RE: [Flightgear-devel] Re: UDP port into the property tree
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 05:53: What port number for write ? What port number for read? (I prefer confirming protocols) That's called TCP, then. Yes, that's possible. Just run fgfs with --telnet=5500, then you can telnet into it and read/write to properties. $ fgfs --telnet=5500 Then wait until it's running, and from another terminal window telnet into it: $ telnet localhost 5500 help Valid commands are: cd dir cd to a directory, '..' to move back data switch to raw data mode dump dump current state (in xml) get var show the value of a parameter help show this help message ls [dir] list directory prompt switch to interactive mode (default) pwddisplay your current path quit terminate connection run command run built in command set var valset var to a new val show var synonym for get And the whole telnet/socket connection can also be done by a script. Look into scripts/ dir for examples. What format to access each property? Start withdata Then read... get /position/longitude-deg get /position/latitude-deg Or write ... set /sim/foo 123 and finally quit This way you can do about everything. Read/write properties, execute built-in commands, or transfer arbitrary Nasal code and let fgfs execute it. You can even transfer whole dialogs and pop them up in fgfs. m. That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) was really hoping that it could be treated like an object using UDP. eg set com1.freq=129.6 set nav1.pri.freq=103.3 set nav1.sec.freq=105.3 set nav1.radial=161 set adf.freq=234 will have to investigate starting a telnet session within VB if no other ideas come to pass Cheers, thanks for the suggestion =Dene _ Shop til you drop at XtraMSN Shopping http://shopping.xtramsn.co.nz/home/ --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Re: UDP port into the property tree
* dene maxwell -- Friday 17 February 2006 10:18: That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) Forget about telnet. It's a normal tcp socket connection. I'm confident that VB6 can do that. Did you look at the examples as I told you? The c/c++ examples in scripts/example/ don't even mention telnet. m. --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:18: That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) Forget about telnet. It's a normal tcp socket connection. I'm confident that VB6 can do that. Did you look at the examples as I told you? The c/c++ examples in scripts/example/ don't even mention telnet. m. That was the second part of my question, what would the syntax be under UDP... the same? I understood Telenet was indeed a TCP connection (ie one to one) whereas UPD is unsigned and is (at least in the VB control) different to a TCP connection in that theoretically it could be many to one. but i'm skating on thin ice here so be gentle with me ;-) =Dene _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Re: UDP port into the property tree
* dene maxwell -- Friday 17 February 2006 10:50: From: Melchior FRANZ [EMAIL PROTECTED] Forget about telnet. It's a normal tcp socket connection. That was the second part of my question, what would the syntax be under UDP... the same? It would probably be the same. If it were implemented. But as it doesn't make the least sense, it isn't. m. --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:18: That would suit my needs exactly if; a) I wanted to do it manually b) I could start a telnet session from within VB6 (not saying you can't just I haven't yet) Forget about telnet. It's a normal tcp socket connection. I'm confident that VB6 can do that. Did you look at the examples as I told you? The c/c++ examples in scripts/example/ don't even mention telnet. m. Melchoir, just looked up MSDN, I quote; Using the Winsock Control A WinSock control allows you to connect to a remote machine and exchange data using either the User Datagram Protocol (UDP) or the Transmission Control Protocol (TCP). Both protocols can be used to create client and server applications. Like the Timer control, the WinSock control doesn't have a visible interface at run time. Possible Uses Create a client application that collects user information before sending it to a central server. Create a server application that functions as a central collection point for data from several users. Create a chat application. Selecting a Protocol When using the WinSock control, the first consideration is whether to use the TCP or the UDP protocol. The major difference between the two lies in their connection state: The TCP protocol control is a connection-based protocol, and is analogous to a telephone the user must establish a connection before proceeding. The UDP protocol is a connectionless protocol, and the transaction between two computers is like passing a note: a message is sent from one computer to another, but there is no explicit connection between the two. Additionally, the maximum data size of individual sends is determined by the network. The nature of the application you are creating will generally determine which protocol you select. Here are a few questions that may help you select the appropriate protocol: Will the application require acknowledgment from the server or client when data is sent or received? If so, the TCP protocol requires an explicit connection before sending or receiving data. Will the data be extremely large (such as image or sound files)? Once a connection has been made, the TCP protocol maintains the connection and ensures the integrity of the data. This connection, however, uses more computing resources, making it more expensive. Will the data be sent intermittently, or in one session? For example, if you are creating an application that notifies specific computers when certain tasks have completed, the UDP protocol may be more appropriate. The UDP protocol is also more suited for sending small amounts of data. Regards =Dene _ Need more speed? Get Xtra Broadband @ http://jetstream.xtra.co.nz/chm/0,,202853-1000,00.html --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Re: UDP port into the property tree
* Melchior FRANZ -- Friday 17 February 2006 10:57: * dene maxwell -- Friday 17 February 2006 10:50: That was the second part of my question, what would the syntax be under UDP... the same? It would probably be the same. If it were implemented. But as it doesn't make the least sense, it isn't. You probably want to read README.protocol, README.IO, README.multiplayer. m. --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
From: Melchior FRANZ [EMAIL PROTECTED] * dene maxwell -- Friday 17 February 2006 10:50: From: Melchior FRANZ [EMAIL PROTECTED] Forget about telnet. It's a normal tcp socket connection. That was the second part of my question, what would the syntax be under UDP... the same? It would probably be the same. If it were implemented. But as it doesn't make the least sense, it isn't. m. Doesn't make the least sense sorry don't understand this ... Telenet being a application layer protocol requires alot more details as to recipient and also alot higher overhead to implement...whereas UDP being a trasport layer protocol is less distinct in is destination and requires less overhead to implement. Obviously interfacing at the different layers requires different levels of distinction regardsing destnation etc this would imply a different syntax at the very least. Cheers =Dene _ Read the latest Hollywood gossip @ http://xtramsn.co.nz/entertainment --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
RE: [Flightgear-devel] Re: UDP port into the property tree
Hi Melchior, I will read the documentation you suggest, thewy undoubtibly relay to FGv099 and I'm running FGv098a but I might be able to get enough out of them to make a start.. cheers =Dene From: Melchior FRANZ [EMAIL PROTECTED] Reply-To: flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Re: UDP port into the property tree Date: Fri, 17 Feb 2006 11:04:02 +0100 * Melchior FRANZ -- Friday 17 February 2006 10:57: * dene maxwell -- Friday 17 February 2006 10:50: That was the second part of my question, what would the syntax be under UDP... the same? It would probably be the same. If it were implemented. But as it doesn't make the least sense, it isn't. You probably want to read README.protocol, README.IO, README.multiplayer. m. --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel _ Discover fun and games at @ http://xtramsn.co.nz/kids --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] enhanced runway lighting.
Erik Hofman wrote: Erik Hofman wrote: Curtis L. Olson wrote: I was fiddling with enhance runway lighting tonight and was wondering if we are using the distance attenuation extention optimally? It does sound like you don't specify --enable-distance-attenuation or that your hardware doesn't support GL_DISTANCE_ATTENUATION_EXT If I turn on distance attenuation for my NVidia card I get a pretty impressive representation of the airport lights (when compared to the full-screen F-16 simulator I know). And the lights do change in size when compared with view when the option is disabled. At least, this used to be until recently ... That does really help ... would it make sense to add a distance attenuation option to the rendering options? I suspect 99.9% of people may miss this option in connection with enhanced runway lighting. Thanks, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] enhanced runway lighting.
Curtis L. Olson wrote: Erik Hofman wrote: It does sound like you don't specify --enable-distance-attenuation or that your hardware doesn't support GL_DISTANCE_ATTENUATION_EXT [...] That does really help ... would it make sense to add a distance attenuation option to the rendering options? I suspect 99.9% of people may miss this option in connection with enhanced runway lighting. This has a simple reason: The DRI Radeon driver simply does not offer this extension and if the Radeon driver does not I expect the other drivers won't do either, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] enhanced runway lighting.
Martin Spott wrote: Curtis L. Olson wrote: Erik Hofman wrote: It does sound like you don't specify --enable-distance-attenuation or that your hardware doesn't support GL_DISTANCE_ATTENUATION_EXT [...] That does really help ... would it make sense to add a distance attenuation option to the rendering options? I suspect 99.9% of people may miss this option in connection with enhanced runway lighting. This has a simple reason: The DRI Radeon driver simply does not offer this extension and if the Radeon driver does not I expect the other drivers won't do either, The fglrx driver for Radeons does not do either. Nine --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: errors after new CVS install 0.9.9
--- Melchior FRANZ [EMAIL PROTECTED] wrote: * Mike Rawlins -- Friday 17 February 2006 03:40: In previous message, I failed to mention that I moved all data into .fgfs directory. Suggestions? Yes. Move everything back! FlightGear complained about a missing file ~/.fgfs/autosave.xml, so you moved the base data into ~/.fgfs/? That makes no sense to me. Just ignore this initial complaint about autosave.xml. FlightGear will *automatically* *save* some menu settings there. (Which is why it's called autosave.xml. :-) Actually, I copied the data there as a test. That makes sense to me. So all the data is still in $FG_ROOT/data/ So why do I get these messages and an abort. Failed to set alias to /sim/sound/voices/voice[0]/text Failed to set alias to /sim/sound/voices/voice[0]/text Failed to set alias to /sim/sound/voices/voice[0]/text Failed to set alias to /sim/sound/voices/voice[1]/text Failed to set alias to /sim/sound/voices/voice[2]/text Failed to set alias to /sim/sound/voices/voice[3]/text Failed to set alias to /sim/chase-distance-m Failed to set alias to /sim/chase-distance-m Model Author: Dave Culp Creation Date: 2006-01-04 Version: $Revison: 1.0 $ Description: Models a 737. Reading xml electrical system model from /root/.fgfs//Aircraft/Generic/generic-electrical.xml Aborted __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Re: errors after new CVS install 0.9.9
* Mike Rawlins -- Friday 17 February 2006 14:29: So why do I get these messages and an abort. [...] Failed to set alias to /sim/sound/voices/voice[3]/text Failed to set alias to /sim/chase-distance-m [...] These are property aliases. It appears that you get these messages if you try to set them twice. And this is probably because your global preferences.xml file is read twice, or two different copies thereof. m. --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: errors after new CVS install 0.9.9
--- Melchior FRANZ [EMAIL PROTECTED] wrote: * Mike Rawlins -- Friday 17 February 2006 14:29: So why do I get these messages and an abort. [...] Failed to set alias to /sim/sound/voices/voice[3]/text Failed to set alias to /sim/chase-distance-m [...] These are property aliases. It appears that you get these messages if you try to set them twice. And this is probably because your global preferences.xml file is read twice, or two different copies thereof. m. When I point $FG_ROOT to the data directory, I get: Base package check failed ... Found version [none] at: /usr/local/Flightgear-0.9/data/ Please upgrade to version: 0.9.9 even though I installed base package data there. Does the code simply check the version file? It has a line 0.9.9 inside. __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Global data positional lookup
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 David Luff schrieb: I'm considering the problem of looking up global data at the moment (eg. how many navaids are within x miles of point p). So far I've only implemented this in a very crude manner, by indexing a map of navaid pointers using FG bucket number, and then traversing all the navaids in the user's bucket and concentric rings of buckets out from the user to the required distance. This works, but is somewhat ugly, and requires more navaids / buckets to be checked than may be necessary due to the non-square bucket size and potential for non-centered position of the user within a bucket. I'm sure there must be a better way, and I'm sure Norman has posted links on this subject to the list before, but I can't find them, and can't seem to find a good method. Anyone got any ideas? OK, this comes up once in a while (writing the WeatherCM code ages ago I also had that problem). Perhaps it's time to solve generally. The basic and ugly algorithm is to iterate through all points. This takes at least O(n) and can be as bad as O(n^2) when I need e.g. the distances between all points. 1) The usual solution is to create the delauney triangulation. It will take O(n log n) to generate it and look ups can be quite fast as we know the topology of the points. This was my approach with the WeatherCM code. The used library should still be somewhere in the FGFS codebase. (It's an extended version of the triangulator to work on a sphere) 2) The sugested Quad-Tree (or Octtree) approach also might work with the algorithm you've described (actually the buckets are a sort of quad tree with only one level) 3) Interesting would be the use of a space filling curve ;) There you can easily compute (O(log p) which we can assume to be O(1) in our case) a index number out of the coordinates and then store all points in the order of the index number. When you are now searching for points that are close to a given one you just have to look upwards and downwards from the index of the point you are interested in (this point can be anywhere). As the usual space filling curves are Hölder Continuous(*) this works quite good. The most simplistic way to solve the problem is IMHO the use of a space filling curve together with an STL map. This will result in only very few lines of code and give us an quite fast and universal lookup scheme. CU, Christian (*) Hölder Continuous to the exponent r basicly says that there's a C0 that fullfills: ||f(x) - f(y)|| = C * |x - y|^r In the case of the n-D Hilbert curve (a very simple space filling curve) r = 1/n, so in the 2D case: ||f(x) - f(y)|| = C * sqrt( |x - y| ) Or more graphic: the distance between two indices limits the distance that the two points in space can have. -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.0 (MingW32) iD8DBQFD9d7flhWtxOxWNFcRAj3jAJ4l0lLJqnwKY/bTnFd8cwK/kwIA1gCfSt/n vo9XIlH/9KfOvLhyBfQHXJY= =6x/z -END PGP SIGNATURE- --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid3432bid#0486dat1642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: UDP port into the property tree
dene maxwell wrote: Doesn't make the least sense sorry don't understand this ... Telenet being a application layer protocol requires alot more details as to recipient and also alot higher overhead to implement...whereas UDP being a trasport layer protocol is less distinct in is destination and requires less overhead to implement. This is basically wrong. TCP sockets are easier to implement for almost all applications, precicely because they are reliable. UDP will only look easier if you plan on skipping the code to recover from a lost packet. Some applications can do this, but the property tree can't -- property access is non-idempotent in the general case. Listeners can have side effects. I'm not sure what you mean about less distinct in destination, both TCP connections and UDP packets must go to a specific destination address (although you can use UDP to a broadcast address on your local LAN). Andy --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] runway lights (non-enhanced version)
Did something change recently with the non-enhanced runway lights? They seem dimmer now and seem to zbuffer fight with the runway a lot more than they have previously? Has anyone else noticed this with the most recent CVS or is it just me? Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Re: UDP port into the property tree
Hi, ... Telenet being a application layer protocol requires alot more details as to recipient and also alot higher overhead to implement...whereas UDP being a trasport layer protocol is less distinct in is destination and requires less overhead to implement. I'm not sure what you mean about less distinct in destination, both TCP connections and UDP packets must go to a specific destination address (although you can use UDP to a broadcast address on your local LAN). Andy Exactly, TCP is point to point and UDP can be used for broadcast. The winsock control can do TCP or UDP with equal ease. Although I've only had experience using UDP because it's all I've ever needed to use (as per MSDN's recommendation that TCP be used for transferring large amounts of data and UDP for simple messaging type uses). The issue is the command structure that surrounds setting values in the property-tree... This is obviously written to cater for manual Telnet sessions. I was asking if there is access to the lower level that by-passes the need to use the command-structure (opening a session closing a session plus the other commands that were in there) and be able to treat the property-tree purely as an object that set or get type instructions can be issued to. Not that it is difficult to emulate the command-structure using either TCP or UDP. was just asking though. Cheers =Dene _ Looking for love? Check out XtraMSN Personals http://xtramsn.match.com/match/mt.cfm?pg=channeltcid=200731 --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] 737-800
Hi all, I've been trying to modify the 737-300 to a 737-800 , well upgrade. I have modified the engines from data on the net and some other variables. The model is untouched except for it is now in Lufthansa colours. Also the cockpit requires work too and its still 2d. I have modified the sounds though so the engines sound a bit more realistic when you open the throttles etc and also the rumble along the runway is a little better. If anyone is interested in helping me with this please let me know and i'll email you the file. Cheers Justin Smithies --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] runway lights (non-enhanced version)
Erik Hofman wrote: Curtis L. Olson wrote: Did something change recently with the non-enhanced runway lights? They seem dimmer now and seem to zbuffer fight with the runway a lot more than they have previously? Has anyone else noticed this with the most recent CVS or is it just me? They are point sprites now. I'm not sure it's z-buffer fighting you are seeing or just pixels jumping left and right because of inaccuracies. Is there a way to change that (or at least have an option for the original behavior.) Solid points look a lot better on all the monitors and resolutions I've tried. Thanks, Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] runway lights (non-enhanced version)
Erik Hofman wrote: Curtis L. Olson wrote: Is there a way to change that (or at least have an option for the original behavior.) Solid points look a lot better on all the monitors and resolutions I've tried. In renderer.cxx: if ( SGIsOpenGLExtensionSupported(GL_ARB_point_sprite) || SGIsOpenGLExtensionSupported(GL_NV_point_sprite) ) {} But please make it an option rather than removing the code, the point sprites are better than anything I have seen before. Can we control the size of the sprites? It appears that what we are drawing is subpixel size so it flickers in and out depending on how the floating point math rounds out. Curt. -- Curtis Olsonhttp://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text:2f585eeea02e2c79d7b1d8c4963bae2d --- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnkkid=103432bid=230486dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel