Re: [Gimp-user] MIDI controllers for controlling brush size and colors [was: Save Export Complaints]

2012-09-13 Thread Ryan Stark
Hi.

I've not been on my Linux system with Gimp for a bit so Ideally I need
to work through exactly how I set that up and how I'm using it. The
aconnectgui is how to see and make the connections but in actual fact
it's best to do that from command. The connection isn't remembered so
rather than set it up via aconnectgui I just run a command every time
I start Gimp.

As for the colour adjustments. You turn knobs to change colours but
you see that colour changing on the colour wheel and can still select
there anyway, if you want. It can be used to make small colour changes
as you paint or values, opacity, whatever you want. Brush size is an
obvious one. You can literally change stuff as you paint a stroke but
that can end up a bit glitchy. One problem with Gimp 2.8 is that the
top size of the brush is far too big. If you compile from scratch you
can change that. This needs to be mentioned in the Gimp developer
list. It's also possible to have UI to set that largest size of brush
so it's not too big. I've seen the code that needs added to do that.
This all needs to be better sorted out to make Gimp more ideal for
painting.These are simple changes that need to be in Gimp. Changing it
and compiling is too much trouble.

All the functions that can be mapped to keyboard can be mapped to MIDI
except the MIDI has continuous controller meaning instead of one key
command ton say make a brush bigger you have values from 0-127.
Obviously this is better. I mentioned that with colour I think you
need to set the controller to not go to value 0. I'll have to confirm
that but I think value 0 for a colour causes it to turn all colours to
0 or something similar. There is some kind of problem with that. I
think it needs to be 1-127.

Maybe some other people can have a go with this. Any piece of modern
music gear tends to have MIDI so if you've got any keyboard or
whatever you can test this or use software that can send MIDI to test
it. An example would be ZynAddSubFX. That should show up at ALSA and
it should have some MIDI out function (I Think). This would obviously
be useless but can used used just as a test. Until I get back into
Gimp for painting again, I can't explain everything.

On 12 September 2012 18:49, yahvuu yah...@gmail.com wrote:
 Hello Ryan,

 Am 12.09.2012 15:25, schrieb Ryan Stark:

 [..] Gimp can be hooked up to a MIDI controller for
 controlling brush sizes or anything else. This is a superb feature.
 You can buy a little MIDI controller with lots of knobs and sliders.
 VASTLY superior to sliders on graphics tablets.



 Und Am 12.09.2012 18:31, schrieb Ryan Stark:

 Now that's a really neat idea.  What (affordable) MIDI controller do you
 like?


 I use a Korg NanoKontrol. The one here with the sliders and knobs:

 http://www.korg.co.uk/products/software_controllers/nano2/sc_nano2.php

 I'm not sure how much it is but it's cheap compared to what there used
 to be. It's very small and portable so ideal for Gimp. It communicates
 with alsa (via USB). You have a small GUI app called aconnectgui where
 you can see the Korg output and Gimp input. You just connect them up.
 I actually do it from command but that's because I couldn't find
 aconnectgui in the Arch repo. Here's some info from the Ubuntu site:

 https://apps.ubuntu.com/cat/applications/precise/aconnectgui/

 One problem is that you need the Korg editor (Windows or OSX) to
 change MIDI functions on the NanoKontrol. That should work via wine
 but I didn't try that. The reason you have to change some things is
 that by default some of the switches are momentary or maybe that
 wasn't the problem. I can't remember exactly but I had to edit a few
 things. I'm not on Linux at the moment to look at it exactly but
 you'll find MIDI under Input controllers in Gimp. You have a vast
 choice of Gimp parameters and you set them by choosing the one you
 want then moving the appropriate knob on the controller to set it to
 the parameter. There is stacks you can do. I like to set it to change
 colours i.e. one knob will increase red etc. Selecting colours, values
 etc in the colour wheel suddenly starts to become obsolete. Actually,
 thinking about that particular function, I think that was why I had to
 edit the Korg via its OSX(or Windows) editor. I think you need that
 particular value to not go to zero value. Probably I should document
 all this somewhere properly.  The huge advantage over a graphics
 tablet slider is that MIDI has continuous controllers. This means you
 move the knobs and sliders up and down to exact values. You are not
 sending a keyboard command. It's really quite ingenious whoever
 thought of adding that to Gimp and I bet hardly anyone uses it.


 even more so since this really interesting piece of information got buried
 in one of
 those threads i really cannot justify spending my time to wade through such
 slurry :)


 I'm really curious about the following passage:

 [..] I like to set it to change
 colours i.e. one knob will increase

Re: [Gimp-user] MIDI controllers for controlling brush size and colors [was: Save Export Complaints]

2012-09-13 Thread Ryan Stark
You can do anything. That's why it's so great. MIDI has continuous
controllers and notes. Notes can be mapped as well. Continuous
controllers can be set to any value or a button sends that value so
say you want a collection of brush sizes, you set a button to send a
value anywhere from 0-127 that can be used to set any brush size at
the click of a button.

On 13 September 2012 11:46, Ryan Stark efflux...@googlemail.com wrote:
 Yes, you could connect through Jack but Hardware will show up at ALSA
 so I don't think Jack would actually be a benefit for Gimp use but
 maybe you'd need this to test with software? ZynaddSubFX can connect
 via ALSA or Jack (or use Yoshimi) but can you then connect to GIMP
 somehow maybe via the Jack connection UI where ALSA and Jack MIDI show
 up? I'll have to leave this for others to test. I'm not on my Linux
 graphics machine at the moment. I'm on OSX.

 On 13 September 2012 11:36, Ryan Stark efflux...@googlemail.com wrote:
 There's a video on youtube of somebody doing it but I don't recommend
 pushing it this far i.e. changing as you actually make a stroke. That
 can get a bit glitchy. Also, a keyboard isn't ideal. You want
 something like that Korg. Before the Korg NanoKontrol, there wasn't
 anything as ideal but that machine is cheap, small and perfect for the
 job.

 http://www.youtube.com/watch?v=Llu3WGbJpzc

 On 13 September 2012 11:25, Ryan Stark efflux...@googlemail.com wrote:
 Hi.

 I've not been on my Linux system with Gimp for a bit so Ideally I need
 to work through exactly how I set that up and how I'm using it. The
 aconnectgui is how to see and make the connections but in actual fact
 it's best to do that from command. The connection isn't remembered so
 rather than set it up via aconnectgui I just run a command every time
 I start Gimp.

 As for the colour adjustments. You turn knobs to change colours but
 you see that colour changing on the colour wheel and can still select
 there anyway, if you want. It can be used to make small colour changes
 as you paint or values, opacity, whatever you want. Brush size is an
 obvious one. You can literally change stuff as you paint a stroke but
 that can end up a bit glitchy. One problem with Gimp 2.8 is that the
 top size of the brush is far too big. If you compile from scratch you
 can change that. This needs to be mentioned in the Gimp developer
 list. It's also possible to have UI to set that largest size of brush
 so it's not too big. I've seen the code that needs added to do that.
 This all needs to be better sorted out to make Gimp more ideal for
 painting.These are simple changes that need to be in Gimp. Changing it
 and compiling is too much trouble.

 All the functions that can be mapped to keyboard can be mapped to MIDI
 except the MIDI has continuous controller meaning instead of one key
 command ton say make a brush bigger you have values from 0-127.
 Obviously this is better. I mentioned that with colour I think you
 need to set the controller to not go to value 0. I'll have to confirm
 that but I think value 0 for a colour causes it to turn all colours to
 0 or something similar. There is some kind of problem with that. I
 think it needs to be 1-127.

 Maybe some other people can have a go with this. Any piece of modern
 music gear tends to have MIDI so if you've got any keyboard or
 whatever you can test this or use software that can send MIDI to test
 it. An example would be ZynAddSubFX. That should show up at ALSA and
 it should have some MIDI out function (I Think). This would obviously
 be useless but can used used just as a test. Until I get back into
 Gimp for painting again, I can't explain everything.

 On 12 September 2012 18:49, yahvuu yah...@gmail.com wrote:
 Hello Ryan,

 Am 12.09.2012 15:25, schrieb Ryan Stark:

 [..] Gimp can be hooked up to a MIDI controller for
 controlling brush sizes or anything else. This is a superb feature.
 You can buy a little MIDI controller with lots of knobs and sliders.
 VASTLY superior to sliders on graphics tablets.



 Und Am 12.09.2012 18:31, schrieb Ryan Stark:

 Now that's a really neat idea.  What (affordable) MIDI controller do you
 like?


 I use a Korg NanoKontrol. The one here with the sliders and knobs:

 http://www.korg.co.uk/products/software_controllers/nano2/sc_nano2.php

 I'm not sure how much it is but it's cheap compared to what there used
 to be. It's very small and portable so ideal for Gimp. It communicates
 with alsa (via USB). You have a small GUI app called aconnectgui where
 you can see the Korg output and Gimp input. You just connect them up.
 I actually do it from command but that's because I couldn't find
 aconnectgui in the Arch repo. Here's some info from the Ubuntu site:

 https://apps.ubuntu.com/cat/applications/precise/aconnectgui/

 One problem is that you need the Korg editor (Windows or OSX) to
 change MIDI functions on the NanoKontrol. That should work via wine
 but I didn't try that. The reason you have to change some things

Re: [Gimp-user] MIDI controllers for controlling brush size and colors [was: Save Export Complaints]

2012-09-13 Thread Ryan Stark
You need to set up the Korg using Windows software to get it all
exactly as you want. That should work in wine. Gimp will remember all
the mappings but the one problem is that Gimp doesn't remember the
connection so you have to connect the ALSA output of the MIDI
controller to Gimp's input after starting Gimp. This isn't difficult
though. It's simply the connection posts number and MIDI channels. One
command can do that. That's a bit easier than opening the GUI to be
honest.

One benefit of using the MIDI controller to adjust colour is that you
can create minor adjustments of colour constantly which helps with the
fact that Gimp doesn't blend paint on the canvas. To be honest though,
Photoshop didn't have that feature for ages and I didn't see it
stopping great art in Photoshop. A lot of great Photoshop artists
still generally don't use paint blending because they are so used to
not having that feature in the past. It's a very over rated feature.
It just seems very cool to begin with if you try in it Krita or
Mypaint. If you can paint or draw, the lack of that feature is not
going to stop you making great paintings. I have been building up a
large collection of brushes in Gimp. The default ones were very poor.
2.8 is better but still, I don't think the full power of Gimps brushes
is utilised by most people. I find that in Krita and especially
Mypaint (although there is a great procedural aspect to the brushes in
that app) you can't create as cool brushes as you can in Gimp. Gimp
also understands Wacom pens that rotate. Another largely unknown
feature (if you have a pen that sends rotate info).

Gimp is really a seriously underrated app. Go check out any brilliant
art done in Photoshop and Gimp can do all of that easily.

On 13 September 2012 11:53, Ryan Stark efflux...@googlemail.com wrote:
 You can do anything. That's why it's so great. MIDI has continuous
 controllers and notes. Notes can be mapped as well. Continuous
 controllers can be set to any value or a button sends that value so
 say you want a collection of brush sizes, you set a button to send a
 value anywhere from 0-127 that can be used to set any brush size at
 the click of a button.

 On 13 September 2012 11:46, Ryan Stark efflux...@googlemail.com wrote:
 Yes, you could connect through Jack but Hardware will show up at ALSA
 so I don't think Jack would actually be a benefit for Gimp use but
 maybe you'd need this to test with software? ZynaddSubFX can connect
 via ALSA or Jack (or use Yoshimi) but can you then connect to GIMP
 somehow maybe via the Jack connection UI where ALSA and Jack MIDI show
 up? I'll have to leave this for others to test. I'm not on my Linux
 graphics machine at the moment. I'm on OSX.

 On 13 September 2012 11:36, Ryan Stark efflux...@googlemail.com wrote:
 There's a video on youtube of somebody doing it but I don't recommend
 pushing it this far i.e. changing as you actually make a stroke. That
 can get a bit glitchy. Also, a keyboard isn't ideal. You want
 something like that Korg. Before the Korg NanoKontrol, there wasn't
 anything as ideal but that machine is cheap, small and perfect for the
 job.

 http://www.youtube.com/watch?v=Llu3WGbJpzc

 On 13 September 2012 11:25, Ryan Stark efflux...@googlemail.com wrote:
 Hi.

 I've not been on my Linux system with Gimp for a bit so Ideally I need
 to work through exactly how I set that up and how I'm using it. The
 aconnectgui is how to see and make the connections but in actual fact
 it's best to do that from command. The connection isn't remembered so
 rather than set it up via aconnectgui I just run a command every time
 I start Gimp.

 As for the colour adjustments. You turn knobs to change colours but
 you see that colour changing on the colour wheel and can still select
 there anyway, if you want. It can be used to make small colour changes
 as you paint or values, opacity, whatever you want. Brush size is an
 obvious one. You can literally change stuff as you paint a stroke but
 that can end up a bit glitchy. One problem with Gimp 2.8 is that the
 top size of the brush is far too big. If you compile from scratch you
 can change that. This needs to be mentioned in the Gimp developer
 list. It's also possible to have UI to set that largest size of brush
 so it's not too big. I've seen the code that needs added to do that.
 This all needs to be better sorted out to make Gimp more ideal for
 painting.These are simple changes that need to be in Gimp. Changing it
 and compiling is too much trouble.

 All the functions that can be mapped to keyboard can be mapped to MIDI
 except the MIDI has continuous controller meaning instead of one key
 command ton say make a brush bigger you have values from 0-127.
 Obviously this is better. I mentioned that with colour I think you
 need to set the controller to not go to value 0. I'll have to confirm
 that but I think value 0 for a colour causes it to turn all colours to
 0 or something similar. There is some kind of problem

Re: [Gimp-user] MIDI controllers for controlling brush size and colors [was: Save Export Complaints]

2012-09-13 Thread Ryan Stark
So can you use MIDI in Windows as well? I've never tried that. I'm
always assuming Gimp users are Linux but of course that isn't the
case. I'm sure I've read there is a problem with it on OSX though. I
don't like Gimp OSX. Often there are problems. I stopped using it on
OSX.

On 13 September 2012 12:07, Ryan Stark efflux...@googlemail.com wrote:
 You need to set up the Korg using Windows software to get it all
 exactly as you want. That should work in wine. Gimp will remember all
 the mappings but the one problem is that Gimp doesn't remember the
 connection so you have to connect the ALSA output of the MIDI
 controller to Gimp's input after starting Gimp. This isn't difficult
 though. It's simply the connection posts number and MIDI channels. One
 command can do that. That's a bit easier than opening the GUI to be
 honest.

 One benefit of using the MIDI controller to adjust colour is that you
 can create minor adjustments of colour constantly which helps with the
 fact that Gimp doesn't blend paint on the canvas. To be honest though,
 Photoshop didn't have that feature for ages and I didn't see it
 stopping great art in Photoshop. A lot of great Photoshop artists
 still generally don't use paint blending because they are so used to
 not having that feature in the past. It's a very over rated feature.
 It just seems very cool to begin with if you try in it Krita or
 Mypaint. If you can paint or draw, the lack of that feature is not
 going to stop you making great paintings. I have been building up a
 large collection of brushes in Gimp. The default ones were very poor.
 2.8 is better but still, I don't think the full power of Gimps brushes
 is utilised by most people. I find that in Krita and especially
 Mypaint (although there is a great procedural aspect to the brushes in
 that app) you can't create as cool brushes as you can in Gimp. Gimp
 also understands Wacom pens that rotate. Another largely unknown
 feature (if you have a pen that sends rotate info).

 Gimp is really a seriously underrated app. Go check out any brilliant
 art done in Photoshop and Gimp can do all of that easily.

 On 13 September 2012 11:53, Ryan Stark efflux...@googlemail.com wrote:
 You can do anything. That's why it's so great. MIDI has continuous
 controllers and notes. Notes can be mapped as well. Continuous
 controllers can be set to any value or a button sends that value so
 say you want a collection of brush sizes, you set a button to send a
 value anywhere from 0-127 that can be used to set any brush size at
 the click of a button.

 On 13 September 2012 11:46, Ryan Stark efflux...@googlemail.com wrote:
 Yes, you could connect through Jack but Hardware will show up at ALSA
 so I don't think Jack would actually be a benefit for Gimp use but
 maybe you'd need this to test with software? ZynaddSubFX can connect
 via ALSA or Jack (or use Yoshimi) but can you then connect to GIMP
 somehow maybe via the Jack connection UI where ALSA and Jack MIDI show
 up? I'll have to leave this for others to test. I'm not on my Linux
 graphics machine at the moment. I'm on OSX.

 On 13 September 2012 11:36, Ryan Stark efflux...@googlemail.com wrote:
 There's a video on youtube of somebody doing it but I don't recommend
 pushing it this far i.e. changing as you actually make a stroke. That
 can get a bit glitchy. Also, a keyboard isn't ideal. You want
 something like that Korg. Before the Korg NanoKontrol, there wasn't
 anything as ideal but that machine is cheap, small and perfect for the
 job.

 http://www.youtube.com/watch?v=Llu3WGbJpzc

 On 13 September 2012 11:25, Ryan Stark efflux...@googlemail.com wrote:
 Hi.

 I've not been on my Linux system with Gimp for a bit so Ideally I need
 to work through exactly how I set that up and how I'm using it. The
 aconnectgui is how to see and make the connections but in actual fact
 it's best to do that from command. The connection isn't remembered so
 rather than set it up via aconnectgui I just run a command every time
 I start Gimp.

 As for the colour adjustments. You turn knobs to change colours but
 you see that colour changing on the colour wheel and can still select
 there anyway, if you want. It can be used to make small colour changes
 as you paint or values, opacity, whatever you want. Brush size is an
 obvious one. You can literally change stuff as you paint a stroke but
 that can end up a bit glitchy. One problem with Gimp 2.8 is that the
 top size of the brush is far too big. If you compile from scratch you
 can change that. This needs to be mentioned in the Gimp developer
 list. It's also possible to have UI to set that largest size of brush
 so it's not too big. I've seen the code that needs added to do that.
 This all needs to be better sorted out to make Gimp more ideal for
 painting.These are simple changes that need to be in Gimp. Changing it
 and compiling is too much trouble.

 All the functions that can be mapped to keyboard can be mapped to MIDI
 except the MIDI has

Re: [Gimp-user] MIDI controllers for controlling brush size and colors [was: Save Export Complaints]

2012-09-13 Thread Ryan Stark
I can't even remember the brush size. I'm not looking at Gimp as
present, It's just WAY too large in Gimp 2.8. 2.6 was fine. I've not
used 2.6 for years so I can't remember everything about it as far as
this logarithmic stuff etc is concerned. I'm not even looking at 2.8.
I'm on a Mac. Gimp is on my Linux system. I flit from doing music on
the Mac then doing graphics on Linux. I had to move off Linux for
music unfortunately. It's not advanced enough yet. Next time I work in
it for graphics I'll check all of this out. I'll need to compile Gimp
to get the brush smaller. We need to collect info about what needs to
be done then Gimp needs to be released in some usable state as far as
brush sizing. Most users of Gimp are't going to compile and change
code and I can't be bothered with that either. At present the
situation will make people go to Mypaint or Krita for painting but in
my opinion Gimp is still better.

Largest brush size needs to be adjustable. As you say, this could be
done in preferences. When I looked into how to find the largest brush
size in code before compiling, I also noticed that this code had info
to add UI to change that but I didn't use that. Now I don't know where
I found that code change. It's on the net somewhere but I'll look for
it again.

On 13 September 2012 12:47, Joao S. O. Bueno gwid...@mpc.com.br wrote:


 On 13 September 2012 08:26, Ryan Stark efflux...@googlemail.com wrote:

 Yes, exactly, that is the problem. You can change the default brush
 largest size before compiling. Presently it's too large and this needs
 discussed with developers. I found somewhere how to change that code
 and it's very easy to do. Just find that one value and change it but
 also some UI that can be added to alter that largest brush size from
 Gimps UI. My Gimp is currently installed in the standard way. Next
 time I use it for painting I will compile and I'll document how to do
 that. At present, I can't even remember how to do that. I'm not even
 writing this from Linux. Somewhere on my Linux machine is a note on
 how to do it. This needs changing on Gimp. Whether you are using MIDI
 or a tablet slider, the largest size of brush is ludicrous. It effects
 all the brush sizing - stepping it up etc. It's no good.


 What do you think would be a reasonable largest size multiplier
 (as opposed to actual brush size)? The current value is 1000.0 -
 in the previous version it was 10.0.Also, up to GIMP 2.6, feaures that
 ranged
 from 0 to 1000.0 (like actual brush radius) would vary in a logarithmic way,
 meaning that if you started with a value of 5.0, small variations
 close to that would make changes from 2 - to 20.0 --if you started at
 500.00,
 the same small variations could take you to 150.0 - 1000.0

 Maybe, simply having the  largest brush size as  a value in preferences
 could make up
 for all use cases.





 On 13 September 2012 12:17, Joao S. O. Bueno gwid...@mpc.com.br wrote:
 
 
  On 13 September 2012 07:25, Ryan Stark efflux...@googlemail.com wrote:
 
  One problem with Gimp 2.8 is that the
  top size of the brush is far too big. If you compile from scratch you
  can change that. This needs to be mentioned in the Gimp developer
  list. It's also possible to have UI to set that largest size of brush
  so it's not too big. I've seen the code that needs added to do that.
  This all needs to be better sorted out to make Gimp more ideal for
  painting.These are simple changes that need to be in Gimp. Changing it
  and compiling is too much trouble.
 
 
  Oh well...we used to have logarithmic brush size control. Now, you have
  a
  linear space ranging from 0 to 1000.00 - if you have to control the
  brush
  size
  using a 2 cm course MIDI pedal, it simply won' t do -out of the box -
  But I think it could be controled using the dynamics curves:
  create a new brush dynamics, map the input control to brush size there,
  and
  edit
  its curve so that the maximum size (right) is at roughly 10% of the
  graphic
  height.
 
js
   --


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gimp-user-list mailing list
gimp-user-list@gnome.org
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Re: [Gimp-user] MIDI controllers for controlling brush size and colors [was: Save Export Complaints]

2012-09-13 Thread Ryan Stark
OK. I'm not looking at Gimp at the moment. I have no source code to
compile but before compiling, as far as I can see there is a file
called gimppaintoptions.c. In that there are the lines:

GIMP_CONFIG_INSTALL_PROP_DOUBLE (object_class, PROP_BRUSH_SIZE
brush-size, _(Brush Size),
-   1.0, 1000.0, DEFAULT_BRUSH_SIZE,
+  1.0, 1.0, DEFAULT_BRUSH_SIZE,
GIMP_PARAM_STATIC_STRINGS);

I'm not sure if these lines have changes made by me or not. It's just
a text file I found on a drive I have. It looks like they don't have
changes judging by the values?

On 13 September 2012 13:02, Ryan Stark efflux...@googlemail.com wrote:
 I can't even remember the brush size. I'm not looking at Gimp as
 present, It's just WAY too large in Gimp 2.8. 2.6 was fine. I've not
 used 2.6 for years so I can't remember everything about it as far as
 this logarithmic stuff etc is concerned. I'm not even looking at 2.8.
 I'm on a Mac. Gimp is on my Linux system. I flit from doing music on
 the Mac then doing graphics on Linux. I had to move off Linux for
 music unfortunately. It's not advanced enough yet. Next time I work in
 it for graphics I'll check all of this out. I'll need to compile Gimp
 to get the brush smaller. We need to collect info about what needs to
 be done then Gimp needs to be released in some usable state as far as
 brush sizing. Most users of Gimp are't going to compile and change
 code and I can't be bothered with that either. At present the
 situation will make people go to Mypaint or Krita for painting but in
 my opinion Gimp is still better.

 Largest brush size needs to be adjustable. As you say, this could be
 done in preferences. When I looked into how to find the largest brush
 size in code before compiling, I also noticed that this code had info
 to add UI to change that but I didn't use that. Now I don't know where
 I found that code change. It's on the net somewhere but I'll look for
 it again.

 On 13 September 2012 12:47, Joao S. O. Bueno gwid...@mpc.com.br wrote:


 On 13 September 2012 08:26, Ryan Stark efflux...@googlemail.com wrote:

 Yes, exactly, that is the problem. You can change the default brush
 largest size before compiling. Presently it's too large and this needs
 discussed with developers. I found somewhere how to change that code
 and it's very easy to do. Just find that one value and change it but
 also some UI that can be added to alter that largest brush size from
 Gimps UI. My Gimp is currently installed in the standard way. Next
 time I use it for painting I will compile and I'll document how to do
 that. At present, I can't even remember how to do that. I'm not even
 writing this from Linux. Somewhere on my Linux machine is a note on
 how to do it. This needs changing on Gimp. Whether you are using MIDI
 or a tablet slider, the largest size of brush is ludicrous. It effects
 all the brush sizing - stepping it up etc. It's no good.


 What do you think would be a reasonable largest size multiplier
 (as opposed to actual brush size)? The current value is 1000.0 -
 in the previous version it was 10.0.Also, up to GIMP 2.6, feaures that
 ranged
 from 0 to 1000.0 (like actual brush radius) would vary in a logarithmic way,
 meaning that if you started with a value of 5.0, small variations
 close to that would make changes from 2 - to 20.0 --if you started at
 500.00,
 the same small variations could take you to 150.0 - 1000.0

 Maybe, simply having the  largest brush size as  a value in preferences
 could make up
 for all use cases.





 On 13 September 2012 12:17, Joao S. O. Bueno gwid...@mpc.com.br wrote:
 
 
  On 13 September 2012 07:25, Ryan Stark efflux...@googlemail.com wrote:
 
  One problem with Gimp 2.8 is that the
  top size of the brush is far too big. If you compile from scratch you
  can change that. This needs to be mentioned in the Gimp developer
  list. It's also possible to have UI to set that largest size of brush
  so it's not too big. I've seen the code that needs added to do that.
  This all needs to be better sorted out to make Gimp more ideal for
  painting.These are simple changes that need to be in Gimp. Changing it
  and compiling is too much trouble.
 
 
  Oh well...we used to have logarithmic brush size control. Now, you have
  a
  linear space ranging from 0 to 1000.00 - if you have to control the
  brush
  size
  using a 2 cm course MIDI pedal, it simply won' t do -out of the box -
  But I think it could be controled using the dynamics curves:
  create a new brush dynamics, map the input control to brush size there,
  and
  edit
  its curve so that the maximum size (right) is at roughly 10% of the
  graphic
  height.
 
js
   --


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gimp-user-list mailing list
gimp-user-list@gnome.org
https://mail.gnome.org/mailman/listinfo/gimp-user-list


[Gimp-user] Save Export Complaints

2012-09-12 Thread Ryan Stark
I see lots of complaints about the Gimp save and export. I've been
using Gimp for ages with this feature. It is entirely logical and I
don't understand the complaining.

In a DAW (digital audio workstation application) you save the whole
project as a session. You export the final file as mixdown in MP3 or
whatever other format and you can import audio files into the project.
It's similar logic in Gimp and makes total sense. Lots of apps work
with this kind of method even when not as crucial as it is with DAW
software.
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Re: [Gimp-user] Save Export Complaints

2012-09-12 Thread Ryan Stark
All DAWs work like this. That's why I used it as an example. DAWs
generally work in a non destructive manner and you need to save that
info for later editing. Not destructively export it without saving the
whole project. 2D image editing has many non destructive aspects. DAWs
have lots of tracks which can be equated to Gimp's layers. Some image
editing apps are totally non destructive. Sure, there are many apps
that do not work with save and export being different dialogs this but
that doesn't make them right.

If you open say a .png or whatever format in Gimp, work on it then
save as in the old 2.6 method to .png you are not really saving
all that exists in the Gimp project, you are exporting the file back
to .png. Hence it is completely logical to have this separate. In the
new system it's harder to accidentally export when really you wanted
to save the Gimp project.

On 12 September 2012 13:54, Alexandre Prokoudine
alexandre.prokoud...@gmail.com wrote:
 On Wed, Sep 12, 2012 at 4:43 PM, maderios wrote:

 People will leave the world of free software to turn to proprietary.

 Isn't it where four riders of the Apocalypse emerge? Oh, and Ronnie :)

 Alexandre Prokoudine
 http://libregraphicsworld.org
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Re: [Gimp-user] Save Export Complaints

2012-09-12 Thread Ryan Stark
I see all this critique as completely ridiculous. That's why I posted
about it. Gimp is a professional level app and it's free. What more do
people want?

I use Gimp for painting purposes so I end up with complex Gimp
projects with many layers etc so the new save or export makes total
sense. I can't accidentally lose my work. Also, Gimp gets lots of
critique from people doing digital painting. Also ridiculous. Sure, it
lacks some features for this like brushes that mix on the canvas or
easy rotating of canvas but in actuality the rest of Gimp's very
powerful features still makes it the best painting app. Gimp also has
one completely unique and brilliant feature for use with painting.
Most graphic tablets and cintiqs have poor sliders for operating
various functions such as brush size or whatever. Since I do music I
understand MIDI. Gimp can be hooked up to a MIDI controller for
controlling brush sizes or anything else. This is a superb feature.
You can buy a little MIDI controller with lots of knobs and sliders.
VASTLY superior to sliders on graphics tablets.

On 12 September 2012 14:04, Øyvind Kolås pip...@gimp.org wrote:
 On Wed, Sep 12, 2012 at 2:43 PM, maderios mader...@gmail.com wrote:
 I use .xcf files but my friends, my family members and most people, I think,
 don't use .xcf. They need an image editor, not an xcf editor.
 People will leave the world of free software to turn to proprietary.
 Gimp is no longer the universal Swiss army knife  of image editing, it's a
 fact.

 GIMP has not lost any capability, all it has done is re-arrange some
 capabilities for greater consistency - as well as opening up for
 extending the capabilities of XCF - like storing undo history and more
 thing that make less sense for the external formats.

 For GIMP it is a good thing that people take changes personally - it
 means they care deeply about GIMP and how they use it, make it seem
 unlikely that they switch no matter how much venom they directed at
 the volunteers that spend their time actually making it happen. :)

 /Ø
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Re: [Gimp-user] Save Export Complaints

2012-09-12 Thread Ryan Stark
The basic problem appears to be that casual users of Gimp who just
want to open an image, edit then save it back to the original format
don't really seem to understand the .xfc format and what that does. If
they spent a few minutes investigating that they would understand the
change instead of immediately complaining. If this was some kind of
show stopper change then I'd see the point of the complaining.

On 12 September 2012 14:50,  jfrazie...@nc.rr.com wrote:

 I use .xcf files but my friends, my family members and most people, I
 think, don't use .xcf.

 Yes, I think you have just about FINALLY hit the point.  I am NOT a developer 
 for GIMP, but I am enthusiastically in support of this new change so that I 
 CANNOT loose my multi-layer composition without explicit consent as could 
 (and did a few times) in previous versions of GIMP.I am speaking for 
 myself here, but I would say GIMP wants people to use GIMP's native file 
 format.   There are a large number of reasons for this, but saving 
 multi-layer compositions is a key one.

 I suspect another reason is to attempt to force recognition by print shops.  
 Ask how many print shops support psd files but not xcf?   I would bet that 
 number would be  20:1 and one way to change that would be to try to push the 
 xcf usage among professional artists who use such print shops far more than 
 the average joe blow on the street.


They need an image editor, not an xcf editor.

 And these same joe blow users are NOT the intended audience of GIMP as has 
 been stated likeoh... 500 times or so...

 People will leave the world of free software to turn to proprietary.

 Yep, and that's their right... why are you pushing so hard to keep them with 
 a software that is not targeting them as it's core demographic? Especially 
 when it's not a commercial project where anyone makes money from?

 Gimp is no longer the universal Swiss army knife  of image editing,
 it's a fact.

 Umm... what are you smoking?   The change in question did not REMOVE any 
 functionality for editing images.   It did not REMOVE any functionality as to 
 what format files could be saved/exported to.  It only moved functionality to 
 create a CLEAR distinction between Saving to it's native format, and 
 Exporting to every other format.  More importantly as mentioned several 
 hundred times, it reduced the code complexity AND(as much as possible barring 
 power loss or computer crashes) now prevents one from accidentally loosing a 
 multi-layer composition(which is the most important feature)

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Re: [Gimp-user] Save Export Complaints

2012-09-12 Thread Ryan Stark
Do you really use it ? Ergonomically speaking, Gimp is now an xcf editor.

Gimp is an image editor that can import or export whatever you want
but has it's own savable format for all the layers and other data to
store for later editing. Hence the differentiation of saving and
exporting.

Print shops ask for png, jpeg or tiff, not psd

So Gimp is no problem here then.

On 12 September 2012 15:35, maderios mader...@gmail.com wrote:
 On 09/12/2012 03:50 PM, jfrazie...@nc.rr.com wrote:


 I use .xcf files but my friends, my family members and most people, I
 think, don't use .xcf.


 Yes, I think you have just about FINALLY hit the point.  I am NOT a
 developer for GIMP, but I am enthusiastically in support of this new change
 so that I CANNOT loose my multi-layer composition without explicit consent
 as could (and did a few times) in previous versions of GIMP.I am
 speaking for myself here, but I would say GIMP wants people to use GIMP's
 native file format.   There are a large number of reasons for this, but
 saving multi-layer compositions is a key one.

 I suspect another reason is to attempt to force recognition by print
 shops.  Ask how many print shops support psd files but not xcf?   I would
 bet that number would be  20:1 and one way to change that would be to try
 to push the xcf usage among professional artists who use such print shops
 far more than the average joe blow on the street.


 Print shops ask for png, jpeg or tiff, not psd


 They need an image editor, not an xcf editor.


 And these same joe blow users are NOT the intended audience of GIMP as has
 been stated likeoh... 500 times or so...

 People will leave the world of free software to turn to proprietary.


 Yep, and that's their right... why are you pushing so hard to keep them
 with a software that is not targeting them as it's core demographic?
 Especially when it's not a commercial project where anyone makes money from?


 Strange and interesting point of view... Your message to these people is go
 out. Welcome in the Happy World of Free Software... Happily, you're not
 representative. Free Software philosophy is opening, not closing.
 About GNU/Linux philosophy
 https://en.wikipedia.org/wiki/The_Cathedral_and_the_Bazaar
 I hope that gimp does not become a cathedral


 Gimp is no longer the universal Swiss army knife  of image editing,
 it's a fact.


 Umm... what are you smoking?   The change in question did not REMOVE any
 functionality for editing images.   It did not REMOVE any functionality as
 to what format files could be saved/exported to.  It only moved
 functionality to create a CLEAR distinction between Saving to it's native
 format, and Exporting to every other format.  More importantly as
 mentioned several hundred times, it reduced the code complexity AND(as much
 as possible barring power loss or computer crashes) now prevents one from
 accidentally loosing a multi-layer composition(which is the most important
 feature)


 Do you really use it ? Ergonomically speaking, Gimp is now an xcf editor.

 Greetings
 --
 Maderios



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Re: [Gimp-user] Save Export Complaints

2012-09-12 Thread Ryan Stark
It's not logical to save a whole session if all one does is touch up
a jpeg file.

No, so then the logical thing is to export. Why is this such a
problem? Export is separated from save dialog to make it difficult to
accidentally lose you data. If you accidentally save to xcf rather
than export then no problem. If you do the opposite then it's possible
disaster. There have been a few occasions in the earlier Gimp where
I've exported when I should have saved. Not even a total accident in
some cases. I just though the editing was done whereas the new way
tends to remind me to keep the xcf.

For very casual users, this may not be understood but the new way of
doing it is more friendly to people who understand it. It's not
difficult to deal with. Should Gimp be dumbed right down to cater for
people who don't understand things or should Gimp do things the right
way? Sometimes free software developers can make bad choices, that's
true, but sometimes (as in this case) they don't pander to what many
users want, instead they make the right change for the better and I
believe that most Gimp users will in fact realize that this simple
change is better.


On 12 September 2012 16:37, Ken Warner kwarner...@verizon.net wrote:
 It's not logical to save a whole session if all one does is touch up a jpeg
 file.

 On the other hand, for people who do complicated image building over many
 sessions, it makes sense to save a project and in that case it would be
 logical to have an option that allows gimp to open the previous project on
 restart.  That would prevent work loss.


 On 9/12/2012 3:30 AM, Ryan Stark wrote:

 I see lots of complaints about the Gimp save and export. I've been
 using Gimp for ages with this feature. It is entirely logical and I
 don't understand the complaining.

 In a DAW (digital audio workstation application) you save the whole
 project as a session. You export the final file as mixdown in MP3 or
 whatever other format and you can import audio files into the project.
 It's similar logic in Gimp and makes total sense. Lots of apps work
 with this kind of method even when not as crucial as it is with DAW
 software.
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Re: [Gimp-user] Save Export Complaints

2012-09-12 Thread Ryan Stark
Now that's a really neat idea.  What (affordable) MIDI controller do you like?

I use a Korg NanoKontrol. The one here with the sliders and knobs:

http://www.korg.co.uk/products/software_controllers/nano2/sc_nano2.php

I'm not sure how much it is but it's cheap compared to what there used
to be. It's very small and portable so ideal for Gimp. It communicates
with alsa (via USB). You have a small GUI app called aconnectgui where
you can see the Korg output and Gimp input. You just connect them up.
I actually do it from command but that's because I couldn't find
aconnectgui in the Arch repo. Here's some info from the Ubuntu site:

https://apps.ubuntu.com/cat/applications/precise/aconnectgui/

One problem is that you need the Korg editor (Windows or OSX) to
change MIDI functions on the NanoKontrol. That should work via wine
but I didn't try that. The reason you have to change some things is
that by default some of the switches are momentary or maybe that
wasn't the problem. I can't remember exactly but I had to edit a few
things. I'm not on Linux at the moment to look at it exactly but
you'll find MIDI under Input controllers in Gimp. You have a vast
choice of Gimp parameters and you set them by choosing the one you
want then moving the appropriate knob on the controller to set it to
the parameter. There is stacks you can do. I like to set it to change
colours i.e. one knob will increase red etc. Selecting colours, values
etc in the colour wheel suddenly starts to become obsolete. Actually,
thinking about that particular function, I think that was why I had to
edit the Korg via its OSX(or Windows) editor. I think you need that
particular value to not go to zero value. Probably I should document
all this somewhere properly.  The huge advantage over a graphics
tablet slider is that MIDI has continuous controllers. This means you
move the knobs and sliders up and down to exact values. You are not
sending a keyboard command. It's really quite ingenious whoever
thought of adding that to Gimp and I bet hardly anyone uses it.

On 12 September 2012 17:02, Ryan Stark efflux...@googlemail.com wrote:
 It's not logical to save a whole session if all one does is touch up
 a jpeg file.

 No, so then the logical thing is to export. Why is this such a
 problem? Export is separated from save dialog to make it difficult to
 accidentally lose you data. If you accidentally save to xcf rather
 than export then no problem. If you do the opposite then it's possible
 disaster. There have been a few occasions in the earlier Gimp where
 I've exported when I should have saved. Not even a total accident in
 some cases. I just though the editing was done whereas the new way
 tends to remind me to keep the xcf.

 For very casual users, this may not be understood but the new way of
 doing it is more friendly to people who understand it. It's not
 difficult to deal with. Should Gimp be dumbed right down to cater for
 people who don't understand things or should Gimp do things the right
 way? Sometimes free software developers can make bad choices, that's
 true, but sometimes (as in this case) they don't pander to what many
 users want, instead they make the right change for the better and I
 believe that most Gimp users will in fact realize that this simple
 change is better.


 On 12 September 2012 16:37, Ken Warner kwarner...@verizon.net wrote:
 It's not logical to save a whole session if all one does is touch up a jpeg
 file.

 On the other hand, for people who do complicated image building over many
 sessions, it makes sense to save a project and in that case it would be
 logical to have an option that allows gimp to open the previous project on
 restart.  That would prevent work loss.


 On 9/12/2012 3:30 AM, Ryan Stark wrote:

 I see lots of complaints about the Gimp save and export. I've been
 using Gimp for ages with this feature. It is entirely logical and I
 don't understand the complaining.

 In a DAW (digital audio workstation application) you save the whole
 project as a session. You export the final file as mixdown in MP3 or
 whatever other format and you can import audio files into the project.
 It's similar logic in Gimp and makes total sense. Lots of apps work
 with this kind of method even when not as crucial as it is with DAW
 software.
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