[Audyssey] need help sorry to go o t.
h sorry to go o t how do i change my display name in out look express thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] say what?
wheir can you get this game from? is it worth it and how much is it - Original Message - From: Daniel Sears [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 27, 2007 9:38 AM Subject: [Audyssey] say what? new gamei just got called say what. well, it's this game you buy, hand held by the way, the idea of the game is to unscramble famous phrases. you are giving the choice of how many players (1 to 5) then, press the start button, and you are given the first question (the computer will speak to you). in the front of the game, there are 4 balls, to get the anser, you have to move the balls around, but remember to keep pressing the button to find your anser is right or not. be careful though...as the rounds increase (there's 5 rounds) time gets less _ Fancy some celeb spotting? https://www.celebmashup.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] merry xmas
mery christmas to you all and have a good rest of the day and boxing day tommorrow - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Cc: [EMAIL PROTECTED] Sent: Tuesday, December 25, 2007 7:16 AM Subject: [Audyssey] merry xmas hi, just to say merry xmas to you all. have a good one will --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Chess by e-mail.
how does chess by email work. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Christopher Bartlett Gamers@audyssey.org Sent: Sunday, December 23, 2007 4:02 PM Subject: Re: [Audyssey] Chess by e-mail. Hi Chris, I play chess via Email. Have been for years. I enjoy it very much. I have never used a service of any type to find opponents though. I have played several people. But mostly now just one other person. We are pretty evenly matched. Well he won and won for a long time, but I have been winning more games lately. BFN Jim The roundest knight at King Arthur's round table was Sir Cumference. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] contacting hasbro and possible bop it workaround was Re:support needed
hi yohandi that was my idear it is just a case of getting the balance it is just that when you get to the later levels it is all mixed so how is that going to work i am working on doing that my self at the momant - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 21, 2007 11:23 PM Subject: [Audyssey] contacting hasbro and possible bop it workaround was Re:support needed I think this is a more appropriate subject line. I like the email you wrote to Hasbro, although I doubt they'd do anything about it. If you get a reply back though, please send it to the list. As I previously stated, I may have a solution for the bop it download accessibility issue even though I don't have one and can't try it myself. If anyone has one feel free to try it and let us know how it goes. . According to the wiki article I read, from level 4 onward the bop it randomly tells you to input a command while lighting something else simultaneously. when this happens, you simply do nothing on that beat. Now I'm guessing that if it says bop it! and twist it! lights up, the game will make a twist it sound on its own at the end of the beat. My idea was to wait for the beat to end before inputting the next command. this would mean that you have a split second to press the correct button, but it's better than nothing or even worse, hitting the wrong button on the off chance nothing lit up. What do you guys think? If you're confused I can record a sample and show you. - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 21, 2007 1:49 AM Subject: [Audyssey] support needed hello to all i have written the following to hasbro limited int he UK bopit download i feel needs to be altered, and please if anyone agrees with my below letter in the UK, write to [EMAIL PROTECTED] event he americans should push for it as this is a step back, not forward. i ahve now had to purchase a bop it extreme 2 to satisfy my bop it hunger lol hello as a blind fan of hasbro products, i am extremely disappointed in the way the bop it download is played out. firstly i was told via the hasbro company, that the colours, yellow and green, were not utilized in solo modes. to my delight however, when they were needed in level 4 of the bopit download product, they were voices, and i was able to figure out, which side of the bop it controler was yellow and which therefore, was green however the complications have arrisen when level five and six are attempted to be played As a totally blind player, how can i detect if a different control has been lit up when another one is announced, thus prompting me to do nothing for example if i hear spin it, i automatically reach for spoin it, but if pull it lit up, it is my understanding that one hears, spin it, but has to miss that turn as something else has lit up this now makes the game, from this point on virtually unusable which to e is discriminatory as all of the other hasbro bop it generations have been completely and utterly accessible granted, we can play levels seven to ten respectively, as they mirro 1 to 4 levels but in sound, no difficulties are encountered there However of course levels 11 and 12 will play a sound and possibly, though i assume this is a random timer, light up another control on the body of the unit may i suggest, a possible update to the bop it firmware that one can download and this should not be too hard to implement and in my view, make the game even more of a challenge fore a sighted colleague have it whereby in levels 5 and six, one has to do the opposite of the command voiced so if you hear pull it, you ahve to spin it, bop it remains as bop it, twist it can be flick it for example, these are just suggestions i feel that this can be easily achieved and would thus mean that, although i feel i am stepping backwards now and getting the bopit extreme 2, which in my view having a score of 250 is no where near as compettative and challenging as 1000, will suffice for now, until an alternative arrangement can possibly be made to enable a blind person or visually impaired, to complete this bop it download, if played solo i am displeasured by the fact that up to level 4 we have no difficulties but as mentioned, from level 5 6, 11 12 and maybe the final three levels 13 to 15 respectively, we can't play and if we can't complete this game in solo mode i see no virtue in continuing to play i do hope you have find my ideas constructive, and i'd be interested, when time permits as the holidays are fast upon us, to recieve a response i'd be happy to test out the idea i have outlined if it were implemented, and if indeed one can update the firmware of the device to alter game play, as would other united kingdom based blind friends of mine thanks,
Re: [Audyssey] brought it
yes i have orderd mine to so can't wait to get bopiting - Original Message - From: william lomas [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 19, 2007 8:30 AM Subject: [Audyssey] brought it hi i have brought the bop it download product, i am awaiting it now, let's see how we get on --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] monty bater 8.
hi do i have to un install bater 7 before installing bater 8 or not thanks ian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Return pre-ordering now available.
hi thomas how about u k people who may not have vesa or master card. i only have a mistro card. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Thursday, December 06, 2007 6:33 PM Subject: [Audyssey] Montezuma's Return pre-ordering now available. Hello gamers, USA Games Interactive is happy to announce that we are now taking pre-orders for Montezuma's Return for $35.00 USD. You can quickly pay now with your Visa, Discover, American Express, or Master Card with our express checkout system using Paypal.com's IPN service. To begin your adventure with Angela Summers and Montezuma's Return buy it now at: http://www.usagames.us/store.php What are the advantages of pre-ordering Montezuma's Return rather than waiting for 1.0? Be able to unlock any and all betas between now and 1.0. Have your key before Christmas, and be able to buy Montezuma's Return for a friend or loved one as a Christmas present. Be able to help find and fix bugs before Montezuma's Return reaches 1.0 stable without being limited to a demo. Be able to give suggestions and pointers you think might improve the game before it is finalized. With all these reasons why wait? Sincerely, Thomas Ward President of USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Changes In Monte Release Schedule.
hi thomas that is grate mate it is good that you will be giving people keys early and we will be able to test and play - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, December 04, 2007 5:34 PM Subject: [Audyssey] Changes In Monte Release Schedule. Hello gamers, Earlier this morning my wife and I had a personal disagreement over the time I am spending on Montezuma's Return, and by the end of the argument I had decided to alter the Montezuma's Return release schedule to free up time for my wife and family during the holidays. So as a result I will not be releasing Montezuma's Return on December 15 as previously planned. However, I will be offering a new release schedule and plan for 1.0. See below. In a couple of days i will be entering Montezuma's Return in the USA Games pre-order and public Beta release program. If you order now during the holidays you will be able to have full access to all the betas, get to test and give feedback on the entire program, get your product key before Christmas, and purchase a copy for friends and love ones for the holidays. All pre-order and public beta testers will recieve a $0.00 upgrade to 1.0 upon it's release. We will make a public announcement as soon as we are ready to begin processing orders. Unfortunately, we are not quite ready to begin processing orders, but we should have the store open in a couple of days. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] world of darkness
you need to go in to the libbary and learn to read the braille book in their and it teaches you how to use the cane - Original Message - From: Bryan [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 25, 2007 7:16 PM Subject: [Audyssey] world of darkness Hi all, I've just started out in World of Darkness and I could use a nudge in the right direction. I went into the bedroom for a sleep and found myself in the operating rooms, but there seems to be nothing there. So I woke up, grabbed the cane, then the cane tip and key from the drawer in the coffee table. I put the tip onto the ccane and unlocked the door, but each time i go outside he says I can't explore without a cane! So I'm sort of at a loss for what to do next. Any hints would be appreciated. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] $400 audio Brain Fitness game
this sounds really interesting has any one accually done it on this list. if so and some one does get a copy it would be interesting if they could upload it so we can all have a go at it - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 20, 2007 3:52 AM Subject: [Audyssey] $400 audio Brain Fitness game Study: Aging Brains Can Benefit from 'Training' By Jon Hamilton Morning Edition, November 19, 2007· A new study suggests that one hour a day of intensive brain exercise can improve thinking and memory. The study involving more than 400 adults age 65 and older found that those who underwent training scored higher on general memory tests. The Posit Science Brain Fitness Program takes time and effort, and it doesn't promise miracles. Dr. Elizabeth Zelinski from the University of Southern California led a study of more than 400 people 65 or older who participated in the program. Those who completed 40 hours of Brain Fitness training performed significantly better on memory tests than a comparison group who spent 40 hours watching educational lectures. After training, Zelinski says, a typical 75-year-old did as well on the tests as an untrained person 10 years younger. And the people who got training said it improved their daily lives. It might mean a small difference in being able to remember your grocery list when you left your list home, Zelinski said. So, they may remember several more items. Scientists already know about techniques to improve specific aspects of memory, like recalling a string of numbers. But the program appears to bolster a much wider range of memory tasks. The Brain Fitness program comes from Posit Science, a company whose founders include a prominent brain researcher in California. Zelinski works as a consultant for the company, which funded the new study. Dr. Henry Mahncke is the vice president for research and outcomes. He says the program takes an unusual approach -- it uses sounds to improve memory. What it's doing is it's improving the speed and accuracy of processing in your auditory system, Mahncke said. Over time, people learn to identify shorter and shorter bursts of sound. Mahnke says that helps the brain do a better job processing information from the outside world. But Dr. Matthew Shapiro, a neuroscientist at Mt. Sinai School of Medicine in New York, says potential buyers of this program -- which costs nearly $400 retail -- need to be realistic. To get any improvement, they'll have to really mobilize their effort and their attention, Shapiro said. If they do that, they're likely to see an improvement in their abilities, but they shouldn't expect large changes. The new study was presented at the Gerontological Society of America Meeting in San Francisco. You can clikc on the Listen link to hear the sound of the game at, http://thin.npr.org/s.php?sId=16411605rId=3x=1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Game Chat Reminder
it is games people play - Original Message - From: Claudio [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, November 17, 2007 1:24 PM Subject: Re: [Audyssey] Game Chat Reminder Hello Ari! No my acound is here and im registered but i dond kno the category in wich i can find the Chat for the blind gamers. Can you help mee? Regards, Claudio.l --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] F1time, an online F1 management game!
try shift and down arrow - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 15, 2007 9:55 AM Subject: Re: [Audyssey] F1time, an online F1 management game! Hi all, I cannot seem to find the drop down box for the factory options in the game. I was told one needs to hover the mouse cursor over factory to bring up the drop down list, but I get no such drop down when hovering over that link. I am not used to doing this, is there a setting in jaws I might need to change? I did some searching, and found you can hit control enter to bring up mouse over options like this, but this technique is not working either. Any help much appreciated, as need to test badly. Rock. Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] new mud
hi all i agree with johnny i look for the same stuff in a mud as him so if any one knows of them i would also be interested in it to. - Original Message - From: johnny tai [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 13, 2007 7:13 PM Subject: [Audyssey] new mud It's that time again when wanderlust struck and one begins to look for a new world, explore new possibilities. So, if you know of a great mud, please let me know. Here are the things I look for, the mud would have to have at least some of these qualities to keep my interest: 1. Good description on items. That means when I look at a sword, or a piece of jewel, I don't want to see 'You see nothing special' or 'A sword lies here.' Right-a-way that's a no-no for me. 2. Possibility for ranged combat. Archers or gunfighters should be able to attack from a room or rooms away. This feature would be a big bonus and would definitely make me stay awhile. 3. Not PK oriented. PK is fine, but not my thing, so a mud that's pure PK doesn't suit me too well. 4. Not RP enforced. I like to RP, but there are times when I come home from work and I just want to log on and randomly slay a few dragons without having to come up with a story. 5. Something with unique features. Just not your everyday mud. So if you think something's unique, tell me why you think it is. Well, that's about it, so if any of ya know any mud that'd fit into my search, send it this way please. Cherio JST --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Golf on for-the-people.
hi you have to get your quick mix set up and when you are on the sight you just go in to one of the golf rooms and when it is your go to take your shot you press controle h to lock your mike and play each hole in turn with who ever you are playing with - Original Message - From: Ryan Conroy [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, November 10, 2007 7:25 PM Subject: [Audyssey] Golf on for-the-people. Hi all, Anyone play Golf on for-the-people? I'd like to try it, but I'm not sure how to do it. If anyone wants to play, shoot me an Email. Ryan _ Click for free info on online doctorate degrees and make up to $250k/ year. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iigbMRJgNGIudcAazts6cCJFY41AXuDfJ88mconN6gkcyu0AU/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Sokker Manager: football game - on-li ne soccer manager with live flash animated matches . :web soccer manager, web football manager , strategic football, strategic soccer, socce r mana
hi has any one had a go at the game how accessable is it as i like all th football games so i am wundering - Original Message - From: jason [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 09, 2007 10:18 PM Subject: [Audyssey] Sokker Manager: football game - on-line soccer manager with live flash animated matches. :web soccer manager, web football manager, strategic football, strategic soccer, soccer management game, football management game, FIFA, UEFA, piÅ,ka nożna, primera d Hay Ari here is the link to the soccer manger site I helong. I think it was your post that posted this link not sure thogh. sincerely, Jason http://www.sokker.org/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Cricket and FIFA games
they may do it on the next fifa i have never heard of sensable socker - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 08, 2007 7:13 AM Subject: Re: [Audyssey] Cricket and FIFA games Does PRO have good commentary? I don't know whether to go for FIFA or pro, must decide soon. There is also Sensible Soccer, ever tried or heard of it? Later on this afternoon, I'll post the titles and prices and maybe one of you guys can help me decide on this. FIFA 2002 was the worst FIFA ever, they didn't even have sounds for the tackles, and there wasn't really any loud ball sounds. That's a pity, because for me that was an interesting Premier League Season, because there were new teams like Fulham and Blackburn and Liverpool who I support had won those three cups the season before. What would be cool is now that SA has the 2010 WC, they might put the SA league in and I can play with Wits University! Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Cricket and FIFA games
no i did not have that one. - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 08, 2007 3:01 PM Subject: Re: [Audyssey] Cricket and FIFA games Hi Ian, Apparrently Sensible Soccer was this great game in the 1990's, and, because of some features, fans still say it was one of the best soccer games, although I think it was on the Megadrive. I think it could have been the gameplay? Ian, did you have a Nintendo Entertainment System? If you did, do you remember the weird soccer game on there, the one where when you dribbled it made this funny sound, and when you shot it sort of made this high sound while the ball went through the air and there was music everytime someone scored a goal, the crowd sounded like a Kettle! and the halftime show apparrently was dancing girls. A was shoot and B was pass. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Cricket and FIFA games
I CAshot but i did score quite a few goals. N DO 2004 I DID NOT SCORE WITH EVERY shot - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 07, 2007 3:54 PM Subject: Re: [Audyssey] Cricket and FIFA games FIFA 97, I have the PC version, but it won't even install under XP! Am so angry! Is the new shooting thing a powerbar or a moving arrow, I don't suppose we'd have any chance with an arrow, since we wouldn't know where on the pitch we were. 2004 I think is an arrow, that's why I missed always! Ari - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 07, 2007 2:41 PM Subject: Re: [Audyssey] Cricket and FIFA games Just go ahead and ask your brother about it. Let him show you what the different buttons do. If you are playing together with your brother, he can maybee say what you have to do until you have learned it. Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 07, 2007 3:44 AM Subject: Re: [Audyssey] Cricket and FIFA games i have not tried yet but it does sound very hard because the buttons are all diffrent and i think their is a power bar for the shuting - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 06, 2007 5:54 PM Subject: Re: [Audyssey] Cricket and FIFA games Havbe you tried to play the game with some help from your brother? Maybee you'll find it accessible. Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 06, 2007 12:40 PM Subject: Re: [Audyssey] Cricket and FIFA games i normaly just watch my brother play it as it is hard for a blind person but the sounds are reall good and i enjoy watching my brother play it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Cricket and FIFA games
i do not think that the cricket games are good for us but fifa is okay probly with bit of help. pro is quite hard and the sounds are not that distinguished - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 07, 2007 8:17 PM Subject: Re: [Audyssey] Cricket and FIFA games And has anyone tried Pro Evolution Soccer, is it accessible at all? There are many people who think it's better than FIFA, but does it have commentary and great sounds, I really need to know, as kalahari.net has it cheap. I'm thinking of getting something for my birthday, but there's also a UEFA Champion's League soccer game, but from what I've read it uses the same engine as fifa 2007. Does anyone know anything also about Brian Lara Cricket? Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Cricket and FIFA games
i normaly just watch my brother play it as it is hard for a blind person but the sounds are reall good and i enjoy watching my brother play it. - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 05, 2007 4:33 PM Subject: Re: [Audyssey] Cricket and FIFA games Hi. Do you find Fifa 2008 accessible? Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 05, 2007 3:42 AM Subject: Re: [Audyssey] Cricket and FIFA games hi ari i agree with you i play fifa 2001 for the ps2 and i am really good at it because it is a game i can play. as you said it is good commanterry my brother has just got fifa 2008 for the ps3 for me and him and it is a good game. - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 04, 2007 7:55 PM Subject: Re: [Audyssey] Cricket and FIFA games Hi Soren, What I used to do with the earlier FIFA's is that you listen to passes, crowds, and you use soccer logic. What I mean, I'm Liverpool, I know that Hamman plays in the centre of midfield, so when he gets the ball, I expect him to be in that position, and so try and can iether pass to the side or back, or forward, or, if brave, try and run. A lot of the time he is out of position, and I end up passing the ball out!, but that's part of the sort of fun. You have to listen to the crowd, if they are louder, you're nearer the oponent's goal, and can try and have a shot. The commentator might say your name louder. I don't know about the new fifa's, but with 2002 till 2004, I don't think they could really be played, since the sound effects of the ball were softer, the commentator didn't say the names much, and, most important, you couldn't really hear tackles. I'm surprised that your friend can play 2006 and 2007, no judgment here, but I've heard that to shoot you have to hold the d in and then let go when you see the arrow or angle at the right place in the goal. Iether it's not as visual as I've heard, or, if your friend is totally blind, I'd love to know how he gets his shots on target, and not sailing wide, since I think they were using this on fifa 2004, and I couldn't play it, since I could run, but everytime I shot, it went wide, please ask him what he does, would be very interesting. Of course the bad thing about the FIFA games is that you definitely need sighted assistance, because you can only move through menues and go to the next matches using the mouse. I've decided to buy Pro Evolution and Sensible soccer, will tell you if I can play them, talking about taking risks! One hint I can give you is, if you want, for example fifa 2007, wait till 2008 comes out, then 2007's price absolutely falls, so you sort of can take a gamble without regreting it too much. I do think that us blind football players should try and network to find solutions. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL
Re: [Audyssey] Cricket and FIFA games
i like fifa 97 it is a good game but unfortunatly my copy for the ps1 broke and i am looking for a copy of the game if i can get hold of it. - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 06, 2007 2:51 PM Subject: Re: [Audyssey] Cricket and FIFA games Another cool game was Euro 2000, it even had injuries. What my one friend enjoyed doing was putting fowls off and just having all these nasty tackles. By the way, has anyone, iether blind or not in your family managed to score with the goalkeeper, and what did the commentator say? I love penalty shoot-outs. Did anyone ever try in-door soccer on fifa 97 and 98, they were so fast and cool! In-door soccer, there are no out lines or behind the goals, the ball just bounces off the walls. How do you guys tackle, do you guys try slide to get the ball, or do you press d to make a tackle, but the problem there is that sometimes you press and you didn't know you already had the ball and so just kick it away again. I tried sliding a lot. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Cricket and FIFA games
i have not tried yet but it does sound very hard because the buttons are all diffrent and i think their is a power bar for the shuting - Original Message - From: Søren Jensen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 06, 2007 5:54 PM Subject: Re: [Audyssey] Cricket and FIFA games Havbe you tried to play the game with some help from your brother? Maybee you'll find it accessible. Best regards: Søren Jensen Mail MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 06, 2007 12:40 PM Subject: Re: [Audyssey] Cricket and FIFA games i normaly just watch my brother play it as it is hard for a blind person but the sounds are reall good and i enjoy watching my brother play it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Cricket and FIFA games
hi ari i agree with you i play fifa 2001 for the ps2 and i am really good at it because it is a game i can play. as you said it is good commanterry my brother has just got fifa 2008 for the ps3 for me and him and it is a good game. - Original Message - From: ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 04, 2007 7:55 PM Subject: Re: [Audyssey] Cricket and FIFA games Hi Soren, What I used to do with the earlier FIFA's is that you listen to passes, crowds, and you use soccer logic. What I mean, I'm Liverpool, I know that Hamman plays in the centre of midfield, so when he gets the ball, I expect him to be in that position, and so try and can iether pass to the side or back, or forward, or, if brave, try and run. A lot of the time he is out of position, and I end up passing the ball out!, but that's part of the sort of fun. You have to listen to the crowd, if they are louder, you're nearer the oponent's goal, and can try and have a shot. The commentator might say your name louder. I don't know about the new fifa's, but with 2002 till 2004, I don't think they could really be played, since the sound effects of the ball were softer, the commentator didn't say the names much, and, most important, you couldn't really hear tackles. I'm surprised that your friend can play 2006 and 2007, no judgment here, but I've heard that to shoot you have to hold the d in and then let go when you see the arrow or angle at the right place in the goal. Iether it's not as visual as I've heard, or, if your friend is totally blind, I'd love to know how he gets his shots on target, and not sailing wide, since I think they were using this on fifa 2004, and I couldn't play it, since I could run, but everytime I shot, it went wide, please ask him what he does, would be very interesting. Of course the bad thing about the FIFA games is that you definitely need sighted assistance, because you can only move through menues and go to the next matches using the mouse. I've decided to buy Pro Evolution and Sensible soccer, will tell you if I can play them, talking about taking risks! One hint I can give you is, if you want, for example fifa 2007, wait till 2008 comes out, then 2007's price absolutely falls, so you sort of can take a gamble without regreting it too much. I do think that us blind football players should try and network to find solutions. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] cvrl game.
hi which is the file name for the text verssion and do i need my jaws on say all to play it or not? thanks ian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Football Star
hi ari i agree with you i think that there should be a football game created i think that it would be a good idear and should be concidderd - Original Message - From: ari [EMAIL PROTECTED] To: Orin [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, October 29, 2007 2:10 PM Subject: Re: [Audyssey] Football Star Hi Orin, First, is this our football or American football? How accessible is it, are you just starting out? Maybe, if you're still trying to work stuff out, I should join your team, the whole blind thing? This is one point I wish accessible game developers in other countries would really take seriously, but I do not mean just one or two people, I mean the whole blind community. I can understand why football is not so great for our American brothers, but, large European blind organisations like RNIB, ONCE and others should really work together and make a cool football game, one that would have real players, clubs, World Cup, Champion's League, great AI, easily updated everytime for new players, online playability, commentary, etc. Practically, I think that would benefit the whole blind world, in that football is an international game. There is super Football, but I really don't count that as propper football, in that it's more a sort of bord thing with fixed positions. I don't know the exact ways in which a football game could work, but I imagine things like you can run with the ball, defenders would be sounds, react before you get tackled kind of thing, the nearer you are to an oponent's goal the louder the crowd would get, I know it would be probably quite a large project, but it would really be worth it with people combining, especially as not much is going into developing games these days, in the way that no new bord or any games have come out for ages from these large organisations. Every year, the organisations could raise funds by charging for an update with the latest players and stats. Perhaps Richard or someone powerful in the audio games community who have contacts with these organisations should really suggest it to them. I might be sounding totally mad, but football is the world sport, all sporty blind people would surely appreciate it? Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super liam help.
hi i have just aquired a full verssion of super liam but i can't get over the drain in act 1 level 2 i keep pressing right arrow when i jummp but i can't get over it can some one help thanks ian --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super liam
yes i am just trying to kill the second boss it is a very good game i agree with you their - Original Message - From: john snowling [EMAIL PROTECTED] To: audyssey gamers@audyssey.org Sent: Saturday, October 13, 2007 5:37 PM Subject: [Audyssey] super liam Hi Ian I hope that you managed to solve the jumping problem with sl. Brilliant game as good as rail racer. John Snowling. Member of Tafn (The Accessible Friends Network) www.tafn.org.uk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Changes to the Sarah game
hi phill if some one purchesed the game when the changes were done would we get the full verssion with the changes allready installed - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 4:04 PM Subject: [Audyssey] Changes to the Sarah game Hi Folks, This is a short note to keep you up to date on the changes to the FPS Sarah game. Yes I change the description from Arcade to FPS in the instructions! I thought it would take a month to make changes due to the seventh Harry Potter book but real life and reading the book three times delayed my work on the game. I will listthe major changes below: 1. Sound effects now describe the common objects in the game such as the hats, candy and brooms rather than words. 2. I changed the Hufflepuff common room door and common room to match what the Author described in one of her interviews. 3. I also change the Ravenclaw common room based on what was in the seventh book. 4. Added the boys dormitory to the Gryffindore common room. 5. Added two new spells to your spell list. A Disillusionment Charm that hides you like a chameleon. And a spell that Reveals human presence on a floor. This will allow you to tell exactly how far Filch is away from you. 6. Added two new fortune telling features to the Divination classroom. A crystal ball which works a lot like the magic eight ball toy, and a tea leaf reading system. 7. An extensive walk through document to help you solve the puzzles in the game. 8. Of course, I have fixed most if not all of the bugs and there are many minor changes and surprises throughout the game. I will be sending Sarah the script soon so she can record these changes and as soon as she gets the recording back to me I will add them to the game and then make a patch with the changes so you will not have to download the entire game again. Stay tuned, Phil [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
i agree with dark i do not want a lot of player killing ither i agree to it if there are restrictions put in for it - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 12:09 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hello che. while I take the point about single player games, what you say does slightly concern me as regards the Pvp aspect. cooperative quests, and interactions with other players deffinately appeals to me, but Pvp isn't quite as much my thing, and I'd be slightly disappointed if this aspect of the game took things over slightly (as it has in some other games I've heard of). will there be some kind of limit on player killing, such as only having specific areas for it? or choosing account types? (pvp or not). According to my brother, in world of warcraft, you can choose to either play on a Pvp enabled or disabled server, - even on the disabled server, there are battle ground areas specifically for fighting other players if you want. apparently though, Pvp servers can be a pain, sinse you can basically be ambushed and attacked by total strangers at almost any point when your not somewhere safe, my brother says this can be a particular pest when out of quests. Of course, other sorts of competitions such as raking, or contests not involving player killing are apparently encouraged on both servers. I imagine I'll be more in the minority in wanting slightly less of the Pvp game aspects, stil, while your at the planning stage I thought I'd put in a word. Beware the Grue! Dark. - Original Message - From: Che [EMAIL PROTECTED] To: Josh [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, September 24, 2007 12:52 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential There simply will not be a single player mode of this game, it would take a lot of extra programming to do and most of the people playing it wouldn't be playing for the single player experience anyway. I think we have plenty of single player games out there, and the success of Rail Racer online racing has shown me there is definately a place for online competition in the blind gaming community. Additionally, making it online only releves me of the headache of building in anti piracy code, as the program itself will be completely free to download. Later, Che --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Raceway tracks.
i think their should be a veriyaty of tracks as well becuase then it makes it more challanging for the racers. will this game suppport force feed back - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, September 25, 2007 12:31 AM Subject: [Audyssey] Raceway tracks. Hi list, Sometime next week I plan to take up work on Raceway again, and before I do I'd like to have some good discussion on the kinds of tracks the game will support. Obviously, it wouldn't be Nascar-like without 2 mile, half mile, and 1 mile oval tracks. However, I'm thinking the game could be more interesting if there were some unusual shaped tracks like s shapes, figure 8 tracks, and so on. What do you racers think? Also Nascar tracks tend to always move counter clockwise. Yet some games like Poll Position had clockwise movement as well. Any preference here? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Raceway tracks.
so does that mean any one who payse for the product on the bater do we get to test it. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, September 25, 2007 3:10 AM Subject: Re: [Audyssey] Raceway tracks. Hi Shaun, At this point the best answer I can give for a time table is it is ready when it is ready. I have no official time table when testing is going to begin, when a demo is released, etc... One thing I can tell you is that starting with Raceway to make testing fair for everyone I want to go to a paid testing setup. Microsoft does this, Che does this, and that tends to be more productive than just giving the games away for free. Also during the testing cycle money will be coming in to fund the development rather than developing it and trying to collect cash all at once once it is sold. shaun everiss wrote: Any news on when we can apply for testing, I'm always interested. As for tracks, I'm not much of a racer, but different serfices and lengths, etc I suppose. I don't really watch much moter sports. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG
i will be staying tuned i can't wait to have a game like this the gamers community has been crying out for something like this to come out and i am really looking foward t it - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 7:55 AM Subject: [Audyssey] New RPG A quest generator will be included, much like the way a track editor was included with Rail Racer, though the quest generator will be much more user friendly. I will have a few folks checking out submitted quests, and if they are good enough they will be plugged into the game, this way fresh content will continuously be added. I want the system as open ended and modular as possible, so players can create their own monsters and items as well, but obviously anything that is created will have to be made official before inclusion into the game. You will be able to play in this world sooner than you think perhaps, as I plan on releasing the beta to subscribers as soon as it is in a playable form, though it won't be near its finished state at that time, this way I can get good feedback and players can enjoy the experience and help create it at the same time. Not sure about monthly price yet, but it will be closer to $5 than $15 for sure. One other tidbit, we're going to be playing in a world that is a mix of magic and modern weaponry, so you may for instance be able to cast a spell on your bullets, so they cause a web of netting to grow over your target after making impact, that sort of thing. Stay tuned... Che - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 9:21 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Good grief Che! this sounds fantastic! I've been waiting for this type of game for a veeery long time indeed. Obviously now your only in the very preliminary planning stage, but one question that does occur to me regards updates. Personally, my favourite aspects of rpg gaming are carrying out the various quests and enjoying the plot, and the exploration of the different environments of the world. I've been incredibly jealous of my brother (a big world of warcraft player), not only because of the game itself, but because of the frequency of updates to both the world and the quests. so, will the system be such that new quests and areas to explore will come out on a relatively regular basis, - obviously not every week as in warcraft, but more than say, every six months. I know it's a very early point to ask the question, but I sort of vaguely got the idea that some program code can be written in such a way as to make new add ons and so on easier to create. the voice chatting also sounds cool! finally, any vague ideas on price? depending upon update frequency, I'd be quite willing to pay as much as $15 a month for a game like that. If it's too early to think about these sorts of questions now, I appologise. It's just coming back from my weekly dice roleplay session, and finding this mail, my brain is whirling with expectation and possibilities, - even if it is likely to be a while before anything concrete turns up. all the best. Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG
i think it needs to be on line it will make the game better - Original Message - From: Orin [EMAIL PROTECTED] To: Josh [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 8:50 PM Subject: Re: [Audyssey] New RPG I don't think there should be a computer mode. A game like this needs to be online only, unless all you want to do is kill NPCs without communacating and partying up and whatnot. -- Currently in Mount Holly, South Jersey Regional, New Jersey Clear, 64.0°F(17.8°C) Wind:Calm To affirm that every person has inherent worth and dignity is an understatement as great as saying that Bill Gates has some money. Created by Weather Signature v1.20 . http://www.weathersig.com Email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Aim: orin8722 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 9/22/2007
hi it is grate that things are going well with the games. can't wait for theese games to become avalable. i think that you are doing a really good job taking over theese games and i think that they will be a good success. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, September 22, 2007 5:52 PM Subject: [Audyssey] USA Games News 9/22/2007 USA Games News Sep. 22, 2007 Introduction Hello gamers, Welcome again to the monthly USA Games news letter. As always things here are running a little behind schedule. That tends to happen when I discover things that I would like to fix, change, or improve before a product goes to full release status. Though, one reason Montezuma's Revenge beta 2 is running behind schedule is that I took several days off of development as I reformatted my laptops hard drive, upgraded it to Windows Vista, installed all the patches and upgrades for my software, and that took more time than I had anticipated. However, on the bright side Montezuma's Revenge is coming along rather nicely, and STFC 2.0is now in the works. So read on to get the full scoop. Montezuma's Revenge Montezuma's Revenge public beta 2 will likely be a nice upgrade for those still playing beta 1. Many of the serious bugs and issues have been resolved, and there are some new features in the works for beta 2. In beta 1 and earlier versions there was a well known bug in which a player would die during a jump and then respawn at the exact point where he/she died rather than returning to the start of the level. I have completely rewritten the jump code, and as a result this bug is no longer in the game. Also sometimes it was possible to jump through walls, doors, and other opsticals. While it was pretty rare in beta 1, the new jump code has also resolved this bug. New in beta 2 there is now an additional bonus level to play in the demo. The new demo will allow demo players to play level 1, 2, and the bonus level. For additional levels you will have to obtain a full licensed copy once it becomes available this winter. At this point in time I am personally working on a patch for beta 2 which will support multiuser environments under XP and Vista. I don't think it will take long to make the necessary changes to support multiple users and accounts since the Microsoft .Net documentation I have read indicates what I want to do is a pretty miner upgrade all things considered. As far as a release schedule I don't have one yet. Though, I will be certain to let everyone know once I have a clearer idea of when things are going to happen. STFC 2.0. Unlike the 1.x series I don't think 2.0 will take nearly as long to create as the first version of the game. Mainly because I have allot of code from games like Montezuma's Revenge I can just copy, cut, and paste over into STFC. For example, I can easily reuse the Formula, Audio, Voice, and other classes for Montezuma's Revenge with no modifications for STFC. That alone will save weeks of time, testing, and development. A week or so ago I sat down and wrote all the base classes for the Klingon, Federation, Cardassian, Romulan, and Borg ships and stations. As a result the prerequisite classes and functionality has already been put into the game. Once I get Montezuma's Revenge finished and get Raceway off to a good start I should be able to rewrite most of the code necessary to make STFC playable. Sincerely, Thomas Ward Developer for USA Games Interactive http://www.usagames.us --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] New RPG and Sound RTS and its potential
hi chee i am looking foward to this i would love to play it and i will deffantly pay to play this if it gets off the ground i am allready looking foward to it - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 23, 2007 3:24 AM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential I missed the original post on this topi I think, but it's good to know you're still going to attempt some more complex titles. The idea of a truly accessible RPG is one that appeals to me especially. Wipe that golden tear from your mother dear And raise what's left of the flag for me - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 7:33 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Absolutely, and it will work fine with multiple accounts, as has been brought up on this list. I agree with Thomas that if you aren't running multiple accounts with just one admin you are putting yourself at unneccessary risk. Please keep in mind, the coding for this game has not even started yet, and it is a very ambitious project, so the beta probably won't be out for another year or so. Later, Che - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, September 22, 2007 1:38 PM Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Che: Will this new game work in vista? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Che Sent: Saturday, September 22, 2007 12:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] New RPG and Sound RTS and its potential Hi Yvonne, Sound RTS is quite different from the concept I am outlining for the online RPG. Sound RTS is more of a tactical battle game, designed to play like a chess game, one at a time, but with no carry over or character creation involved from game to game. The world I am creating will be very interactive with dozens of players playing in the world at once and interacting with each other, either in groups fighting together or just hanging out, swapping equipment, gold, etc. and war stories as they voice chat. There will be quest for players to fulfill for xp, both as individuals and as a team in groups or clans, as well as randomly generated monsters to fight. The environment and interface will be completely unique, using the mouse and keyboard to fight and cast spells. For example, as you walk around a village, you might hear a couple of people talking in the distance, and as you near them their voices will grow louder. A friend in the group may ask you for a force field spell if you are a mage build, and assuming you have mana to spare, you can grab your mouse, draw the proper spell design on your mouse pad and give them a force field for their next battle. The strength of the spell will be determined by your abilities as a mage and your proficiency at casting that particular spell. Anyone that has played Rail Racer will know I design with lots of features for great replay value, and this new RPG will be no different. It will basically be a blind version of something like World of Warcraft, with a monthly fee paid to play it. I will be posting a poll on Blind Adrenaline soon to get some feedback on the RPG, so keep your ears peeled. I have one more small project to get out of the way first, then full development will start on this immerssive new world for us all to enjoy. Later, Che - Original Message - From: Yvonne Alaniz [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 22, 2007 9:56 AM Subject: [Audyssey] Sound RTS and its potential Che, I have downloaded beta eight of sound rts. it is taking me some time to get used to playing it but I can't help but notice its potential. I think it would be the perfect way to make a fantasy rpg. You could combine this concept with the rpg concept. Anyway, let me know what you think. Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched
Re: [Audyssey] latest sound rts
read this book it is a really good book i have read this book. - Original Message - From: alex [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 15, 2007 2:17 PM Subject: Re: [Audyssey] latest sound rts How can you use a mac? C!R!A!P! from an accessability standpoint from what i have heard - Original Message - From: william lomas [EMAIL PROTECTED] To: General discussions on all topics relating to the use of Mac OS X by theblind [EMAIL PROTECTED] Cc: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 15, 2007 9:11 AM Subject: [Audyssey] latest sound rts hi what is the latest sound rts game beta that will run on a mac i have beta seven but is there a later module available? also i assume there are more computerized levels after the tutorial levels? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Another Gaming Galaxy Update!
what is the gaming galexy - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 14, 2007 11:16 PM Subject: [Audyssey] Another Gaming Galaxy Update! Ok, to get this out of the way, Ken's Games links in the Gaming Galaxy, have now been updated, adding the Dirby, and Air Hockey games. And to Jim Kitchen, download links to his games can be now found there as well! I placed the links to the acctual pages, as he updates his collection regularly. Trenton Matthews T Man TV! Why watch it, if you can listen to it! Web site: http://tman.net.ms Windows Live/MSN: a href=http://tman.net.ms/msnim:[EMAIL PROTECTED]/a Skype: a href=skype:tmantv?addAd me to your Skype contacts!/a By Phone: 303-872-7536 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Mario, and my only complaint
yes please would be grate also wheir can i get the game from i missed the link thanks ian - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Tuesday, September 11, 2007 3:51 PM Subject: [Audyssey] Mario, and my only complaint I love the new Mario game. So far, I've gotten to level 2--almost to the end, but by the time I get there I get excited and hit too many buttons too fast. My only complaint is that right arrow moves forward, but also ends the game if you make no menu selection, so if you're playing and you die, and you hit right arrow before you realize you're dead, the game quits. That's my only complaint though. If anyone wants, I can do a speed run of the first couple of levels. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] AudiOdyssey
that is really bad and i think that is a bad thing tio start with - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Thursday, September 06, 2007 2:47 AM Subject: Re: [Audyssey] AudiOdyssey Hi, I downloaded this game yesterday, but haven't tried it yet. However, I must caution you that the installation isn't accessible, at least with JAWS, in that the prompts and buttons aren't visible to the JFW cursor. It was created with a package called Install Anywhere. I contacted one of the authors of the game, and he says to just keep pressing Enter. Let's hope they use a different package in a future version. Thanks. Yours Sincerely, Kelly John Sapergia Personal Website: http://www.ksapergia.net Need to relax and unwind? Listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net If you need jingles, voiceovers and music for your project at an affordable price, visit KJS Productions at: http://www.kjsproductions.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Video games' new frontier: The visually impaired -
grate i am going to take a look at this this is grate that some is thinking of us. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 06, 2007 3:11 AM Subject: [Audyssey] Video games' new frontier: The visually impaired - Hi Folks I think this article is important enough for the blind community to post it in full: Video games' new frontier: The visually impaired - from CNN.com By Steve Mollman September 4, 2007 . Story Highlights . New interactive music video game developed for visually impaired . Nintendo Wii's Wiimote controller or keyboard used to play . Developers hope game will also be played online by mainstream players Forget shoot-em-up addicts -- video games are reaching out to the rest of us. The greatest symbol of this is the Wii console from Nintendo. Its innovative wireless control -- the Wiimote -- has even non-gamers excited as they swing it through the air to control, say, a tennis racket on the screen. Wii's Wiimote may play a pivotal role in bringing the visually impaired into the electronic gaming fold. But not quite everyone has been reached. One group is still largely ignored by video game makers: the blind. With that in mind, a team of researchers at the Singapore-MIT GAMBIT Game Lab in Massachusetts set out this summer to make a music-based video game that's designed for mainstream players and also accessible to the blind. Appropriately, perhaps, they incorporated the Wiimote into the game-play, though it's optional. The resulting DJ game, designed for the PC, is called AudiOdyssey. In it, players try to lay down different tracks in a song by swinging and waving the Wiimote in time with the beats. Or they can just use keyboard controls. The game reminded this writer of my lack of any rhythm whatsoever. I used the keyboard version, where you're instructed to follow the beat by hitting an arrow key. Miss a beat and you get an ugly sound. Things sounded pretty ugly. But I did start to get a little better after 15 minutes and was awarded occasionally by crowd cheers. It's a fun game. And I got a kick out of it. So did 41-year-old Alicia Verlager. For her, though, the fun is a bit more significant. She's visually impaired. Play is one of the ways in which people build relationships, she notes. It's fun to take on the challenge of a game and take turns encouraging and laughing at each other's sillier mistakes. That's the experience I am really craving in a game -- the social aspects. AudiOdyssey is presently single-player only, and there's no scoring system. But a multiplayer online version will be released in a few months. Intriguingly, players in this version won't necessarily know whether their opponent is blind -- and it won't make a difference in the game. Ideally, they shouldn't even know that it is designed with the visually impaired in mind, since we want to make a 'mainstream' game, says Eitan Glinert, a 25-year-old grad student at GAMBIT and the lead researcher on AudiOdyssey, which is his thesis. That said, after they find out that the game is designed to be accessible, it increases awareness, he adds. Though using the Wiimote isn't necessary, Glinert believes it's a more fun and expressive option. From a development standpoint, getting the Wiimote to work with a PC game (it's meant to be used only with Nintendo's Wii) was a considerable engineering challenge. And players who want to use the device will have to do a little extra work, as well, including linking a Wiimote to a PC wirelessly via Bluetooth signal (instructions on how to do this are included with the game). Verlager believes AudiOdyssey's use of the Wiimote makes it unique among accessible games. It's also, as far as she knows, the first accessible music game for blind players. A startup called All inPlay offers online games, including poker, designed to allow play between blind and sighted users. For Verlager, it's important that games be mainstream and inclusive -- rather than special and for blind players. I really get frustrated with the way blind people are portrayed as if they live in isolation from the rest of the world and have no sighted family or friends, she says. Media, which includes video games, is something people share and participate in together, a way of building relationships and exploring feelings and attitudes about real life, she says. For now, AudiOdyssey is an early concept prototype, says Glinert. But ultimately, we'd love to bring the game to consoles, he adds. If we get the chance we'll definitely move quickly on that. The current version of AudiOdyssey is available for free at the GAMBIT Game Lab Web site. http://gambit.mit.edu/loadgame/ Here is the game direct download link:
Re: [Audyssey] To Zack
my msn is [EMAIL PROTECTED] - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, August 31, 2007 9:45 PM Subject: [Audyssey] To Zack Hi Zack, Just wondering if you can add me to MSN please so you can help me with atlantis? Thanks. -- Currently in Mount Holly, South Jersey Regional, New Jersey Overcast, 78°F(26°C) Wind:N (360°) at 7mph (6KT) Love is blind; friendship closes its eyes. Friendship is the only cement that will hold the world together. Make new friends but keep the old ones; one is silver and the other's gold. Created by Weather Signature v1.20 . http://www.weathersig.com Email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Aim: orin8722 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Tomb Raider and Open Source Ideas
although i never had sight i use to like listening to my dad and brother play toomrader and i liked number 1. but i would just like a chance to play this kind of game - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, September 01, 2007 5:21 AM Subject: [Audyssey] Tomb Raider and Open Source Ideas Hi all, A couple of weeks ago we were discussing on list about making a possible Tomb Raider game that is accessible. At the time I felt I shouldn't get involved with a direct clone do to copyrights, but I've reconsidered, and have thought of a possible plan to do it. First, most of the companies holding copyrights tend to go after companies and individuals which make a derivative work based on a specific trade mark or product, and then attempt to sell it.However, companies tend to leave general fan fiction alone when the person or persons are doing it for free, and don't try and market or publicize their work. Which is where a free and open source project might come in to play. My thoughts are once I clear my schedule of the current projects, such as Monty, I could begin work on a free and open source 3D game engine that we could use to recreate some of our favorite sighted games that have legal restrictions attached to them. Obviously, the trade marks, sounds, characters, are all legally owned by their companies, but if we write the games as fan fiction without selling the works we might have a chanse of pulling this off. Second, I've been a fan of Tomb Raider for a long time, and I'd be interested to know if you have any requests as to which of the 6 games you would like me to begin with. I'm personally thinking of starting with Angel of Darkness just because I don't have the original game sounds, but the sounds in that game are pretty common sounds to come across such as: rain, elevators, punching, kicking, cemmi-automatics, elivators, wild dogs, and hundreds of other generic day to day sounds I can pick up, and make the USA Games version as near to the original as humanly possable. The music, fmv sequences and cut scenes are also easy to come by. Finally, Angel of Darkness didn't offer as many puzzles as earlier games where you spent allot of time solving puzzles. Though, I can say as far as the best game to actually play for shear fun value would have to be Last Revelation. In TRLR Lara Croft is searching for the amulet and armour of horus. Not surprisingly Von Croy is also looking for those items, they try to knock Lara off, and the evil Egyptian God Set returns for a final battle, but is no match for Lara Croft. Anyone have any suggestions, thoughts, or input about this idea? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Play by Email games
yes i know of a startreck one which is good you have to write loggs like a storry. it is a good game i will give the address when i get the address for the websight you get a really big sim guide and have to take a small exam before you graduate from the acadamy. - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 28, 2007 6:13 AM Subject: [Audyssey] Play by Email games Hiya, I just stumbled onto an interest in play by email games, especially play by email strategy games. I just felt I'd share my findings with you all, as this genre of gaming isn't one that Audyssey seems to have covered extensively. There is one particular PBEM title which I'm involved with, which has captured my interest somewhat. It's called Atlantis, and there are many versions of it out therre. What sets it apart from a lot of other strategy type games is that there isn't an ASCII map. Reports are just text which describe in some detail the world as seen by player units, describe the statistics of those units, etc. It's really quite neat. What is more, orders are submitted via email to the Atlantis server, and they're in a more or less comprehensible format. The particular game I play is called St Atlantis, and has a web page at: http://www.arno-saxena.de/atlantis/atl_home.php I highly recommend those interested in strategy take at least a look at this game. It's quite interesting in my view anyway. I'd be glad to hear your impressions. All the best, Zack. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Air Hockey
yes we will ave a grate time will this game be muly player r not how is it going to ork - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 24, 2007 11:43 PM Subject: Re: [Audyssey] Air Hockey Don't you mean that we'll have a pucking good time?? (grin of orneriness) -- Shepherds are the best beasts! - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, August 24, 2007 1:30 PM Subject: [Audyssey] Air Hockey I have Wrecking Ball on hold for a while so that I can make an air hockey game. The AI is almost complete, but the real reason I'm doing this is to get some experience with setting up mouse support. That's right, call me mister wizard--I'm about to turn your mouse into an air hockey paddle. In rail racer, the cars move fast--but you'll have to have even faster reflexes to guard those goals and make some yourself. Of course, my standard keyboard interface is still in place as well, just like in Wrecking Ball. Once Air Hockey is done, I'll put mouse support in Wrecking Ball and um, we'll have a ball! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Question Regarding Alter Aeon
no when you quit on alter eion you just quit i think so i do not think ou need towurry - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Friday, August 24, 2007 11:36 PM Subject: [Audyssey] Question Regarding Alter Aeon Hi, I'm thinking about getting on Alter Aeon, although I can't think of a good nickname for my character. Anyway, I was wondering if there's anything to be careful of during the game such as when disconnecting? For instance, with Miriani, it's recommended that when you disconnect, you should be in your starship, which in turn should be landed on a planet. (I found this out the hard way.) Thanks. Yours Sincerely, Kelly John Sapergia For a mix of New Age, Ambient, Easy Listening, Smooth Jazz and Global Fusion music, listen to Northern Lights, Thursdays from 01:00 to 03:00 GMT (Wednesdays in North America) on ACB (American Council of the Blind) Radio Interactive at http://interactive.acbradio.org Visit the show's website at http://nl.ksapergia.net For high-quality audio productions at affordable prices, visit KJS Productions at: http://www.kjsproductions.com You can also visit my personal website at: http://www.ksapergia.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Air Hockey
i love air hockey so thanks for this - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Friday, August 24, 2007 7:30 PM Subject: [Audyssey] Air Hockey I have Wrecking Ball on hold for a while so that I can make an air hockey game. The AI is almost complete, but the real reason I'm doing this is to get some experience with setting up mouse support. That's right, call me mister wizard--I'm about to turn your mouse into an air hockey paddle. In rail racer, the cars move fast--but you'll have to have even faster reflexes to guard those goals and make some yourself. Of course, my standard keyboard interface is still in place as well, just like in Wrecking Ball. Once Air Hockey is done, I'll put mouse support in Wrecking Ball and um, we'll have a ball! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Introducing Adventure
this sounds like a good game - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 03, 2007 12:57 AM Subject: Re: [Audyssey] Introducing Adventure Thanks. Not only is finding sounds a tricky part, but trying to figure out how to get the various building blocks to work the way I want them to is proving trickier than I expected. It's well worth it though. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Lisa hayes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 02, 2007 4:26 PM Subject: Re: [Audyssey] Introducing Adventure Hi Now I cannot wait to play this, sounds right up my alley. Good luck. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 03, 2007 8:19 AM Subject: [Audyssey] Introducing Adventure Well my first AGM project was going to be a remake of the Atari game Frogs and Flies, but another idea struck me while I was attempting to figure out how to do that. So now I've switched gears and am starting work on another Atari remake, Adventure. Adventure is, for all intents and purposes, the first true Roleplaying game. It is I suppose the ancestor of the Legend of Zelda series and perhaps even Final Fantasy. In Adventure, you'll control a bold adventurer out to find treasure and recover a stolen chalice from the clutches of an evil dragon. But it won't be easy. The dragon has enlisted the aid of his two vicious brothers, whose fortresses stand between you and your ultimate goal. While I do intend to add quite a bit more to this remake than was found in the original, it still won't exactly be fancy. Right now I'm just attempting to figure out how to link portals to specific worlds, then the opponents and things like that. I've already written out a basic manual and i do have some sounds already selected, but if anyone on list has or knows where I can find some decent dragon sounds (mainly fire breathing), I'd appreciate it. If anyone wants me to send them the manual so they can see what I'm trying to do, I'll be happy to do so. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. E-mail message checked by PC Tools Spyware Doctor (5.0.0.186) Database version: 5.07850 http://www.pctools.com/spyware-doctor/ -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.476 / Virus Database: 269.11.2/933 - Release Date: 2/08/2007 2:22 PM E-mail message checked by PC Tools Spyware Doctor (5.0.0.186) Database version: 5.07850 http://www.pctools.com/spyware-doctor/ E-mail message checked by PC Tools Spyware Doctor (5.0.0.186) Database version: 5.07850 http://www.pctools.com/spyware-doctor/ ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] world of darkness
hi i need help with this game to thanks - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2007 9:59 PM Subject: [Audyssey] world of darkness hi ken or anyone who wishes to answer. Do I need a registration key to get out of the room with the locked door at the start? If not, please, I need a little help. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] world of darkness
right i got the cane funchanal but how do i make it examin the write book? - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2007 10:22 PM Subject: Re: [Audyssey] world of darkness hi i need help with this game to thanks - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, July 26, 2007 9:59 PM Subject: [Audyssey] world of darkness hi ken or anyone who wishes to answer. Do I need a registration key to get out of the room with the locked door at the start? If not, please, I need a little help. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] An appreciation for Fallthru
i would love to play this game but as it is doss i can't - Original Message - From: Niall [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 17, 2007 5:31 AM Subject: Re: [Audyssey] An appreciation for Fallthru Hey I still play the game and have gotten a few things I have a character that has successfully stayed alive for about 80 game days now but he's stuck since there isn't any food or water for miles where I am and there is a high risk of dying if I try to rest. I might try again though. Niall - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 16, 2007 2:48 AM Subject: [Audyssey] An appreciation for Fallthru Hiya, Off and on over the past year or so, I've been working at playing through an old DOS game which Michael reviewed in Issue 1 of Audyssey. I've not come anywhere close to beating it, and don't want to really. I've yet to really make it much of anywhere--true, I've gotten fairly rich and found a few rather amazing places, but haven't yet found any real direction. I don't mind this in the least. One thing I love about this game, which I haven't found anywhere else, is a sense of a world with unlimited places to explore. There is this odd sense that if I just keep going in a direction somewhere I'll find something interesting, or run into a new town, or a new inn, or a new place where I can appreciate the depth of detail that's offered here. I've never before encountered a sense like the following: When the character in Fallthru travels from town to town over roads, it seems like he's really traveling somewhere. I get this odd sense that, wow, that really did take three days! (That's game time, of course.) Since I haven't really scratched the surface of this game yet, I have to wonder what it'll be like if I keep going. I know this game isn't for everyone. It's tedious and hard to get anywhere sometimes because you're constantly trying to stay alive. There are so many places to go that it is hard to choose. I find myself setting out long term goals for spots I want to see and realizing, a few days and some food later, that I really should've reconsidered. No other game has quite given me this feeling. I'm just curious, therefore, if anybody on this list still plays the game? If so, does it stay this engrossing all the way through? No, don't answer that. I want to find out for myself. All the best, Zack. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I found another mud
hi scott i have played this mud and i think that it is a good mud. i would recomend people to try it - Original Message - From: Scott Shade [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 16, 2007 8:03 PM Subject: [Audyssey] I found another mud Hello all. I found another mud that I haven't completely formed an opinion on. I can say that I think its interesting to be sure, and it has a bit of a learning curve to it. Its called aliens verses predator. Basicly its a full PK mud, butt, newbies won't be attacked for five hours so that they can build themselves up. It uses mission points to make you rise levels and get equipment. You can find better weapons go on staff run missions and stuff of that nature. The concept is that you take one of three groups the aliens like are in the movie alien, the yautja race from the movie predator, and the marines that faught those aliens in alien Ii. The mariens have two races. human natural soldier, synthetic soldier made from synthetics. They also have three sub classes you can take. Sniper, rifleman, and specialist. The aliens are just one race, butt, their sub groups are warrior, sentry, and drone. The yautja/predator race have hunter, trapper, and vanguard. The predator hunter and trapper class have these suits that allow you to become invissible and hunt your apponents. The alien race when you go warrior has this glan that gives you some interesting abilities. I haven't played the chars long enough yet to see what its like when you get to the higher levels. I did my marine char wrong so I haven't really taken a look at it to much. I really like my predator and alien chars though. the port and address are avpmud.com 4000 They seem pretty friendly that is when they're not trying to kill you. I found that its best to use your five hours wisely. My chars still have a bit of time left, though I imagine that that won't last to much longer. Take care all, Scott ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] World of Darkness
i would like this game to so if any one could give it to me i would love it. - Original Message - From: Dark [EMAIL PROTECTED] To: Ken the Crazy [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, June 29, 2007 5:36 AM Subject: Re: [Audyssey] World of Darkness Hi Ken. If you don't mind me asking, what is world of darkness? an audio game? an interactive fiction? an early doss textual game? The only world of darkness I know is the tabletop Roleplay system produced by white wolf publishing, where you can play as Vampires, ware wolves,mages and things at different periods of history, from the roman empire to modern day. If there's a game somewhere based on this it'd be cool! Beware the Grue! Dark. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Thursday, June 28, 2007 5:37 AM Subject: [Audyssey] World of Darkness Hey yall, I'm looking for world of Darkness--as many of you know, I lost my old computer and everything on it, but I've got some people interested and was wondering if any of you have it. If so please e-mail me at [EMAIL PROTECTED] thanks in advance. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Suggestion for Rail Racer
press the ascape key - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 29, 2007 8:13 AM Subject: [Audyssey] Suggestion for Rail Racer Hi Che, I have a small suggestion that you might want to consider for any future updates to Rail Racer. Would it be possible to write in a keystroke to skip the Blind Adrenaline logo? Wile it's cool the first couple times it gets rather old rather quickly, and I feel that it might be a good idea to include a means of skipping it, at least after the Welcome to Rail Racer part. Unless there's already such a feature and i'm just missing it... It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Your MUD/Internet CRPG Wish List
yes and i would like a game wheir we can all play on line againsed eachother - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 23, 2007 10:17 PM Subject: Re: [Audyssey] Your MUD/Internet CRPG Wish List Hi brian. An interesting question. I've made a bit of a study of text rpg's, as I've been playing them for several years now and have tried very many of them, from the popular to the obscure. I actually now almost have a tick list of things I look for in a game. 1: navigation. If the game screne is cluttered with adds that get in the way of my screen reader, or I have to arrow down through several million buttons and stats to find the text of the actions and locations, I'm not likely to continue playing. of course, if my screen reader's various navigation functions (like skipping betwene panes and frames), can help this is a pluss. 2: exploration and quests. I'm a fairly major fan of traveling through and exploring a large game world, with quests, other pc's and npc's, as well as combat encounters scattered through it so that you have to discover them for yourself. There are many games however that have virtually no exploration at all, just a shop and a grinding zone. 3: Writing style and atmosphere. Does the game have a nice plot and setting? or just the generic DD world, with the same old races and classes. connected to this, how well written is the game text such as the location, action and combat descriptions (of course assuming the game has! combat and action descriptions, which many don't). 4 : stat grinding and pvp. One of my biggest profound annoyences with many games that pretend to be rpgs, is that they basically devolve into resource managing a set of stats with repetative actions, all so that you can have higher stats when you compare them with other players, aka pvp. Getting constantly killed by exp hunters is not fun either. Obviously any game that involves experience and leveling is going to involve some kind of grinding, but there do seem to be games in which this is litterally all you do. 5: repetative combat. connected with the Grinding issue, games where your constantly hitting attack can be fairly dull i find. k 6: continuing diversity. there are several games, such as the Legend of the green dragon varients, where once you've been through the game, things just repeat. There does come a point though where you've been everywhere, and done everything that's practically doable, and your just repeating, - usually for grinding, ranking and pvp purposes. While I understand games cannot be constantly updated with new areas, if a game continues with nothing new to do, after a while I feel it's time to move on to something else. Of course, there are some genuinely complex economic, political and stratogy games out there, such as Warring factions or Ashes of angels, but imho these are a slightly different thing to the sort of fantasy rpg's I've been talking about, and I'm guessing that as a role player this isn't the sort of game you were considdering creating. appologies if this E-mail sounds a bit bitter and exacting, but as I said I've tried literally hundreds of these sorts of games and have continually beene disappointed with what I find. I will also admit, that I'm frankly incredibly! jealous of my brothers world of Warcraft playing, and would love to find something at least vaguely similar in text. All the best, Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] roleplaying games.
hi brian it would be better in my appinyom to make it as a mud if you could learn a mud coad base ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] roleplaying games.
i find a mud easeyer to connect to and it means that you don't have to click on links all the time at least on a mud it is easeyer to get what you want in the game rather than having to click on diffrent links and buttons. - Original Message - From: Brian St.Claire-King [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, June 23, 2007 11:12 PM Subject: Re: [Audyssey] roleplaying games. it would be better in my appinyom to make it as a mud if you could learn a mud coad base Is that because muds are telnet based and thus easier to access than web stuff? What is it that you like in MUDs that you haven't seen elsewhere? And like I said, I don't have any definite plans right now, just ideas and pipe dreams. Brian St.Claire-King, Creative Director, Vajra Enterprises ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Rail Racer Classes
you need to get 5 in your account - Original Message - From: jamie [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 21, 2007 3:01 AM Subject: Re: [Audyssey] Rail Racer Classes anyone know how to advance to class 2? - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 21, 2007 1:51 AM Subject: [Audyssey] Rail Racer Classes Anyone know how to advance beyond class 3? There's upgrades in the shop that go all the way up to class 8, so I assume there's gotta be higher classes. I can't beat any track on Pro accept for one of the class one tracks, and I can barely scrape normal on others. Is it a points system for advancement? Or do you have to complete certain goals like in judgement day. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.472 / Virus Database: 269.9.0/852 - Release Date: 17/06/2007 08:23 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] track editor question
hi josh no you can't do that - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 21, 2007 5:55 AM Subject: [Audyssey] track editor question Hi, Not so much a question about the editor but playing the tracks you make. Can you earn money on tracks that you create when you win? Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I'm getting frustrated
tell us more about it mate i would like to here about this mud. - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 19, 2007 9:03 AM Subject: Re: [Audyssey] I'm getting frustrated Indeed, GWSE was great. I really did appreciate it... Too bad it's gone, for the foreseeable future anyway. Bah. Speaking of games with different feel to them, I have recently stumbled on a mud which has a rather unique approach to characters, at least. Namely, they pregenerate them with backgrounds, relationships, skills, etc. You RP them and put your own spin on them. I don't know how appealing this might be to anyone: it is awful different. Thanks, Zack. - Original Message - From: James Homuth [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 19, 2007 12:08 AM Subject: Re: [Audyssey] I'm getting frustrated Finally someone else who sees the light! I've been saying that game sucked since it was Star Conquest. The only difference is then, we had the significantly better GWSE to run to. No such luck today. Stupid GWSE. At 03:04 AM 6/19/2007, you wrote: You want something similar to the Sims Online, only in text form. Join the club. I've been looking for something like that for eons. If you find something of the sort, please let me know. PS Miriani sucks. It's too easy to stagnate and not go anywhere as far as points and rank and what not. I could only stomach so much salvaging and so much missioning, out of comms is lame as heck, and well I have other things to say but I shall not say them on list heh. Just my not so humble opinion. Lol -Cary -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Shade Sent: Monday, June 18, 2007 4:33 PM To: Gamers Discussion list Subject: [Audyssey] I'm getting frustrated Hello all. I don't know if anyone can help with this but, here's my problem. I'm looking for a mud with a modern day feel that would allow me to role play if I want. It would have vehicles that you can actually drive where you could put in a destination and it would actually take time to drive there. I'd like something where you could work and do odd jobs and interact with people to accomplish those jobs. And I want something with something of a different feel to it in a mud. Its really hard to explain exactly what it is I want, but I'll know it when I find it. Godwars Ii is different in its own way than most other muds out there, and achaea is also different from most in the feel of it and how it functions. But, there just isn't any easy way to find that elusive treasure of a game that really makes you want to keep coming back for more and grow a character after time. I know of miriani, but I'm looking for something a bit more um down to earth? I just don't know how to put what i want in to words but I think if you've had to really search for that game you just like out of the load of games out there, you'll know kind of what I mean. Thanks much, Scott ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Modern Command
yes i need some good new muds their are not many really good roleplaying ones out their i mean armogeddon and shadows of isuldoor are good but you need approovel to get on them and also they are really hard to get started on. - Original Message - From: Orin [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, June 19, 2007 10:59 AM Subject: [Audyssey] Modern Command Hi all, Me and a friend have been beta testing this mud that has been running for 2 years now however has been absent from coding and things for a long time. It's starting up again, and it's going in beta in September. At least what's what they hope. Okay, it sucks that you don't get to drive around, but you do get to walk, it sucks that you don't get all these things that a civillian gets, well that's because you're not a cevillion. you're a commander of a real world country. Say that again? Real, world, country. Complete with military options. You can command things such as Poland, Ireland, well now you can't because I'm commanding it, North and South America anything from those, you'll be able to command the US I think soon. There still isn't any of the muds that we actually want. The night (TNC) is, but I personally hate emoting every action. Yes, I wish GWSE would come back too. Since I know how to roleplay better i could probably serve useful, and it sucks that when it was open people were being stupid with me hacking my ships and not teling me how to properly protect it. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New rhythm-action audio game. Need some testers tohelp with research project.
hi nickloss i like your sujjestion better i think in some ways i would find that easayer because their are voice prompts the tricky bit which i like is finding the correct keys in the spesefied amount oof time - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: Daniel Miller [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, June 18, 2007 8:52 AM Subject: Re: [Audyssey] New rhythm-action audio game. Need some testers tohelp with research project. NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Hi Daniel I tried out both games. I will reply inline to your questions. Were the instructions helpful in teaching you how to play the games? Oh yes,, very clear. How long did it take you to have a good understanding of how to play each version of the game? Not long at all. When playing the first time I understood it already. Which version, FingerDance1 or FingerDance2, was easier to play and why? I find both versions tricky. But I prefer version1 because my ear is tuned into drums much better than to sliding sounds. I can react quicker to drum rolls. I sometimes find that when I press the correct letter I still hear an error sound. A fraction of a second after *I heard the high drum sound in the left speaker for instance, I press q but then I hear an error sound. This only happens sometimes. Some times if I press the correct letter a fraction of a second after that specific drum roll I hear the clap sound, but sometimes itplays the error sound. I further suggest that after the drum roll played and there is about 2 seconds silence on the left that the game should still accept the letter I press. IN other words: I hear a high drum roll on the left, then I hear say 2 drum rolls from the right and then one from the left again, so while that 2 drums rolls in the right speaker are playing, I should be able to press the one that played on the left. I hope my explanation is clear. If you played each game more than once, what was your score the first time you played it and what was your score the last time you played it? The score will be spoken at the end of the game in terms of a ranking. For example, you score could be terrible, pretty good, very good, or incredible. My first score was terrible; my last score was not very good. Were the games fun and/or interesting? Oh yes, these kind of games improves my reaction time and also hand ear coordination. Do you think that the gameplay ideas presented by FingerDance could be used to make a fun Rhythm-Action audio game that you would like to play? Oh yes. If you could, how would you improve these games? My suggestion here is that you create a game that will test the gamer's reaction to various keystrokes. It can work like this: while the song is playing, a voice speaks different keystrokes such as letters, numbers, punctuation keys as well as hot keys such as shift+down arrow. And then you only have a few seconds to press that keystroke before the next one is spoken. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New rhythm-action audio game. Need some testers tohelp with research project.
another sujjestion i would make some kind of audio ecognission when the person as to make their sound as well. like when the rivom is playing maybe make a voice say play when you are exepected to play your part of the rivom. - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: Daniel Miller [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, June 18, 2007 8:26 AM Subject: Re: [Audyssey] New rhythm-action audio game. Need some testers tohelp with research project. Okay, here's what I think. First, let me brag a bit--I got a perfect score the second time I played the one with the sliding synth. I thought the synth sounds themselves were a bit obnoxious, but quickly realized what great cues they are. I like the drum sounds better, but I can't get better than terrible. I think one reason is that there are differing lengths--sometimes you only get a half beat lead-in, sometimes a whole beat, sometimes just a quarter beat. Also, I wouldn't use toms for both the low and high--maybe a kick bass for the low and a tom or bongo for the high, but they have to be distinct--and also, varied lead times is good but you'll need different sounds--a low tom for a quarter beat lead-in, booming kick for a half beat lead-in, a rolling snare for a whole beat lead-in and so on. You wouldn't even need to add more keys--but I would add two more in, for center speaker sounds to make it even harder. Also, the music should get progressively more interesting and the cues, which should blend in pretty well, more and more frequent. I really like the concept though, and I hope you keep working on it. It would be nice if we could hook up a DDR mat to the computer and actually dance to the cues. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Daniel Miller [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, June 17, 2007 4:00 AM Subject: [Audyssey] New rhythm-action audio game. Need some testers to help with research project. Hello all. I’ve just finished developing a prototype version of a Rhythm-Action audio game that I am using as a research project for my graduation at the University of Oregon. I learned of this mailing list from a kind person on the audiogames.net forums. I have two versions of the game up and running. I was wondering if anyone here would be wonderful enough to play the games and answer a few short questions that will help me improve the design. Here is the URL for the download page: http://www.cs.uoregon.edu/~dmiller6/FingerDance/fd.html There are instructions on how to download and set up the game on this site. You will need an unzipping tool to decompress the files. I recommend WinZip or 7-Zip, but any tool that can handle .ZIP files should work fine. This project was developed in JAVA, so it should work on just about any platform. However, initial tests on MAC systems have been problematic so it is only recommended that you download and play this game on a Windows machine running Windows 2000 or any newer version. There are two versions of the game, FingerDance1 and FingerDance2. Each version uses different cue sounds that will tell you when and how to play along with the game’s song. Before you play, you can listen to a short instructional description of the game. Also, the readme.txt file included with in the zip file has more instructions and hints on how to play. Also, it helps to have a good pair of headphones since the game makes use of stereo to convey the cue sounds. Please note that these games are still very early in development and serve as a testing environment so that I can experiment with different play styles for these types of rhythmical audio games. If anyone is interested, I would really appreciate some feed back by having you respond to the following questions after playing the each version of the game: Were the instructions helpful in teaching you how to play the games? How long did it take you to have a good understanding of how to play each version of the game? Which version, FingerDance1 or FingerDance2, was easier to play and why? If you played each game more than once, what was your score the first time you played it and what was your score the last time you played it? The score will be spoken at the end of the game in terms of a ranking. For example, you score could be terrible, pretty good, very good, or incredible. Were the games fun and/or interesting? Do you think that the gameplay ideas presented by FingerDance could be used to make a fun Rhythm-Action audio game that you would like to play? If you could, how would you improve these games? Any responses would be much appreciated. I’m currently writing up a research paper that is going to be submitted to the ASSETS
Re: [Audyssey] I'm getting frustrated
yes i would like a game like that - Original Message - From: Scott Shade [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 18, 2007 11:32 PM Subject: [Audyssey] I'm getting frustrated Hello all. I don't know if anyone can help with this but, here's my problem. I'm looking for a mud with a modern day feel that would allow me to role play if I want. It would have vehicles that you can actually drive where you could put in a destination and it would actually take time to drive there. I'd like something where you could work and do odd jobs and interact with people to accomplish those jobs. And I want something with something of a different feel to it in a mud. Its really hard to explain exactly what it is I want, but I'll know it when I find it. Godwars Ii is different in its own way than most other muds out there, and achaea is also different from most in the feel of it and how it functions. But, there just isn't any easy way to find that elusive treasure of a game that really makes you want to keep coming back for more and grow a character after time. I know of miriani, but I'm looking for something a bit more um down to earth? I just don't know how to put what i want in to words but I think if you've had to really search for that game you just like out of the load of games out there, you'll know kind of what I mean. Thanks much, Scott ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] mud that scott put up the other day.
hay guys i would advise you all to ahav a go at that mud that scott put up on the list the other day. it is really good when you hav created a name and password for the char you are put in to a team ither nado or erac you leave the safe room and just go around picking things up like weapons armour and you just go round killing every one in sight it is grate. i would advise you all to have a go at it it does not sound that good when yu firs here about it but it is good fu. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Backgammon Game
is backgammon the same as drafts or checkers. - Original Message - From: Lora [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 17, 2007 2:22 PM Subject: [Audyssey] Backgammon Game Hi Jim, What is the possibility for a backgammon game? That would be a lot of fun. I don't think there's one out there already. Just wondering. Lora -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim Kitchen Sent: Sunday, June 17, 2007 5:41 AM To: eloheem team Subject: Re: [Audyssey] chess game Hi Eloheem Team, I may someday create just the chess board without the chess engine just to see if I can look and make sense of the board that way, but as I said before so far I really very much prefer to have an actual physical board that I can put my hands on. BFN Jim A well balanced person has a drink in both hands. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] two football or socker games that are accessable.
hi all for any one who likes socker here are two games that are accessabel they are easeyer than three kick and hattrick. www.footiemanager.com this is a game with real teams real stadiams and eal leagues but the players are fantacy. www.sockermanager.com this is a football game with real teams leagues and players but it is harder than footie manager any one who wants more info email me off list and i am willing to help you get set up even set up your account for you if you give me the details i will need although you should not need my help with that as it is very accessable forr blind users their is also a chat room and forams to chat on. any one who does not really understand socker i can help them ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] New rhythm-action audio game. Need some testers to help with research project.
hi dannial i am downloading the game now i will give feedback on what i think mate - Original Message - From: Daniel Miller [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, June 17, 2007 9:00 AM Subject: [Audyssey] New rhythm-action audio game. Need some testers to help with research project. Hello all. I’ve just finished developing a prototype version of a Rhythm-Action audio game that I am using as a research project for my graduation at the University of Oregon. I learned of this mailing list from a kind person on the audiogames.net forums. I have two versions of the game up and running. I was wondering if anyone here would be wonderful enough to play the games and answer a few short questions that will help me improve the design. Here is the URL for the download page: http://www.cs.uoregon.edu/~dmiller6/FingerDance/fd.html There are instructions on how to download and set up the game on this site. You will need an unzipping tool to decompress the files. I recommend WinZip or 7-Zip, but any tool that can handle .ZIP files should work fine. This project was developed in JAVA, so it should work on just about any platform. However, initial tests on MAC systems have been problematic so it is only recommended that you download and play this game on a Windows machine running Windows 2000 or any newer version. There are two versions of the game, FingerDance1 and FingerDance2. Each version uses different cue sounds that will tell you when and how to play along with the game’s song. Before you play, you can listen to a short instructional description of the game. Also, the readme.txt file included with in the zip file has more instructions and hints on how to play. Also, it helps to have a good pair of headphones since the game makes use of stereo to convey the cue sounds. Please note that these games are still very early in development and serve as a testing environment so that I can experiment with different play styles for these types of rhythmical audio games. If anyone is interested, I would really appreciate some feed back by having you respond to the following questions after playing the each version of the game: Were the instructions helpful in teaching you how to play the games? How long did it take you to have a good understanding of how to play each version of the game? Which version, FingerDance1 or FingerDance2, was easier to play and why? If you played each game more than once, what was your score the first time you played it and what was your score the last time you played it? The score will be spoken at the end of the game in terms of a ranking. For example, you score could be terrible, pretty good, very good, or incredible. Were the games fun and/or interesting? Do you think that the gameplay ideas presented by FingerDance could be used to make a fun Rhythm-Action audio game that you would like to play? If you could, how would you improve these games? Any responses would be much appreciated. I’m currently writing up a research paper that is going to be submitted to the ASSETS conference on accessible software development in October. I’ve had some people test the game but none of them were true audio gamers, so your feed back would be extremely helpful! You can respond to me by email at dmiller6[at]uoregon.edu Thanks -Daniel Haukenes Miller ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Backgammon Game
how do theese games work do you have to use your scean reader to play them or are they accessable for the blind with self voising. - Original Message - From: Lora [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 17, 2007 4:25 PM Subject: Re: [Audyssey] Backgammon Game Hi Dark, OK, I downloaded the demo, and started in on a game, and as soon as I was hooked, the demo ended. You know what this means, of curse. I must go buy the key. Off to do that in a minute. I wish some of the other games were available this way. Thanks for the tip about downloading. Lora -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dark Sent: Sunday, June 17, 2007 8:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] Backgammon Game Hi Laura. You can download a demo of the backgammon game from Asabat software and try it out, though it will cut out after about five minutes of play. Just go to: http://www.azabat.co.uk/ and you'll find it in the downloads section. I also believe there was a pretty good review of all the asabat games in one of the Audeasy mags, but I'm afraid I can't remember which. Hth. Beware the Grue! Dark. - Original Message - From: Lora [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 17, 2007 3:14 PM Subject: Re: [Audyssey] Backgammon Game I Googled the site, and you're absolutely right, they do have backgammon, checkers, and several other interesting games. It's a little expensive, especially since I've bought Sarah and Chillingham this month, but I may do it, since I love backgammon, and always wanted to be a better checkers player. Have you heard any reviews of these games and how well they play? Tanks for the tip. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ron Schamerhorn Sent: Sunday, June 17, 2007 7:56 AM To: Gamers Discussion list Subject: Re: [Audyssey] Backgammon Game I believe Azabat software has a version of this game. Ron From: Lora [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 17, 2007 2:22 PM Subject: [Audyssey] Backgammon Game Hi Jim, What is the possibility for a backgammon game? That would be a lot of fun. I don't think there's one out there already. Just wondering. Lora ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] mud that scott put up the other day.
hi michael you do not down load them you get a thing called a mud client which is a programe that you down load on to your computer go to www.randylaptop.com and their isa mud cliant on their called which i think is what most people use. i will foward the info to the list about the game it would be nice to see as may people join as possable as their are hardly many players and it is good because you just walk round killing the enameys odveyasly if i am in team nato and you are you would not kill me. i have not played the mud very much but it seems okay and this isa chance for the blind gamers world to inhabbit a mud as no one plays it. - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 17, 2007 5:10 PM Subject: Re: [Audyssey] mud that scott put up the other day. Where CAN I get the game or mud from and how do you play?? I have never played games like this before. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] looking for playtesters or feedback for pen paperRPG
hi all i am not confedent inuff to be a game master but this kid's world that brian talks about if any one who expressed a interest in playing a game when we get the full rule book wants to play a game to test it out on skype or for the people or that kind of sight count me as in. some one will have to teach me how to play pen and paper properly like but i would love a go. ian - Original Message - From: Lora [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, June 17, 2007 5:48 AM Subject: Re: [Audyssey] looking for playtesters or feedback for pen paperRPG Pen and paper gaming is a misnomer. Originally, role-playing games were released exclusively as paper books. When you designed a character for the game, you wrote down all your choices on a piece of paper on what's called a character sheet. When I began playing such games 25 years ago, I simply made my choices and had a friend write them down for me. Nowadays, many game companies are releasing their rules in electronic formats that we can use. As for character sheets, you can now complete them in Word or Notepad or some other similar application, and print them out if your gamemaster wants a hard copy. There are also Web sites for specific game systems where you can fill out an HTML form and then print out the nicely formatted character sheet that will make your GM happy. Thus, pen and paper might also be referred to as keyboard and disk, or something similar. Role-playing games are one type of game where we really aren't at a disadvantage at all when we play. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Saturday, June 16, 2007 8:27 PM To: Gamers Discussion list Subject: Re: [Audyssey] looking for playtesters or feedback for pen paper RPG Depending on how the game is done you could do this in notepad. I have to do this with messages in sod so I remember sequences. paus and alt tab. If its physically writing is it pen write or command entering as in an text adventure. oh, so we would be able to play this game then? how does it work? you mean you actually have to write things down for it? so how would that work if we're blind? regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 16, 2007 3:53 PM Subject: Re: [Audyssey] looking for playtesters or feedback for pen paper RPG Hi Brian, This list is open to any game that is accessible or can be made accessible to blind and low vision gamers weather it is board games, pen and paper games, video games, audio games etc... Since you mentioned you are willing to offer ascii text copies of your pen and paper game that would fall in the category of reasonable accessibility for blind computer users who use screen reading software. As for the game itself it sounds interesting, and I am sure those of us on the list who are in to pen and paper RPG games would be interested in helping out. So ask away. smile ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] chess game
yes i would like a chess and a checkers one. i enjoy checkersand i know all the rules. i like chess but am not very good at it as i involves two much stratagy and that is not my kind of thinking. when i play a game that involves stratagy i go all over the place. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 15, 2007 10:54 PM Subject: [Audyssey] chess game Hi, Jim Kitchen, if you're there, do you have any plans to make a chess game at all? just curious. Josh Most of the reason I don't like spam is because a lot of it is true. email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] The Rail Racer demo is ready to race
that is what i had to do when i first bought the game and had the problem up date your direct x and it should solve the problem - Original Message - From: Che [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 14, 2007 2:10 AM Subject: Re: [Audyssey] The Rail Racer demo is ready to race Hi Brandon, I have one other person with a problem like this so far out of over 300 downloads of the demo, I'm sure there will be some others though. I'm not sure what the trouble is, but I am looking into it. I assume you are running xp? When was the last time you updated directX? Please write me off list and we'll try to get it fixed for you, and sorry for the trouble. Thanks, Che [EMAIL PROTECTED] - Original Message - From: Brandon Hicks [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 13, 2007 8:04 PM Subject: Re: [Audyssey] The Rail Racer demo is ready to race Hi, Anyone had a problem where gameEngine.exe pops up an error box that just says GameEngine.exe has encountered an error and needs to close. I have DirectX 9.0C and .net 2.0 so those aren't the problem. -- Brandon Hicks Email: hicks.brandon 2 at gmail dot com MSN messenger: [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Fw: [GMAGamesTalk] The new GMA Mud client is coming
sounds good ope this cliant works for us - Original Message - From: kevin and Emma [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, June 13, 2007 9:25 PM Subject: [Audyssey] Fw: [GMAGamesTalk] The new GMA Mud client is coming hi all, thought some on the list would be interested in the below. I don't think david greenwood is subscribed to this list so no point asking him questions here, but feel free to discuss. kevin - (lord l) Civilization exists by geological consent, subject to change without notice-Will Durant contact me: email/msn: [EMAIL PROTECTED] skype: lordandladyl - Original Message - From: David Greenwood [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 13, 2007 5:21 PM Subject: [GMAGamesTalk] The new GMA Mud client is coming Hi all, VipMud is a Mud client that we are currently about to alpha test. For those of you who do not know what a Mud Client is, it is a communications program which allows you to communicate with on-line multi-user games on the internet. In the past such clients as the following were used: 1. GMud. More or less accessible, but not usually right out of the box. Its main weakness was that it had no scripting capabilities, and in my opinion not too much better than a Telnet client. 2. TinTin+ - an Unix text -based client which is an excellent program, but it was only available for those accessing the internet through a Unix shell. 3. ZMud - Another excellent program, but almost totally inaccessible. Mush Client - A reportedly good client supported by Jaws scripts, but it does not work right out of the box. Certainly it is not as powerful as TinTin+ nor ZMud. The VipMud client that I always wanted would do the following: 1. work right out of the box without having to download scripts or make many setup option changes. 2. Work directly with Jaws, Window Eyes, and MS Sapi. 3. Be able to use multiple voices concurrently, and be able to mix MS Sapi speech with a screen reader voice. Also have different voices assigned to different activities such as incoming text, command entry, script editing, system messages, and so on. 4. The gamer should be able to play multiple characters on a single Mud or on multiple Muds at one time, and the characters should be able to work together using triggers, aliases, macros, and other scripting commands. 5. Support for.Wav, .OGG, and .MP3 files. These files should be played as background, or when an event is triggered such as when you kill a monster or you sustain an injury, or to indicate low stats such as energy, mana, hit points, and so on. 6. The scripting commands should be voice oriented. For example, you may want to stop speaking spam, but you may want it still displayed on the screen for future use. Or you don't want something displayed on the screen, but you want it spoken. 7. Lots of accessibility aids. An example of one is let's say a character name Xandiavier asks you a question. It is a painful and time consuming experience to first find his name on the output screen, if your client allows this, and then cut and copy it to your entry field. inStead you could type: Tell X, then press control-space to complete the word with the client doing the work by finding it in your recent output info, and then finishing with how's it going? The End result is Tell Xandiavier How's it going? Other shortcuts are needed as well, such as quickly finding a previously entered command by typing one or more of its leading characters and pressing, say Shift-space. Another helpful tool would allow you to extract hard to remember place names, character names, spells, and weapons from a built-in list of names and phrases which you maintain with just a simple keystroke. 8. Be able to support powerful scripting capabilities to give you complete control of your actions and environment. VipMud does all of the above and much more. It is almost completely written and is going into alpha testing. Beta testing will start in the summer sometime, and it should be coming out early fall, and so stay tuned. Regards, David Greenwood [EMAIL PROTECTED] http://www.GMAGames.com --~--~-~--~~~---~--~~ You received this message because you are subscribed to the Google Groups GMA Games Talk group. To post to this group, send email to [EMAIL PROTECTED] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/GMAGamesTalk?hl=en -~--~~~~--~~--~--~--- ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers
Re: [Audyssey] Looking for rules for D and D
hi che i am saying in advance i would like to be a tester for this game sounds grate and it would be nice to have one just for us blind people s - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 11, 2007 8:17 AM Subject: Re: [Audyssey] Looking for rules for D and D Hi che, sounds great, I've been waiting for a fully accessible Rpg game ever sinse I first discovered audio games, --- let me know if your in need of beta testers. If it is for reference purposes, the 2nd edition players handbook and gm handbook would probably be fine. From those two old Cd roms I mentioned, I can probably extract a good many of the 2nd ed books, including the ones for various specialist classes, though I'd imagine by now they're all available online, especially as chronologically, 2nd ed is now two editions back (which is why the resources for it are available, being sort of Rping abandonware). good luck with the game. Beware the grue! Dark. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 11, 2007 12:18 AM Subject: Re: [Audyssey] Looking for rules for D and D ah, thanks for the info there Dark. I am contemplating creating an online RPG game for all us blind folks, using what I have learned from the multiplayer aspects of Rail Racer. I don't see the need to reinvent the wheel as far as character creation, combat rules and the like go, so I am hoping to find documentation on how the various components work. I have some ideas that will make this a very unique and immerssive game experience for the blind, where lots of blinks from around the world can come together to role play their hearts out. This is all in the outlining stages at this point, as I am spending my coding time finishing up the final details of Rail Racer, but I am quite serious about taking the task on. One of the more difficult aspects I foresee is map and quest creation, so I plan on making a map generator so folks can create areas of their own that can be plugged into the main playable maps. From what I have discovered with the online aspects of Rail Racer, this is all feasible, and should work quite smoothly on my dedicated server for the amount of players I anticipate. Anyway, like I say it is just in the planning stages at this point, but I will keep you all updated as the ideas and techniques for the game and interface solidify. Later all, Che ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Looking for rules for D and D
i would love to play d and d never played before. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 10, 2007 11:55 PM Subject: Re: [Audyssey] Looking for rules for D and D Hi Phil. As I said In my reply to che, while the Srd is great as a resource (I've got a lot of anticipatory pleasure checking out the spell lists for my Paladin of freedom), I didn't find it quite as helpful on the matter of basic character creation, or saying what the various terms such as feets, skills etc mean. Of course, this could just be me being dim, or looking at the wrong part, though i do wonder, given the highly explicit disclaimer that says the Srd doesn't publish char creation rules if these have been missed out somehow. Certainly, when I joined the DD game the other week, I needed a fair amount of stuf explained that I couldn't find in the srd, - though again this could just me being dim. Luckily, the Gm is a very decent bloke and highly experienced, - he also owns more rule books than is entirely reasonable, so he didn't particularly mind pandering to my lack of information, - or brains. Beware the Grue! Dark. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 10, 2007 11:34 PM Subject: Re: [Audyssey] Looking for rules for D and D Hi Che, The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons Dragons and various other roleplaying games from Wizards of the Coast. You may consider this material Open Game Content under the Open Game License, and may use, modify, and distribute it. http://www.wizards.com/default.asp?x=d20/article/srd35 Download the Sections of the System Reference Document - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 10, 2007 5:34 PM Subject: [Audyssey] Looking for rules for D and D Hi all, Does anyone know where I can get a digital copy of the rules and/or handbooks for Dungeons and Dragons? Specificallly I am looking for the rules for character creation, and how spells and fighting are handled. Thanks, Che ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Popomundo
hi chee i may join it i have to get my char logged on again soon - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 06, 2007 6:58 AM Subject: Re: [Audyssey] Popomundo Hey shadowDragon. I'm in a rock band myself, but if you look in the general english forum there is a sticky there called bands looking for members that might be of some help. BTW, let me know if you want to join our tribe just for blind players. My name in game is Gerry Johnson. Later, Che - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 05, 2007 8:19 PM Subject: [Audyssey] Popomundo Hi, Does anyone have a modern rock band I can join? I decided to give popomundo another chance, but I don't think I want to create my own band just yet. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] I found a game for us
i would like to see the game maybey send us the web sight so that we can have a look at what the game is about. - Original Message - From: eloheem team [EMAIL PROTECTED] To: Discussion list for blind gamers Gamers@audyssey.org Sent: Wednesday, June 06, 2007 2:49 AM Subject: [Audyssey] I found a game for us Hello list, I have a game called drug lord 2, and it is very accessible, it has documentation, sound and isn't very hard to play at all, to the administrators of the list, can I send the game here? or what would yall like me to do, for those wanting to try it? Eloheem ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] where can I find a microphone for my computer, so that I can access skipe and some of the chat rooms that work viaspeech?
any local p.c world store by you or a computer shop does them. - Original Message - From: mark bishop [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, June 05, 2007 8:07 PM Subject: [Audyssey] where can I find a microphone for my computer,so that I can access skipe and some of the chat rooms that work viaspeech? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Board games was Hello
yes i would like another bord game that would be grate. i am a fan of board games and love to play them. i had a board game called pay day wheir you had to do diffrent things and you disided how many months to play and their wheir diffrent things in it like lottary and stuff like that. also their was another game called let's by holleywood wheir your aim was to get controle of four coumpanies. they wheir good games. in my time i played loads of board games. another game i liked was a talking board game. it was called castle of doom. you would press the dice button and it would tell you what space to move to and it would make sounds so you knew what was happening. you needed sightedpeople to help you move counters but other than that it was really accessable. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 01, 2007 3:24 AM Subject: [Audyssey] Board games was Hello Hi Dark, Yeah, there are allot of board games out there that work similar to the one we know and love. For example, there is a game called Hotels. It is like Monopoly but cooler in ways. In short, the Hotels game is where you go around the world building the biggest and best Hotels. As you improve them, expand them, etc you charge more and more. Your job is of course is to outbuild and drive your competition into bankrupcy. Of course I can imagine an even cooler idea where you buy and own famous Hotels rather than made up ones. Fair enough Jim, I did wonder if something like that might be a pest to program. Personally, I'd deffinately like to see another board game next, - I do rather like game of life and monopoly, have played them on several occasions against friends as well. It's particularly nice to have something like that on computer and not need to keep a hulking great braille monopoly board knocking around, and I don't ever think there's been a braille version of the game of life at all! I believe there are several games around that use similar rules, some of them i've played (with sombody reading cards etc. Two I particularly remember were the pyramid game, where you had to be first to get a dead phairo's sarcophagus to the valley of the kings and build a pyramid, and Ratrace, which was similar to monopoly, accept you had to buy various status symbols from the other players in order to become a rich upperclass snob (a rather sarcastic game). Well, that'd be my thoughts games wise, though I'm sure other people have different ideas. Beware the Grue! Dark. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Dark Gamers@audyssey.org Sent: Tuesday, May 29, 2007 10:51 AM Subject: Re: [Audyssey] Hello Hi Dark, One problem with expanding the Monopoly board is that it would make all current board files no good. And as you said the chance and community chest cards must have a certain format because of what they do money or piece movement wise. Making it so that one could edit the tokens would be possible, but truthfully I do not plan to do any more versions of Monopoly. I'm glad to hear that you like the idea for editable player files for baseball. Thanks for saying so. I really do hope to work on something brand new after the new version of baseball. Don't know what yet, but would like to work on something brand new. BFN Jim All people smile in the same language. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] AJAX MUD client
it seems two graphicl and does not sho how to connect to a mud. it would be good if some of you other mud people test ths and tell me and adam if you agree - Original Message - From: Adam Pecillo [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, May 27, 2007 11:39 PM Subject: [Audyssey] AJAX MUD client Hey, I have been working on a web based MUD client. The question is if it is accessible. Could you please try it and let me know? You can find my testing setup at: http://pecillo.kicks-ass.org It is currently running on my server at home. Once we decide if it's ready for prodution we will move it to a propper server. I have used the following components: Apache websever with mod_proxy Ajaxterm Openssh client and server. Using auto login with a certificate and forcing the user to run a specific application. Mudix - A nice and simple mudclient for the Linux/Unix console. Rgds, Adam http://wormhole.se/index.php/Visually_Impaired ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Idea for game
also if it would anounce which play had scored the goal would also be good - Original Message - From: jason [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 28, 2007 8:36 AM Subject: Re: [Audyssey] Idea for game Hello everyone it's Jason again. I was wondering about if an accessible game of soccer could be created. It would be great to here crowd noise players kicking the ball and having names of teams just like the world cup and I hope the U.SA wins the cup this year but good luck to all the soccer teams out there. I was also hoping when you score a goal the announcer shouts goal in excitement and the crowd goes crazy and you here the victory song for each team. your friend, Jason - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 27, 2007 10:54 AM Subject: Re: [Audyssey] Idea for game yes it would be a cool kind of game if it could be done. also i would like a socker manager game for the blind made for windows if it was possable but based on proper teams and players. that would be grate - Original Message - From: Ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 27, 2007 2:45 PM Subject: [Audyssey] Idea for game Hi guys, Found this in The Guardian from the UK, would love a game like this, it really seems charmingly fun! Ari Diner Dash Nintendo DS, PSP nick gillett Diner Dash makes you the sole member of the waiting staff in a sequence of progressively larger and busier restaurants. Manage the queue, seat diners, take orders, pass them to the kitchen, supply interim snacks, bring the food to the right table, pour the drinks, offer dessert, bring the bill, clear the table and drop off the dirty crockery at the kitchen. It starts easy and gets steadily more taxing with the addition of bigger tables, different sized parties, diners who eat very slowly even when you really need their table back and the tendency of customers to walk out if you take too long over any of the above. Reminiscent of the gameplay made famous by Nintendo's 1980s Game Watch series, it requires management of increasingly hard to contain chaos and demands enormous concentration, which may sound like hard work, but is actually a pleasingly frenetic way to waste sizable portions of the tiny amount of time that constitutes human existence. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] AJAX MUD client
do you use monkyterm liam - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 28, 2007 10:19 AM Subject: Re: [Audyssey] AJAX MUD client I think in theory it's really cool. however... The main problem I had is that to read any text one has to actually manually use the mouse pointer in their screen reader. the client I use now directly links to jaws and window eyes. I think it's a cool concept, and might be useful for those who want to play with out installing a client, but I think it might be a pain for blind folks. It does read, and I didn't have any graphical problems otherwise. - Original Message - From: Adam Pecillo [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, May 27, 2007 5:39 PM Subject: [Audyssey] AJAX MUD client Hey, I have been working on a web based MUD client. The question is if it is accessible. Could you please try it and let me know? You can find my testing setup at: http://pecillo.kicks-ass.org It is currently running on my server at home. Once we decide if it's ready for prodution we will move it to a propper server. I have used the following components: Apache websever with mod_proxy Ajaxterm Openssh client and server. Using auto login with a certificate and forcing the user to run a specific application. Mudix - A nice and simple mudclient for the Linux/Unix console. Rgds, Adam http://wormhole.se/index.php/Visually_Impaired ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] AJAX MUD client
writ i can get it to ask me what name i want to be known as but how do i accually get to put my name in to the mud? - Original Message - From: Adam Pecillo [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, May 27, 2007 11:39 PM Subject: [Audyssey] AJAX MUD client Hey, I have been working on a web based MUD client. The question is if it is accessible. Could you please try it and let me know? You can find my testing setup at: http://pecillo.kicks-ass.org It is currently running on my server at home. Once we decide if it's ready for prodution we will move it to a propper server. I have used the following components: Apache websever with mod_proxy Ajaxterm Openssh client and server. Using auto login with a certificate and forcing the user to run a specific application. Mudix - A nice and simple mudclient for the Linux/Unix console. Rgds, Adam http://wormhole.se/index.php/Visually_Impaired ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Mortal Kombat
i can play single player on all of the mortal combats. you just get to know by the sounds what is happening - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 28, 2007 6:15 PM Subject: [Audyssey] Mortal Kombat Hi all, I know some of you have played Mortal Kombat on various consoles. I have ordered MK Armageddon for the Wii, and I am wondering if anyone has advice on how to play MK blind. Do you have your friends give you location information, or are you able to tell what is happening from the stereo placement of the sounds? Are you able to play single player with any level of success? Thanks much for any info. Che ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Idea for game
yes it would be a cool kind of game if it could be done. also i would like a socker manager game for the blind made for windows if it was possable but based on proper teams and players. that would be grate - Original Message - From: Ari [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 27, 2007 2:45 PM Subject: [Audyssey] Idea for game Hi guys, Found this in The Guardian from the UK, would love a game like this, it really seems charmingly fun! Ari Diner Dash Nintendo DS, PSP nick gillett Diner Dash makes you the sole member of the waiting staff in a sequence of progressively larger and busier restaurants. Manage the queue, seat diners, take orders, pass them to the kitchen, supply interim snacks, bring the food to the right table, pour the drinks, offer dessert, bring the bill, clear the table and drop off the dirty crockery at the kitchen. It starts easy and gets steadily more taxing with the addition of bigger tables, different sized parties, diners who eat very slowly even when you really need their table back and the tendency of customers to walk out if you take too long over any of the above. Reminiscent of the gameplay made famous by Nintendo's 1980s Game Watch series, it requires management of increasingly hard to contain chaos and demands enormous concentration, which may sound like hard work, but is actually a pleasingly frenetic way to waste sizable portions of the tiny amount of time that constitutes human existence. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] AJAX MUD client
hi addam can this be used by windows users. - Original Message - From: Adam Pecillo [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, May 27, 2007 11:39 PM Subject: [Audyssey] AJAX MUD client Hey, I have been working on a web based MUD client. The question is if it is accessible. Could you please try it and let me know? You can find my testing setup at: http://pecillo.kicks-ass.org It is currently running on my server at home. Once we decide if it's ready for prodution we will move it to a propper server. I have used the following components: Apache websever with mod_proxy Ajaxterm Openssh client and server. Using auto login with a certificate and forcing the user to run a specific application. Mudix - A nice and simple mudclient for the Linux/Unix console. Rgds, Adam http://wormhole.se/index.php/Visually_Impaired ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] World of legends
i would like this game two so if some one can elp that would be grate - Original Message - From: Sarah Haake [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, May 17, 2007 3:01 AM Subject: [Audyssey] World of legends Hello gamers, I finally found some time to read issue 50 of Audyssey magazine and I read about the game World of legends there and wanted to try it out. I clicked on the link which was posted by the developer in the forum on audiogames.net: http://www.rslgames.bravehost.com/projects.html From there, I clicked on the logo of the game and came to the project page. Now there are links for downloading the game itself and a guide for the different classes. But when I click on one of the download links, I come to a web hoster and nothing is there to find about the download I just want to make. Well, am I doing something wrong or has the developer changed the location of his game? Could someone please give me the right url or even send me the file off list to my e-mail adress? I would appreciate it if someone could also help me to get the guide for the different classes. Thanks for your help, it's really appreciated. Greetings Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in unsicherer Sache.) Cicero ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Dungeons and dragons
hi dark can you email me off list and tel me how you play and wheir i can get in to the game i would like to play donjens and dragons two - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, May 16, 2007 10:04 PM Subject: [Audyssey] Dungeons and dragons Hi people. appologies for the long absense, I've been sorting out moving out of uni accommodation and into thi new flat of mine, also (as anyone can probably imagine), I've had lots of fun wading through Bt internet, my new service provider. anyway, i've just discovered a DD group, and was wondering if there was anywhere where I could find the current rules online. I've got Ms word version os the 2nd eddition rule books from a Cd, but I believe this group will be playing 3.5. While I can probably get by asking them about the rules, it would make playing a priest or mage difficult if I can't have access to the spell list. I'm sorry this isn't precisely an audio games question, but I know lots of people play Dungeons and dragons (not to mention Phil Vlasak's party on pcs), so I thought someone might be able to help. Thanks in advance, beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Dungeons and dragons
is their any way i can get in to this game? if so could some one send me the info it is a game i want to play really badly - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2007 11:05 PM Subject: Re: [Audyssey] Dungeons and dragons Hi Ian. H, I probably aught to have said, I'm playing with an actual offline Roleplay group here in durham, not over Skype or anything along those lines. In fact, probably I'll be the only person using a computer, sinse I'll need the Gma dice program and to write things on my char sheet. As I said, I can probably ask them to read me bits of the rule books, but I'd prefer to look at them myself. Beware the grue! Dark. - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2007 10:50 PM Subject: Re: [Audyssey] Dungeons and dragons hi dark can you email me off list and tel me how you play and wheir i can get in to the game i would like to play donjens and dragons two - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Wednesday, May 16, 2007 10:04 PM Subject: [Audyssey] Dungeons and dragons Hi people. appologies for the long absense, I've been sorting out moving out of uni accommodation and into thi new flat of mine, also (as anyone can probably imagine), I've had lots of fun wading through Bt internet, my new service provider. anyway, i've just discovered a DD group, and was wondering if there was anywhere where I could find the current rules online. I've got Ms word version os the 2nd eddition rule books from a Cd, but I believe this group will be playing 3.5. While I can probably get by asking them about the rules, it would make playing a priest or mage difficult if I can't have access to the spell list. I'm sorry this isn't precisely an audio games question, but I know lots of people play Dungeons and dragons (not to mention Phil Vlasak's party on pcs), so I thought someone might be able to help. Thanks in advance, beware the Grue! Dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] mud cliant.
hi can some one give a good mud cliant and scripts for seven point 0 if needed i do not mind getting it but i need to have the sight adderess ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] TOME.
can some one tell me about this game and wheir i can get it from ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] tome.
hi is their a file you have to get rid of when you extract all your files to make the game more accessable. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Hello and help with a mud?
what is the name of this mud - Original Message - From: Kirstan [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Wednesday, April 25, 2007 10:01 AM Subject: [Audyssey] Hello and help with a mud? Hello everyone. I am not sure who is still around, that I knew years ago when I was subscribed to this list, but I hope there are still a few here, that I know and perhaps some new people I can make friends with. I have encountered a quite big problem with a Mud I want to play and wonder if there is anyone here who could perhaps look at it for me and tell me if I am just not configuring something correctly, or if the Mud is just impossible for me to play, as a blind person? Firstly, let me give you the address and port of the mud. lordsoftherealm.org Port 1234 I am using Windows XP, Gmud as my Mud Client and use Gmud every day to play another Mud with no problems at all. The problem I am having with the above Mud is that, although I turn colour off, blank on and prompt off I still get what seems like the time and moves interspersed throughout the text. This makes it impossible for me to be able to play the game properly, as the numbers throughout the text make it hard to understand what is being said and the time it takes to have one sentence read out, takes so long. I keep thinking I am just forgetting a setting, but because this letter is taking *much* longer than I thought to write, I better finish it and see if any of you can help me with my problem. I must admit, it is a great shame the Mud list doesn't exist any more. Okay, thank you all and hope I haven't hurt too many ears by my long letter. *lol* Take care all. Kirstan Mooney. [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Target audience was side stroller game
hi tom although i have never had sight i am 23 years old and i also like the games that side scroll the directions are easeyer to remember - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 17, 2007 4:12 AM Subject: [Audyssey] Target audience was side stroller game Hi Niko, First, I'd just like to point out that Phil's message was just a joke. Second, the purpose of my initial email was to find out what the target audience wants to play. As it happens the target market isn't sighted teens or young adults, but blind gamers of any age. Third, you clearly mentioned you are ateen. As such your opinion is important because it announces to me what teens are interrested in today, but it doesn't speak for those of us who are in an older age group. Keep in mind your teen friends might considder me an old fart, because I am 30 years old anhd grew up playing Packman, Galaxian, Mario Brothers, Double Dragon, long before all this Grand Theft Audo, Resident Evil, etc games existed or was even imagined. Since I am older than you and have different values and ideas about games should be I don't have any interest in games that deal with gang warfare, oor committing crimes like selling drugs, raping people, or robbing people, etc. Bottom line I want to have games that has some reasonable values, and I can't take pleasure in a game where you joina gang and carry out gang related stuff. There is nothing good or clean about it. A game like Monkey Business apeals to me for exactly the reason it is clean entertainment and I don't have to do anything in the game that goes against my own personal values and beliefs. Forth, this is clearly my own personal view, but as I get older I have to wonder what society is teaching our children through tv, radio, and games. No a gamer playing Grand Theft Audo might not go out and do it, but it does say something about your conscience. If you can actively do it in a game then in a ssilent way you are saying doing those things is ok. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] treasure mania 1
hi i have js started on that game an i do not understand what all the sounds mean so i am struggling to tell wehn i hae got stuff and tresure. is their any way you can learn the game sounds before ou play - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, April 08, 2007 9:44 AM Subject: [Audyssey] treasure mania 1 Hi rob and all. IN tm 1 sometimes on the first level, or at any level I collect what should be all the treasure in that level, but I don't get any more treasure or go up a level. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] treasure mania 1
hi dark thanks fo that i wil have another go at some point and see what i do well in the game. i did manage to score points but don't know how i did it. i will see how i do now i know the sound better - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 12:03 PM Subject: Re: [Audyssey] treasure mania 1 Hi Ian. treasuremania's actually quite simple once you pick the sounds up. You are going along in your boat from left to right with clifs at either end. You can distinguish where the cliffs are by the long, gritty, waves breaking on a beach type sound they make. the main thing you need to do in the game is collect chests. these make a very slight creeking sound when your boat is close, but that's actually slightly hard to hear imho, so just press the R key to use your detector which will give you a loud beeping sound when it's time to lower your hook for a chest. If your hook hits the chest you'll here a hollo booming sound and can start drawing it back up. the bell like bong sounds means new level, and the swishing sound means more chests have come onto the playing field. then, there is fish and whether conditions, in rough whether you might hear a storm and the wave sounds will be bigger, and moving around or staying in one place will be harder. Fish make a variety of small splashing and bubling noises, and you can catch the small ones that buble at you. But when your lowering your chain for a chest, the fish can tangle it which obviously isn't good. then there are sharks that make the evil snorting sound, don't try to fish these with your net, and certainly don't jump into the water when you here them around. The only other three sounds you need to know are the arrow, lightning and bees, which are probably easy to pick up here, but I'll mention them anyway for completeness sake. When you here a storm and a smashing type noise, make sure your not close or you'll get struck by lightning. A series of wooshing noises panning across your speakers means an arrow, so duck with the left ctrl. and on the insane difficulty, the killer bees sound like, - well your average bee (a pretty evil disguise methinks). Anyway, Hth. Personally, I think the game should stay as it is without a learn game sounds menue, but then again I didn't myself have difficulty with the sounds in the game, so it's probably just a matter of preference. Beware the Grue! Dark. - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 08, 2007 11:38 AM Subject: Re: [Audyssey] treasure mania 1 hi i have js started on that game an i do not understand what all the sounds mean so i am struggling to tell wehn i hae got stuff and tresure. is their any way you can learn the game sounds before ou play - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, April 08, 2007 9:44 AM Subject: [Audyssey] treasure mania 1 Hi rob and all. IN tm 1 sometimes on the first level, or at any level I collect what should be all the treasure in that level, but I don't get any more treasure or go up a level. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Muds
ed.wolfpaw.net 9700 - Original Message - From: Ronald Hopkins II [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 28, 2007 9:23 AM Subject: [Audyssey] Muds Hello, was wondering if someone had the host name and port for eternal darkness, I looked on the mud connect, and it wasn't there, wondering if anyone stills plays it? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Copy addresses and emails from any email account to Yahoo! Mail - quick, easy and free. http://uk.docs.yahoo.com/trueswitch2.html ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] hi.
hi all i must say not many good games comming laitly i hope that the game front becomes bissy again soon. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] hi all.
hi all sorry i missed the game chat tonight i was out with friends but i will be in next week. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.