Re: [Flightgear-devel] Flight Pro Sim Statement (v1.3)

2009-12-26 Thread Stuart Buchanan
Hi All,

I've received a couple of final comments. V1.4 of the statement is below. 

I think we've now got a statement that everyone on the -dev list is happy with. 

Curt - Can you please uploaded it to the main FG website and add a link from 
the Announcements
page. I'll then send out some emails to various FlightSim websites.

Thanks to everyone for commenting.

-Stuart

Jon S. Bernt wrote:
 FlightGear is AN open source flight simulator.
Whoops. Corrected.

John Denker wrote:
 Q: Is it legal for the makers of Flight Pro Sim to simply re-brand 
 FlightGear ?
 A: Yes. Under the GNU GPL v2
 (http://www.gnu.org/licenses/gpl-2.0.html), this is legal, provided
 that they distribute the source code (or make it available). We do
 not know if this is the case or not.

It would be better to leave out the initial Yes here.

A similar Yes was removed from the next FAQ.  The same
logic applies here.
Good point. Sorted.

Bob Faulkner wrote:
Q: I have purchased Flight Pro Sim. Can I get a refund ?
A: That is something you will have to take up with the distributors of Flight
Pro Sim. 

Change makers to distributors
Curt also suggested affiliate, but I think that's something that will be lost 
on the average 
buyer, and (as Bob pointed out) distributor is the phrase used in the GPL, so 
I've used 
distributor.

===

FlightGear Flight Pro Sim Statement (v1.4):

As many people will be aware, there is a new flight simulator product that is 
being widely and actively
marketed at the moment - Flight Pro Sim. As it is almost entirely based on 
FlightGear, there is 
some confusion between the two. To help provide some clarity, and answer some
common questions, we (the core FlightGear development team) felt it was 
appropriate to make a statement, and provide a FAQ.

FlightGear is an open-source flight simulator that was started in 1996. It is 
released under
the GNU General Public License v2, and as such, it is free to use, modify and 
distribute with few restrictions. It has been
developed with the collaboration of a large number of individuals over the last 
12 years. FlightGear can
be downloaded at no cost from http://www.flightgear.org.

Flight Pro Sim is a commercial product very heavily based on FlightGear.
Investigation by a number of the FlightGear developers has found no difference 
between this and the 
FlightGear v1.9.1 release other than a change of name. Flight Pro Sim
is in no way endorsed or supported by the core FlightGear development team.

Given the similarities between Flight Pro Sim and FlightGear, we would 
recommend that prospective buyers download
FlightGear for free and satisfy themselves that Flight Pro Sim provides 
worthwhile value for money before purchasing it.

FAQ:

Q: What is the difference between FlightGear and Flight Pro Sim?
A: As far as we have been able to make out, the only difference between 
FlightGear v1.9.1 and Flight Pro Sim is a change in
name throughout the software, and the fact that you have to pay for it.

Q: Is it legal for the makers of Flight Pro Sim to simply re-brand FlightGear ?
A: Under the GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html), this is 
legal, provided that they distribute the
source code (or make it available). We do not know if this is the case or not. 

Q: Is it legal to sell a copy of FlightGear, whether re-branded or not ?
A: Yes, provided the seller is in compliance with a number of conditions 
detailed in the GPL. In
fact, those interested in receiving a DVD containing FlightGear may do so 
through
the main FlightGear website, and directly contribute to the project (though 
they may 
want to wait for the upcoming release in the new year).

Q: Has Flight Pro Sim paid any money to FlightGear for the rights to the 
program ?
A: No. No such payment is required, as FlightGear is GPL software.

Q: Why do the FlightGear developers allow this ?
A: The freedom to modify and enhance FlightGear is a core part of the project, 
and of open-source
in general. Restricting the modifications that are allowed and what people can 
do with the software
goes against that ethos.

Q: Is there any relationship between the makers of Flight Pro Sim and the 
FlightGear Project?
A: No.

Q: Has Flight Pro Sim contributed to the FlightGear project at all ?
A: No.

Q: I have purchased Flight Pro Sim. Can I get a refund ?
A: That is something you will have to take up with the distributors of Flight 
Pro Sim. 



  

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Re: [Flightgear-devel] Flight Pro Sim Statement (v1.3)

2009-12-26 Thread Arnt Karlsen
On Sat, 26 Dec 2009 11:40:55 + (GMT), Stuart wrote in message 
206864.11472...@web26005.mail.ukl.yahoo.com:

 Hi All,
 
 I've received a couple of final comments. V1.4 of the statement is
 below. 
 
 I think we've now got a statement that everyone on the -dev list is
 happy with. 
 
 Curt - Can you please uploaded it to the main FG website and add a
 link from the Announcements page. I'll then send out some emails to
 various FlightSim websites.
 
 Thanks to everyone for commenting.
 
 -Stuart
 
 Jon S. Bernt wrote:
  FlightGear is AN open source flight simulator.
 Whoops. Corrected.
 
 John Denker wrote:
  Q: Is it legal for the makers of Flight Pro Sim to simply re-brand
  FlightGear ? A: Yes. Under the GNU GPL v2
  (http://www.gnu.org/licenses/gpl-2.0.html), this is legal, provided
  that they distribute the source code (or make it available). We do
  not know if this is the case or not.
 
 It would be better to leave out the initial Yes here.
 
 A similar Yes was removed from the next FAQ.  The same
 logic applies here.
 Good point. Sorted.
 
 Bob Faulkner wrote:
 Q: I have purchased Flight Pro Sim. Can I get a refund ?
 A: That is something you will have to take up with the distributors
 of Flight Pro Sim. 
 
 Change makers to distributors
 Curt also suggested affiliate, but I think that's something that
 will be lost on the average buyer, and (as Bob pointed out)
 distributor is the phrase used in the GPL, so I've used distributor.
 
 ===
 
 FlightGear Flight Pro Sim Statement (v1.4):
 
 As many people will be aware, there is a new flight simulator product
 that is being widely and actively marketed at the moment - Flight Pro
 Sim. As it is almost entirely based on FlightGear, there is some
 confusion between the two. To help provide some clarity, and answer
 some common questions, we (the core FlightGear development team) felt
 it was appropriate to make a statement, and provide a FAQ.
 
 FlightGear is an open-source flight simulator that was started in
 1996. It is released under the GNU General Public License v2, and as
 such, it is free to use, modify and distribute with few restrictions.
 It has been developed with the collaboration of a large number of
 individuals over the last 12 years. FlightGear can be downloaded at
 no cost from http://www.flightgear.org.
 
 Flight Pro Sim is a commercial product very heavily based on
 FlightGear. Investigation by a number of the FlightGear developers
 has found no difference between this and the FlightGear v1.9.1
 release other than a change of name. Flight Pro Sim is in no way
 endorsed or supported by the core FlightGear development team.
 
 Given the similarities between Flight Pro Sim and FlightGear, we
 would recommend that prospective buyers download FlightGear for free
 and satisfy themselves that Flight Pro Sim provides worthwhile value
 for money before purchasing it.
 
 FAQ:
 
 Q: What is the difference between FlightGear and Flight Pro Sim?
 A: As far as we have been able to make out, the only difference
 between FlightGear v1.9.1 and Flight Pro Sim is a change in name
 throughout the software, and the fact that you have to pay for it.
 
 Q: Is it legal for the makers of Flight Pro Sim to simply re-brand
 FlightGear ? A: Under the GNU GPL v2
 (http://www.gnu.org/licenses/gpl-2.0.html), this is legal, provided
 that they distribute the source code (or make it available). We do
 not know if this is the case or not. 

..add: Without such source code made available, the GPL falls away
and all Flight Pro Sim distributors face criminal litigation for their 
copyright violations.

 Q: Is it legal to sell a copy of FlightGear, whether re-branded or
 not ? A: Yes, provided the seller is in compliance with a number of
 conditions detailed in the GPL. In fact, those interested in
 receiving a DVD containing FlightGear may do so through the main
 FlightGear website, and directly contribute to the project (though
 they may want to wait for the upcoming release in the new year).
 
 Q: Has Flight Pro Sim paid any money to FlightGear for the rights to
 the program ? A: No. No such payment is required, as FlightGear is
 GPL software.

..this is a dead wrong way of answering these 2 independent 
questions, GPL being free-as-in-freedom, and No such payment 
is required because it just by some accident happens to be 
free-bee(r) too, these 2 independent questions needs to be 
split up, and they each deserves an independent answer.

..say: A. No.  We the FlightGear Authors, do not offer FlightGear 
code under any other license than the GPL, nor under any commercial 
license agreement contract, since the GPL is fully adequate for 
any use and any and all lawful distribution.  We are happy to accept 
donations and contributions, and even political and financial support, 
but this is not a requirement under the GPL.

 Q: Why do the FlightGear developers allow this ?

..define this, or rephrase the question to ask if or 
why we let the Flight Pro Sim get away with 

Re: [Flightgear-devel] Flight Pro Sim Statement (v1.3)

2009-12-21 Thread Bob Faulkner
Q: I have purchased Flight Pro Sim. Can I get a refund ?
A: That is something you will have to take up with the distributors of Flight
Pro Sim. 



Change makers to distributors


Bob

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Re: [Flightgear-devel] Flight Pro Sim Statement (v1.3)

2009-12-21 Thread Curtis Olson
On Mon, Dec 21, 2009 at 1:00 PM, Bob Faulkner wrote:

 Q: I have purchased Flight Pro Sim. Can I get a refund ?
 A: That is something you will have to take up with the distributors of
 Flight
 Pro Sim.



 Change makers to distributors


I believe flight sim pro may be using a distributor/partner sales model, so
distributor might be the most appropriate term here?

Curt.
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Re: [Flightgear-devel] Flight Pro Sim Statement (v1.3)

2009-12-21 Thread Curtis Olson
On Mon, Dec 21, 2009 at 1:30 PM, Curtis Olson wrote:

 On Mon, Dec 21, 2009 at 1:00 PM, Bob Faulkner wrote:

 Q: I have purchased Flight Pro Sim. Can I get a refund ?
 A: That is something you will have to take up with the distributors of
 Flight
 Pro Sim.



 Change makers to distributors


 I believe flight sim pro may be using a distributor/partner sales model, so
 distributor might be the most appropriate term here?


Affiliate is the word I was looking for ...

Curt.
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Re: [Flightgear-devel] Flight Pro Sim Statement (v1.3)

2009-12-21 Thread Bob Faulkner
 On Mon, Dec 21, 2009 at 1:30 PM, Curtis Olson wrote:
 
  On Mon, Dec 21, 2009 at 1:00 PM, Bob Faulkner wrote:
 
  Q: I have purchased Flight Pro Sim. Can I get a refund ?
  A: That is something you will have to take up with the distributors of
  Flight
  Pro Sim.
 
 
 
  Change makers to distributors
 
 
  I believe flight sim pro may be using a distributor/partner sales model, so
  distributor might be the most appropriate term here?
 
 
 Affiliate is the word I was looking for ...
 
 Curt.




I wouldn't argue too much over which term to use, but since the GPL covers
distribution, distributor the word I picked.

Bob


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Re: [Flightgear-devel] Flight Pro Sim Statement (v1.3)

2009-12-19 Thread Stuart Buchanan
Hi All,

Thanks very much for the additional feedback.
 
As before, I've compiled the feedback since the last version, and included
a new version (v1.3) at the bottom of this email.

Any final comments?

-Stuart

Vivian wrote:
Typo?

... at not cost from ...
Fixed.

Awkward tautology?

... we are aware of. As far as we are aware ...
I've made this more definite (see comments from Lee)

LeeE wrote:
Paragraph 1.  Replace word 'heavily' for 'widely and actively'.
Done.

Paragraph 2.  Replace 'develop' with 'distribute' - modification is 
the same as development.  Correct typo of 'not' to 'no'
Done.

Paragraph 3.  Remove unnecessary emphasis 'very heavily'
Given that they have acknowledged that their product is
based on FG, I felt it worthwhile to emphasise the level that had been taken to.
They have claimed to have made significant improvements over FG, but 
there is no evidence of this. 

FAQ 2.  Remove reference to 'our' developers determining anything 
conclusively' entirely.  What is the point of saying that we don't 
know something?
Various people (including myself) have done a fair bit of digging into their 
distributed source-code. While at one level it appears that they are 
compliant, there are enough question-marks that I felt it was worth
pointing out. Removing this might be read as indicating that we think
they are in compliance. 

I've replaced the phrase with We do not know if this is the case or not.

FAQ 3.  Remove reference to 'restrictions' detailed in the GPL and 
replace with 'conditions'.  Remove elaboration on what the GPL (v2) 
does or doesn't mean.  The link to the licence in FAQ 2. is 
sufficient.  The only lack of clarity in the GPL licence comes from 
not reading it carefully enough; it was developed to be 
understandable to software developers and doesn't need legal advice 
to be understood (unless you're trying to find a way around it).  
Correct typo of second 'is' to 'it'.
Done. 

FAQ 6.  Remove any uncertainty.  Explicitly refer to the FlightGear 
project and just answer No.
Done.

 FAQ 7.  Remove this FAQ entirely - it is irrelevant and just smacks 
 of emotional bitterness.
I've changed this to a No. I think it has some relevance, as there has been
some suggestion that they have contributed on other message-boards.

New FAQ 7 (was FAQ 8).  Don't suggest any details about whatever 
contract exists between FPS and the buyer, especially when we can't 
say anything with certainty; we're just saying that we don't know 
again.
Done.

Arnt wrote:
 Q: Is it legal to sell a copy of FlightGear, whether re-branded or 
 not ? A: Yes, provided the seller 
 respects 
  /\/\/\/\

..say: complies to  or  is in compliance with  
or  acts in compliance with ...
Good point. Done.

==

FlightGear Flight Pro Sim Statement (v1.2):

As many people will be aware, there is a new flight simulator product that is 
being widely and actively
marketed at the moment - Flight Pro Sim. As it is almost entirely based on 
FlightGear, there is 
some confusion between the two. To help provide some clarity, and answer some
common questions, we (the core FlightGear development team) felt it was 
appropriate to make a statement, and provide a FAQ.

FlightGear is a open-source flight simulator that was started in 1996. It is 
released under
the GNU General Public License v2, and as such, it is free to use, modify and 
distribute with few restrictions. It has been
developed with the collaboration of a large number of individuals over the last 
12 years. FlightGear can
be downloaded at no cost from http://www.flightgear.org.

Flight Pro Sim is a commercial product very heavily based on FlightGear.
Investigation by a number of the FlightGear developers has found no difference 
between this and the 
FlightGear v1.9.1 release other than a change of name. Flight Pro Sim
is in no way endorsed or supported by the core FlightGear development team.

Given the similarities between Flight Pro Sim and FlightGear, we would 
recommend that prospective buyers download
FlightGear for free and satisfy themselves that Flight Pro Sim provides 
worthwhile value for money before purchasing it.

FAQ:

Q: What is the difference between FlightGear and Flight Pro Sim?
A: As far as we have been able to make out, the only difference between 
FlightGear v1.9.1 and Flight Pro Sim is a change in
name throughout the software, and the fact that you have to pay for it.

Q: Is it legal for the makers of Flight Pro Sim to simply re-brand FlightGear ?
A: Yes. Under the GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html), this 
is legal, provided that they distribute the
source code (or make it available). We do not know if this is the case or not. 

Q: Is it legal to sell a copy of FlightGear, whether re-branded or not ?
A: Yes, provided the seller is in compliance with a number of conditions 
detailed in the GPL. In
fact, those interested in receiving a DVD containing FlightGear may do so 
through
the main FlightGear website, and directly 

Re: [Flightgear-devel] Flight Pro Sim Statement (v1.3)

2009-12-19 Thread Jon S. Berndt
Correction in red, below.

Otherwise, it looks good, I think.

 FlightGear is an open-source flight simulator that was started in 1996.
 It is released under
 the GNU General Public License v2, and as such, it is free to use,
 modify and distribute with few restrictions. It has been
 developed with the collaboration of a large number of individuals over
 the last 12 years. FlightGear can
 be downloaded at no cost from http://www.flightgear.org.
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Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-15 Thread Stuart Buchanan
Hi All,

Thanks very much for the additional feedback.

As before, I've compiled the feedback since the last version, and included
a new version (v1.2) at the bottom of this email.

Assuming people are happy with the update, I think we're pretty close to 
a statement that could be posted onto the main website and referenced 
from elsewhere.

Curt - do you have any comment to make on this?

-Stuart

Durk wrote:
In addition to the points brought up by others, I have one suggestion for a 
FAQ item: From the discussion on the flight simulator network, it struck me 
that people (especially those with a freeware background) don't necessarily 
understand why we are allowing third parties to make money off of 
FlightGear. I guess this is already covered by the is it legal to resell FAQ 
item, but maybe it's worth to specifically address this question from a 
different perspective (i.e. that of somebody coming from a freeware 
background)?

I've added a Why do the FlightGear developers allow this ? FAQ to address 
this.

Robert M. Shearman, Jr. wrote:
 I think if we are deigning to say Investigation by a number of
the FlightGear 
 developers has found no difference between this and the
FlightGear v1.9.1 
 release other than a change of name.; then I also
think that after Under the 
 GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html), this is legal, 
 provided 
 that they distribute the source
code (or make it available), it's fair to mention 
 something along the
lines of Our developers and users have not conclusively 
 determined
whether or not the offer from FlightSimPro is indeed in compliance with
these terms.

 I believe that statement sticks to the facts while expressing our stance of 
 skepticism.

Done. Torsten, myself and others have done some investigation, and this is 
unclear.

Arnt wrote:
 Q: Is it legal for the makers of Flight Pro Sim to simply re-brand
 FlightGear ? A: Yes. Under the GNU GPL v2

..have you guys decide _against_ GPLv3 and GPLv2-and-later 
and instead decided to go GPLv2-_only_???

..if not, FG is GPL and GPLv2-and-maybe-later. ;o)

I don't think there has been any decision either way, so the 1.9.1 release is
GPL v2.

Arnt wrote:
 Q: Has Flight Pro Sim paid any money to FlightGear for the rights to
 the program ? A: No. No such payment is required, as FlightGear is
 open-source

 ..say is GPL software, BSD, MIT etc are also open-source.

Good point, done.

John Denker wrote:
 Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
 A:
 Yes. Technically, the purchaser is paying for the distribution of the

Since we are not lawyers here, I would shy away from answering
bluntly yes to a legal question.

How about something like:

Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
A: Under some conditions, yes.  There are legal ways of distributing the
program, and also illegal ways. This FAQ expresses no opinions about the
legality of any particular distribution scheme.  Generally speaking, the
license allows a  distributor to charge any price or no price but requires 
the distributor to comply with a number of restrictions, including making 
the source code available and giving you a license to make further copies.
For details, refer to
http://www.gnu.org/licenses/gpl.html

That's a good point, but I think the subtlety might be lost. I've reworded this 
below,
let me know what you think.

Scott Hamilton wrote:

   Being really really picky with English, the opening statement uses
the word 
 heavily too often; it's not good style. As a suggestion of
replacement, perhaps;

 As many people will be aware, there is a new flight simulator product that 
 is being heavily
 marketed at the moment - Flight Pro Sim.
 As it is almost entirely based on FlightGear, there is some confusion between 
 the two. To help provide

some clarity, and answer some common questions, we (the core FlightGear
development team) felt it was 
 appropriate to make a statement, and
provide a FAQ.

almost entirely leaves an
impression that there is little difference, while not making a binding
statement that we may not  be able to substantiate..

   And in the next paragraph;

  It has been developed with the collaboration of a large number of 
 individuals for the last 12 years.

 though I feel over the Internet could almost be left out, it
really isn't important how we collaborate, the number and length of
time are the important bits here.

 Given the similarities between Flight Pro Sim and FlightGear,


   the word extreme feels like it is trying to pull emotional strings
here, it could be removed without changing to meaning of the sentence.


   Viewing this statement in to the future, how does it feel if a
legitimate commercial contributor crops up, is there anything here that
would
deter or prevent an engaged contributor from working
with the project? I think by restating the GPL principles it has left
open a contributor
we would be happy to work with.


Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-15 Thread Vivian Meazza

Stuart wrote:


 -Original Message-
snip ...
 
... snip

 FlightGear Flight Pro Sim Statement (v1.2):
 
 As many people will be aware, there is a new flight simulator product that
 is being heavily
 marketed at the moment - Flight Pro Sim. As it is almost entirely based on
 FlightGear, there is
 some confusion between the two. To help provide some clarity, and answer
 some
 common questions, we (the core FlightGear development team) felt it was
 appropriate to make a statement, and provide a FAQ.
 
 FlightGear is a open-source flight simulator that was started in 1996. It
 is released under
 the GNU General Public License v2, and as such, it is free to use, modify
 and develop with few restrictions. It has been
 developed with the collaboration of a large number of individuals over the
 last 12 years. FlightGear can
 be downloaded at not cost from http://www.flightgear.org.
 
 Flight Pro Sim is a commercial product very heavily based on FlightGear.
 Investigation by a number of the FlightGear developers has found no
 difference between this and the
 FlightGear v1.9.1 release other than a change of name. Flight Pro Sim
 is in no way endorsed or supported by the core FlightGear development
 team.
 
 Given the similarities between Flight Pro Sim and FlightGear, we would
 recommend that prospective buyers download
 FlightGear for free and satisfy themselves that Flight Pro Sim provides
 worthwhile value for money before purchasing it.
 
 FAQ:
 
 Q: What is the difference between FlightGear and Flight Pro Sim?
 A: As far as we have been able to make out, the only difference between
 FlightGear v1.9.1 and Flight Pro Sim is a change in
 name throughout the software, and the fact that you have to pay for it.
 
 Q: Is it legal for the makers of Flight Pro Sim to simply re-brand
 FlightGear ?
 A: Yes. Under the GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html),
 this is legal, provided that they distribute the
 source code (or make it available). Our developers and users have not
 conclusively  determined
 whether or not the offer
 from FlightSimPro is indeed in compliance with
 these terms
 
 Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
 A: Yes, provided the seller respects a number of restrictions detailed in
 the GPL. Generally,
 the purchaser is paying for the distribution of the software, and it
 reasonable to charge a fee for this. In
 fact, those interested in receiving a DVD containing FlightGear may do so
 through
 the main FlightGear website, and directly contribute to the project
 (though they may
 want to wait for the upcoming release in the new year).
 
 Q: Has Flight Pro Sim paid any money to FlightGear for the rights to the
 program ?
 A: No. No such payment is required, as FlightGear is GPL software.
 
 Q: Why do the FlightGear developers allow this ?
 A: The freedom to modify and enhance FlightGear is a core part of the
 project, and of open-source
 in general. Restricting the modifications that are allowed and what people
 can do with the software
 goes against that ethos.
 
 Q: Is there any relationship between the makers of Flight Pro Sim and
 FlightGear?
 A: Not that we are aware of. As far as we are aware, the makers of Flight
 Pro Sim are not FlightGear developers.
 
 Q: Has Flight Pro Sim contributed to the FlightGear project at all ?
 A: There is no evidence that the makers of Flight Pro Sim have contributed
 to the FlightGear project, either through code or money. They did offer
 to provide money ($250) for a monthly competition, but this offer has
 not been taken up.
 
 Q: I have purchased Flight Pro Sim. Can I get a refund ?
 A: That is something you will have to take up with the makers of Flight
 Pro Sim. We understand they offer a 60 day money-back guarantee.
 

Typo?

... at not cost from ...

Awkward tautology?

... we are aware of. As far as we are aware ...

Vivian



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Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-15 Thread leee
Can I make a couple of suggestions?

Paragraph 1.  Replace word 'heavily' for 'widely and actively'.

As many people will be aware, there is a new flight simulator 
product that is being widely and actively marketed at the moment - 
Flight Pro Sim...

Paragraph 2.  Replace 'develop' with 'distribute' - modification is 
the same as development.  Correct typo of 'not' to 'no'

FlightGear is a open-source flight simulator that was started in 
1996.  It is released under the GNU General Public License v2, and 
as such, it is free to use, modify and distribute with few 
restrictions.  It has been developed with the collaboration of a 
large number of individuals over the last 12 years.  FlightGear can 
be downloaded at no cost from http://www.flightgear.org.;

Paragraph 3.  Remove unnecessary emphasis 'very heavily'

Flight Pro Sim is a commercial product based on FlightGear... 

FAQ 2.  Remove reference to 'our' developers determining anything 
conclusively' entirely.  What is the point of saying that we don't 
know something?

Q: Is it legal for the makers of Flight Pro Sim to simply re-brand 
FlightGear ? A: Yes. Under the GNU GPL v2 
(http://www.gnu.org/licenses/gpl-2.0.html), this is legal, provided 
that they distribute the source code (or make it available).

FAQ 3.  Remove reference to 'restrictions' detailed in the GPL and 
replace with 'conditions'.  Remove elaboration on what the GPL (v2) 
does or doesn't mean.  The link to the licence in FAQ 2. is 
sufficient.  The only lack of clarity in the GPL licence comes from 
not reading it carefully enough; it was developed to be 
understandable to software developers and doesn't need legal advice 
to be understood (unless you're trying to find a way around it).  
Correct typo of second 'is' to 'it'.

Q: Is it legal to sell a copy of FlightGear, whether re-branded or 
not ? A: Yes, provided the seller respects the conditions detailed 
in the GPL.

FAQ 6.  Remove any uncertainty.  Explicitly refer to the FlightGear 
project and just answer No.

Q: Is there any relationship between the makers of Flight Pro Sim 
and the FlightGear project? A: No.

FAQ 7.  Remove this FAQ entirely - it is irrelevant and just smacks 
of emotional bitterness.

New FAQ 7 (was FAQ 8).  Don't suggest any details about whatever 
contract exists between FPS and the buyer, especially when we can't 
say anything with certainty; we're just saying that we don't know 
again.

Q: I have purchased Flight Pro Sim. Can I get a refund?  A: That is 
something you will have to take up with the makers of Flight Pro 
Sim.



If the FG project is going to make a statement of any kind then it 
must be clear and unambiguous, and should not attempt to just imply 
things.  If the FG project doesn't know a thing to be clearly true 
or false, don't suggest anything at all as it'll leave the FG 
project open to criticism and argument if someone interprets an 
ambiguity incorrectly.  Also, if we continued to say that We 
understand they offer a 60 day money-back guarantee. and it turns 
out to be wrong (possibly in the future) then it risks invalidating 
everything else in the statement (see the recent brou-hahah about 
the university of Anglia's CRU cover-up e-mails)  In addition, the 
FG project should not comment about activities or contracts between 
other parties; it can only talk about what the FG project does.

LeeE

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[Flightgear-devel] Flight Pro Sim Statement (was Re: FlightGear URL verification patch)

2009-12-14 Thread Stuart Buchanan




Durk wrote:
 On Sunday 13 December 2009 10:16:24 pm Stuart Buchanan wrote:
  A clear statement would
  a) provide a good reference point for any further discussion outside of the
  community, rather than various people making different comments.
 
  b) be visible enough to Google so that anyone doing cursory research would
  have more chance of coming across FG if investigating FPS.
 
  As someone who has in the past done professional work with FG, I'd be happy
  to draft a factual statement.
 
 Agreed. If you're willing to draft such a statement, I'm happy to help in 
 proofreading, etc. etc. Also, I've been thinking of trying to publish a 
 statement of similar content on some of the major websites: avsim.com or 
 flightsim.com. 

I think one statement can easily be used for both purposes if written 
appropriately. 

I've included my draft below. I've purposefully sought not to address any moral 
or value arguments but stick to the facts for a number of reasons:
a) There are a variety of opinions on this list and any statement should be 
something that all FG developers are happy with
b) I want to aviod anything that could be considered slanderous or libelous.
c) I think a mature approach will gain a lot more support from external readers 
as opposed to an emotional response.

I'd appreciate feedback, even if it is only to agree with the wording of the 
statement, to ensure that we have buy-in for this.

-Stuart

FlightGear Flight Pro Sim Statement:

As many people will be aware, there is a new flight simulator product that is 
being heavily marketed at the moment - Flight Pro Sim.
As it is very heavily based on FlightGear, there is some confusion between the 
two. To help provide some clarity, and answer some
common questions, we (the core FlightGear development team) felt it was 
appropriate to make a statement, and provide a FAQ.

FlightGear is a open-source flight simulator that was started in 2006. It is 
released under
the GNU General Public License v2, and as such, it is free to use, modify and 
develop with few restrictions. It has been
developed with the collaboration of a huge number of individuals over the 
internet over the last 12 years. FlightGear can
be downloaded for free from http:// www.flightgear.org.

Flight Pro Sim is a commercial product very heavily based on FlightGear. 
Investigation by a number of the FlightGear developers has
found no difference between this and the FlightGear v1.9.1 release other than a 
change of name. Flight Pro Sim
is in no way endorsed or supported by the core FlightGear development team.

Given the extreme similarities between Flight Pro Sim and FlightGear, we would 
recommend that prospective buyers download
FlightGear for free and satisfy themselves that Flight Pro Sim provides 
worthwhile value for money before purchasing it.

FAQ:

Q: What is the difference between FlightGear and Flight Pro Sim?
A: As far as we have been able to make out, the only difference between 
FlightGear v1.9.1 and Flight Pro Sim is a change in
name throughout the software, and the fact that you have to pay for it.

Q: Is it legal for the makers of Flight Pro Sim to simply re-brand FlightGear ?
A: Yes. Under the GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html), this 
is legal, provided that they distribute the
source code (or make it available).

Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
A: Yes. Technically, the purchaser is paying for the distribution of the 
software, and it reasonable to charge a fee for this. In
fact, those interested in receiving a DVD containing FlightGear may do so 
through the main FlightGear website, and directly contribute
to the project (though they may want to wait for the upcoming release in the 
new year).

Q: Has Flight Pro Sim paid any money to FlightGear for the rights to the 
program ?
A: No. No such payment is required, as FlightGear is open-source software.

Q: Is there any relationship between the makers of Flight Pro Sim and 
FlightGear?
A: Not that we are aware of. As far as we are aware, the makers of Flight Pro 
Sim are not FlightGear developers.

Q: Has Flight Pro Sim contributed to the FlightGear project at all ?
A: There is no evidence that the makers of Flight Pro Sim have contributed to 
the FlightGear project, either through code or money. They did offer to provide 
money ($250) for a monthly competition, but this offer has not been taken up.

Q: I have purchased Flight Pro Sim. Can I get a refund ?
A: That is something you will have to take up with the makers of Flight Pro 
Sim. We understand they offer a 60 day money-back guarantee.


  

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Re: [Flightgear-devel] Flight Pro Sim Statement (was Re: FlightGear URL verification patch)

2009-12-14 Thread James Turner

On 14 Dec 2009, at 11:11, Stuart Buchanan wrote:

 I'd appreciate feedback, even if it is only to agree with the wording of the 
 statement, to ensure that we have buy-in for this.
 
 
 FlightGear is a open-source flight simulator that was started in 2006. It is 
 released under
 the GNU General Public License v2, and as such, it is free to use, modify and 
 develop with few restrictions. It has been
 developed with the collaboration of a huge number of individuals over the 
 internet over the last 12 years. FlightGear can
 be downloaded for free from http:// www.flightgear.org.

Err, 2006  1996? ... 2006 + 12  != 2009 :)

Aside from that, looks good to me, especially in terms of not being libellous 
towards FPS, and clarifying the GPL right-to-charge-for-distribution issue. 
Several people from outside FG have referred to 'freeware' in the MSFS sense, 
and obviously have no clue about this whole 'open-source' thing. Mind you, you 
could make yourself very tired explaining that point in the flight-simming 
world :D

James


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Re: [Flightgear-devel] Flight Pro Sim Statement (was Re: FlightGear URL

2009-12-14 Thread Martin Spott
Hi Stuart,

just one minor nit (aside the one wrt. the date of birth), there's a
useless blank here:

 be downloaded for free from http:// www.flightgear.org.
^^^
Well done !

Martin.
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Re: [Flightgear-devel] Flight Pro Sim Statement (was Re: FlightGear URL verification patch)

2009-12-14 Thread Gene Buckle
 FlightGear is a open-source flight simulator that was started in 2006.

1996. :)

g.

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Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-14 Thread Vic Marriott
I hate to be the one to shout about bad English, but FlightGear is  
either 'Free', or you can download it 'for nothing'. Please don't say  
'for free'.

Cheers,
Vic

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Re: [Flightgear-devel] Flight Pro Sim Statement (was Re: FlightGear URL verification patch)

2009-12-14 Thread Durk Talsma
On Monday 14 December 2009 12:11:15 pm Stuart Buchanan wrote:

 I think one statement can easily be used for both purposes if written
 appropriately.

Agreed. That's actually what I was thinking of. 


 I'd appreciate feedback, even if it is only to agree with the wording of
 the statement, to ensure that we have buy-in for this.


In addition to the points brought up by others, I have one suggestion for a 
FAQ item: From the discussion on the flight simulator network, it struck me 
that people (especially those with a freeware background) don't necessarily 
understand why we are allowing third parties to make money off of 
FlightGear. I guess this is already covered by the is it legal to resell FAQ 
item, but maybe it's worth to specifically address this question from a 
different perspective (i.e. that of somebody coming from a freeware 
background)?

Cheers,
Durk

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Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-14 Thread Stuart Buchanan
Thanks to everyone who's commented so far:



Vic Marriott wrote:
 I hate to be the one to shout about bad English, but FlightGear is  
 either 'Free', or you can download it 'for nothing'. Please don't say  
 'for free'.

I think for nothing could have negative connotations. How about at no cost? 


Gene Buckle wrote:
 FlightGear is a open-source flight simulator that was started in 2006.

 1996. :)

Whoops.

Martin Spott wrote:
just one minor nit (aside the one wrt. the date of birth), there's a
useless blank here:

 be downloaded for free from http:// www.flightgear.org.
^^^

Vivian wrote:
... huge number of individuals ...? We are _relatively_ few. Large number -
possibly, huge number - probably not, even taking into account those that
have come and gone over the years.

 Rather depends on your definition of huge, I suppose.

Yes, huge is a bit much. I'll change it to large

So, taking it all together, I've included an updated statement below. Any 
further comments?

-Stuart

FlightGear Flight Pro Sim Statement (v1.1):

As many people will be
aware, there is a new flight simulator product that is being heavily
marketed at the moment - Flight Pro Sim.
As it is very heavily based
on FlightGear, there is some confusion between the two. To help provide
some clarity, and answer some
common questions, we (the core FlightGear development team) felt it was 
appropriate to make a statement, and provide a FAQ.

FlightGear is a open-source flight simulator that was started in 1996. It is 
released under
the GNU General Public License v2, and as such, it is free to use, modify and 
develop with few restrictions. It has been
developed with the collaboration of a large number of individuals over the 
internet over the last 12 years. FlightGear can
be downloaded at not cost from http://www.flightgear.org.

Flight
Pro Sim is a commercial product very heavily based on FlightGear.
Investigation by a number of the FlightGear developers has
found no difference between this and the FlightGear v1.9.1 release other than a 
change of name. Flight Pro Sim
is in no way endorsed or supported by the core FlightGear development team.

Given the extreme similarities between Flight Pro Sim and FlightGear, we would 
recommend that prospective buyers download
FlightGear for free and satisfy themselves that Flight Pro Sim provides 
worthwhile value for money before purchasing it.

FAQ:

Q: What is the difference between FlightGear and Flight Pro Sim?
A: As far as we have been able to make out, the only difference between 
FlightGear v1.9.1 and Flight Pro Sim is a change in
name throughout the software, and the fact that you have to pay for it.

Q: Is it legal for the makers of Flight Pro Sim to simply re-brand FlightGear ?
A: Yes. Under the GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html), this 
is legal, provided that they distribute the
source code (or make it available).

Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
A:
Yes. Technically, the purchaser is paying for the distribution of the
software, and it reasonable to charge a fee for this. In
fact, those
interested in receiving a DVD containing FlightGear may do so through
the main FlightGear website, and directly contribute
to the project (though they may want to wait for the upcoming release in the 
new year).

Q: Has Flight Pro Sim paid any money to FlightGear for the rights to the 
program ?
A: No. No such payment is required, as FlightGear is open-source software.

Q: Is there any relationship between the makers of Flight Pro Sim and 
FlightGear?
A: Not that we are aware of. As far as we are aware, the makers of Flight Pro 
Sim are not FlightGear developers.

Q: Has Flight Pro Sim contributed to the FlightGear project at all ?
A:
There is no evidence that the makers of Flight Pro Sim have contributed
to the FlightGear project, either through code or money. They did offer
to provide money ($250) for a monthly competition, but this offer has
not been taken up.

Q: I have purchased Flight Pro Sim. Can I get a refund ?
A:
That is something you will have to take up with the makers of Flight
Pro Sim. We understand they offer a 60 day money-back guarantee.


  

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Re: [Flightgear-devel] Flight Pro Sim Statement (was Re: FlightGear URL verification patch)

2009-12-14 Thread Rob Shearman, Jr.
I think if we are deigning to say Investigation by a number of the FlightGear 
developers has found no difference between this and the FlightGear v1.9.1 
release other than a change of name.; then I also think that after Under the 
GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html), this is legal, provided 
that they distribute the
source code (or make it available), it's fair to mention something along the 
lines of Our developers and users have not conclusively determined whether or 
not the offer from FlightSimPro is indeed in compliance with these terms.

I believe that statement sticks to the facts while expressing our stance of 
skepticism.

Cheers,
-R. (MD-Terp)

 Robert M. Shearman, Jr.
Transit Operations Supervisor,
University of Maryland Department of Transportation
also known as rm...@umd.edu





FlightGear Flight Pro Sim Statement:

As many people will be aware, there is a new flight simulator product that is 
being heavily marketed at the moment - Flight Pro Sim.
As it is very heavily based on FlightGear, there is some confusion between the 
two. To help provide some clarity, and answer some
common questions, we (the core FlightGear development team) felt it was 
appropriate to make a statement, and provide a FAQ.

FlightGear is a open-source flight simulator that was started in 2006. It is 
released under
the GNU General Public License v2, and as such, it is free to use, modify and 
develop with few restrictions. It has been
developed with the collaboration of a huge number of individuals over the 
internet over the last 12 years. FlightGear can
be downloaded for free from http:// www.flightgear.org.

Flight Pro Sim is a commercial product very heavily based on FlightGear. 
Investigation by a number of the FlightGear developers has
found no difference between this and the FlightGear v1.9.1 release other than a 
change of name. Flight Pro Sim
is in no way endorsed or supported by the core FlightGear development team.

Given the extreme similarities between Flight Pro Sim and FlightGear, we would 
recommend that prospective buyers download
FlightGear for free and satisfy themselves that Flight Pro Sim provides 
worthwhile value for money before purchasing it.

FAQ:

Q: What is the difference between FlightGear and Flight Pro Sim?
A: As far as we have been able to make out, the only difference between 
FlightGear v1.9.1 and Flight Pro Sim is a change in
name throughout the software, and the fact that you have to pay for it.

Q: Is it legal for the makers of Flight Pro Sim to simply re-brand FlightGear ?
A: Yes. Under the GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html), this 
is legal, provided that they distribute the
source code (or make it available).

Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
A: Yes. Technically, the purchaser is paying for the distribution of the 
software, and it reasonable to charge a fee for this. In
fact, those interested in receiving a DVD containing FlightGear may do so 
through the main FlightGear website, and directly contribute
to the project (though they may want to wait for the upcoming release in the 
new year).

Q: Has Flight Pro Sim paid any money to FlightGear for the rights to the 
program ?
A: No. No such payment is required, as FlightGear is open-source software.

Q: Is there any relationship between the makers of Flight Pro Sim and 
FlightGear?
A: Not that we are aware of. As far as we are aware, the makers of Flight Pro 
Sim are not FlightGear developers.

Q: Has Flight Pro Sim contributed to the FlightGear project at all ?
A: There is no evidence that the makers of Flight Pro Sim have contributed to 
the FlightGear project, either through code or money. They did offer to provide 
money ($250) for a monthly competition, but this offer has not been taken up.

Q: I have purchased Flight Pro Sim. Can I get a refund ?
A: That is something you will have to take up with the makers of Flight Pro 
Sim. We understand they offer a 60 day money-back guarantee.



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Re: [Flightgear-devel] Flight Pro Sim Statement (was Re: FlightGear URL verification patch)

2009-12-14 Thread Arnt Karlsen
On Mon, 14 Dec 2009 22:24:23 +0100, Durk wrote in message 
200912142224.24136.d.tal...@xs4all.nl:

 On Monday 14 December 2009 12:11:15 pm Stuart Buchanan wrote:
 
  I think one statement can easily be used for both purposes if
  written appropriately.
 
 Agreed. That's actually what I was thinking of. 
 
 
  I'd appreciate feedback, even if it is only to agree with the
  wording of the statement, to ensure that we have buy-in for this.
 
 
 In addition to the points brought up by others, I have one suggestion
 for a FAQ item: From the discussion on the flight simulator network,
 it struck me that people (especially those with a freeware
 background) don't necessarily understand why we are allowing third
 parties to make money off of FlightGear. I guess this is already
 covered by the is it legal to resell FAQ item, but maybe it's worth
 to specifically address this question from a different perspective
 (i.e. that of somebody coming from a freeware background)?
 
 Cheers,
 Durk

..the freebee crowd often get their warez the same way they 
get their music, and may even have seen sheet music, allowing 
our banal sheet music is for music binaries, like what source 
code is for flight simulator binaries.

-- 
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...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-14 Thread Arnt Karlsen
On Mon, 14 Dec 2009 21:30:50 + (GMT), Stuart wrote in message 
724039.15837...@web26006.mail.ukl.yahoo.com:

 Q: Is it legal for the makers of Flight Pro Sim to simply re-brand
 FlightGear ? A: Yes. Under the GNU GPL v2

..have you guys decide _against_ GPLv3 and GPLv2-and-later 
and instead decided to go GPLv2-_only_???

..if not, FG is GPL and GPLv2-and-maybe-later. ;o)

 (http://www.gnu.org/licenses/gpl-2.0.html), this is legal, provided
 that they distribute the source code (or make it available).
 
 Q: Has Flight Pro Sim paid any money to FlightGear for the rights to
 the program ? A: No. No such payment is required, as FlightGear is
 open-source

..say is GPL software, BSD, MIT etc are also open-source.


-- 
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...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.

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Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-14 Thread John Denker
On 12/14/2009 02:30 PM, Stuart Buchanan wrote in part:

 Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
 A:
 Yes. Technically, the purchaser is paying for the distribution of the

Since we are not lawyers here, I would shy away from answering
bluntly yes to a legal question.

How about something like:

Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
A: Under some conditions, yes.  There are legal ways of distributing the
 program, and also illegal ways. This FAQ expresses no opinions about the
 legality of any particular distribution scheme.  Generally speaking, the
 license allows a  distributor to charge any price or no price but requires 
 the distributor to comply with a number of restrictions, including making 
 the source code available and giving you a license to make further copies.
 For details, refer to
http://www.gnu.org/licenses/gpl.html


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Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-14 Thread Scott Hamilton
On Mon, 2009-12-14 at 21:30 +, Stuart Buchanan wrote:


   Being really really picky with English, the opening statement uses
the word heavily too often; it's not good style. As a suggestion of
replacement, perhaps;

As many people will be aware, there is a new flight simulator product
that is being heavily
marketed at the moment - Flight Pro Sim.
As it is almost entirely based on FlightGear, there is some confusion
between the two. To help provide
some clarity, and answer some common questions, we (the core FlightGear
development team) felt it was appropriate to make a statement, and
provide a FAQ.

   almost entirely leaves an impression that there is little
difference, while not making a binding statement that we may not  be
able to substantiate.. 

  And in the next paragraph;

It has been developed with the collaboration of a large number of
individuals for the last 12 years.

   though I feel over the Internet could almost be left out, it really
isn't important how we collaborate, the number and length of time are
the important bits here.


Given the similarities between Flight Pro Sim and FlightGear,

   the word extreme feels like it is trying to pull emotional strings
here, it could be removed without changing to meaning of the sentence. 


   Viewing this statement in to the future, how does it feel if a
legitimate commercial contributor crops up, is there anything here that
would
   deter or prevent an engaged contributor from working with the
project? I think by restating the GPL principles it has left open a
contributor
   we would be happy to work with. 



  S.


 
 FlightGear Flight Pro Sim Statement (v1.1):
 
 As many people will be
 aware, there is a new flight simulator product that is being heavily
 marketed at the moment - Flight Pro Sim.
 As it is very heavily based
 on FlightGear, there is some confusion between the two. To help provide
 some clarity, and answer some
 common questions, we (the core FlightGear development team) felt it was 
 appropriate to make a statement, and provide a FAQ.
 
 FlightGear is a open-source flight simulator that was started in 1996. It is 
 released under
 the GNU General Public License v2, and as such, it is free to use, modify and 
 develop with few restrictions. It has been
 developed with the collaboration of a large number of individuals over the 
 internet over the last 12 years. FlightGear can
 be downloaded at not cost from http://www.flightgear.org.
 
 Flight
 Pro Sim is a commercial product very heavily based on FlightGear.
 Investigation by a number of the FlightGear developers has
 found no difference between this and the FlightGear v1.9.1 release other than 
 a change of name. Flight Pro Sim
 is in no way endorsed or supported by the core FlightGear development team.
 
 Given the extreme similarities between Flight Pro Sim and FlightGear, we 
 would recommend that prospective buyers download
 FlightGear for free and satisfy themselves that Flight Pro Sim provides 
 worthwhile value for money before purchasing it.
 
 FAQ:
 
 Q: What is the difference between FlightGear and Flight Pro Sim?
 A: As far as we have been able to make out, the only difference between 
 FlightGear v1.9.1 and Flight Pro Sim is a change in
 name throughout the software, and the fact that you have to pay for it.
 
 Q: Is it legal for the makers of Flight Pro Sim to simply re-brand FlightGear 
 ?
 A: Yes. Under the GNU GPL v2 (http://www.gnu.org/licenses/gpl-2.0.html), this 
 is legal, provided that they distribute the
 source code (or make it available).
 
 Q: Is is legal to sell a copy of FlightGear, whether re-branded or not ?
 A:
 Yes. Technically, the purchaser is paying for the distribution of the
 software, and it reasonable to charge a fee for this. In
 fact, those
 interested in receiving a DVD containing FlightGear may do so through
 the main FlightGear website, and directly contribute
 to the project (though they may want to wait for the upcoming release in the 
 new year).
 
 Q: Has Flight Pro Sim paid any money to FlightGear for the rights to the 
 program ?
 A: No. No such payment is required, as FlightGear is open-source software.
 
 Q: Is there any relationship between the makers of Flight Pro Sim and 
 FlightGear?
 A: Not that we are aware of. As far as we are aware, the makers of Flight Pro 
 Sim are not FlightGear developers.
 
 Q: Has Flight Pro Sim contributed to the FlightGear project at all ?
 A:
 There is no evidence that the makers of Flight Pro Sim have contributed
 to the FlightGear project, either through code or money. They did offer
 to provide money ($250) for a monthly competition, but this offer has
 not been taken up.
 
 Q: I have purchased Flight Pro Sim. Can I get a refund ?
 A:
 That is something you will have to take up with the makers of Flight
 Pro Sim. We understand they offer a 60 day money-back guarantee.
 
 
   
 
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Re: [Flightgear-devel] Flight Pro Sim Statement

2009-12-14 Thread George Patterson
2009/12/15 Scott Hamilton scott.hamil...@popplanet.biz:
 On Mon, 2009-12-14 at 21:30 +, Stuart Buchanan wrote:


    Being really really picky with English, the opening statement uses the 
 word heavily too often; it's not good style. As a suggestion of 
 replacement, perhaps;

 As many people will be aware, there is a new flight simulator product that is 
 being heavily
 marketed at the moment - Flight Pro Sim.
 As it is almost entirely based on FlightGear, there is some confusion between 
 the two. To help provide
 some clarity, and answer some common questions, we (the core FlightGear 
 development team) felt it was appropriate to make a statement, and provide a 
 FAQ.

    almost entirely leaves an impression that there is little difference, 
 while not making a binding statement that we may not  be able to 
 substantiate..

   And in the next paragraph;

 It has been developed with the collaboration of a large number of individuals 
 for the last 12 years.

    though I feel over the Internet could almost be left out, it really 
 isn't important how we collaborate, the number and length of time are the 
 important bits here.


 Given the similarities between Flight Pro Sim and FlightGear,

    the word extreme feels like it is trying to pull emotional strings here, 
 it could be removed without changing to meaning of the sentence.


    Viewing this statement in to the future, how does it feel if a legitimate 
 commercial contributor crops up, is there anything here that would
    deter or prevent an engaged contributor from working with the project? I 
 think by restating the GPL principles it has left open a contributor
    we would be happy to work with.


(Gawd, I dislike html email.)

Scott,

Say you want to embed into a certified hardware for flight training,.
If I was an entity that wanted to use FlightGear, I'd probably be
emailing Curt for suggestions to find a developer that is willing to
consult as necessary and also to consider commiting patches from the
commercial entity.

There are other ways to contribute to the FlightGear project. I don't
think anyone would say no to improved scenery, especially around the
airports/airfields.

There is nothing wrong with keeping the proposal quiet (ie off list)
but an apparent fork in name only is not in the spirit of the GPL. The
above approach is  much more transparent than what has been done in
the past.

Regards


George

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