Re: [Audyssey] Swamp: Zombie Growls?
Hi Paul. Thanks, I'll at least have a look at that one so that I know where it is when I need to. Beware the Grue! Dark. - Original Message - From: Paul Lemm paul.l...@sky.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, June 04, 2012 11:24 PM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hi dark, Don't think it's a spoiler , but just in case anyone doesn't want to know the co ordinates Potential spoiler ahead The co ordinates for the entrance to the sewer are 56-239 it will show up if not a level 8 it just won't let you enter. regards -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 16 May 2012 11:45 To: Gamers Discussion list Subject: Re: [Audyssey] Swamp: Zombie Growls? Hi Scot. that sounds cool, I was wondering if there was a way to get some of the more fun gear other than being lucky with item drops. Where exactly is the sewer pipe? I've been all around the boarded up business but not seen one, or does it only show up when your level 8? Beware the grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 10:54 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via
Re: [Audyssey] Swamp: Zombie Growls?
Actually Orin, it's not your hardware at all. I heard zombi growls in the review of 1.9, but not in the current version, so i assumed they'd been removed or toned down. I've actually had to completely mute other players' steps and just use the ping to tell where other players are to give me best chance of hereing a zombi, but I just assumed this was difficulty of the game. I must admit growls would be nice, sinse right now I don't really know which sort of zombi it is until I shoot it, and even then I'm not absolutely sure on the different types and what they do. Beware the grue! dark. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 5:07 AM Subject: [Audyssey] Swamp: Zombie Growls? Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
tips on using the mouse when firing, what i do is to have the mouse in front of me and have both hands on the desk close together so i limit the mouse movement between my 2 hands whilst centring the footsteps to fire at them, i have noticed this is a good way of not accidently hitting the fire button when running round the maps and especially effective when in buildings. i have found that a silencer is a must with this new version as you can take out a zombie without alerting the others too much around the unfortunate critter you are focused on. On 16/05/2012, dark d...@xgam.org wrote: Actually Orin, it's not your hardware at all. I heard zombi growls in the review of 1.9, but not in the current version, so i assumed they'd been removed or toned down. I've actually had to completely mute other players' steps and just use the ping to tell where other players are to give me best chance of hereing a zombi, but I just assumed this was difficulty of the game. I must admit growls would be nice, sinse right now I don't really know which sort of zombi it is until I shoot it, and even then I'm not absolutely sure on the different types and what they do. Beware the grue! dark. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 5:07 AM Subject: [Audyssey] Swamp: Zombie Growls? Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
Having a wireless mouse and keyboard, I find myself the best way of doing things is to have the keyboard on my lap with my left hand on the keys, and the mouse along the front of my desk with my right hand so that I've got the full front of my desk to move it along and my right hand is very mobile. I actually originally started firing with my left hand, sinse it felt more natural as I'm used to playing mainstream games with a joystick in my left hand and my right on the attack buttons, but I found I needed my left hand in typing position to hit all the needed keys, so I swiched, and don't regret doing it. Weapons wise, I haven't found the silencer too useful thus far sinse it takes so many shots to drop a zombi, by which time all of it's mates are after you. my favourite weapon thus far is the winchester rifle, I really get a kick out of playing sniper from a distance, then sneaking off somewhere else. I'm looking forward to finding a scope. Btw, is there a way to actually enter the trucks and abandoned cars to use them as firing points? I've noticed there is a big concentration of zombies around the streets, and a place to hide would be helpful. Beware the grue! Dark. - Original Message - From: simon dowling simod...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 8:30 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? tips on using the mouse when firing, what i do is to have the mouse in front of me and have both hands on the desk close together so i limit the mouse movement between my 2 hands whilst centring the footsteps to fire at them, i have noticed this is a good way of not accidently hitting the fire button when running round the maps and especially effective when in buildings. i have found that a silencer is a must with this new version as you can take out a zombie without alerting the others too much around the unfortunate critter you are focused on. On 16/05/2012, dark d...@xgam.org wrote: Actually Orin, it's not your hardware at all. I heard zombi growls in the review of 1.9, but not in the current version, so i assumed they'd been removed or toned down. I've actually had to completely mute other players' steps and just use the ping to tell where other players are to give me best chance of hereing a zombi, but I just assumed this was difficulty of the game. I must admit growls would be nice, sinse right now I don't really know which sort of zombi it is until I shoot it, and even then I'm not absolutely sure on the different types and what they do. Beware the grue! dark. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 5:07 AM Subject: [Audyssey] Swamp: Zombie Growls? Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you
Re: [Audyssey] Swamp: Zombie Growls?
hi dark, i will have to get me a wireless mouse as i do find the wire does get in the way lol, have you tried the m40? it only has 1 round but you cover a longer range with it. don't know about the trucks and cars, but the train in the second map is quite good. On 16/05/2012, dark d...@xgam.org wrote: Having a wireless mouse and keyboard, I find myself the best way of doing things is to have the keyboard on my lap with my left hand on the keys, and the mouse along the front of my desk with my right hand so that I've got the full front of my desk to move it along and my right hand is very mobile. I actually originally started firing with my left hand, sinse it felt more natural as I'm used to playing mainstream games with a joystick in my left hand and my right on the attack buttons, but I found I needed my left hand in typing position to hit all the needed keys, so I swiched, and don't regret doing it. Weapons wise, I haven't found the silencer too useful thus far sinse it takes so many shots to drop a zombi, by which time all of it's mates are after you. my favourite weapon thus far is the winchester rifle, I really get a kick out of playing sniper from a distance, then sneaking off somewhere else. I'm looking forward to finding a scope. Btw, is there a way to actually enter the trucks and abandoned cars to use them as firing points? I've noticed there is a big concentration of zombies around the streets, and a place to hide would be helpful. Beware the grue! Dark. - Original Message - From: simon dowling simod...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 8:30 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? tips on using the mouse when firing, what i do is to have the mouse in front of me and have both hands on the desk close together so i limit the mouse movement between my 2 hands whilst centring the footsteps to fire at them, i have noticed this is a good way of not accidently hitting the fire button when running round the maps and especially effective when in buildings. i have found that a silencer is a must with this new version as you can take out a zombie without alerting the others too much around the unfortunate critter you are focused on. On 16/05/2012, dark d...@xgam.org wrote: Actually Orin, it's not your hardware at all. I heard zombi growls in the review of 1.9, but not in the current version, so i assumed they'd been removed or toned down. I've actually had to completely mute other players' steps and just use the ping to tell where other players are to give me best chance of hereing a zombi, but I just assumed this was difficulty of the game. I must admit growls would be nice, sinse right now I don't really know which sort of zombi it is until I shoot it, and even then I'm not absolutely sure on the different types and what they do. Beware the grue! dark. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 5:07 AM Subject: [Audyssey] Swamp: Zombie Growls? Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org
Re: [Audyssey] Swamp: Zombie Growls?
Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
Hi Scot. that sounds cool, I was wondering if there was a way to get some of the more fun gear other than being lucky with item drops. Where exactly is the sewer pipe? I've been all around the boarded up business but not seen one, or does it only show up when your level 8? Beware the grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 10:54 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
hi dark, i think its somewhere by the destroyed business i went down in to the sewers but then promptly got slotted, and the next game i started i ended up in map 2 lol. but scot is right, the safe zone is a much better place for getting weapons and the like but when you start exploring the hospital it can be dornting at first, i believe you have to be level 7 or 8 to progress to map 2, its great fun when you get there though. On 16/05/2012, dark d...@xgam.org wrote: Hi Scot. that sounds cool, I was wondering if there was a way to get some of the more fun gear other than being lucky with item drops. Where exactly is the sewer pipe? I've been all around the boarded up business but not seen one, or does it only show up when your level 8? Beware the grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 10:54 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
The confusion about the zomnbies seems to be generic. As a general overall, tyrants and matriarchs have the most hp, and the dogs have the least. Everything elspe is in the middle, but giants have slightly more than others (about one round of 9 mm). - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 16 May 2012 08:09:29 +0100 Subject: Re: [Audyssey] Swamp: Zombie Growls? Actually Orin, it's not your hardware at all. I heard zombi growls in the review of 1.9, but not in the current version, so i assumed they'd been removed or toned down. I've actually had to completely mute other players' steps and just use the ping to tell where other players are to give me best chance of hereing a zombi, but I just assumed this was difficulty of the game. I must admit growls would be nice, sinse right now I don't really know which sort of zombi it is until I shoot it, and even then I'm not absolutely sure on the different types and what they do. Beware the grue! dark. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 5:07 AM Subject: [Audyssey] Swamp: Zombie Growls? Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
I find that turning off player footsteps is the only way to accurately aim at zombies. If the zombie starts walking faster, it's seen you. This is easy to pick up on when player steps are off. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 16 May 2012 00:07:21 -0400 Subject: [Audyssey] Swamp: Zombie Growls? Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
Silencers: As you play more (and start doing missions) they're the only way to go. The problem with firing without a silencer is that the other zombies will here you. If your not right on top of them, you can easily take out a tyrant with your silenced pistol and slip off. Better yet, reload and finish the group. They do take a bit of skill to use properly (particularly with tyrants as they can take a full clip of g19 ammo). If you like the winchester, you'll love the m40. Yes, the ammo costs almost four times as much, but it's got a scope and a very distinctive hit sound, and can usually drop any creature in one hit. I personally find that I prefer the mp5 to the winchester though, as it's got the same range, about the same noise level and a much faster firing rate and much larger clip size. It does take a few more hits to bring something down, but the main advantage that the winchester has is the scope. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 16 May 2012 09:18:50 +0100 Subject: Re: [Audyssey] Swamp: Zombie Growls? Having a wireless mouse and keyboard, I find myself the best way of doing things is to have the keyboard on my lap with my left hand on the keys, and the mouse along the front of my desk with my right hand so that I've got the full front of my desk to move it along and my right hand is very mobile. I actually originally started firing with my left hand, sinse it felt more natural as I'm used to playing mainstream games with a joystick in my left hand and my right on the attack buttons, but I found I needed my left hand in typing position to hit all the needed keys, so I swiched, and don't regret doing it. Weapons wise, I haven't found the silencer too useful thus far sinse it takes so many shots to drop a zombi, by which time all of it's mates are after you. my favourite weapon thus far is the winchester rifle, I really get a kick out of playing sniper from a distance, then sneaking off somewhere else. I'm looking forward to finding a scope. Btw, is there a way to actually enter the trucks and abandoned cars to use them as firing points? I've noticed there is a big concentration of zombies around the streets, and a place to hide would be helpful. Beware the grue! Dark. - Original Message - From: simon dowling simod...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 8:30 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? tips on using the mouse when firing, what i do is to have the mouse in front of me and have both hands on the desk close together so i limit the mouse movement between my 2 hands whilst centring the footsteps to fire at them, i have noticed this is a good way of not accidently hitting the fire button when running round the maps and especially effective when in buildings. i have found that a silencer is a must with this new version as you can take out a zombie without alerting the others too much around the unfortunate critter you are focused on. On 16/05/2012, dark d...@xgam.org wrote: Actually Orin, it's not your hardware at all. I heard zombi growls in the review of 1.9, but not in the current version, so i assumed they'd been removed or toned down. I've actually had to completely mute other players' steps and just use the ping to tell where other players are to give me best chance of hereing a zombi, but I just assumed this was difficulty of the game. I must admit growls would be nice, sinse right now I don't really know which sort of zombi it is until I shoot it, and even then I'm not absolutely sure on the different types and what they do. Beware the grue! dark. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 5:07 AM Subject: [Audyssey] Swamp: Zombie Growls? Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http
Re: [Audyssey] Swamp: Zombie Growls?
You can't get in the cars. I personally find that the train gives you a very limited scope of vision, and it's easy for the zombies to come around the corners of the doors and attack. It's not like the train is wie enough for you to stand safely and avoid hits from both sides. - Original Message - From: simon dowling simod...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 16 May 2012 10:06:49 +0100 Subject: Re: [Audyssey] Swamp: Zombie Growls? hi dark, i will have to get me a wireless mouse as i do find the wire does get in the way lol, have you tried the m40? it only has 1 round but you cover a longer range with it. don't know about the trucks and cars, but the train in the second map is quite good. On 16/05/2012, dark d...@xgam.org wrote: Having a wireless mouse and keyboard, I find myself the best way of doing things is to have the keyboard on my lap with my left hand on the keys, and the mouse along the front of my desk with my right hand so that I've got the full front of my desk to move it along and my right hand is very mobile. I actually originally started firing with my left hand, sinse it felt more natural as I'm used to playing mainstream games with a joystick in my left hand and my right on the attack buttons, but I found I needed my left hand in typing position to hit all the needed keys, so I swiched, and don't regret doing it. Weapons wise, I haven't found the silencer too useful thus far sinse it takes so many shots to drop a zombi, by which time all of it's mates are after you. my favourite weapon thus far is the winchester rifle, I really get a kick out of playing sniper from a distance, then sneaking off somewhere else. I'm looking forward to finding a scope. Btw, is there a way to actually enter the trucks and abandoned cars to use them as firing points? I've noticed there is a big concentration of zombies around the streets, and a place to hide would be helpful. Beware the grue! Dark. - Original Message - From: simon dowling simod...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 8:30 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? tips on using the mouse when firing, what i do is to have the mouse in front of me and have both hands on the desk close together so i limit the mouse movement between my 2 hands whilst centring the footsteps to fire at them, i have noticed this is a good way of not accidently hitting the fire button when running round the maps and especially effective when in buildings. i have found that a silencer is a must with this new version as you can take out a zombie without alerting the others too much around the unfortunate critter you are focused on. On 16/05/2012, dark d...@xgam.org wrote: Actually Orin, it's not your hardware at all. I heard zombi growls in the review of 1.9, but not in the current version, so i assumed they'd been removed or toned down. I've actually had to completely mute other players' steps and just use the ping to tell where other players are to give me best chance of hereing a zombi, but I just assumed this was difficulty of the game. I must admit growls would be nice, sinse right now I don't really know which sort of zombi it is until I shoot it, and even then I'm not absolutely sure on the different types and what they do. Beware the grue! dark. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 5:07 AM Subject: [Audyssey] Swamp: Zombie Growls? Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers
Re: [Audyssey] Swamp: Zombie Growls?
The entrance to the second map is in the destroyed business off of green lane on the south portion. However, you have to be level eight to go there. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 16 May 2012 10:46:36 +0100 Subject: Re: [Audyssey] Swamp: Zombie Growls? Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
I find that the zombie concentration is random. They like some of the areas, but if you have speed and sneak maxed you shouldn't have much of a problem. They don't really group along the main rout. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 16 May 2012 10:54:21 +0100 Subject: Re: [Audyssey] Swamp: Zombie Growls? Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
It's the destroyed business (shiflt equals) - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 16 May 2012 11:45:28 +0100 Subject: Re: [Audyssey] Swamp: Zombie Growls? Hi Scot. that sounds cool, I was wondering if there was a way to get some of the more fun gear other than being lucky with item drops. Where exactly is the sewer pipe? I've been all around the boarded up business but not seen one, or does it only show up when your level 8? Beware the grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 10:54 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
Hi Dark, I'm not in front of Swamp at the moment, but from memory the sewer pipe is on the south side of the destroyed business, that being just off Green Lane. You'll find a blast zone first, and the sewer entrance is just inside. To be honest, I didn't check it out before getting to level 8, so not sure whether it'll show up for you at the moment. Either way, once you've got the level, that's where it'll be waiting. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi Scot. that sounds cool, I was wondering if there was a way to get some of the more fun gear other than being lucky with item drops. Where exactly is the sewer pipe? I've been all around the boarded up business but not seen one, or does it only show up when your level 8? Beware the grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 10:54 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: Zombie Growls?
Thanks scot, once I've got the levels I'll check it out. Beware the Grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 2:24 PM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hi Dark, I'm not in front of Swamp at the moment, but from memory the sewer pipe is on the south side of the destroyed business, that being just off Green Lane. You'll find a blast zone first, and the sewer entrance is just inside. To be honest, I didn't check it out before getting to level 8, so not sure whether it'll show up for you at the moment. Either way, once you've got the level, that's where it'll be waiting. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi Scot. that sounds cool, I was wondering if there was a way to get some of the more fun gear other than being lucky with item drops. Where exactly is the sewer pipe? I've been all around the boarded up business but not seen one, or does it only show up when your level 8? Beware the grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 10:54 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http
Re: [Audyssey] Swamp: Zombie Growls?
Hi dark, Don't think it's a spoiler , but just in case anyone doesn't want to know the co ordinates Potential spoiler ahead The co ordinates for the entrance to the sewer are 56-239 it will show up if not a level 8 it just won't let you enter. regards -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 16 May 2012 11:45 To: Gamers Discussion list Subject: Re: [Audyssey] Swamp: Zombie Growls? Hi Scot. that sounds cool, I was wondering if there was a way to get some of the more fun gear other than being lucky with item drops. Where exactly is the sewer pipe? I've been all around the boarded up business but not seen one, or does it only show up when your level 8? Beware the grue! Dark. - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 16, 2012 10:54 AM Subject: Re: [Audyssey] Swamp: Zombie Growls? Hey Dark, It's level 8 to get on to map 2, but definitely worth putting in the graft to get there as the second map safe zone has a few cooler things to buy (better armour, some other weapons, scopes and silencers etc). Whenever you get to level 8, head for the boarded up business, there's a sewer pipe there that will take you through to map 2. Hint: take plenty of medkits, a silenced weapon if you have one, and pay close attention to figure out the quickest route through the sewers. It can get pretty busy, so you'll want to find a route to get you through as quickly as possible and stick to it each time you need to switch maps. Hth Scott On 5/16/12, dark d...@xgam.org wrote: Hi simon. I've not really tried the m40 yet, I'm still waiting on some of the weapons, though it's always fun to see what turns up. As to map 2, I've not been on their either, where is the entrance? Also, what are the level requirements? I'm still level 2, though will be level 3 soon, but I'm not sure if that's high enough to reach the 2nd map, however it would be interesting to have somewhere else to explore. About the mouse, it's not the lack of a wire that makes it useful I find, it's the fact that it's infra red, so I don't have to worry about pushing an actual mouse ball around at all. This makes aiming and firing very quick and easy. It came with my wireless usb keyboard, and I've not really used it, but with how good it is on swamp I don't think i'd want to go back to a standard mouse after this. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Swamp: Zombie Growls?
Hi all, I believe when I played in 2.3, Zombies when coming toward you would growl as they came. Why has this been removed? I was in the gas station parking lot and heard them or at least one, so I centered the footsteps as best as I could and fired. I missed so it ran faster and i couldn't tel whether it was running away or toward me, plus other player footsteps were in the background. I wonder if it's my headphones and e not being able to center things, my mouse cencitivity or maybe there's a delay with Vmware Fusion though I doubt that because there are good Swamp players using virtual machines. BTW, Aprone, is there a way you could implement the NVDA API DLL so that Swamp could support System access/SA or SA to GO? Thanks. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Swamp: zombie growls panning to reflect movement
Hey Jeremy and all, Yesterday during a particularly axe-tastic mission, I noticed something that might be worth some of your time to tweak. At the moment, if a zombie growls when it's on the move, the growl sound triggers from where the zombie is in the stereo field, but the growl doesn't then pan to move along with the zombie. The end result is that with longer growls, there is about 5 seconds worth of discrepancy between where the growl is coming from and where the zombie actually is. Sure, footsteps update in the meantime, but it'd add a lot to the realism if the growls could lock in properly with movement. Cheers Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: zombie growls panning to reflect movement
Hi, that might also help with my dodgey firing lol. -- From: Scott Chesworth scottcheswo...@gmail.com Sent: Sunday, May 06, 2012 12:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Swamp: zombie growls panning to reflect movement Hey Jeremy and all, Yesterday during a particularly axe-tastic mission, I noticed something that might be worth some of your time to tweak. At the moment, if a zombie growls when it's on the move, the growl sound triggers from where the zombie is in the stereo field, but the growl doesn't then pan to move along with the zombie. The end result is that with longer growls, there is about 5 seconds worth of discrepancy between where the growl is coming from and where the zombie actually is. Sure, footsteps update in the meantime, but it'd add a lot to the realism if the growls could lock in properly with movement. Cheers Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: zombie growls panning to reflect movement
Haha, yeah, try and aim for the footstep rather than the growling. Gets kinda tricky when there's a big swarm of them groaning and moaning away though. On 5/6/12, Lori Duncan lori_dunca...@hotmail.com wrote: Hi, that might also help with my dodgey firing lol. -- From: Scott Chesworth scottcheswo...@gmail.com Sent: Sunday, May 06, 2012 12:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Swamp: zombie growls panning to reflect movement Hey Jeremy and all, Yesterday during a particularly axe-tastic mission, I noticed something that might be worth some of your time to tweak. At the moment, if a zombie growls when it's on the move, the growl sound triggers from where the zombie is in the stereo field, but the growl doesn't then pan to move along with the zombie. The end result is that with longer growls, there is about 5 seconds worth of discrepancy between where the growl is coming from and where the zombie actually is. Sure, footsteps update in the meantime, but it'd add a lot to the realism if the growls could lock in properly with movement. Cheers Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: zombie growls panning to reflect movement
This is actually a bug I haven't been able to track down yet. For me, for example, the growls pan just fine. Some people who have tested this for me have tended to tell me that most of the time the growls pan but just every so often one won't and that is what really catches their attention. I've been over the code a few times and I don't yet understand why we get the flukes that just stand still. Hey Jeremy and all, Yesterday during a particularly axe-tastic mission, I noticed something that might be worth some of your time to tweak. At the moment, if a zombie growls when it's on the move, the growl sound triggers from where the zombie is in the stereo field, but the growl doesn't then pan to move along with the zombie. The end result is that with longer growls, there is about 5 seconds worth of discrepancy between where the growl is coming from and where the zombie actually is. Sure, footsteps update in the meantime, but it'd add a lot to the realism if the growls could lock in properly with movement. Cheers Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Swamp: zombie growls panning to reflect movement
Well, here's another variation to throw into the mix, for me they don't seem to pan at all once they're triggered. Good to know you're already aware of it anyways... Scott On 5/6/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote: This is actually a bug I haven't been able to track down yet. For me, for example, the growls pan just fine. Some people who have tested this for me have tended to tell me that most of the time the growls pan but just every so often one won't and that is what really catches their attention. I've been over the code a few times and I don't yet understand why we get the flukes that just stand still. Hey Jeremy and all, Yesterday during a particularly axe-tastic mission, I noticed something that might be worth some of your time to tweak. At the moment, if a zombie growls when it's on the move, the growl sound triggers from where the zombie is in the stereo field, but the growl doesn't then pan to move along with the zombie. The end result is that with longer growls, there is about 5 seconds worth of discrepancy between where the growl is coming from and where the zombie actually is. Sure, footsteps update in the meantime, but it'd add a lot to the realism if the growls could lock in properly with movement. Cheers Scott --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.