Re: [Audyssey] News from Blastbay Studios, and a call for opinions

2013-04-30 Thread Support
 Hi Phillip,

1 No.
2 No.
3 HTML with proper headings and sub headings is my favorite and plain text is 
my second favorite.
4 No preference, seems like offering the codes at a price is a good way to earn 
just a little extra money for the game and is totally valid in my opinion.

 I use markdown to generate the HTML documentation for Tactical Battle and AGE.

It is very simple to do headings and sub headings and the free Pandoc tool even 
offers the ability to generate a table of contents at the top with links to 
each of your headings.

I'm on an iPhone right now or I'd send you some helpful links about it.

If you decide to go the HTML route send me a message off list and I'll help you 
get setup with markdown.  As someone who has written more than my share of 
straight HTML documents I can say that markdown is far more pleasant to use for 
documentation.

Ian Reed


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Re: [Audyssey] News from Blastbay Studios, and a call for opinions

2013-04-30 Thread Sky Mundell

Hello Philip. Here are my ansers to your questions
1. I would personally love to see a cd of the game after ordering it as well 
as download it. This could come in handy if your internet brakes down and it 
takes a few days to get it fixed. 2. The size of the download doesn't matter 
to me. 3. I would love to see a longer version of the manual in text format, 
but then I would like to see an audio tutorial that would explain the 
levels. This would be helpful if you were stuck, and needed some help on 
getting through the level. 4. I would personally only use cheats when 
absolutely nessisary. What I mean is that say if you were in a level and 
you were getting stuck in a level and you couldn't get through the game as 
fast, then you should have the option to buy the cheats if you needed to get 
through the impossible level.


-Original Message- 
From: Philip Bennefall

Sent: Monday, April 29, 2013 12:19 PM
To: Gamers Discussion list
Subject: [Audyssey] News from Blastbay Studios, and a call for opinions

Hi all,

I am slowly but surely nearing the finish line for my current game project,
and before I release it I would like to ask the community at large some
questions. Your input will greatly help me when deciding what to spend time
on before release. Below are four questions that I would very much
appreciate your answers to:

1. Would you like the ability to order the game on CD? This would cost
something like 10 dollars extra including worldwide shipping.

2. How much does the size of the game matter when it comes to the
downloadable version? Is something like 300 MB too large?

3. In what format would you prefer to have the manual? Narrated inside the
game, available in text format, or both?

4. If the game contained cheat codes and you had to beat it in order to
unlock them, would you want the ability to buy them for something like 5
dollars without having to earn them? This applies to other unlockable
content, as well.

I do not have a set release date for the game yet, but it will be available
in the not too distant future. The game that I am refering to is not
Perilous Hearts, but is actually something even larger and, in my opinion,
far superior. The state of Perilous Hearts is currently not 100% certain,
but I am confident that you'll enjoy this game just as much and hopefully a
whole lot more. I cannot give any definite information about the game at
present, except that it is a mix between arcade and adventure with a
boatload of action thrown on top.

Thanks in advance for reading, and taking the time to respond to my
questions!

Kind regards,

Philip Bennefall


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Re: [Audyssey] Chain Reaction

2013-04-30 Thread Ibrahim Gucukoglu

Hi Nicole.

Just to add to what Thomas has written hear, there are plenty of free games 
out there which are accessible and highly enjoyable, Jim Kitchen's games for 
instance.  There are also lots of websites where you can play text based 
fantasy game books, muds and traditional text adventure games such as those 
produced by Infocom though with advances in modern technology, even these 
can be thrilling, highly entertaining and very absorbing.  I totally get 
that you cant afford to pay for the latest games, however steeling someone 
else's product doesn't just break the law in your country, it also 
disincentives developers to make these games which in turn affects us all.


All my best and please feel free to get in touch, I can help you find free 
audio games and text based games if you're interested.


Take care, Ibrahim XX.

-Original Message- 
From: Thomas Ward

Sent: Tuesday, April 30, 2013 3:03 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Chain Reaction

Hi Nicole,

Let's be clear on this point. Steeling is by definition taking
something without paying for it or taking something that does not
belong to you. Just because you can't physically pick it up and take
it does not mean you can't steel it. There are multiple forms of
steeling.

For example, if a game developer has an audio game for sale for $20
and you get it from someone else for free you have stolen it. The
reason is that developer has spent time working on that game, has
probably paid for sounds and music, and perhaps has paid a voice actor
or actress to voice various characters in the game. Therefore that
developer should be financially compensated for his/her time, the
money spent on development, etc. When you just take a game for free
without paying for it you in effect steel both their time and labor
without properly paying for them.

You can also steel ideas. The reason copyright laws exist is to
protect people's rights to what are known as intellectual property
rights. I.E. their ideas. You can't just read a good book, watch a
movie, or whatever and use those characters etc in your own product
and sell it because that would be steeling that person's ideas. Does
that make sense?

Bottom line, it is pretty simple. If you don't pay for it and it
doesn't belong to you then you have stolen it. It doesn't matter if it
is an idea, a piece of software, or something physical like a DVD or
CD steeling is steeling. It is for that reason if anyone, and I mean
anyone, is caught pirating a game on this list they will not only be
moderated but banned from this list forever. Keep that in mind before
casually asking someone to Dropbox a game to you because that will
not be allowed.

Cheers!


On 4/29/13, Nicole white bookworm.nic...@gmail.com wrote:
This sia game where the words connect together to form a word train and 
they


give yo uhints to figure it out.
As far as Change Reaction, i aboslutely don't have the money for that
either.
If someone wishes to drop box it to me, i have no issue with that.
i never saw piracy as stealing.
i always thought that stealing that you had to personally pick something 
up


and take it.
If stealing has multiple meaningsk, please explain them to me.


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[Audyssey] New version of SoundScape Explorer released, and it needs a better name

2013-04-30 Thread Ken The PionEar
Well, you didn't think this little project would always just be walking around 
did you? That would be boring.
So the project needs a whole new name to reflect what it is becoming.
Download the latest alpha version here: 
https://dl.dropboxusercontent.com/u/96692612/SoundscapeExplorer.zip
You could, in a way, say the game is complete. In fact, it is fully playable as 
it stands right now--or almost anyway. You won't be told you won when you 
complete the mission.
Your mission is simple. Destroy everything.
Okay, so it's not as simple as it sounds. The marching band might be easy 
pickings, and the birds sure are, but how will you handle the two high-speed 
cars?
There's a fun little easter egg in the game too, and I'm not giving any hints. 
Needless to say, if you've found something i haven't mentioned, you've found 
it. Mum's the word.
New since version 0.3:
two high-speed cars
ability to kill all mobs when in range and facing them
t key tells you what targets are around, their angles, and distance. For 
example, it might say, car1, 185, and 2. Can't remember the order it's 
spoken in, but you get the idea, so turn around and nail it.
If you can, that is. You might survive one brush with a car, but you certainly 
won't survive a second, and the band's not playing around either. Those 
instruments of theirs can be deadly, and they know how to use 'em.
Press the r key to get the ranges of all objects.
What's coming next?
More streets with more intersections, and lights that control the traffic. Lots 
more vehicles. Cars will not always go from one end of the street to another, 
but will turn down intersections sometimes. Mobs will be able to crash into 
each other and fight.
I am also planning on the player being able to steal parked cars and drive 
away. Maybe the blind will finally have a Grand Theft Auto experience. then, 
imagine doing it all online, playing against other people! Just cuz I don't 
know how to code it now doesn't mean I won't learn. :)
Anyway, whatever the game is, it's definitely gravitating toward cars, weapons, 
you get the drift.
If you don't like that sort of thing, grab the code and make it your own. 
that's why it's open source. Don't like violence? Your fist becomes a watering 
can as you seek to water all the flowers in your garden before time runs out... 
The sky's the limit!
I've been workin' like a dog to make this happen, so give it a try.

Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com . 
Crazy Ken
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[Audyssey] Dice world question.

2013-04-30 Thread michael barnes

Hello.
I just downloaded Dice world for my iPhone, and was playing around with 
the practice mode.

However I had one question concerning the practice mode.
Can you play against the computer?
Or do you just play against yourself?
Thanks!

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Re: [Audyssey] My First Impressions of Change Reaction 2 for Windows

2013-04-30 Thread Ken The PionEar
I can't stand Vista or Windows 7, but staying with 98? Wow! I ditched that 
as soon as XP came out. XP was stable, fully accessible, so why not? But 
staying with 98? Why not just go all-out retro and reinstall 3.1? Better 
yet, MS DOS has a lot going for it, right? With its 640K of memory you're 
sure to love it...
All right, I'm done teasing. The point is that people shouldn't feel they 
have to support older systems. As for me, when they stop supporting XP, I'll 
just ask for an older version if I want one. 



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Re: [Audyssey] Chain Reaction

2013-04-30 Thread Ken The PionEar
It's just like I told you when you wanted Phrase Madness for free just 
because you have a disability. You said, Your games should be free for the 
disabled. Duh! I said, I am disabled also. Most of the devs on this list 
are blind, and many don't have jobs except for selling their games. Nine 
bucks is very reasonable for a game like this. In the past, these kinds of 
games went for $30 or more.

By the way, I'm waiting for the iOS version, then I'm snatchin' it up.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook, 
(KenWDowney,) or write me at kenwdow...@me.com .

Crazy Ken
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 29, 2013 6:17 PM
Subject: Re: [Audyssey] Chain Reaction


The word game your thinking of is called chain link, and it's available 
for free from Dan Zingaro's website.


As to game piracy nicole, well if this was audiogames.net you'd get one 
stern warning for a comment like that then on a second offence be banned.


Telling someone who has just spent several months making a game well it's 
okay for me to steal it then is not only very insensative but also 
counter productive to the community, and people who cannot support 
developers don't deserve to be part of the community. If you can't afford 
the game, save your money until you can.


Beware the grue!

Dark.

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[Audyssey] Free games was Re: Chain Reaction

2013-04-30 Thread Chris H

Hello all
I went onto the Gma Games website yesterday and they have some cool free 
games as well. You guys remember Trek 2000 for example? Well that was a 
commercial product, but it has now gone free since they won't be 
updating it. Also all of Dan Z's games are free.

Just some options.
Chris.


Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

On 30/04/2013 07:42, Ibrahim Gucukoglu wrote:

Hi Nicole.

Just to add to what Thomas has written hear, there are plenty of free
games out there which are accessible and highly enjoyable, Jim Kitchen's
games for instance.  There are also lots of websites where you can play
text based fantasy game books, muds and traditional text adventure games
such as those produced by Infocom though with advances in modern
technology, even these can be thrilling, highly entertaining and very
absorbing.  I totally get that you cant afford to pay for the latest
games, however steeling someone else's product doesn't just break the
law in your country, it also disincentives developers to make these
games which in turn affects us all.

All my best and please feel free to get in touch, I can help you find
free audio games and text based games if you're interested.

Take care, Ibrahim XX.


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Re: [Audyssey] My First Impressions of Change Reaction 2 for Windows

2013-04-30 Thread shaun everiss

win7 aint that bad I have a win7 unit here.
true it takes a bit of getting used to, xp is the better os interface 
wise, however 7 is better than 8.
In fact I have it in 32 bit mode with the vb6 libs loaded and have no 
issue at all.


At 06:48 PM 4/30/2013, you wrote:
I can't stand Vista or Windows 7, but staying with 98? Wow! I 
ditched that as soon as XP came out. XP was stable, fully 
accessible, so why not? But staying with 98? Why not just go all-out 
retro and reinstall 3.1? Better yet, MS DOS has a lot going for it, 
right? With its 640K of memory you're sure to love it...
All right, I'm done teasing. The point is that people shouldn't feel 
they have to support older systems. As for me, when they stop 
supporting XP, I'll just ask for an older version if I want one.


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Re: [Audyssey] My First Impressions of Change Reaction 2 for Windows

2013-04-30 Thread Pitermach
FF20 can finally play MP3's, because mozilla finally lets you use the 
windows media codecs for html5 audio and video. The thing is it's turned 
off by default and you need to turn it on in about:config, which is not 
somewhere any, especially not advanced computer users, will look (the 
only way I found out about it was through a tech news site).
That said I think just linking to the file will be much easier in the 
long run if you want to support as many browsers, because sadly every 
browser supports different files. Chrome does everything, FF normally 
only does ogg and wav, but safari and IE don't do ogg, only mp3, which 
isn't playable in firefox 19 and older... quite a pain to get something 
that works everywhere.
I'd most likely end up streaming the file anyway... but I think you 
should give people choice in this matter.

On 2013-04-29 22:08, Draconis wrote:

Glad you have it working, Kelly.

On an aside, we are not using Java for the audio player, just HTML. There is a 
problem with some Firefox configurations, and with old versions of Internet 
Explorer, since IE is horrible about standards and keeping up with the times. 
We're working on fixing the Firefox issue, but not much we can do for old 
versions of IE.

The reason that many places don't use MP3 downloads much any more is because, 
for most, they are inconvenient. I, personally, hate sites that still make me 
download an MP3 that I just want to listen to in the browser. Imagine if 
YouTube did this for videos!

The VI community, in general, is one of the last groups to move, fighting all 
along the way, with technology as it changes. This is a partial reason why we 
see issues like the recent BSC situation with games that become obsolete. At 
some point, we have to draw a line in the sand and say, we just can't support 
those who choose to lag behind.

That being said, we're doing everything we can to support as wide a group as 
possible. We wanted to drop XP support with the new game engine, but decided 
not to for now. However, we won't hang on to it forever. We've gotten emails 
from those upset we're not supporting Windows 98 anymore. We just can't.

We'll continue to do our best to make as many gamers happy as we can.




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Re: [Audyssey] ChangeReaction 2 -- High Scores

2013-04-30 Thread Sarah Haake

Hi,

wow, I really have to keep trying with those highscores! But I'll do that. 
My highest score in classic so far was $51 and change. I played the other 
modes just once, so my highscore wasn't anything to speak of. Lol.


Best regards
Sarah


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Re: [Audyssey] Chain Reaction

2013-04-30 Thread Thomas Ward
Hi Desiree,

Yes, and the thing that is most memorable about that specific case in
point is Liam was very mature about the whole thing and calmly
explained his point of view without being nasty or verbally cutting
the wannabe pirate to ribbons. I respect that in a developer. Far too
many people in his situation would be tempted to let loose and cut the
pirate down to size.

Cheers!


On 4/30/13, Desiree Oudinot turtlepowe...@gmail.com wrote:
 No kidding. Besides, Liam is a member of that site, so what a
 blatantly stupid thing to do.


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Re: [Audyssey] News from Blastbay Studios, and a call for opinions

2013-04-30 Thread James Bartlett

Hello Philip

   It's good to hear that your almost done. But 1st I have a question for 
you. What is your game about?
I don't need to know what the game is about to anser your questions. so to 
anser your questions.


1stI think that being abel to order it on cd will be a good option. I know 
that there are a lot of people that would like backups. I know I'm one of 
those people that like backups of every thing I got. I can do that myself, 
but why if I can just buy it strate from you. It would just save me some 
time.


2nd I think that just depends on if the game is worth it to those that have 
slow computers. Myself if the game is good I wouldn't mind the whait.


3rd I think that both is good to have. Unless it is to save space why not 
have both.


4th I think that both is a great plan. there are those of us that would like 
to play a game and reap the benefits of beating the game. but I also know 
that there are those out there that would pay to unlock stuff.



bfn
James

--
From: Philip Bennefall phi...@blastbay.com
Sent: Monday, April 29, 2013 3:19 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] News from Blastbay Studios, and a call for opinions


Hi all,

I am slowly but surely nearing the finish line for my current game 
project, and before I release it I would like to ask the community at 
large some questions. Your input will greatly help me when deciding what 
to spend time on before release. Below are four questions that I would 
very much appreciate your answers to:


1. Would you like the ability to order the game on CD? This would cost 
something like 10 dollars extra including worldwide shipping.


2. How much does the size of the game matter when it comes to the 
downloadable version? Is something like 300 MB too large?


3. In what format would you prefer to have the manual? Narrated inside the 
game, available in text format, or both?


4. If the game contained cheat codes and you had to beat it in order to 
unlock them, would you want the ability to buy them for something like 5 
dollars without having to earn them? This applies to other unlockable 
content, as well.


I do not have a set release date for the game yet, but it will be 
available in the not too distant future. The game that I am refering to is 
not Perilous Hearts, but is actually something even larger and, in my 
opinion, far superior. The state of Perilous Hearts is currently not 100% 
certain, but I am confident that you'll enjoy this game just as much and 
hopefully a whole lot more. I cannot give any definite information about 
the game at present, except that it is a mix between arcade and adventure 
with a boatload of action thrown on top.


Thanks in advance for reading, and taking the time to respond to my 
questions!


Kind regards,

Philip Bennefall

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Re: [Audyssey] News from Blastbay Studios, and a call for opinions

2013-04-30 Thread James Bartlett
Plese itnore the question about what the game was about. I missed the last 
part of your email, But my ansers stay the same.


Bfn
James

--
From: Philip Bennefall phi...@blastbay.com
Sent: Monday, April 29, 2013 3:19 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: [Audyssey] News from Blastbay Studios, and a call for opinions


Hi all,

I am slowly but surely nearing the finish line for my current game 
project, and before I release it I would like to ask the community at 
large some questions. Your input will greatly help me when deciding what 
to spend time on before release. Below are four questions that I would 
very much appreciate your answers to:


1. Would you like the ability to order the game on CD? This would cost 
something like 10 dollars extra including worldwide shipping.


2. How much does the size of the game matter when it comes to the 
downloadable version? Is something like 300 MB too large?


3. In what format would you prefer to have the manual? Narrated inside the 
game, available in text format, or both?


4. If the game contained cheat codes and you had to beat it in order to 
unlock them, would you want the ability to buy them for something like 5 
dollars without having to earn them? This applies to other unlockable 
content, as well.


I do not have a set release date for the game yet, but it will be 
available in the not too distant future. The game that I am refering to is 
not Perilous Hearts, but is actually something even larger and, in my 
opinion, far superior. The state of Perilous Hearts is currently not 100% 
certain, but I am confident that you'll enjoy this game just as much and 
hopefully a whole lot more. I cannot give any definite information about 
the game at present, except that it is a mix between arcade and adventure 
with a boatload of action thrown on top.


Thanks in advance for reading, and taking the time to respond to my 
questions!


Kind regards,

Philip Bennefall

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Re: [Audyssey] web site query

2013-04-30 Thread Phil Vlasak

Hi Joseph,
You could go to my games list,
http://www.pcsgames.net/game-co.htm
Use your search feature to look for, dan or zing.
it would be the third dan
or the second zing to get to,
Daniel Zingaro's Games. 



- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 29, 2013 11:26 PM
Subject: Re: [Audyssey] web site query



Hi Joseph,

Here it is again. The site is
http://www.danielzingaro.com
and the games are on the games page.

Cheers!




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Re: [Audyssey] My First Impressions of Change Reaction 2 for Windows

2013-04-30 Thread Sarah Haake

Hi,

I'm using Firefox 20. I turned on HTML 5 in about:config, but it still won't 
work on the draconis site. Is there anything else I have to change here? I'm 
just asking because there are over 2000 entries in there, I don't want to 
read them all first. Lol.


Thanks and best regards
Sarah


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Re: [Audyssey] Problem registering Ten Pin Alley, can anyone duplicate?

2013-04-30 Thread BlindLee55
chris i dont know where there is any way to send them any emails ,i am  
getting to the point i will just delete the copy that i have and count it as  
loss.
 
your friend  lee  

 
In a message dated 4/28/2013 5:48:58 A.M. Eastern Daylight Time,  
christopher...@gmail.com writes:

Lee  please keep at it with Draconis. They are nothing but very helpful 
to me  and I'm sure they will be to you.


Christopher Hallsworth
E-mail  and  Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find  my blog at
challsworth2.wordpress.com

On 28/04/2013 10:38,  blindle...@aol.com wrote:
 chris since then i paid for a new ten pin  alley but i did not get any
 registeration info

 your  friend  lee


 In a message dated 4/27/2013 6:23:51  P.M. Eastern Daylight Time,
 i...@dracoent.com writes:

  Hi  Lee,

 Actually, you recently wrote to us because you  lost your key. We  do not
 replace registration keys anymore. We  ask users in their registration  
email
 to please backup their  registration information to a safe place. We were
 getting absolutely  swamped with replacement key requests, and had to 
adopt
 that policy,  since our older titles were never hardware locked.

 Sorry   for the inconvenience.


 On Apr 27, 2013, at 5:46  PM,  blindle...@aol.com wrote:

 chris i ordered the  game but i did not  get  the registration info   .

 your friendlee


 In a message dated 4/27/2013 4:31:18  P.M.  Eastern Daylight Time,
 christopher...@gmail.com  writes:

 Good  evening all.
 I am not  asking for help, since I am  on to it with Draconis,  but  can
 anyone duplicate the  following.
 1. Order  yourself the  registration information for  Ten Pin  Alley.
 2. Once you have received the  registration   information, copy exactly
 what is given, then paste it into   the  appropriate fields in the 
program.
 3. At my end, it just  will  not  work.
 I have heard of problems running this  game under  Windows Xp, but I am
 using Windows 7 64 bit so  that shouldn't  matter.
 Any responses will be  greatly  appreciated.  Thanks!
 Chris.
  --

 Christopher   Hallsworth
  E-mail and  Facebook:
challswor...@sky.com
 Skype:
  chrishallsworth7266
   Twitter:
  http://www.twitter.com/@christopherh40
 Find  my  blog  at
 challsworth2.wordpress.com

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You can make 

Re: [Audyssey] Dice world question.

2013-04-30 Thread Sean Paul

You play against yourself.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Tuesday, April 30, 2013 02:44
Subject: [Audyssey] Dice world question.



Hello.
I just downloaded Dice world for my iPhone, and was playing around with 
the practice mode.

However I had one question concerning the practice mode.
Can you play against the computer?
Or do you just play against yourself?
Thanks!

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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.2904 / Virus Database: 3162/6284 - Release Date: 04/29/13




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[Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark
There have been lots of messages from certain developers commenting that people 
with windows do not have the latest versions, that they can't support this that 
and the other, that such and such a component is old, etc etc.

?

Okay, I offer this as a direct challenge to developers.

There are three reasons I principley stick with xp: 

1: compatibility with dos applications. 

As a huge fan of text rpgs, I play not a few games with dos such as fallthru, 
and age of legends, yet thanks to microsoft that would not be possible on a 64 
bit machine. For sighted users this isn't a problem since they can use the 
dosbox emulator, and indeed newer dos, or dos style applications are still 
being developed using it, noteably Eamon deluxe (and since there are over 270 
Eamon games that is quite a lot just on it's own). If a developer created a 
screen reader friendly version of dosbox or a similar way to run 16 bit console 
window applications, it would mean that older games, which have been playable 
for the past 30 years would continue to be so for the blind community. This is 
something I know the developer of Eamon deluxe has been looking into and 
discussing with the dosbox dev team, but perhaps some assistance from a 
programmer with more knolidge of screen readers' interaction with windows would 
be of help, that is unless someone cannot create say a small application that 
outputs dos text to sapi or similar. 

?

Of course virtual xp is always an option, but neither a simple nor straight 
forward one, nor one which works successfully for many people.

?

2: audio games created using vb6 and direct x. 

Microsoft have, as we've been told dropped vb6 support and messed about with 
many of their direct x components. with the number of accessible games being so 
small, it is a real shame when they cannot be run on newer machines due to lack 
of support for the components. 

Again, since windows xp existed as a viable os for close to 10 years and is 
still largely in use today, we're talking about a long period of time and not a 
few games, indeed a post last year on audiogames.net was from a 64 bit windows 
user who complained that the upgrade actually lost! them more than it gained. 
If I could be certain the dependencies to run games like classic pipe were 
still available in some sense for post xp windows, I'd be less concerned about 
upgrading my os. 

?

While I know vb6 is likely to continue as a viable option provided dependencies 
are installed, which is why developers like Jim and Aprone can still write 
games in it, I'm less certain regarding other components, especially with what 
I've heard of other games not working under later windows versions.

?

3: interface. 

?

There is no denying that microsoft have by their nature created an interface 
which is more graphical, less logical and less customizable, a trend continued 
in windows 8. It is not for instance possible to have listed menues or coherent 
folder structures, not to mention the los of simpler, but more user friendly 
things like outlook express (a program I'd really! miss). This is frankly a 
pain in the arse, but is something I,  and likely others would be willing 
to suffer if it were for an over all bennifit, however that bennifit has not 
materialized. 

In general, for myself at least, the things I use a computer for would be far 
more harmed than bennifited from upgrading, since I'd have less access to 
software and games, a harder to use interface, and nothing I've seen related to 
the other things I use a computer for,  music, dvds, writing, using e mail 
that would particularly be of help, even in terms of net brousing, this 
business of mp3 playback is the first thing I've heard of that ie9 does which 
would actually be of help to me. 

All that aside, if the compatibility issues were solved, if there was a screen 
reader friendly dosbox and stored components for runing older games I think 
people might be a little more willing to upgrade, --- I know I would, 
especially if as draconis has indicated more games that do not support xp are 
likely in the future.

?

Yes, there is an arguement that if Draconis or other developers create games as 
good as the older ones, running the older ones becomes superfluous, but while 
this may be true of something like chillingham or troopanum (indeed from what 
I've heard The inquisitor is a good arguement regarding Chillingham), it would 
be less easy with something like shades or terraformers due to their extra 
complexity, setting, unique story, good design etc, particularly since while 
the older arcade style games are easier to replicate, even in a good design 
(alien outback vs troopanum for instance), the same is not true of first person 
adventure or action games which took considderably more work and complexity but 
which are not being maintained, terraformers being a primary example, and since 
such games are obviously harder to make due to their complexity, making 

[Audyssey] More Games

2013-04-30 Thread Chris H

Hello all
thanks to L-Works, I have probably all of their games, both demo and free.
I really like their free offering called Slide! I am in to puzzles you 
see. Slide is based on a slide puzzle. You can either have a 3 by 3 
grid, a 4 by 4 grid, and a word grid. The object is to re-arrange the 
numbers or letters in their proper order, leavin the empty square at the 
bottom right.

Love it!
I of course like their offerings but that Slide is a brilliant idea for 
a game.

Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
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Re: [Audyssey] My First Impressions of Change Reaction 2 for Windows

2013-04-30 Thread Draconis
Hi Tom,

Sadly, I am serious.

But your point about 98 being 15-years-old speaks to the broader point I was 
making as well. XP is 12-years-old now. Folks will either start migrating on 
their own terms, or find themselves in a position, sooner or later, when they 
are forced to migrate unexpectedly.

On Apr 30, 2013, at 12:27 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Josh,
 
 Are you serious? People are upset you aren't supporting Windows 98.
 The operating system is like 15 years old and hasn't been supported by
 anyone since 2006 or so. Some people seriously need to get their heads
 out of their backsides and realize that we, game developers, can't
 afford to support something that old forever.
 
 Cheers!
 
 On 4/29/13, Draconis i...@dracoent.com wrote:
 Glad you have it working, Kelly.
 
 On an aside, we are not using Java for the audio player, just HTML. There is
 a problem with some Firefox configurations, and with old versions of
 Internet Explorer, since IE is horrible about standards and keeping up with
 the times. We're working on fixing the Firefox issue, but not much we can do
 for old versions of IE.
 
 The reason that many places don't use MP3 downloads much any more is
 because, for most, they are inconvenient. I, personally, hate sites that
 still make me download an MP3 that I just want to listen to in the browser.
 Imagine if YouTube did this for videos!
 
 The VI community, in general, is one of the last groups to move, fighting
 all along the way, with technology as it changes. This is a partial reason
 why we see issues like the recent BSC situation with games that become
 obsolete. At some point, we have to draw a line in the sand and say, we just
 can't support those who choose to lag behind.
 
 That being said, we're doing everything we can to support as wide a group as
 possible. We wanted to drop XP support with the new game engine, but decided
 not to for now. However, we won't hang on to it forever. We've gotten emails
 from those upset we're not supporting Windows 98 anymore. We just can't.
 
 We'll continue to do our best to make as many gamers happy as we can.
 
 
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[Audyssey] Windows 7 and games was Re: My First Impressions of Change Reaction 2 for Windows

2013-04-30 Thread Chris H
Not only that but my Windows 7 here loves the games I have so far. I 
have heard however Descent into Madness will not run on Windows 7 but 
haven't tried it myself.



Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

On 30/04/2013 09:18, shaun everiss wrote:

win7 aint that bad I have a win7 unit here.
true it takes a bit of getting used to, xp is the better os interface
wise, however 7 is better than 8.
In fact I have it in 32 bit mode with the vb6 libs loaded and have no
issue at all.


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Re: [Audyssey] Problem registering Ten Pin Alley, can anyone duplicate?

2013-04-30 Thread Chris H
Lee you can't do that you need to go to their website click help and 
click submit a ticket.



Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
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Find my blog at
challsworth2.wordpress.com

On 28/04/2013 10:53, blindle...@aol.com wrote:

chris i dont know where there is any way to send them any emails ,i am
getting to the point i will just delete the copy that i have and count it as
loss.

your friend  lee


In a message dated 4/28/2013 5:48:58 A.M. Eastern Daylight Time,
christopher...@gmail.com writes:

Lee  please keep at it with Draconis. They are nothing but very helpful
to me  and I'm sure they will be to you.


Christopher Hallsworth
E-mail  and  Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find  my blog at
challsworth2.wordpress.com

On 28/04/2013 10:38,  blindle...@aol.com wrote:

chris since then i paid for a new ten pin  alley but i did not get any
registeration info

your  friend  lee


In a message dated 4/27/2013 6:23:51  P.M. Eastern Daylight Time,
i...@dracoent.com writes:

  Hi  Lee,

Actually, you recently wrote to us because you  lost your key. We  do not
replace registration keys anymore. We  ask users in their registration

email

to please backup their  registration information to a safe place. We were
getting absolutely  swamped with replacement key requests, and had to

adopt

that policy,  since our older titles were never hardware locked.

Sorry   for the inconvenience.


On Apr 27, 2013, at 5:46  PM,  blindle...@aol.com wrote:


chris i ordered the  game but i did not  get  the registration info   .

your friendlee


In a message dated 4/27/2013 4:31:18  P.M.  Eastern Daylight Time,
christopher...@gmail.com  writes:

Good  evening all.
I am not  asking for help, since I am  on to it with Draconis,  but  can
anyone duplicate the  following.
1. Order  yourself the  registration information for  Ten Pin  Alley.
2. Once you have received the  registration   information, copy exactly
what is given, then paste it into   the  appropriate fields in the

program.

3. At my end, it just  will  not  work.
I have heard of problems running this  game under  Windows Xp, but I am
using Windows 7 64 bit so  that shouldn't  matter.
Any responses will be  greatly  appreciated.  Thanks!
Chris.
  --

Christopher   Hallsworth
  E-mail and  Facebook:
challswor...@sky.com
Skype:
  chrishallsworth7266
   Twitter:
  http://www.twitter.com/@christopherh40
Find  my  blog  at
challsworth2.wordpress.com

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Re: [Audyssey] the nightjar help with getting eatin in thedranesonlevil 8.

2013-04-30 Thread Darren Duff
You must run! 

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mich
Sent: Monday, April 29, 2013 10:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the nightjar help with getting eatin in
thedranesonlevil 8.

I have tryed that. I keep getting eatinw hen I hear a splashing sound then
when I take one more step I get eatin. if I try to stick to the meddle I am
fine. from Mich.
- Original Message -
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, April 29, 2013 7:53 PM
Subject: Re: [Audyssey] the nightjar help with getting eatin in
thedranesonlevil 8.


 Keep moving do n't stop!

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles 
 Rivard
 Sent: Monday, April 29, 2013 6:17 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] the nightjar help with getting eatin in the 
 dranesonlevil 8.

 I'm at the same level, but figure that I won't rely on a walk through 
 or anything that would spoil the challenge.  After all, how long has 
 the game been available?  Not even two weeks.  I'd rather work through 
 it without the help from others.

 --
 If guns kill people, writing implements cause grammatical and spelling 
 errors!
 - Original Message -
 From: Mich mi...@eastlink.ca
 To: gamers @audyssey.org gamers@audyssey.org
 Sent: Monday, April 29, 2013 4:26 PM
 Subject: [Audyssey] the nightjar help with getting eatin in the dranes 
 onlevil 8.


 Hi all. I have managed to make it to levil 8 of the nightjar but am 
 now stuck. I keep on getting eatin in the dranes. no madder what I 
 try. many thanks for any help that any one can give me if there is a 
 walkthrough of this levil that would be nice or any addvice that any 
 one can give me that

 would be grait. many thanks. from Mich.
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Trouble
Well were you live you might be able to get another xp box, but here 
in the states those are memories. The shops and stores sense win7 
came out now support that op and won't even think of selling xp. Its 
just like computers you may have a good running box. However, 
progress makes that box out dated before the year is out. Progress 
always moves forward not backward in the case of xp. Even software 
creators see that and move with it those that don't no longer 
have  saleable software. So you keep that xp box and when the new 
stuff won't work on it don't cry, because you chose that option not 
software providers.



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Dark,

My responses are throughout.

*snip*
 1: compatibility with dos applications. 
 
 As a huge fan of text rpgs, I play not a few games with dos such as fallthru, 
 and age of legends, yet thanks to microsoft that would not be possible on a 
 64 bit machine. For sighted users this isn't a problem since they can use the 
 dosbox emulator, and indeed newer dos, or dos style applications are still 
 being developed using it, noteably Eamon deluxe (and since there are over 270 
 Eamon games that is quite a lot just on it's own). If a developer created a 
 screen reader friendly version of dosbox or a similar way to run 16 bit 
 console window applications, it would mean that older games, which have been 
 playable for the past 30 years would continue to be so for the blind 
 community. This is something I know the developer of Eamon deluxe has been 
 looking into and discussing with the dosbox dev team, but perhaps some 
 assistance from a programmer with more knolidge of screen readers' 
 interaction with windows would be of help, that is unless someone cannot 
 create say a small application that outputs dos text to sapi or similar. 
 *snip*

 First, there is a certain amount of irony that the first point on your list 
 is essentially that you want to be able to cling to the past in order to move 
 into the future. It is sort of like saying, thirty years ago, that you 
 wouldn't use a CD player because it couldn't play your vinyl records. I use 
 this analogy as someone who has a fair number of rare vinyl records which do 
 not exist in modern formats. This doesn't keep me from having a CD player, 
 or, these days, using iTunes. The vast, vast, vast majority of Windows users 
 never upgrade their existing machine. They go buy a cheap new computer which 
 happens to have the latest OS on it. When this occurs, rather than going 
 through channels to keep using obsolete software, hang on to the old machine 
 to play such games, and keep that machine in as good repair as possible, much 
 as I have had to do with vinyl record players over the years.

I still have my working Apple 2GS computer as well, specifically for the 
nostalgia playing the old games I had for it. I've had it for, likely, longer 
than many of the participants of this list have been alive, and it still works, 
because I've taken care of it.

So, while your option of an accessible DOS emulator would be the ideal, it is 
something that is relatively easily worked around.

*snip*
 2: audio games created using vb6 and direct x. 
 
 Microsoft have, as we've been told dropped vb6 support and messed about with 
 many of their direct x components. with the number of accessible games being 
 so small, it is a real shame when they cannot be run on newer machines due to 
 lack of support for the components. 
 
 Again, since windows xp existed as a viable os for close to 10 years and is 
 still largely in use today, we're talking about a long period of time and not 
 a few games, indeed a post last year on audiogames.net was from a 64 bit 
 windows user who complained that the upgrade actually lost! them more than it 
 gained. If I could be certain the dependencies to run games like classic pipe 
 were still available in some sense for post xp windows, I'd be less concerned 
 about upgrading my os. 
 
 While I know vb6 is likely to continue as a viable option provided 
 dependencies are installed, which is why developers like Jim and Aprone can 
 still write games in it, I'm less certain regarding other components, 
 especially with what I've heard of other games not working under later 
 windows versions.
 *snip*

This point is really just the same as your first point, with the same solutions 
available, be that virtual machines, emulation, or hanging on and maintaining 
an older machine for the time being.

And, as far as Draconis goes, we are working to move our games forward to 
modern operating systems.

*snip*
 3: interface. 
 
 There is no denying that microsoft have by their nature created an interface 
 which is more graphical, less logical and less customizable, a trend 
 continued in windows 8. It is not for instance possible to have listed menues 
 or coherent folder structures, not to mention the los of simpler, but more 
 user friendly things like outlook express (a program I'd really! miss). This 
 is frankly a pain in the arse, but is something I,  and likely others 
 would be willing to suffer if it were for an over all bennifit, however that 
 bennifit has not materialized. 
 *snip*

While I disagree that more graphical inherently means less accessible…I 
think that age-old myth has been dispelled for years…there's no denying that 
Microsoft has made a mess of things for everyone, not just visually impaired 
users. This is why I am a Mac user. It is less frustration, less expensive, and 
a far more productive and pleasant computing experience than what Microsoft 
currently offers. And, with the ability to install and boot 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Mich
Hi Dark and all. on the topic of upgrading to windows 7 from xp I agree with 
you in all that you have said hear. I use xp for my maine pc use and have a 
laptop running windows 7 for a backup but I hardley ever use that unless say 
I am traviling. I agree with all your points that xp is mutch simplier to 
use then say windows 7 is since I like the idea of the start menu witch they 
took away in 7 and i of korce love outlook express. so in short I will use 
this xp pc for as long as possible. from Mich.
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Monday, April 29, 2013 7:54 PM
Subject: [Audyssey] challenge for developers, post xp windows


There have been lots of messages from certain developers commenting that 
people with windows do not have the latest versions, that they can't 
support this that and the other, that such and such a component is old, 
etc etc.


?

Okay, I offer this as a direct challenge to developers.

There are three reasons I principley stick with xp:

1: compatibility with dos applications.

As a huge fan of text rpgs, I play not a few games with dos such as 
fallthru, and age of legends, yet thanks to microsoft that would not be 
possible on a 64 bit machine. For sighted users this isn't a problem since 
they can use the dosbox emulator, and indeed newer dos, or dos style 
applications are still being developed using it, noteably Eamon deluxe 
(and since there are over 270 Eamon games that is quite a lot just on it's 
own). If a developer created a screen reader friendly version of dosbox or 
a similar way to run 16 bit console window applications, it would mean 
that older games, which have been playable for the past 30 years would 
continue to be so for the blind community. This is something I know the 
developer of Eamon deluxe has been looking into and discussing with the 
dosbox dev team, but perhaps some assistance from a programmer with more 
knolidge of screen readers' interaction with windows would be of help, 
that is unless someone cannot create say a small application

that outputs dos text to sapi or similar.

?

Of course virtual xp is always an option, but neither a simple nor 
straight forward one, nor one which works successfully for many people.


?

2: audio games created using vb6 and direct x.

Microsoft have, as we've been told dropped vb6 support and messed about 
with many of their direct x components. with the number of accessible 
games being so small, it is a real shame when they cannot be run on newer 
machines due to lack of support for the components.


Again, since windows xp existed as a viable os for close to 10 years and 
is still largely in use today, we're talking about a long period of time 
and not a few games, indeed a post last year on audiogames.net was from a 
64 bit windows user who complained that the upgrade actually lost! them 
more than it gained. If I could be certain the dependencies to run games 
like classic pipe were still available in some sense for post xp windows, 
I'd be less concerned about upgrading my os.


?

While I know vb6 is likely to continue as a viable option provided 
dependencies are installed, which is why developers like Jim and Aprone 
can still write games in it, I'm less certain regarding other components, 
especially with what I've heard of other games not working under later 
windows versions.


?

3: interface.

?

There is no denying that microsoft have by their nature created an 
interface which is more graphical, less logical and less customizable, a 
trend continued in windows 8. It is not for instance possible to have 
listed menues or coherent folder structures, not to mention the los of 
simpler, but more user friendly things like outlook express (a program I'd 
really! miss). This is frankly a pain in the arse, but is something 
I,  and likely others would be willing to suffer if it were for an 
over all bennifit, however that bennifit has not materialized.


In general, for myself at least, the things I use a computer for would be 
far more harmed than bennifited from upgrading, since I'd have less access 
to software and games, a harder to use interface, and nothing I've seen 
related to the other things I use a computer for,  music, dvds, 
writing, using e mail that would particularly be of help, even in terms of 
net brousing, this business of mp3 playback is the first thing I've heard 
of that ie9 does which would actually be of help to me.


All that aside, if the compatibility issues were solved, if there was a 
screen reader friendly dosbox and stored components for runing older games 
I think people might be a little more willing to upgrade, --- I know I 
would, especially if as draconis has indicated more games that do not 
support xp are likely in the future.


?

Yes, there is an arguement that if Draconis or other developers create 
games as good as the older ones, running the older ones becomes 
superfluous, but while this may be true 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi trouble.

As I said, I am not aversed to upgrading when it is of bennifit to me, and 
indeed this is I think the reason most people do not do so. If something 
ain't broke, why fix it.


i also question your progress forward analogy for this reason, since 
something with a less friendly interface, with inconvenient programs that 
won't run much older software isn't forwarrd, it's simply different.


My point was that instead of everyone being forced to upgrade and things 
being lost, or developers saying well tough luck since we're microsoft has 
forced us to upgrae we look at the reasons why! people do not, since 
contrary to your message, choice to continue using xp is not an irrational 
one or simply a question of liking one flavour of icecream over another.


As to the xp box, well it is the same hear, however I do know where I can 
get a reconditioned machine of good quality.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any compatibility issues we have
with games and Windows 8 are the fault of those audio game developers
who have chosen for one reason or another not to adopt newer
programming languages and tools. It is the audio game developers who
are making it difficult to upgrade to say Windows 8 without worrying
if game x will or won't be compatible not Microsoft. Its not like
Microsoft didn't repeatedly warn VB developers what would happen years
in advance. So let's begin by placing the blame where blame is due.

Regarding the user interface it is definitely different in Windows 7
and in Windows 8 but there are workarounds for what you want. The
Classic Shell application restores many of the Windows XP U.I.
elements you are talking about including the classic Start Menu etc.
So saying it is not possible to have listed menus and coherent folder
structures, is absolutely false. If you were to install the Classic
Shell add-on for Windows you would restore a semblance of the Windows
XP look and feel to modern versions of Windows.

Finally, while it is certainly your right to choose to upgrade or not
upgrade let me say that it puts us game developers in an untenable
situation. What I mean by that is sometimes it is not possible to
support both older versions of Windows and newer versions of Windows
at the same time. The way technology changes a developer has to make
decisions weather to create games for a legacy operating system like
XP or stick with whatever is current. There are technical
considerations that you, the end user, do not have to make but we do.

For example, consider virtual 3d audio. While DirectSound has virtual
3d support the fact of the matter is it isn't very good and it doesn't
work properly on Windows 7 and Windows 8. The solution or fix for the
problem is to switch to Microsoft's new DirectX audio API XAudio2
which works fine on Windows 7 and Windows 8. However, next year
Microsoft will no longer be providing updates for Windows XP,
including XAudio2 for XP, so as a game developer my options are
limited. Either I build against an older version of XAudio2 which may
be buggy to maintain XP support or I tell XP users they are simply out
of luck. Either way I am between a rock and a hard place because next
year it won't be possible to build against new versions of DirectX and
support Windows XP at the same time.

There is a similar situation going on with the .NET Framework. I
believe Windows XP will support up to .NET 4 but no later. Since XP is
about to be officially dropped that means the new applications written
in Visual Studio 2012 using .NET 5 won't run on Windows XP, but are
Windows 8 ready. Once again the developer is force to sacrifice newer
APIs, libraries and tools to support XP or 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread john

Hi Dark,
	After reading your message, I'd like to know how much actual 
experience you have with windows seven. The only part of your 
message I can't completely contradict is the part about dos 
applications, and even those should run under a 32-bit version of 
the OS, if you really want them to. All vb6 games run under 
windows seven; I have yet to find an audiogame I couldn't run on 
my machine. As regards interface, it's simply a matter of getting 
used to a few things. There are some absolutely massive upgrades 
in windows seven, the search box especially. I've found that only 
once a month or so will I even need to open up my programs 
folder; all I need to do is type in a small portion of the file 
name in the search box and I'm ready to go.


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi,

Not only that, but the problem for people wanting to maintain XP after
2014 is hardware support. After next year most hardware manufacturers
will no longer be providing drivers for sound cards, video cards,
network cards, etc for XP. So if someone needs to replace a hardware
component for any reason someone running XP will have to go to Ebay or
a used computer parts store to get XP compatible hardware just because
 all hardware and software support for XP ends next year weather
people like it or not.

Cheers!

On 4/30/13, Trouble troub...@columbus.rr.com wrote:
 Well were you live you might be able to get another xp box, but here
 in the states those are memories. The shops and stores sense win7
 came out now support that op and won't even think of selling xp. Its
 just like computers you may have a good running box. However,
 progress makes that box out dated before the year is out. Progress
 always moves forward not backward in the case of xp. Even software
 creators see that and move with it those that don't no longer
 have  saleable software. So you keep that xp box and when the new
 stuff won't work on it don't cry, because you chose that option not
 software providers.


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Tom and Trouble,

All the more reason to have a dedicated, essentially frozen, machine for 
playing old games, etc. The less wear-and-tear you can put on it, using it just 
for the specific tasks it needs to be, the longer it is likely to last. Keeping 
it off the Internet most of the time would also be a good idea.


On Apr 30, 2013, at 9:03 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi,
 
 Not only that, but the problem for people wanting to maintain XP after
 2014 is hardware support. After next year most hardware manufacturers
 will no longer be providing drivers for sound cards, video cards,
 network cards, etc for XP. So if someone needs to replace a hardware
 component for any reason someone running XP will have to go to Ebay or
 a used computer parts store to get XP compatible hardware just because
 all hardware and software support for XP ends next year weather
 people like it or not.
 
 Cheers!
 
 On 4/30/13, Trouble troub...@columbus.rr.com wrote:
 Well were you live you might be able to get another xp box, but here
 in the states those are memories. The shops and stores sense win7
 came out now support that op and won't even think of selling xp. Its
 just like computers you may have a good running box. However,
 progress makes that box out dated before the year is out. Progress
 always moves forward not backward in the case of xp. Even software
 creators see that and move with it those that don't no longer
 have  saleable software. So you keep that xp box and when the new
 stuff won't work on it don't cry, because you chose that option not
 software providers.
 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
Hi, also, I'm not too sure where the idea that Microsoft has not been helping 
accessibility in more modern versions of windows.
In fact, Windows 7, and more especially windows 8, are far more accessible than 
XP ever was. And their knew protocols, and APIs, that provide better 
accessibility now, then before. So again, not sure where this one came from.
And I agree,, having an old machine with the older OS, is often the better 
option. Obviously, if you're fine with what you have now, then stay with it.
However, XP will be losing support as of this time next year. So I would 
suggest, that you start looking at moving ahead now, before you're forced to.
Mainly, because of the security risk you will be dealing with, when XP no 
longer is being provided the security updates. And in this modern world, where 
you are connected so much, to the Internet, it would be pointless to remain in 
a less secure OS. 
I myself, am seriously considering going with a Mac for my next computer, and 
dual booting windows on it. Best of both worlds. The only problem with that, is 
the cost of a Mac out right. Anyway, on with the games. LOL.
Regards:
Dallas


On 30/04/2013, at 22:39, Draconis i...@dracoent.com wrote:

 Hi Dark,
 
 My responses are throughout.
 
 *snip*
 1: compatibility with dos applications. 
 
 As a huge fan of text rpgs, I play not a few games with dos such as 
 fallthru, and age of legends, yet thanks to microsoft that would not be 
 possible on a 64 bit machine. For sighted users this isn't a problem since 
 they can use the dosbox emulator, and indeed newer dos, or dos style 
 applications are still being developed using it, noteably Eamon deluxe (and 
 since there are over 270 Eamon games that is quite a lot just on it's own). 
 If a developer created a screen reader friendly version of dosbox or a 
 similar way to run 16 bit console window applications, it would mean that 
 older games, which have been playable for the past 30 years would continue 
 to be so for the blind community. This is something I know the developer of 
 Eamon deluxe has been looking into and discussing with the dosbox dev team, 
 but perhaps some assistance from a programmer with more knolidge of screen 
 readers' interaction with windows would be of help, that is unless someone 
 cannot create say a small application that outputs dos text to sapi or 
 similar. 
 *snip*
 
 First, there is a certain amount of irony that the first point on your list 
 is essentially that you want to be able to cling to the past in order to 
 move into the future. It is sort of like saying, thirty years ago, that you 
 wouldn't use a CD player because it couldn't play your vinyl records. I use 
 this analogy as someone who has a fair number of rare vinyl records which do 
 not exist in modern formats. This doesn't keep me from having a CD player, 
 or, these days, using iTunes. The vast, vast, vast majority of Windows users 
 never upgrade their existing machine. They go buy a cheap new computer which 
 happens to have the latest OS on it. When this occurs, rather than going 
 through channels to keep using obsolete software, hang on to the old machine 
 to play such games, and keep that machine in as good repair as possible, 
 much as I have had to do with vinyl record players over the years.
 
 I still have my working Apple 2GS computer as well, specifically for the 
 nostalgia playing the old games I had for it. I've had it for, likely, longer 
 than many of the participants of this list have been alive, and it still 
 works, because I've taken care of it.
 
 So, while your option of an accessible DOS emulator would be the ideal, it is 
 something that is relatively easily worked around.
 
 *snip*
 2: audio games created using vb6 and direct x. 
 
 Microsoft have, as we've been told dropped vb6 support and messed about with 
 many of their direct x components. with the number of accessible games being 
 so small, it is a real shame when they cannot be run on newer machines due 
 to lack of support for the components. 
 
 Again, since windows xp existed as a viable os for close to 10 years and is 
 still largely in use today, we're talking about a long period of time and 
 not a few games, indeed a post last year on audiogames.net was from a 64 bit 
 windows user who complained that the upgrade actually lost! them more than 
 it gained. If I could be certain the dependencies to run games like classic 
 pipe were still available in some sense for post xp windows, I'd be less 
 concerned about upgrading my os. 
 
 While I know vb6 is likely to continue as a viable option provided 
 dependencies are installed, which is why developers like Jim and Aprone can 
 still write games in it, I'm less certain regarding other components, 
 especially with what I've heard of other games not working under later 
 windows versions.
 *snip*
 
 This point is really just the same as your first point, with the same 
 solutions available, be that virtual machines, 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread James Bartlett

Hello there

   Yes and now they are pushing windows 8 how sickening, but if U have a 
old computer that runs xp there is always the code in the back of the 
computer that you can download xp and put that code in. aslong as you are 
not running 2 computers with the same code your good. I just got a very 
nasty bug 3 or 4 months ago that fried my pc. I bilte a new pc from ground 
up and downloaded xp to a thumbdrive, but after that I just put the old code 
in and it was as good as new. you just have to make shore that you have the 
proper xp version for the code. Like pro for pro and home for home, but that 
still doesn't solv the problom that mS is pushing there new junk on us and 
there is nothing wrong with there old stuff.


bfn
James

--
From: Trouble troub...@columbus.rr.com
Sent: Tuesday, April 30, 2013 8:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Well were you live you might be able to get another xp box, but here in 
the states those are memories. The shops and stores sense win7 came out 
now support that op and won't even think of selling xp. Its just like 
computers you may have a good running box. However, progress makes that 
box out dated before the year is out. Progress always moves forward not 
backward in the case of xp. Even software creators see that and move with 
it those that don't no longer have  saleable software. So you keep that xp 
box and when the new stuff won't work on it don't cry, because you chose 
that option not software providers.



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
Hi, on top of all this, there is one simple thing to look at. Look at the main 
gaming industry. There are a lot of games out there that do not support 
anything less than Windows 7. So we aren't the first to see this happen. In 
fact, the audio games industry is being held back by the fact that we are being 
encouraged to keep supporting old OSs.
So I think it's time that we look at the bigger picture of computing, and the 
capabilities that new OSs provide, and look at upgrading and what it would 
providers, rather than what it does not provide us!

Regards:
Dallas


On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dark,
 
 Like so many things in life there are two sides to every argument, and
 I certainly can't dispute that the issues you raised are valid, but
 there is another side to the debate as well.
 
 It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
 it is not possible to play older 16-bit Dos games without a
 third-party emulator like Dosbox which is unfortunately not
 accessible. However, the real problem is not Windows, but the newer
 64-bit processors themselves as they can not execute 16-bit
 applications natively which is why Microsoft dropped 16-bit support in
 newer versions of Windows.  The problem for developers like Microsoft
 is why should they spend time and money trying to support old 16-bit
 applications that is no longer supported by the hardware of today when
 there are free applications like Dosbox available?
 
 However, the problem with making Dosbox accessible is easier said than
 done. From what I know of Dosbox in order to make it accessible a
 developer would be better off rewriting the emulator completely from
 scratch. That is no minor undertaking, and are you and the rest of the
 V.I. community willing to pay for this to be done?
 
 The second issue you raised is that of Visual Basic 6 support. I
 frankly don't know what you expect us developers to do about that
 situation. In my opinion there is frankly nothing we can do about that
 situation directly. The only thing we can do as end users and
 developers is encourage those using Visual Basic to upgrade to
 something more modern as quickly as they can to avoid any more
 needless compatibility issues. Otherwise we are going to experience
 more issues like those with the BSC games and Windows 8 as newer
 versions of Windows become available.
 
 What I am about to say will sound harsh to many, but I think it needs
 to be said. As early as 2006 I remember Microsoft actively encouraging
 Visual Basic 6 developers to upgrade to VB .NET and to move away from
 DirectX 8 as time was running out. Most of the mainstream developers
 listened and chose to begin upgrading their software to VB .NET 2005.
 Here we are nearly 7 years later and the majority of audio game
 developers are still using it even though Visual Basic 6 was
 discontinued as far back as 2008. So any compatibility issues we have
 with games and Windows 8 are the fault of those audio game developers
 who have chosen for one reason or another not to adopt newer
 programming languages and tools. It is the audio game developers who
 are making it difficult to upgrade to say Windows 8 without worrying
 if game x will or won't be compatible not Microsoft. Its not like
 Microsoft didn't repeatedly warn VB developers what would happen years
 in advance. So let's begin by placing the blame where blame is due.
 
 Regarding the user interface it is definitely different in Windows 7
 and in Windows 8 but there are workarounds for what you want. The
 Classic Shell application restores many of the Windows XP U.I.
 elements you are talking about including the classic Start Menu etc.
 So saying it is not possible to have listed menus and coherent folder
 structures, is absolutely false. If you were to install the Classic
 Shell add-on for Windows you would restore a semblance of the Windows
 XP look and feel to modern versions of Windows.
 
 Finally, while it is certainly your right to choose to upgrade or not
 upgrade let me say that it puts us game developers in an untenable
 situation. What I mean by that is sometimes it is not possible to
 support both older versions of Windows and newer versions of Windows
 at the same time. The way technology changes a developer has to make
 decisions weather to create games for a legacy operating system like
 XP or stick with whatever is current. There are technical
 considerations that you, the end user, do not have to make but we do.
 
 For example, consider virtual 3d audio. While DirectSound has virtual
 3d support the fact of the matter is it isn't very good and it doesn't
 work properly on Windows 7 and Windows 8. The solution or fix for the
 problem is to switch to Microsoft's new DirectX audio API XAudio2
 which works fine on Windows 7 and Windows 8. However, next year
 Microsoft will no longer be providing updates for Windows XP,
 including XAudio2 for XP, so as a game developer my 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Josh and all,
 Snip
The vast, vast, vast majority of Windows users never upgrade their
existing machine. They go buy a cheap new computer which happens to
have the latest OS on it. When this occurs, rather than going through
channels to keep using obsolete software, hang on to the old machine
to play such games, and keep that machine in as good repair as
possible, much as I have had to do with vinyl record players over the
years.
End Snip

Exactly. I've done that very thing myself many times and I think it is
the most practical solution to the problem of upgrading from one
technology to another.

For example, when DVDs came out I did not immediately throw out all my
VHS tapes. Instead what I did was buy a DVD player and slowly collect
my favorite movies and shows on DVD. Once I had replaced all my VHS
tapes with DVDs I got rid of the VHS tapes. I used both a VCR and DVD
player for many years and I didn't consider it an all or nothing
situation.
This situation with XP is just as easy to resolve. If Dark or someone
had a laptop running XP they could easily put it in a carrying case
and store it in a closet when not using XP, but get it out when they
want to play older games and run older applications while at the same
time own a brand spanking new laptop with Windows 8 on it. Why not
have the best of both worlds?
Snip

And, as far as Draconis goes, we are working to move our games forward
to modern operating systems.
End Snip

Same here with USA Games. One of our goals right now is finding out
what we have to do to make our games more compatible with Windows
Vista, Windows 7, and Windows 8. Things like making our games work
with User Account Control and XAudio2 are more valuable to us over the
long term than maintaining backwards compatibility with XP.

Snip
At some point, you will be forced to upgrade. You can do it on your
own terms and find solutions to these challenges yourself, or you can
wait until circumstance makes it necessary, and have squandered the
time you had to make the upgrade smoother. I suppose it comes down to
where the tipping point for each individual will be. When does the
future hold more promise than retreading the ground of the past.
End Snip

I am in full agreement. The people who dig there heals in and go
kicking and screaming into the future would be better off trying to
resolve problems now rather than waiting until circumstances forces
the decision on a person. Progress stops for no man, and if someone
stops to fight it progress will eventually run them over.

Snip
I agree that upgrading just to be able to say you have the latest and
greatest is not a sound mindset. An upgrade should offer tangible
benefits. If it doesn't, you're clearly using the wrong OS for you,
and perhaps should consider alternatives.
End Snip

Agreed. I certainly don't believe in the idea that people should
upgrade just for the sake of upgrading. There always should be some
benefit to upgrading, and usually there are benefits that a person may
or may not know about in advance. As long as someone has the mindset
that there is absolutely nothing good about Windows 7, Windows 8, etc
then they won't be able to see those benefits because they have
already made their mind up to dislike it benefits or no benefits.

Snip

The above points you raise are less reasons than justifications, in my
opinion. There are solutions, some of them reasonably simple, to both
of them.
End snip

Yes, agreed. There are reasonably simple solutions to the problems
Dark raised such as maintaining two computers instead of one, but   I
haven't heard anything that justifies his points. All I see is a bunch
of reasons why he dislikes the new versions of Windows so much, and
weather I agree with him or not that won't change the fact that no
matter how much he likes or dislikes Windows 8 it is the present and
XP is the past. Neither Microsoft or any other developer will continue
to support it forever. Sooner or later all good things must come to an
end.

Cheers!

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[Audyssey] soundscape explorer query

2013-04-30 Thread joseph weakland
hello all i just downloaded and unzipped the program. when i run it jaws says 
form1 dialog and no other stuff is heard and other sounds play. no voice speaks 
how do you do it?
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi.

one of my intrinsic problems with this upgrade business is to do with 
practical good and also practicality of how many computers one can actually 
own.


i do not actually have the space for more than one desktop, plus laptops 
have a shorter life generally. Virtual xp is always a solution next to a 
main os, but how well that runs I'm not sure over all.


As regards windows 7 generally however, one of my main issues with this 
debate is that programmers take a look at a new system and say wow, look at 
the specs, look at the hardware, support for this that and the other etc


Myself, i don't give a monkey's rear how much ram a computer has, what 
programs it runs what processor it has etc, it's all a question of what can 
I do with it. This is also wy i cryticize post xp windows and microsoft's 
over all approach to interface generally, since frankly having used windows 
7 on several machines I do not agree with dallas point, and while classic 
shell might be an option, well why should I move from an interface I'm 
comfortable with, that I can personally customize to one I must jigger with 
in order to work? and that's not just in the programs either.


if there were hundreds of great new games which required windows 7, well I'd 
likely have a good reason to, but that is simply not the case, which is 
quite ironic given that I did make a similar switch from windows 98 to xp 
back in 2002 for precisely that reason.


From a pure usability perspective, mac is probably a better option than post 
xp windows at the moment, however legacy support is a severe issue, 
particularly with developers who continue to essentially write for xp, and 
even more specifically when there are comparatively few audio games on mac.


while I do appreciate the issues that developers have, at the same time 
there is an element of give and take needed I think, which is exactly why I 
suggested developers aide in this situation, eg, by writing a guide on 
virtual xp emulation with download for mac and windows 7, for trying to do 
something about dosbox and vb6 etc, since at least for some people sticking 
with xp it is a bit more than simple bloodymindedness, and if developers do 
indeed want more people to shift to newer os so that they can take advantage 
of all this stuff, maybe this is something that they can help with.


Beware the grue!

Dark. 



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Re: [Audyssey] More Games

2013-04-30 Thread Donna
Hi Chris

I also like to solve slide puzzles. Did you know that there is a slide puzzle 
for IOS??? Sluzzuls by Mochi Development can found in the app store. The game 
is FREE and fully accessible with voiceover. 

Donna
 Hello all
 thanks to L-Works, I have probably all of their games, both demo and free.
 I really like their free offering called Slide! I am in to puzzles you see. 
 Slide is based on a slide puzzle. You can either have a 3 by 3 grid, a 4 by 4 
 grid, and a word grid. The object is to re-arrange the numbers or letters in 
 their proper order, leavin the empty square at the bottom right.
 Love it!
 I of course like their offerings but that Slide is a brilliant idea for a 
 game.
 Chris.
 -- 
 
 Christopher Hallsworth
 E-mail and Facebook:
 challswor...@sky.com
 Skype:
 chrishallsworth7266
 Twitter:
 http://www.twitter.com/@christopherh40
 Find my blog at
 challsworth2.wordpress.com
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Dallas,

Correct. One of the things Windows 8 brings to the table regarding
accessibility is Microsoft Narrator is vastly improved over prior
versions.Wile I wouldn't take it over something like NVDA it is far
better than anything else Microsoft has provided before. Better screen
review commands, and better Sapi voices as well. Some of the new
Microsoft voices on Windows 8 are easily as good as the Vocalizer
voices and they come free with the OS. I've used Microsoft David with
NvDA and Narrator and it isn't too bad.

Further more Microsoft has replaced MSAA with U.I. Automation which is
a far better API than MSAA ever was. U.I. Automation is the way of the
future and will revolutionize access on Windows 8 and beyond. As a
result of technologies like U.I. Automation screen readers like Jaws
and Window-Eyes no longer need off-screen models and video drivers to
read the screen because they can get it from the Windows API directly.
This will only aid not  hinder access.

Bottom line, the user interface has changed drastically in Windows 8
since Windows XP, but different is not the same as inaccessible. The
statement that Microsoft is getting less accessible is just propaganda
bandied about by people who are trying to justify not upgrading to
Windows 8.

Cheers!


On 4/30/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Hi, also, I'm not too sure where the idea that Microsoft has not been
 helping accessibility in more modern versions of windows.
 In fact, Windows 7, and more especially windows 8, are far more accessible
 than XP ever was. And their knew protocols, and APIs, that provide better
 accessibility now, then before. So again, not sure where this one came from.
 And I agree,, having an old machine with the older OS, is often the better
 option. Obviously, if you're fine with what you have now, then stay with it.
 However, XP will be losing support as of this time next year. So I would
 suggest, that you start looking at moving ahead now, before you're forced
 to.
 Mainly, because of the security risk you will be dealing with, when XP no
 longer is being provided the security updates. And in this modern world,
 where you are connected so much, to the Internet, it would be pointless to
 remain in a less secure OS.
 I myself, am seriously considering going with a Mac for my next computer,
 and dual booting windows on it. Best of both worlds. The only problem with
 that, is the cost of a Mac out right. Anyway, on with the games. LOL.
 Regards:
 Dallas

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[Audyssey] Windows 8 and games

2013-04-30 Thread Chris H
Do anybody know what games work under Windows 8, particularly any of the 
classic ones? Not interested in things like Rs Games and the Playroom at 
the moment.

Cheers!

--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
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challsworth2.wordpress.com

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Re: [Audyssey] More Games

2013-04-30 Thread Chris H
Unfortunately the game is not free here in the Uk app store. I got it 
anyway as per the comment it's accessible. It's £1.49 in the Uk app 
store. Cheers! And lol! What a daft title for a game!



Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

On 30/04/2013 15:25, Donna wrote:

Hi Chris

I also like to solve slide puzzles. Did you know that there is a slide puzzle 
for IOS??? Sluzzuls by Mochi Development can found in the app store. The game 
is FREE and fully accessible with voiceover.

Donna

Hello all
thanks to L-Works, I have probably all of their games, both demo and free.
I really like their free offering called Slide! I am in to puzzles you see. 
Slide is based on a slide puzzle. You can either have a 3 by 3 grid, a 4 by 4 
grid, and a word grid. The object is to re-arrange the numbers or letters in 
their proper order, leavin the empty square at the bottom right.
Love it!
I of course like their offerings but that Slide is a brilliant idea for a game.
Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

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Re: [Audyssey] My First Impressions of Change Reaction 2 for Windows

2013-04-30 Thread Charles Rivard
There are two sides to every coin, and the other one is, for the most part, 
a lack of money.


--
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errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 29, 2013 11:27 PM
Subject: Re: [Audyssey] My First Impressions of Change Reaction 2 for 
Windows




Hi Josh,

Are you serious? People are upset you aren't supporting Windows 98.
The operating system is like 15 years old and hasn't been supported by
anyone since 2006 or so. Some people seriously need to get their heads
out of their backsides and realize that we, game developers, can't
afford to support something that old forever.

Cheers!

On 4/29/13, Draconis i...@dracoent.com wrote:

Glad you have it working, Kelly.

On an aside, we are not using Java for the audio player, just HTML. There 
is

a problem with some Firefox configurations, and with old versions of
Internet Explorer, since IE is horrible about standards and keeping up 
with
the times. We're working on fixing the Firefox issue, but not much we can 
do

for old versions of IE.

The reason that many places don't use MP3 downloads much any more is
because, for most, they are inconvenient. I, personally, hate sites that
still make me download an MP3 that I just want to listen to in the 
browser.

Imagine if YouTube did this for videos!

The VI community, in general, is one of the last groups to move, fighting
all along the way, with technology as it changes. This is a partial 
reason

why we see issues like the recent BSC situation with games that become
obsolete. At some point, we have to draw a line in the sand and say, we 
just

can't support those who choose to lag behind.

That being said, we're doing everything we can to support as wide a group 
as
possible. We wanted to drop XP support with the new game engine, but 
decided
not to for now. However, we won't hang on to it forever. We've gotten 
emails

from those upset we're not supporting Windows 98 anymore. We just can't.

We'll continue to do our best to make as many gamers happy as we can.



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Tom and all,

I agree entirely, which is why, in my previous note, I specified that the mess 
isn't just for screen reader users. Windows 8 is widely getting slammed by 
users because it is a mess, but that has nothing to do with the accessibility. 
Microsoft is improving with access, even if it is extremely late to the party.

On Apr 30, 2013, at 11:04 AM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Dallas,
 
 Correct. One of the things Windows 8 brings to the table regarding
 accessibility is Microsoft Narrator is vastly improved over prior
 versions.Wile I wouldn't take it over something like NVDA it is far
 better than anything else Microsoft has provided before. Better screen
 review commands, and better Sapi voices as well. Some of the new
 Microsoft voices on Windows 8 are easily as good as the Vocalizer
 voices and they come free with the OS. I've used Microsoft David with
 NvDA and Narrator and it isn't too bad.
 
 Further more Microsoft has replaced MSAA with U.I. Automation which is
 a far better API than MSAA ever was. U.I. Automation is the way of the
 future and will revolutionize access on Windows 8 and beyond. As a
 result of technologies like U.I. Automation screen readers like Jaws
 and Window-Eyes no longer need off-screen models and video drivers to
 read the screen because they can get it from the Windows API directly.
 This will only aid not  hinder access.
 
 Bottom line, the user interface has changed drastically in Windows 8
 since Windows XP, but different is not the same as inaccessible. The
 statement that Microsoft is getting less accessible is just propaganda
 bandied about by people who are trying to justify not upgrading to
 Windows 8.
 
 Cheers!
 
 
 On 4/30/13, Dallas O'Brien dallas.r.obr...@gmail.com wrote:
 Hi, also, I'm not too sure where the idea that Microsoft has not been
 helping accessibility in more modern versions of windows.
 In fact, Windows 7, and more especially windows 8, are far more accessible
 than XP ever was. And their knew protocols, and APIs, that provide better
 accessibility now, then before. So again, not sure where this one came from.
 And I agree,, having an old machine with the older OS, is often the better
 option. Obviously, if you're fine with what you have now, then stay with it.
 However, XP will be losing support as of this time next year. So I would
 suggest, that you start looking at moving ahead now, before you're forced
 to.
 Mainly, because of the security risk you will be dealing with, when XP no
 longer is being provided the security updates. And in this modern world,
 where you are connected so much, to the Internet, it would be pointless to
 remain in a less secure OS.
 I myself, am seriously considering going with a Mac for my next computer,
 and dual booting windows on it. Best of both worlds. The only problem with
 that, is the cost of a Mac out right. Anyway, on with the games. LOL.
 Regards:
 Dallas
 
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Re: [Audyssey] Problem registering Ten Pin Alley, can anyone duplicate?

2013-04-30 Thread Cara Quinn
Here you go.

http://help.dracoent.com/index.php?a=add

HTH

Cara :)
---
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On Apr 28, 2013, at 2:53 AM, blindle...@aol.com wrote:

chris i dont know where there is any way to send them any emails ,i am  
getting to the point i will just delete the copy that i have and count it as  
loss.

your friend  lee  


In a message dated 4/28/2013 5:48:58 A.M. Eastern Daylight Time,  
christopher...@gmail.com writes:

Lee  please keep at it with Draconis. They are nothing but very helpful 
to me  and I'm sure they will be to you.


Christopher Hallsworth
E-mail  and  Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find  my blog at
challsworth2.wordpress.com

On 28/04/2013 10:38,  blindle...@aol.com wrote:
 chris since then i paid for a new ten pin  alley but i did not get any
 registeration info
 
 your  friend  lee
 
 
 In a message dated 4/27/2013 6:23:51  P.M. Eastern Daylight Time,
 i...@dracoent.com writes:
 
 Hi  Lee,
 
 Actually, you recently wrote to us because you  lost your key. We  do not
 replace registration keys anymore. We  ask users in their registration  
email
 to please backup their  registration information to a safe place. We were
 getting absolutely  swamped with replacement key requests, and had to 
adopt
 that policy,  since our older titles were never hardware locked.
 
 Sorry   for the inconvenience.
 
 
 On Apr 27, 2013, at 5:46  PM,  blindle...@aol.com wrote:
 
 chris i ordered the  game but i did not  get  the registration info   .
 
 your friendlee
 
 
 In a message dated 4/27/2013 4:31:18  P.M.  Eastern Daylight Time,
 christopher...@gmail.com  writes:
 
 Good  evening all.
 I am not  asking for help, since I am  on to it with Draconis,  but  can
 anyone duplicate the  following.
 1. Order  yourself the  registration information for  Ten Pin  Alley.
 2. Once you have received the  registration   information, copy exactly
 what is given, then paste it into   the  appropriate fields in the 
program.
 3. At my end, it just  will  not  work.
 I have heard of problems running this  game under  Windows Xp, but I am
 using Windows 7 64 bit so  that shouldn't  matter.
 Any responses will be  greatly  appreciated.  Thanks!
 Chris.
 --
 
 Christopher   Hallsworth
 E-mail and  Facebook:
   challswor...@sky.com
 Skype:
 chrishallsworth7266
  Twitter:
 http://www.twitter.com/@christopherh40
 Find  my  blog  at
 challsworth2.wordpress.com
 
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[Audyssey] Sluzzuls

2013-04-30 Thread Chris H

Good afternoon all.
Just bought this gameSluzzuls in the Uk app store.
Now are you sure it's the right one? Asking as all I see on the screen 
is a, a, a, b, b, b, c, c, c, etc etc.

Doesn't seem as obvious as L-Works' Slide game.
Any responses will be greatly appreciated. Thanks!
Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
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chrishallsworth7266
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
As for having to upgrade to a newer OS because the older ones aren't being 
supported, shouldn't the game developers use the tools of the trade that 
their customers can use?  If you decide to create software that the newer 
systems can run but older systems cannot, and your customers are still using 
the older OS, aren't you shooting yourself in the foot?  I don't follow the 
logic that dictates that users must upgrade to a less user friendly OS that 
won't run the software you have been accumulating because it is not being 
supported by the developers.  It makes more sense to me that the developers 
should not be the determining factors as to what is produced for the end 
user.  The end user should be the one to determine what is produced.


If the majority of blind people cannot afford to upgrade their machines 
every few years, and the upgrades won't be easily accessible without major 
modifications and headaches, we should not have to be forced to make that 
upgrade, and developers should offer what the end user can use.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 7:50 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any compatibility issues we have
with games and Windows 8 are the fault of those audio game developers
who have chosen for one reason or another not to adopt newer
programming languages and tools. It is the audio game developers who
are making it difficult to upgrade to say Windows 8 without worrying
if game x will or won't be compatible not Microsoft. Its not like
Microsoft didn't repeatedly warn VB developers what would happen years
in advance. So let's begin by placing the blame where blame is due.

Regarding the user interface it is definitely different in Windows 7
and in Windows 8 but there are workarounds for what you want. The
Classic Shell application restores many of the Windows XP U.I.
elements you are talking about including the classic Start Menu etc.
So saying it is not possible to have listed menus and coherent folder
structures, is absolutely false. If you were to install the Classic
Shell add-on for Windows you would restore a semblance of the Windows
XP look and feel to modern versions of Windows.

Finally, while it is certainly your right to choose to upgrade or not
upgrade let me say that it puts us game developers in an untenable
situation. What I mean by that is sometimes it is not possible to
support both older versions of Windows and newer versions of Windows
at the same time. The way technology changes a developer has to make
decisions weather to 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
What if you're not sure of the name of what you're looking for?  Is there a 
way to hunt for something you would recognize when you find it?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: john jpcarnemo...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 7:52 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Dark,
After reading your message, I'd like to know how much actual experience 
you have with windows seven. The only part of your message I can't 
completely contradict is the part about dos applications, and even those 
should run under a 32-bit version of the OS, if you really want them to. 
All vb6 games run under windows seven; I have yet to find an audiogame I 
couldn't run on my machine. As regards interface, it's simply a matter of 
getting used to a few things. There are some absolutely massive upgrades 
in windows seven, the search box especially. I've found that only once a 
month or so will I even need to open up my programs folder; all I need to 
do is type in a small portion of the file name in the search box and I'm 
ready to go.


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
Isn't this exactly why older hardware should be supported?  People still use 
them.  Supply what the people want rather than the other way around.  If l7 
out of 10 of my customers use older machines, I would produce stuff they can 
use.  To me, saying that we are moving on and it is up to you as to whether 
you follow the trends is counterproductive when dealing with visually 
impaired customers based on their very valid reasons for not wanting to 
upgrade.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:03 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi,

Not only that, but the problem for people wanting to maintain XP after
2014 is hardware support. After next year most hardware manufacturers
will no longer be providing drivers for sound cards, video cards,
network cards, etc for XP. So if someone needs to replace a hardware
component for any reason someone running XP will have to go to Ebay or
a used computer parts store to get XP compatible hardware just because
all hardware and software support for XP ends next year weather
people like it or not.

Cheers!

On 4/30/13, Trouble troub...@columbus.rr.com wrote:

Well were you live you might be able to get another xp box, but here
in the states those are memories. The shops and stores sense win7
came out now support that op and won't even think of selling xp. Its
just like computers you may have a good running box. However,
progress makes that box out dated before the year is out. Progress
always moves forward not backward in the case of xp. Even software
creators see that and move with it those that don't no longer
have  saleable software. So you keep that xp box and when the new
stuff won't work on it don't cry, because you chose that option not
software providers.


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Tom.

My statement was primarily regarding windows 7. I've had no experiences with 
8 so haven't drawn a judgement, indeed I was tempted to skip windows 7 
entirely since what I've tried of the os I completely disliked. however, it 
is the layout and lack of abilities to customize that irritate me 
specificaly.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Charles.e

i wouldnt' go that far, I do think it's a two sided problem ccombined with 
lack of support for older systems and microsoft's bad approach to ui's in 
post xp windows (or at least in 7), however I do get a little tired of 
developers constantly saying well microsoft is doing this that and the 
other and the new stuff is better so we must all upgrade to make better 
games


Fundimentally, if 7 had the same ui as xp and same functionality, I'd 
upgrade like a shott and the same goes for others.


Windows 8 I don't have an opinion on yet since on the one hand I don't like 
lack of customization in the Ui, on the other I do appreciate that microsoft 
are finally! doing something decent about access at the basic level, though 
how well this works in practice when we get down to the nuts and bolts I 
can't say having not ried a windows 8 system yet.


beware the Grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard

If it ain't broke, why fix it until it is broken?

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If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: James Bartlett jab8...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:35 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hello there

   Yes and now they are pushing windows 8 how sickening, but if U have a 
old computer that runs xp there is always the code in the back of the 
computer that you can download xp and put that code in. aslong as you are 
not running 2 computers with the same code your good. I just got a very 
nasty bug 3 or 4 months ago that fried my pc. I bilte a new pc from ground 
up and downloaded xp to a thumbdrive, but after that I just put the old 
code in and it was as good as new. you just have to make shore that you 
have the proper xp version for the code. Like pro for pro and home for 
home, but that still doesn't solv the problom that mS is pushing there new 
junk on us and there is nothing wrong with there old stuff.


bfn
James

--
From: Trouble troub...@columbus.rr.com
Sent: Tuesday, April 30, 2013 8:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] challenge for developers, post xp windows

Well were you live you might be able to get another xp box, but here in 
the states those are memories. The shops and stores sense win7 came out 
now support that op and won't even think of selling xp. Its just like 
computers you may have a good running box. However, progress makes that 
box out dated before the year is out. Progress always moves forward not 
backward in the case of xp. Even software creators see that and move with 
it those that don't no longer have  saleable software. So you keep that 
xp box and when the new stuff won't work on it don't cry, because you 
chose that option not software providers.



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi charlse.

i do agree, particularly since a lot of the changes in windows 7 are 
cosmetic at best (heck, nobody blind or sighted likes the ui either but 
microsoft are forcing people to use it since you can't buy a new computer 
without).


The same goes for other programs and products too, for example microsoft 
outlook express is by far my favourite male client since it does what I want 
and no more. I've tried windows messenger and indeed thunderbird on windwos 
77, but both had the practice of chuck as much at the screen as possible, so 
that a bazillion functions and controls were all over the place, indeed this 
seems to be a regular thing with all modern ui's, instead of having 
different functions in different windows, menues and the like that could be 
open, stuff is just chucked everywhere regardless.


This works on a tablet with a touch screen because you have the spacial 
relations to go on,  though even so I do miss just pressing one letter 
to instantly find something, however without! a touch screen that sort of 
thing is murder, or at least it seemed that way given the several hours I 
spent with a win7 machine trying to work the blooody thing out and 
constantly having stuff change position and muck about on me.


yes, I could get used to it, but why should I if there aren't any actual new 
functions on the computer that would help me do what I do better?


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Dark,

Snip
Virtual XP is always a solution next to a main os, but how well that
runs I'm not sure over all.
End Snip

Well, unfortunately that all depends on how much CPU power and memory
you have to spare for a secondary OS. Generally running XP in a
virtual machine will runn a bit slower than natively and that means
games may not perform as well on that virtual machine. I have heard of
cases where input and graphics lag so it can be problematic. Still, if
you really can't afford the space for a secondary machine then its
about the best you can do when it comes to running older software on a
modern PC.

Snip
As regards windows 7 generally however, one of my main issues with
this debate is that programmers take a look at a new system and say
wow, look at the specs, look at the hardware, support for this that
and the other etc
End Snip

Maybe some programmers look at it that way, but many professional
developers, including myself, do not look at new versions of Windows
that way. For most people I know it is viewed from the perspective of
sustained compatibility. What do we have to do in order to make sure
what we write today will still be compatible on the next generation
OS? What libraries will be removed, deprecated, or replaced on the new
version of Windows? What features can we use to make our software
better for new customers?

The point I am getting at is its not about looking at a new OS and
looking strictly at specs, hardware, or anything like that. While
those things will certainly influence a developers decisions it isn't
the whole story. There is more to it than you indicate in your
message.

Snip
Well why should I move from an interface I'm comfortable with, that I
can personally customize to one I must jigger with in order to work?
End Snip

Well, how long do you think Windows XP is going to last? Do you see
yourself 30 years from now still running a computer made in 2005 with
Windows XP on it?

The point Dallas and I have been making is that weather you like the
new interface or not it doesn't matter in the long run. We can argue
back and forth until the end of time, but it won't change a thing.
Sooner or later the computers you have will break down, parts will be
hard to obtain, and new copies of XP will not be available. Weather
that day comes ten, fifteen, or twenty years down the road you will
probably end up buying anew computer running something other than XP
and you'll just have to accept the new interface regardless if you
like it or not.

Snip
while I do appreciate the issues that developers have, at the same
time there is an element of give and take needed I think, which is
exactly why I suggested developers aide in this situation, eg, by
writing a guide on virtual xp emulation with download for mac and
windows 7, for trying to do something about dosbox and vb6 etc, since
at least for some people sticking with xp it is a bit more than simple
bloodymindedness, and if developers do indeed want more people to
shift to newer os so that they can take advantage of all this stuff,
maybe this is something that they can help with.
End Snip

Well, to be fair there is already a lot of documentation and tutorials
on how to do this already. VMWare the company that produces VMWare
Player, Fusion, and Workstation already have indepth guides on setting
up and running virtual machines. I don't know that any more
documentation is necessary and if so what we could add to what is
already there. Plus while it is not strictly legal it is possible to
download ready made virtual machines of XP and all you need do is
extract them, run VMWare Player, and tell it to boot the new virtual
machine you just installed. When you here the XP start sound you can
then install Jaws, MVDA, Supernova, or whatever screen reader you
want. So its not as complex as you might think.

Cheers!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
Why shouldn't it be the other way around?  Support what is used by the users 
rather than use what isn't supported and then try to support what is used?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:42 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi, on top of all this, there is one simple thing to look at. Look at the 
main gaming industry. There are a lot of games out there that do not 
support anything less than Windows 7. So we aren't the first to see this 
happen. In fact, the audio games industry is being held back by the fact 
that we are being encouraged to keep supporting old OSs.
So I think it's time that we look at the bigger picture of computing, and 
the capabilities that new OSs provide, and look at upgrading and what it 
would providers, rather than what it does not provide us!


Regards:
Dallas


On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:


Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any compatibility issues we have
with games and Windows 8 are the fault of those audio game developers
who have chosen for one reason or another not to adopt newer
programming languages and tools. It is the audio game developers who
are making it difficult to upgrade to say Windows 8 without worrying
if game x will or won't be compatible not Microsoft. Its not like
Microsoft didn't repeatedly warn VB developers what would happen years
in advance. So let's begin by placing the blame where blame is due.

Regarding the user interface it is definitely different in Windows 7
and in Windows 8 but there are workarounds for what you want. The
Classic Shell application restores many of the Windows XP U.I.
elements you are talking about including the classic Start Menu etc.
So saying it is not possible to have listed menus and coherent folder
structures, is absolutely false. If you were to install the Classic
Shell add-on for Windows you would restore a semblance of the Windows
XP look and feel to modern versions of Windows.

Finally, while it is certainly your right to choose to upgrade or not
upgrade let me say that it puts us game developers in an untenable
situation. What I mean by that is sometimes it is not possible to
support both older versions of Windows and newer versions of Windows
at the same time. The way technology changes a developer has to make
decisions weather to create games for a legacy operating system like
XP or stick with whatever is current. There are technical
considerations that you, the end user, do not have to make but we do.

For example, consider virtual 3d audio. While DirectSound has 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Dark,

Responses throughout again.

*snip*
 one of my intrinsic problems with this upgrade business is to do with 
 practical good and also practicality of how many computers one can actually 
 own.
 
 i do not actually have the space for more than one desktop, plus laptops have 
 a shorter life generally. Virtual xp is always a solution next to a main os, 
 but how well that runs I'm not sure over all.
 *snip*

These days, with SSD's and the like, laptops have comparable life-spans to 
desktops. And, since several options proposed do *not* involve having multiple 
machines, I fail to see the problem here, either.

*snip*
 As regards windows 7 generally however, one of my main issues with this 
 debate is that programmers take a look at a new system and say wow, look at 
 the specs, look at the hardware, support for this that and the other etc
 
 Myself, i don't give a monkey's rear how much ram a computer has, what 
 programs it runs what processor it has etc, it's all a question of what can I 
 do with it. This is also wy i cryticize post xp windows and microsoft's over 
 all approach to interface generally, since frankly having used windows 7 on 
 several machines I do not agree with dallas point, and while classic shell 
 might be an option, well why should I move from an interface I'm comfortable 
 with, that I can personally customize to one I must jigger with in order to 
 work? and that's not just in the programs either.
 *snip*

No one here has said anything about RAM or any other hardware specs, so that 
argument is coming out of left field. Generally speaking, i don't care that 
much about hardware specs either. It is the usability of the machine that is 
the main concern.

People have given you quite a few good reasons to upgrade in this thread, you 
just aren't listening, because your mind is already made up, and you aren't 
really considering other possible scenarios. If in a couple of years you're 
still running XP and a newly discovered security exploit leaves you high and 
dry, then that is the risk you are choosing to take. If you still go out and 
purchase another XP machine after that, then you've got no one to blame but 
yourself.

*snip*
 if there were hundreds of great new games which required windows 7, well I'd 
 likely have a good reason to, but that is simply not the case, which is quite 
 ironic given that I did make a similar switch from windows 98 to xp back in 
 2002 for precisely that reason.
 *snip*

Back then, there wasn't a contingency of users trying to keep developers from 
moving on to XP, hence you were forced to change. I propose developers do this 
again to help move things along. *grin*

*snip*
 From a pure usability perspective, mac is probably a better option than post 
 xp windows at the moment, however legacy support is a severe issue, 
 particularly with developers who continue to essentially write for xp, and 
 even more specifically when there are comparatively few audio games on mac.
 *snip*

Since on a Mac you can have a native install of XP or any other version of 
Windows you like since, I fail to understand this argument. By having a Mac 
with a *native* install of XP, or Win7, or whatever you want, you have the best 
of both worlds in a machine that you will probably be able to use for years and 
years to come. A modern OS for debs who are moving forward, and an XP install 
for your old titles.

*snip*
while I do appreciate the issues that developers have, at the same time there 
is an element of give and take needed I think, which is exactly why I suggested 
developers aide in this situation, eg, by writing a guide on virtual xp 
emulation with download for mac and windows 7, for trying to do something about 
dosbox and vb6 etc, since at least for some people sticking with xp it is a bit 
more than simple bloodymindedness, and if developers do indeed want more people 
to shift to newer os so that they can take advantage of all this stuff, maybe 
this is something that they can help with.
 *snip*

As I said, for our part, we're moving our games forward to modern OS's. I think 
asking developers to give up what they are working on to solve your problems is 
a bit much, especially when there are simpler solutions already available than 
what you are proposing be done. Windows 7 with a classic shell, XP on a dual 
boot system, Mac/Windows dual boot system, etc.

Many of your arguments are based on incorrect or long out-of-date assumptions, 
much like your assertion in previous discussions about iTunes music, etc. You 
have several folks here explaining to you that things don't need to be the doom 
and gloom you say, and giving you several possible options to the problems you 
raise.

If sticking with XP is what you want, by all means stick with it, but 
understand that you can't rely on others to bail you out if that decision 
backfires…whether that means that you start missing out on games that won't run 
on XP, your security is compromised by a new 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Tom.

I completely agree that in 10, 20 years down the line etc things will 
change, however that is not the current decision. When I considder do I 
change from xp to a newer os, I way up the costs and bennifits. It is 
entirely possible that windows 8 (with a touch screen), windows 9, mac os 
etc will have sufficient bennifits in terms of new and interesting stuff to 
do on it for me to want to upgrade, heck I've already bought an Iphone just 
for that reason.


Equally however one thing I do notice betwene pc and console games is that 
while mainstream console games are heavily supported on newer systems,   
indeed I hear of ac ompletely retro console under developement, so that if 
my snes ever gave up the ghost I wouldn't lose my games, the same is simply 
not true for pc titles which is why legacy support is such an important 
factor.


Fundamentally, if microsoft did! do their job properly and support all their 
old libraries on newer versions of windows, just as windows right up to xp 
had ful dos support meaning that you could run a peace of software written 
in the late 70's right up to now, we would not be having this conversation 
since even if there were! newer games that only ran on newer windows you 
wouldn't be asking users to give up what games they had already in addition 
to accepting microsoft's silly interface.


Beware the Grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Charles,

When it comes to hardware manufacturers they are looking at it from
the perspective of PC builders and manufacturers like Del, HP,
Gateway, etc. Those companies are building new PCs with Windows 7 and
Windows 8 on them so that is where the market is for hardware
manufacturers. Trying to sustain backwards compatibility with XP
wouldn't be in their best interests long term.

What I mean by that is it all comes down to money. Del, HP, Gateway,
Toshiba,etc make their money buy selling new computers.  The hardware
manufacturers Intel, AMD, Asuse, ATI, and so on make their money by
selling parts to the PC builders. Microsoft as the largest software
manufacturer in the world also insures their OS is designed for the
new hardware rather than making it backwards compatible with systems
older than five years or so. Neither group has any interest or desire
to insure your five or ten year old machine can be upgraded because
everyone loses money from the hardware manufacturers, the software
providers, and the PC builders on down the line.

Put another way if 7 out of every 10 customers have XP then the goal
of a PC manufacturer like Del and a software developer like Microsoft
is to find a way to get as many of those people to upgrade to the
latest hardware and software for sale. One way to do that is by simply
stopping all support for the prior OS, and stop making parts for it.
Sooner or later the reluctant  customer has a choice to upgrade or do
without.

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 Isn't this exactly why older hardware should be supported?  People still use

 them.  Supply what the people want rather than the other way around.  If l7

 out of 10 of my customers use older machines, I would produce stuff they can

 use.  To me, saying that we are moving on and it is up to you as to whether

 you follow the trends is counterproductive when dealing with visually
 impaired customers based on their very valid reasons for not wanting to
 upgrade.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi josh.

I never said I would not! upgrade, only that I had looked at the pros and 
cons and decided against it. Remember, my comments about the interface in 
windows 7 do not just reflect the main start menue and windows explorer, but 
also programs like outlook express, microsoft office etc, since in windows 7 
all of those things change. Also bare in mind these are not based upon 
unwarrented assumptions, but on several hours spen looking around a number 
of machines running windows 7. It is true I have not yet tried windows 8, so 
my comments are mostly directed at windows 7 in particular.


as far as virtual machines go, this is precisely why I suggest! people put 
out more information. for a none programmer, running a virtual machine is 
not such a simple matter at all, aprticularly without vision, and though I 
have red articals on the subject nothing has looked symple particularly when 
you cannot read the windows boot screen etc, hence my original suggestion.


as to creating post xp games, well that would give a reason to upgrade, 
though bare in mind there are so many negatives with windows 7 there would 
need to be a lot of extremely good games to count the balance,  as 
indeed there are currently on Iphone.


Beware the Grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Charles,

The biggest reason for this is the future. Look what has happened to BSC games. 
XP has far more years behind than ahead. We can't afford to make games that 
might, at best, have only 2 or 3 years of a life span.

And, at present, we are in a weird transition time. We have roughly equal 
numbers of Win7 and Win XP users at the moment, with XP only a very slight 
advantage, judging by the visitor stats to the Draconis website. If we focus on 
XP, we're compromising the experience for users of new versions of Windows, in 
order to support users who can only realistically continue using XP for a very 
short time to come, comparatively speaking.

The only logical thing to do is support as much as we can, with a focus on the 
newer systems, which eventually everyone will be using like it or not. 
Otherwise, we're pouring our effort into something that, in just a few years, 
will be useless. Draconis, at least, is trying to avoid the fate BSC titles now 
face.

Microsoft could have made this transition smoother for developers and users 
alike, but didn't . We're all muddling through.

On Apr 30, 2013, at 12:28 PM, Charles Rivard wee1s...@fidnet.com wrote:

 Why shouldn't it be the other way around?  Support what is used by the users 
 rather than use what isn't supported and then try to support what is used?
 
 --
 If guns kill people, writing implements cause grammatical and spelling errors!
 - Original Message - From: Dallas O'Brien 
 dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, April 30, 2013 8:42 AM
 Subject: Re: [Audyssey] challenge for developers, post xp windows
 
 
 Hi, on top of all this, there is one simple thing to look at. Look at the 
 main gaming industry. There are a lot of games out there that do not support 
 anything less than Windows 7. So we aren't the first to see this happen. In 
 fact, the audio games industry is being held back by the fact that we are 
 being encouraged to keep supporting old OSs.
 So I think it's time that we look at the bigger picture of computing, and 
 the capabilities that new OSs provide, and look at upgrading and what it 
 would providers, rather than what it does not provide us!
 
 Regards:
 Dallas
 
 
 On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:
 
 Hi Dark,
 
 Like so many things in life there are two sides to every argument, and
 I certainly can't dispute that the issues you raised are valid, but
 there is another side to the debate as well.
 
 It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
 it is not possible to play older 16-bit Dos games without a
 third-party emulator like Dosbox which is unfortunately not
 accessible. However, the real problem is not Windows, but the newer
 64-bit processors themselves as they can not execute 16-bit
 applications natively which is why Microsoft dropped 16-bit support in
 newer versions of Windows.  The problem for developers like Microsoft
 is why should they spend time and money trying to support old 16-bit
 applications that is no longer supported by the hardware of today when
 there are free applications like Dosbox available?
 
 However, the problem with making Dosbox accessible is easier said than
 done. From what I know of Dosbox in order to make it accessible a
 developer would be better off rewriting the emulator completely from
 scratch. That is no minor undertaking, and are you and the rest of the
 V.I. community willing to pay for this to be done?
 
 The second issue you raised is that of Visual Basic 6 support. I
 frankly don't know what you expect us developers to do about that
 situation. In my opinion there is frankly nothing we can do about that
 situation directly. The only thing we can do as end users and
 developers is encourage those using Visual Basic to upgrade to
 something more modern as quickly as they can to avoid any more
 needless compatibility issues. Otherwise we are going to experience
 more issues like those with the BSC games and Windows 8 as newer
 versions of Windows become available.
 
 What I am about to say will sound harsh to many, but I think it needs
 to be said. As early as 2006 I remember Microsoft actively encouraging
 Visual Basic 6 developers to upgrade to VB .NET and to move away from
 DirectX 8 as time was running out. Most of the mainstream developers
 listened and chose to begin upgrading their software to VB .NET 2005.
 Here we are nearly 7 years later and the majority of audio game
 developers are still using it even though Visual Basic 6 was
 discontinued as far back as 2008. So any compatibility issues we have
 with games and Windows 8 are the fault of those audio game developers
 who have chosen for one reason or another not to adopt newer
 programming languages and tools. It is the audio game developers who
 are making it difficult to upgrade to say Windows 8 without worrying
 if game x will or won't be compatible not Microsoft. Its not like
 Microsoft didn't 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark
Which is also why there needs to be better reasons to stop using xp than 
currently, aprticularly given the buggered interface and lack of 
customization. Frankly microsoft need shooting over that one saying well 
you get what we give and like it rather than giving people choices about 
what they want in a new os.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Well, as Tom said, and I eluded to, there isn't really much to add. The process 
for installing a VM, at least on Mac, is extremely simple for anyone. It 
literally consists of these steps:

1. Install the VMWare Fusion app, which is 100% accessible.
2. Insert a Windows XP install disc and click to create a new VM.
3. Follow the prompts and type in the key for the Windows XP disc.
4. VMWare does all of the inaccessible Windows installation screens for you, so 
you're done. install your screen reader and use Windows.

That's literally all there is to it. I've actually done this several times 
already.

On Apr 30, 2013, at 12:46 PM, dark d...@xgam.org wrote:

 Hi josh.
 
 I never said I would not! upgrade, only that I had looked at the pros and 
 cons and decided against it. Remember, my comments about the interface in 
 windows 7 do not just reflect the main start menue and windows explorer, but 
 also programs like outlook express, microsoft office etc, since in windows 7 
 all of those things change. Also bare in mind these are not based upon 
 unwarrented assumptions, but on several hours spen looking around a number of 
 machines running windows 7. It is true I have not yet tried windows 8, so my 
 comments are mostly directed at windows 7 in particular.
 
 as far as virtual machines go, this is precisely why I suggest! people put 
 out more information. for a none programmer, running a virtual machine is not 
 such a simple matter at all, aprticularly without vision, and though I have 
 red articals on the subject nothing has looked symple particularly when you 
 cannot read the windows boot screen etc, hence my original suggestion.
 
 as to creating post xp games, well that would give a reason to upgrade, 
 though bare in mind there are so many negatives with windows 7 there would 
 need to be a lot of extremely good games to count the balance,  as indeed 
 there are currently on Iphone.
 
 Beware the Grue!
 
 Dark. 
 
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
The rub is that, unlike the majority of sighted, and employed, computer 
users, the visually impaired, for the most part, are unemployed, and don't 
have the money to go out and buy a new machine that is up to today's 
standards.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:50 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Josh and all,
Snip
The vast, vast, vast majority of Windows users never upgrade their
existing machine. They go buy a cheap new computer which happens to
have the latest OS on it. When this occurs, rather than going through
channels to keep using obsolete software, hang on to the old machine
to play such games, and keep that machine in as good repair as
possible, much as I have had to do with vinyl record players over the
years.
End Snip

Exactly. I've done that very thing myself many times and I think it is
the most practical solution to the problem of upgrading from one
technology to another.

For example, when DVDs came out I did not immediately throw out all my
VHS tapes. Instead what I did was buy a DVD player and slowly collect
my favorite movies and shows on DVD. Once I had replaced all my VHS
tapes with DVDs I got rid of the VHS tapes. I used both a VCR and DVD
player for many years and I didn't consider it an all or nothing
situation.
This situation with XP is just as easy to resolve. If Dark or someone
had a laptop running XP they could easily put it in a carrying case
and store it in a closet when not using XP, but get it out when they
want to play older games and run older applications while at the same
time own a brand spanking new laptop with Windows 8 on it. Why not
have the best of both worlds?
Snip

And, as far as Draconis goes, we are working to move our games forward
to modern operating systems.
End Snip

Same here with USA Games. One of our goals right now is finding out
what we have to do to make our games more compatible with Windows
Vista, Windows 7, and Windows 8. Things like making our games work
with User Account Control and XAudio2 are more valuable to us over the
long term than maintaining backwards compatibility with XP.

Snip
At some point, you will be forced to upgrade. You can do it on your
own terms and find solutions to these challenges yourself, or you can
wait until circumstance makes it necessary, and have squandered the
time you had to make the upgrade smoother. I suppose it comes down to
where the tipping point for each individual will be. When does the
future hold more promise than retreading the ground of the past.
End Snip

I am in full agreement. The people who dig there heals in and go
kicking and screaming into the future would be better off trying to
resolve problems now rather than waiting until circumstances forces
the decision on a person. Progress stops for no man, and if someone
stops to fight it progress will eventually run them over.

Snip
I agree that upgrading just to be able to say you have the latest and
greatest is not a sound mindset. An upgrade should offer tangible
benefits. If it doesn't, you're clearly using the wrong OS for you,
and perhaps should consider alternatives.
End Snip

Agreed. I certainly don't believe in the idea that people should
upgrade just for the sake of upgrading. There always should be some
benefit to upgrading, and usually there are benefits that a person may
or may not know about in advance. As long as someone has the mindset
that there is absolutely nothing good about Windows 7, Windows 8, etc
then they won't be able to see those benefits because they have
already made their mind up to dislike it benefits or no benefits.

Snip

The above points you raise are less reasons than justifications, in my
opinion. There are solutions, some of them reasonably simple, to both
of them.
End snip

Yes, agreed. There are reasonably simple solutions to the problems
Dark raised such as maintaining two computers instead of one, but   I
haven't heard anything that justifies his points. All I see is a bunch
of reasons why he dislikes the new versions of Windows so much, and
weather I agree with him or not that won't change the fact that no
matter how much he likes or dislikes Windows 8 it is the present and
XP is the past. Neither Microsoft or any other developer will continue
to support it forever. Sooner or later all good things must come to an
end.

Cheers!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark
Fair enough, well that is likely a reason for me to possibly considder a mac 
in the future, though I'll have to try windows 8 first.


Beware the grue!

dark.
- Original Message - 
From: Draconis i...@dracoent.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 5:55 PM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Well, as Tom said, and I eluded to, there isn't really much to add. The 
process for installing a VM, at least on Mac, is extremely simple for 
anyone. It literally consists of these steps:


1. Install the VMWare Fusion app, which is 100% accessible.
2. Insert a Windows XP install disc and click to create a new VM.
3. Follow the prompts and type in the key for the Windows XP disc.
4. VMWare does all of the inaccessible Windows installation screens for 
you, so you're done. install your screen reader and use Windows.


That's literally all there is to it. I've actually done this several times 
already.


On Apr 30, 2013, at 12:46 PM, dark d...@xgam.org wrote:


Hi josh.

I never said I would not! upgrade, only that I had looked at the pros and 
cons and decided against it. Remember, my comments about the interface in 
windows 7 do not just reflect the main start menue and windows explorer, 
but also programs like outlook express, microsoft office etc, since in 
windows 7 all of those things change. Also bare in mind these are not 
based upon unwarrented assumptions, but on several hours spen looking 
around a number of machines running windows 7. It is true I have not yet 
tried windows 8, so my comments are mostly directed at windows 7 in 
particular.


as far as virtual machines go, this is precisely why I suggest! people 
put out more information. for a none programmer, running a virtual 
machine is not such a simple matter at all, aprticularly without vision, 
and though I have red articals on the subject nothing has looked symple 
particularly when you cannot read the windows boot screen etc, hence my 
original suggestion.


as to creating post xp games, well that would give a reason to upgrade, 
though bare in mind there are so many negatives with windows 7 there 
would need to be a lot of extremely good games to count the balance,   
as indeed there are currently on Iphone.


Beware the Grue!

Dark.

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[Audyssey] slide puzzles for iDevices - Re: More Games

2013-04-30 Thread Charles Rivard
There is also one simply called Puzzle.  Offhand, I don't know the 
developer.  You can choose between a 4 by 4 or a 5 by 5 grid.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Donna merma...@bellsouth.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 9:25 AM
Subject: Re: [Audyssey] More Games



Hi Chris

I also like to solve slide puzzles. Did you know that there is a slide 
puzzle for IOS??? Sluzzuls by Mochi Development can found in the app 
store. The game is FREE and fully accessible with voiceover.


Donna

Hello all
thanks to L-Works, I have probably all of their games, both demo and 
free.
I really like their free offering called Slide! I am in to puzzles you 
see. Slide is based on a slide puzzle. You can either have a 3 by 3 grid, 
a 4 by 4 grid, and a word grid. The object is to re-arrange the numbers 
or letters in their proper order, leavin the empty square at the bottom 
right.

Love it!
I of course like their offerings but that Slide is a brilliant idea for a 
game.

Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
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Re: [Audyssey] Sluzzuls

2013-04-30 Thread Charles Rivard
Sounds like it uses letters instead of numbers.  I would think that you 
would have to group all Bs together, followed by all the Cs and so on.  Not 
having the game on my iPhone, this is merely speculation on my part.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Chris H christopher...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 10:43 AM
Subject: [Audyssey] Sluzzuls



Good afternoon all.
Just bought this gameSluzzuls in the Uk app store.
Now are you sure it's the right one? Asking as all I see on the screen is 
a, a, a, b, b, b, c, c, c, etc etc.

Doesn't seem as obvious as L-Works' Slide game.
Any responses will be greatly appreciated. Thanks!
Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
As a blind person, I still very much prefer pulldown menus rather than 
ribbons, and I use Outlook Express because it is user friendly and for a 
visually impaired person, it! works!  Why be forced to switch from what 
works well to what doesn't only because it is newer?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 11:17 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi charlse.

i do agree, particularly since a lot of the changes in windows 7 are 
cosmetic at best (heck, nobody blind or sighted likes the ui either but 
microsoft are forcing people to use it since you can't buy a new computer 
without).


The same goes for other programs and products too, for example microsoft 
outlook express is by far my favourite male client since it does what I 
want and no more. I've tried windows messenger and indeed thunderbird on 
windwos 77, but both had the practice of chuck as much at the screen as 
possible, so that a bazillion functions and controls were all over the 
place, indeed this seems to be a regular thing with all modern ui's, 
instead of having different functions in different windows, menues and the 
like that could be open, stuff is just chucked everywhere regardless.


This works on a tablet with a touch screen because you have the spacial 
relations to go on,  though even so I do miss just pressing one letter 
to instantly find something, however without! a touch screen that sort of 
thing is murder, or at least it seemed that way given the several hours I 
spent with a win7 machine trying to work the blooody thing out and 
constantly having stuff change position and muck about on me.


yes, I could get used to it, but why should I if there aren't any actual 
new functions on the computer that would help me do what I do better?


Beware the grue!

Dark.

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Bryan Peterson
Especially in view of the fact that, as has been pointed out before, the 
vast majority of blind folks are unemployed, some by choice I'm sure but 
most not, and therefore can't afford to go out and buy new machines, 
even if they would actually like to upgrade.


But thou must!

On 4/30/2013 10:28 AM, Charles Rivard wrote:
Why shouldn't it be the other way around?  Support what is used by the 
users rather than use what isn't supported and then try to support 
what is used?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - From: Dallas O'Brien 
dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 8:42 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi, on top of all this, there is one simple thing to look at. Look at 
the main gaming industry. There are a lot of games out there that do 
not support anything less than Windows 7. So we aren't the first to 
see this happen. In fact, the audio games industry is being held back 
by the fact that we are being encouraged to keep supporting old OSs.
So I think it's time that we look at the bigger picture of computing, 
and the capabilities that new OSs provide, and look at upgrading and 
what it would providers, rather than what it does not provide us!


Regards:
Dallas


On 30/04/2013, at 22:50, Thomas Ward thomasward1...@gmail.com wrote:


Hi Dark,

Like so many things in life there are two sides to every argument, and
I certainly can't dispute that the issues you raised are valid, but
there is another side to the debate as well.

It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
it is not possible to play older 16-bit Dos games without a
third-party emulator like Dosbox which is unfortunately not
accessible. However, the real problem is not Windows, but the newer
64-bit processors themselves as they can not execute 16-bit
applications natively which is why Microsoft dropped 16-bit support in
newer versions of Windows.  The problem for developers like Microsoft
is why should they spend time and money trying to support old 16-bit
applications that is no longer supported by the hardware of today when
there are free applications like Dosbox available?

However, the problem with making Dosbox accessible is easier said than
done. From what I know of Dosbox in order to make it accessible a
developer would be better off rewriting the emulator completely from
scratch. That is no minor undertaking, and are you and the rest of the
V.I. community willing to pay for this to be done?

The second issue you raised is that of Visual Basic 6 support. I
frankly don't know what you expect us developers to do about that
situation. In my opinion there is frankly nothing we can do about that
situation directly. The only thing we can do as end users and
developers is encourage those using Visual Basic to upgrade to
something more modern as quickly as they can to avoid any more
needless compatibility issues. Otherwise we are going to experience
more issues like those with the BSC games and Windows 8 as newer
versions of Windows become available.

What I am about to say will sound harsh to many, but I think it needs
to be said. As early as 2006 I remember Microsoft actively encouraging
Visual Basic 6 developers to upgrade to VB .NET and to move away from
DirectX 8 as time was running out. Most of the mainstream developers
listened and chose to begin upgrading their software to VB .NET 2005.
Here we are nearly 7 years later and the majority of audio game
developers are still using it even though Visual Basic 6 was
discontinued as far back as 2008. So any compatibility issues we have
with games and Windows 8 are the fault of those audio game developers
who have chosen for one reason or another not to adopt newer
programming languages and tools. It is the audio game developers who
are making it difficult to upgrade to say Windows 8 without worrying
if game x will or won't be compatible not Microsoft. Its not like
Microsoft didn't repeatedly warn VB developers what would happen years
in advance. So let's begin by placing the blame where blame is due.

Regarding the user interface it is definitely different in Windows 7
and in Windows 8 but there are workarounds for what you want. The
Classic Shell application restores many of the Windows XP U.I.
elements you are talking about including the classic Start Menu etc.
So saying it is not possible to have listed menus and coherent folder
structures, is absolutely false. If you were to install the Classic
Shell add-on for Windows you would restore a semblance of the Windows
XP look and feel to modern versions of Windows.

Finally, while it is certainly your right to choose to upgrade or not
upgrade let me say that it puts us game developers in an untenable
situation. What I mean by that is sometimes it is not possible to
support both older versions of Windows and newer versions of Windows

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard


Since on a Mac you can have a native install of XP or any other version of 
Windows you like since, I fail to understand this argument. By having a Mac 
with a *native* install of XP, or Win7, or whatever you want, you have the 
best of both worlds in a machine that you will probably be able to use for 
years and years to come. A modern OS for debs who are moving forward, and an 
XP install for your old titles.


Response:  This does make sense if or when the money can be found.  A Mac 
costs more, but the costs associated with Freedom Scientific's SMA are 
eliminated.


As for using Windows 7 with a classic shell, if the OS had not been so 
drastically changed, there would be no need for the classic shell.  It is 
there because people would be using it because they like the feel and ease 
of use of the older operating system.  If we like the operation of the old, 
why was the change made to begin with?



--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Draconis i...@dracoent.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 11:30 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


Hi Dark,

Responses throughout again.

*snip*
one of my intrinsic problems with this upgrade business is to do with 
practical good and also practicality of how many computers one can 
actually own.


i do not actually have the space for more than one desktop, plus laptops 
have a shorter life generally. Virtual xp is always a solution next to a 
main os, but how well that runs I'm not sure over all.

*snip*


These days, with SSD's and the like, laptops have comparable life-spans to 
desktops. And, since several options proposed do *not* involve having 
multiple machines, I fail to see the problem here, either.


*snip*
As regards windows 7 generally however, one of my main issues with this 
debate is that programmers take a look at a new system and say wow, look 
at the specs, look at the hardware, support for this that and the other 
etc


Myself, i don't give a monkey's rear how much ram a computer has, what 
programs it runs what processor it has etc, it's all a question of what 
can I do with it. This is also wy i cryticize post xp windows and 
microsoft's over all approach to interface generally, since frankly having 
used windows 7 on several machines I do not agree with dallas point, and 
while classic shell might be an option, well why should I move from an 
interface I'm comfortable with, that I can personally customize to one I 
must jigger with in order to work? and that's not just in the programs 
either.

*snip*


No one here has said anything about RAM or any other hardware specs, so that 
argument is coming out of left field. Generally speaking, i don't care that 
much about hardware specs either. It is the usability of the machine that is 
the main concern.


People have given you quite a few good reasons to upgrade in this thread, 
you just aren't listening, because your mind is already made up, and you 
aren't really considering other possible scenarios. If in a couple of years 
you're still running XP and a newly discovered security exploit leaves you 
high and dry, then that is the risk you are choosing to take. If you still 
go out and purchase another XP machine after that, then you've got no one to 
blame but yourself.


*snip*
if there were hundreds of great new games which required windows 7, well 
I'd likely have a good reason to, but that is simply not the case, which 
is quite ironic given that I did make a similar switch from windows 98 to 
xp back in 2002 for precisely that reason.

*snip*


Back then, there wasn't a contingency of users trying to keep developers 
from moving on to XP, hence you were forced to change. I propose developers 
do this again to help move things along. *grin*


*snip*
From a pure usability perspective, mac is probably a better option than 
post xp windows at the moment, however legacy support is a severe issue, 
particularly with developers who continue to essentially write for xp, and 
even more specifically when there are comparatively few audio games on 
mac.

*snip*


Since on a Mac you can have a native install of XP or any other version of 
Windows you like since, I fail to understand this argument. By having a Mac 
with a *native* install of XP, or Win7, or whatever you want, you have the 
best of both worlds in a machine that you will probably be able to use for 
years and years to come. A modern OS for debs who are moving forward, and an 
XP install for your old titles.


*snip*
while I do appreciate the issues that developers have, at the same time 
there is an element of give and take needed I think, which is exactly why I 
suggested developers aide in this situation, eg, by writing a guide on 
virtual xp emulation with download for mac and windows 7, for trying to do 
something about dosbox and vb6 etc, since at least for some people 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi charlse.

I agree regarding classic shell, plus classic shell does not solve the other 
issues with newer windows components such as control panel, e-mail etc, this 
is why if I am forced to upgrade I'd considder the mac with virtual xp over 
windows 7. Whether this is true of 8 I don't know, I'd have to try it at the 
time, but at the moment xp does just seem the best option.


Beware the Grue! 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Dark,

Upon reading this and other messages you have written I think the
fundimental problem is that you have no experience developing
software, or working for a company where you have to develop,
maintain, and support software for a long period of time so your
comments completely overlook technical reasons why your ideas can not
and do not work from a practicality standpoint.

For example, you accused Microsoft of not doing their job properly
because they do not support all their libraries and software from Dos
all the way up to Windows 8. OK, I guess Apple is just as bad as
Microsoft because you can not run applications from Mac OS 9 and
earlier on OS X. You can't run programs designed for an Apple II-E on
a brand new Macbook without an emulator. I guess the Linux developers
are all just as bad as Microsoft too because there are some older
applications that do not work with Pulse Audio and it requires some
rather extensive workarounds to make them work on a modern Linux OS. I
could go on and on but won't.

The bottom line is the first thing you need to understand this isn't a
problem specific to Microsoft. Every single operating system be it
Windows, Mac OS, Linux, whatever will not run some software if it is
too old and out of date. Hardware changes, libraries change, software
changes, and it becomes harder and harder to maintain support for
older software.

As I mentioned in a previous email newer Intel and AMD 64-bit
processors can not execute or run 16-bit code. That is why 64-bit
Windows and Linux do not run 16-bit applications. The only way to
resolve that problem is to write a 16-bit to 64-bit emulator like
Dosbox which creates a virtual 16-bit environment for Dos
applications. My question is why should Microsoft spend all their time
and resources developing such an emulator when a very small number of
their customers will ever need it?

The other issue is bloat. One of the things Microsoft did with Windows
7 is they went through the operating system and removed a lot of older
legacy code for libraries and applications which resulted in the
operating system running faster and increased over all stability.
Things like Visual Basic 6, Outlook Express, etc got scrapped in the
process but the end result is a better operating system in terms of
stability and speed.

One of the things about Windows 8 I especially like is its start time.
Windows 8 really boots very fast, and on a new PC runs very smooth. A
lot of that speed can be attributed to yanking out a lot of old
garbage that was no longer needed that were just wasting drive space
as well as memory.

So in order for Microsoft to support everything from Dos on up it
would result in a lot of unnecessary bloat and could introduce
unnecessary stability issues. Not to mention requires time and money
that could be spent on something else more productive. That's where
third-party developers like VMWare come in as they fulfill the needs
of people who want to run their old software on a new PC.

Cheers!

On 4/30/13, dark d...@xgam.org wrote:
 Hi Tom.

 I completely agree that in 10, 20 years down the line etc things will
 change, however that is not the current decision. When I considder do I
 change from xp to a newer os, I way up the costs and bennifits. It is
 entirely possible that windows 8 (with a touch screen), windows 9, mac os
 etc will have sufficient bennifits in terms of new and interesting stuff to

 do on it for me to want to upgrade, heck I've already bought an Iphone just

 for that reason.

 Equally however one thing I do notice betwene pc and console games is that
 while mainstream console games are heavily supported on newer systems, 

 indeed I hear of ac ompletely retro console under developement, so that if
 my snes ever gave up the ghost I wouldn't lose my games, the same is simply

 not true for pc titles which is why legacy support is such an important
 factor.

 Fundamentally, if microsoft did! do their job properly and support all their

 old libraries on newer versions of windows, just as windows right up to xp
 had ful dos support meaning that you could run a peace of software written
 in the late 70's right up to now, we would not be having this conversation
 since even if there were! newer games that only ran on newer windows you
 wouldn't be asking users to give up what games they had already in addition

 to accepting microsoft's silly interface.

 Beware the Grue!

 Dark.


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If you want 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard

Is this how it works?

Microsoft sells the new OS.  That OS doesn't support older hardware and 
software, so hardware and software developers make new products to run on 
the new OS.  The computer manufacturers make the new computers that handle 
all of this other new stuff.  Now, the consumer must buy the new computers 
that come with the new software and hardware running the new OS.  The only 
ones who are short changed are the consumers.  If we don't have the money to 
buy the new for whatever reason, we're screwed.  What's wrong with this 
picture from the consumer's side of things?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 11:45 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Charles,

When it comes to hardware manufacturers they are looking at it from
the perspective of PC builders and manufacturers like Del, HP,
Gateway, etc. Those companies are building new PCs with Windows 7 and
Windows 8 on them so that is where the market is for hardware
manufacturers. Trying to sustain backwards compatibility with XP
wouldn't be in their best interests long term.

What I mean by that is it all comes down to money. Del, HP, Gateway,
Toshiba,etc make their money buy selling new computers.  The hardware
manufacturers Intel, AMD, Asuse, ATI, and so on make their money by
selling parts to the PC builders. Microsoft as the largest software
manufacturer in the world also insures their OS is designed for the
new hardware rather than making it backwards compatible with systems
older than five years or so. Neither group has any interest or desire
to insure your five or ten year old machine can be upgraded because
everyone loses money from the hardware manufacturers, the software
providers, and the PC builders on down the line.

Put another way if 7 out of every 10 customers have XP then the goal
of a PC manufacturer like Del and a software developer like Microsoft
is to find a way to get as many of those people to upgrade to the
latest hardware and software for sale. One way to do that is by simply
stopping all support for the prior OS, and stop making parts for it.
Sooner or later the reluctant  customer has a choice to upgrade or do
without.

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
Isn't this exactly why older hardware should be supported?  People still 
use


them.  Supply what the people want rather than the other way around.  If 
l7


out of 10 of my customers use older machines, I would produce stuff they 
can


use.  To me, saying that we are moving on and it is up to you as to 
whether


you follow the trends is counterproductive when dealing with visually
impaired customers based on their very valid reasons for not wanting to
upgrade.

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread john
The search box is really intuitive; but if it doesn't find what 
you want you can always just use the menu system.


- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 30 Apr 2013 10:53:52 -0500
Subject: Re: [Audyssey] challenge for developers, post xp windows

What if you're not sure of the name of what you're looking for?  
Is there a

way to hunt for something you would recognize when you find it?

--
If guns kill people, writing implements cause grammatical and 
spelling

errors!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Charles,

That's true. One that I will strongly consider as a software
developer. However, as I also pointed out there may come a day where
it is no longer possible to support XP and Windows 8 at the same time
without developing and maintaining multiple versions of the same game.
That takes extra time and more effort for little gain. I expect over
the next few years XP use will slowly but surely drop among blind
users as old machines break down, get replaced, etc. While it is true
most blind people can't afford to run out and buy the latest and
greatest given enough time XP users will be in the minority the way
Windows 98 users are today. As a software developer I don't want my
games and software to end up like the BSC games where they have to be
completely rewritten from scratch or given away all because I didn't
stay up to date to begin with.

Cheers!


On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 The rub is that, unlike the majority of sighted, and employed, computer
 users, the visually impaired, for the most part, are unemployed, and don't
 have the money to go out and buy a new machine that is up to today's
 standards.

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Tom.

One question. If this is the case, how come on my windows xp machine, bought 
in 2008, I can run somftware written for dos in 1979? I'm afraid your 
arguement that all systems do this just doesn't make that sort of sense. 
Equally, if it is a case of simply keeping these old dependencies around, 
why doesn't microsoft offer them free for downloadd and installation for 
those who want them but not for those who don't? Same goes for emulators.


Also, I do not accept any arguements about saving time and saving money from 
the richest company in the world who pay their employees in third world 
countries less than one penny an hour, microsoft frankly does! have the 
money to do whatever the heck they want,, indeed I am told that a virtual xp 
emulator is available from mcirsofot's own site precisely because they 
failed to take into account how much vested interest people had in xp, but 
wanted to force everyone to upgrade as you yourself described earlier, 
indeed a standad cryticism of much of the technology industry from car 
design to computing is that newer doesn't necessarily mean better, often it 
just means whatever can be sold.


in terms of smoothness and running, well once again this I think comes down 
to a technical, vs utilitarian debate. If a computer won't do what I want it 
to do, why should I care about it's efficiency or speed? i'd much rather 
have a slightly slower computer that does what I want than a super fast 
technically better model that does not, case in point, this is why I still 
have a snes but haven't bought any more modern consoles, simply because of 
game availability,  though as an interesting fact even if I did! buy a 
modern console I could still get and play all my old games since companies 
like Nintendo and Sega have realized that people don't appreciate losing out 
on what they used to have and that they themselves can actually make money 
supporting this.


Beware the Grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
If Outlook Express and versions of Microsoft Word that use pulldown menus 
that are accessible to all work fine, why scrap them and incorporate new 
programs that are less accessible?  Or am I still missing something from the 
point of view of an end user?


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 12:34 PM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Dark,

Upon reading this and other messages you have written I think the
fundimental problem is that you have no experience developing
software, or working for a company where you have to develop,
maintain, and support software for a long period of time so your
comments completely overlook technical reasons why your ideas can not
and do not work from a practicality standpoint.

For example, you accused Microsoft of not doing their job properly
because they do not support all their libraries and software from Dos
all the way up to Windows 8. OK, I guess Apple is just as bad as
Microsoft because you can not run applications from Mac OS 9 and
earlier on OS X. You can't run programs designed for an Apple II-E on
a brand new Macbook without an emulator. I guess the Linux developers
are all just as bad as Microsoft too because there are some older
applications that do not work with Pulse Audio and it requires some
rather extensive workarounds to make them work on a modern Linux OS. I
could go on and on but won't.

The bottom line is the first thing you need to understand this isn't a
problem specific to Microsoft. Every single operating system be it
Windows, Mac OS, Linux, whatever will not run some software if it is
too old and out of date. Hardware changes, libraries change, software
changes, and it becomes harder and harder to maintain support for
older software.

As I mentioned in a previous email newer Intel and AMD 64-bit
processors can not execute or run 16-bit code. That is why 64-bit
Windows and Linux do not run 16-bit applications. The only way to
resolve that problem is to write a 16-bit to 64-bit emulator like
Dosbox which creates a virtual 16-bit environment for Dos
applications. My question is why should Microsoft spend all their time
and resources developing such an emulator when a very small number of
their customers will ever need it?

The other issue is bloat. One of the things Microsoft did with Windows
7 is they went through the operating system and removed a lot of older
legacy code for libraries and applications which resulted in the
operating system running faster and increased over all stability.
Things like Visual Basic 6, Outlook Express, etc got scrapped in the
process but the end result is a better operating system in terms of
stability and speed.

One of the things about Windows 8 I especially like is its start time.
Windows 8 really boots very fast, and on a new PC runs very smooth. A
lot of that speed can be attributed to yanking out a lot of old
garbage that was no longer needed that were just wasting drive space
as well as memory.

So in order for Microsoft to support everything from Dos on up it
would result in a lot of unnecessary bloat and could introduce
unnecessary stability issues. Not to mention requires time and money
that could be spent on something else more productive. That's where
third-party developers like VMWare come in as they fulfill the needs
of people who want to run their old software on a new PC.

Cheers!

On 4/30/13, dark d...@xgam.org wrote:

Hi Tom.

I completely agree that in 10, 20 years down the line etc things will
change, however that is not the current decision. When I considder do I
change from xp to a newer os, I way up the costs and bennifits. It is
entirely possible that windows 8 (with a touch screen), windows 9, mac os
etc will have sufficient bennifits in terms of new and interesting stuff 
to


do on it for me to want to upgrade, heck I've already bought an Iphone 
just


for that reason.

Equally however one thing I do notice betwene pc and console games is 
that
while mainstream console games are heavily supported on newer 
systems, 


indeed I hear of ac ompletely retro console under developement, so that 
if
my snes ever gave up the ghost I wouldn't lose my games, the same is 
simply


not true for pc titles which is why legacy support is such an important
factor.

Fundamentally, if microsoft did! do their job properly and support all 
their


old libraries on newer versions of windows, just as windows right up to 
xp
had ful dos support meaning that you could run a peace of software 
written
in the late 70's right up to now, we would not be having this 
conversation

since even if there were! newer games that only ran on newer windows you
wouldn't be asking users to give up what games they had already in 
addition


to accepting microsoft's silly interface.

Beware the 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi charlse.

This is pretty much true, however this is also the world we live in and 
frankly big coorporations will do this because they can. However, the 
problem comes when consumers and indi developers get stuck in the middle, 
which was my point with this topic in the first place, suggesting that our 
developers actually try to help make transitions easier by aiding with 
comaptibility, virtual os etc, indeed I do feel a little more positive about 
the mac option after Josh's explanation.


Beware the Grue!

Dark.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 6:44 PM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Is this how it works?

Microsoft sells the new OS.  That OS doesn't support older hardware and 
software, so hardware and software developers make new products to run on 
the new OS.  The computer manufacturers make the new computers that handle 
all of this other new stuff.  Now, the consumer must buy the new computers 
that come with the new software and hardware running the new OS.  The only 
ones who are short changed are the consumers.  If we don't have the money 
to buy the new for whatever reason, we're screwed.  What's wrong with this 
picture from the consumer's side of things?



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Cara Quinn
Hi Dark,

it sounds as if you are in essence holding developers in this community somehow 
responsible for what is essentially the computing world in general, moving 
forward as it normally does.

By saying that audio game developers are saying to the community, 'tough luck' 
is maybe not the most sensitive / understanding position to share. The time and 
effort it takes to support older OSs is exponentially more than it would take 
to develop for just one modern platform / OS.

I'll relate this to my own experience.

having known / worked with Josh now for several years, the time and attention 
to detail he exhibits as well as the desire to support as many users as 
possible, regardless of what OS they choose to use is something I've come to 
really respect about him. So it kind of amazes me when people still feel the 
devs here are like enemies trying to pull away their beloved accessible games 
at every opportunity. This just isn't the case.

You must realize that Draconis in particular, would love to have as many titles 
as possible be available to as many gamers as would like them, and offer the 
most fun and hassle-free gaming experience possible.

This isn't a case of developers just waiting for the opportunity to pull the 
rug out from under people.

It takes a whole lot of extra time and effort to support a range of OSs. It's 
just not as simple as write once, run anywhere, as Thomas has also tried to 
convey here on many occasions. Does this make sense?…

People in the typical sighted software development world often can base entire 
careers on developing for one platform and be very good at what they do. this 
is common. In the blind community though, it seems most people naively expect 
pretty much every developer whom shows their face to be able to be a wizard at 
whipping out game after game for every OS past and present on every machine and 
if they cannot deliver, they're run-down.

I know this seems sort of over-simplified, but just look at the posts here. 
People may not always come out and say it, (sometimes they do) but there sure 
can be an awful lot of implication.

anyway, enough of my rant. I do hope this makes some sense and thanks for 
reading…

Smiles,

Cara :)
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On Apr 30, 2013, at 5:48 AM, dark d...@xgam.org wrote:

Hi trouble.

As I said, I am not aversed to upgrading when it is of bennifit to me, and 
indeed this is I think the reason most people do not do so. If something ain't 
broke, why fix it.

i also question your progress forward analogy for this reason, since 
something with a less friendly interface, with inconvenient programs that won't 
run much older software isn't forwarrd, it's simply different.

My point was that instead of everyone being forced to upgrade and things being 
lost, or developers saying well tough luck since we're microsoft has forced us 
to upgrae we look at the reasons why! people do not, since contrary to your 
message, choice to continue using xp is not an irrational one or simply a 
question of liking one flavour of icecream over another.

As to the xp box, well it is the same hear, however I do know where I can get a 
reconditioned machine of good quality.

Beware the grue!

Dark. 

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Re: [Audyssey] Sluzzuls

2013-04-30 Thread Donna

Hi Chris,

I have never played the slide puzzle from L-Works. So I'm not familiar with 
the layout of the slide puzzle, meaning I don't know if an actual picture, 
numbers or letters are used.


With Sluzzuls the letters that voiceover reads back to you are supposed to 
be grouped together, another words all of the A's, B's etc. The game board 
is layed out as follows; Think of a large 9x9 square, which is sectioned off 
into 9  3x3 squares.


I like this slide puzzle, because it is a bit more challenging and difficult 
in comparison to the traditional slide puzzles. The fact that letters are 
used makes getting confused a bit challenging in itself.


For those with sight, the small tiles have different colors. The colors have 
to be grouped by same to complete the puzzle. In my opinion, this sounds a 
lot easier.


But I love a good challenge and find this slide puzzle a lot of fun!

HTH

Donna


Good afternoon all.
Just bought this gameSluzzuls in the Uk app store.
Now are you sure it's the right one? Asking as all I see on the screen is 
a, a, a, b, b, b, c, c, c, etc etc.

Doesn't seem as obvious as L-Works' Slide game.
Any responses will be greatly appreciated. Thanks!
Chris.
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Charlse.

Unfortunately from the perspective of microsoft it is about what sells, and 
if you can wrap something up in a shiny box and tell people it is new and 
better you can sell more of it, irrispective of whether it actually is or 
not, and equally irrispective of whether your poor blind customers will 
appreciate the shiny box or just get stuck with the crappy contents.


However, the problem seems to be that because microsoft are forcing people 
to upgrade by dropping support particularly for components, people are 
getting stuck betwene either A, not upgrading and having a more usable 
option but losing out on anything new, or B, upgrading and getting stuck.


This is why as I said for me the point when upgrading is better than not 
upgrading just has not been reached yet, and I'm certain that is the same 
for others,  but it is possible there are workarounds.


I will say that whatever I think of several of apple's practices they do 
rather beat microsoft in terms of easy access.


Beware the Grue!

Dark. 



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Re: [Audyssey] Sluzzuls

2013-04-30 Thread MamaPeach

Doesn't this game have a timer though?


-Original Message- 
From: Donna

Sent: Tuesday, April 30, 2013 1:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sluzzuls

Hi Chris,

I have never played the slide puzzle from L-Works. So I'm not familiar with
the layout of the slide puzzle, meaning I don't know if an actual picture,
numbers or letters are used.

With Sluzzuls the letters that voiceover reads back to you are supposed to
be grouped together, another words all of the A's, B's etc. The game board
is layed out as follows; Think of a large 9x9 square, which is sectioned off
into 9  3x3 squares.

I like this slide puzzle, because it is a bit more challenging and difficult
in comparison to the traditional slide puzzles. The fact that letters are
used makes getting confused a bit challenging in itself.

For those with sight, the small tiles have different colors. The colors have
to be grouped by same to complete the puzzle. In my opinion, this sounds a
lot easier.

But I love a good challenge and find this slide puzzle a lot of fun!

HTH

Donna


Good afternoon all.
Just bought this gameSluzzuls in the Uk app store.
Now are you sure it's the right one? Asking as all I see on the screen is 
a, a, a, b, b, b, c, c, c, etc etc.

Doesn't seem as obvious as L-Works' Slide game.
Any responses will be greatly appreciated. Thanks!
Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Kara.

I do not blaime developers for the computing situation, (that is clearly 
microsoft's fault), but at the same time there is honestly some tention 
hear, and I've detected it from comments from Tom and Josh precisely about! 
supporting older systems and about people still using out of date things.


My point in this discussion was to honestly and naturally explain the 
reasons why! I and others choose to use xp, and suggest that these are 
matters developers could assist with in part by making newer versions of 
windows a less unatractive option by working! on the things microsoft missed 
such as dosbox emulation, or just providing appropriate information


Frankly everyone's lives would've been simpler if things had stayed with xp 
with mac as an alterantive, but since that is not the case, it would be good 
if people worked together on this rather than developers concerned over what 
will be supported where clashing with players not wishing to give up their 
old games and move on to newer os with less available and with worse access 
over all.


Beware the grue!

dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Charles,

that's close enough. However, I don't believe anyone said it was right
or particularly. fair. That's just the way business generally works.

For example, when I took a marketing class in college we studied a
marketing technique called perceived obsolescence. The way it works is
you take an existing product and you find a way to repackage and
resell it to the customer without having to spend much on developing a
new product to replace it.

So let's say you purchased a brand new computer from Del with an
almond colored case, keyboard, mouse, and flat screen display. Six
months later Del has parts left over from that run so they put them in
a brand new case that is smaller, painted black, and has a matching
USB keyboard, wireless mouse, and flat screen monitor. The
motherboard, hard drive, sound card, etc inside the computer is
exactly the same as you purchased but because of the nice new case,
keyboard and mouse you might think you are getting something new when
it is the same product in a slightly different form.

A lot of what Microsoft does is for the same reasons. I don't know too
many people who likes the ribbons in Microsoft Office and File
Explorer etc but it looks different. I figure the primary reason they
do it is because of perceived obsolescence. They can take a product
like Wordpad, which has been around for years, and make it new just by
taking out the menu bars, replacing them with ribbons, changing a few
other user interface elements and packing it on their new OS as an
updated version of the software when in reality the software hasn't
changed. There isn't anything new we didn't have before like a spell
checker, grammar checker, thesaurus, whatever, but it looks new and is
marketed as such.

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 Is this how it works?

 Microsoft sells the new OS.  That OS doesn't support older hardware and
 software, so hardware and software developers make new products to run on
 the new OS.  The computer manufacturers make the new computers that handle
 all of this other new stuff.  Now, the consumer must buy the new computers
 that come with the new software and hardware running the new OS.  The only
 ones who are short changed are the consumers.  If we don't have the money to

 buy the new for whatever reason, we're screwed.  What's wrong with this
 picture from the consumer's side of things?

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

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Re: [Audyssey] Sluzzuls

2013-04-30 Thread Chris H

Yes, kind of like a stopwatch. In other words it counts up.


Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

On 30/04/2013 19:04, MamaPeach wrote:

Doesn't this game have a timer though?


-Original Message- From: Donna
Sent: Tuesday, April 30, 2013 1:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Sluzzuls

Hi Chris,

I have never played the slide puzzle from L-Works. So I'm not familiar with
the layout of the slide puzzle, meaning I don't know if an actual picture,
numbers or letters are used.

With Sluzzuls the letters that voiceover reads back to you are supposed to
be grouped together, another words all of the A's, B's etc. The game board
is layed out as follows; Think of a large 9x9 square, which is sectioned
off
into 9  3x3 squares.

I like this slide puzzle, because it is a bit more challenging and
difficult
in comparison to the traditional slide puzzles. The fact that letters are
used makes getting confused a bit challenging in itself.

For those with sight, the small tiles have different colors. The colors
have
to be grouped by same to complete the puzzle. In my opinion, this sounds a
lot easier.

But I love a good challenge and find this slide puzzle a lot of fun!

HTH

Donna


Good afternoon all.
Just bought this gameSluzzuls in the Uk app store.
Now are you sure it's the right one? Asking as all I see on the screen
is a, a, a, b, b, b, c, c, c, etc etc.
Doesn't seem as obvious as L-Works' Slide game.
Any responses will be greatly appreciated. Thanks!
Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark
Which is again why i'm so suspicious about updating and why the 
cost/bennifits of updating are something I considder so carefully.


Beware the Grue!

DArk.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 7:13 PM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Charles,

that's close enough. However, I don't believe anyone said it was right
or particularly. fair. That's just the way business generally works.

For example, when I took a marketing class in college we studied a
marketing technique called perceived obsolescence. The way it works is
you take an existing product and you find a way to repackage and
resell it to the customer without having to spend much on developing a
new product to replace it.

So let's say you purchased a brand new computer from Del with an
almond colored case, keyboard, mouse, and flat screen display. Six
months later Del has parts left over from that run so they put them in
a brand new case that is smaller, painted black, and has a matching
USB keyboard, wireless mouse, and flat screen monitor. The
motherboard, hard drive, sound card, etc inside the computer is
exactly the same as you purchased but because of the nice new case,
keyboard and mouse you might think you are getting something new when
it is the same product in a slightly different form.

A lot of what Microsoft does is for the same reasons. I don't know too
many people who likes the ribbons in Microsoft Office and File
Explorer etc but it looks different. I figure the primary reason they
do it is because of perceived obsolescence. They can take a product
like Wordpad, which has been around for years, and make it new just by
taking out the menu bars, replacing them with ribbons, changing a few
other user interface elements and packing it on their new OS as an
updated version of the software when in reality the software hasn't
changed. There isn't anything new we didn't have before like a spell
checker, grammar checker, thesaurus, whatever, but it looks new and is
marketed as such.

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:

Is this how it works?

Microsoft sells the new OS.  That OS doesn't support older hardware and
software, so hardware and software developers make new products to run on
the new OS.  The computer manufacturers make the new computers that 
handle
all of this other new stuff.  Now, the consumer must buy the new 
computers
that come with the new software and hardware running the new OS.  The 
only
ones who are short changed are the consumers.  If we don't have the money 
to


buy the new for whatever reason, we're screwed.  What's wrong with this
picture from the consumer's side of things?

--
If guns kill people, writing implements cause grammatical and spelling
errors!


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[Audyssey] Snes

2013-04-30 Thread Chris H

Good evening all.
By the way a very interesting discussion on the post Windows Xp era.
I thought I would start a new thread letting you know I used to play on 
the Snes.
My favourite game was Streetfighter, both the standard version ii and 
Streetfighter Turbo. I never owned a Snes myself but used to play on 
either my cousins or my sister's machine.
I also used to play Mortal Combat, but Streetfighter was the all time 
favourite for me, and it was excellent in terms of usability at the time.

Thoughts welcome.
Chris.
--

Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread enes

hi,
you forgot about the ability of windows 8 to perform all maintenence 
tasks together directed by one process
so unlike win7 windows 8 will download and install updates, clean log 
files, defrag the hdd etconly when your pc is idle

also the refresh and reset feature is another reason to upgrade to win8
another reason to try modern operating systrms is multicore and 
multithreading support
if you have a xp box it won't support multithreading or multicore in the 
pro version without some tweeking
not to mention that xp is full of security holes right now if you took a 
rtm release of xp installed it with no updates and plugged in the 
ethernet cable on a network with no firewall the pc would be infected in 
0 seconds

I know this because i've tried it on a old  xp box
I have had no such problems on windows 8
On 4/30/2013 8:34 PM, Thomas Ward wrote:

Hi Dark,

Upon reading this and other messages you have written I think the
fundimental problem is that you have no experience developing
software, or working for a company where you have to develop,
maintain, and support software for a long period of time so your
comments completely overlook technical reasons why your ideas can not
and do not work from a practicality standpoint.

For example, you accused Microsoft of not doing their job properly
because they do not support all their libraries and software from Dos
all the way up to Windows 8. OK, I guess Apple is just as bad as
Microsoft because you can not run applications from Mac OS 9 and
earlier on OS X. You can't run programs designed for an Apple II-E on
a brand new Macbook without an emulator. I guess the Linux developers
are all just as bad as Microsoft too because there are some older
applications that do not work with Pulse Audio and it requires some
rather extensive workarounds to make them work on a modern Linux OS. I
could go on and on but won't.

The bottom line is the first thing you need to understand this isn't a
problem specific to Microsoft. Every single operating system be it
Windows, Mac OS, Linux, whatever will not run some software if it is
too old and out of date. Hardware changes, libraries change, software
changes, and it becomes harder and harder to maintain support for
older software.

As I mentioned in a previous email newer Intel and AMD 64-bit
processors can not execute or run 16-bit code. That is why 64-bit
Windows and Linux do not run 16-bit applications. The only way to
resolve that problem is to write a 16-bit to 64-bit emulator like
Dosbox which creates a virtual 16-bit environment for Dos
applications. My question is why should Microsoft spend all their time
and resources developing such an emulator when a very small number of
their customers will ever need it?

The other issue is bloat. One of the things Microsoft did with Windows
7 is they went through the operating system and removed a lot of older
legacy code for libraries and applications which resulted in the
operating system running faster and increased over all stability.
Things like Visual Basic 6, Outlook Express, etc got scrapped in the
process but the end result is a better operating system in terms of
stability and speed.

One of the things about Windows 8 I especially like is its start time.
Windows 8 really boots very fast, and on a new PC runs very smooth. A
lot of that speed can be attributed to yanking out a lot of old
garbage that was no longer needed that were just wasting drive space
as well as memory.

So in order for Microsoft to support everything from Dos on up it
would result in a lot of unnecessary bloat and could introduce
unnecessary stability issues. Not to mention requires time and money
that could be spent on something else more productive. That's where
third-party developers like VMWare come in as they fulfill the needs
of people who want to run their old software on a new PC.

Cheers!

On 4/30/13, dark d...@xgam.org wrote:

Hi Tom.

I completely agree that in 10, 20 years down the line etc things will
change, however that is not the current decision. When I considder do I
change from xp to a newer os, I way up the costs and bennifits. It is
entirely possible that windows 8 (with a touch screen), windows 9, mac os
etc will have sufficient bennifits in terms of new and interesting stuff to

do on it for me to want to upgrade, heck I've already bought an Iphone just

for that reason.

Equally however one thing I do notice betwene pc and console games is that
while mainstream console games are heavily supported on newer systems, 

indeed I hear of ac ompletely retro console under developement, so that if
my snes ever gave up the ghost I wouldn't lose my games, the same is simply

not true for pc titles which is why legacy support is such an important
factor.

Fundamentally, if microsoft did! do their job properly and support all their

old libraries on newer versions of windows, just as windows right up to xp
had ful dos support meaning that you could run a peace of software written
in 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Charles,

*snip*
 Response:  This does make sense if or when the money can be found.  A Mac 
 costs more, but the costs associated with Freedom Scientific's SMA are 
 eliminated.
 *snip*

That, but the idea that Macs cost more is not true. If you get a PC with the 
same specs and quality of a Mac, it will be the same price as a Mac. The only 
difference is that Apple chooses not to make computers in the extreme low-end 
of the market, which is where most PC's are these days. Macs have much longer 
life spans than PC's, in general, as well, and Apple supports older hardware 
much, much longer than any other company out there. So, there are a lot of 
benefits in purchasing a better machine upfront that ultimately results in a 
cheaper experience. Not to mention the much lower cost of upgrading the machine 
to the new OS. Apple makes this as simple as two clicks, and typically only 
charges $20 for each new version of the OS, as opposed to the hundreds for a 
new version of Windows.

Put another, much mor exaggerated way, it is like saying that a gold wedding 
ring costs more than Halloween costume jewelry. It is sorta true, but you're 
not really comparing apples to apples.

*snip*
 As for using Windows 7 with a classic shell, if the OS had not been so 
 drastically changed, there would be no need for the classic shell.  It is 
 there because people would be using it because they like the feel and ease of 
 use of the older operating system.  If we like the operation of the old, why 
 was the change made to begin with?
 *snip*

Most sighted users I've spoken to who use Win7, are perfectly happy with the 
new interface. The classic shell is there for those who preferred it, but this 
really comes down to taste. Frankly, no Windows interface has ever been very 
well designed. It is there to give users options. Much as I can choose to use 
Apple's Alex voice, Nuance's Karen voice, or something else.
 

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Bryan Peterson
For the record I'd like to try Windows 8. I just can't afford to at the 
moment, which is why I fervently hope my three-year-old Toshiba laptop 
doesn't decide to die on me anytime soon. There have been no indications 
that it will but I've observed that you never can tell with computers. LOL


But thou must!

On 4/30/2013 12:22 PM, enes wrote:

hi,
you forgot about the ability of windows 8 to perform all maintenence 
tasks together directed by one process
so unlike win7 windows 8 will download and install updates, clean log 
files, defrag the hdd etconly when your pc is idle

also the refresh and reset feature is another reason to upgrade to win8
another reason to try modern operating systrms is multicore and 
multithreading support
if you have a xp box it won't support multithreading or multicore in 
the pro version without some tweeking
not to mention that xp is full of security holes right now if you took 
a rtm release of xp installed it with no updates and plugged in the 
ethernet cable on a network with no firewall the pc would be infected 
in 0 seconds

I know this because i've tried it on a old  xp box
I have had no such problems on windows 8
On 4/30/2013 8:34 PM, Thomas Ward wrote:

Hi Dark,

Upon reading this and other messages you have written I think the
fundimental problem is that you have no experience developing
software, or working for a company where you have to develop,
maintain, and support software for a long period of time so your
comments completely overlook technical reasons why your ideas can not
and do not work from a practicality standpoint.

For example, you accused Microsoft of not doing their job properly
because they do not support all their libraries and software from Dos
all the way up to Windows 8. OK, I guess Apple is just as bad as
Microsoft because you can not run applications from Mac OS 9 and
earlier on OS X. You can't run programs designed for an Apple II-E on
a brand new Macbook without an emulator. I guess the Linux developers
are all just as bad as Microsoft too because there are some older
applications that do not work with Pulse Audio and it requires some
rather extensive workarounds to make them work on a modern Linux OS. I
could go on and on but won't.

The bottom line is the first thing you need to understand this isn't a
problem specific to Microsoft. Every single operating system be it
Windows, Mac OS, Linux, whatever will not run some software if it is
too old and out of date. Hardware changes, libraries change, software
changes, and it becomes harder and harder to maintain support for
older software.

As I mentioned in a previous email newer Intel and AMD 64-bit
processors can not execute or run 16-bit code. That is why 64-bit
Windows and Linux do not run 16-bit applications. The only way to
resolve that problem is to write a 16-bit to 64-bit emulator like
Dosbox which creates a virtual 16-bit environment for Dos
applications. My question is why should Microsoft spend all their time
and resources developing such an emulator when a very small number of
their customers will ever need it?

The other issue is bloat. One of the things Microsoft did with Windows
7 is they went through the operating system and removed a lot of older
legacy code for libraries and applications which resulted in the
operating system running faster and increased over all stability.
Things like Visual Basic 6, Outlook Express, etc got scrapped in the
process but the end result is a better operating system in terms of
stability and speed.

One of the things about Windows 8 I especially like is its start time.
Windows 8 really boots very fast, and on a new PC runs very smooth. A
lot of that speed can be attributed to yanking out a lot of old
garbage that was no longer needed that were just wasting drive space
as well as memory.

So in order for Microsoft to support everything from Dos on up it
would result in a lot of unnecessary bloat and could introduce
unnecessary stability issues. Not to mention requires time and money
that could be spent on something else more productive. That's where
third-party developers like VMWare come in as they fulfill the needs
of people who want to run their old software on a new PC.

Cheers!

On 4/30/13, dark d...@xgam.org wrote:

Hi Tom.

I completely agree that in 10, 20 years down the line etc things will
change, however that is not the current decision. When I considder do I
change from xp to a newer os, I way up the costs and bennifits. It is
entirely possible that windows 8 (with a touch screen), windows 9, 
mac os
etc will have sufficient bennifits in terms of new and interesting 
stuff to


do on it for me to want to upgrade, heck I've already bought an 
Iphone just


for that reason.

Equally however one thing I do notice betwene pc and console games 
is that
while mainstream console games are heavily supported on newer 
systems, 


indeed I hear of ac ompletely retro console under developement, so 
that if
my snes ever gave up the ghost I 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Cara Quinn
Charles, it's not that simple.

As developers, we also need to use software to build apps. This software also 
evolves and changes along with the general market. The tools available change 
and the ease of use and implementation of those tools on the end-user's 
machines change.

Even my work on iOS is effected by this as I need to weigh the merits of in 
effect asking customers to make sure they update to the latest iOS.

Certain features may change in the way they are supported or need to be coded, 
so this is something that we as developers also need to consider when OSs 
change.

to give you an example, while developing Breadcrumbs GPS there was a way that 
certain alerts were shown to the customer which took a certain way of coding. 
When iOS 5 came around, this all changed and So I needed to go back and rewrite 
the way these sorts of alerts were managed. This wasn't trivial but it 
definitely was a good and welcome change! Conversely, certain ways of coding 
which may be just fine for long periods of time may also become deprecated, 
which causes us to again need to go back and rewrite code which may be very 
engrained into an app. -And all this is just on one platform! :)

Does this make sense?…

So the idea of asking people to upgrade, isn't just a decision that we as 
developers, make on-high with no regard for end-users. :) Know what I mean?… 
There's a lot of consideration that goes into it.

Thanks,

Cara :)
---
View my Online Portfolio at:

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Follow me on Twitter!

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On Apr 30, 2013, at 8:51 AM, Charles Rivard wee1s...@fidnet.com wrote:

As for having to upgrade to a newer OS because the older ones aren't being 
supported, shouldn't the game developers use the tools of the trade that their 
customers can use?  If you decide to create software that the newer systems can 
run but older systems cannot, and your customers are still using the older OS, 
aren't you shooting yourself in the foot?  I don't follow the logic that 
dictates that users must upgrade to a less user friendly OS that won't run the 
software you have been accumulating because it is not being supported by the 
developers.  It makes more sense to me that the developers should not be the 
determining factors as to what is produced for the end user.  The end user 
should be the one to determine what is produced.

If the majority of blind people cannot afford to upgrade their machines every 
few years, and the upgrades won't be easily accessible without major 
modifications and headaches, we should not have to be forced to make that 
upgrade, and developers should offer what the end user can use.

--
If guns kill people, writing implements cause grammatical and spelling errors!
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 7:50 AM
Subject: Re: [Audyssey] challenge for developers, post xp windows


 Hi Dark,
 
 Like so many things in life there are two sides to every argument, and
 I certainly can't dispute that the issues you raised are valid, but
 there is another side to the debate as well.
 
 It is true that on 64-bit versions of Vista, Windows 7, and Windows 8
 it is not possible to play older 16-bit Dos games without a
 third-party emulator like Dosbox which is unfortunately not
 accessible. However, the real problem is not Windows, but the newer
 64-bit processors themselves as they can not execute 16-bit
 applications natively which is why Microsoft dropped 16-bit support in
 newer versions of Windows.  The problem for developers like Microsoft
 is why should they spend time and money trying to support old 16-bit
 applications that is no longer supported by the hardware of today when
 there are free applications like Dosbox available?
 
 However, the problem with making Dosbox accessible is easier said than
 done. From what I know of Dosbox in order to make it accessible a
 developer would be better off rewriting the emulator completely from
 scratch. That is no minor undertaking, and are you and the rest of the
 V.I. community willing to pay for this to be done?
 
 The second issue you raised is that of Visual Basic 6 support. I
 frankly don't know what you expect us developers to do about that
 situation. In my opinion there is frankly nothing we can do about that
 situation directly. The only thing we can do as end users and
 developers is encourage those using Visual Basic to upgrade to
 something more modern as quickly as they can to avoid any more
 needless compatibility issues. Otherwise we are going to experience
 more issues like those with the BSC games and Windows 8 as newer
 versions of Windows become available.
 
 What I am about to say will sound harsh to many, but I think it needs
 to be said. As early as 2006 I remember Microsoft actively encouraging
 Visual Basic 6 developers to upgrade to VB .NET and to move away from
 DirectX 8 as time 

Re: [Audyssey] Problem registering Ten Pin Alley, can anyone duplicate?

2013-04-30 Thread Dark Lord
By the way, is this the only game for bowling?


Regards,
DARK LORD
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Cara Quinn
Sent: Tuesday, 30 April 2013 11:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Problem registering Ten Pin Alley, can anyone
duplicate?

Here you go.

http://help.dracoent.com/index.php?a=add

HTH

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Apr 28, 2013, at 2:53 AM, blindle...@aol.com wrote:

chris i dont know where there is any way to send them any emails ,i am  
getting to the point i will just delete the copy that i have and count it as

loss.

your friend  lee  


In a message dated 4/28/2013 5:48:58 A.M. Eastern Daylight Time,  
christopher...@gmail.com writes:

Lee  please keep at it with Draconis. They are nothing but very helpful 
to me  and I'm sure they will be to you.


Christopher Hallsworth
E-mail  and  Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find  my blog at
challsworth2.wordpress.com

On 28/04/2013 10:38,  blindle...@aol.com wrote:
 chris since then i paid for a new ten pin  alley but i did not get any
 registeration info
 
 your  friend  lee
 
 
 In a message dated 4/27/2013 6:23:51  P.M. Eastern Daylight Time,
 i...@dracoent.com writes:
 
 Hi  Lee,
 
 Actually, you recently wrote to us because you  lost your key. We  do not
 replace registration keys anymore. We  ask users in their registration  
email
 to please backup their  registration information to a safe place. We were
 getting absolutely  swamped with replacement key requests, and had to 
adopt
 that policy,  since our older titles were never hardware locked.
 
 Sorry   for the inconvenience.
 
 
 On Apr 27, 2013, at 5:46  PM,  blindle...@aol.com wrote:
 
 chris i ordered the  game but i did not  get  the registration info   .
 
 your friendlee
 
 
 In a message dated 4/27/2013 4:31:18  P.M.  Eastern Daylight Time,
 christopher...@gmail.com  writes:
 
 Good  evening all.
 I am not  asking for help, since I am  on to it with Draconis,  but  can
 anyone duplicate the  following.
 1. Order  yourself the  registration information for  Ten Pin  Alley.
 2. Once you have received the  registration   information, copy exactly
 what is given, then paste it into   the  appropriate fields in the 
program.
 3. At my end, it just  will  not  work.
 I have heard of problems running this  game under  Windows Xp, but I am
 using Windows 7 64 bit so  that shouldn't  matter.
 Any responses will be  greatly  appreciated.  Thanks!
 Chris.
 --
 
 Christopher   Hallsworth
 E-mail and  Facebook:
   challswor...@sky.com
 Skype:
 chrishallsworth7266
  Twitter:
 http://www.twitter.com/@christopherh40
 Find  my  blog  at
 challsworth2.wordpress.com
 
 ---
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 If you want to leave the  list, send  E-mail to
 gamers-unsubscr...@audyssey.org.
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   http://www.mail-archive.com/gamers@audyssey.org.
 If you have  any   questions or concerns regarding the management of the
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 please  send  E-mail to   gamers-ow...@audyssey.org.
 
 
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 ---
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 gamers-unsubscr...@audyssey.org.
 You can  make changes or update your  subscription via the web,  at
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 All   messages are archived and can be searched and read  at
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 If you have any   questions or concerns regarding the management of the 
list,
 please  send  E-mail to  gamers-ow...@audyssey.org.
 
 
 ---
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 If you want to  leave the list, send E-mail to 
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list,
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If you want to 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Dark,

I asked this before and I'll ask it again. How much are you willing to
spend on Dosbox emulation?

The thing is while I am sure there are a few developers like myself
who have the technical skills to rewrite Dosbox from scratch in order
to make it accessible it would take considerable time and energy.
Given the time and effort involved in such an undertaking I'd probably
would want to sell the Dos emulator to try and earn something for my
labor. Otherwise I'd be better off spending my time on new games
and/or other products that I could sell. I'm already up to my eyeballs
in things to do so I don't know that I would really want to take on a
project like that any time soon.

I think your best option here is to learn how to setup a virtual
machine using VMWare Player. No, it isn't easy, but once you do it you
can back up the virtual machine to a hard drive and install it  on one
or more machines as needed. The real difficulty is creating the
initial image for the virtual machine as that requires some sighted
assistance. Of course, if you would prefer using an existing one that
is always possible as well.

Finally, regarding access what makes you think Windows 7 or Windows 8
is less accessible? I use Windows 7 every single day and it is totally
accessible. I don't have any accessibility issues what so ever. So I
was wondering why you continue saying things like worse access over
all when I generally find access on Windows 7 very good.

Cheers!


On 4/30/13, dark d...@xgam.org wrote:
 Hi Kara.

 I do not blaime developers for the computing situation, (that is clearly
 microsoft's fault), but at the same time there is honestly some tention
 hear, and I've detected it from comments from Tom and Josh precisely about!

 supporting older systems and about people still using out of date things.

 My point in this discussion was to honestly and naturally explain the
 reasons why! I and others choose to use xp, and suggest that these are
 matters developers could assist with in part by making newer versions of
 windows a less unatractive option by working! on the things microsoft missed

 such as dosbox emulation, or just providing appropriate information

 Frankly everyone's lives would've been simpler if things had stayed with xp

 with mac as an alterantive, but since that is not the case, it would be good

 if people worked together on this rather than developers concerned over what

 will be supported where clashing with players not wishing to give up their
 old games and move on to newer os with less available and with worse access

 over all.

 Beware the grue!

 dark.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Problem registering Ten Pin Alley, can anyone duplicate?

2013-04-30 Thread Chris H
I think so yes. I asked on other lists about bowlling games for the 
iPhone, and no one had a clue. So I assume yes this is the only bowling 
game.



Christopher Hallsworth
E-mail and Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find my blog at
challsworth2.wordpress.com

On 30/04/2013 19:32, Dark Lord wrote:

By the way, is this the only game for bowling?


Regards,
DARK LORD
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Cara Quinn
Sent: Tuesday, 30 April 2013 11:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Problem registering Ten Pin Alley, can anyone
duplicate?

Here you go.

http://help.dracoent.com/index.php?a=add

HTH

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Apr 28, 2013, at 2:53 AM, blindle...@aol.com wrote:

chris i dont know where there is any way to send them any emails ,i am
getting to the point i will just delete the copy that i have and count it as

loss.

your friend  lee


In a message dated 4/28/2013 5:48:58 A.M. Eastern Daylight Time,
christopher...@gmail.com writes:

Lee  please keep at it with Draconis. They are nothing but very helpful
to me  and I'm sure they will be to you.


Christopher Hallsworth
E-mail  and  Facebook:
challswor...@sky.com
Skype:
chrishallsworth7266
Twitter:
http://www.twitter.com/@christopherh40
Find  my blog at
challsworth2.wordpress.com

On 28/04/2013 10:38,  blindle...@aol.com wrote:

chris since then i paid for a new ten pin  alley but i did not get any
registeration info

your  friend  lee


In a message dated 4/27/2013 6:23:51  P.M. Eastern Daylight Time,
i...@dracoent.com writes:

Hi  Lee,

Actually, you recently wrote to us because you  lost your key. We  do not
replace registration keys anymore. We  ask users in their registration

email

to please backup their  registration information to a safe place. We were
getting absolutely  swamped with replacement key requests, and had to

adopt

that policy,  since our older titles were never hardware locked.

Sorry   for the inconvenience.


On Apr 27, 2013, at 5:46  PM,  blindle...@aol.com wrote:


chris i ordered the  game but i did not  get  the registration info   .

your friendlee


In a message dated 4/27/2013 4:31:18  P.M.  Eastern Daylight Time,
christopher...@gmail.com  writes:

Good  evening all.
I am not  asking for help, since I am  on to it with Draconis,  but  can
anyone duplicate the  following.
1. Order  yourself the  registration information for  Ten Pin  Alley.
2. Once you have received the  registration   information, copy exactly
what is given, then paste it into   the  appropriate fields in the

program.

3. At my end, it just  will  not  work.
I have heard of problems running this  game under  Windows Xp, but I am
using Windows 7 64 bit so  that shouldn't  matter.
Any responses will be  greatly  appreciated.  Thanks!
Chris.
--

Christopher   Hallsworth
E-mail and  Facebook:
   challswor...@sky.com
Skype:
chrishallsworth7266
  Twitter:
http://www.twitter.com/@christopherh40
Find  my  blog  at
challsworth2.wordpress.com

---
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gamers-unsubscr...@audyssey.org.
   You can make changes or update your  subscription via the  web,   at
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   All  messages are archived and can be searched and read   at
   http://www.mail-archive.com/gamers@audyssey.org.
If you have  any   questions or concerns regarding the management of the

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All messages  are 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Charles Rivard
iPhones are also extremely accessible.  I use one on a daily basis.  Other 
visually impaired people, however, cannot.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 1:33 PM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Dark,

I asked this before and I'll ask it again. How much are you willing to
spend on Dosbox emulation?

The thing is while I am sure there are a few developers like myself
who have the technical skills to rewrite Dosbox from scratch in order
to make it accessible it would take considerable time and energy.
Given the time and effort involved in such an undertaking I'd probably
would want to sell the Dos emulator to try and earn something for my
labor. Otherwise I'd be better off spending my time on new games
and/or other products that I could sell. I'm already up to my eyeballs
in things to do so I don't know that I would really want to take on a
project like that any time soon.

I think your best option here is to learn how to setup a virtual
machine using VMWare Player. No, it isn't easy, but once you do it you
can back up the virtual machine to a hard drive and install it  on one
or more machines as needed. The real difficulty is creating the
initial image for the virtual machine as that requires some sighted
assistance. Of course, if you would prefer using an existing one that
is always possible as well.

Finally, regarding access what makes you think Windows 7 or Windows 8
is less accessible? I use Windows 7 every single day and it is totally
accessible. I don't have any accessibility issues what so ever. So I
was wondering why you continue saying things like worse access over
all when I generally find access on Windows 7 very good.

Cheers!


On 4/30/13, dark d...@xgam.org wrote:

Hi Kara.

I do not blaime developers for the computing situation, (that is clearly
microsoft's fault), but at the same time there is honestly some tention
hear, and I've detected it from comments from Tom and Josh precisely 
about!


supporting older systems and about people still using out of date 
things.


My point in this discussion was to honestly and naturally explain the
reasons why! I and others choose to use xp, and suggest that these are
matters developers could assist with in part by making newer versions of
windows a less unatractive option by working! on the things microsoft 
missed


such as dosbox emulation, or just providing appropriate information

Frankly everyone's lives would've been simpler if things had stayed with 
xp


with mac as an alterantive, but since that is not the case, it would be 
good


if people worked together on this rather than developers concerned over 
what


will be supported where clashing with players not wishing to give up 
their
old games and move on to newer os with less available and with worse 
access


over all.

Beware the grue!

dark.


---
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



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If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Cara Quinn
Hi Dark,

Developers aren't saying woohoo, let's force everyone to upgrade because the 
new stuff is just sooo much cooler. :)

We spend a fair bit of time trying to figure out ways to make as many customers 
happy as possible, while ourselves, working in a changing environment. I think 
here, is where the issue lies.

Developers do not have the ultimate say as to what happens in the industry. We 
are customers as well. The difference is that we are customers of different 
types of software. This is the software and tools which allow us to write code 
for our own customers. Does this make sense?

there's not an animosity here, there is a real desire to make good and usable 
software but progress in the general computing fields changes how this is done 
and often how easily this is done.

The only frustration you as visually impaired customers are hearing is that 
which you are sending out. Myself and others here would never dream of 
deliberately taking something you all enjoy away from you. Quite the opposite. 
:)

It's just that we also need to work effectively in a  changing software and 
hardware environment, which makes certain paths of development easier or more 
time-consuming, depending on what the customer wants or needs. Does this make 
sense?…

Thanks so much for reading!

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

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On Apr 30, 2013, at 9:08 AM, dark d...@xgam.org wrote:

Hi Charles.e

i wouldnt' go that far, I do think it's a two sided problem ccombined with lack 
of support for older systems and microsoft's bad approach to ui's in post xp 
windows (or at least in 7), however I do get a little tired of developers 
constantly saying well microsoft is doing this that and the other and the new 
stuff is better so we must all upgrade to make better games

Fundimentally, if 7 had the same ui as xp and same functionality, I'd upgrade 
like a shott and the same goes for others.

Windows 8 I don't have an opinion on yet since on the one hand I don't like 
lack of customization in the Ui, on the other I do appreciate that microsoft 
are finally! doing something decent about access at the basic level, though how 
well this works in practice when we get down to the nuts and bolts I can't say 
having not ried a windows 8 system yet.

beware the Grue!

Dark. 

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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Draconis
Hi Tom and all,

Just adding to what Tom is saying here. This is a little long, so I hope you 
will all stick with me.

This is also why I am a proponent of Apple's model. Apple iterates existing 
products along a trajectory that eliminates the perceived obsolescence 
technique. They only update the physical or user interface designs of their 
products infrequently, and there software upgrades are designed to improve the 
experience, rather than change it. The iPhone is a prime example. While Apple 
has added new features and capabilities to it, the system looks and works very 
much the same as it did when they first introduced it in 2007. This year, they 
are planning a UI overhaul, but even that has more to do with aesthetics, and 
the actual layout and functionality is expected to stay exactly the same.

Since Apple does this, they keep older products on the market, steadily 
dropping their price as the cost of the older components goes down, but they 
still make a point to update the older products with software updates. For 
example, iOS 6, the current version of the software for the iPhone, still runs 
on the iPhone 3GS with most features working, even though the 3GS went on sale 
four years ago. This is quite remarkable in this industry.

Macs are handled in much the same way. I used the same MacBook as my primary 
machine for 6 years, and it ran perfectly fine with the latest OS up until the 
day I replaced it. And boy, let me tell you, that thing took a beating.

Taking this further, Draconis could have thrown some new sounds into 
ChangeReaction 2 and called it a new game, with basically all the same features 
and play of the original game, and tried to get users to upgrade that way. 
Instead, we wanted to give them something to make upgrading worth the cost, 
such as essentially two new games in addition to the original, a built-in 
tutorial system, etc. We're taking our model from Apple's lead which, despite 
Dark's protestations, is actually designed to benefit the users first and 
foremost. Apple's main philosophy is that, if you put the users and their 
experience first, customers will come to you. So far, it is working very well 
for them, and it is the philosophy we are employing as well.

On Apr 30, 2013, at 2:13 PM, Thomas Ward thomasward1...@gmail.com wrote:

 Hi Charles,
 
 that's close enough. However, I don't believe anyone said it was right
 or particularly. fair. That's just the way business generally works.
 
 For example, when I took a marketing class in college we studied a
 marketing technique called perceived obsolescence. The way it works is
 you take an existing product and you find a way to repackage and
 resell it to the customer without having to spend much on developing a
 new product to replace it.
 
 So let's say you purchased a brand new computer from Del with an
 almond colored case, keyboard, mouse, and flat screen display. Six
 months later Del has parts left over from that run so they put them in
 a brand new case that is smaller, painted black, and has a matching
 USB keyboard, wireless mouse, and flat screen monitor. The
 motherboard, hard drive, sound card, etc inside the computer is
 exactly the same as you purchased but because of the nice new case,
 keyboard and mouse you might think you are getting something new when
 it is the same product in a slightly different form.
 
 A lot of what Microsoft does is for the same reasons. I don't know too
 many people who likes the ribbons in Microsoft Office and File
 Explorer etc but it looks different. I figure the primary reason they
 do it is because of perceived obsolescence. They can take a product
 like Wordpad, which has been around for years, and make it new just by
 taking out the menu bars, replacing them with ribbons, changing a few
 other user interface elements and packing it on their new OS as an
 updated version of the software when in reality the software hasn't
 changed. There isn't anything new we didn't have before like a spell
 checker, grammar checker, thesaurus, whatever, but it looks new and is
 marketed as such.
 
 Cheers!


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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Tom.

Given game availability, I'd be willing to pay a good 30 usd for a dosbox 
emulator, heck, I'd pay that just for eamon deluxe, though I agree with the 
rest of your projects it wouldn't be such a good thing.


The reason I say windows 7 accessibility is worse is due to the several 
hours I spent with the system. stuff not stay where it wase intensive use of 
ribbons, less compartmentalized interfaces, less ability to open and close 
parts of the interface which may or may not be more useful etc.


Remember, when i use the word accessible I don't just mean usable, but 
also useable with minimal effort. I could quite believe that a person could 
painstakingly learn the interface to windows 7 and the other programs, 
however that learning is far harder than xp due to the fluid nature of the 
interface, plus, from what I gather most people for windows 7 pretty much 
just rely upon the search box, which isn't really the same if your looking 
for say what games you have by a certain developer etc.


To take one simple example, in outlook express to send a mail to a person, I 
just open the program tab to contacts, press the letter of a person's name 
and find it.


in windows messenger I need to open the program, find the address book, find 
the specific tab for names, find the individual person, tab across to the 
mail address past lots of other info and options, go through lots of options 
that I don't want a conference message etc, then write in the appropriate 
fields.



This is what I mean about the interface, rather than having a tidy interface 
where you can customize what is shown and how it is shown (columns, lists 
etc), in windows 7 it just seems everything is chucked at you at once, 
leaving you to wait through hundreds of icons, buttons, multi thread 
options, alternate views and god knows what.


This is likely better for a sighted user since they don't have to open 
things and can see everything at the start, but for a blind user that is not 
the case.


i would however be iterested in trying windows 8 with a touch screen since 
there the interface priorities change as I've experienced on an iphone, and 
I would not be surprised if the priorities of what makes a good interface 
for access change there from what they would be in pure speech.


Beware the grue!

dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Kara.

that does make sense as regards devs being customers, but in that case 
perhaps as I said that is why this sort of dialogue helps, since developers 
have different reasons for prefering newer os and some players different 
reasons for preffering older, and short of kidnapping bill gates and forcing 
him to improve backwards compatibility we likely need to arrive at some 
reasonable solutions.


Beware the grue!

Dark. 



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Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread dark

Hi Josh.

That's reasonable enough, and I do agree apple's developement model has 
advantages, --- even though i have not owned my iphone long enough to 
experience those, and even though there are still other aspects of apple's 
practice I am less a fan of (but that's a debate for another time).


Beware the grue!

Dark.
- Original Message - 
From: Draconis i...@dracoent.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 30, 2013 7:44 PM
Subject: Re: [Audyssey] challenge for developers, post xp windows



Hi Tom and all,

Just adding to what Tom is saying here. This is a little long, so I hope 
you will all stick with me.


This is also why I am a proponent of Apple's model. Apple iterates 
existing products along a trajectory that eliminates the perceived 
obsolescence technique. They only update the physical or user interface 
designs of their products infrequently, and there software upgrades are 
designed to improve the experience, rather than change it. The iPhone is a 
prime example. While Apple has added new features and capabilities to it, 
the system looks and works very much the same as it did when they first 
introduced it in 2007. This year, they are planning a UI overhaul, but 
even that has more to do with aesthetics, and the actual layout and 
functionality is expected to stay exactly the same.


Since Apple does this, they keep older products on the market, steadily 
dropping their price as the cost of the older components goes down, but 
they still make a point to update the older products with software 
updates. For example, iOS 6, the current version of the software for the 
iPhone, still runs on the iPhone 3GS with most features working, even 
though the 3GS went on sale four years ago. This is quite remarkable in 
this industry.


Macs are handled in much the same way. I used the same MacBook as my 
primary machine for 6 years, and it ran perfectly fine with the latest OS 
up until the day I replaced it. And boy, let me tell you, that thing took 
a beating.


Taking this further, Draconis could have thrown some new sounds into 
ChangeReaction 2 and called it a new game, with basically all the same 
features and play of the original game, and tried to get users to upgrade 
that way. Instead, we wanted to give them something to make upgrading 
worth the cost, such as essentially two new games in addition to the 
original, a built-in tutorial system, etc. We're taking our model from 
Apple's lead which, despite Dark's protestations, is actually designed to 
benefit the users first and foremost. Apple's main philosophy is that, if 
you put the users and their experience first, customers will come to you. 
So far, it is working very well for them, and it is the philosophy we are 
employing as well.


On Apr 30, 2013, at 2:13 PM, Thomas Ward thomasward1...@gmail.com wrote:


Hi Charles,

that's close enough. However, I don't believe anyone said it was right
or particularly. fair. That's just the way business generally works.

For example, when I took a marketing class in college we studied a
marketing technique called perceived obsolescence. The way it works is
you take an existing product and you find a way to repackage and
resell it to the customer without having to spend much on developing a
new product to replace it.

So let's say you purchased a brand new computer from Del with an
almond colored case, keyboard, mouse, and flat screen display. Six
months later Del has parts left over from that run so they put them in
a brand new case that is smaller, painted black, and has a matching
USB keyboard, wireless mouse, and flat screen monitor. The
motherboard, hard drive, sound card, etc inside the computer is
exactly the same as you purchased but because of the nice new case,
keyboard and mouse you might think you are getting something new when
it is the same product in a slightly different form.

A lot of what Microsoft does is for the same reasons. I don't know too
many people who likes the ribbons in Microsoft Office and File
Explorer etc but it looks different. I figure the primary reason they
do it is because of perceived obsolescence. They can take a product
like Wordpad, which has been around for years, and make it new just by
taking out the menu bars, replacing them with ribbons, changing a few
other user interface elements and packing it on their new OS as an
updated version of the software when in reality the software hasn't
changed. There isn't anything new we didn't have before like a spell
checker, grammar checker, thesaurus, whatever, but it looks new and is
marketed as such.

Cheers!



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If you 

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Thomas Ward
Hi Charles,

Well, to begin with Windows Live Mail and Microsoft Office 2010 are
still quite accessible. Yes, the user interface is quite a bit
different on Windows 7, but different does not mean inaccessible. Once
you learn how to use the ribbons they are just accessible as the pull
down menus.

As to why Microsoft changed their user interface I can't say. I am not
one of their developers, nor am I a part of their design teams. All I
can say is they changed it because someone at Microsoft thought it was
a good idea, and what you or I think about it doesn't matter to them.

The bottom line is you are looking at this from the point of view of
an end user, which is natural, but until you look at it from their
perspective you will never understand. It is simply because Microsoft
is out to make and sell new versions of their software and new user
interfaces is one way they make money on older software..

Cheers!

On 4/30/13, Charles Rivard wee1s...@fidnet.com wrote:
 If Outlook Express and versions of Microsoft Word that use pulldown menus
 that are accessible to all work fine, why scrap them and incorporate new
 programs that are less accessible?  Or am I still missing something from the

 point of view of an end user?

 --
 If guns kill people, writing implements cause grammatical and spelling
 errors!

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