Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-21 Thread Mart-Jan Reeuwijk
my guess would be that its a client update.




 From: Kyle Sanderson kyle.l...@gmail.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com 
Sent: Tuesday, 21 May 2013, 6:32
Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released
 


Is this a required or optional update?

Thanks,
Kyle.




On Mon, May 20, 2013 at 9:10 PM, Eric Smith er...@valvesoftware.com wrote:

This error was fixed in TF2 today.  We'll release the fix for the other games 
tomorrow morning.

-Eric



On May 20, 2013, at 6:00 PM, Raimonds Fridrihsbergs 
fridrihsbe...@gmail.com wrote:


The update for cs:s today broke my hammer again. The hammer editor was 
working fine with the sdkbeta_tools beta update for CS:S, but today I started 
getting these errors when trying to compile a map after the update for 
cs:s... 


Material not found!: TOOLS/TOOLSNODRAW
Material not found!: METAL/CITADEL_METALWALL072C
Material not found!: SKYPPY3/METAL_FLOOR05B
Material not found!: METAL/CITADEL_METALWALL078A
Material not found!: METAL/CITADEL_TILEWALL005A
Material not found!: METAL/METALHULL010B
Material not found!: SKYPPY4/NEW/METAL_WALL04
Material not found!: METAL/METALFLOOR003A
Material not found!: SKYPPY4/NEW/FLOOR01
Material not found!: CS_ASSAULT/CONCRETEFLOOR026A
Material not found!: METAL/METALWALL030A
Material not found!: SKYPPY4/NEW/TILE01
Material not found!: COLOUR/METAL/METALFLOOR003A_BLACK
Material not found!: SKYPPY3/CONCRETE_WALL01B
Material not found!: METAL/METALWALL045A_NOBUMP
Material not found!: HALO_TEXTURES/HALO_METAL024
Material not found!: HALO_TEXTURES/HALO_METAL021
Material not found!: TOOLS/TOOLSSKIP
Material not found!: TOOLS/TOOLSHINT
Material not found!: COLOUR/GLASS/MOSSGLASS
Material not found!: SKYPPY4/NEW/METAL01
Material not found!: Z3PHYR/WALLTRIM
Material not found!: COLOUR/METAL/METALFLOOR003A_GREEN
Material not found!: COLOUR/GLASS/GREENGLASS
Material not found!: TOOLS/TOOLSPLAYERCLIP
Material not found!: TOOLS/TOOLSSKYBOX
Material not found!: TOOLS/TOOLSTRIGGER
Material not found!: METAL/METALROOF008A
Material not found!: HALO_TEXTURES/HALO_METAL025
Material not found!: TOOLS/TOOLSBLOCKLIGHT


I actually can see these texture in hammer (they are not purple and black) 
and they are located in the cstrike/materials folder (well the textures that 
aren't tools anyway). 


On Mon, May 20, 2013 at 5:02 PM, Nomaan Ahmad n0man@gmail.com wrote:

Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify 
wallhackers on demos. 



On 20 May 2013 18:56, Fletcher Dunn fletch...@valvesoftware.com wrote:

That's because I made the build available but forgot to force the 
out-of-date message.  Sorry.  I just did it and your servers should update 
automatically now.


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik 
Friedrichs
Sent: Monday, May 20, 2013 10:53 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

For some reason up to now none of my servers received an out of date 
message. However the update is down-loadable just fine.

On 2013/05/20 18:48, Fletcher Dunn wrote:
 The prerelease build released last Friday has been set live as the
 official version. The PatchVersion for all the games is 1765266.

 Here are the change notes:

 Source engine:

 * Synced engine with latest changes from TF2.

 * Improved network compression to reduce impact of network spikes.

 * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms

 * Fixed listen server creation dialog not showing maps in custom or
 downloads folder.

 https://github.com/ValveSoftware/Source-1-Games/issues/252

 * SDK tools are now shipped by default with the client. (There is no
 need to opt into the sdktools_beta branch.)

 HL2:DM:

 * Added VR support for Oculus Rift



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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-21 Thread Flickshot Tech
So in this Updated server is the command sv_compressfragments still available.
My clients are still having 'jitter' issues

Thanks


On 21/05/2013, at 4:48 AM, Fletcher Dunn wrote:

 The prerelease build released last Friday has been set live as the official 
 version.  The PatchVersion for all the games is 1765266.
  
 Here are the change notes:
  
 Source engine:
 * Synced engine with latest changes from TF2.
 * Improved network compression to reduce impact of network spikes.
 * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
 * Fixed listen server creation dialog not showing maps in custom or downloads 
 folder.
https://github.com/ValveSoftware/Source-1-Games/issues/252
 * SDK tools are now shipped by default with the client.  (There is no need to 
 opt into the sdktools_beta branch.)
  
 HL2:DM:
 * Added VR support for Oculus Rift
  
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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-21 Thread Raimonds Fridrihsbergs
Good morning,

How will we know when the update for other games for missing texture error
is available? Will CS:S update automatically?


On Tue, May 21, 2013 at 3:48 AM, Flickshot Tech t...@flickshot.co.nzwrote:

 So in this Updated server is the command sv_compressfragments still
 available.
 My clients are still having 'jitter' issues

 Thanks


 On 21/05/2013, at 4:48 AM, Fletcher Dunn wrote:

 The prerelease build released last Friday has been set live as the
 official version.  The PatchVersion for all the games is 1765266.
 ** **
 Here are the change notes:
 ** **
 Source engine:
 * Synced engine with latest changes from TF2.
 * Improved network compression to reduce impact of network spikes.
 * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
 * Fixed listen server creation dialog not showing maps in custom or
 downloads folder.
https://github.com/ValveSoftware/Source-1-Games/issues/252
 * SDK tools are now shipped by default with the client.  (There is no need
 to opt into the sdktools_beta branch.)
 ** **
 HL2:DM:
 * Added VR support for Oculus Rift
 ** **
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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Alexander Z
Not really hlds related, sorry for that, but can we hope for a working
version of steam srcds and SDK anytime soon?


On 20 May 2013 18:48, Fletcher Dunn fletch...@valvesoftware.com wrote:

  The prerelease build released last Friday has been set live as the
 official version.  The PatchVersion for all the games is 1765266.

 ** **

 Here are the change notes:

 ** **

 Source engine:

 * Synced engine with latest changes from TF2.

 * Improved network compression to reduce impact of network spikes.

 * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms

 * Fixed listen server creation dialog not showing maps in custom or
 downloads folder.

https://github.com/ValveSoftware/Source-1-Games/issues/252

 * SDK tools are now shipped by default with the client.  (There is no need
 to opt into the sdktools_beta branch.)

 ** **

 HL2:DM:

 * Added VR support for Oculus Rift

 ** **

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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Dominik Friedrichs
For some reason up to now none of my servers received an out of date 
message. However the update is down-loadable just fine.


On 2013/05/20 18:48, Fletcher Dunn wrote:

The prerelease build released last Friday has been set live as the
official version. The PatchVersion for all the games is 1765266.

Here are the change notes:

Source engine:

* Synced engine with latest changes from TF2.

* Improved network compression to reduce impact of network spikes.

* Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms

* Fixed listen server creation dialog not showing maps in custom or
downloads folder.

https://github.com/ValveSoftware/Source-1-Games/issues/252

* SDK tools are now shipped by default with the client. (There is no
need to opt into the sdktools_beta branch.)

HL2:DM:

* Added VR support for Oculus Rift



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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Fletcher Dunn
That's because I made the build available but forgot to force the out-of-date 
message.  Sorry.  I just did it and your servers should update automatically 
now.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
Sent: Monday, May 20, 2013 10:53 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

For some reason up to now none of my servers received an out of date message. 
However the update is down-loadable just fine.

On 2013/05/20 18:48, Fletcher Dunn wrote:
 The prerelease build released last Friday has been set live as the 
 official version. The PatchVersion for all the games is 1765266.

 Here are the change notes:

 Source engine:

 * Synced engine with latest changes from TF2.

 * Improved network compression to reduce impact of network spikes.

 * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms

 * Fixed listen server creation dialog not showing maps in custom or 
 downloads folder.

 https://github.com/ValveSoftware/Source-1-Games/issues/252

 * SDK tools are now shipped by default with the client. (There is no 
 need to opt into the sdktools_beta branch.)

 HL2:DM:

 * Added VR support for Oculus Rift



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 visit:
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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Nomaan Ahmad
Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify
wallhackers on demos.

On 20 May 2013 18:56, Fletcher Dunn fletch...@valvesoftware.com wrote:

 That's because I made the build available but forgot to force the
 out-of-date message.  Sorry.  I just did it and your servers should update
 automatically now.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
 Sent: Monday, May 20, 2013 10:53 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

 For some reason up to now none of my servers received an out of date
 message. However the update is down-loadable just fine.

 On 2013/05/20 18:48, Fletcher Dunn wrote:
  The prerelease build released last Friday has been set live as the
  official version. The PatchVersion for all the games is 1765266.
 
  Here are the change notes:
 
  Source engine:
 
  * Synced engine with latest changes from TF2.
 
  * Improved network compression to reduce impact of network spikes.
 
  * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
 
  * Fixed listen server creation dialog not showing maps in custom or
  downloads folder.
 
  https://github.com/ValveSoftware/Source-1-Games/issues/252
 
  * SDK tools are now shipped by default with the client. (There is no
  need to opt into the sdktools_beta branch.)
 
  HL2:DM:
 
  * Added VR support for Oculus Rift
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Raimonds Fridrihsbergs
The update for cs:s today broke my hammer again. The hammer editor was
working fine with the sdkbeta_tools beta update for CS:S, but today I
started getting these errors when trying to compile a map after the update
for cs:s...

Material not found!: TOOLS/TOOLSNODRAW
Material not found!: METAL/CITADEL_METALWALL072C
Material not found!: SKYPPY3/METAL_FLOOR05B
Material not found!: METAL/CITADEL_METALWALL078A
Material not found!: METAL/CITADEL_TILEWALL005A
Material not found!: METAL/METALHULL010B
Material not found!: SKYPPY4/NEW/METAL_WALL04
Material not found!: METAL/METALFLOOR003A
Material not found!: SKYPPY4/NEW/FLOOR01
Material not found!: CS_ASSAULT/CONCRETEFLOOR026A
Material not found!: METAL/METALWALL030A
Material not found!: SKYPPY4/NEW/TILE01
Material not found!: COLOUR/METAL/METALFLOOR003A_BLACK
Material not found!: SKYPPY3/CONCRETE_WALL01B
Material not found!: METAL/METALWALL045A_NOBUMP
Material not found!: HALO_TEXTURES/HALO_METAL024
Material not found!: HALO_TEXTURES/HALO_METAL021
Material not found!: TOOLS/TOOLSSKIP
Material not found!: TOOLS/TOOLSHINT
Material not found!: COLOUR/GLASS/MOSSGLASS
Material not found!: SKYPPY4/NEW/METAL01
Material not found!: Z3PHYR/WALLTRIM
Material not found!: COLOUR/METAL/METALFLOOR003A_GREEN
Material not found!: COLOUR/GLASS/GREENGLASS
Material not found!: TOOLS/TOOLSPLAYERCLIP
Material not found!: TOOLS/TOOLSSKYBOX
Material not found!: TOOLS/TOOLSTRIGGER
Material not found!: METAL/METALROOF008A
Material not found!: HALO_TEXTURES/HALO_METAL025
Material not found!: TOOLS/TOOLSBLOCKLIGHT

I actually can see these texture in hammer (they are not purple and black)
and they are located in the cstrike/materials folder (well the textures
that aren't tools anyway).

On Mon, May 20, 2013 at 5:02 PM, Nomaan Ahmad n0man@gmail.com wrote:

 Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify
 wallhackers on demos.


 On 20 May 2013 18:56, Fletcher Dunn fletch...@valvesoftware.com wrote:

 That's because I made the build available but forgot to force the
 out-of-date message.  Sorry.  I just did it and your servers should update
 automatically now.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
 Sent: Monday, May 20, 2013 10:53 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

 For some reason up to now none of my servers received an out of date
 message. However the update is down-loadable just fine.

 On 2013/05/20 18:48, Fletcher Dunn wrote:
  The prerelease build released last Friday has been set live as the
  official version. The PatchVersion for all the games is 1765266.
 
  Here are the change notes:
 
  Source engine:
 
  * Synced engine with latest changes from TF2.
 
  * Improved network compression to reduce impact of network spikes.
 
  * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
 
  * Fixed listen server creation dialog not showing maps in custom or
  downloads folder.
 
  https://github.com/ValveSoftware/Source-1-Games/issues/252
 
  * SDK tools are now shipped by default with the client. (There is no
  need to opt into the sdktools_beta branch.)
 
  HL2:DM:
 
  * Added VR support for Oculus Rift
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Kush Mahajani
IIRC you need to opt out of the beta after the latest update to use the SDK

On May 20, 2013, at 18:00, Raimonds Fridrihsbergs fridrihsbe...@gmail.com
wrote:

The update for cs:s today broke my hammer again. The hammer editor was
working fine with the sdkbeta_tools beta update for CS:S, but today I
started getting these errors when trying to compile a map after the update
for cs:s...

Material not found!: TOOLS/TOOLSNODRAW
Material not found!: METAL/CITADEL_METALWALL072C
Material not found!: SKYPPY3/METAL_FLOOR05B
Material not found!: METAL/CITADEL_METALWALL078A
Material not found!: METAL/CITADEL_TILEWALL005A
Material not found!: METAL/METALHULL010B
Material not found!: SKYPPY4/NEW/METAL_WALL04
Material not found!: METAL/METALFLOOR003A
Material not found!: SKYPPY4/NEW/FLOOR01
Material not found!: CS_ASSAULT/CONCRETEFLOOR026A
Material not found!: METAL/METALWALL030A
Material not found!: SKYPPY4/NEW/TILE01
Material not found!: COLOUR/METAL/METALFLOOR003A_BLACK
Material not found!: SKYPPY3/CONCRETE_WALL01B
Material not found!: METAL/METALWALL045A_NOBUMP
Material not found!: HALO_TEXTURES/HALO_METAL024
Material not found!: HALO_TEXTURES/HALO_METAL021
Material not found!: TOOLS/TOOLSSKIP
Material not found!: TOOLS/TOOLSHINT
Material not found!: COLOUR/GLASS/MOSSGLASS
Material not found!: SKYPPY4/NEW/METAL01
Material not found!: Z3PHYR/WALLTRIM
Material not found!: COLOUR/METAL/METALFLOOR003A_GREEN
Material not found!: COLOUR/GLASS/GREENGLASS
Material not found!: TOOLS/TOOLSPLAYERCLIP
Material not found!: TOOLS/TOOLSSKYBOX
Material not found!: TOOLS/TOOLSTRIGGER
Material not found!: METAL/METALROOF008A
Material not found!: HALO_TEXTURES/HALO_METAL025
Material not found!: TOOLS/TOOLSBLOCKLIGHT

I actually can see these texture in hammer (they are not purple and black)
and they are located in the cstrike/materials folder (well the textures
that aren't tools anyway).

On Mon, May 20, 2013 at 5:02 PM, Nomaan Ahmad n0man@gmail.com wrote:

 Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify
 wallhackers on demos.


 On 20 May 2013 18:56, Fletcher Dunn fletch...@valvesoftware.com wrote:

 That's because I made the build available but forgot to force the
 out-of-date message.  Sorry.  I just did it and your servers should update
 automatically now.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
 Sent: Monday, May 20, 2013 10:53 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

 For some reason up to now none of my servers received an out of date
 message. However the update is down-loadable just fine.

 On 2013/05/20 18:48, Fletcher Dunn wrote:
  The prerelease build released last Friday has been set live as the
  official version. The PatchVersion for all the games is 1765266.
 
  Here are the change notes:
 
  Source engine:
 
  * Synced engine with latest changes from TF2.
 
  * Improved network compression to reduce impact of network spikes.
 
  * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
 
  * Fixed listen server creation dialog not showing maps in custom or
  downloads folder.
 
  https://github.com/ValveSoftware/Source-1-Games/issues/252
 
  * SDK tools are now shipped by default with the client. (There is no
  need to opt into the sdktools_beta branch.)
 
  HL2:DM:
 
  * Added VR support for Oculus Rift
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Raimonds Fridrihsbergs
I opted out, restarted steam and I am still getting those texture missing
errors. I also tried opting in for Steam beta and also prerelease beta for
CS:S, all of this is still giving me those texture errors. Does anyone else
get the same errors as me with the todays release?


On Mon, May 20, 2013 at 7:09 PM, Kush Mahajani kmahajani...@gmail.comwrote:

 IIRC you need to opt out of the beta after the latest update to use the SDK

 On May 20, 2013, at 18:00, Raimonds Fridrihsbergs fridrihsbe...@gmail.com
 wrote:

 The update for cs:s today broke my hammer again. The hammer editor was
 working fine with the sdkbeta_tools beta update for CS:S, but today I
 started getting these errors when trying to compile a map after the update
 for cs:s...

 Material not found!: TOOLS/TOOLSNODRAW
 Material not found!: METAL/CITADEL_METALWALL072C
 Material not found!: SKYPPY3/METAL_FLOOR05B
 Material not found!: METAL/CITADEL_METALWALL078A
 Material not found!: METAL/CITADEL_TILEWALL005A
 Material not found!: METAL/METALHULL010B
 Material not found!: SKYPPY4/NEW/METAL_WALL04
 Material not found!: METAL/METALFLOOR003A
 Material not found!: SKYPPY4/NEW/FLOOR01
 Material not found!: CS_ASSAULT/CONCRETEFLOOR026A
 Material not found!: METAL/METALWALL030A
 Material not found!: SKYPPY4/NEW/TILE01
 Material not found!: COLOUR/METAL/METALFLOOR003A_BLACK
 Material not found!: SKYPPY3/CONCRETE_WALL01B
 Material not found!: METAL/METALWALL045A_NOBUMP
 Material not found!: HALO_TEXTURES/HALO_METAL024
 Material not found!: HALO_TEXTURES/HALO_METAL021
 Material not found!: TOOLS/TOOLSSKIP
 Material not found!: TOOLS/TOOLSHINT
 Material not found!: COLOUR/GLASS/MOSSGLASS
 Material not found!: SKYPPY4/NEW/METAL01
 Material not found!: Z3PHYR/WALLTRIM
 Material not found!: COLOUR/METAL/METALFLOOR003A_GREEN
 Material not found!: COLOUR/GLASS/GREENGLASS
 Material not found!: TOOLS/TOOLSPLAYERCLIP
 Material not found!: TOOLS/TOOLSSKYBOX
 Material not found!: TOOLS/TOOLSTRIGGER
 Material not found!: METAL/METALROOF008A
 Material not found!: HALO_TEXTURES/HALO_METAL025
 Material not found!: TOOLS/TOOLSBLOCKLIGHT

 I actually can see these texture in hammer (they are not purple and black)
 and they are located in the cstrike/materials folder (well the textures
 that aren't tools anyway).

 On Mon, May 20, 2013 at 5:02 PM, Nomaan Ahmad n0man@gmail.com wrote:

 Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify
 wallhackers on demos.


 On 20 May 2013 18:56, Fletcher Dunn fletch...@valvesoftware.com wrote:

 That's because I made the build available but forgot to force the
 out-of-date message.  Sorry.  I just did it and your servers should update
 automatically now.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
 Sent: Monday, May 20, 2013 10:53 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S
 released

 For some reason up to now none of my servers received an out of date
 message. However the update is down-loadable just fine.

 On 2013/05/20 18:48, Fletcher Dunn wrote:
  The prerelease build released last Friday has been set live as the
  official version. The PatchVersion for all the games is 1765266.
 
  Here are the change notes:
 
  Source engine:
 
  * Synced engine with latest changes from TF2.
 
  * Improved network compression to reduce impact of network spikes.
 
  * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
 
  * Fixed listen server creation dialog not showing maps in custom or
  downloads folder.
 
  https://github.com/ValveSoftware/Source-1-Games/issues/252
 
  * SDK tools are now shipped by default with the client. (There is no
  need to opt into the sdktools_beta branch.)
 
  HL2:DM:
 
  * Added VR support for Oculus Rift
 
 
 
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 please visit:
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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Eric Smith
This error was fixed in TF2 today.  We'll release the fix for the other games 
tomorrow morning.

-Eric


On May 20, 2013, at 6:00 PM, Raimonds Fridrihsbergs 
fridrihsbe...@gmail.commailto:fridrihsbe...@gmail.com wrote:

The update for cs:s today broke my hammer again. The hammer editor was working 
fine with the sdkbeta_tools beta update for CS:S, but today I started getting 
these errors when trying to compile a map after the update for cs:s...

Material not found!: TOOLS/TOOLSNODRAW
Material not found!: METAL/CITADEL_METALWALL072C
Material not found!: SKYPPY3/METAL_FLOOR05B
Material not found!: METAL/CITADEL_METALWALL078A
Material not found!: METAL/CITADEL_TILEWALL005A
Material not found!: METAL/METALHULL010B
Material not found!: SKYPPY4/NEW/METAL_WALL04
Material not found!: METAL/METALFLOOR003A
Material not found!: SKYPPY4/NEW/FLOOR01
Material not found!: CS_ASSAULT/CONCRETEFLOOR026A
Material not found!: METAL/METALWALL030A
Material not found!: SKYPPY4/NEW/TILE01
Material not found!: COLOUR/METAL/METALFLOOR003A_BLACK
Material not found!: SKYPPY3/CONCRETE_WALL01B
Material not found!: METAL/METALWALL045A_NOBUMP
Material not found!: HALO_TEXTURES/HALO_METAL024
Material not found!: HALO_TEXTURES/HALO_METAL021
Material not found!: TOOLS/TOOLSSKIP
Material not found!: TOOLS/TOOLSHINT
Material not found!: COLOUR/GLASS/MOSSGLASS
Material not found!: SKYPPY4/NEW/METAL01
Material not found!: Z3PHYR/WALLTRIM
Material not found!: COLOUR/METAL/METALFLOOR003A_GREEN
Material not found!: COLOUR/GLASS/GREENGLASS
Material not found!: TOOLS/TOOLSPLAYERCLIP
Material not found!: TOOLS/TOOLSSKYBOX
Material not found!: TOOLS/TOOLSTRIGGER
Material not found!: METAL/METALROOF008A
Material not found!: HALO_TEXTURES/HALO_METAL025
Material not found!: TOOLS/TOOLSBLOCKLIGHT

I actually can see these texture in hammer (they are not purple and black) and 
they are located in the cstrike/materials folder (well the textures that aren't 
tools anyway).

On Mon, May 20, 2013 at 5:02 PM, Nomaan Ahmad 
n0man@gmail.commailto:n0man@gmail.com wrote:
Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify 
wallhackers on demos.


On 20 May 2013 18:56, Fletcher Dunn 
fletch...@valvesoftware.commailto:fletch...@valvesoftware.com wrote:
That's because I made the build available but forgot to force the out-of-date 
message.  Sorry.  I just did it and your servers should update automatically 
now.

-Original Message-
From: 
hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com]
 On Behalf Of Dominik Friedrichs
Sent: Monday, May 20, 2013 10:53 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

For some reason up to now none of my servers received an out of date message. 
However the update is down-loadable just fine.

On 2013/05/20 18:48, Fletcher Dunn wrote:
 The prerelease build released last Friday has been set live as the
 official version. The PatchVersion for all the games is 1765266.

 Here are the change notes:

 Source engine:

 * Synced engine with latest changes from TF2.

 * Improved network compression to reduce impact of network spikes.

 * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms

 * Fixed listen server creation dialog not showing maps in custom or
 downloads folder.

 https://github.com/ValveSoftware/Source-1-Games/issues/252

 * SDK tools are now shipped by default with the client. (There is no
 need to opt into the sdktools_beta branch.)

 HL2:DM:

 * Added VR support for Oculus Rift



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Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

2013-05-20 Thread Kyle Sanderson
Is this a required or optional update?

Thanks,
Kyle.


On Mon, May 20, 2013 at 9:10 PM, Eric Smith er...@valvesoftware.com wrote:

  This error was fixed in TF2 today.  We'll release the fix for the other
 games tomorrow morning.

  -Eric


 On May 20, 2013, at 6:00 PM, Raimonds Fridrihsbergs 
 fridrihsbe...@gmail.com wrote:

   The update for cs:s today broke my hammer again. The hammer editor was
 working fine with the sdkbeta_tools beta update for CS:S, but today I
 started getting these errors when trying to compile a map after the update
 for cs:s...

  Material not found!: TOOLS/TOOLSNODRAW
 Material not found!: METAL/CITADEL_METALWALL072C
 Material not found!: SKYPPY3/METAL_FLOOR05B
 Material not found!: METAL/CITADEL_METALWALL078A
 Material not found!: METAL/CITADEL_TILEWALL005A
 Material not found!: METAL/METALHULL010B
 Material not found!: SKYPPY4/NEW/METAL_WALL04
 Material not found!: METAL/METALFLOOR003A
 Material not found!: SKYPPY4/NEW/FLOOR01
 Material not found!: CS_ASSAULT/CONCRETEFLOOR026A
 Material not found!: METAL/METALWALL030A
 Material not found!: SKYPPY4/NEW/TILE01
 Material not found!: COLOUR/METAL/METALFLOOR003A_BLACK
 Material not found!: SKYPPY3/CONCRETE_WALL01B
 Material not found!: METAL/METALWALL045A_NOBUMP
 Material not found!: HALO_TEXTURES/HALO_METAL024
 Material not found!: HALO_TEXTURES/HALO_METAL021
 Material not found!: TOOLS/TOOLSSKIP
 Material not found!: TOOLS/TOOLSHINT
 Material not found!: COLOUR/GLASS/MOSSGLASS
 Material not found!: SKYPPY4/NEW/METAL01
 Material not found!: Z3PHYR/WALLTRIM
 Material not found!: COLOUR/METAL/METALFLOOR003A_GREEN
 Material not found!: COLOUR/GLASS/GREENGLASS
 Material not found!: TOOLS/TOOLSPLAYERCLIP
 Material not found!: TOOLS/TOOLSSKYBOX
 Material not found!: TOOLS/TOOLSTRIGGER
 Material not found!: METAL/METALROOF008A
 Material not found!: HALO_TEXTURES/HALO_METAL025
 Material not found!: TOOLS/TOOLSBLOCKLIGHT

  I actually can see these texture in hammer (they are not purple and
 black) and they are located in the cstrike/materials folder (well the
 textures that aren't tools anyway).

 On Mon, May 20, 2013 at 5:02 PM, Nomaan Ahmad n0man@gmail.com wrote:

 Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify
 wallhackers on demos.


 On 20 May 2013 18:56, Fletcher Dunn fletch...@valvesoftware.com wrote:

 That's because I made the build available but forgot to force the
 out-of-date message.  Sorry.  I just did it and your servers should update
 automatically now.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
 Sent: Monday, May 20, 2013 10:53 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S
 released

 For some reason up to now none of my servers received an out of date
 message. However the update is down-loadable just fine.

 On 2013/05/20 18:48, Fletcher Dunn wrote:
  The prerelease build released last Friday has been set live as the
  official version. The PatchVersion for all the games is 1765266.
 
  Here are the change notes:
 
  Source engine:
 
  * Synced engine with latest changes from TF2.
 
  * Improved network compression to reduce impact of network spikes.
 
  * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
 
  * Fixed listen server creation dialog not showing maps in custom or
  downloads folder.
 
  https://github.com/ValveSoftware/Source-1-Games/issues/252
 
  * SDK tools are now shipped by default with the client. (There is no
  need to opt into the sdktools_beta branch.)
 
  HL2:DM:
 
  * Added VR support for Oculus Rift
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


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