Re: [Flightgear-devel] p51d-jsbsim merge request.

2010-11-30 Thread Martin Spott
Hal V. Engel wrote:

 It would be really nice to get a similar pano of a D/K cockpit since that 
 would be very helpful getting the cockpit modeled.

This is the only one I'm aware of,

Martin.
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[Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread Heiko Schulz
Hi,

I recently implemented the GPWS according to the tutorial: 
http://wiki.flightgear.org/index.php/GPWS and let it merged into FGdata


To my own surprise it isn't working, though I can remember that the same 
tutorial worked perfectly shortly after fixing of the GPWS.

I tried to fix it and had a look into the 777-200. Though I implemented all 
subsystems (electrical, instrumentation... it is still not working.

I wonder whats wrong with the 733 in FGdata, obviously I miss something.

Can someone help me?

Thanks
Heiko


still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html



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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread Scott Hamilton
On Tue, 2010-11-30 at 11:33 +, Heiko Schulz wrote:
 Hi,
 
 I recently implemented the GPWS according to the tutorial: 
 http://wiki.flightgear.org/index.php/GPWS and let it merged into FGdata
 
 
 To my own surprise it isn't working, though I can remember that the same 
 tutorial worked perfectly shortly after fixing of the GPWS.
 
 I tried to fix it and had a look into the 777-200. Though I implemented all 
 subsystems (electrical, instrumentation... it is still not working.
 
 I wonder whats wrong with the 733 in FGdata, obviously I miss something.
 
 Can someone help me?
 
 Thanks
 Heiko


Heiko,


   I'd be interested to hear how this goes, I also implemented
everything according to the Wiki tutorial, I remember it all worked
quite a while ago, but I can't remember the last time I heard it
working...


   scott.


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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread James Turner

On 30 Nov 2010, at 12:37, Scott Hamilton wrote:

   I'd be interested to hear how this goes, I also implemented
 everything according to the Wiki tutorial, I remember it all worked
 quite a while ago, but I can't remember the last time I heard it
 working...

Thorsten B has done a huge amount of work on the GPWS in the past few months, 
my impression is that with the latest Git code, it's working better than at any 
point in its history - with the caveat, assuming you have configured it 
correctly!

James


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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread Heiko Schulz
Hi
 
 Thorsten B has done a huge amount of work on the GPWS in
 the past few months, my impression is that with the latest
 Git code, it's working better than at any point in its
 history - with the caveat, assuming you have configured it
 correctly!
 
 James

We just followed ThorstenB's wiki tutorial for implementing the GPWS...
And that's our question: it seems something changed, but not in the wiki.
And we are just asking for help to get it working again

Heiko



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[Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread thorsten . i . renk

I'd like to let everyone know that I just finished a project assigning
each aircraft model/cockpit a number between 0 and 10 indicating the
visual level of quality of the cockpit. The results can be found in the
forum here:


http://www.flightgear.org/forums/viewtopic.php?f=4t=10080

Why did I do this?
==

My prime reason is that this is information I would like to have as a
Flightgear user. Faced with 400+ aircraft, I was often annoyed to download
one and see that it was basically unfinished in spite of the official
status indicator. Eventually I gave up and stuck with the few aircraft I
knew well - which means that I completely missed some truly great
aircraft. To give an example, I think the Pipers (pa-22-160,
pa24-250-CIII,...) are really great models with lots of attention on the
proper handling of the on-board systems - and I only found them just now
(and am enjoying them since).

I did not do the list to en- or discourage developers. If an aircraft is
still under development, and it scores low in visual detail, there is no
shame in that - a low score means nothing but 'needs more developement'.
More explanations and disclaimers in the forum.

What do the numbers mean?
=

Roughly, anything below 5 means that it isn't really finished and that I
think they should be alpha status. 7 and 8 are really nice cockpits, and 9
an 10 usually create a spontaneous  'wow!'.


What does the list represent?
=

On face value, the list represents my partially subjective, partially
objective judgement of the visual quality of a cockpit.

After having made it however, there appears to be more to it. There is
usually a correlation between the level of detail of the modelling of
systems and procedures and the level of visual detail in the cockpit -
realistic procedures require more gauges and buttons, and immediately the
cockpit increases in detail. About the weakest correlation in this respect
is the Concorde, which is very detailed in procedures and in modelling
systems, but scores only a 5 in visual detail. Usually, the correlation is
way better.

There is also a (weaker) correlation between visual quality of the cockpit
and the FDM - planes with great cockpits tend to have at least a better
than average FDM. I think that's because developers who spend long time
researching cockpit photographs usually don't ignore the FDM.

The list is unfair in the sense that there are planes with really great
and well-tuned FDMs which don't score too high on the visual detail. The
problem is that it is impossible to make a similar list for the FDM
quality for all 400+ aircraft in a finite amount of time. But I think all
in all the list does tend to draw attention to the aircraft Flightgear can
be really proud of.

What do I want to do with it?
=

Basically nothing - it's up to the community what to do with the numbers
and thumbnails. Options which have at one point or the other mentioned and
discussed in the forum range from doing nothing nothing via creating a
Wiki page using the numbers or introducing options on the download website
and in fgrun to sort aircraft acccording to the rating all the way to
structuring the FGData on GIT according to status.

I clearly can forsee useful applications, but I consider my work done at
this point, and it's not up to me to decide if e.g. any sorting scheme for
aircraft downloads is useful or not.

* Thorsten


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Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear branch, next, updated. d66903e9ad63b91182ccc25d9bb82f18f8dd98b6

2010-11-30 Thread James Turner

On 30 Nov 2010, at 13:14, Flightgear-commitlogs wrote:

 commit c44948041b9356c9d16acc2d888de109bf7866e7
 Author: Erik Hofman
 Date:   Mon Nov 29 09:57:45 2010 +0100
 
PAtch by Andreas Gaeb to eliminate NaN's in the location code

Erik, can you talk a little about what this patch fixes? I can read the 
description, and it sounds really great, but it seems very fortunate that a 
patch should appear for the exact problem we're having in FlightGear, at this 
time. Am I hoping for too much, based upon the description?

James

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Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear branch, next, updated. d66903e9ad63b91182ccc25d9bb82f18f8dd98b6

2010-11-30 Thread Erik Hofman
On Tue, 2010-11-30 at 14:03 +, James Turner wrote:
 On 30 Nov 2010, at 13:14, Flightgear-commitlogs wrote:
 PAtch by Andreas Gaeb to eliminate NaN's in the location code
 
 Erik, can you talk a little about what this patch fixes? I can read the 
 description, and it sounds really great, but it seems very fortunate that a 
 patch should appear for the exact problem we're having in FlightGear, at this 
 time. Am I hoping for too much, based upon the description?
Form the JSBSim developers list:

 
 recently I've run into some floating point exceptions.  Tracing them
 down, I found that FGLocation could produce them.  This is due to the
 derived values not being initialized.  If the copy constructor or
 operator= are called, they copy over the uninitialized garbage in the
 derived values -- which on my system happens to evaluate to NaN, thus
 causing FPEs.

Coincidentally it was posted the same day someone mentioned the startup
'crash' of the C172p. I was hoping it might solve it but was (and still
am) skeptical it does. Due to the lack of feedback so far I don't know
for certain either.

Erik


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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Martin Spott
thorsten.i.r...@jyu.fi wrote:

 What do the numbers mean?
 =
 
 Roughly, anything below 5 means that it isn't really finished and that I
 think they should be alpha status. 7 and 8 are really nice cockpits, and 9
 an 10 usually create a spontaneous  'wow!'.

I think the risk of doing harm by rating aircraft and their cockpits
after just a quick test is rather high compared to the potential
benefit - especially when you're too unfamiliar with some of the
respective real-life references. To put in into different words: By
assigning too many inappropriate ratings, you're putting the entire
effort at the risk of not being taken as seriously as you would expect.

If I were you, I'd refrain from posting ratings as 'delicate' as this
one.

Cheers,
Martin.
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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Tim Moore
On Tue, Nov 30, 2010 at 5:54 PM, Martin Spott martin.sp...@mgras.netwrote:

 thorsten.i.r...@jyu.fi wrote:

  What do the numbers mean?
  =
 
  Roughly, anything below 5 means that it isn't really finished and that I
  think they should be alpha status. 7 and 8 are really nice cockpits, and
 9
  an 10 usually create a spontaneous  'wow!'.

 I think the risk of doing harm by rating aircraft and their cockpits
 after just a quick test is rather high compared to the potential
 benefit - especially when you're too unfamiliar with some of the
 respective real-life references. To put in into different words: By
 assigning too many inappropriate ratings, you're putting the entire
 effort at the risk of not being taken as seriously as you would expect.

 If I were you, I'd refrain from posting ratings as 'delicate' as this
 one.

 I for one really enjoyed the list and plan to check out some of the more
highly rated ones with which I'm not familiar. I can't believe that the
ratings will come as a surprise to any aircraft developer, and I hope that
their egos aren't so fragile as to be discouraged by a low rating!

Tim

 Cheers,
Martin.
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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Martin Spott
Tim Moore wrote:

 I for one really enjoyed the list and plan to check out some of the more
 highly rated ones with which I'm not familiar. I can't believe that the
 ratings will come as a surprise to any aircraft developer, and I hope that
 their egos aren't so fragile as to be discouraged by a low rating!

My own ego is not affected in any way, last but not least because I
didn't model any of these aircraft. But I do know some of the
respective real-life counterparts (mostly single engined aircraft)
pretty well because I'm flying these as PIC or at least as co-pilot and
for almost all of them I'd end up with a different rating.

This is the rather simple background to my 'complaint'.

Cheers,
Martin.
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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Curtis Olson
On Tue, Nov 30, 2010 at 11:04 AM, Tim Moore timoor...@gmail.com wrote:

 I for one really enjoyed the list and plan to check out some of the more
 highly rated ones with which I'm not familiar. I can't believe that the
 ratings will come as a surprise to any aircraft developer, and I hope that
 their egos aren't so fragile as to be discouraged by a low rating!


Right, I also have a couple new aircraft I'm going to go check out in a
few minutes.  I think ratings can be good if put in the proper context ...
and in this case it's one person's opinion.  Thorsten has been clear about
how his rating system works, and as a result, I think it's reasonably fair.

In order to maintain such a ratings system over time, it must be kept fairly
simple.

However, I could come up with many ideas to extend the system ...

1. It would be interesting if there was a system where everyone could vote
on the rating for a particular aircraft ... kind of like rating a youtube
video.

2. The rating could be broken down into 3 (or more) subsections and the
overall rating could be a combination of the parts.  3 broad categories I
see are: (a) cockpit/interior, (b) exterior model, and (c) flight model (how
well does the thing fly, not to be confused with how hard the thing is to
fly.)  We could also talk about sound effects, systems modeling (electrical
system, hydraulic system), fault modeling, night lighting ... and on and on.

3. Ratings are imperfect, especially end user ratings.  If I can't figure
out how to start some airplane or I crash on take off because of some
operator error, I might give it a really low rating out of frustration.  On
the other hand we all intuitively get eye candy and model details so some
aircraft might get really high ratings even though they don't fly right or
they have severe systems modeling problems.

At the end of the day, each of our aircraft has strengths and weaknesses,
and even some low rated aircraft (rated low because of less detailed
cockpits) might have other really cool features to offer.  I've always liked
the YF-23 because it handles so well across a wide speed range ... it's a
blast to fly even though it doesn't have any 3d cockpit.

Regards,

Curt.
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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread James Turner

On 30 Nov 2010, at 17:04, Tim Moore wrote:

 If I were you, I'd refrain from posting ratings as 'delicate' as this
 one.
 
 I for one really enjoyed the list and plan to check out some of the more 
 highly rated ones with which I'm not familiar. I can't believe that the 
 ratings will come as a surprise to any aircraft developer, and I hope that 
 their egos aren't so fragile as to be discouraged by a low rating!

Sadly, I agree with both Tim and Martin - judging people's work is pretty 
risky, especially when they don't know it's coming - but we do make it really 
hard for casual users to find out aircraft that suit their needs. 

A thick-skin is a requirement for publishing any creative work into the world, 
I'd say - Torsten's comments aren't meant to be critical (as he said), but I'd 
hate to do anything which means people keep aircraft 'secret' until they are 
'finished' - we already know that leads to many bad results. Development needs 
to happen in the open - ideally without confusing end-users in the process, 
though.

James


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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Gijs de Rooy

I do like Thorsten's list, especially since he attached images of each single 
cockpit. 
This makes it clear at what time of development he checked the aircraft.

Anyway, it is still a delicate subject and I don't think we'll ever find a 
rating system that
works for all...

 Curt wrote:

 1. It would be interesting if there was a system where everyone could vote on 
 the rating for 
 a particular aircraft ... kind of like rating a youtube video.

Bring us back to an old discussion. This was implemented in the wiki, but 
without dozens of 
people voting per-aircraft it isn't very usefull... (most votings are just the 
single author's 5 stars 
I guess :P)

For example, see right side of page: 
http://wiki.flightgear.org/index.php/Boeing_747-400
And here's the top 20: http://wiki.flightgear.org/index.php/Ratings 
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Re: [Flightgear-devel] (no subject)

2010-11-30 Thread Curtis Olson
Thanks Chris,

Your letter seems pretty fairly written.  What's emerging as my biggest
concern with this guy is the number of people we are hearing from who
haven't been able to get a refund without filing a complaint with their
credit card company and going to extreme measures.  That makes the prosim
100% moneyback guarantee sound pretty flimsy ... not that a new person would
know that.

So from my point of view:

- rebranding and selling flightgear: ok and within the terms of the GPL
- doing everything possible to hide the fact that it's flightgear: slimy
- proflightsim marketing tactics: extreme sliminess, pushing ethical
boundaries
- not honoring your 100% money back guarantee and taking care of your
customers: that could be downright illegal.

If this guy would take care of his customers, he wouldn't have to work so
hard to find new ones. :-)

Thanks,

Curt.




On Mon, Nov 29, 2010 at 8:43 PM, Chris Wilkinson wrote:

  To whom it may concern,

 I note that you are hosting articles created by author Dan H Freeman.
 Please be aware that Mr Freeman appears to be running a scam. He says he is
 behind ProFlightSimulator, or software with variations on that name. The
 software can be purchased over the internet, and various claims are made as
 to it be being the most realistic simulator ever. In reality this software
 is nothing but a copy of open-source flight simulator FlightGear (fgfs), and
 an out-of-date verison of that at best. That fact is barely conceded or
 alluded to on his website.

 Please also be aware that Dan H Freeman may be an alias. Previously the
 name Charlie Taylor was used on his website, but was recently removed
 after I linked that name back to a historical figure in aviation history,
 Charles E Taylor, the 3rd Wright Brother, whose work ensured the Wright
 Flyer was able to take to the air. It is my belief that other opensource
 softwares are being scammed by this same person or organization. A software
 named Celestia (an opensource astronomy software) has also been copied,
 and the person mentioned on the website for that copy (John Bayer) also
 relates to a historical figure in astronomy, Johann Bayer, who created the
 first complete celestial atlas hundreds of years ago. It is obvious that the
 names put forward for each software are taken from historical data related
 to each software, in an attempt to hide who the scammer really is.

 FlightGear is released under the GPL v2, which allows some concessions to
 selling the software. However it is my belief, and the belief of a number of
 people within the FlightGear opensource community, that the conditions of
 the GPL v2 licence are not being followed completely with the sale and
 distribution of this software.

 Hence I would like to request that you consider removing Mr Freemans
 articles from your website until such time as the validity of his enterprise
 is determined. However legal Mr Freemans enterprise may or may not be, his
 ethical and moral standing is without doubt very poor. There are a number of
 people who recently have attested to being ripped off by this man, so to
 prevent more people losing money to this scam please consider this request
 seriously.

 Best regards,

 Chris Wilkinson, Brisbane, Australia.
 FlightGear community member.




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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread James Turner

On 30 Nov 2010, at 17:30, Gijs de Rooy wrote:

 Bring us back to an old discussion. This was implemented in the wiki, but 
 without dozens of 
 people voting per-aircraft it isn't very usefull... (most votings are just 
 the single author's 5 stars 
 I guess :P)

I voted! And I didn't make a single aircraft so far!

:)

James


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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Curtis Olson
Cool, I wasn't aware of the wiki voting 

Here's a random idea: if we put the wiki link for each aircraft in the
corresponding aircraft-set.xml file we could automatically link to it from
the aircraft download page ...

Curt.


On Tue, Nov 30, 2010 at 11:30 AM, Gijs de Rooy wrote:

  I do like Thorsten's list, especially since he attached images of each
 single cockpit.
 This makes it clear at what time of development he checked the aircraft.

 Anyway, it is still a delicate subject and I don't think we'll ever find a
 rating system that
 works for all...


  Curt wrote:
 
  1. It would be interesting if there was a system where everyone could
 vote on the rating for
  a particular aircraft ... kind of like rating a youtube video.

 Bring us back to an old discussion. This was implemented in the wiki, but
 without dozens of
 people voting per-aircraft it isn't very usefull... (most votings are just
 the single author's 5 stars
 I guess :P)

 For example, see right side of page:
 http://wiki.flightgear.org/index.php/Boeing_747-400
 And here's the top 20: http://wiki.flightgear.org/index.php/Ratings


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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Gijs de Rooy

 Curt wrote:
 
 Here's a random idea: if we put the wiki link for each aircraft in the 
 corresponding aircraft-set.xml
  file we could automatically link to it from the aircraft download page ...

Wouldn't it be easier to create redirect in the wiki from (for example) 
http://wiki.flightgear.org/index.php/f-14b to 
http://wiki.flightgear.org/index.php/Grumman_F-14_Tomcat 
This would only require you to add a link with 
http://wiki.flightgear.org/index.php/aircraft to the 
boxes at the download page...

Another possibility is to check the wiki for |fgname = occurences, as you can 
see at the F-14's page, there
is |fgname = f-14b, which corresponds to --fgname=f-14b in Flightgear 
commands...

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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread James Turner

On 30 Nov 2010, at 18:16, Gijs de Rooy wrote:

 Wouldn't it be easier to create redirect in the wiki from (for example) 
 http://wiki.flightgear.org/index.php/f-14b to 
 http://wiki.flightgear.org/index.php/Grumman_F-14_Tomcat 
 This would only require you to add a link with 
 http://wiki.flightgear.org/index.php/aircraft to the 
 boxes at the download page...

Yes, this would be awesome!

James


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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread ThorstenB
On Tue, Nov 30, 2010 at 2:14 PM, Heiko Schulz wrote:

 Thorsten B has done a huge amount of work on the GPWS in
 the past few months, my impression is that with the latest
 Git code, it's working better than at any point in its
 history - with the caveat, assuming you have configured it
 correctly!

 James

 We just followed ThorstenB's wiki tutorial for implementing the GPWS...
 And that's our question: it seems something changed, but not in the wiki.
 And we are just asking for help to get it working again

Yes, I kind of adopted the GPWS. And there haven't been any recent
changes, so the wiki description should still be correct (unless there
was a mistake from the beginning...).
Have you tested the GPWS with the latest 777-200 (in GIT since
Sunday)? It's definitely working there. If it wasn't working for you,
then we need to look at some FG problem (like the recent sound or
directory access issues). If the 777 GPWS is working for you, then
it's related to aircraft configuration. I'll be testing and looking at
the 733.

And those interested in a full-blown GPWS integration could check the
777-200 now. It has a new gpws Nasal wrapper to provide functionality
like flap-, gear- and G/S-override buttons. It also shows how to allow
lower flap settings for landing (by default, the GPWS requires full
flap extension), connection of the master warning light, and how to
connect the PFD, i.e. to display the PULL UP TCW (time critical
warning).

Admittedly, the GPWS in FlightGear is a bit complicated. The main
reason is that the original author chose to simulate an actual
hardware device (a specific type made by Honeywell). All inputs and
outputs match the real counterpart - even the binary encoding of
digital I/O. And yes, the configuration parameters (category-1...) are
also identical to the real device. It just doesn't get any more
realistic than this. But while this may make integration/configuration
a bit more complicated than usual, I still think his work is really
great.
And remember about FlightGear: it's not a game - it's a real sim! :)

cheers,
Thorsten

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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread Heiko Schulz
Hi ThorstenB,

 
 Yes, I kind of adopted the GPWS. And there haven't been any
 recent
 changes, so the wiki description should still be correct
 (unless there
 was a mistake from the beginning...).

I tried it shortly after you finished the tutorial and it worked perfect.
Now it stopped working...

 Have you tested the GPWS with the latest 777-200 (in GIT
 since
 Sunday)? It's definitely working there. If it wasn't
 working for you,
 then we need to look at some FG problem (like the recent
 sound or
 directory access issues). If the 777 GPWS is working for
 you, then
 it's related to aircraft configuration. I'll be testing and
 looking at
 the 733.

The 777-200 is working perfect in every aspects. Thanks for! 
I had a look into, even ported the related subsystems over to the 733, but no 
success.

Scott (working on the A380) noticed the same with the wiki-tutorial and the 
GPWS. Interesting to know and maybe a hint: A380 and 733 are both JSBsim. 
 

 
 Admittedly, the GPWS in FlightGear is a bit complicated.
 The main
 reason is that the original author chose to simulate an
 actual
 hardware device (a specific type made by Honeywell). All
 inputs and
 outputs match the real counterpart - even the binary
 encoding of
 digital I/O. And yes, the configuration parameters
 (category-1...) are
 also identical to the real device. It just doesn't get any
 more
 realistic than this. But while this may make
 integration/configuration
 a bit more complicated than usual, I still think his work
 is really
 great.
 And remember about FlightGear: it's not a game - it's a
 real sim! :)

Yep, great work. Maybe because ARINC uses (or used?) FlightGear for 
developement?

Thanks
Heiko



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Re: [Flightgear-devel] ATC client

2010-11-30 Thread Eftychios Eftychiou
There is already an open source radar display screen
http://www.albatross.aero/
It can take as input asterix formated data (
http://www.eurocontrol.int/asterix/public/subsite_homepage/homepage.html)
If FG or MPserver can provide an asterisk stream then it can be easily fed
to albatross.

Regards,
Efty


On Mon, Nov 29, 2010 at 10:35 PM, Pep Ribal pepri...@gmail.com wrote:


 El 29/11/10 20:44, Martin Spott escribió:
  Pep Ribal wrote:
 
  I've seen that there are plans to develop an ATC client for Flightgear.
 
  I'm very interested in this profect, and so I'm offering my help.
  Whoever is involved, please get in touch.
 
 http://wiki.flightgear.org/index.php/FlightGear_Newsletter_October_2010#OpenRadar
 
  Cheers,
Martin.

 I would gladly mantain, or port to C++. But who can I contact? There's
 no contact information available in the websites.

 Regards.

 Pep.


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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Vivian Meazza
Thorsten wrote

 -Original Message-
 From: thorsten.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi]
 Sent: 30 November 2010 10:49
 To: FlightGear developers discussions
 Subject: [Flightgear-devel] Aircraft model/cockpit rating
 
 
 I'd like to let everyone know that I just finished a project assigning
 each aircraft model/cockpit a number between 0 and 10 indicating the
 visual level of quality of the cockpit. The results can be found in the
 forum here:
 
 
 http://www.flightgear.org/forums/viewtopic.php?f=4t=10080
 
 Why did I do this?
 ==
 
 My prime reason is that this is information I would like to have as a
 Flightgear user. Faced with 400+ aircraft, I was often annoyed to download
 one and see that it was basically unfinished in spite of the official
 status indicator. Eventually I gave up and stuck with the few aircraft I
 knew well - which means that I completely missed some truly great
 aircraft. To give an example, I think the Pipers (pa-22-160,
 pa24-250-CIII,...) are really great models with lots of attention on the
 proper handling of the on-board systems - and I only found them just now
 (and am enjoying them since).
 
 I did not do the list to en- or discourage developers. If an aircraft is
 still under development, and it scores low in visual detail, there is no
 shame in that - a low score means nothing but 'needs more developement'.
 More explanations and disclaimers in the forum.
 
 What do the numbers mean?
 =
 
 Roughly, anything below 5 means that it isn't really finished and that I
 think they should be alpha status. 7 and 8 are really nice cockpits, and 9
 an 10 usually create a spontaneous  'wow!'.
 
 
 What does the list represent?
 =
 
 On face value, the list represents my partially subjective, partially
 objective judgement of the visual quality of a cockpit.
 
 After having made it however, there appears to be more to it. There is
 usually a correlation between the level of detail of the modelling of
 systems and procedures and the level of visual detail in the cockpit -
 realistic procedures require more gauges and buttons, and immediately the
 cockpit increases in detail. About the weakest correlation in this respect
 is the Concorde, which is very detailed in procedures and in modelling
 systems, but scores only a 5 in visual detail. Usually, the correlation is
 way better.
 
 There is also a (weaker) correlation between visual quality of the cockpit
 and the FDM - planes with great cockpits tend to have at least a better
 than average FDM. I think that's because developers who spend long time
 researching cockpit photographs usually don't ignore the FDM.
 
 The list is unfair in the sense that there are planes with really great
 and well-tuned FDMs which don't score too high on the visual detail. The
 problem is that it is impossible to make a similar list for the FDM
 quality for all 400+ aircraft in a finite amount of time. But I think all
 in all the list does tend to draw attention to the aircraft Flightgear can
 be really proud of.
 
 What do I want to do with it?
 =
 
 Basically nothing - it's up to the community what to do with the numbers
 and thumbnails. Options which have at one point or the other mentioned and
 discussed in the forum range from doing nothing nothing via creating a
 Wiki page using the numbers or introducing options on the download website
 and in fgrun to sort aircraft acccording to the rating all the way to
 structuring the FGData on GIT according to status.
 
 I clearly can forsee useful applications, but I consider my work done at
 this point, and it's not up to me to decide if e.g. any sorting scheme for
 aircraft downloads is useful or not.
 
 * Thorsten
 
 

Hmm - interesting. Are you sure you know what you are seeing? Your #2 is the
Seahawk. It is a full 3d representation of the actual aircraft derived from
the pilot's notes. There are no omissions from the main panel, although
there are some secondary controls missing from the cockpit sidewalls,
omitted in the interests of frame rate.

I will at some stage tinker with the gunsight, but beyond that I have
nothing to improve on the main panel. If technology permits I will add stuff
to the cockpit sidewalls.

Vivian



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[Flightgear-devel] More good news on the FPS front...

2010-11-30 Thread Gene Buckle

-- Forwarded message --
Date: Tue, 30 Nov 2010 19:15:39 + (GMT)
From: The Flight Simulator Network m...@flightsimulatornetwork.com
Reply-To: do-not-re...@flightsimulatornetwork.com
To: ge...@deltasoft.com ge...@deltasoft.com
Subject: Flight Pro Sim

A message to all members of The Flight Simulator Network

I don't normally send out an update mid week, but this is developing into 
a pretty big story.Given that there are potentially a lot of members not 
yet aware of it, I wanted to send everyone a message to hopefully prevent 
anyone else getting tangled up in the Flight Pro Sim web.Please have a 
read of the article 
(http://www.flightsimulatornetwork.com/page/why-you-dont-want-to-buy) I've 
put together on the subject.We've had a few people trying to join the site 
linking to Flight Pro Sim. Just so everyone is aware, I will remove any 
member that posts a link to their site or any associated affiliate site 
without warning. Also, if anyone spots a link to them, please let me know 
so I can deal with it.Thanks,Mark

Visit The Flight Simulator Network at: 
http://www.flightsimulatornetwork.com/?xg_source=msg_mes_network


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Re: [Flightgear-devel] ATC client

2010-11-30 Thread Martin Spott
Eftychios Eftychiou wrote:

 There is already an open source radar display screen
 http://www.albatross.aero/

I'm surprised to read that they're actually now having source code on
offer, do you have a pointer to the code ?

 It can take as input asterix formated data (
 http://www.eurocontrol.int/asterix/public/subsite_homepage/homepage.html)

Well, OpenRADAR is going the opposite direction: It already provides
FlightGear MP (plus HLA RTI via a side project), ASTERIX could be done
as well by changing swapping another interface in  ;-)
I'm surprised to realize that a lot of people don't spare effort for
discussing new ATC clients while a slightly rudimentary but rather
functional system is already available 

Cheers,
Martin.
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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread ThorstenB
On Tue, Nov 30, 2010 at 7:54 PM, Heiko Schulz wrote:

 I had a look into, even ported the related subsystems over to the 733, but no 
 success.

 Scott (working on the A380) noticed the same with the wiki-tutorial and the 
 GPWS. Interesting to know and maybe a hint: A380 and 733 are both JSBsim.

Right, that is related to the problem. Depending on configuration the
GPWS relies on a specific altitude source which is only available for
YASim right now.
You could switch the category-8 parameter to 3 (instead of 2) -
and the GPWS will work with JSBSim and other FDMs. However, please
wait before pushing any ac changes, since this solution isn't good
enough.
The point here is that the GPWS needs a pretty accurate altimeter
source for main-gear-above-ground-level, otherwise the important final
callouts 20.10 make no sense. Since there is no such FDM
source (except for YASim) we'll need to hook it to the radio altimeter
instrument - which isn't available as a GPWS default source yet. I'll
be changing and testing something here - and hopefully push something
later this week (also a Wiki update, if required).
Thanks for the report!

And to reiterate: everyone, please report if you notice something
wasn't working. Just add something to the tracker. Yes, reports there
are monitored and bugs fixed (eventually) - even if some issues cannot
be fixed on the same day :).

cheers,
Thorsten

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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Martin Spott
James Turner wrote:

 A thick-skin is a requirement for [...]

  everyone who's seriously trying to survive in the FlightGear
developer's shark tank  ;-)

 [...], but I'd hate to do
 anything which means people keep aircraft 'secret' until they are
 'finished' - we already know that leads to many bad results. 

Well said !!

Martin.
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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread Victhor
Last time I used the radar-altimeter instrument it took too much time
IMO to update.
 On Tue, Nov 30, 2010 at 7:54 PM, Heiko Schulz wrote:
 
  I had a look into, even ported the related subsystems over to the 733, but 
  no success.
 
  Scott (working on the A380) noticed the same with the wiki-tutorial and the 
  GPWS. Interesting to know and maybe a hint: A380 and 733 are both JSBsim.
 
 Right, that is related to the problem. Depending on configuration the
 GPWS relies on a specific altitude source which is only available for
 YASim right now.
 You could switch the category-8 parameter to 3 (instead of 2) -
 and the GPWS will work with JSBSim and other FDMs. However, please
 wait before pushing any ac changes, since this solution isn't good
 enough.
 The point here is that the GPWS needs a pretty accurate altimeter
 source for main-gear-above-ground-level, otherwise the important final
 callouts 20.10 make no sense. Since there is no such FDM
 source (except for YASim) we'll need to hook it to the radio altimeter
 instrument - which isn't available as a GPWS default source yet. I'll
 be changing and testing something here - and hopefully push something
 later this week (also a Wiki update, if required).
 Thanks for the report!
 
 And to reiterate: everyone, please report if you notice something
 wasn't working. Just add something to the tracker. Yes, reports there
 are monitored and bugs fixed (eventually) - even if some issues cannot
 be fixed on the same day :).
 
 cheers,
 Thorsten
 
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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Curtis Olson
On Tue, Nov 30, 2010 at 3:20 PM, Martin Spott wrote:

 James Turner wrote:

  A thick-skin is a requirement for [...]

   everyone who's seriously trying to survive in the FlightGear
 developer's shark tank  ;-)


Any time someone criticizes my work I just watch a funny cat video like this
one and that really helps me feel better ...

http://www.youtube.com/watch?v=CULU09VCu14feature=player_embedded

Regards,

Curt.
-- 
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Re: [Flightgear-devel] (no subject)

2010-11-30 Thread Martin Spott
Curtis Olson wrote:
 On Wed, Nov 18, 2009 at 6:41 AM, cullam Bruce-Lockhart wrote:

 1. you could cut out holes where the cliff polygons are situated, leaving
 these areas open in the final terragear result, and then place custom object
 models in those holes.  You might be able to leverage terragear and make
 programming modifications to assist in this process, but it will be hard to
 do any kind of natural blending with the surrounding areas ... and that's
 hard anyway and is something terragear doesn't address very well.
 
 2. you could do the entire terrain block as a custom model generated  with
 some other tool set (blender, creator, etc.)  There's no reason a terrain
 block has to be in .btg format.  The .stg file could reference and place any
 model format that is supported by OSG.

Both 1. and 2. are asking for trouble in the long run, because future
Scenery builds are _very_ likely not going to match the elevation of
the (tile) borders of whatever you're going to insert.  This is going
to work properly only if you 1.) don't care about future updates to the
surrounding Terrain or 2.) don't have to care about the Terrain outside
your coverage.

 Also, is there an issue I should be concerned with in terms of texture
 priority? I know that there's a list of what gets drawn on top of what. But
 there seemed to be a few places where this list came up. At the very least,
 my attempts at adding to this list failed completely. Anyone know off the
 top of their head how to change the texture list, or add my own categories
 to it? This is more so for my own local use, rather than for the Terragear
 project, as I doubt anyone else needs a texture specific to the brown rocks
 in Newfoundland.

 
 
 Off the top of my head there is a names.cxx/hxx pair that contains the
 definitions and priority of the areas.

Formerly there were _multiple_ different priority lists hardcoded into
the source code.  This has now been separated into two text files to be
referenced via --usgs-map= and --priorities=, thus permitting
changes without requiring a recompile.

Cheers,
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Re: [Flightgear-devel] (no subject)

2010-11-30 Thread Chris Wilkinson
Cheers Curt,

I'll keep writing letters to any e-site that publishes his material. I've also 
asked my facebook friends to click on his ads, then go back and remove them for 
being misleading.

For at least the last 20 years I've happily stood up and raised my fist against 
many persons or organizations (governments included) who have willingly 
disadvantaged others, through greed, racism, bigotry, fascism, religious 
intervention, and more. As you say its OK to rebrand and sell fgfs, but the 
slimy means by which this scam makes its money gets a raised fist from me. Most 
of us do an honest days work in this contrived monetary society - those who 
gather wealth to the disadvantage of others (there are a LOT of these) should 
beware - it might only be matter of time before the economic crisis and other 
world issues serve as a catalyst for critical mass of actions from angry people.

Regards,

Chris Wilkinson, YBBN/BNE.





From: Curtis Olson curtol...@gmail.com
To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net
Sent: Wed, 1 December, 2010 3:30:47 AM
Subject: Re: [Flightgear-devel] (no subject)


Thanks Chris,
Your letter seems pretty fairly written.  What's emerging as my biggest concern 
with this guy is the number of people we are hearing from who haven't been able 
to get a refund without filing a complaint with their credit card company and 
going to extreme measures.  That makes the prosim 100% moneyback guarantee 
sound 
pretty flimsy ... not that a new person would know that.

So from my point of view:

- rebranding and selling flightgear: ok and within the terms of the GPL
- doing everything possible to hide the fact that it's flightgear: slimy
- proflightsim marketing tactics: extreme sliminess, pushing ethical boundaries
- not honoring your 100% money back guarantee and taking care of your 
customers: 
that could be downright illegal.

If this guy would take care of his customers, he wouldn't have to work so hard 
to find new ones. :-)

Thanks,

Curt.





On Mon, Nov 29, 2010 at 8:43 PM, Chris Wilkinson wrote:

To whom it may concern,
 
I note that you are hosting articles created by author Dan H Freeman. Please 
be 
aware that Mr Freeman appears to be running a scam. He says he is behind 
ProFlightSimulator, or software with variations on that name. The software can 
be purchased over the internet, and various claims are made as to it be being 
the most realistic simulator ever. In reality this software is nothing but a 
copy of open-source flight simulator FlightGear (fgfs), and an out-of-date 
verison of that at best. That fact is barely conceded or alluded to on his 
website.
 
Please also be aware that Dan H Freeman may be an alias. Previously the name 
Charlie Taylor was used on his website, but was recently removed after I 
linked that name back to a historical figure in aviation history, Charles E 
Taylor, the 3rd Wright Brother, whose work ensured the Wright Flyer was able 
to take to the air. It is my belief that other opensource softwares are being 
scammed by this same person or organization. A software named Celestia (an 
opensource astronomy software) has also been copied, and the person 
mentioned 
on the website for that copy (John Bayer) also relates to a historical 
figure 
in astronomy, Johann Bayer, who created the first complete celestial atlas 
hundreds of years ago. It is obvious that the names put forward for each 
software are taken from historical data related to each software, in an 
attempt 
to hide who the scammer really  is.
 
FlightGear is released under the GPL v2, which allows some concessions to 
selling the software. However it is my belief, and the belief of a number of 
people within the FlightGear opensource community, that the conditions of the 
GPL v2 licence are not being followed completely with the sale and 
distribution 
of this software.
 
Hence I would like to request that you consider removing Mr Freemans articles 
from your website until such time as the validity of his enterprise is 
determined. However legal Mr Freemans enterprise may or may not be, his 
ethical 
and moral standing is without doubt very poor. There are a number of people 
who 
recently have attested to being ripped off by this man, so to prevent more 
people losing money to this scam please consider this request seriously.
 
Best regards,
 
Chris Wilkinson, Brisbane, Australia.
FlightGear community member.
 
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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread Martin Spott
Curtis Olson wrote:

 Any time someone criticizes my work I just watch a funny cat video like this
 one and that really helps me feel better ...

Aaaah, good recipe, will try next time  ;-)

Martin.
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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread Heiko Schulz
Hi,
 
 Right, that is related to the problem. Depending on
 configuration the
 GPWS relies on a specific altitude source which is only
 available for
 YASim right now.
 You could switch the category-8 parameter to 3
 (instead of 2) -
 and the GPWS will work with JSBSim and other FDMs. 

Yep, does work again...

 However,
 please
 wait before pushing any ac changes, since this solution
 isn't good
 enough.
 The point here is that the GPWS needs a pretty accurate
 altimeter
 source for main-gear-above-ground-level, otherwise the
 important final
 callouts 20.10 make no sense. Since there is no
 such FDM
 source (except for YASim) we'll need to hook it to the
 radio altimeter
 instrument - which isn't available as a GPWS default source
 yet. 

As this is a pretty accurate emulation of the real thing (or maybe it is even 
the real thing.. ;-)), how it gets its datas in real life? What is the source 
in reallife? 

 
 And to reiterate: everyone, please report if you notice
 something
 wasn't working. Just add something to the tracker. Yes,
 reports there
 are monitored and bugs fixed (eventually) - even if some
 issues cannot
 be fixed on the same day :).

We had this now several times now here on the list. 
My thought about this is before I report a bug to the bug-tracker, I want to 
know first if the bug isn't sitting in front of the pc.;-)

Heiko



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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread James Turner

On 30 Nov 2010, at 21:55, Heiko Schulz wrote:

 We had this now several times now here on the list. 
 My thought about this is before I report a bug to the bug-tracker, I want to 
 know first if the bug isn't sitting in front of the pc.;-)

It's much better to create a bug, and have it closed 30 minutes later because 
the error was with the user, than to wait days or weeks to file a real bug. 
Closing or merging bugs is easy.

Of course, more people to look over the bugs, test them and update them, is 
always welcome too!

James


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Re: [Flightgear-devel] FlightGear Flight Pro Sim Statement

2010-11-30 Thread Arnt Karlsen
On Mon, 29 Nov 2010 23:10:19 +0100, Gijs wrote in message 
dub102-w12a229e288e123c22a53c5d3...@phx.gbl:

 
 In order to promote our statement, I've created a YouTube video,
 explaining some basic things about FlightSimPro and the like, and
 reference the viewers to our statement. If we all vote thumbs up on
 this video, add it to our public playlists, make it favourits etc.,
 it will come up higher in the search results and thus be more visible
 to potential buyers. It's already third in row when searching for
 FlightSimPro!
 
 The video: http://www.youtube.com/watch?v=s6LAWlRaydo
 
 Comments/ideas on the content of the video are welcome of course.

..links on the right now adds real to the pro sim 
flight name pieces, the scammer builds sim names from.

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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[Flightgear-devel] Scenemodels/MapServer.flightgear.org, planned outage

2010-11-30 Thread Martin Spott
Hi folks,
both sites - actually just two different Apache virtual hosts, running
on the same system, fed from the same database - are subject to being
transferred to a new system.  Therefore you might   will encounter
inconsistencies during the phase of system- and DNS-transition,
probably for two or three days from now.

The GIT mirror update and other cyclic, automated jobs are going to get
paused as long as the transition is in progress.
Note, both sites are currently unavailable - this is _not_ linked to
the transition   but makes the transition easier  ;-)

Cheers,
Martin.
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Re: [Flightgear-devel] GPWS-implementation on the 733 failed- can someone help?

2010-11-30 Thread ThorstenB
On Tue, Nov 30, 2010 at 10:55 PM, Heiko Schulz wrote:

 As this is a pretty accurate emulation of the real thing (or maybe it is even 
 the real thing.. ;-)), how it gets its datas in real life? What is the source 
 in reallife?
The RL device may be configured to a number of radio altimeters -
connecting to its analogue or digitial (ARINC) inputs.
Anyone interested in designing a RL DIY radio altimeter may find this
helpful. :)
http://lea.hamradio.si/~s53mv/radalt/radalt.html

On Tue, Nov 30, 2010 at 10:28 PM, Victhor wrote:
 Last time I used the radar-altimeter instrument it took too much time
 IMO to update.
It doesn't seem too bad now. And the update frequency is configurable
- and a very limited update frequency is enough to drive the GPWS. And
I'll add more options to select/configure the altimeter source...

cheers,
Thorsten

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Re: [Flightgear-devel] Aircraft model/cockpit rating

2010-11-30 Thread syd adams
I think the list is a good start , but as already mentioned , I'm my
own worst critic.
Rating my own work , I'd say decent 3d model , working FDM's but
plenty of room for improvement ,
and a FAIL for autopilot configuration .
Hopefully I can get back to work on them once life stabilizes here ,
and once I figure out how to update via Git :)

P.S. I'll keep the cat video in mind too ;)

Cheers


On Tue, Nov 30, 2010 at 2:46 PM, Martin Spott martin.sp...@mgras.net wrote:
 Curtis Olson wrote:

 Any time someone criticizes my work I just watch a funny cat video like this
 one and that really helps me feel better ...

 Aaaah, good recipe, will try next time  ;-)

        Martin.
 --
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[Flightgear-devel] development directory

2010-11-30 Thread syd adams
Hi guys, how do I set the path for the development aircraft ...
outside the FG-ROOT/Aircraft. I did some searching but couldn't  find
the email that announced this recent change.
Thanks

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Re: [Flightgear-devel] development directory

2010-11-30 Thread syd adams
found it  :
--fg-aircraft=/my/addons;


On Tue, Nov 30, 2010 at 6:04 PM, syd adams adams@gmail.com wrote:
 Hi guys, how do I set the path for the development aircraft ...
 outside the FG-ROOT/Aircraft. I did some searching but couldn't  find
 the email that announced this recent change.
 Thanks


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[Flightgear-devel] the 3d clouds rendering in the server accustomed to the client

2010-11-30 Thread king
how can i render the 3d clouds in the server according to the setting by the 
client?i just simple add a new item in the fdm for 
expeiment:fgSetString(/environment/clouds/layer[0]/coverage, few);but it 
didn't work.Is it possible to render the 3d clouds in real time accustomed to 
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Re: [Flightgear-devel] development directory

2010-11-30 Thread Jacob Burbach
I  also needed to add an entry in Nasal/IOrules to allow reading in my
custom aircraft directories when using this in order for most aircraft
to load properly. This should be changed imho as IOrules has a READ
entry for $FG_AIRCRAFT/* already, and I would think explicitly added
aircraft directories should get covered by that..no? Unless I've
completely missed something of course..in which case feel free to
disreguard...

cheers
--Jacob

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Re: [Flightgear-devel] ATC client

2010-11-30 Thread Eftychios Eftychiou
On Tue, Nov 30, 2010 at 11:03 PM, Martin Spott martin.sp...@mgras.netwrote:

 Eftychios Eftychiou wrote:

  There is already an open source radar display screen
  http://www.albatross.aero/

 I'm surprised to read that they're actually now having source code on
 offer, do you have a pointer to the code ?

 You will need to sign up at http://forge.osor.eu/projects/albadisp/ and
join the project to get the code.


  It can take as input asterix formated data (
  http://www.eurocontrol.int/asterix/public/subsite_homepage/homepage.html
 )

 Well, OpenRADAR is going the opposite direction: It already provides
 FlightGear MP (plus HLA RTI via a side project), ASTERIX could be done
 as well by changing swapping another interface in  ;-)
 I'm surprised to realize that a lot of people don't spare effort for
 discussing new ATC clients while a slightly rudimentary but rather
 functional system is already available 

 I am not sure what you mean by the above. I did not try openradar with FG,
but tried out albatross
which is indeed a professional grade radar display. In any case albatross
and openradar are two different animals. I just suggested that there might
not be a need to re-invent the wheel when there is solution out there
already.



 Cheers,
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Regards,
Efty
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