Re: [hlds] Team Fortress Dedicated No Permissionsto run'tf'
you dont need an account to run a server. - Original Message - From: Brad Brownlee To: hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 5:17 AM Subject: [hlds] Team Fortress Dedicated No Permissionsto run'tf' I get the no permissions to run 'tf' engine error I have two steam accounts. One of gets this error and one does not. I would like to beable to run the dedicated server on my second account. I have re-installed the dedicated with the seconed account but get same error. I have re-installed Steam and get the same error. I have checked file permissions and get same error. All the other steam dedicated servers run fine with both accounts. Help Please. Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress Dedicated No Permissionsto run'tf'
The fact is that the steam installer has issues. You should be using the server install tool instead. On Mon, Apr 20, 2009 at 6:34 AM, -xL-Trinidad trini...@extreme-losers.org wrote: you dont need an account to run a server. - Original Message - From: Brad Brownlee To: hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 5:17 AM Subject: [hlds] Team Fortress Dedicated No Permissionsto run'tf' I get the no permissions to run 'tf' engine error I have two steam accounts. One of gets this error and one does not. I would like to beable to run the dedicated server on my second account. I have re-installed the dedicated with the seconed account but get same error. I have re-installed Steam and get the same error. I have checked file permissions and get same error. All the other steam dedicated servers run fine with both accounts. Help Please. Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Best/worst of running game servers
For those that are interested (I had a number of folks ping me off list about this) the powerpoint and the video of the talk can be found here: http://www.nomoose.org/?p=114 It's probably not groundbreaking material to the more seasoned on these lists, but maybe interesting nonetheless. Feedback is always welcome. thanks bruce On Apr 16, 2009, at 6:13 PM, Marcel wrote: Gary Stanley wrote: Nowadays you just hope your game is shitty enough that nobody wants to bother cheating in it (SOF 3: Payback is an example of a shitty game) There is a SOF3 out there? WTF? ;) Can the speech be downloaded somewhere? Cheers marcel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Best/worst of running game servers
You should upload it to YouTube or a similar type of service as well, it'd probably get you a lot more views. On Mon, Apr 20, 2009 at 11:03 AM, Bruce Potter gd...@shmoo.com wrote: For those that are interested (I had a number of folks ping me off list about this) the powerpoint and the video of the talk can be found here: http://www.nomoose.org/?p=114 It's probably not groundbreaking material to the more seasoned on these lists, but maybe interesting nonetheless. Feedback is always welcome. thanks bruce On Apr 16, 2009, at 6:13 PM, Marcel wrote: Gary Stanley wrote: Nowadays you just hope your game is shitty enough that nobody wants to bother cheating in it (SOF 3: Payback is an example of a shitty game) There is a SOF3 out there? WTF? ;) Can the speech be downloaded somewhere? Cheers marcel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Best/worst of running game servers
Also UT sounds were annoying. Once would have been okay but ...like every few minutes and half of them don't even fit the theme...just ugh! On Mon, Apr 20, 2009 at 11:10 AM, Cc2iscooL cc2isc...@gmail.com wrote: You should upload it to YouTube or a similar type of service as well, it'd probably get you a lot more views. On Mon, Apr 20, 2009 at 11:03 AM, Bruce Potter gd...@shmoo.com wrote: For those that are interested (I had a number of folks ping me off list about this) the powerpoint and the video of the talk can be found here: http://www.nomoose.org/?p=114 It's probably not groundbreaking material to the more seasoned on these lists, but maybe interesting nonetheless. Feedback is always welcome. thanks bruce On Apr 16, 2009, at 6:13 PM, Marcel wrote: Gary Stanley wrote: Nowadays you just hope your game is shitty enough that nobody wants to bother cheating in it (SOF 3: Payback is an example of a shitty game) There is a SOF3 out there? WTF? ;) Can the speech be downloaded somewhere? Cheers marcel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Best/worst of running game servers
I'm not overly interested in getting more views. Plus I think the con will eventually post the videos there anyway. And as far as the UT sounds.. glad you enjoyed them ;) bruce On Apr 20, 2009, at 12:36 PM, Cc2iscooL wrote: Also UT sounds were annoying. Once would have been okay but ...like every few minutes and half of them don't even fit the theme...just ugh! On Mon, Apr 20, 2009 at 11:10 AM, Cc2iscooL cc2isc...@gmail.com wrote: You should upload it to YouTube or a similar type of service as well, it'd probably get you a lot more views. On Mon, Apr 20, 2009 at 11:03 AM, Bruce Potter gd...@shmoo.com wrote: For those that are interested (I had a number of folks ping me off list about this) the powerpoint and the video of the talk can be found here: http://www.nomoose.org/?p=114 It's probably not groundbreaking material to the more seasoned on these lists, but maybe interesting nonetheless. Feedback is always welcome. thanks bruce On Apr 16, 2009, at 6:13 PM, Marcel wrote: Gary Stanley wrote: Nowadays you just hope your game is shitty enough that nobody wants to bother cheating in it (SOF 3: Payback is an example of a shitty game) There is a SOF3 out there? WTF? ;) Can the speech be downloaded somewhere? Cheers marcel ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Upcoming Left 4 Dead Server Changes
I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming Left 4 Dead Server Changes
Thanks so much for the heads up. It's great knowing what to expect instead of scrambling to get everything situated after the release Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: z...@valvesoftware.com To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com Date: Mon, 20 Apr 2009 13:14:46 -0700 Subject: [hlds] Upcoming Left 4 Dead Server Changes I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live™: Life without walls. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1b_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming Left 4 Dead Server Changes
Thanks, for once we're having pre-patch info to prepare, that's refreshing. Good Work. 2009/4/20 Zoid Kirsch z...@valvesoftware.com I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming Left 4 Dead Server Changes
The only thing better would be if they paid us to run their servers :) On 4/20/09, Flubber flub...@gmail.com wrote: Thanks, for once we're having pre-patch info to prepare, that's refreshing. Good Work. 2009/4/20 Zoid Kirsch z...@valvesoftware.com I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Sent from my mobile device ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming Left 4 Dead Server Changes
Nice, also for x360 ? 2009/4/20 Cc2iscooL cc2isc...@gmail.com The only thing better would be if they paid us to run their servers :) On 4/20/09, Flubber flub...@gmail.com wrote: Thanks, for once we're having pre-patch info to prepare, that's refreshing. Good Work. 2009/4/20 Zoid Kirsch z...@valvesoftware.com I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Sent from my mobile device ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming Left 4 Dead Server Changes
Yes Nightbox, the update is also pushed to the 360 players as a DLC, but you won't receive custom campaigns. 2009/4/20 Nightbox alexandrualexa...@gmail.com Nice, also for x360 ? 2009/4/20 Cc2iscooL cc2isc...@gmail.com The only thing better would be if they paid us to run their servers :) On 4/20/09, Flubber flub...@gmail.com wrote: Thanks, for once we're having pre-patch info to prepare, that's refreshing. Good Work. 2009/4/20 Zoid Kirsch z...@valvesoftware.com I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Sent from my mobile device ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Thanks, - Saul. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming Left 4 Dead Server Changes
That's what they get for buying the console version. On Mon, 2009-04-20 at 22:05 +0100, Saul Rennison wrote: Yes Nightbox, the update is also pushed to the 360 players as a DLC, but you won't receive custom campaigns. 2009/4/20 Nightbox alexandrualexa...@gmail.com Nice, also for x360 ? 2009/4/20 Cc2iscooL cc2isc...@gmail.com The only thing better would be if they paid us to run their servers :) On 4/20/09, Flubber flub...@gmail.com wrote: Thanks, for once we're having pre-patch info to prepare, that's refreshing. Good Work. 2009/4/20 Zoid Kirsch z...@valvesoftware.com I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Sent from my mobile device ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 Team Scramble after X rounds.
Stop bringing up the freaking honeypots, people. Every time msleeper says anything some moron feels like they've got to clutter the list with their opinion about something that happened ages ago. I think you've all expressed your feelings on the matter. Let it go. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 Team Scramble after X rounds.
...and yet you revisit the issue From: Dustin Wyatt dustin.wy...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 4:38:19 PM Subject: Re: [hlds] TF2 Team Scramble after X rounds. Stop bringing up the freaking honeypots, people. Every time msleeper says anything some moron feels like they've got to clutter the list with their opinion about something that happened ages ago. I think you've all expressed your feelings on the matter. Let it go. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming Left 4 Dead Server Changes
Zoid, please to be making 3wave CTF for L4D :) Zoid Kirsch wrote: I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Counter-Strike 1.6 and Condition Zero Update Released
An optional update for Counter-Strike 1.6 and Condition Zero has been released. Please run hldsupdatetool to receive it. The specific changes include: Counter-Strike/CZ: - Prevent Russian Walking exploit Server changes: - Fixed players being kicked from servers with an INVALID_STEAM_TICKET rejection - Added a message to the server console to show when the server has reconnected to Steam - Made map name and other variables reported by the server stay more current - Fixed mp_timeleft not updating in server rules (or any unlogged cvar for that matter) - Show HLTV being connected in the player count for pings - Fixed HLTV staying in players list even after disconnect - Fixed server hang when a user connects with a specially crafted info string - Fixed occasional crash under Linux on startup for SMP machines (Linux) - Cleaned up hlds_run script (Linux) Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 Team Scramble after X rounds.
As do you. :D On Mon, Apr 20, 2009 at 4:42 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: ...and yet you revisit the issue From: Dustin Wyatt dustin.wy...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 4:38:19 PM Subject: Re: [hlds] TF2 Team Scramble after X rounds. Stop bringing up the freaking honeypots, people. Every time msleeper says anything some moron feels like they've got to clutter the list with their opinion about something that happened ages ago. I think you've all expressed your feelings on the matter. Let it go. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 Team Scramble after X rounds.
GUISE GUISE, ONLY I'M ALLOWED TO GET THE LAST WORD IN, OKAY GUYS? LISTEN TO ME NOBODY IS ALLOWED 2 RESPOND! On Mon, 2009-04-20 at 18:27 -0500, Dustin Wyatt wrote: As do you. :D On Mon, Apr 20, 2009 at 4:42 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: ...and yet you revisit the issue From: Dustin Wyatt dustin.wy...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 4:38:19 PM Subject: Re: [hlds] TF2 Team Scramble after X rounds. Stop bringing up the freaking honeypots, people. Every time msleeper says anything some moron feels like they've got to clutter the list with their opinion about something that happened ages ago. I think you've all expressed your feelings on the matter. Let it go. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Upcoming Left 4 Dead Server Changes
Wow, zoid - I've been wondering where you wound up since the old days... I had no idea you made it to Valve. OK, enough BS. I'll cut to the chase. I've got 2 words for ya :) 3WAVE TF2! :) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch Sent: Monday, April 20, 2009 4:15 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Subject: [hlds] Upcoming Left 4 Dead Server Changes I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable director_no_human_zombies and added a new variable called mp_gamemode which can be set to coop, versus and survival. This variable is set by lobby reservation, so a normal server running in lobby mode will require no changes by the server operator. If you are running in LAN mode without lobbies, you will need to set mp_gamemode before you load a map. For example, use mp_gamemode survival; map l4d_sv_lighthouse to load the new Lighthouse map in Survival mode. We have extended sv_gamestypes to also include survival. The default value is now coop,versus,survival. This may cause issues for some servers that have a lot of tags in addition to the defaults. We realize this is problem and adjusted sv_showtags to show the truncated tags to help server operators see if they have reached the 63 character limit. The tags issue will be fixed in the forthcoming third party campaign matchmaking update. We have extended the master servers so heartbeats will be sent as two distinct packets, one containing the existing server heartbeat, and another containing additional game data. This game data will contain all the matchmaking server tags such as sv_gametypes, and the list of third party campaign missions installed. This third party campaign list will be used by people searching for servers with third party campaigns installed. Server operators will install the VPK file of the campaign that includes the maps (and associated models, etc) as well as a mission description file that describes the campaign and its name used for matchmaking. We hope that as various third party campaigns become popular, more server operators will install them giving a larger base for players to find servers for those campaigns. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Coming
A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 Team Scramble after X rounds.
Sucked in. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Tuesday, 21 April 2009 9:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 Team Scramble after X rounds. GUISE GUISE, ONLY I'M ALLOWED TO GET THE LAST WORD IN, OKAY GUYS? LISTEN TO ME NOBODY IS ALLOWED 2 RESPOND! On Mon, 2009-04-20 at 18:27 -0500, Dustin Wyatt wrote: As do you. :D On Mon, Apr 20, 2009 at 4:42 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: ...and yet you revisit the issue From: Dustin Wyatt dustin.wy...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 4:38:19 PM Subject: Re: [hlds] TF2 Team Scramble after X rounds. Stop bringing up the freaking honeypots, people. Every time msleeper says anything some moron feels like they've got to clutter the list with their opinion about something that happened ages ago. I think you've all expressed your feelings on the matter. Let it go. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
i lolled... but hey - i enjoy new content, even if it does create a few extra bugs Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 20:12:29 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live™: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Some of these replies come off as a bit rude. Thanks for the heads up as always Jason. - Andrew -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer 'voogru' MacDonald Sent: Tuesday, 21 April 2009 10:12 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Perhaps TF2 will stop taking a dump on start? I have piles of minidumps in my folders :(. On Mon, Apr 20, 2009 at 8:17 PM, Alec Sanger eclyp...@hotmail.com wrote: i lolled... but hey - i enjoy new content, even if it does create a few extra bugs Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 20:12:29 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live™: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Those bugs are why we need a TF2 update beta. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Tuesday, 21 April 2009 10:18 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Coming i lolled... but hey - i enjoy new content, even if it does create a few extra bugs Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 20:12:29 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows LiveT: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Oh I'm just trying to have fun. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andrew Armstrong Sent: Monday, April 20, 2009 8:25 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming Some of these replies come off as a bit rude. Thanks for the heads up as always Jason. - Andrew -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer 'voogru' MacDonald Sent: Tuesday, 21 April 2009 10:12 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
I've actually gotten used to it, and I like that it lets me know if I've had a crash (since some crashes dont produce minidumps). There's a new mdump if it crashed and restarted :vcry: On Mon, Apr 20, 2009 at 5:24 PM, 1nsane 1nsane...@gmail.com wrote: Perhaps TF2 will stop taking a dump on start? I have piles of minidumps in my folders :(. On Mon, Apr 20, 2009 at 8:17 PM, Alec Sanger eclyp...@hotmail.com wrote: i lolled... but hey - i enjoy new content, even if it does create a few extra bugs Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 20:12:29 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live™: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
I only have 4... my minidumps are lonely. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Tuesday, 21 April 2009 10:25 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming Perhaps TF2 will stop taking a dump on start? I have piles of minidumps in my folders :(. On Mon, Apr 20, 2009 at 8:17 PM, Alec Sanger eclyp...@hotmail.com wrote: i lolled... but hey - i enjoy new content, even if it does create a few extra bugs Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 20:12:29 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows LiveT: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Out! On Mon, Apr 20, 2009 at 8:26 PM, Yaakov Smith m4ngr...@gmail.com wrote: Those bugs are why we need a TF2 update beta. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger Sent: Tuesday, 21 April 2009 10:18 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2 Update Coming i lolled... but hey - i enjoy new content, even if it does create a few extra bugs Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 20:12:29 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows LiveT: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Andrew, Valve still knows we love em'. Just having a bit of fun. :) On Mon, Apr 20, 2009 at 8:28 PM, Jeff Sugar jeffsu...@gmail.com wrote: I've actually gotten used to it, and I like that it lets me know if I've had a crash (since some crashes dont produce minidumps). There's a new mdump if it crashed and restarted :vcry: On Mon, Apr 20, 2009 at 5:24 PM, 1nsane 1nsane...@gmail.com wrote: Perhaps TF2 will stop taking a dump on start? I have piles of minidumps in my folders :(. On Mon, Apr 20, 2009 at 8:17 PM, Alec Sanger eclyp...@hotmail.com wrote: i lolled... but hey - i enjoy new content, even if it does create a few extra bugs Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 20:12:29 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live™: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Released
A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
- Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned I cannot for the life of me figure out what the point of this is. -Atreus On Mon, Apr 20, 2009 at 5:33 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
4/20 special feature, delete your stuff. I was high when I coded it. On Mon, Apr 20, 2009 at 6:33 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Everyone on the forums is scratching their heads, even the headless guy. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jeff Sugar Sent: Tuesday, 21 April 2009 10:41 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned I cannot for the life of me figure out what the point of this is. -Atreus On Mon, Apr 20, 2009 at 5:33 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
It may be that they're turning it into an RPG, where you pick up a rocket launcher + 3, and you can decide to delete it in your backpack. On Mon, Apr 20, 2009 at 6:41 PM, Jeff Sugar jeffsu...@gmail.com wrote: - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned I cannot for the life of me figure out what the point of this is. -Atreus On Mon, Apr 20, 2009 at 5:33 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Warning. I'm getting: Unable to load Steam Support Library. This server will operate in LAN mode only. Yay. On 21/04/2009, at 10:03 AM, Jason Ruymen wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per- round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason -- Matt Lyons (Bsc CS Soft Eng) Content Services Group, Internode 150 Grenfell St, Adelaide SA 5000 Ph: (08) 8228 2877 E-mail: mly...@internode.com.au WWW: www.internode.on.net In theory, there is no difference between theory and practice; In practice, there is. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Wasn't there a reset stats button that got removed sometime around March of 2008? I mean, whatever.. I'm not picking on it or anything.. But I wonder why it was put back in if it was removed initially. -Matt On Mon, Apr 20, 2009 at 7:41 PM, Jeff Sugar jeffsu...@gmail.com wrote: - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned I cannot for the life of me figure out what the point of this is. -Atreus On Mon, Apr 20, 2009 at 5:33 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
I'm getting a Lan Servers are restricted to local clients only. Server is set to sv_lan 0 but still can't get clients to connect. Aaron Rapp -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 5:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] FW: Team Fortress 2 Update Released
Correction: No one can connect. -Original Message- From: turb0z [mailto:tur...@undergamer.com] Sent: Monday, April 20, 2009 7:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
One of my servers is being spammed in console with missing scripts for crits against fire and other fun stuff. On Mon, Apr 20, 2009 at 8:49 PM, AzuiSleet azuisl...@gmail.com wrote: It may be that they're turning it into an RPG, where you pick up a rocket launcher + 3, and you can decide to delete it in your backpack. On Mon, Apr 20, 2009 at 6:41 PM, Jeff Sugar jeffsu...@gmail.com wrote: - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned I cannot for the life of me figure out what the point of this is. -Atreus On Mon, Apr 20, 2009 at 5:33 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
My servers are starting, but people are reporting that they're unconnectable. -Matt On Mon, Apr 20, 2009 at 7:50 PM, turb0z tur...@undergamer.com wrote: Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Just tried to join a server. First it disconnected right after Sending Client Info, and the second time hl2.exe crashed. More minidumps! MOAR! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of turb0z Sent: Tuesday, 21 April 2009 10:51 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Unless you get ring of -3 suckage. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Err... +3 suckage.conversely -3 pwnage. On Mon, Apr 20, 2009 at 8:58 PM, Mike O'Laughlen molaugh...@gmail.comwrote: Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Unless you get ring of -3 suckage. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Unable to load Steam support library This server will operate in LAN only mode -Matt On Mon, Apr 20, 2009 at 7:53 PM, turb0z tur...@undergamer.com wrote: Correction: No one can connect. -Original Message- From: turb0z [mailto:tur...@undergamer.com] Sent: Monday, April 20, 2009 7:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Seeing some weird console messages after updating:- * * Unable to load Steam support library.* * This server will operate in LAN mode only.* * Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Confirmed the server settings:- 19:57:24 sv_lan 19:57:24 sv_lan = 0 - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) There now un-joinable :( From: CLAN RCR clan...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 7:55:59 PM Subject: Re: [hlds] Team Fortress 2 Update Released My servers are starting, but people are reporting that they're unconnectable. -Matt On Mon, Apr 20, 2009 at 7:50 PM, turb0z tur...@undergamer.com wrote: Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
One of my servers failed to update complete and is now accepting players ok... heh. I'll see if I can figure out which files work. On Mon, Apr 20, 2009 at 8:55 PM, CLAN RCR clan...@gmail.com wrote: My servers are starting, but people are reporting that they're unconnectable. -Matt On Mon, Apr 20, 2009 at 7:50 PM, turb0z tur...@undergamer.com wrote: Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Network: IP 10.0.0.3, mode MP, dedicated No, ports 27015 SV / 27005 CL Connecting to 59.167.241.40:27015... Connected to 59.167.241.40:27015 Team Fortress Map: cp_gravelpit Players: 7 / 24 Build: 3785 Server Number: 114 No pure server whitelist. sv_pure = 0 Psychosis connected Host_Error: CL_CopyNewEntity: m_nNewEntity = MAX_EDICTS That's what the client console shows connecting, but it then just goes to the main menu when it should show the MOTD. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Tuesday, 21 April 2009 10:56 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released My servers are starting, but people are reporting that they're unconnectable. -Matt On Mon, Apr 20, 2009 at 7:50 PM, turb0z tur...@undergamer.com wrote: Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
We're working on fixing this. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Monday, April 20, 2009 5:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Unable to load Steam support library This server will operate in LAN only mode -Matt On Mon, Apr 20, 2009 at 7:53 PM, turb0z tur...@undergamer.com wrote: Correction: No one can connect. -Original Message- From: turb0z [mailto:tur...@undergamer.com] Sent: Monday, April 20, 2009 7:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
Apparently the issue goes further then simply being able to replace server.dll and server_i486.so :-( -Matt On Mon, Apr 20, 2009 at 7:58 PM, Mike O'Laughlen molaugh...@gmail.comwrote: Err... +3 suckage.conversely -3 pwnage. On Mon, Apr 20, 2009 at 8:58 PM, Mike O'Laughlen molaugh...@gmail.com wrote: Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Unless you get ring of -3 suckage. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
hehehehe... The Surgeon General warns against 4/20 updates :!: From: AzuiSleet azuisl...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 7:44:13 PM Subject: Re: [hlds] Team Fortress 2 Update Released 4/20 special feature, delete your stuff. I was high when I coded it. On Mon, Apr 20, 2009 at 6:33 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Hence why we need a TF2 Update beta. Problems on live systems are not good. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Tuesday, 21 April 2009 10:59 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Unable to load Steam support library This server will operate in LAN only mode -Matt On Mon, Apr 20, 2009 at 7:53 PM, turb0z tur...@undergamer.com wrote: Correction: No one can connect. -Original Message- From: turb0z [mailto:tur...@undergamer.com] Sent: Monday, April 20, 2009 7:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
No. Testing is not for Valve. Valve's updates are perfect! On Mon, Apr 20, 2009 at 9:06 PM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: Could these kinds of updates should be beta'ed first in the future please? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Monday, April 20, 2009 9:03 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released We're working on fixing this. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Monday, April 20, 2009 5:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Unable to load Steam support library This server will operate in LAN only mode -Matt On Mon, Apr 20, 2009 at 7:53 PM, turb0z tur...@undergamer.com wrote: Correction: No one can connect. -Original Message- From: turb0z [mailto:tur...@undergamer.com] Sent: Monday, April 20, 2009 7:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
test_itempickuppanel client cheat - Debugging tool to test the item pickup panel. Usage: test_itempickuppanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_itemdiscardpanel client cheat - Debugging tool to test the item discard panel. Usage: test_itemdiscardpanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_giveawayitem client cheat - Debugging tool to test the item giveaway panel. Usage: test_giveawayitem weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. RPG on the way? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
The backpack thing is just asking for abuse by a server or hackers. With no way to undo earned weapons seems like a down right BAD idea. While I understand each class might have more then one weapon upgrade, there HAD to be a better implementation then deleting them permanently! On Mon, Apr 20, 2009 at 8:12 PM, 1nsane 1nsane...@gmail.com wrote: No. Testing is not for Valve. Valve's updates are perfect! On Mon, Apr 20, 2009 at 9:06 PM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: Could these kinds of updates should be beta'ed first in the future please? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Monday, April 20, 2009 9:03 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released We're working on fixing this. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Monday, April 20, 2009 5:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Unable to load Steam support library This server will operate in LAN only mode -Matt On Mon, Apr 20, 2009 at 7:53 PM, turb0z tur...@undergamer.com wrote: Correction: No one can connect. -Original Message- From: turb0z [mailto:tur...@undergamer.com] Sent: Monday, April 20, 2009 7:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
We knew this for ages. LEVEL 5 WRENCH or whatever it was. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: test_itempickuppanel client cheat - Debugging tool to test the item pickup panel. Usage: test_itempickuppanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_itemdiscardpanel client cheat - Debugging tool to test the item discard panel. Usage: test_itemdiscardpanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_giveawayitem client cheat - Debugging tool to test the item giveaway panel. Usage: test_giveawayitem weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. RPG on the way? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
At least they're working on them ;-) -Matt On Mon, Apr 20, 2009 at 8:12 PM, 1nsane 1nsane...@gmail.com wrote: No. Testing is not for Valve. Valve's updates are perfect! On Mon, Apr 20, 2009 at 9:06 PM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: Could these kinds of updates should be beta'ed first in the future please? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Monday, April 20, 2009 9:03 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released We're working on fixing this. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Monday, April 20, 2009 5:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Unable to load Steam support library This server will operate in LAN only mode -Matt On Mon, Apr 20, 2009 at 7:53 PM, turb0z tur...@undergamer.com wrote: Correction: No one can connect. -Original Message- From: turb0z [mailto:tur...@undergamer.com] Sent: Monday, April 20, 2009 7:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives
Re: [hlds] FW: Team Fortress 2 Update Released
Then why am I getting this error? (different one this time) Network: IP 10.0.0.3, mode MP, dedicated No, ports 27015 SV / 27005 CL Connecting to 59.167.241.40:27015... Connected to 59.167.241.40:27015 Team Fortress Map: pl_goldrush Players: 14 / 24 Build: 3785 Server Number: 115 No pure server whitelist. sv_pure = 0 Psychosis connected Redownloading all lightmaps o.o connected =]DI[t Dirty Gomez connected panpowa connected Host_Error: CL_CopyExistingEntity: missing client entity 2523. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Tuesday, 21 April 2009 11:13 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released No. Testing is not for Valve. Valve's updates are perfect! On Mon, Apr 20, 2009 at 9:06 PM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: Could these kinds of updates should be beta'ed first in the future please? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Monday, April 20, 2009 9:03 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released We're working on fixing this. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of CLAN RCR Sent: Monday, April 20, 2009 5:59 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Unable to load Steam support library This server will operate in LAN only mode -Matt On Mon, Apr 20, 2009 at 7:53 PM, turb0z tur...@undergamer.com wrote: Correction: No one can connect. -Original Message- From: turb0z [mailto:tur...@undergamer.com] Sent: Monday, April 20, 2009 7:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: RE: [hlds] Team Fortress 2 Update Released Error when launching the game servers. Servers appear to be launching, people can play on them, but VAC is unavailable. See attached for error details. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 7:45 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Released Sounds dangerous. You can delete unlocks, and never get them back? And what is the Backpack menu? Thanks for Reset Stats :D -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Tuesday, 21 April 2009 10:33 AM To: Half-Life dedicated Win32 server mailing list; hlds_li...@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive. The specific changes include: Game Changes: - Reworked the character loadout screens to support future features. - Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned - Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements - Added a player_teleported game event that is sent when a player is teleported - Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch - Scouts now drop the flag if they're carrying it when they start phasing Fixes: - Fixed instances where Steam connection problems would cause some unlocked items to be unusable - Fixed the custom crosshair menu not clearing itself when None is selected for non-English clients - Fixed warning about not being able to execute skill1.cfg when starting the dedicated server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe
Re: [hlds] FW: Team Fortress 2 Update Released
Is this affecting only windows? My two linux servers are up without any issues. On Mon, Apr 20, 2009 at 6:23 PM, 1nsane 1nsane...@gmail.com wrote: We knew this for ages. LEVEL 5 WRENCH or whatever it was. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: test_itempickuppanel client cheat - Debugging tool to test the item pickup panel. Usage: test_itempickuppanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_itemdiscardpanel client cheat - Debugging tool to test the item discard panel. Usage: test_itemdiscardpanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_giveawayitem client cheat - Debugging tool to test the item giveaway panel. Usage: test_giveawayitem weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. RPG on the way? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
It was just Windows servers. And we just released the update that fixes it. So please run hldsupdatetool to get the new files. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Danny Heinrichs Sent: Monday, April 20, 2009 6:29 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Is this affecting only windows? My two linux servers are up without any issues. On Mon, Apr 20, 2009 at 6:23 PM, 1nsane 1nsane...@gmail.com wrote: We knew this for ages. LEVEL 5 WRENCH or whatever it was. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: test_itempickuppanel client cheat - Debugging tool to test the item pickup panel. Usage: test_itempickuppanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_itemdiscardpanel client cheat - Debugging tool to test the item discard panel. Usage: test_itemdiscardpanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_giveawayitem client cheat - Debugging tool to test the item giveaway panel. Usage: test_giveawayitem weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. RPG on the way? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Appears to be windows only. I see only linux servers up with players on them. All of my servers are borked. A fix would be appreciated asap. Thanks! On Mon, Apr 20, 2009 at 9:29 PM, Danny Heinrichs dan...@gmail.com wrote: Is this affecting only windows? My two linux servers are up without any issues. On Mon, Apr 20, 2009 at 6:23 PM, 1nsane 1nsane...@gmail.com wrote: We knew this for ages. LEVEL 5 WRENCH or whatever it was. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: test_itempickuppanel client cheat - Debugging tool to test the item pickup panel. Usage: test_itempickuppanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_itemdiscardpanel client cheat - Debugging tool to test the item discard panel. Usage: test_itemdiscardpanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_giveawayitem client cheat - Debugging tool to test the item giveaway panel. Usage: test_giveawayitem weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. RPG on the way? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
looks like it's working for us now. Thank you sir! Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: jas...@valvesoftware.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 18:32:33 -0700 Subject: Re: [hlds] FW: Team Fortress 2 Update Released It was just Windows servers. And we just released the update that fixes it. So please run hldsupdatetool to get the new files. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Danny Heinrichs Sent: Monday, April 20, 2009 6:29 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Is this affecting only windows? My two linux servers are up without any issues. On Mon, Apr 20, 2009 at 6:23 PM, 1nsane 1nsane...@gmail.com wrote: We knew this for ages. LEVEL 5 WRENCH or whatever it was. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: test_itempickuppanel client cheat - Debugging tool to test the item pickup panel. Usage: test_itempickuppanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_itemdiscardpanel client cheat - Debugging tool to test the item discard panel. Usage: test_itemdiscardpanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_giveawayitem client cheat - Debugging tool to test the item giveaway panel. Usage: test_giveawayitem weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. RPG on the way? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Rediscover Hotmail®: Now available on your iPhone or BlackBerry http://windowslive.com/RediscoverHotmail?ocid=TXT_TAGLM_WL_HM_Rediscover_Mobile2_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 Team Scramble after X rounds.
word ;-) On 21/04/2009, Yaakov Smith m4ngr...@gmail.com wrote: Sucked in. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Tuesday, 21 April 2009 9:35 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 Team Scramble after X rounds. GUISE GUISE, ONLY I'M ALLOWED TO GET THE LAST WORD IN, OKAY GUYS? LISTEN TO ME NOBODY IS ALLOWED 2 RESPOND! On Mon, 2009-04-20 at 18:27 -0500, Dustin Wyatt wrote: As do you. :D On Mon, Apr 20, 2009 at 4:42 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: ...and yet you revisit the issue From: Dustin Wyatt dustin.wy...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 4:38:19 PM Subject: Re: [hlds] TF2 Team Scramble after X rounds. Stop bringing up the freaking honeypots, people. Every time msleeper says anything some moron feels like they've got to clutter the list with their opinion about something that happened ages ago. I think you've all expressed your feelings on the matter. Let it go. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Sent from my mobile device ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
My client keeps crashing. On Mon, Apr 20, 2009 at 8:39 PM, Alec Sanger eclyp...@hotmail.com wrote: looks like it's working for us now. Thank you sir! Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: jas...@valvesoftware.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 18:32:33 -0700 Subject: Re: [hlds] FW: Team Fortress 2 Update Released It was just Windows servers. And we just released the update that fixes it. So please run hldsupdatetool to get the new files. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of Danny Heinrichs Sent: Monday, April 20, 2009 6:29 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Is this affecting only windows? My two linux servers are up without any issues. On Mon, Apr 20, 2009 at 6:23 PM, 1nsane 1nsane...@gmail.com wrote: We knew this for ages. LEVEL 5 WRENCH or whatever it was. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: test_itempickuppanel client cheat - Debugging tool to test the item pickup panel. Usage: test_itempickuppanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_itemdiscardpanel client cheat - Debugging tool to test the item discard panel. Usage: test_itemdiscardpanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_giveawayitem client cheat - Debugging tool to test the item giveaway panel. Usage: test_giveawayitem weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. RPG on the way? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Rediscover Hotmail®: Now available on your iPhone or BlackBerry http://windowslive.com/RediscoverHotmail?ocid=TXT_TAGLM_WL_HM_Rediscover_Mobile2_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Crashes when I try to join a server, I think an older version. Core2Duo 6300 1.86ghz Radeon x1900 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Thx, that did the trick :) From: Jason Ruymen jas...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 8:32:33 PM Subject: Re: [hlds] FW: Team Fortress 2 Update Released It was just Windows servers. And we just released the update that fixes it. So please run hldsupdatetool to get the new files. Jason -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Danny Heinrichs Sent: Monday, April 20, 2009 6:29 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Is this affecting only windows? My two linux servers are up without any issues. On Mon, Apr 20, 2009 at 6:23 PM, 1nsane 1nsane...@gmail.com wrote: We knew this for ages. LEVEL 5 WRENCH or whatever it was. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: test_itempickuppanel client cheat - Debugging tool to test the item pickup panel. Usage: test_itempickuppanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_itemdiscardpanel client cheat - Debugging tool to test the item discard panel. Usage: test_itemdiscardpanel weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. test_giveawayitem client cheat - Debugging tool to test the item giveaway panel. Usage: test_giveawayitem weapon name weapon id: 0 = primary, 1 = secondary, 2 = melee. RPG on the way? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Yeah. I haven't tried connecting to an updated server, but it crashes connecting to older ones. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Joel R. Sent: Tuesday, 21 April 2009 12:09 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released Crashes when I try to join a server, I think an older version. Core2Duo 6300 1.86ghz Radeon x1900 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Is this an april fools prank on Valve time? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
I think they celebrated 420 at valve today. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: Is this an april fools prank on Valve time? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
YEAH 420 SMOKE WEED EVERY DAY AM I COOL YET GUISE? On Mon, 2009-04-20 at 21:23 -0500, Joel R. wrote: I think they celebrated 420 at valve today. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: Is this an april fools prank on Valve time? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Still crashing.. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
so why would there be need for option to perm delete items? whats the point? Why roll out such dangerous update without explaining it... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Hell no. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Tuesday, 21 April 2009 12:28 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released YEAH 420 SMOKE WEED EVERY DAY AM I COOL YET GUISE? On Mon, 2009-04-20 at 21:23 -0500, Joel R. wrote: I think they celebrated 420 at valve today. On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: Is this an april fools prank on Valve time? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4023 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4023 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
My client is continually crashing. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dj Satane Sent: Tuesday, 21 April 2009 12:35 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released so why would there be need for option to perm delete items? whats the point? Why roll out such dangerous update without explaining it... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4023 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4023 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Did I pick the wrong night to try this for the first time :) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:48 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] FW: Team Fortress 2 Update Released My client is continually crashing. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dj Satane Sent: Tuesday, 21 April 2009 12:35 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] FW: Team Fortress 2 Update Released so why would there be need for option to perm delete items? whats the point? Why roll out such dangerous update without explaining it... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4023 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4023 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Update: Its either Beetlesmod or Sourcemod causing the crash... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Perhaps you can only have 1 type on unlockable per item? If you want something else you get to delete the one you have already? We'll see. Don't delete all of them just yet. On Mon, Apr 20, 2009 at 10:35 PM, Dj Satane djsat...@gmail.com wrote: so why would there be need for option to perm delete items? whats the point? Why roll out such dangerous update without explaining it... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Thats seems to have been adressed... no more dumps on start for me on win2k3x64 servers. From: 1nsane 1nsane...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, April 20, 2009 7:24:58 PM Subject: Re: [hlds] Team Fortress 2 Update Coming Perhaps TF2 will stop taking a dump on start? I have piles of minidumps in my folders :(. On Mon, Apr 20, 2009 at 8:17 PM, Alec Sanger eclyp...@hotmail.com wrote: i lolled... but hey - i enjoy new content, even if it does create a few extra bugs Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 20 Apr 2009 20:12:29 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming The update does what every update does. Valve leaked the patch notes to me. Team Fortress 2 Update: - Fixed old bugs. - Introduced new bugs. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith Sent: Monday, April 20, 2009 8:09 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Update Coming I guess we'll find out soon enough -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins Sent: Tuesday, 21 April 2009 10:04 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming ...And the updates doeswhite space? On Mon, Apr 20, 2009 at 7:50 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 will be released later today. Probably in the next 30 minutes or so. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Windows Live™: Keep your life in sync. http://windowslive.com/explore?ocid=TXT_TAGLM_WL_allup_1a_explore_042009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] FW: Team Fortress 2 Update Released
Huh? Kenny Loggins ClanAO.com On Apr 20, 2009, at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote: Is this an april fools prank on Valve time? __ Information from ESET Smart Security, version of virus signature database 4021 (20090420) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds