Re: [Flightgear-devel] Re: bo104 - patch

2004-08-10 Thread Gunnstein Lye
On Monday 09 August 2004 17:13, Melchior FRANZ wrote:
 * Gunnstein Lye -- Monday 09 August 2004 16:35:
  Seriously though, it seems the problem here is that most, but not all,
  find it logical to map the up/down behaviour of a collective to the
  backward/forward motion of a joystick (or joystick throttle). There is no
  right or wrong here, as there is no logical way to translate Y-axis
  movement to the Z-axis.

 Yes, there is: pull - raise, push - sink. It doesn't matter how the
 joystick is mounted. This is the right and realistic way. The other may be
 consistent with fixed wing and newbie friendly, but fgfs' goal is realism.
 It's not a game, but a simulator after all. I'm tending more and more to
 revert today's patch.

Okay, for joystick throttles I agree with you. (Although personally I would go 
for the second joystick option.)

For buttons, on the other hand, I think up should mean up.


  Solution: make the default whatever most people agree on, but make it
  easy to invert, as in X-Plane where you have an invert button next to
  each joystick axis.

 That was my first solution, but the patch was rejected (please not yet
 another property). I inverted the collective axis in the YASim config
 then.

Too bad.

-- 
best regards,
Gunnstein Lye
Systems engineer
[EMAIL PROTECTED] | eZ systems | ez.no

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[Flightgear-devel] Re: bo104 - patch

2004-08-10 Thread Melchior FRANZ
* Gunnstein Lye -- Tuesday 10 August 2004 10:18:
 On Monday 09 August 2004 17:13, Melchior FRANZ wrote:
  pull - raise, push - sink. It doesn't matter how the
  joystick is mounted. This is the right and realistic way. The other may be
  consistent with fixed wing and newbie friendly, but fgfs' goal is realism.
  It's not a game, but a simulator after all.
 
 Okay, for joystick throttles I agree with you. (Although personally I would go 
 for the second joystick option.)

A second joystick would be nice, or even one that looks and feels like a
real helicopter collective, with throttle twist grip etc. But the lever
on my Saitek Cyborg 3D Gold is quite OK. I'm glad I don't have to use a
Micros~1 joystick with horizontally mounted throttle wheel. I'm not sure
if a reversed throttle collective is intuitive there.



 For buttons, on the other hand, I think up should mean up.

Too late. I asked Erik already to revert that part of the last patch. The
rest will remain, especially the initialization to least pitch angle for
keyboard pilots. The next time the collective discussion breaks loose, it
should be about a property ...



  That was my first solution, but the patch was rejected (please not yet
  another property). I inverted the collective axis in the YASim config
  then.
 
 Too bad.

Maybe we'll get some more user feedback. The release of the ec130 may motivate
more people to fly helicopters. In the end a property might be necessary.
Now, if only we had someone to finish YASim's missing helicopter FDM parts,
and fix the bugs. Hey, or what about a JSBSim helicopter?   :-)

m.



PS: there never was a bo104, btw ( AFAIK). But it's worth to mention the
other Boelkow helictopters: http://www.helis.com/50s/h_bo1023.php,

http://www.hubschraubermuseum.de/Hubschraubermuseum_Buckeburg/Archiv/Bolkow_Entwicklungen_KG/Bolkow_BO_46/bo-46_01.JPG,
http://www.246.ne.jp/~heli-ss/Bo108.jpg


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Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Martin Spott
Arnt Karlsen wrote:
 On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message 
 [EMAIL PROTECTED]:

  Yes, that's widely known. But nobody would seriously assume that
  anywhere the collective lever is pushed down to raise, and pulled up
  to sink. 
 
 ..heh, precicely this is done by many R/C heli pilots.  ;-)

R/C pilots use to have a long standing culture discussing how to to do
it 'right'  :-)

To my knowledge there are mostly two parties: Those who know at least a
little bit how things work on a real helicopter and thos who don't. You
even can convince some of the second group to try a change by letting
them sit im a real heli 

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Jim Wilson
Martin Spott said:

 Arnt Karlsen wrote:
  On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message 
  [EMAIL PROTECTED]:
 
   Yes, that's widely known. But nobody would seriously assume that
   anywhere the collective lever is pushed down to raise, and pulled up
   to sink. 
  
  ..heh, precicely this is done by many R/C heli pilots.  ;-)
 
 R/C pilots use to have a long standing culture discussing how to to do
 it 'right'  :-)
 
 To my knowledge there are mostly two parties: Those who know at least a
 little bit how things work on a real helicopter and thos who don't. You
 even can convince some of the second group to try a change by letting
 them sit im a real heli 
 

Mostly,  but how about a third party that knows what a collective lever looks
like, realizes that the joystick looks nothing remotely like one and thinks
that binding the keyboard one way and the joystick the other way is not a good
idea.
My preference would probably be Alex's original patch.

Best,

Jim


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Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Gunnstein Lye
On Monday 09 August 2004 15:22, Jim Wilson wrote:
 Martin Spott said:
  Arnt Karlsen wrote:
   On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message
  
   [EMAIL PROTECTED]:
Yes, that's widely known. But nobody would seriously assume that
anywhere the collective lever is pushed down to raise, and pulled up
to sink.
  
   ..heh, precicely this is done by many R/C heli pilots.  ;-)
 
  R/C pilots use to have a long standing culture discussing how to to do
  it 'right'  :-)
 
  To my knowledge there are mostly two parties: Those who know at least a
  little bit how things work on a real helicopter and thos who don't. You
  even can convince some of the second group to try a change by letting
  them sit im a real heli 

 Mostly,  but how about a third party that knows what a collective lever
 looks like, realizes that the joystick looks nothing remotely like one and
 thinks that binding the keyboard one way and the joystick the other way is
 not a good idea.
 My preference would probably be Alex's original patch.

Buy a second joystick, and mount it horizontally next to your chair. It should 
make a decent collective, and would double as a hand brake for rally sims  =)

Seriously though, it seems the problem here is that most, but not all, find it 
logical to map the up/down behaviour of a collective to the backward/forward 
motion of a joystick (or joystick throttle). There is no right or wrong here, 
as there is no logical way to translate Y-axis movement to the Z-axis.

Solution: make the default whatever most people agree on, but make it easy to 
invert, as in X-Plane where you have an invert button next to each joystick 
axis.

-- 
best regards,
Gunnstein Lye
Systems engineer
[EMAIL PROTECTED] | eZ systems | ez.no

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Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Arnt Karlsen
On Mon, 9 Aug 2004 12:49:37 + (UTC), Martin wrote in message 
[EMAIL PROTECTED]:

 Arnt Karlsen wrote:
  On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message 
  [EMAIL PROTECTED]:
 
   Yes, that's widely known. But nobody would seriously assume that
   anywhere the collective lever is pushed down to raise, and pulled
   up to sink. 
  
  ..heh, precicely this is done by many R/C heli pilots.  ;-)
 
 R/C pilots use to have a long standing culture discussing how to to do
 it 'right'  :-)
 
 To my knowledge there are mostly two parties: Those who know at least
 a little bit how things work on a real helicopter and thos who don't.
 You even can convince some of the second group to try a change by
 letting them sit im a real heli 

...like we didn't have enough wars already.  ;-)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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Re: [Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Martin Spott
Jim Wilson wrote:

 My preference would probably be Alex's original patch.

_My_ preference would be to put as default what the BO-maintainer
prefers as his _personal_ choice and add an optional property,
reverting the default behaviour, that every user can put into his
~/.fgfsrc
When we've got this done we can start a second discussion on how the
hud should behave like  :-)

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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[Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Melchior FRANZ
* Gunnstein Lye -- Monday 09 August 2004 16:35:
 Seriously though, it seems the problem here is that most, but not all, find it 
 logical to map the up/down behaviour of a collective to the backward/forward 
 motion of a joystick (or joystick throttle). There is no right or wrong here, 
 as there is no logical way to translate Y-axis movement to the Z-axis.

Yes, there is: pull - raise, push - sink. It doesn't matter how the joystick
is mounted. This is the right and realistic way. The other may be consistent
with fixed wing and newbie friendly, but fgfs' goal is realism. It's not a
game, but a simulator after all. I'm tending more and more to revert today's
patch.



 Solution: make the default whatever most people agree on, but make it easy to 
 invert, as in X-Plane where you have an invert button next to each joystick 
 axis.

That was my first solution, but the patch was rejected (please not yet another
property). I inverted the collective axis in the YASim config then.

m.

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[Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Melchior FRANZ
* Martin Spott -- Monday 09 August 2004 17:07:
 _My_ preference would be to put as default what the BO-maintainer
 prefers as his _personal_

My preference would be that this is consistent with all future helicopters,
so it wouldn't really my choice alone. But our main goal is and should be
realism (i.e. inverted throttle for the collective). auto-coordination
is also more user friendly than a separate rudder, but nobody would argue
that auto-coordination should be the default.

So far we have only one user who disagrees with realistic collective, so
we might not even need a property. Just revert part of today's patch.  :-)

m.

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[Flightgear-devel] Re: bo104 - patch

2004-08-09 Thread Alex Romosan
Melchior FRANZ [EMAIL PROTECTED] writes:

 So far we have only one user who disagrees with realistic
 collective, so we might not even need a property. Just revert part
 of today's patch. :-)

i am not the only one who disagrees with the realistic collective
(but you can choose to ignore any messages you don't agree with).
but to tell you the truth, i don't really care. i know enough to
configure fgfs to do what _i_ want. one could argue that flying a
helicopter using the keyboard is not realistic. nevertheless, i find
it very confusing pressing PageUp to go down, and vice versa. also, i
always use the HUD and to see the throttle indicator go down when i
want to go up is one more source of confusion. sorry to have brought
this up.

--alex--

-- 
| I believe the moment is at hand when, by a paranoiac and active |
|  advance of the mind, it will be possible (simultaneously with  |
|  automatism and other passive states) to systematize confusion  |
|  and thus to help to discredit completely the world of reality. |

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[Flightgear-devel] Re: bo104 - patch

2004-08-07 Thread Melchior FRANZ
* Jeff Sinsay -- Saturday 07 August 2004 16:28:
 Yes indeed, when looking from the top down American Helicopters 
 rotate-counter clockwise, while European/Russian Helis rotate 
 clockwise.

Yes, that's widely known. But nobody would seriously assume that
anywhere the collective lever is pushed down to raise, and pulled up
to sink. And that's what we were talking about. And implying that
Austria would do it that braindead way isn't exactly friendly.
(And that's even ignoring the fact that the bo was mostly built
in Germany.) But anyway.   ;-)

m.

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Re: [Flightgear-devel] Re: bo104 - patch

2004-08-07 Thread Arnt Karlsen
On Sat, 7 Aug 2004 16:57:24 +0200, Melchior wrote in message 
[EMAIL PROTECTED]:

 * Jeff Sinsay -- Saturday 07 August 2004 16:28:
  Yes indeed, when looking from the top down American Helicopters 
  rotate-counter clockwise, while European/Russian Helis rotate 
  clockwise.
 
 Yes, that's widely known. But nobody would seriously assume that
 anywhere the collective lever is pushed down to raise, and pulled up
 to sink. 

..heh, precicely this is done by many R/C heli pilots.  ;-)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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