Re: [Audyssey] manuals - Re: I give!!!!
Hi Thomas, I have and had the same problem with programming manuals such as for DirectX. I just don't understand them at all. Allen Maynard shared some DirectX code with me, if it weren't for that I probably still would not know how to use DirectX. You know I have really never been able to learn from manuals. Well except for the manual that came with my first computer, the Texas Instruments 99 4A. But even that was just that I typed in some example source code and experimented with it. So really example source code from here and there and experimenting with it is how I have learned to program games. BFN Jim I didn't get the documentation for the manuals! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Jim Kitchen - Re: FINALLY!!!!
Hi Valiant8086, Thanks, but the tag lines are not random. My Email program allows me to pick which one I want to use for each Email. And of course I have been collecting and writing tag lines since the FidoNet Email days. BFN Jim Random order is an oxymoron. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] list move successful and a huge thanks
Congrats to Raul, Tom, and anyone else involved on a successful move, we do all appreciate the work you put in. Beware the Grue! Dark. - Original Message - From: Raul A. Gallegos r...@asmodean.net To: gamers@audyssey.org Sent: Tuesday, March 31, 2009 4:42 AM Subject: [Audyssey] list move successful and a huge thanks Hello everyone. It looks like the move was successful. Since around 5 pm this afternoon Eastern daylight savings time, the list has been operating from the new web host. I'd like to take the time now to thank 3 very special list members who have contributed to the list. It's because of these 3 members that the list hosting and audyssey.org domain registration has been paid for to last an additional year. I will not mention their names because I know of at least one who wanted to remain anonymous. However if anyone wants to speak up, feel free as I know who you are *smile*. Many thanks to all, and happy gaming. -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Jim Kitchen - Re: FINALLY!!!!
Hi Brandon, Mach 1 tts is a new version of Mach 1 that I am writing to work specifically with my Logitech MOMO Racing steering wheel joystick. It should also work ok with other joysticks slash game controllers, but I don't know about keyboard support. You know because the steering wheel, gas peddle and brake peddle have variable input and a key on a keyboard does not. A few other differences as well, but it is still not going to have all of the features that Top Speed does. BFN Jim A Buckeye is just a worthless nut. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Games We'd like to Play.
Hi Sometimes these types of can openers were called church keys. Just shows how old some of us are. Marsha - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 30, 2009 11:15 AM Subject: Re: [Audyssey] Games We'd like to Play. Hi Dragon, A beer can opener was used to open beer cans before there were pop tops. It was a metal tool about three forths of an inch wide and about four inches long and had a curved pointed end and a little curved piece that fit under the beer can top edge. The little piece was used as a hinge for the pointed end to pierce the top of the beer can and make a triangle shaped hole in it. I would sometimes make a hole on the other side of the top to let the air in the can. Phil - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list gamers@audyssey.org Sent: Monday, March 30, 2009 12:06 PM Subject: Re: [Audyssey] Games We'd like to Play. What the heck is a beer can opener anyway? I've heard of a bottle opener, but can't say I've ever needed to use anything to open a can. -- From: Charles Rivard woofer...@sbcglobal.net Sent: Monday, March 30, 2009 11:46 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Games We'd like to Play. A beer can opener with? no? beer? Sheesh! I don't drink canned beer, anyway, but this would be one! Gruesome?? game! --- Gun control only controls the guns of lawful citizens while placing them in control of the unlawful ones. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 30, 2009 4:59 AM Subject: [Audyssey] Games We'd like to Play. Games We'd like to Play. by Phil Vlasak. Beware the Grue! Hearing about this group for years, its existence finally peeked its nose from beneath the rock where it was biding its time to strike. The GREW, or Game Researchers of Unrelenting Excellence, was formed to do away with and discourage those not worthy to play games. Their Chairman of the Bored, code name Dark, led his minions to unrelenting messing up the heads of fledgling game enthusiasts. From suggesting dial up users to download games so large they would tie their computers up for days, to sending neophyte game players on wild goose chases after non-existing game sites, the GRUE kept up an unrelenting pressure to make game play fit only for those worthy to leap over their obstacles. Their time to strike came when Dark released a Beware the Grue! game. It was truly a game to Beware, as the download was one gigabyte, it had 500 different creatures attacking you, and all you had to defend yourself with, was a rusty pen knife and a beer can opener. And to discourage all but the most faithful of game players, the game was voiced entirely by Microsoft Sam. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.0.238 / Virus Database: 270.11.32/2030 - Release Date: 03/30/09 08:40:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] I Just Beat MOTA
How can you avoid running out of oxygen while swimming on expert level. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 15:30:26 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA Hey folks, it's not so hard, I am able to win the game almost every time I play on expert level. You can kill the cyclop with every of your weapons, of course, arrows and the shotgun are most effective. Ok, you can also use the machine gun, but you need more amo. If you have enough bullets for the pistol you can emty the pistol on him, of course ducking while fighting and then standing up and ducking again, then jump back, take some potion, and then even jump at him with the combat knife and finish him off. Best regards, Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs - Original Message - From: kelby carlson kelbycarl...@usfamily.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 30, 2009 9:07 PM Subject: Re: [Audyssey] I Just Beat MOTA I thought the place where the key was hidden in the mud at the edge of water was nicely done. Took me awhile sfind it. What exactly does that whole area look like, I wonder? And is it possible to duck under the harpies' lightning bolts? Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 13:59:41 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA If your memory isn't faulty, the game probably is, unless thomas coded one of the guns to have a magic attack and I didn't know. - Original Message - From: kelby carlson To: Gamers Discussion list Sent: Monday, March 30, 2009 2:56 PM Subject: Re: [Audyssey] I Just Beat MOTA Really? I'm pretty sure I blew him away with a gun, but maybe my memory's faulty. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 13:33:15 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA the guy at the end who sounds like he's walking and who swings a sword? He's a giant something or other, I don't know how to spell it. have to use enchanted sword, dagger or arrows to hit him. - Original Message - From: kelby carlson To: gamers@audyssey.org Sent: Monday, March 30, 2009 11:38 AM Subject: [Audyssey] I Just Beat MOTA And man, what an adventure that was. Finally started using the twelve-gauge to blow centaurs and harpies away. Kept finding shotgun ammo and healing potions everywhere, it was the luckiest thing ever. It took me a few tries to get to the end. Tom, what is that thing at the end of the level that you have to kill? It took me a few times before I learned to duck and shoot at the same time. But there's nothing more satisfying than hearing the roar of the shotgun as it blasts away some giant beastie. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can
[Audyssey] Final Conflict Strategies
I just downloaded and have begun playing with Star Trek: Final Conflict. I don't know why, but I'm not always very good at these particular strategy games. I have a specific strategy in mind, but can't for the life of me figure how to pul it off. Here's what it is: My ships will fly in a rough v-formation. Two sovereign-class ships will the the points, two will fly close together in the middle, and the Defiant will be cloaked in the back for surprise maneuvers. This seems to be a good idea because it would let me box in opponents, keep my ships together and have decent maneuverability. But ... how would I do something like this? Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I Just Beat MOTA
and all this will get harder when we get more advanced levels On 30 Mar 2009, at 21:56, kelby carlson wrote: How can you avoid running out of oxygen while swimming on expert level. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 15:30:26 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA Hey folks, it's not so hard, I am able to win the game almost every time I play on expert level. You can kill the cyclop with every of your weapons, of course, arrows and the shotgun are most effective. Ok, you can also use the machine gun, but you need more amo. If you have enough bullets for the pistol you can emty the pistol on him, of course ducking while fighting and then standing up and ducking again, then jump back, take some potion, and then even jump at him with the combat knife and finish him off. Best regards, Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs - Original Message - From: kelby carlson kelbycarl...@usfamily.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 30, 2009 9:07 PM Subject: Re: [Audyssey] I Just Beat MOTA I thought the place where the key was hidden in the mud at the edge of water was nicely done. Took me awhile sfind it. What exactly does that whole area look like, I wonder? And is it possible to duck under the harpies' lightning bolts? Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 13:59:41 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA If your memory isn't faulty, the game probably is, unless thomas coded one of the guns to have a magic attack and I didn't know. - Original Message - From: kelby carlson To: Gamers Discussion list Sent: Monday, March 30, 2009 2:56 PM Subject: Re: [Audyssey] I Just Beat MOTA Really? I'm pretty sure I blew him away with a gun, but maybe my memory's faulty. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 13:33:15 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA the guy at the end who sounds like he's walking and who swings a sword? He's a giant something or other, I don't know how to spell it. have to use enchanted sword, dagger or arrows to hit him. - Original Message - From: kelby carlson To: gamers@audyssey.org Sent: Monday, March 30, 2009 11:38 AM Subject: [Audyssey] I Just Beat MOTA And man, what an adventure that was. Finally started using the twelve-gauge to blow centaurs and harpies away. Kept finding shotgun ammo and healing potions everywhere, it was the luckiest thing ever. It took me a few tries to get to the end. Tom, what is that thing at the end of the level that you have to kill? It took me a few times before I learned to duck and shoot at the same time. But there's nothing more satisfying than hearing the roar of the shotgun as it blasts away some giant beastie. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] Got it!!!!
Hi Dark, Thanks I understandAt 05:13 PM 3/29/2009, you wrote: Hi Tony. yes, World of legends is indeed a text game. assuming I did not make a mistake when writing up it's entry on audiogames.net, when reading the description, just before you get to the description of the game it should say features text For most games, it will say either features sound or features sound, text many other games which people have recommended to you are indeed full audio games which do not use text, such as those from http://www.gmagames.com/ and http://www.pcsgames.net/ The only bad news of course, is that on a dile up connection, the more audio a game features, the longer it will take you to download. Hth. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] I Just Beat MOTA
Hi, just jump at the water when at the end of the mud path and then swim with the shift and reght arrow tiwhout stopping while in the water and you will wurvive. Regards, Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs - Original Message - From: kelby carlson kelbycarl...@usfamily.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 30, 2009 10:56 PM Subject: Re: [Audyssey] I Just Beat MOTA How can you avoid running out of oxygen while swimming on expert level. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 15:30:26 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA Hey folks, it's not so hard, I am able to win the game almost every time I play on expert level. You can kill the cyclop with every of your weapons, of course, arrows and the shotgun are most effective. Ok, you can also use the machine gun, but you need more amo. If you have enough bullets for the pistol you can emty the pistol on him, of course ducking while fighting and then standing up and ducking again, then jump back, take some potion, and then even jump at him with the combat knife and finish him off. Best regards, Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs - Original Message - From: kelby carlson kelbycarl...@usfamily.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 30, 2009 9:07 PM Subject: Re: [Audyssey] I Just Beat MOTA I thought the place where the key was hidden in the mud at the edge of water was nicely done. Took me awhile sfind it. What exactly does that whole area look like, I wonder? And is it possible to duck under the harpies' lightning bolts? Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 13:59:41 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA If your memory isn't faulty, the game probably is, unless thomas coded one of the guns to have a magic attack and I didn't know. - Original Message - From: kelby carlson To: Gamers Discussion list Sent: Monday, March 30, 2009 2:56 PM Subject: Re: [Audyssey] I Just Beat MOTA Really? I'm pretty sure I blew him away with a gun, but maybe my memory's faulty. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 13:33:15 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA the guy at the end who sounds like he's walking and who swings a sword? He's a giant something or other, I don't know how to spell it. have to use enchanted sword, dagger or arrows to hit him. - Original Message - From: kelby carlson To: gamers@audyssey.org Sent: Monday, March 30, 2009 11:38 AM Subject: [Audyssey] I Just Beat MOTA And man, what an adventure that was. Finally started using the twelve-gauge to blow centaurs and harpies away. Kept finding shotgun ammo and healing potions everywhere, it was the luckiest thing ever. It took me a few tries to get to the end. Tom, what is that thing at the end of the level that you have to kill? It took me a few times before I learned to duck and shoot at the same time. But there's nothing more satisfying than hearing the roar of the shotgun as it blasts away some giant beastie. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please
Re: [Audyssey] I Just Beat MOTA
Hi Kelby, s p o i l e r Get as close to the shore as you can, jump into the water with your weapons holsters, and swim as fast as you can using the shift+left or shift+right arrow keys. HTH kelby carlson wrote: How can you avoid running out of oxygen while swimming on expert level. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 15:30:26 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA Hey folks, it's not so hard, I am able to win the game almost every time I play on expert level. You can kill the cyclop with every of your weapons, of course, arrows and the shotgun are most effective. Ok, you can also use the machine gun, but you need more amo. If you have enough bullets for the pistol you can emty the pistol on him, of course ducking while fighting and then standing up and ducking again, then jump back, take some potion, and then even jump at him with the combat knife and finish him off. Best regards, Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs - Original Message - From: kelby carlson kelbycarl...@usfamily.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 30, 2009 9:07 PM Subject: Re: [Audyssey] I Just Beat MOTA I thought the place where the key was hidden in the mud at the edge of water was nicely done. Took me awhile sfind it. What exactly does that whole area look like, I wonder? And is it possible to duck under the harpies' lightning bolts? Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 13:59:41 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA If your memory isn't faulty, the game probably is, unless thomas coded one of the guns to have a magic attack and I didn't know. - Original Message - From: kelby carlson To: Gamers Discussion list Sent: Monday, March 30, 2009 2:56 PM Subject: Re: [Audyssey] I Just Beat MOTA Really? I'm pretty sure I blew him away with a gun, but maybe my memory's faulty. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Valiant8086 valiant8...@lavabit.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 30 Mar 2009 13:33:15 -0500 (CDT) Subject: Re: [Audyssey] I Just Beat MOTA the guy at the end who sounds like he's walking and who swings a sword? He's a giant something or other, I don't know how to spell it. have to use enchanted sword, dagger or arrows to hit him. - Original Message - From: kelby carlson To: gamers@audyssey.org Sent: Monday, March 30, 2009 11:38 AM Subject: [Audyssey] I Just Beat MOTA And man, what an adventure that was. Finally started using the twelve-gauge to blow centaurs and harpies away. Kept finding shotgun ammo and healing potions everywhere, it was the luckiest thing ever. It took me a few tries to get to the end. Tom, what is that thing at the end of the level that you have to kill? It took me a few times before I learned to duck and shoot at the same time. But there's nothing more satisfying than hearing the roar of the shotgun as it blasts away some giant beastie. Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the
Re: [Audyssey] Final Conflict Strategies
Hi Kelby, Good question. That particular formation would be fairly tricky to set up, but can be done with a lot of practice. What I would do is send all of my ships to a staging area, a place to assemble the fleet, start two ships out, wait a move, send the second two ships out, wait a move, and then trail the fleet with the Defiant. Now, if you want to create a v type for mation you'll have to give the ships different headings for a couple of moves until they spreed out. For example if you want a wide v formating and you were heading towards Cardassian Space set one side of the formation to a heading of 325 and the other to 45. After a move or so you would get a v style formation, and then you can set all ships to 0 so that they then head straight up the starmap. HTH kelby carlson wrote: I just downloaded and have begun playing with Star Trek: Final Conflict. I don't know why, but I'm not always very good at these particular strategy games. I have a specific strategy in mind, but can't for the life of me figure how to pul it off. Here's what it is: My ships will fly in a rough v-formation. Two sovereign-class ships will the the points, two will fly close together in the middle, and the Defiant will be cloaked in the back for surprise maneuvers. This seems to be a good idea because it would let me box in opponents, keep my ships together and have decent maneuverability. But ... how would I do something like this? Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Final Conflict Strategies
Thanks a bunch, Tom. I had part of that worked out, but it was setting the ship's on the right course that tripped me up. I have a couple more questions. 1. Is there a way to tell the exact coordinates of a ship? This would help me immensely to try and get everything into formation. 2. Will the v-formation I'm describing work well for shooting down the enemy? Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 31 Mar 2009 17:12:56 -0500 (CDT) Subject: Re: [Audyssey] Final Conflict Strategies Hi Kelby, Good question. That particular formation would be fairly tricky to set up, but can be done with a lot of practice. What I would do is send all of my ships to a staging area, a place to assemble the fleet, start two ships out, wait a move, send the second two ships out, wait a move, and then trail the fleet with the Defiant. Now, if you want to create a v type for mation you'll have to give the ships different headings for a couple of moves until they spreed out. For example if you want a wide v formating and you were heading towards Cardassian Space set one side of the formation to a heading of 325 and the other to 45. After a move or so you would get a v style formation, and then you can set all ships to 0 so that they then head straight up the starmap. HTH kelby carlson wrote: I just downloaded and have begun playing with Star Trek: Final Conflict. I don't know why, but I'm not always very good at these particular strategy games. I have a specific strategy in mind, but can't for the life of me figure how to pul it off. Here's what it is: My ships will fly in a rough v-formation. Two sovereign-class ships will the the points, two will fly close together in the middle, and the Defiant will be cloaked in the back for surprise maneuvers. This seems to be a good idea because it would let me box in opponents, keep my ships together and have decent maneuverability. But ... how would I do something like this? Kelby Oh Adam's sons, how cleverly you defend yourself from all that might do you good. --Aslan the Lion --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Get FREE High Speed Internet from USFamily.Net! -- http://www.usfamily.net/mkt-freepromo.html --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Final Conflict Strategies
Hi Kelby, Kelby Said: 1. Is there a way to tell the exact coordinates of a ship? This would help me immensely to try and get everything into formation. Tom Says: There is no way to get the exact coordinates of the ship. However, you can use the short range sensors to figure out what ship is where in your formation. This is how I find out if my ships are in a formation and how close or far away each ship is from the rear or leading attack elements. Kelby Said: 2. Will the v-formation I'm describing work well for shooting down the enemy? Tom Says: Hard to say. There are a lot of random elements in STFC such as enemy formation, what style of attack the enemy will choose, whatever. In one game that formation you described will work well. In antoerh game that same strategy or technique will fail miserably. You will never know what trick or tricks the enemy has up their sleaves. Here is a case in point. One time I gathered all my ships at Earth Station McKinley. Then, I launched them into Klingon space. The Klingons ameet me head on and and blasted all five Klingon ships into dust and lost no ships in the encounter. I thought I was doing pretty good, patted myself on the back for a job well done, and thought i could head back tot he station for resupplies. No such luck. The Romulans sprang an attack from my rear and blew away two ships before I knew they were there. I was low on firepower so I was basically throwing what i could at them to try and escape. No Such luck. They were fresh, my ships were not, and I lost everything except the Defiant in that Romulan attack. It then became a very difficult challenge using the Defiant to perform hit and run attacks to even the score. I took several enemies with me before i was finally over run. The moral of the story is I started out with a grand strategy. It was working well until the Romulans pulled a fast one on me. I hadn't expected an all out attack on my rear flank. I figured based on passed experience, and having written the enemy AI, that the Romulans would try and take out the stations while they were undeffended. I wasn't expecting the AI to come up with such a briliant counter strategy. It does that some times and it amazes even me.Rule of thumb watch out for the unexpected to happen from time to time. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Fw: All inPlay: Loco is Launched. Fifteen days of Freedom Starts Now!
- Original Message - From: The All inPlay Team supp...@allinplay.com To: blindwon...@cogeco.ca Sent: Tuesday, March 31, 2009 8:39 PM Subject: All inPlay: Loco is Launched. Fifteen days of Freedom Starts Now! Greetings, All inPlayers, We're happy to announce that our fifth game, Loco Locution, is officially gold. Our diligent beta testers have helped us make Loco the best it can be, and we thank all of you. The launch of Loco also heralds the start of fifteen days of free access! That's right, in keeping with our tradition of opening the site after we release a title, we're busting open the doors of Allinplay.com for a fifteen-day free period starting today. Anyone can jump on and play free through April 15, so tell your friends! Not only that, get ready for a Loco weekend! We'll host two tournaments as follows: On Friday April 10, starting at 3 pm U.S. eastern, 2000 GMT, everyone is invited to play in the Loco Draw Poker tournament. Get back to the basics with 24 hours of five-card fun. On Saturday April 11, immediately following the conclusion of the Draw Poker tourney, we'll up the ante with 24 hours of Hold'em hysteria. But don't worry, we won't be celebrating long. We'll be right back to work on our sixth game. And sorry, we can't tell you what it is yet, but we *can* say it's the game we get the most requests for, so keep your ears pealed! Cheers, The All inPlay Team Unsubscribe Information: We only like to send email to people who would like to receive it. If you have received this letter in error or would rather not get future notes from All inPlay, please click on the following link to unsubscribe: http://allinplay.com/unsub.php?u=CF0A3229B907399295A2E940742E72DED0894DE8168E11BD61E1EB0F9DFEBE15 If you're an AOL user, or unable to click the link above, just copy and paste it into your browser. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Changes in MOTA Beta 4
Hello everyone, I plan to release Mysteries of the Ancients beta 4 in the next day or two. However, before I do I want to make sure the list of changes, bug fixes, etc covers most of the suggestions and bug reports reported over the last couple of months. I've got a couple of miner updates still in the works but this pretty much covers the changes that will you will see in the next release. Any suggestions, comments, let me know before I make the release. What's New Converted constants to enumerated constants. Increased enemy stamina. Added extra pistol ammo. Updated game intro. Resolved issues with jumping using a joystick or game pad. You can now use the escape button on any joystick or game pad to quit the game. You can once again use the escape key on the keyboard to exit the game. When using a joystick or game pad button 1 can now be used to pick up items or open doors when weapons are holstered. Draw weapon to fire. The spacebar now picks up items and opens doors when weapons are holstered, and fires the current weapon when weapons are drawn. Fixed the problem with jump up not always grabbing the rope. It is no longer possible to draw a weapon while hanging from a rope. Fixed bug when player strength gets stuck at 83%. Fixed bug where Angela's comments get interrupted by status messages. Menu music is now lowered when in the sound descriptions menu. Updated load game menu. Updated save game menu. You can now load and save games while in standard game mode. Placed gold and silver keys in the underground lake. Added number pad support. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Sarah game infringes J.K. Rowling ’s copyright
Just in: After four months of deliberating, Judge Robert Patterson has ruled that the Sarah and the castle of witchcraft and wizardry game infringes J.K. Rowling’s copyright in the Harry Potter series. According to the AP, Judge Patterson granted an injunction, ruling that Rowling had proven that PCS Game’s “Sarah and the castle of witchcraft and wizardry” would cause her irreparable harm as a writer. The suit, filed late last year against PCS Games, an independent game developing company in Michigan, alleged that plans by Michigan-based game developer PCS Games to sell a game, Sarah and the castle of witchcraft and wizardry, who's Web site that serves as a rather daunting compendium of all games for the blind, violated Warner and Rowling’s copyright and takes away the future market for a similar game that Rowling and Electronic Arts plans to develop. Here’s the opinion. Judge Patterson ruled in Rowling’s favor because the “Sarah game appropriates too much of Rowling’s creative work for its purposes.” He also wrote that, “While the Sarah game, in its current state, is not a fair use of the Harry Potter works, games that share the Sarah game’s purpose of aiding blind game players of being able to play a Harry Potter game generally should be encouraged rather than stifled.” Ethan Horwitz, an IP lawyer at King Spalding, told the Law Blog: “What Judge Patterson is saying is that when you look at fair use, one of the dominant issues is, are you providing commentary or taking the value of the work and selling it as your own? He decided that the value of the work was being taken, that [Rowling] had the ability to develop the kind of game that PCS Games was putting out, and that she’d indicated an intent to do so.” April Fool! smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Changes in MOTA Beta 4
The 64 bit or vista won't be out till final version? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Monday, March 30, 2009 9:25 PM To: Gamers Discussion list Subject: [Audyssey] Changes in MOTA Beta 4 Hello everyone, I plan to release Mysteries of the Ancients beta 4 in the next day or two. However, before I do I want to make sure the list of changes, bug fixes, etc covers most of the suggestions and bug reports reported over the last couple of months. I've got a couple of miner updates still in the works but this pretty much covers the changes that will you will see in the next release. Any suggestions, comments, let me know before I make the release. What's New Converted constants to enumerated constants. Increased enemy stamina. Added extra pistol ammo. Updated game intro. Resolved issues with jumping using a joystick or game pad. You can now use the escape button on any joystick or game pad to quit the game. You can once again use the escape key on the keyboard to exit the game. When using a joystick or game pad button 1 can now be used to pick up items or open doors when weapons are holstered. Draw weapon to fire. The spacebar now picks up items and opens doors when weapons are holstered, and fires the current weapon when weapons are drawn. Fixed the problem with jump up not always grabbing the rope. It is no longer possible to draw a weapon while hanging from a rope. Fixed bug when player strength gets stuck at 83%. Fixed bug where Angela's comments get interrupted by status messages. Menu music is now lowered when in the sound descriptions menu. Updated load game menu. Updated save game menu. You can now load and save games while in standard game mode. Placed gold and silver keys in the underground lake. Added number pad support. HTH --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah game infringes J.K. Rowling ’s copyright
you are so evil! You actually had me on that one! Simon - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 31, 2009 10:39 PM Subject: [Audyssey] Sarah game infringes J.K. Rowling’s copyright Just in: After four months of deliberating, Judge Robert Patterson has ruled that the Sarah and the castle of witchcraft and wizardry game infringes J.K. Rowling’s copyright in the Harry Potter series. According to the AP, Judge Patterson granted an injunction, ruling that Rowling had proven that PCS Game’s “Sarah and the castle of witchcraft and wizardry” would cause her irreparable harm as a writer. The suit, filed late last year against PCS Games, an independent game developing company in Michigan, alleged that plans by Michigan-based game developer PCS Games to sell a game, Sarah and the castle of witchcraft and wizardry, who's Web site that serves as a rather daunting compendium of all games for the blind, violated Warner and Rowling’s copyright and takes away the future market for a similar game that Rowling and Electronic Arts plans to develop. Here’s the opinion. Judge Patterson ruled in Rowling’s favor because the “Sarah game appropriates too much of Rowling’s creative work for its purposes.” He also wrote that, “While the Sarah game, in its current state, is not a fair use of the Harry Potter works, games that share the Sarah game’s purpose of aiding blind game players of being able to play a Harry Potter game generally should be encouraged rather than stifled.” Ethan Horwitz, an IP lawyer at King Spalding, told the Law Blog: “What Judge Patterson is saying is that when you look at fair use, one of the dominant issues is, are you providing commentary or taking the value of the work and selling it as your own? He decided that the value of the work was being taken, that [Rowling] had the ability to develop the kind of game that PCS Games was putting out, and that she’d indicated an intent to do so.” April Fool! smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Lone Wolf update
Well I've made it to mission 4 and sent the last few days getting pounded to bits by one or more of the destroyer escorts. I downloaded Raul's walkthroughs but I've bee trying to resort to those as little as possible. The key seems to be finding a way to get near the destroyers without immediatelybeing detected. As it is by the time I detect one, open the torpedo doors and begin tracking I've missed my chance to fire on them. I don't dare trying the deck gun given how long it takes to target anything. So at the moment my seafaring is at...well maybe not a standstill but certainly a crawl. You have acquired the skill of Weaponry Therimin. Current Mastery is 1 novice. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah game infringes J.K. Rowling ’s copyright
OMG. I’ll admit it you had me as well(lol)! See ya guys, Nick On 3/31/09, Simon Jaeger simon4...@gmail.com wrote: you are so evil! You actually had me on that one! Simon - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 31, 2009 10:39 PM Subject: [Audyssey] Sarah game infringes J.K. Rowling’s copyright Just in: After four months of deliberating, Judge Robert Patterson has ruled that the Sarah and the castle of witchcraft and wizardry game infringes J.K. Rowling’s copyright in the Harry Potter series. According to the AP, Judge Patterson granted an injunction, ruling that Rowling had proven that PCS Game’s “Sarah and the castle of witchcraft and wizardry” would cause her irreparable harm as a writer. The suit, filed late last year against PCS Games, an independent game developing company in Michigan, alleged that plans by Michigan-based game developer PCS Games to sell a game, Sarah and the castle of witchcraft and wizardry, who's Web site that serves as a rather daunting compendium of all games for the blind, violated Warner and Rowling’s copyright and takes away the future market for a similar game that Rowling and Electronic Arts plans to develop. Here’s the opinion. Judge Patterson ruled in Rowling’s favor because the “Sarah game appropriates too much of Rowling’s creative work for its purposes.” He also wrote that, “While the Sarah game, in its current state, is not a fair use of the Harry Potter works, games that share the Sarah game’s purpose of aiding blind game players of being able to play a Harry Potter game generally should be encouraged rather than stifled.” Ethan Horwitz, an IP lawyer at King Spalding, told the Law Blog: “What Judge Patterson is saying is that when you look at fair use, one of the dominant issues is, are you providing commentary or taking the value of the work and selling it as your own? He decided that the value of the work was being taken, that [Rowling] had the ability to develop the kind of game that PCS Games was putting out, and that she’d indicated an intent to do so.” April Fool! smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- Listen to my weekly talk radio show every Tuesday night starting at 8 P.M pacific daylight time, 7 P.M standerd time. To listen, point your browser over to http://freecast.co.ukSkype Name: Nickster919 blog: http://chatter8712.klango.net klango name: chatter8712 Phone: 360-526-6509. Call the above number to get on the ir during my weekly show or to leave a message when I'm not on the air! Also, keep tabs on me through twitter. http://twitter.com/Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah game infringes J.K. Rowling's copyright
I love april fools day -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Tuesday, March 31, 2009 9:40 PM To: Gamers Discussion list Subject: [Audyssey] Sarah game infringes J.K. Rowling's copyright Just in: After four months of deliberating, Judge Robert Patterson has ruled that the Sarah and the castle of witchcraft and wizardry game infringes J.K. Rowling's copyright in the Harry Potter series. According to the AP, Judge Patterson granted an injunction, ruling that Rowling had proven that PCS Game's Sarah and the castle of witchcraft and wizardry would cause her irreparable harm as a writer. The suit, filed late last year against PCS Games, an independent game developing company in Michigan, alleged that plans by Michigan-based game developer PCS Games to sell a game, Sarah and the castle of witchcraft and wizardry, who's Web site that serves as a rather daunting compendium of all games for the blind, violated Warner and Rowling's copyright and takes away the future market for a similar game that Rowling and Electronic Arts plans to develop. Here's the opinion. Judge Patterson ruled in Rowling's favor because the Sarah game appropriates too much of Rowling's creative work for its purposes. He also wrote that, While the Sarah game, in its current state, is not a fair use of the Harry Potter works, games that share the Sarah game's purpose of aiding blind game players of being able to play a Harry Potter game generally should be encouraged rather than stifled. Ethan Horwitz, an IP lawyer at King Spalding, told the Law Blog: What Judge Patterson is saying is that when you look at fair use, one of the dominant issues is, are you providing commentary or taking the value of the work and selling it as your own? He decided that the value of the work was being taken, that [Rowling] had the ability to develop the kind of game that PCS Games was putting out, and that she'd indicated an intent to do so. April Fool! smiles, Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Sarah game infringes J.K. Rowling ’s copyright
Hi Phil, Hahahaha. I wasn't fooled in the least by your April Fool's Day joke. However, it was a rather cool read. Grin. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Changes in MOTA Beta 4
Hi Michael, At this point in time I really don't know when I'll be able to support 64 byt versions of XP, Vista, and Windows 7. As I mentioned before I am currently using Visual Studio Express which doesn't allow the developer to recompile for other target platforms. To solve this I'll likely have to purchase Visual Studio Pro, or compile using the 60 day trial release. So I plan to try and make a 64 byt compatible version after the game source is stable, runs well, and can be ported to Windows 64 using the trial release of Visual Studio Pro. HTH Mike Maslo wrote: The 64 bit or vista won't be out till final version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.