTED] wrote:


let's test again! like we did last summer...

On 2/26/07, Steven Sacks | BLITZ [EMAIL PROTECTED] wrote:
 1 out of 1 tests completed. Errors: 0. Warnings: 0.

 BLITZ | Steven Sacks - 310-551-0200 x209


  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf
  Of Dave Watts
  Sent: Sunday, February 25, 2007 11:11 AM
  To: flashcoders@chattyfig.figleaf.com
  Subject: RE: [Flashcoders] test
 
  Test again ...
 
  Dave Watts, CTO, Fig Leaf Software
  http://www.figleaf.com/
 
  Fig Leaf Software provides the highest caliber
  vendor-authorized instruction at our training centers in
  Washington DC, Atlanta, Chicago, Baltimore, Northern
  Virginia, or on-site at your location.
  Visit http://training.figleaf.com/ for more information!
 
  ___
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Re: [Flashcoders] Subscription problems

2007-03-01 Thread nelson ramirez

There are those who cry and then there are those who help themselves.

Until the issue is resolved why don't you guys try setting a rule in your
mail client to send all *[Flashcoders] *mail to a separate folder . that way
it at least won't be cluttering your inbox.

On 3/1/07, Sasis S. / Photon / Khem [EMAIL PROTECTED] wrote:


Please remove me too!
Thanks a lot
- Original Message -
From: Stephen Smith [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Wednesday, February 28, 2007 4:25 AM
Subject: Re: [Flashcoders] Subscription problems


 Please remove me from the list as well

 Either this mail or [EMAIL PROTECTED]

 - Original Message -
 From: [EMAIL PROTECTED]
 [EMAIL PROTECTED]
 To: flashcoders@chattyfig.figleaf.com flashcoders@chattyfig.figleaf.com

 Sent: Wed Feb 28 05:26:00 2007
 Subject: [Flashcoders] Subscription problems


 Sorry to jump on the bandwagon but since nothing is being done, I would
 like
 to point out that my subscription has been altered from web-only to
 individual emails. I have tried to unsubscribe on a few occasions and no
 confirmation email has been sent despite figleaf saying it has.

 I apologise for the annoyance to regular people on this board, but none
of
 us have a choice since nobody seems to be listening to our requests.

 So this is a call for help... Please, admin, unsubscribe me - since I
 don't
 seem to be able to through your website!

 Thanks...


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Re: [Flashcoders] OT: Is this done in processing?

2007-03-03 Thread nelson ramirez

Yeah I met him as well,
He gave a talk at Tish and i was very intrigued by the software for his
demos.
They just look like really fun interfaces to build so i want to try my hand
at it. Or at least get familiar with the platform he's using.


On 3/3/07, Teresa Hardy [EMAIL PROTECTED] wrote:


http://link.brightcove.com/services/player/bcpid533361602?bctid=4225630
06

Multi touch displays are here!
The demo interfaces look so awesome! does anyone know any details on
the package used to develop the UI?


Yes, that's Jefferson Han. He's at a research group at NYU. I met him at
SIGGRAPH '06 where this display was in the Emerging Technologies Room. I
know it uses OpenGL and what he called frustrated light. You are basically
breaking the path of light when you touch the screen. So it can detect
multiple touches. (In over my head here.) Check out MERL which is
Mitsubishi
Electronics Research Lab. And if you Google Jeff, you'll find the other
things he's doing. The guy is brilliant!

Teresa


On 3/2/07, nelson ramirez [EMAIL PROTECTED] wrote:


http://link.brightcove.com/services/player/bcpid533361602?bctid=422563006

 Multi touch displays are here!
 The demo interfaces look so awesome! does anyone know any details on the
 package used to develop the UI?
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Re: [Flashcoders] Site Check

2007-03-14 Thread nelson ramirez

Worked fine here for both Safari and Firefox on a mac.

On 3/14/07, Shaun Aunchman [EMAIL PROTECTED] wrote:


stuck at 14%
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Re: [Flashcoders] Help: test EventDispatcher speed please

2007-03-22 Thread nelson ramirez

EventBroadcaster: 5036
EventDispatcher: 16257

mac 9,0,28,0

On 3/22/07, Tilmann GrĂ¼ll [EMAIL PROTECTED] wrote:


hi francis,
here my result on a DELL dimension AMD64 X2 Dual Core 3800+
2 GHz, 1 GB RAM:

EventBroadcaster: 3563
EventDispatcher: 2210
WIN 9,0,28,0

best,
til



Francis Bourre schrieb:
 Hello list !

 I noticed something weird about EventDispatcher execution speed in my
 mac player.
 EventDispatcher.dispatchEvent execution is slow compared to a custom
 dispatcher implementation (named EventBroadcaster).

 On Mac, EventDispatcher is slow:
 EventBroadcaster: 2925
 EventDispatcher: 12438

 On Pc, EventDispatcher is faster.
 EventBroadcaster: 3908
 EventDispatcher: 3407

 Can you please report the values you got (displayed on screen) when
 you open the url below and the browser you used for testing.
 It takes few seconds to initialize (bench with iterations)

 http://www.tweenpix.net/TestEventBroadcaster.swf

 Any clue is welcome. ;)
 Thanks in advance guys !

 francis



 Content of the test:

 var tf1 : TextField = new TextField();
 var tf2 : TextField = new TextField();
 var tf3 : TextField = new TextField();
 tf2.y += 30;
 tf3.y += 60;
 tf1.width = tf2.width = tf3.width = 150;
 this.addChild( tf1 );
 this.addChild( tf2 );
 this.addChild( tf3 );

 var holder : Array = new Array();
 var l1 : Number = 1;
 var l2 : Number = 1;
 var lNum : Number = 500;

 var eb : EventBroadcaster = new EventBroadcaster ( this );
 var ed : EventDispatcher = new EventDispatcher ();

 while( --lNum -(-1) )
 {
 var tg : Object = {foo:function( e : Event ):void{ this.e =
 e.type; }};
 ed.addEventListener( foo, tg.foo );
 eb.addEventListener( foo, tg );
 holder.push( tg );
 }

 var t : Number = 0;
 var e : Event = new Event( foo );

 //
 t = getTimer();
 while( --l2 -(-1)) eb.broadcastEvent( e );
 t = getTimer() - t;
 trace( EventBroadcaster: , t );
 tf1.text = EventBroadcaster:  + t;
 //
 t = getTimer();
 while( --l1 -(-1)) ed.dispatchEvent( e );
 t = getTimer() - t;
 trace( EventDispatcher: , t );
 tf2.text = EventDispatcher:  + t;

 tf3.text = flash.system.Capabilities.version;
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Re: [Flashcoders] Got milk? (the game)

2007-03-23 Thread nelson ramirez

anyone know the company behind the development?

On 3/22/07, Joe Wheeler [EMAIL PROTECTED] wrote:


That dice is cheaty! It's a dirty cheaty dice.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kerem
Iseri
Sent: 22 March 2007 19:25
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Got milk? (the game)

Really amazing game but i dont think there is hard programming behind it.
Maximum 2 developer can handle the coding. I think graphics and 3d's are
so
cool. It takes a lot of time to get these kind of qualified and optimized
renders. Its beautiful.

Respect!! :)

Kerem.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Thursday, March 22, 2007 4:16 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Got milk? (the game)

WOW!


http://www.gettheglass.com

How much time for this game project? How much developer?

C'est magnifique!

--
Laurent Untereiner

 skype : laurentuntereiner
 aim   : luntereiner
 icq   : 294429730
 msn   : [EMAIL PROTECTED]

 http://www.untereiner.com 

mes photos sur fotolia: http://www.fotolia.fr/p/116/partner/116
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Re: [Flashcoders] Trouble getting _x position

2007-03-23 Thread nelson ramirez

Seems to work.
It returns an _x of 0 because that's where this line :
var loaderBox_mc:MovieClip = this.createEmptyMovieClip(loaderBox_mc,
this.getNextHighestDepth());

creates the clip.

The coordinates you're drawing on are relative to the loaderBox_mc but they
don't in fact change the position of loaderBox_mc
Hope that makes sense to you.

On 3/23/07, Lee Marshall [EMAIL PROTECTED] wrote:


Hi all

Just trying to create a box in actionscript into an empty movieclip. I
then wanted to reurn the _x postion of the box, but it's just not
happening for me. Here is my code. Any ideas?

Cheers all


Stage.scaleMode = scale;
Create a box to encapsulate the loader indicator
var bW:Number = 200;//Width of loader
var bH:Number = 8;//Height of loader
var bLC:Number = 0x77;//Colour of loader box
var bFC:Number = 0xFF;//Fill colour of loader box
var inC:Number = 0x4654FF;//Fill colour of indicator
var loaderBox_mc:MovieClip = this.createEmptyMovieClip(loaderBox_mc,
this.getNextHighestDepth());
loaderBox_mc.beginFill(bFC, 100);
loaderBox_mc.lineStyle(1, bLC, 100);
loaderBox_mc.moveTo((Stage.width/2)-bW/2, (Stage.height/2)-bH/2);
loaderBox_mc.lineTo((Stage.width/2)+bW/2, (Stage.height/2)-bH/2);
loaderBox_mc.lineTo((Stage.width/2)+bW/2, (Stage.height/2)+bH/2);
loaderBox_mc.lineTo((Stage.width/2)-bW/2, (Stage.height/2)+bH/2);
loaderBox_mc.moveTo((Stage.width/2)-bW/2, (Stage.height/2)-bH/2);
loaderBox_mc.endFill();
trace(loaderBox_mc._x)



Lee Marshall.
Senior Media Designer/Developer

Transart Educational Marketing Systems
Clare Hall
Parsons Green
St Ives Business Park
St Ives
Cambridgeshire PE27 4WY

Tel Direct Dial: +44(0)1480 499213
Tel General Enquiries: +44(0)1480 499200
Fax: +44(0)1480 499201
email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED]
web: www.transart.co.uk http://www.transart.co.uk/

Confidentiality notice:
Please note that the information contained herein is highly confidential
and may also be privileged and is for the named recipient(s) only, on no
account should any part or details be disclosed to any third party
without the prior written consent of Transart.  In the event that you
are not the intended recipient then please delete it and any copies that
you have made and contact me on the above number.

General statement:
Any statements made, or intentions expressed in this communication may
not necessarily reflect the view of Transart.  Be advised that no
content herein may be held binding upon Transart or any associated
company unless confirmed by the issuance of a formal contractual
document or purchase order.



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Re: [Flashcoders] Free AS2 Filter Tweening Engine - TweenFilterLite

2007-03-27 Thread nelson ramirez

very cool Jack.
Thanks for sharing

On 3/27/07, Jack Doyle [EMAIL PROTECTED] wrote:


For those of you using the TweenLite tweening engine, I just released the
TweenFilterLite class which extends TweenLite, adding the following
capabilities:
- Tween filters like Blurs, Glows, DropShadows, and Bevels
- Tween ColorMatrixFilter effects like colorization, hue, saturation,
brightness, contrast, and threshold

I tried to make it extremely easy to use, and I created an interactive
sample that demonstrates a lot of the features and even generates the code
for you.

http://www.greensock.com/ActionScript/TweenFilterLite

It's free. This isn't a sales pitch; I just thought some of you
FlashCoders
out there could benefit from the time I poured into this. I'm grateful for
the community of experts out there who take time from their valuable day
to
answer questions from me and many others.

If you haven't checked out the lightweight (2kb) TweenLite tweening
engine,
have a look: http://www.greensock.com/ActionScript/TweenLite

Cheers.

Jack Doyle




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Re: [Flashcoders] NetStream.play() - Start parameter

2007-04-05 Thread nelson ramirez

Hi,
If you want to start playing at 10 seconds you have to first, buffer your
video to 10 seconds. (or 15)
wait for your buffer to be full, then do your seek operation.
That is if you're doing it as a progressive download. If you stream using
FMS or something like it, FMS will automatically handle the pre-buffering
and notify you when it's ready.

bufferTime(15) //buffer the video to 15 seconds
//create your netStream blah blah
nc= //net connection, you know the drill
//bla blah blah

myNetStream_ns = new NetStream(nc)
//
myNetStream_ns.onStatus(infoObj:Object){
for (var prop in infoObject)
   {

   if (infoObject[prop] == NetStream.Buffer.Full)
   {
 //buffer has enough data now seek
 myNetStream_ns.seek(10)
   }
   if (infoObject[prop] == NetStream.Buffer.Empty)
   {
  // you can handle loading issues here. if the buffer runs empty
means the progressive d/l is too slow.
   }
   if (infoObject[prop] == NetStream.Play.Stop)
   {
 // know when it stops
   }
   }
}


also when you run the seek() call the invalid time return also gives you the
last valid time you can set up a handler to automatically seek to the last
valid time that way.

On 4/5/07, john robinson [EMAIL PROTECTED] wrote:


I'm not sure but I think the extra parameters only apply to streaming
video (aka, video from FMS). There's a lot more info here:

http://livedocs.adobe.com/fms/2/docs/wwhelp/wwhimpl/js/html/wwhelp.htm

I did a quick test with a local flv and couldn't get it to work, though
this bit of code did work (but ugly)...

nc = new NetConnection();
nc.connect(null);
ns = new NetStream(nc);
ns.play(MVI_2739.flv);
vid.attachVideo(ns);
ns.onMetaData = function(d) {
this.seek(10);
}

john


On Apr 5, 2007, at 9:12 AM, leolea wrote:


 I've read the docs and the livedocs, and I don't see a ready event.

 Does this mean that this last suggestion of yours won't work ?

 netStream.play(flvPath);
 netStream.seek(5);




 On 4/4/07 7:14 PM, Steven Sacks | BLITZ [EMAIL PROTECTED]
 wrote:

 You have to wait for the ready event before you can seek.  Read the
 docs
 and it will all come clear.
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Re: [Flashcoders] games dev books

2007-04-05 Thread nelson ramirez

I'm currently using Flash 8 Professional Game Development.
Highly recommend it. Very good examples and very easy to read.
Covers a lot of topics from graphics production, design documents, to
building some pretty advanced engines.
The chapters on tile based games are excellent, and you'll end up with a
professional quality tile engine.

-

On 4/5/07, geng wang [EMAIL PROTECTED] wrote:


I used

'Macromedia Flash MX Game Design Demystified' by Jobe Markar. I love
it! I think it has an updated version for Flash 8.

On 4/5/07, nik crosina [EMAIL PROTECTED] wrote:
 Hi Ron,

 Could you post a link to that forum as I don't know it. Thanks!

 Nik

 On 4/5/07, Ron Wheeler [EMAIL PROTECTED] wrote:
  I have added it to the list of books on Flash Game development at the
  Yahoo Script_in_Action forum.
  If there are any other suggestions please add them there.
 
  Anggie Bratadinata wrote:
   'Flash 8 Professional Game Development' by Glenn Rhodes, Charles
River
   Media.
  
   --
   Anggie Bratadinata
   www.masputih.com
   I N D O N E S I A
  
   nik crosina wrote:
   Hi,
  
   All of a sudden I get a lot of games requests from clients, and
since
   I haven't really done much games development I am looking for good
   resources.
  
   I know there's a lot on-line, but are also good books you could
   recommend (possibly with either on-line or CD resources)?
  
   Thanks guys,
  
   Nik Crosina
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Re: [Flashcoders] wedging in a preloader -- lazy developer alert!

2007-05-12 Thread nelson ramirez

OR,
You can uncheck the export in first frame checkbox on the items in the
library with linkage. When you do this you can place those items on the
stage, like frame 2, and run your preload code on frame 1.

Alain's way is simpler, but knowing the export in first frame trick comes in
handy sometimes.

On 5/12/07, Alain Rousseau [EMAIL PROTECTED] wrote:


Or even Simpler,

Add a scene to your FLA before the main scene and put the preload script
there ... no need for loadmovie :)

Ian Thomas wrote:
 A simple fix - create a wrapper Flash movie, and load the bulky movie
 in as a child. As long as it doesn't use _root all the time, it should
 work fine. (And even if it does, you could use _lockroot to fix that).

 Ian

 On 5/11/07, Hairy Dog Digital [EMAIL PROTECTED] wrote:
 Hi all,

 Wasn't sure whether to post there here or Flash-Newbie, so I'm starting
 here.

 I've inherited a project where all Flash assets (MCs, buttons,
 components)
 are included in an FLA and setup on frameone. All code is in external
 class
 definition files, and it isn't pretty. With classes linked to symbol
 instances in the FLA's library.

 Client now wants an animated preloader, because the app takes too
 long to
 load before running. You see where this is going... everything is on
 frame 1
 and all actionscript classes and used library symbols are flagged to
 export
 on frame 1. Ugh!

 This has probably been covered ad naseum, but cannot give me some quick
 pointers on fixing this?

 (If I was doing this from scratch, I'd simply have the preloader and
 related
 elements export on frame 1, with symbols and actionscript on frame
 2-5, to
 get the preloader loaded and running while everything else loads. Is
 really
 as simple as wedging some frames in the start and changing the
 export/load
 frame?)

 ...Rob

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Re: [Flashcoders] textArea doesn't scroll far enough

2007-05-24 Thread nelson ramirez

my solution?
I don't use the crappy v2 components.
Adobe V2 components = the devil.

Believe me when i say it will be time well spent to create or find your own
solution.



On 5/24/07, Marc Hoffman [EMAIL PROTECTED] wrote:


I've just added a couple of line breaks to the xml text:

myTextField.htmlText = theXmlText + BRBRBR;

Hackish, but easy to implement.

At 10:44 AM 5/24/2007, you wrote:
I've run into this issue before as well. My (hackish) work-around was to
create an empty MovieClip right after the text, set its alpha to 0, set
its
height to like, 50 or some arbitrary number to force the scrollbars to
scroll beyond the text. Very hackish and not the best solution, but I had
to
get it working right then and there so


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Allandt
Bik-Elliott (Receptacle)
Sent: Thursday, May 24, 2007 12:30 PM
To: flashcoders
Subject: [Flashcoders] textArea doesn't scroll far enough

gah - not my day today

i've got my textArea loading up a bunch of text from a string, from
an array loaded from an xml file (erk), but the scrollbars for the
component don't scroll far enough (either the bar or the arrows) -
i've dragged down the text with my cursor and the extra lines are there.

does anyone with any experience of using these components know of any
reason this might happen?
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Re: [Flashcoders] addChild and Array problem

2009-11-25 Thread nelson ramirez
It's probably something w/ your loop.
Please post all your code

On Tue, Nov 24, 2009 at 7:32 AM, Greg Ligierko gre...@l-d5.com wrote:

 I have no answer to the problem, but maybe recreating the shuffled
 array manually could help. I mean creating a new array and filling its
 items with a for loop + one extra item.

 This is not directly related but I experienced onece wrong sorting
 when using sortOn() method. I do not trust completely on array class
 methods.

 g



 Tuesday, November 24, 2009 (7:35:50 AM) Sajid Saiyed wrote:

  Hi,
  Not sure if this is what is causing my problem.

  I have an array called __viewsArray
  Then I created 3 new movieclips which I added to the Array.

  Like this:

  __viewsArray = new Array();
  __view1MC = new MovieClip();
  __view2MC = new MovieClip();
  __view3MC = new MovieClip();
  addChild(__view1MC);
  addChild(__view2MC);
  addChild(__view3MC);

  __viewsArray.push(__view1MC);
  __viewsArray.push(__view2MC);
  __viewsArray.push(__view3MC);

  Now, I create new instances of Loader and add them to the three viewMC's.
  .
  myLoader = new Loader();
  myLoader.name = MC;
  myLoader.load(fileRequest);
  ...
  // I am removing the code of the loader listener, but u can be
  sure that I am checking for the load event to complete here...
  ...
  __viewsArray[i].addChild(myLoader);
  .

  So far so good.
  When I loop through the __viewsArray, I can do the :

   __viewsArray[j].getChildByName(MC);

  no errors.

  Now, I decide to shuffle the array.

  So I did:

  var tempArray = __viewsArray.pop();
  __viewsArray.unshift(tempArray);

  Now when I loop through the array, I get a null object reference.

  Is it because I am shuffling the array or is it due to something else?
  Cant figure this one out :(

  Thanks for any help.
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