Re: [Audyssey] Where's my rubber ducky? Help.

2012-06-18 Thread william lomas
shame not work on ipad wifi only 

On 18 Jun 2012, at 01:11, michael barnes wrote:

 For those who don't know what this game is here is the description from the 
 app store.
 
 Zombies from out of space invaded earth. Took all the women, good food and 
 Jack's rubber ducky. Jack sets out on a zombie killing rampage to get back 
 his rubber ducky so he can take a bath. Armed with a shotgun, machete and 
 surrounded by zombies, Jack is certain to introduce those 
 rubber-ducky-stealing alien zombies to a world of pain!
 
 There's only one problem: Jack is blind. Use your hearing to locate the 
 zombies before they attack. Pull the trigger or machete the hell out of 'm to 
 retake Jack’s rubber ducky.
 
 
 -
 
 This app is compatible with iPhone 3GS+ and iPad (WIFI + Cellular), but does 
 not work on the iPod and iPad (WIFI only). Because GPS and compass are both 
 required.
 
 -
 
 
 * 3D AUDIO ENGINE GIVES NEW MEANING TO FPS!
 
 Jack is blind. There are no visuals on the screen that are relevant to 
 survival. Learn where the buttons are, close your eyes and trust your ears. 
 The 3d Audio Augmented Reality Engine uses intelligent algorithms to 
 reproduce how our ears hear percieve the world around us. This game literally 
 demands a killer hearing…
 
 * THIS IS JACK!
 
 Jack is a bad tempored alcoholic who doesn't care for anything but his rubber 
 ducky. All Jack does is sit at home, jobless, looking at action movies or 
 p*#. If someone he doesn't know walks on his land, the shotgun and machete 
 do the talking…
 
 If you ever reach the endlevel, let us know on facebook or twitter. You might 
 even win something like a rubber ducky.
 
 Facebook: http://facebook.com/rubberduckyapp
 Twitter: http://twitter.com/rubberduckyapp
 Webshop: http://zazzle.com/rubberduckyapp
 
 Augemented Audio Reality (AAR)
 
 The app is an example of the possibilities of our 3D Augmented Audio Reality 
 technology. Think of interactive audioguides, tours and games that are also 
 accessible for the visual impaired. Visit http://www.accessibility.nl/apps 
 for more information.
 
 
 SPECIAL FEATURES:
 
 ++ Works for people who are visually impaired like Jack
 ++ World wide first mobile first-person-shooter, also accessible for the 
 blind and impaired
 ++ Shooter for people who hate monsters stealing their rubber ducky
 ++ Several levels and masses of alien zombie hordes
 
 ++ Awesome Audio 3D shooting
 
 Note: Stay clear of large iron or magnetic surfaces. They could distort the 
 compass reading.
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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Ben
While we're on the subject, Dark, could I ask a favour/ question of you.
Putting it simply.  The favour: could I join you in an RP run - I wouldn't
be able to take too much time off my schedule, but it sounds fun.  And the
question, if i do get to play with you, then when and how do I play?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 17 June 2012 22:21
To: Gamers Discussion list
Subject: Re: [Audyssey] Redistributing RPG Source Books

Hi tom.

the only problem is a lot of people seem to think that rolling the dice for 
stats is all! an rpg is, which is pretty pathetic. I've played with players 
like that before, and they're not fun, also they give rpg gamers something 
of a bad reputation.

There's actually a book on podiobooks that had a really interesting premise 
but was terribly executed. the idea was what happened when rpg player 
actually became! their characters in the game world by some sort of magic. 
The problem? the author planely knew nothing about how rpgs were played, or 
the people who played them.

When he represented the game, it was basically the gm telling the entire 
story and the characters just listening, and making dice rolls. Half of the 
characters were evil and obsesssed with power and killing each other, -

and the entire group which was all male all seemed equally obsessed 
about, - , things not concerned with rp!

Indeed, the first thing most of them did when getting into the rp world was 
find a bunch of prostitues.

even his one female character he represents as this ridiculously naive girl 
who just goes on about love all the time, and he even has the gm say having

a girl in the group means I can do some less violent plots  -  
interesting as half of my rp group is female, and indeed my russian friend 
is probably more blood thirsty than I am!

So, the amount of wrong ideas people have about rp is a real shame, and the 
sterriotypes of people who do it, and the fact that there ar! players who 
just want to sit around and roll dice and don't actually do any real roll 
playing at all isn't good from any angle.

Beware the Grue!

Dark. 


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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Hi Tom.

Well I've never really taken that brand of christian seriously anyway, sinse 
the amount of things they say are some how connected with satan,  from 
the internet to star trek to people who are gay is just ridiculous, so I 
wouldn't particularly pay that much attention to their opinions of rp, sinse 
their opinions about so many things just are a bunch of ill informed 
rubbish.


Even among the more reasonable though, I've noticed tabletop rp is not very 
well understood for some reason. As an example, my brother's uni society was 
called the gaming society. On one occasion, one of their meetings was 
interupted by a massive load of anti fox hunting protesters who had the 
crazy idea that gaming meant hunting!


Needless to say they backed out looking pretty stupid when they saw people's 
rp dice, rule books etc.


Beware the grue!

Dark. 



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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Hi Tom.

Well during online games, muds etc is a little different, sinse quite often 
the people I've seen called captain kirk, frodo, doctor who etc won't 
actually behave like their characters, they just chose the name because it 
was one they liked, and themed their gear around it.


indeed I've seen players called doctor who, bilbo and james T kirk on ce 
(darren is actually playing James T kirk I believe), but this is more of a 
homage to the character, than an rp situation.


Myself, I don't really get into rp and backstory when I'm playing characters 
in an online game, sinse usually I'm more interested in interacting with the 
game, it's quests and mechanics than any sort of creative rp experience. 
That is why I usually always call my characters dark or dark empathy, which 
is as much a personal name to me these days as Luke is.


I'll occasionally do some sort of running theme with naming things, so my 
ships in core exiles have been first the soprano, then the metso, then the 
alto, and now the counter tenor (I hope I don't run out of voices before I 
run out of ship upgrades!), but I don't generally attempt to rp, sinse as 
far as I am concerned it is just me personally playing the game, doing 
quests etc,  born out by the fact that often the quests and actions in 
such games are pretty standard heroic ones anyway.


Beware the grue!

Dark.
- O 



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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark
In the Uk, the actual torrent software! is illegal, and you could 
potentially be prosecuted for having it on your computer,  though in 
practice few people ever actually are prosecuted unless they actually 
attempt to sell illegal copies they've got from torrents for prophit.


Still, that is why I don't use torrents myself, just in case.

Beware the Grue!

dArk.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 3:40 AM
Subject: Re: [Audyssey] Redistributing RPG Source Books



Hi Paul,

Actually, the torrent sites really aren't getting around the law with
those disclaimers any longer. Thanks to the SOPA and PIPA acts the
film and music industry tried to push through Congress a lot of U.S.
internet service providers are going to be putting software in place
to track their customers internet activities and will report on them
to law enforcement if they download music, movies, and electronic
books from torrent sites. It is unknown if this is simply another
scare tactic, but the fact of the matter is law enforcement and
governments are beginning to crack down on torrent file sharing and
will most likely make a few examples before they are through. Those
disclaimers probably won't be enough to keep the F.B.I. from breaking
down people's doors and arresting them for piracy, but the fact of the
matter is I'm not sure how secure anyone is with or without a
disclaimer.

Cheers!


On 6/17/12, Paul Lemm paul.l...@sky.com wrote:

Hi Dakotah

I like the idea of only giving it out to people that all ready have a 
copy.

This comes back to the point I made about torrent/file sharing sites as
this
is how they get round it by having some disclaimer on the site explaining
that the files are only to be downloaded if the person downloading has 
the
original  and is just creating a backup.  This in mind if the books are 
put

onto thomas's site with the express intention of being an accessible
version
for the blind who already own the paper copy could there just be some 
tick

box  that someone has to select before they download to say  they own the
original  and they are blind  and just wanted an accessible version. 
Then
it is the responsibility of the person downloading the file to ensure 
they

either have or obtain the original version to.



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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Hi jacob.

That I can understand, though to be honest when I was in those situations 
myself, what people mostly did was create a basic character concept, rather 
than a literal npc.


So for instance you would say be given a dwarven mercinary chracter sheet, 
with your various items on it, and be left to fill in name, and any vague 
background you wanted, but have your skills, stats and equipment all sorted.


This was actually a nice way to get into the game, sinse you could draw on 
an architype you personally liked, but were free to expand it.


One of the best incidences I had was in a very crazy, steampunk, trans 
temporal game called I believe time bandits. I was offered several concepts 
to try for a one off session, gunslinger, beurocrat, brawler, and went for 
of all things disney princess!


Sinse however she had massive physical stats, I played her as this sort of 
slightly psychotic sterriotypical disney heroin, who would give people long 
lectures about peace and love and beauty,  then clobber them! :D.


While not a character I'd want to play long term, for a one off evening's 
game it was hilarious and really good fun.


Beware the Grue!

Dark. 



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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Hi Ben.

The problem is, you have to physically rp offline, at a given time with a 
given group of people. I'm obviously in the north of england and in the 
middle of a game, so it wouldn't really be convenient to meet up to do rp.


i suggest checking any local shops such as forbidden planet in your area, as 
well as the local university for an rp group if you want to try it (I joined 
my local uni rp society foR dd when i was 18, before I actually went to 
uni).


I have heard people have done it over skype or other live voice chat 
software, though I've not tried that myself, and i'd be hesitant to actually 
running a game myself as I've never gm'd before.


Beware the Grue!

Dark. 



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Re: [Audyssey] Where's my rubber ducky? Help.

2012-06-18 Thread dan cook
is it just called zombies?  only asking because i'm betting there are
tonnes of results if i were to put that into the app store.

On 6/18/12, william lomas will.d.lo...@gmail.com wrote:
 shame not work on ipad wifi only

 On 18 Jun 2012, at 01:11, michael barnes wrote:

 For those who don't know what this game is here is the description from
 the app store.

 Zombies from out of space invaded earth. Took all the women, good food and
 Jack's rubber ducky. Jack sets out on a zombie killing rampage to get back
 his rubber ducky so he can take a bath. Armed with a shotgun, machete and
 surrounded by zombies, Jack is certain to introduce those
 rubber-ducky-stealing alien zombies to a world of pain!

 There's only one problem: Jack is blind. Use your hearing to locate the
 zombies before they attack. Pull the trigger or machete the hell out of 'm
 to retake Jack’s rubber ducky.


 -

 This app is compatible with iPhone 3GS+ and iPad (WIFI + Cellular), but
 does not work on the iPod and iPad (WIFI only). Because GPS and compass
 are both required.

 -


 * 3D AUDIO ENGINE GIVES NEW MEANING TO FPS!

 Jack is blind. There are no visuals on the screen that are relevant to
 survival. Learn where the buttons are, close your eyes and trust your
 ears. The 3d Audio Augmented Reality Engine uses intelligent algorithms to
 reproduce how our ears hear percieve the world around us. This game
 literally demands a killer hearing…

 * THIS IS JACK!

 Jack is a bad tempored alcoholic who doesn't care for anything but his
 rubber ducky. All Jack does is sit at home, jobless, looking at action
 movies or p*#. If someone he doesn't know walks on his land, the shotgun
 and machete do the talking…

 If you ever reach the endlevel, let us know on facebook or twitter. You
 might even win something like a rubber ducky.

 Facebook: http://facebook.com/rubberduckyapp
 Twitter: http://twitter.com/rubberduckyapp
 Webshop: http://zazzle.com/rubberduckyapp

 Augemented Audio Reality (AAR)

 The app is an example of the possibilities of our 3D Augmented Audio
 Reality technology. Think of interactive audioguides, tours and games that
 are also accessible for the visual impaired. Visit
 http://www.accessibility.nl/apps for more information.


 SPECIAL FEATURES:

 ++ Works for people who are visually impaired like Jack
 ++ World wide first mobile first-person-shooter, also accessible for the
 blind and impaired
 ++ Shooter for people who hate monsters stealing their rubber ducky
 ++ Several levels and masses of alien zombie hordes

 ++ Awesome Audio 3D shooting

 Note: Stay clear of large iron or magnetic surfaces. They could distort
 the compass reading.
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Re: [Audyssey] Suggestion for swamp

2012-06-18 Thread simon dowling
well med kits are the way forward although its hard to take a health
boost when you are surrounded by zombies of course it goes without
saying best armour and good weaponary is a must, and you still get
slotted lol. i have to agree about the rush you are experiencing when
you have found all that lovely ammo, and you are down to 3 percent
health and your miles from the safe zone and you have to skirt round
zombies that you can hear off in the distance, i always tell myself
not to confront too many at a time but i agree things should be left
alone, perhaps you could radio up a helicopter if you had found a tank
of fuel so it could airlift you back to the safe zone that would be
good me thinks.

On 17/06/2012, Dakotah Rickard dakotah.rick...@gmail.com wrote:
 I have to agree. The trouble is that we, as a community, are used to,
 frankly, easy victories. We have a lot of games where winning is
 inevitable. Well, with Swamp, there is no victory. Eventually,
 everyone dies, and then they come back with basic equipment, but it's
 really hard to feel accomplished and keep coming back if there's no
 risk. If you didn't really risk anything going out, eventually you'd
 get tired of the game. Its continuing appeal is due, largely, to the
 risky nature of playing. Yeah, it's frustrating to die. I remember a
 few versions back when you could literally get everything on one map
 that I did just that, only to die Not only did I do that once, I did
 that no less than seven times in one day. I eventually put my
 headphones down, turned to my wife, and said Damn it. Don't these
 zombies have anyone else to pick on? She chuckled, i vented about how
 hard it was to hear zombies, but then I picked up the headphones and
 jumped back in the saddle, because it's really quite a pulse pounding
 experience to have to run all the way back home like a scaredy little
 chicken without losing that seventeen hundred rounds of 7.62 you just
 found.

 Again, without the risk, there's nothing There's no bragging rights.
 There's no excitement. There's no point. Death sucks. That's why
 people avoid it. Otherwise, you'd be like, dang. oh well. Wish this
 game was harder. And that would really be sad.

 Signed:
 Dakotah Rickard

 On 6/17/12, Christopher Bartlett themusicalbre...@gmail.com wrote:
 Hi Lori.  The subject of death and its consequences has been fiercely
 debated since the beginning of multi-player.  Do not expect Aprone to
 change
 this as I think he finds the current balance acceptable, in that death
 costs
 something but is not something you can't recover from.  Zombie swarms are
 a
 fact of life and learning to survive or avoid them is one of the tricks
 to
 becoming an elite player, one I'm still working on myself.

  Christopher BARTLETT, aka Mordred formerly The Mad Violinist.


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Lori Duncan
 Sent: Sunday, June 17, 2012 11:50 AM
 To: gamers@audyssey.org
 Subject: [Audyssey] Suggestion for swamp

 Hi I'd like to suggest that people don't lose everything when they die in
 swamp, especially when larger zombee swarms take longer to kill and
 you've
 more chance of being hit.  You get all this lovely lute then lose it all
 because there's so much going on that you were unable to hear that last
 zombee sneeking up on you until it's too late.  Maybe Aprone could make
 it
 so you don't lose everything unless you've saved your game at the
 safezone
 first, it might make the game a bit more fair.  What do others think?
 From
 Lori.
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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Ben
Few problems there:
1. forbidden planet is in London.
2. I'm not in university. At least not yet.
3. there's no one local, that I know, or know of, who would play it.

See the issue?

One of these days we will have to go to the same convention or something:
I'd like to discuss this further with you, in person, if possible.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 18 June 2012 08:39
To: Gamers Discussion list
Subject: Re: [Audyssey] Redistributing RPG Source Books

Hi Ben.

The problem is, you have to physically rp offline, at a given time with a 
given group of people. I'm obviously in the north of england and in the 
middle of a game, so it wouldn't really be convenient to meet up to do rp.

i suggest checking any local shops such as forbidden planet in your area, as

well as the local university for an rp group if you want to try it (I joined

my local uni rp society foR dd when i was 18, before I actually went to 
uni).

I have heard people have done it over skype or other live voice chat 
software, though I've not tried that myself, and i'd be hesitant to actually

running a game myself as I've never gm'd before.

Beware the Grue!

Dark. 


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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Jacob Kruger

That sounds cool/like fun.

Our sort of current thing is some of the story lines we're playing, it 
wouldn't be all that easy to just bring any old character/type of character 
in out of the blue, so we sometimes end up letting the game master decide 
which of his relatively detailed NPC players to let them try out, and we 
then encourage them to ask any questions they may come up with, with regard 
to playing processes, skills usage, etc. etc.


And, BTW, my current, primary character is Bork! the Boar slayer! - and to 
give you a bit more of an idea relating to character development, etc. he 
has a stray wolf that sometimes follows him around, as well as a sort of NPC 
neanderthal type apprentice/assistant...smile


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 9:33 AM
Subject: Re: [Audyssey] Redistributing RPG Source Books



Hi jacob.

That I can understand, though to be honest when I was in those situations 
myself, what people mostly did was create a basic character concept, 
rather than a literal npc.


So for instance you would say be given a dwarven mercinary chracter 
sheet, with your various items on it, and be left to fill in name, and any 
vague background you wanted, but have your skills, stats and equipment all 
sorted.


This was actually a nice way to get into the game, sinse you could draw on 
an architype you personally liked, but were free to expand it.


One of the best incidences I had was in a very crazy, steampunk, trans 
temporal game called I believe time bandits. I was offered several 
concepts to try for a one off session, gunslinger, beurocrat, brawler, and 
went for of all things disney princess!


Sinse however she had massive physical stats, I played her as this sort of 
slightly psychotic sterriotypical disney heroin, who would give people 
long lectures about peace and love and beauty,  then clobber them! :D.


While not a character I'd want to play long term, for a one off evening's 
game it was hilarious and really good fun.


Beware the Grue!

Dark.

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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Hi Ben.

Forbidden planet isn't in london. It's a chain of shops devoted to rp, 
science fiction and various other things. There's one I've seen in 
nottingham, one in newcastle, and even one in skegness, also forbidden 
planet is only one example of such a shop sinse there are various ones 
around,  my brother goes to one called travelling man in Nottingham run 
by a local firm where he plays his ccg card games, though they also do rp.


As to uni, as I said, most university societies are fairly relaxed as long 
as your vaguely the right age, or will know people if not.


As I said, I went and played DD when I was 18 with the local uni society 
even though I wasn't at uni myself.


I find it hard to believe that there is absolutely nobody! local, unless you 
live in a tiny little village somewhere, but unfortunately the only way to 
actually find groups who do tabletop rp is usually ask someone within the 
interest sinse it's still something of an underground hobby, which is why I 
suggest finding an rp related shop such as forbidden planet or asking the 
uni rp society as a good place to start.


as for in person conversing, wellI'm not sure about that one, though it's 
quite possible that when my thesis is done I'll be going to far more anime 
and sf conventions and the like, indeed there's a really nice regular Dr. 
who convention near to where I live which i went to a couple of years ago 
but would love to get back to if I could, they had Colin baker, terry molloy 
(who plays davros), and before he died nicholas courtney (I've got a photo 
standing with him, which is quite amazing considdering he was in Dr. who for 
40 years, and that he died about three months later), so there is a 
possibility there, but it'll all depend upon what I'm doing.


Beware the Grue!

dark. 



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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark
Hay Jacob, I do know what you mean about difficulties introducing people to 
a campaigne mid way through.


My mutants and masterminds game has gone on for over three years now, there 
is a huge amount of plot and backstory, and it'd be pretty hard for anyone 
to join in mid way through, though at the same time this also makes it a 
great game to play with a distinct ongoing plot.


Probably if someone else turned up in the area who wanted to play we'd start 
another game with them, rather than introducing them into mutants.


Btw, one amusing thing about long time rp players is sometimes they talk 
about rp events in their actual lives, which can sound very amusing to an 
outsider.


My favourite of these was when two of our players got into an arguement 
about one of them owing money for a pizza and the other paying her back. 
After the arguement had escalated and lots of references about her 
boyfriends lack of reliable repayment were made, she finally burst out in 
great disgust with you! left me chained to the anvil of dispare! refering 
to an incident in a campeigne they both played! that was pretty funny, and 
in fairness if someone had left me chained to the anvil of dispare I'd 
probably not trust them to pay for a pizza either :D.


Even more ironically, they're getting married in september, though I don't 
know whether the anvil of dispare is involved or not, complete strangeness! 
lol!


Beware the grue!

Dark. 



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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Jacob Kruger

LOL!

And, yes, we also get some mentions of both the real world in our virtual 
world, and the reverse, and, we have like two separate 
campaigns/stories/sets of characters that we sometimes alternate sessions 
between, and, main thing is we make sure a person is really interested in 
playing for real before we bother getting them to roll up a full on 
character, and then let them influence actual parts of the story/campaign, 
etc., etc., and that's the other nice thing - both the current, 2 separate 
game masters handle their sets of NPC's in such a way that even the 
non-player characters have distinct personalities, and, both game masters 
have somewhat different approaches themselves, which also makes for a bit of 
variety in terms of playing style we try to make use of at different 
sessions.


And, along the lines of that one, my secondary character is called Ichabod - 
name taken out of old headless horseman story - but he's more of a 
craftsman/ship wright, but, he's also damn good with the combo of his 
one-handed battle axe, and a round shield.


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 1:45 PM
Subject: Re: [Audyssey] Redistributing RPG Source Books


Hay Jacob, I do know what you mean about difficulties introducing people 
to a campaigne mid way through.


My mutants and masterminds game has gone on for over three years now, 
there is a huge amount of plot and backstory, and it'd be pretty hard for 
anyone to join in mid way through, though at the same time this also makes 
it a great game to play with a distinct ongoing plot.


Probably if someone else turned up in the area who wanted to play we'd 
start another game with them, rather than introducing them into mutants.


Btw, one amusing thing about long time rp players is sometimes they talk 
about rp events in their actual lives, which can sound very amusing to an 
outsider.


My favourite of these was when two of our players got into an arguement 
about one of them owing money for a pizza and the other paying her back. 
After the arguement had escalated and lots of references about her 
boyfriends lack of reliable repayment were made, she finally burst out in 
great disgust with you! left me chained to the anvil of dispare! 
refering to an incident in a campeigne they both played! that was pretty 
funny, and in fairness if someone had left me chained to the anvil of 
dispare I'd probably not trust them to pay for a pizza either :D.


Even more ironically, they're getting married in september, though I don't 
know whether the anvil of dispare is involved or not, complete 
strangeness! lol!


Beware the grue!

Dark.

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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Sounds good.

I've noticed different gms have different styles too. The gm of our mutants 
game makes great npcs and an interconnecting plot, however every single 
combat with him is like a huge, epic fight to the death, in fact none of his 
supervillains ever have minians,  not unless they're super minians! :D.


Another gm I know is great for story and ironic situations, and sticks in 
lots of moments for characters to be awesome, so expect huge armies of 
henchmen and then points for disposing of them, or to fight an entire flying 
airship full of baddies or the like.


ironically, another great gm I know is actually my brother, sinse he runs 
amazingly free form games, where it's pretty much a case of the characters 
driving the plot, and he never actually tells players what to do or has that 
series npcs, he just says so then, what're you going to do? leaves 
everything up to the players, and then has plot sneak in along the 
sides,  but my brother does sneaky very well a lot of the time :D.


It's actually good to play with different gms and get used to different 
people's styles. The only gm's I really hate are those with no imagination 
who just constantly roll dice at you, sinse that's no fun really.


Beware the grue!

Dark. 



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Re: [Audyssey] Where's my rubber ducky? Help.

2012-06-18 Thread MamaPeach

It is called Where's My Rubber Ducky

-Original Message- 
From: dan cook

Sent: Monday, June 18, 2012 4:42 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Where's my rubber ducky? Help.

is it just called zombies?  only asking because i'm betting there are
tonnes of results if i were to put that into the app store.

On 6/18/12, william lomas will.d.lo...@gmail.com wrote:

shame not work on ipad wifi only

On 18 Jun 2012, at 01:11, michael barnes wrote:


For those who don't know what this game is here is the description from
the app store.

Zombies from out of space invaded earth. Took all the women, good food 
and
Jack's rubber ducky. Jack sets out on a zombie killing rampage to get 
back

his rubber ducky so he can take a bath. Armed with a shotgun, machete and
surrounded by zombies, Jack is certain to introduce those
rubber-ducky-stealing alien zombies to a world of pain!

There's only one problem: Jack is blind. Use your hearing to locate the
zombies before they attack. Pull the trigger or machete the hell out of 
'm

to retake Jack’s rubber ducky.


-

This app is compatible with iPhone 3GS+ and iPad (WIFI + Cellular), but
does not work on the iPod and iPad (WIFI only). Because GPS and compass
are both required.

-


* 3D AUDIO ENGINE GIVES NEW MEANING TO FPS!

Jack is blind. There are no visuals on the screen that are relevant to
survival. Learn where the buttons are, close your eyes and trust your
ears. The 3d Audio Augmented Reality Engine uses intelligent algorithms 
to

reproduce how our ears hear percieve the world around us. This game
literally demands a killer hearing…

* THIS IS JACK!

Jack is a bad tempored alcoholic who doesn't care for anything but his
rubber ducky. All Jack does is sit at home, jobless, looking at action
movies or p*#. If someone he doesn't know walks on his land, the shotgun
and machete do the talking…

If you ever reach the endlevel, let us know on facebook or twitter. You
might even win something like a rubber ducky.

Facebook: http://facebook.com/rubberduckyapp
Twitter: http://twitter.com/rubberduckyapp
Webshop: http://zazzle.com/rubberduckyapp

Augemented Audio Reality (AAR)

The app is an example of the possibilities of our 3D Augmented Audio
Reality technology. Think of interactive audioguides, tours and games 
that

are also accessible for the visual impaired. Visit
http://www.accessibility.nl/apps for more information.


SPECIAL FEATURES:

++ Works for people who are visually impaired like Jack
++ World wide first mobile first-person-shooter, also accessible for the
blind and impaired
++ Shooter for people who hate monsters stealing their rubber ducky
++ Several levels and masses of alien zombie hordes

++ Awesome Audio 3D shooting

Note: Stay clear of large iron or magnetic surfaces. They could distort
the compass reading.
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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Jacob Kruger
Yup, and it's also quite funny to sort of listen to how certain GM's react 
to other GM's styles - my one friend's sort of standard approach to role 
playing when not GM'ing is to be the scaly guy that does all sorts of things 
that might make things happen/occur that you'd never really have expected, 
and we always reckon part of that is his form of criticism of his brother's 
GM style...LOL!


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 3:02 PM
Subject: Re: [Audyssey] Redistributing RPG Source Books



Sounds good.

I've noticed different gms have different styles too. The gm of our 
mutants game makes great npcs and an interconnecting plot, however every 
single combat with him is like a huge, epic fight to the death, in fact 
none of his supervillains ever have minians,  not unless they're super 
minians! :D.


Another gm I know is great for story and ironic situations, and sticks in 
lots of moments for characters to be awesome, so expect huge armies of 
henchmen and then points for disposing of them, or to fight an entire 
flying airship full of baddies or the like.


ironically, another great gm I know is actually my brother, sinse he runs 
amazingly free form games, where it's pretty much a case of the characters 
driving the plot, and he never actually tells players what to do or has 
that series npcs, he just says so then, what're you going to do? leaves 
everything up to the players, and then has plot sneak in along the 
sides,  but my brother does sneaky very well a lot of the time :D.


It's actually good to play with different gms and get used to different 
people's styles. The only gm's I really hate are those with no imagination 
who just constantly roll dice at you, sinse that's no fun really.


Beware the grue!

Dark.

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Re: [Audyssey] Suggestion for swamp

2012-06-18 Thread john
A helicopter? That would be entirely against the theme here, heh. 
This goes particularly for map one. If you had a chopper you 
wouldn't need to stay here and be eating dog food.


- Original Message -
From: simon dowling simod...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 18 Jun 2012 11:38:26 +0100
Subject: Re: [Audyssey] Suggestion for swamp

well med kits are the way forward although its hard to take a 
health
boost when you are surrounded by zombies of course it goes 
without
saying best armour and good weaponary is a must, and you still 
get
slotted lol. i have to agree about the rush you are experiencing 
when
you have found all that lovely ammo, and you are down to 3 
percent
health and your miles from the safe zone and you have to skirt 
round
zombies that you can hear off in the distance, i always tell 
myself
not to confront too many at a time but i agree things should be 
left
alone, perhaps you could radio up a helicopter if you had found a 
tank
of fuel so it could airlift you back to the safe zone that would 
be

good me thinks.

On 17/06/2012, Dakotah Rickard dakotah.rick...@gmail.com wrote:
I have to agree. The trouble is that we, as a community, are 
used to,

frankly, easy victories. We have a lot of games where winning is
inevitable. Well, with Swamp, there is no victory. Eventually,
everyone dies, and then they come back with basic equipment, but 
it's
really hard to feel accomplished and keep coming back if there's 
no
risk. If you didn't really risk anything going out, eventually 
you'd
get tired of the game. Its continuing appeal is due, largely, to 
the
risky nature of playing. Yeah, it's frustrating to die. I 
remember a
few versions back when you could literally get everything on one 
map
that I did just that, only to die Not only did I do that once, I 
did

that no less than seven times in one day. I eventually put my
headphones down, turned to my wife, and said Damn it. Don't 
these
zombies have anyone else to pick on? She chuckled, i vented 
about how
hard it was to hear zombies, but then I picked up the headphones 
and
jumped back in the saddle, because it's really quite a pulse 
pounding
experience to have to run all the way back home like a scaredy 
little
chicken without losing that seventeen hundred rounds of 7.62 you 
just

found.

Again, without the risk, there's nothing There's no bragging 
rights.

There's no excitement. There's no point. Death sucks. That's why
people avoid it. Otherwise, you'd be like, dang. oh well. Wish 
this

game was harder. And that would really be sad.

Signed:
Dakotah Rickard

On 6/17/12, Christopher Bartlett themusicalbre...@gmail.com 
wrote:
Hi Lori.  The subject of death and its consequences has been 
fiercely
debated since the beginning of multi-player.  Do not expect 
Aprone to

change
this as I think he finds the current balance acceptable, in that 
death

costs
something but is not something you can't recover from.  Zombie 
swarms are

a
fact of life and learning to survive or avoid them is one of the 
tricks

to
becoming an elite player, one I'm still working on myself.

	Christopher BARTLETT, aka Mordred formerly The Mad 
Violinist.



-Original Message-
From: gamers-boun...@audyssey.org 
[mailto:gamers-boun...@audyssey.org] On

Behalf Of Lori Duncan
Sent: Sunday, June 17, 2012 11:50 AM
To: gamers@audyssey.org
Subject: [Audyssey] Suggestion for swamp

Hi I'd like to suggest that people don't lose everything when 
they die in
swamp, especially when larger zombee swarms take longer to kill 
and

you've
more chance of being hit.  You get all this lovely lute then 
lose it all
because there's so much going on that you were unable to hear 
that last
zombee sneeking up on you until it's too late.  Maybe Aprone 
could make

it
so you don't lose everything unless you've saved your game at 
the

safezone
first, it might make the game a bit more fair.  What do others 
think?

From
Lori.
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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Thomas Ward
Hi Dark,

Lol! Now, that is a couple of nerds for sure. Generally I keep my game
life and real life separate. :D

Cheers!


On 6/18/12, dark d...@xgam.org wrote:
 Hay Jacob, I do know what you mean about difficulties introducing people to

 a campaigne mid way through.

 My mutants and masterminds game has gone on for over three years now, there

 is a huge amount of plot and backstory, and it'd be pretty hard for anyone
 to join in mid way through, though at the same time this also makes it a
 great game to play with a distinct ongoing plot.

 Probably if someone else turned up in the area who wanted to play we'd start

 another game with them, rather than introducing them into mutants.

 Btw, one amusing thing about long time rp players is sometimes they talk
 about rp events in their actual lives, which can sound very amusing to an
 outsider.

 My favourite of these was when two of our players got into an arguement
 about one of them owing money for a pizza and the other paying her back.
 After the arguement had escalated and lots of references about her
 boyfriends lack of reliable repayment were made, she finally burst out in
 great disgust with you! left me chained to the anvil of dispare! refering

 to an incident in a campeigne they both played! that was pretty funny, and
 in fairness if someone had left me chained to the anvil of dispare I'd
 probably not trust them to pay for a pizza either :D.

 Even more ironically, they're getting married in september, though I don't
 know whether the anvil of dispare is involved or not, complete strangeness!

 lol!

 Beware the grue!

 Dark.

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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Jacob Kruger

Yup.

I know, and shortly before I rolled up that character, although had read it 
in past, etc., I had gotten hold of the volunteer read audio version from 
librivox.org...smile


Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 7:43 PM
Subject: Re: [Audyssey] Redistributing RPG Source Books



Hi Jacob,

FYI. Ichabod was the name of the main character in the Legend of
Sleepy Hollow. That is the name of the story about Ichabod   and the
headless horseman. :D

Cheers!


On 6/18/12, Jacob Kruger ja...@blindza.co.za wrote:

LOL!

And, yes, we also get some mentions of both the real world in our virtual
world, and the reverse, and, we have like two separate
campaigns/stories/sets of characters that we sometimes alternate sessions
between, and, main thing is we make sure a person is really interested in
playing for real before we bother getting them to roll up a full on
character, and then let them influence actual parts of the 
story/campaign,
etc., etc., and that's the other nice thing - both the current, 2 
separate

game masters handle their sets of NPC's in such a way that even the
non-player characters have distinct personalities, and, both game masters
have somewhat different approaches themselves, which also makes for a bit 
of


variety in terms of playing style we try to make use of at different
sessions.

And, along the lines of that one, my secondary character is called 
Ichabod -


name taken out of old headless horseman story - but he's more of a
craftsman/ship wright, but, he's also damn good with the combo of his
one-handed battle axe, and a round shield.

Stay well

Jacob Kruger


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[Audyssey] Bokurano Daiboukenn 2 question about stage 1

2012-06-18 Thread Jess Varnell
hi list. I made it through the tutorial, and the first 3 parts of stage one of 
this game. I tried to use the slingshot and hammer for the enemies on the 
departure in stage one, but they aren't working well. Any Suggestions? I get 
attacked if I try to jump or run regardless. Any help would be greatly 
appreciated. Thanks.

Jess
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Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1

2012-06-18 Thread Karl Belanger
Hi,
Stage 1-4 takes time. What I'd recommend is run close to the slime, wait for it 
to stop moving, jump the water wave and bash at it with your hammer. If it 
starts moving, stay out of its way, jump the water again, and repeat. As for 
the cruiser, it is possible to destroy it with the hammer, but it's simpler to 
stand just in range with the slingshot and pummel it. Whichever weapon you use, 
both enemies will take a fair bit to destroy.
Karl
On Jun 18, 2012, at 2:26 PM, Jess Varnell wrote:

 hi list. I made it through the tutorial, and the first 3 parts of stage one 
 of this game. I tried to use the slingshot and hammer for the enemies on the 
 departure in stage one, but they aren't working well. Any Suggestions? I get 
 attacked if I try to jump or run regardless. Any help would be greatly 
 appreciated. Thanks.
 
 Jess
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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Thomas Ward
Hi Dark,

Really? You mean if you have BitComet, BitStorm, Utorrent, or any
other torrent software on your system you can be prosecuted in the
United Kingdom? That's total madness. Apparently, the people who make
your laws don't realize how much legal stuff is available through
torrents today. Well, legal depending on who's copyright laws you are
using anyway.

For example, take Pendant Audio. They are a non-commercial  group of
actors who create audio podcasts of popular comics like Superman,
Batman, Supergirl, and Wonder Woman. They have a few other podcasts
such as Indiana Jones and Star Trek as well. The point is they are
free, non-commercial, and more or less legal because they use a type
of fair use fan fiction type license. While you can download current
shows from their website all of the high quality back episodes are
available through a torrent. Downloading those shows via torrent
client is perfectly legal.

Another example I can think of is music created under the creative
commons license. There are a lot of decent bands out there who haven't
been signed to a big label and have chosen for one reason or another
to license their music under the creative commons rather than a
restrictive license used by the RIAA. In that case it is perfectly
legal to redistribute that music via torrents provided the person who
redistributes the torrent include a text copy of the creative commons
license.

Finally, last but not least, is open source software. Thanks to Linux
and other open source platforms there is a lot of programs floating
around the web in source code format. There are some people who
download the source code for these open source applications, package
them for various Linux distributions, and offer torrents of binary
packages. Since the software is licensed under the GPL, LGPL, MIT, and
other open source licenses its not at all illegal to redistribute the
software.

Of course, I am given to understand that the copyright laws in the
U.K. are rather draconian, and have not been updated to deal with all
the open source licenses like creative commons and GPL. Which is
really too bad, because there is a lot of free stuff out there that
the U.K. government doesn't recognize as free because of their stupid
outdated laws.

I remember perhaps two years ago the Gnome Foundation, the guys who
develop the Gnome desktop for Linux, Solaris, and FreeBSD, actually
had a major court battle in the U.K. over this very issue. Apparently
the U.K. didn't recognize the General Public License as a valid
software license and  therefore the Gnome desktop and related
applications were technically not legal in the U.K. This is a very
serious problem, because people are really getting the short end of
the stick.

For one thing the Gnome Accessibility Group are the people behind
developing the Orca screen reader, Gnome Magnifyer,Gnome Onscreen
Keyboard, and other related accessibility  packages such as ATK and
At-Spi. In other words not only was the U.K. government denying people
access to the Gnome desktop in the general sense they were also
denying every blind citizen the right to free and low cost
accessibility software because of their stupid, hard headed, outdated
copyright laws. This issue just isn't exclusive to Linux users either.

The NVDA screen reader for Windows is also licensed under the GPL.
That's the same license as Gnome uses. Until the U.K. updates their
laws technically downloading and using a free screen reader like NVDA
in the U.K. is illegal as I understand it. That's nuts!

Excuse the rant, but I think it is high time you Brits take some kind
of action against your government. They need a good kick in the seat
of the pants, a few heads need to roll, and  someone has to have the
guts to stand up to them and tell them this is how things are going to
be. In the words of Twisted Sister, We're not going to take it! No,
we're not going to take it! We're not going to take it any more! :D

Cheers!


On 6/18/12, dark d...@xgam.org wrote:
 In the Uk, the actual torrent software! is illegal, and you could
 potentially be prosecuted for having it on your computer,  though in
 practice few people ever actually are prosecuted unless they actually
 attempt to sell illegal copies they've got from torrents for prophit.

 Still, that is why I don't use torrents myself, just in case.

 Beware the Grue!

 Dark.

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Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1

2012-06-18 Thread Jess Varnell

Thanks for your help. Smiles.

Jess
- Original Message - 
From: Karl Belanger karl.belan...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 2:32 PM
Subject: Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1



Hi,
Stage 1-4 takes time. What I'd recommend is run close to the slime, wait 
for it to stop moving, jump the water wave and bash at it with your 
hammer. If it starts moving, stay out of its way, jump the water again, 
and repeat. As for the cruiser, it is possible to destroy it with the 
hammer, but it's simpler to stand just in range with the slingshot and 
pummel it. Whichever weapon you use, both enemies will take a fair bit to 
destroy.

Karl
On Jun 18, 2012, at 2:26 PM, Jess Varnell wrote:

hi list. I made it through the tutorial, and the first 3 parts of stage 
one of this game. I tried to use the slingshot and hammer for the enemies 
on the departure in stage one, but they aren't working well. Any 
Suggestions? I get attacked if I try to jump or run regardless. Any help 
would be greatly appreciated. Thanks.


Jess
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Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1

2012-06-18 Thread Karl Belanger
No problem. One thing that I forgot to add which will be increasingly handy in 
future levels is that the waves from the slime will damage the cruiser. So 
keeping yourself between the slime and the cruiser without getting in the way 
of either can actually work in your favor. Once there are multiple enemies 
firing projectiles, you will often find that enemies have killed each other 
without you having to do anything, which can be quite handy.
Karl
On Jun 18, 2012, at 3:05 PM, Jess Varnell wrote:

 Thanks for your help. Smiles.
 
 Jess
 - Original Message - From: Karl Belanger karl.belan...@comcast.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, June 18, 2012 2:32 PM
 Subject: Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1
 
 
 Hi,
 Stage 1-4 takes time. What I'd recommend is run close to the slime, wait for 
 it to stop moving, jump the water wave and bash at it with your hammer. If 
 it starts moving, stay out of its way, jump the water again, and repeat. As 
 for the cruiser, it is possible to destroy it with the hammer, but it's 
 simpler to stand just in range with the slingshot and pummel it. Whichever 
 weapon you use, both enemies will take a fair bit to destroy.
 Karl
 On Jun 18, 2012, at 2:26 PM, Jess Varnell wrote:
 
 hi list. I made it through the tutorial, and the first 3 parts of stage one 
 of this game. I tried to use the slingshot and hammer for the enemies on 
 the departure in stage one, but they aren't working well. Any Suggestions? 
 I get attacked if I try to jump or run regardless. Any help would be 
 greatly appreciated. Thanks.
 
 Jess
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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Thomas Ward
Hi Dark,

I suppose its just all how a person approaches the game. As I said for
myself weather I am playing Srith, Core Exiles, or a mud like Alter
Aeon I still try to roll play. Probably because since moving to
Millersburg I haven't had any group to roll play with so I do it
virtually through online games which suits me.

In fact, I can remember when joining Alter Aeon I was very annoyed
that the name of my main character was taken by someone else. I have
played that same character on a couple of different muds and online
games like Srith so wanted her to be in Alter Aeon too. Character is
very important to me and although I know it was not intentional I felt
like someone had stolen my character identity. I suppose if I gave her
a last name or a clan name  that might not have happened, but I ended
up starting over from scratch with a new character for Alter Aeon
simply because it wasn't possible to use my existing character.

Cheers!


On 6/18/12, dark d...@xgam.org wrote:
 Hi Tom.

 Well during online games, muds etc is a little different, sinse quite often

 the people I've seen called captain kirk, frodo, doctor who etc won't
 actually behave like their characters, they just chose the name because it
 was one they liked, and themed their gear around it.

 indeed I've seen players called doctor who, bilbo and james T kirk on ce
 (darren is actually playing James T kirk I believe), but this is more of a
 homage to the character, than an rp situation.

 Myself, I don't really get into rp and backstory when I'm playing characters

 in an online game, sinse usually I'm more interested in interacting with the

 game, it's quests and mechanics than any sort of creative rp experience.
 That is why I usually always call my characters dark or dark empathy, which

 is as much a personal name to me these days as Luke is.

 I'll occasionally do some sort of running theme with naming things, so my
 ships in core exiles have been first the soprano, then the metso, then the
 alto, and now the counter tenor (I hope I don't run out of voices before I
 run out of ship upgrades!), but I don't generally attempt to rp, sinse as
 far as I am concerned it is just me personally playing the game, doing
 quests etc,  born out by the fact that often the quests and actions in
 such games are pretty standard heroic ones anyway.

 Beware the grue!

 Dark.

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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Thomas Ward
Hi Dark,

Oh, I definitely don't take those sorts of religious people seriously.
Mainly because its usually a lot of misinformed and extremely
ridiculous suppositions based on stereotypes. I know people like that,
my in-laws are some of them, and their opinions are usually
groundless. Especially, when you think of the kinds of ridiculous
things they believe in.

For example, I remember my in-laws made deviled eggs for a cookout one
year, and I asked for a deviled egg. I was told very sternly not to
call them deviled eggs by my in-laws because using the word devil in
their presents was very offensive. Good Christians don't use words
like that in their house, and they went on and on giving me some
religious lecture over deviled eggs or pickled eggs if you prefer.

Another time my wife and I picked up a box of cake mix, and her mother
had a fit because it was a Devil's food cake mix. We had to take it
back and exchange it, because she refused to bake the cake. She
refused because she believed it was Satanic.

Obviously, people who are that extreme that won't call pickled eggs
deviled eggs and bake a cake because it says Devil's Food Cakehave
an extremely low opinion of Harry Potter, Star Wars, Dungeons and
Dragons, and probably a hundred of other things they have religious
biases against. No amount of rational discussion explaining Darth Maul
is not the devil but an alien Sith Warrior or that people who play
Dungeons and Dragons are not Satan worshipers will sway them from
their opinions. People like that don't know, don't wanna know, don't
care to know the truth. All they care about is hanging onto their
religious biases, and therefore no rational person should take them
too seriously.

Unfortunately, it is people like that who make it bad on other
Christians and other religious groups. I certainly know not everyone
who calls himself or herself a Christian are quite that extreme, but
I certainly don't enjoy being around people who consistently tell me
I'm going to hell just because I play roll playing games or read books
or listen to movies they don't like because of their religious views.
So I just brush them off. The only reason I mentioned it in the first
place is to point out the kinds of misinformed and far fetched ideas
some people have about roll playing games.

Cheers!



On 6/18/12, dark d...@xgam.org wrote:
 Hi Tom.

 Well I've never really taken that brand of christian seriously anyway, sinse

 the amount of things they say are some how connected with satan,  from
 the internet to star trek to people who are gay is just ridiculous, so I
 wouldn't particularly pay that much attention to their opinions of rp, sinse

 their opinions about so many things just are a bunch of ill informed
 rubbish.

 Even among the more reasonable though, I've noticed tabletop rp is not very

 well understood for some reason. As an example, my brother's uni society was

 called the gaming society. On one occasion, one of their meetings was
 interupted by a massive load of anti fox hunting protesters who had the
 crazy idea that gaming meant hunting!

 Needless to say they backed out looking pretty stupid when they saw people's

 rp dice, rule books etc.

 Beware the grue!

 Dark.

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Re: [Audyssey] Where's my rubber ducky? Help.

2012-06-18 Thread dan cook
haha, what a name for a game.
well i tried it, and had to work hard and give myself challenges to
actually die.
i do love the 3d sound and the fact that you have to turn around and
such, hope that there is a lot more done with this in the future.
wouldn't swamp on the iphone be amazing?
it could be on the move and your house or room could be your safe zone... :D

On 6/18/12, MamaPeach mamape...@charter.net wrote:
 It is called Where's My Rubber Ducky

 -Original Message-
 From: dan cook
 Sent: Monday, June 18, 2012 4:42 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Where's my rubber ducky? Help.

 is it just called zombies?  only asking because i'm betting there are
 tonnes of results if i were to put that into the app store.

 On 6/18/12, william lomas will.d.lo...@gmail.com wrote:
 shame not work on ipad wifi only

 On 18 Jun 2012, at 01:11, michael barnes wrote:

 For those who don't know what this game is here is the description from
 the app store.

 Zombies from out of space invaded earth. Took all the women, good food
 and
 Jack's rubber ducky. Jack sets out on a zombie killing rampage to get
 back
 his rubber ducky so he can take a bath. Armed with a shotgun, machete
 and
 surrounded by zombies, Jack is certain to introduce those
 rubber-ducky-stealing alien zombies to a world of pain!

 There's only one problem: Jack is blind. Use your hearing to locate the
 zombies before they attack. Pull the trigger or machete the hell out of
 'm
 to retake Jack’s rubber ducky.


 -

 This app is compatible with iPhone 3GS+ and iPad (WIFI + Cellular), but
 does not work on the iPod and iPad (WIFI only). Because GPS and compass
 are both required.

 -


 * 3D AUDIO ENGINE GIVES NEW MEANING TO FPS!

 Jack is blind. There are no visuals on the screen that are relevant to
 survival. Learn where the buttons are, close your eyes and trust your
 ears. The 3d Audio Augmented Reality Engine uses intelligent algorithms
 to
 reproduce how our ears hear percieve the world around us. This game
 literally demands a killer hearing…

 * THIS IS JACK!

 Jack is a bad tempored alcoholic who doesn't care for anything but his
 rubber ducky. All Jack does is sit at home, jobless, looking at action
 movies or p*#. If someone he doesn't know walks on his land, the
 shotgun
 and machete do the talking…

 If you ever reach the endlevel, let us know on facebook or twitter. You
 might even win something like a rubber ducky.

 Facebook: http://facebook.com/rubberduckyapp
 Twitter: http://twitter.com/rubberduckyapp
 Webshop: http://zazzle.com/rubberduckyapp

 Augemented Audio Reality (AAR)

 The app is an example of the possibilities of our 3D Augmented Audio
 Reality technology. Think of interactive audioguides, tours and games
 that
 are also accessible for the visual impaired. Visit
 http://www.accessibility.nl/apps for more information.


 SPECIAL FEATURES:

 ++ Works for people who are visually impaired like Jack
 ++ World wide first mobile first-person-shooter, also accessible for the
 blind and impaired
 ++ Shooter for people who hate monsters stealing their rubber ducky
 ++ Several levels and masses of alien zombie hordes

 ++ Awesome Audio 3D shooting

 Note: Stay clear of large iron or magnetic surfaces. They could distort
 the compass reading.
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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Che
  Wait, you mean we can't gain access to super cool satanic powers by 
running role playing games?

looks like my grandma was right,  games are a big waste of time after all.
 and i was so looking forward to going toe to toe with jimmy swaggart 
wielding my killer inferno fireball spell up against his shield of tears 
and hordes of hooker minions.




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Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1

2012-06-18 Thread Keith Stormcloud Steinbach
how can I get this game and install it?  I forgot the page I originally got 
it at, but I know it's in japanese and I could not install the game 
(language difference and all).


Thanks

Keith
Proud user of Window Eyes 7.5.4.1
Reach me at:
  hea...@mchsi.com  and on skype at:
keith.steinbach1
- Original Message - 
From: Karl Belanger karl.belan...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 2:10 PM
Subject: Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1


No problem. One thing that I forgot to add which will be increasingly 
handy in future levels is that the waves from the slime will damage the 
cruiser. So keeping yourself between the slime and the cruiser without 
getting in the way of either can actually work in your favor. Once there 
are multiple enemies firing projectiles, you will often find that enemies 
have killed each other without you having to do anything, which can be 
quite handy.

Karl
On Jun 18, 2012, at 3:05 PM, Jess Varnell wrote:


Thanks for your help. Smiles.

Jess
- Original Message - From: Karl Belanger 
karl.belan...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 2:32 PM
Subject: Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1



Hi,
Stage 1-4 takes time. What I'd recommend is run close to the slime, wait 
for it to stop moving, jump the water wave and bash at it with your 
hammer. If it starts moving, stay out of its way, jump the water again, 
and repeat. As for the cruiser, it is possible to destroy it with the 
hammer, but it's simpler to stand just in range with the slingshot and 
pummel it. Whichever weapon you use, both enemies will take a fair bit 
to destroy.

Karl
On Jun 18, 2012, at 2:26 PM, Jess Varnell wrote:

hi list. I made it through the tutorial, and the first 3 parts of stage 
one of this game. I tried to use the slingshot and hammer for the 
enemies on the departure in stage one, but they aren't working well. 
Any Suggestions? I get attacked if I try to jump or run regardless. Any 
help would be greatly appreciated. Thanks.


Jess
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Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1

2012-06-18 Thread Keith Stormcloud Steinbach
how can I get this game and install it?  I forgot the page I originally got 
it at, but I know it's in japanese and I could not install the game 
(language difference and all).


Thanks

Keith
Proud user of Window Eyes 7.5.4.1
Reach me at:
  hea...@mchsi.com  and on skype at:
keith.steinbach1
- Original Message - 
From: Karl Belanger karl.belan...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 2:10 PM
Subject: Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1


No problem. One thing that I forgot to add which will be increasingly 
handy in future levels is that the waves from the slime will damage the 
cruiser. So keeping yourself between the slime and the cruiser without 
getting in the way of either can actually work in your favor. Once there 
are multiple enemies firing projectiles, you will often find that enemies 
have killed each other without you having to do anything, which can be 
quite handy.

Karl
On Jun 18, 2012, at 3:05 PM, Jess Varnell wrote:


Thanks for your help. Smiles.

Jess
- Original Message - From: Karl Belanger 
karl.belan...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 18, 2012 2:32 PM
Subject: Re: [Audyssey] Bokurano Daiboukenn 2 question about stage 1



Hi,
Stage 1-4 takes time. What I'd recommend is run close to the slime, wait 
for it to stop moving, jump the water wave and bash at it with your 
hammer. If it starts moving, stay out of its way, jump the water again, 
and repeat. As for the cruiser, it is possible to destroy it with the 
hammer, but it's simpler to stand just in range with the slingshot and 
pummel it. Whichever weapon you use, both enemies will take a fair bit 
to destroy.

Karl
On Jun 18, 2012, at 2:26 PM, Jess Varnell wrote:

hi list. I made it through the tutorial, and the first 3 parts of stage 
one of this game. I tried to use the slingshot and hammer for the 
enemies on the departure in stage one, but they aren't working well. 
Any Suggestions? I get attacked if I try to jump or run regardless. Any 
help would be greatly appreciated. Thanks.


Jess
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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Hi Tom.

I could ask my brother for the full details, but As far as I know it is the 
torrenting process that is specifically illegal, not the gpl license. I've 
freely downloaded lots of stuff from pendent productions, darker projects, 
podiobooks etc, and programs like 7zip, chipamp etc, and there are lots of 
people in the uk using nvda. none of them get prosecuted, however you could 
be for using bit torrent as a process.


While the copywrite laws are indeed ridiculous, in reality,  someone 
will never be investigated for breaking those laws unless they are 
attempting to prophit from them, because police in the uk are generally much 
more relaxed and focused on actual crime, mostly because when such cases do 
get to court the judge would probably just dismiss them because judges in 
the Uk have far more legal power than in the states.


It's like the laws related to drugs. A couple of mine are quite major 
canabis users, but never tak anything else. They've had the police in their 
house while they were smoking weed, and the police didn't bat an eyelid, 
sinse the police are far more concerned about people dealing in heroin, 
cocane etc than a couple of lads who like interesting tobacco.


indeed I've admitted on local radio myself that I've taken cannabis, which 
was absolutely fine as far as the law goes.


This is the case Mary warnock makes for the way euthanasia is treated in the 
Uk, being that while it is technically! illegal, and cases will be brought 
to trial, in practice nobody has ever actually gone to jail for performing 
it because everytime it's got to trial the judge has dismissed the case.


So, while laws in the Uk are indeed more draconian when it comes to general 
copywrite, and while this is severely annoying for getting anything 
accessible (as I've said, the government is less than committed to 
accessibility), I don't think we'll ever see people getting their daws 
bashed down by the police for having copywrite stuff on their computer so 
long as they don't try to make money by selling it. Heck, my brother! is a 
solicitor and is so straight according to the law you could use him as a 
ruler yet has lots of copied cds and audio books, and several peaces of open 
source software.


Actually I'll ask him about this next time I speak to him, sinse it's an 
interesting issue, and it might be that I have my facts wrong, or that the 
law has changed recently.


As to standing up to the government and changing their mind,  well any 
faith I had in the possibility of doing that went out of the window the day 
when myself, along with about a million other people wandered the streets of 
london to say we didn't want a war, where upon not only did we have! a war, 
but we had a war for a reason that was a total lie.


This is actually becoming a major problem in the Uk, confidence in the 
government and voter turn out has dropped to such a ridiculous level, indeed 
that's why at the moment we don't even have one party in power but have this 
coalition government because nobody actually got enough votes to gain the 
needed majority.


that is why the government has been trying to drumb up publicity, with first 
the royal wedding, then the jubalee, now the olympics, but sinse they've 
been spending millions on these events (the opening ceremony for the 
olympics will cost 60 million pounds in just thirty minutes), while at the 
same time making cuts left right and center to cope with the recession and 
reducing budgits to everything! among lots of people this hasn't gone down 
well at all as you can imagine,  especially when during the parades for 
the royal wedding the police were going around the streets removing posters 
which protesters had tacked up saying things like we can't afford this!


Getting back to copywrite though, while I absolutely agree with you that the 
major law should be changed, in practice because the law inforcement system 
is a bit more flexible, it doesn't make too much difference to individuals 
that it isn't.


Beware the Grue!

Dark. 



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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Hi Tom.

well those sorts of christians are nuts, and I agree they give reasonable 
christians a bad name the same way extreme muslims give the entirity of 
islam a bad name (personally I don't like either group).


When I was in colidge a friend of mine always used to introduce me to such 
people, because, as a philosopher I could always manage to tie them in 
knots. One of my favourite tactics was asking if mahatma Gandi had gone to 
hell for not being a christian, and when they admitted that he did saying 
well okay then,  if hell is good enough for the greatest peace activist 
of the 20th century, it's good enough for me!


In fact I've often thought if indeed those people are right and only people 
with those sorts of views go to heaven,  I really wouldn't want to go to 
heaven! :D.


It can however be extremely unpleasant when they decide to start a witch 
hunt. For example, my brother once had an awefull experience where he went 
to what he assumed to be a reasonable church. Outside, was a man collecting 
for the gay awareness charity. In the middle of the service the priest 
actually stopped and told the congrigation about the sinfull thing going on 
outside the church where upon after the service lots of people went across 
and gave the fellow at the gay rights stand a severely hard time,  and 
yet god is love!


Sometimes I think that the worst instinct humans have is to band together in 
groups and say everyone in our group is right whether that's national, 
religious, racial, even disability based. But before this becomes a 
discourse on ethics I'lls top.


Beware the grue!

Dark. 



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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread Che

 Hi dark,
  Your statement about the use of bit torrenting software being illegal 
in and of itself was startling to me.
  That would be like outlawing the use of knives because some folks use 
them to stab their fellow bipeds.
  I did a bit of research, and I can't find that this is the case 
however.  Obviously, downloading copyrighted material is illegal, but 
using a tool that allows file sharing isn't, at least as far as I can 
tell from my googling.
  Do you have other info you could point me to on that?  I know the 
U.K. is getting a bit out of hand with the surveillance of its own 
populace, but forbidding legitimate software like this outright would be 
something else, though not totally shocking unfortunately.
  also, you may not have realized it, but your cash strapped government 
recently doubled the budget for the opening ceremonies to over 110 
million dollars.  It aint cheap to make rivers athletes can walk on, 
generate fake rain over an entire stadium, and bring in literally 
thousands of animals.  apparently, they are going to turn the place into 
a massive idyllic british farmland. should be spectacular, and to hell 
with the homeless, they should have trained harder as kids apparently, 
then maybe they could be benefitting from the money dump.
  oh, and gandhi probably didn't go to hell for being a non christian, 
but he might have gotten nailed for being a fairly hard core racist. 
check out his time spent in africa for some quotes from mister peace.

  Later
che


On 6/18/2012 4:21 PM, dark wrote:

Hi Tom.

well those sorts of christians are nuts, and I agree they give
reasonable christians a bad name the same way extreme muslims give the
entirity of islam a bad name (personally I don't like either group).

When I was in colidge a friend of mine always used to introduce me to
such people, because, as a philosopher I could always manage to tie them
in knots. One of my favourite tactics was asking if mahatma Gandi had
gone to hell for not being a christian, and when they admitted that he
did saying well okay then,  if hell is good enough for the greatest
peace activist of the 20th century, it's good enough for me!

In fact I've often thought if indeed those people are right and only
people with those sorts of views go to heaven,  I really wouldn't
want to go to heaven! :D.

It can however be extremely unpleasant when they decide to start a witch
hunt. For example, my brother once had an awefull experience where he
went to what he assumed to be a reasonable church. Outside, was a man
collecting for the gay awareness charity. In the middle of the service
the priest actually stopped and told the congrigation about the sinfull
thing going on outside the church where upon after the service lots of
people went across and gave the fellow at the gay rights stand a
severely hard time,  and yet god is love!

Sometimes I think that the worst instinct humans have is to band
together in groups and say everyone in our group is right whether
that's national, religious, racial, even disability based. But before
this becomes a discourse on ethics I'lls top.

Beware the grue!

Dark.

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Re: [Audyssey] Redistributing RPG Source Books

2012-06-18 Thread dark

Hi Che.

I was thinking specifically of some legal cases I've heard of where people 
have been prosecuted for using bit torrent, but as I said I'm not up on the 
current laws so it could've been the copywrite materials and the selling of 
those materials illegally, not necessarily the program, I just know the 
presence of bit torrent was used as primary evidence in those cases.


There's an easy way to check though, I'll just ask my brother.

As regards the ceremony, when I said 60 million, I of course meant pounds, 
which would indeed be somewhere in the region of a hundred million dollars.


I'm sure the ceremony will be a spectacle, though whether all those old 
people who have had their pentions reduced in value, or those profoundly 
disabled individuals who've had their community centers closed will 
appreciate it I'm not sure.


Still, if the government had brains they wouldn't be the government! :D.

All the best,

Dark. 



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Re: [Audyssey] apology to list member

2012-06-18 Thread Lisa Hayes

NO worries charles.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Monday, June 18, 2012 3:27 AM
Subject: [Audyssey] apology to list member


I apologize for the misunderstanding between myself and Lisa Hayes 
concerning getting a virus by going to a web site.  I was not meaning that 
she was intentionally suggesting that we go to a site from which a virus 
can be gotten.  I was saying, incorrectly, that you can get a virus from a 
site.  In order to get a virus, you have to download something from that 
site, or maybe a cookie would be loaded onto your machine if your antivirus 
software is either obsolete or has not been updated.


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