Re: [Flightgear-devel] Hang on reset

2011-01-02 Thread henri orange
Hello Jon
Do we have flightgear git sync with jsbsim cvs ?
That could explain.

2011/1/1 Jon S. Berndt jonsber...@comcast.net

 I seem to vaguely recall some issue with resetting (with JSBSim). I had
 thought that the most recent JSBSim code fixed that, though.



 Jon





 *From:* henri orange [mailto:hohora...@gmail.com]
 *Sent:* Saturday, January 01, 2011 7:32 AM
 *To:* FlightGear developers discussions
 *Subject:* Re: [Flightgear-devel] Hang on reset





 2010/12/31 AJ MacLeod aj-li...@adeptopensource.co.uk

 Am I alone in seeing flightgear hanging every time after doing a reset?  My
 SG/FG/Data are all current, though I haven't built OSG in a while...

 AJ

 --


 -

 No, you are not alone.
 I noticed some isues with every  JSBSIM models, recent fg git version and
 osg devel-version 2.9.9
 You may refer to these link

 http://sourceforge.net/tracker/?func=detailaid=3139100group_id=19399atid=119399

 http://sourceforge.net/mailarchive/forum.php?thread_name=24500694.13914831292331331212.JavaMail.root%40spooler4-g27.priv.proxad.netforum_name=flightgear-devel

 --
 Best regards,

 Henri, aka Alva
 Official grtux hangar maintainer

 -




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Re: [Flightgear-devel] Disabling menu items (was Re: map question)

2011-01-02 Thread Stuart Buchanan
On Sat, Jan 1, 2011 at 8:37 AM, I wrote:
 Adding symbolic names along with some helper functions for disabling them in 
 Nasal/gui.nas is pretty easy.  I'm happy to take on writing the code etc. 
 Probably not today though!

It turns out that Nasal/gui.nas already had a menuEnable function for
enabling or disabling entire menus or individual menu items using
unique names rather than the labels. Names already exist for the
autopilot menu and the Fuel  Payload dialog.  So, the fix is for the
aircraft to make use of this e.g.

gui.menuEnable(fuel-and-payload, false);

We can add new names for any other menus that we might want to disable
on a per-aircraft basis, but from a quick skim through the menus I
couldn't see any other candidates.

-Stuart

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Re: [Flightgear-devel] Rendering menu was: Disabling menu items

2011-01-02 Thread Heiko Schulz
Hi

I noticed today that the dense-slider for the 3d-clouds has dissapeared. 
I found it a nice feature, as it could improve the framerates a lot for older, 
weaker computers.

I know that it was difficult to use, as you had the 3d-clouds switch off and 
on, to get the new value of cloud density in runtime.

Is there a way to get it back?

Cheers and a happy new year
Heiko





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Re: [Flightgear-devel] Disabling menu items (was Re: map question)

2011-01-02 Thread James Turner

On 2 Jan 2011, at 14:56, Stuart Buchanan wrote:

 gui.menuEnable(fuel-and-payload, false);
 
 We can add new names for any other menus that we might want to disable
 on a per-aircraft basis, but from a quick skim through the menus I
 couldn't see any other candidates.

Proving one again that FlightGear already supports everything, if only it were 
documented ;)

WHich aircraft need to be updated to use this feature, prior to the release? As 
always, once we have a decent corpus of aircraft following the 'correct' style, 
it's easier to tell aircraft developers to 'do what the f14 already does' when 
updating aircraft.

James


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Re: [Flightgear-devel] New release

2011-01-02 Thread Stuart Buchanan
On Fri, Dec 31, 2010 at 12:21 AM, Dave L wrote:
 The ATIS is now in a releasable state.  If as many people as possible could
 use it in the next couple of days and report any breakage that would be
 good.

 Cheers - Dave

Hi Dave,

Doesn't sound quite as good as the real recording we had previously,
but the global coverage is great.

A couple of things I've noticed:
- The wind information is very hard to understand, wind is
pronounced wynd, and there isn't sufficient gap between the wind
speed, and ceiling, which itself is quite truncated.
- The word  few is missing.
- Romeo is being pronounced Romo. Might be a typo in the transcript?

I've raised these issues as bug 241 -
http://code.google.com/p/flightgear-bugs/issues/detail?id=241

Finally, would it be worth checking the script into flightgear/utils ?

-Stuart

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[Flightgear-devel] Question about use-custom-scenery-data type=booltrue/use-custom-scenery-data

2011-01-02 Thread Oliver Thurau
Using latest git (2011.01.01) on win7/64bit I created a new folder in
Models/Airport to store some shared models I develop.



I try to reference a .ac file in there Models//Airport/AP_Lights/
runway_light_white.ac from a custom scenery folder / stg file using:
OBJECT_SHARED Models/Airport/AP_Lights/runway_light_white.ac



I get a unexpected result if use-custom-scenery-data
type=booltrue/use-custom-scenery-data is set to true. The model is not
loading without a error message. If the file is referenced from a xml file
from within the custom scenery folder the model is loaded.



If I relocate the .ac file to Models/Airport and use OBJECT_SHARED
Models/Airport/runway_light_white.ac the model loads too.



If use-custom-scenery-data type=boolfalse/use-custom-scenery-data is
set, the file loads as expected without any changes.



Is this behaviour a bug or am I doing something wrong?



Best regards, Oliver
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Re: [Flightgear-devel] Disabling menu items (was Re: map question)

2011-01-02 Thread Citronnier - Alexis Bory
James Turner a écrit :
  On 2 Jan 2011, at 14:56, Stuart Buchanan wrote:

  gui.menuEnable(fuel-and-payload, false);
 
  We can add new names for any other menus that we might want to
  disable on a per-aircraft basis, but from a quick skim through the
  menus I couldn't see any other candidates.

  Proving one again that FlightGear already supports everything, if
  only it were documented ;)

  WHich aircraft need to be updated to use this feature, prior to the
  release? As always, once we have a decent corpus of aircraft
  following the 'correct' style, it's easier to tell aircraft
  developers to 'do what the f14 already does' when updating aircraft.

  James

Copy 5 :-)

Updated Tomcat should be in Git in a couple of hours...

Alexis

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Re: [Flightgear-devel] Disabling menu items (was Re: map question)

2011-01-02 Thread Stuart Buchanan
On Sun, Jan 2, 2011 at 3:44 PM, James Turner wrote:
 On 2 Jan 2011, at 14:56, Stuart Buchanan wrote:

 gui.menuEnable(fuel-and-payload, false);

 We can add new names for any other menus that we might want to disable
 on a per-aircraft basis, but from a quick skim through the menus I
 couldn't see any other candidates.

 Proving one again that FlightGear already supports everything, if only it 
 were documented ;)

 WHich aircraft need to be updated to use this feature, prior to the release? 
 As always, once
 we have a decent corpus of aircraft following the 'correct' style, it's 
 easier to tell aircraft
 developers to 'do what the f14 already does' when updating aircraft.

I've done a grep of the Aircraft tree and eyeballed the results.

Fortunately, the location of many of the menus haven't changed, so
aircraft that disable or replace (say) the 4th menu (Autopilot) still
work.

So, most aircraft are OK for the moment, but should be changed in the
future (though see below). Specifically the following aircraft should
still work:
717
737-300
737NG600
737NG700
737NG800
737NG900
747-400
757-200
777-200
A320-family
A380
Aerostar-700
b1900d
Citation-Bravo
CitationX
CRJ-200
CRJ-900
f16
fokker100
VMX22-Osprey

That just leaves the f14b and the MiG-15, both which modify menu
items. The f14b just needs to disable the fuel and payload menu, so is
an easy fix for the maintainer.

For some reason the MiG-15 disables Instant Replay after a crash. I
don't think that is a bug - it appears intentional - and I think it
will still work, though I haven't tested it.

Going through the aircraft highlighted a number of functions that
aren't covered by the existing enable/disable function in gui.nas
1) Replacing the autopilot dialog with another.
2) Adding pushback. Most aircraft add this to the Equipment menu

I'll need to think about how to handle these cases.

-Stuart

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[Flightgear-devel] ATIS upgrades (was: New release)

2011-01-02 Thread John Denker
On 01/02/2011 09:21 AM, Stuart Buchanan wrote:

 - Romeo is being pronounced Romo. Might be a typo in the transcript?

It's not a typo, just lousy pronunciation by the synthesizer (festival).

Note that if you are worried about typos, you can check for yourself
by looking at the property tree
  http://localhost:5400/instrumentation/comm

 http://code.google.com/p/flightgear-bugs/issues/detail?id=241

Some small fixes to the code are at
  http://gitorious.org/~jsd/fg/sport-model/commits/atis

On the data side of things, upgraded .vce and .wav files are
at
  http://www.av8n.com/festival/

 Finally, would it be worth checking the script into flightgear/utils ?

In order for things to be truly open, i.e. open in spirit and
open in practice (not just GPLed in some legalistic sense), I
support making the scripts available.  The various scripts for
building and testing the ATIS/voice stuff can be found at
  http://www.av8n.com/festival/

Note that there is a voice.pl script that allows you to test a lot 
of stuff with relative convenience and flexibility;  you don't even 
need to fire up FG.

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Re: [Flightgear-devel] New release

2011-01-02 Thread Dave L
On Sun, Jan 2, 2011 at 4:21 PM, Stuart Buchanan ... wrote:

 On Fri, Dec 31, 2010 at 12:21 AM, Dave L wrote:
  The ATIS is now in a releasable state.  If as many people as possible
 could
  use it in the next couple of days and report any breakage that would be
  good.
 
  Cheers - Dave

 Hi Dave,

 Doesn't sound quite as good as the real recording we had previously,
 but the global coverage is great.

 A couple of things I've noticed:
 - The wind information is very hard to understand, wind is
 pronounced wynd, and there isn't sufficient gap between the wind
 speed, and ceiling, which itself is quite truncated.
 - The word  few is missing.
 - Romeo is being pronounced Romo. Might be a typo in the transcript?

 I've raised these issues as bug 241 -
 http://code.google.com/p/flightgear-bugs/issues/detail?id=241

 Finally, would it be worth checking the script into flightgear/utils ?

 -Stuart


Hi Stuart,

Agreed, wynd/wind is particularly hard to understand.  I think there are
ways to pass pronounciation hints to festival, but haven't had the time to
figure it out yet.  Likewise, Romo might simply be festival's
pronounciation of Romeo, I hadn't noticed that one.  I'll check that it's
not a typo in the word input.

Also agreed, it would be worth checking in the script.  I'll do it when I
get a moment free.

Cheers - Dave
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Re: [Flightgear-devel] Disabling menu items (was Re: map question)

2011-01-02 Thread Citronnier - Alexis Bory
f-14b updated and in git, so it uses symbolic name rather than labels.

Alexis

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Re: [Flightgear-devel] Rendering menu was: Disabling menu items

2011-01-02 Thread Gijs de Rooy

Hi Heiko,

just returned from holiday; so I'm caching up with my mailbox. 
 I noticed today that the dense-slider for the 3d-clouds has dissapeared. 

I removed it, since I thought it was broken (because I did not know you have to 
toggle 3D clouds).
I've just commited a fix for this; now the clouds are (double) toggled just by 
adjusting the slider,
so it is no longer required to click-click the 3D clouds checkbox.

Please have a look and let me know if it is sufficient. Other comments on the 
rendering dialog are
welcome as well!

Cheers and happy new year!
Gijs
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[Flightgear-devel] FlightGear 2.2.0 Gallery

2011-01-02 Thread Durk Talsma
Hi All,

Anticipating that the new release will be ready soon, I made a gallery of 
screenshots:

http://www.dropbox.com/gallery/7455889/1/FSWeekend2010?h=0e9825

I tried to capture the diversity of FlightGear, and to do justice to every 
contributer. Obviously, it is impossible to cover every single aspect of 
FlightGear, so the current selection is somewhat arbitrary. Browsing through 
the images, I cannot help but realize that the image taking can collection 
process is a very humbling experience. Looking at the quality of the Aircraft, 
scenery objects, effects, and not to forget the infrastructure behind the 
project, I can't even begin to image the countless hours of work, patience, 
persistence, frustration, joy, inventiveness, and craftmanship that has gone 
into the project. Therefore, these images are really not my work. They're yours!

Nevertheles, having said that, I do keep the copyright over the images and need 
to state here explicitly that they are only to be used for the purpose of 
promoting FlightGear, the free open source Flight Simulator program associated 
with the website http://www.flightgear.org. Any other use of these images is, 
without my express written permission explicitly prohibited.  

Enjoy!

Cheers,
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[Flightgear-devel] Fwd: FlightGear 2.2.0 Gallery

2011-01-02 Thread Durk Talsma
Whoops! Wrong link:

http://www.dropbox.com/gallery/7455889/1/FlightGear-2.2.0?h=cfeb11

This is the correct one. 

Cheers,
Durk

Begin forwarded message:

 Hi All,
 
 Anticipating that the new release will be ready soon, I made a gallery of 
 screenshots:
 
 http://www.dropbox.com/gallery/7455889/1/FSWeekend2010?h=0e9825
 
 I tried to capture the diversity of FlightGear, and to do justice to every 
 contributer. Obviously, it is impossible to cover every single aspect of 
 FlightGear, so the current selection is somewhat arbitrary. Browsing through 
 the images, I cannot help but realize that the image taking can collection 
 process is a very humbling experience. Looking at the quality of the 
 Aircraft, scenery objects, effects, and not to forget the infrastructure 
 behind the project, I can't even begin to image the countless hours of work, 
 patience, persistence, frustration, joy, inventiveness, and craftmanship that 
 has gone into the project. Therefore, these images are really not my work. 
 They're yours!
 
 Nevertheles, having said that, I do keep the copyright over the images and 
 need to state here explicitly that they are only to be used for the purpose 
 of promoting FlightGear, the free open source Flight Simulator program 
 associated with the website http://www.flightgear.org. Any other use of these 
 images is, without my express written permission explicitly prohibited.  
 
 Enjoy!
 
 Cheers,
 Durk

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Re: [Flightgear-devel] ATIS upgrades (was: New release)

2011-01-02 Thread Dave L
On Sun, Jan 2, 2011 at 6:53 PM, John Denker wrote:

 On 01/02/2011 09:21 AM, Stuart Buchanan wrote:

  http://code.google.com/p/flightgear-bugs/issues/detail?id=241

 Some small fixes to the code are at
  
 http://gitorious.org/~jsd/fg/sport-model/commits/atishttp://gitorious.org/%7Ejsd/fg/sport-model/commits/atis

 On the data side of things, upgraded .vce and .wav files are
 at
  http://www.av8n.com/festival/


Thanks John, these have been committed now.  Stuart - I think you can safely
close that bug already :-)



  Finally, would it be worth checking the script into flightgear/utils ?

 In order for things to be truly open, i.e. open in spirit and
 open in practice (not just GPLed in some legalistic sense), I
 support making the scripts available.  The various scripts for
 building and testing the ATIS/voice stuff can be found at
  http://www.av8n.com/festival/


Can I just clarify whether you are happy to have your scripts committed to
flightgear/utils in addition to being available from your website?  If so,
I'll add them ASAP.

Cheers - Dave
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Re: [Flightgear-devel] ATIS upgrades

2011-01-02 Thread John Denker
Hi --

On 01/02/2011 06:37 PM, you wrote:
 Can I just clarify whether you are happy to have your scripts committed to
 flightgear/utils in addition to being available from your website? 

Yes, happy.

Public domain, not GPL.

  If so, I'll add them ASAP.

Thanks!

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